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All Templates Character Sheet

https://sites.google.com/site/charlottehiddenmysteries/file-cabinet?pli=1

This worksheet is intended for use with the World of Darkness


rulebooks, published by White Wolf Game Studio. This version uses the MET rules for merits, per the
FAQ

!!!Before using this Sheet in Libre office switch the Formula syntax to Excel A1 (http://en.kioskea.net/faq/24592-libre

If your print page is not showing the correct items be sure to click on the Fix Print Page button, this wi
is just set incorrectly.

Transfer Sheet function:


Ensure that your original sheet is closed before you click on the transfer sheet button.
Transfer Sheet will error out on the Pledges Tab prior to version 1.6
If Transfering from pre-2.3 sheet please reselect power's from drop-down list and reselect merit's if the

Fill in green fields. Don't edit anything not in green.


If a CP cell goes Red, you have entered an invalid number. Remember your 5th dot costs 2 Cp's except for Merits which does n
For Mummy, The total Pillar CP's available takes into account the Merit CP's available for conversion at the 3-1 rate.
For Mummy, Do not include BCE in the Age field, instead use a negative number to represent year's prior to AD.

The NEXT DOT field shows you two things. The number on the left is how much XP the next dot alone
number on the right is how much total XP you would have to spend to get that dot plus your prior spe
to make it easier to add XP.

For the Creation Log to calculate correctly, please put the merits and other items you buy with your cr
top of the list.

SHARE/FP column - This is for merits that you either have gained with Free Points for or merits that ca
Put the number of DOTS others have contributed to the merit in the Share column, and your total dots
XP LOG: The Item Section of the XP Log is limited to 255 characters, if the length of the item exceeds

This version was written using Excel 2007. Earlier versions of Excel will not function correctly. Open O
function at all. An Open Office Version is planned but not completed at this time.

World of Darkness and other terms used here are trademarks of White Wolf Game studios. Any use of
Studios' copyrighted material or trademarks by this product should not be viewed as a challenge to th
If you find a bug, please use the Bug Report function to submit a google form bug report.

Character Creation Steps


Base Character Creation:
Fill in the Player Information
Fill in the Character Information
Prioritize and select Attributes (5/4/3) (A fifth level cost 2 CP)
Prioritize and select Skills (11/7/4) (A fifth level cost 2 CP)
Select three Skill Specializations
Select 7 level of Merits. (Powerstat costs 3 free levels per dot)
Select Powers if Any, Number of Creation Points will be listed on sheet.
Select Favoured/Free Attributes/Skills/Specialties/Merits if any.
Mummy Merit CP to Pillar CP is already automated and calculated.
This sheet automatically adds your Health, Willpower, Defense, Initiative Mod, Size and Speed.
This sheet automatically accounts for Dwarf and Giant if selected, if any other Size changes are involved please insert change
If you wish to lower your Morality Stat, do so at this time.

Spend MC Experience

If not in the Accord venue, select your MC milestone benefits. These are selected in the Character Info
automatiically added to the sheet.
Per the US addendum, you have MC*15, or MC*20 in Accord, points to spend at creation. Spend these
You are MC , combined with floor xp. This gives you 0 Points to spend. The XP tracker will track points
Add all points spent now to your XP log for tracking purposes.
( If your XP tracker balances, then your points spent are equal to those spent in your log.)

Adding Earned XP
All future earned XP is spent into the XP column. You must Add XP spent to the log by hand.

y Addendum.

o-excel-r1c1-formula-syntax)

e if the print page

on apear's to be incorrect.

with multiple players.


st will adjust.

he Copy and Paste section will not show that line.

