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espite the fact that the activity of the Imperial army in Poland and Denmark was focused
mainly around siege operations the cavalry of the corps also played an important role by
countering Swedish patrols, conducting reconnaissance and foraging. Imperial troops,
including mainly cuirassiers (in fact counterparts to Polish and Swedish reiters) supported by
dragoons, were especially active during operations in Prussia. Patrick Gordon, who served in
1658 in a Swedish reiter regiment recalled in his memoirs numerous clashes with Imperial patrols. However Imperial soldiers fought with changing fortunes, they did not know the terrain
in which they operated against the Swedes and their commanders were restricted by orders
from Vienna. A peculiar example of ineffectiveness of Imperial operations was the capture of
general Gotfried Heister (Hester) by Swedish reiters. He rode from his camp at a distance of
a musket shot in order to inspect the terrain and was taken by a Swedish unit. Despite a prolonged chase the Imperial cuirassiers were unable to retake their commander. Further repercussions followed this incident the commander of the sentries of the camp colonel Johann
Flettinger was arrested and deprived of command of his dragoon regiment.
COLONEL [
Commander
Formation
Move
Armor
Morale
Skill
Colonel
20/+10
CAVALRY MAJOR [
Close Combat
Shooting
Weapons
Effectiveness
Range
Special Rules
Hand weapon
CC
Commander
Pistols
Scarce ammunition
Shooting in Charge
- pistol
Effectiveness
Range
Special Rules
Hand weapon
CC
Commander
Pistols
Scarce ammunition
Shooting in Charge
- pistol
Effectiveness
Range
Special Rules
CC
Shooting in Charge
- pistol
Commander
Formation
Move
Armor
Morale
Skill
Major
20/+10
Close Combat
Shooting
Weapons
CUIRASSIERS
Cavalry
Formation
Move
Armor
Morale
Skill
Cuirassiers
20/+10
Armored
20/+10
Cuirassiers
Close Combat
Shooting
Veteran
20/+10
Armored
veteran
20/+10
Weapons
Hand weapon
Pistols
Arquebus*
1/0
10/20
Caracole
Good Tactical
Discipline
2. Some reiter companies may be equipped with arquebuses check the Skirmish Force Structure for details.
3. Use SWE-1, SWE-2, SWE-3 and SWE-4 sets as figures (depending on the equipment and armor option)
DRAGOONS
Dragoon
Formation
Move
Armor
Morale
Skill
Mounted
20/+10
Mounted
20/+10
Dismounted
10
Hand weapon
CC
Dismounted
veteran
10
Half-musket
3/1
10/25
veteran
Close Combat
Shooting
Weapons
Hand weapon
Effectiveness
Range
Special Rules
CC
Dragoons
Counter-march
Salvo
Special rules
Military Drill
[Rulebook p. 291]
Imperial forces fighting in Poland and Denmark suffered from high number of desertions. Especially if a unit was stationed in one place for a longer time (garrison duty, siege operations) its
strength depleted very much and deserters often enlisted in the Polish, Danzig or even Swedish
armies.
Before the battle begins (after the figures are deployed) check the level of desertion. Roll four dice
(if the Skirmish Force Commander has Command Points ###) or three dice (if the Skirmish Force
Commander has Command Points ####) against the Skirmish Force Commanders Skill. Each
failed test means 1 desertion (point of losses). Then allocate those losses amongst your Units. Not
more than two points may be allocated per Unit. These losses cannot be removed by Ordering the
Units (they must be marked with a special token).
Despite having numerous cavalry and dragoons the Imperial corps often had difficulties with reconnoitering terrain and enemy intentions.
Value of Imperial Reconnaissance is decreased by 2 points.
NOTES:
Special Rules:
Military Drill, This is not our war!, Damn this country!