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Generai-Jt:iI{~-,i&i~ts ..
138 points
___ J~1.._WS.QS
;';4 5- 5
Agravain
Bret, Warhorse
s
4
3
T
4
3
A.,cUI
5
3
8-'
{'" .<::
.,_
" _KNIGHTLY
VIRTUES "
'r
~___
SPECIAL RULES
Protected by.the Lady of the Lake
Agravain is protected 6y the Lady of the Lake and
cannot be slain until the final battle. If unhorsed
in the tourney, he w,il.!be taken to the grail chapel"
at Quenelles where he recovers in time to take
part in the final battle.
AGRAVAIN-
WS
BS
A
3
LD
_SAVE
--
KNIGHTLY
HERO
Name:
Favour:
HERO
-A
L_D
4+ (2+ in battle)-
LD
SAVE
4/8
--5
WS
5
SAVE
4+ (2+ in battle) ,
SAVE
Virtue:
HERO
WS
BS
4/8
4+ (2+ in battle) -
Virtue:
HERO _
1\1
4/8
Favour:
Fapour:
Fa'vour:
Name:
4/8
Name:
KNIGHTLY
Favour:
KNIGHTLY
BS
Virtue:
Name:
KNIGHTLY
LD
WS
_ KNIGHTLY
SAVE
A
5
4+ (2+ in battle)
Virtue:
HERO
WS
BS
4/8
Virtue:
A
5
- 3
-lD
8
SAVE
4+ (2+ in battle)
THE CASTELLAN
OF QUENELLES' RETINUE
The Bretonnian force consists of 1,000 points
chosen from the army list in the Warhammer
Armies Bretonnia book. Choice is limited to the
troops listed here. Wherever the scenario calls
for an exception to the Warhammer army list,
this will be indicated below.
CHARACTERS
Castellan of Quenelles
The Bretonnians are led by the Castellan of
Quenelles, who counts as the army's General.
Commoner Champions
Youmay choose one Commoner Champion for each
unit in your army, armed and equipped as the rest
of the unit. No Commoner Champions can have
magic items.
VICTORY GAINS
REGIMENTS
0-1 Unit of Mounted Squires
Your army may include one unit of Mounted
Squires.
TACTICAL HINTS
Men-at-arms
Your army may include any number of units of
Men-at-arms.
Bowmen
Your army may include any number of units of
Bowmen.
The last two prizes are the most useful to the Wood
Elves,though of course neither side knows this yet!
Therefore the Bretonnians should try and establish
control over the area around the prize pavilion
within the first two turns if possible. The best way to
do this is to concentrate your attack on the centre of
the are_a.You will of course have to watch out for
Wood Elvessneaking around your flanks and guard
against this. Do not underestimate the abilities of
your Squires in hunting down, beating out and
chasing off small units of Wood Elves, after all, the
Squires take on more ferocious beasts in the hunt!
The Glade Guards, on the other hand, often prove
to be a lot more stubborn than they look. They are
a real match for your Men-at-arms and are quite
capable of holding off your men from the prize
pavilion. This is a good reason for ganging up on
them with several of your units. The Castellan has '
got his work cut out to regain control of the tent
enclosure and will be very lucky if he can snatch
victory from the Wood Elves. You cannot afford to
be put off by the arrows of the enemy!
'dUfl'@IIBattleSCroli
60 310299 0041
Warhammer
is a registered
trademark
of Games
Workshop
Ltd.
M(;)rning Sta.roif,t".
:"". ''':,
The Castellan is armed ;Witha.morning-stars This,is
a weapon that has three heavy, spiked iron balls
hanging from short chatns attached to its shaft. The
Castellan uses'thjs i:obitter'hls ~pponents in handto-hand tomb at. The m~omi!pgst easily-:smashes
.thrquglJ
armpul).so
0pponent suffer an additional
,,4. i~... _:-; ," .~: . .
~.,,",
-1 mod@er to;their.:,armoul s~v~.
-=~. __
.'.
,-.I
_,_
SCENARIO
tu: THE
PERILOUS PILGRIMAGE
will
Wagon/crew
2D6" 3
EQUIPMENT:
Crew are
weapons (pilgJ:im staffs).
Ld
3743D67
armed
with
hand'
SAVE: None<
SF)3CIAL RULES
Combat
~ - ~-- ~
13~!rl'@;IBattleScrOIl6031
02990041
Warhammer is a registered trademark of Garnes Workshop Ltd. Copyright Games Workshop Ltd. 1997. All rights reserved.
'If the Bretonnians win, the WOodElf player may not have
Treemen or Dryads in the final battle unless they have the
Casket of Acorns and the OlrJStick. It also means that the
Bretonnians can use the reliquary wagon in the final
battle providing that it was not overturned or smashed up
during the battle. If the Bretonnians lose, it is assumed
that the Wood ElvesDurn the wagon and throw the relics
. into the river Brierinel
TACTICAL HINTS
It will be quite difficult for the Wood Elves to halt the
reliquary wagon because of the power of the sacred relics.
However, if they do succeed in attacking it, the wagon will
be' held up even if the pilgrims manage to beat off their
attackers. The 'task of .making the way safe for the
pilgrimage falls on the gallant Knights and soldiers of
Bretonnia. The odds are stacked against - them. _
Eleanor de Quenelles
Aloys de Montjoie
Baron of Quenelles
117 points
Master Waard
202 points
4
8
5
3
5
0
~h''Jnll(1'''"
442
3 3
5
3
3
1
8
5
Eleanor
Bret. Warhorse
4
8
3
3
344
033
A W
527
315
MAGIC ITEMS
KNIGHTLY VIRTUES
Aloysde Montjoie has the Grail Virtue and the Virtue
of Knightly Temper.
The Bretonnian-force
consists of 2, 000 points chosen from the- army list in the Warhammer Armies; Bretonntabook. CvoicfJ is limited to the troops listed here. UI1Jerevet:the scenario calls/or an exception 'to the
.
Warha~mrrier army list, this will be indicated below.
irnGIMENTS
cHARACTERS
Agravain de Beau Quest
Eleanor de Quenelles
The armY may include Eleanor
survived the third battle.
.
...2'"
de Quenelles
if she
one, unit
of Knights
_puesting Heroes
Men-at-arms
You~ army may. include any number
arms.
Warhammer
is a registered
trademark
of units of Men-at-
laUd'MIlsaltle
SPECIAL RULES
of Games
Workshop
Ltd.
Copyrighl
Games
Workshop