Player Information:
Player Name:

Direct Storyteller:

Email Address

Storyteller Email:

Membership ID:

Direct Coordinator:

Member Class:

Coordinator Email:

MC At Creation:

Character Information:
Venue

Template

Character Name:
Alias:
Concept:
Apparent Age:

DoB:

Titles:

/
Native Lan

Virtue:
Vice:

XP Total

Cost Per Dot

Skills

XP Next

Attributes

Intelligence

10

10

Academics

Wits

10

10

Computer

Resolve

10

10

Craft

Mental
CP

Creation Points Left

XP

FP

Mental

Investigation

Physical

Medicine
Occult

Strength

10

10

Politics

Dexterity

10

10

Science

Stamina

Creation Points Left

Creation Points Left

Physical

Social
Athletics
Presence

10

10

Brawl

Manipulation

10

10

Drive

Composure

10

10

Firearms

Creation Points Left

Larceny
Stealth

XP Next

XP Total

Cost Per Dot

Survival
Weaponry

Animal Ken

Empathy

Expression

Intimidation

0
0

0
0

0
0

0
0

Persuasion
Socialize

0
0

0
0

0
0

0
0

Streetwise
Subterfuge

Creation Points Left

0
0

0
0

0
0

0
0

CP

XP

FP

Creation Points Left


Social

XP Cost

Ability 1

Level

Ability 2

Ability 3

Ability 4

XP Cost

Shape of the Beast

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

XP Cost

XP Cost

0
0
0
0
0
0
0
0
0
0
0
0

FALSE

Morality
Level:

Loss XP

Next Dot

10

24

24

Custom Merits
Name:

Type

Level XP

General
Size
Acting Speed
Speed
Initiative Mod
Defense

5
5
7
2
1

Armor
Attack (str)

Health

6
2

Willpower
Flaw:

Notes

+
+
+
+
+

0
0

XP

+
+
+
+

0
0

Next Dot

=
=
=
=

Lost

7
2
1

Version:

XP Tracker:

3.49

Version Match

Log

Chapter:

XP Awarded:

Domain:

XP Spent:

Region:

XP Left:

Country:

NPC? No

MC XP

0%

Floor XP:

0%

Awarded XP:

0%

Sheet

Log

Attributes

Skills

Merits

Willpower

Morality

Floor XP and AGR


Month Year

Chronicle Start May

2013

Character
Creation

2013

May

Earned Floor
AGR Earned

230
0

Base Merit Lines

XP Next

XP Total

Cost Per Dot

Additional Merit Lines

Academics

Computer

Craft

Investigation

Medicine

Occult

Politics

Science

Skills
CP

Creation Points Left

XP

FP

Specializations

Athletics

Brawl

Drive

Firearms

Larceny

Stealth

Survival
Weaponry

0
0

3
3

3
3

3
3

Animal Ken

Empathy

Expression

Intimidation

Persuasion
Socialize

0
0

3
3

3
3

3
3

Streetwise
Subterfuge

0
0

3
3

3
3

3
3

Creation Points Left

Merits
CP

XP

XP Total

XP Next

Creation Points Left

Share / FP

Creation Points Left

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0

0
0
0
0
0
7

0
0
0
0

*# Free dots

Buffs

Attributes
Intelligence
Wits
Resolve
Skills

Academics

Computer

Craft

Investigation

Medicine

Occult

Politics

Science

General
Size
Acting Speed

Level CP

XP

Pull

XP Cost

Creation Points Left

Approvals
Item:

Equipment:

Type

Level

Creation/Free Points

0
0
0
0
0

Level

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

Lvl 1

Creation Points Left

0
0
0
0
0
0

(Cont.)
Leve

XP Cost

Level

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

Type

Description

Event XP Trackin
2013
2014
2015
2016
2017

0
0
0
0
0

Monthly XP Trac
%
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%

CP

01-Jan-13
01-Feb-13
01-Mar-13
01-Apr-13
01-May-13
01-Jun-13
01-Jul-13
01-Aug-13
01-Sep-13
01-Oct-13
01-Nov-13
01-Dec-13

0
0
0
0
0
0
0
0
0
0
0
0

01-Jan-14
01-Feb-14
01-Mar-14
01-Apr-14
01-May-14
01-Jun-14
01-Jul-14
01-Aug-14
01-Sep-14
01-Oct-14
01-Nov-14
01-Dec-14

XP

0
0
0
0
0
0
0
0
0
0
0
0

01-Jan-15
01-Feb-15
01-Mar-15
01-Apr-15
01-May-15
01-Jun-15
01-Jul-15
01-Aug-15
01-Sep-15
01-Oct-15
01-Nov-15
01-Dec-15

