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com/in/annerbonilla
Urb. Magnolia Gardens
Call 18 P-21
Bayamon, PR, 00956 United States
Anner J. Bonilla
annerjb@gmail.com
787-587-5940
March, 25,2015
Work Experience:
Hewlett Packard, Software Engineer II (May, 2010 Present)
Responsible for development of multiple tools ran across all HP Servers sold worldwide and
Skills:
provide 24/7 support for those tools in all factories across the world.
Software Lead for Hardware Monitoring tool that handles correctable errors on the CPU.
APIS
Software Lead for Web Based tool to verify units configuration comply with customer orders.
OpenGL
| Directx
Created website to get daily quality metrics and notice trending issues before they become a bigge
STL | boost
problem.
BSD sockets
Barricade MT iOS App, Gameplay Programmer (Apr, 2012 June 2012)
Thread
Did QA on the website and mobile App using the scraped Data.
SVN | GIT | Mercurial
Worked on StatesLedge Application to add support for Puerto Rico (OSS iOS App)
Balance AutoExpresso, Sole Programmer(November, 2009 Present)
Xcode (iOS)
Setup Jenkins CI system to increase quality and streamline build process this included generating
Linux (Ubuntu, Centos, Fedora,
coverage report, uploading debug symbols and uploading beta builds to be sent to developers,
Published Android Market Paid App for checking electronic toll card balance using Java
SLES, Solaris, Red Hat)
Constantly provide updates and support based on real time crash analytics and user feedback.
OS X
Tribes of the Eternal Moon, Project Lead(May, 2009 - Sept, 2009)
Windows
Used MS Project for scheduling Team Members task and asset delivery deadlines.
Maya
Helped coordinate with the different teams features needed and integration.
C#
Dhyana, Technology Lead (September, 2008 October, 2008)
Java
Created a Function call profiler using C++ saving the data in XML and wrote a tool that parses
Visual Basic
the XML in C# to check what function was taking the greater amount of time
Created a 2D Terrain Editor and the engine to load and render the terrain Using DirectX and C#
Python | Lua
Education
Full Sail University
Bachelors of Science Degree in Game Development
Lab Monitor - Assist fellow students and provided help on a conceptual level unless
otherwise needed. Was responsible for the supervision of the room and keeping track
of the amount of students assisting Open Labs session.
Maintained near perfect attendance rating of 99.52%
Earned a Course Director Award in Principles of Programming.
Coursework
Implemented Different AI algorithms for our AI class Labs, like: A*,Breadth First,
Genetic , Greedy Search, Uniform Cost Search and Waypoint.