0
0
0
0
0
0
0
0
0
0
0
0

Cost Per Dot

8
2
2
2
2
2
2
2
0
2
2
2
2
2
2
2

2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2

2
2
2
2
2

Strength
Dexterity
Stamina

Presence
Manipulation
Composure

Athletics

Animal Ken

Brawl

Empathy

Drive

Expression

Firearms

Intimidation

Larceny

Persuasion

Stealth

Socialize

Survival

Streetwise

Weaponry

Subterfuge

Running Speed
Initiative

Defense
Health

vals
Approval Code

ment:
Name

Lvl 2

Lvl 3

Bonus

Lvl 4

Lvl 5

on

Affected

01-Jan-16
01-Feb-16
01-Mar-16
01-Apr-16
01-May-16
01-Jun-16
01-Jul-16
01-Aug-16
01-Sep-16
01-Oct-16
01-Nov-16
01-Dec-16

0
0
0
0
0
0
0
0
0
0
0
0

01-Jan-17
01-Feb-17
01-Mar-17
01-Apr-17
01-May-17
01-Jun-17
01-Jul-17
01-Aug-17
01-Sep-17
01-Oct-17
01-Nov-17
01-Dec-17

0
0
0
0
0
0
0
0
0
0
0
0

Creation and Experience Point Log


Player Name:

0 Character Name:

MC at creation:
Direct Storyteller:

Direct Coordinator:

Total:
Date
Creation

Membership ID:

Earned: 0

Remaining:

Earned Spent XP Left Category


Attr: 5 dots for Primary
Attr: 4 dots for Secondary
Attr: 3 dots for Tertiary
Skill: 11 dots for Primary
Skill: 7 dots for Secondary
Skill: 4 dots for Tertiary
Specializations: 3
Merits: 7 free dots
:
:
:

Creation

Beginning XP (ie. MC)

Creation

Chronicle Floor XP

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

'XP Log'!$A$1:$F$36

Monthly XP

01-Jan-14

01-Feb-13
0 01-Mar-13
01-Apr-13
01-May-13

0 01-Feb-14
0 01-Mar-14
0 01-Apr-14
0 01-May-14

0
0
0
0

01-Jun-14

0
01-Jul-14
0 01-Aug-14
0 01-Sep-14
0 01-Oct-14
0 01-Nov-14
0 01-Dec-14

0
0
0
0
0
0

0
0

Item

01-Jan-13

01-Jun-13
01-Jul-13
01-Aug-13
01-Sep-13
01-Oct-13
01-Nov-13
01-Dec-13

01-Jan-15

0 01-Jan-16

0 01-Jan-17

01-Feb-15
01-Mar-15
01-Apr-15
###

0
0
0
0

01-Feb-16
01-Mar-16
01-Apr-16
01-May-16

0 01-Feb-17
0 01-Mar-17
0 01-Apr-17
0
###

0
0
0
0

01-Jun-15

0 01-Jun-16

0 01-Jun-17

01-Jul-15
###
###
01-Oct-15
###
###

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

01-Jul-16
01-Aug-16
01-Sep-16
01-Oct-16
01-Nov-16
01-Dec-16

01-Jul-17
01-Aug-17
01-Sep-17
01-Oct-17
01-Nov-17
01-Dec-17

Character Sheet
----------------------------------------Player Name:
Camarilla Number:
Email:
Character Name:
Age:
Concept:
Virtue:
Vice:

Profession:

Titles:

Size: 5
Speed: 7
Initiative Mod: 2
Defense: 1
#NAME?
Health: 6
Willpower: 2
Morality: 7
Derangements:
Mental Attributes
------------------------Intelligence : 1
Wits : 1
Resolve : 1
Physical Attributes
------------------------Strength : 1
Dexterity : 1
Stamina : 1

Social Attributes
------------------------Presence : 1
Manipulation : 1
Composure : 1
Mental Skills
------------------------Academics: 0
Computer: 0
Craft: 0
Investigation: 0
Medicine: 0
Occult: 0
Politics: 0
Science: 0
Physical Skills
------------------------Athletics: 0
Brawl: 0
Drive: 0
Firearms: 0
Larceny: 0
Stealth: 0
Survival: 0
Weaponry: 0
Social Skills
------------------------Animal Ken: 0
Empathy: 0
Expression: 0
Intimidation: 0
Persuasion: 0
Socialize: 0
Streetwise: 0
Subterfuge: 0
Merits
-------------------------

Custom Merits

-------------------------

-------------------------

-------------------------

-------------------------

~~END~~

Experience Point Log


----------------------------------------Creation Points:
----------------------------------------Attr: 5 dots for Primary:
Attr: 4 dots for Secondary:
Attr: 3 dots for Tertiary:
Skill: 11 dots for Primary:
Skill: 7 dots for Secondary:
Skill: 4 dots for Tertiary:
Specializations:
Merits: 7 free dots:
:
:
:
----------------------------------------Milestone Points:
----------------------------------------MC 3:
MC 6:
MC 9:
MC 12:
MC 14:
----------------------------------------Experience Points:
-----------------------------------------

Creation ; 0/0; Beginning XP (ie. MC);


Creation ; 0/0; Chronicle Floor XP;

~~End~~

Equipment
Player Name:

Membership ID:

Email Address:

Member Class:

Direct ST:

Direct Coordinator:

ST Email:

Coordinator Email:

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

Profession:

Page 190

Chapter:
Domain:
Region:
Country:

Equipment
Player Name:

Membership ID:

Email Address:

Member Class:

Direct ST:

Direct Coordinator:

ST Email:

Coordinator Email:

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

Profession:

Page 191

Chapter:
Domain:
Region:
Country:

Player Name:

Membership ID:

Email Address:

Member Class:

Direct ST:

Direct Coordinator:

ST Email:

Coordinator Email:

Character Name:
Alias:

Titles:

Concept:

Vice:

Chapter:
Domain:
Region:
Country:

Virtue:
Profession:

Mental Attributes
Intelligence

Physical Attributes
Strength

Social Attributes
Presence

Wits

Dexterity

Manipulation

Stamina

Composure

Resolve

Mental Skills

(-3 unskilled) Merits

Academics

Computer

Craft

Investigation
Medicine
Occult

Level

Politics
Science
Physical Skills

Athletics

Brawl

(-1 unskilled)

Drive
Firearms
Larceny
Stealth

Survival

Weaponry
Social Skills

Health

(-1 unskilled)

Animal Ken

Empathy

Willpower

Expression

Intimidation

Persuasion

Socialize

Streetwise

Subterfuge

Equipment
Type

Morality
Morality Level:

Name

Type

Bonus

Name

Bonus

Derangements:

General Information
2
Size:
Initiative Mo
Testing Pool
Pull Number:

11

14

17

20

23

26

29

32

Successes:

35
10

Running Spe

Act.

Armor:

Percept.: 2

Defense:

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

Profession:
FALSE
Name

Approvals
Pull

Defense

Cost

Notes

Name

Pull

Defense

Cost

Custom Merits

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

Profession:

Abilities

Merits Continued

Character Name:
Alias:
Concept:

Merits Continued

Titles:

Virtue:
Vice:

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

Imp Companion:
Appearance:
Ban:

Rank: 2

Attributes
Power:

Finesse:
Resistance:

O
O
O

Influence

Numina
Name

Pull Description

Essence
OOOOO OOO[ ][ ]

Willpower

Corpus

OO

OOOOO O

Defense: 1
Attack: 2

Influence Effects and Duration


Effect

Level

Initiative: 2
Acting Speed: 12

Spirit Notes
Duration

One Minute

Cost Level The Mage can spend the Essence as Mana Points

0E

Can use familiar's senses sympathetically with

A Familiar's Corpus heals the same as mortals h

Loss of all Corpus = Familiar is discorporate

Using Influence:

Loss of all Corpus & Essence = Familiar is destr

A Spirit uses influence to affect things in the spirit


world and across the gauntlet.

Spirits Rank gives a -1 modifier to attempts to

Step 1: Determine the type of effect you want to crea

1E per day spent in proximity to what they reflec

Step 2: Determine the duration of the effect

Once a day pull 2 to draw Essence from an

Step 3: Add the Influence level of the effect + level


of duration to determine influence required.
Step 4: Essence Cost = 1E + Cost of Duration

Steal Essence from other Spirits/Ghosts (

Step 5: Pull with a base of 2. For sentient creatures


vs. Resolve or Composure + Supernatural Trait

Raise Attribute on a 1 for 1 basis for a scene

Gaining Essence

Spending Essence
Sprit MUST spend 1E a chapter/downtime to sur

Step 5: Pull with a base of 2. For sentient creatures


vs. Resolve or Composure + Supernatural Trait

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

:
Appearance:
Ban:

Rank: 1

Attributes
Power:

O
Finesse: O
ResistanceO

Influence

Numina
Name

Pull Description

Essence
OOOOO OOO[ ][ ]

Willpower

Corpus
Defense: 1
Attack: 2

OOOOO O

Influence Effects and Duration


Effect

Level

Duration

One Minute

Initiative: 2
Acting Speed: 1

Spirit Notes
Cost Level The Mage can spend the Essence as Mana Points

0E

Can use familiar's senses sympathetically wi

A Familiar's Corpus heals the same as mortals

Loss of all Corpus = Familiar is discorporate

Using Influence:

Loss of all Corpus & Essence = Familiar is dest

A Spirit uses influence to affect things in the


spirit world and across the gauntlet.

Spirits Rank gives a -1 modifier to attempts

Step 1: Determine the type of effect you want

1E per day spent in proximity to what they refle

Step 2: Determine the duration of the effect

Once a day pull 2 to draw Essence from an

Step 3: Add the Influence level of the effect +


level of duration to determine influence
required.
Step 4: Essence Cost = 1E + Cost of Duration

Steal Essence from other Spirits/Ghosts

Step 5: Pull with a base of 2. For sentient


creatures vs. Resolve or Composure +

Raise Attribute on a 1 for 1 basis for a scene

Gaining Essence

Spending Essence
Sprit MUST spend 1E a chapter/downtime to su

creatures vs. Resolve or Composure +


Supernatural Trait

Character Name:
Alias:
Concept:

Titles:

Virtue:
Vice:

Totem Type:
Totem Ban:
Pack Ban:

Rank: 3

Choir/Descant:

Attributes

Totem Bonuses

Power:

Finesse:
Resistance:

Influence

Numina
Name

#N/A
#N/A

Pull Description

Essence
OOOOO OOO[ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ]

Willpower

Totem Health
Defense: 0
Attack: 0

OOOOO

Influence Effects and Duration


Effect
#N/A
#N/A
#N/A
#N/A
#N/A

Level
###
###
###
###
###

Initiative: 0
Acting Spee

Spirit Notes
Duration

Cost Level
#N/A### ###
#N/A### ###
#N/A### ###
#N/A### ### A Totem's Corpus heals the same as mortals heath
#N/A### ### Loss of all Corpus = Totem is discorporate

Using Influence:

Loss of all Corpus & Essence = Totem is destroyed

A Spirit uses influence to affect things in the


spirit world and across the gauntlet.

Spirits Rank gives a -3 modifier to attempts to bind t

Step 1: Determine the type of effect you want t

1E per day spent in proximity to what they reflect

Step 2: Determine the duration of the effect

Once a day pull 2 to draw Essence from an appropat

Step 3: Add the Influence level of the effect +


level of duration to determine influence
required.
Step 4: Essence Cost = 1E + Cost of Duration

Steal Essence from other Spirits/Ghosts (2 vs. Pow

Gaining Essence

Spending Essence
Sprit MUST spend 1E a chapter/downtime to survive

Step 5: Pull with a base of 2. For sentient


creatures vs. Resolve or Composure +
Supernatural Trait

Raise Attribute on a 1 for 1 basis for a scene

Pre-Cast Extended Spell, Set 1

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Pre-Cast Extended Spell, Set 2

Caster:
Total Successes:

Other
0
Arcana:

Pull:
0
Max:
Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Pre-Cast Extended Spell, Set 3

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Area:

Final Duration/Targets/Potency:

Total Mana Used:

Other Factors:
Notes:

Pre-Cast Extended Spell, Set 4

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Spell Cost

Duration:

Target(s): Potency

tion/Targets/Potency:

Factor Bonus

Successes

Spell Cost

Duration:

Target(s): Potency

tion/Targets/Potency:

Factor Bonus

Successes

Spell Cost

tion/Targets/Potency:

Factor Bonus

Duration:

Target(s): Potency

Successes

Spell Cost

Duration:

Target(s): Potency

tion/Targets/Potency:

Factor Bonus

Successes

Pre-Cast Extended Spell, Set 5

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Pre-Cast Extended Spell, Set 6

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Pre-Cast Extended Spell, Set 7

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Pre-Cast Extended Spell, Set 8

Caster:
Total Successes:

Pull: 0
0

Max:

Arcana:

Rote Name:

+ (Demense+Assistants)

Spell 1:
Spell 2: (combo)
Spell 3: (combo)
Spell 4: (combo)
Size:

Final Duration/Targets/Potency:

Area:
Total Mana Used:

Other Factors:
Notes:

Spell Cost

Duration:

Target(s): Potency

tion/Targets/Potency:

Factor Bonus

Successes

Spell Cost

Duration:

Target(s): Potency

tion/Targets/Potency:

Factor Bonus

Successes

Spell Cost

tion/Targets/Potency:

Duration:

Target(s): Potency

Factor Bonus

Successes

Spell Cost

Duration:

Target(s): Potency

tion/Targets/Potency:

Factor Bonus

Successes

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus:
Over all Pledge Positives:
Over all Pledge Negatives:

0
0
0
Pledge Balanced?: Yes

Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus:
Over all Pledge Positives:
Over all Pledge Negatives:

0
0
0
Pledge Balanced?: Yes

Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Oath Name:
Sworn With:
Category:
Tasks:

Notes:

Boons

Sanctions:

Duration:
Over all Pledge Bonus: 0
Over all Pledge Positives: 0
Over all Pledge Negatives: 0
Pledge Balanced?: Yes
Type:
Cost:
Wording:

1 Point WP

#N/A

Magic Item #1

Magic Item #2

Dots:

Item Type:
Name:

Dots:

Item Type:
Name:

Notes:

Magic Item #3

Notes:

Magic Item #4

Dots:

Item Type:

Item Type:

Name:

Name:

Dots:

Notes:

Magic Item #5

Notes:

Magic Item #6

Dots:

Item Type:

Item Type:

Name:

Name:

Notes:

Dots:

Notes:

Notes Page 1

Notes Page 2

Index
Item Name

Book

This Index will show each Item (Power or Merit) Purchase


exists.
Page

ow each Item (Power or Merit) Purchased, which book, which page, and what pull (if any)
Pull

Notes:

Character Name:

Titles:

Alias:

Virtue:

Concept:

Vice:

Additional Merits

Name:
Description:
Mental Attributes Level
Merits
Intelligence (0)

Wits (0)

Resolve (0)

Physical Attributes
Strength (0)

Dexterity (0)

Stamina (0)

Social Attributes
Presence (0)

Manipulation (0) Contracts


Composure (0)

Mental Skills
Academics (0)

Computer (0)

Craft (0)

Investigation (0)
Medicine (0)

Occult (0)

Politics (0)

Science (0)

Physical Skills
Athletics (0)

Brawl (0)

Drive (0)

Firearms (0)

Larceny (0)

Stealth (0)

Survival (0)

Weaponry (0)

Social Skills
Animal_Ken (0)

Empathy (0)

Expression (0)

Intimidation (0)
Persuasion (0)

Socialize (0)

Streetwise (0)

Subterfuge (0)

Wyrd:

Level

Basic Information
Willpower

Health

Glamour

Size
5 Speed

Initiative

0 Species Factor

Defense

Pull

Defense

Cost

Name:
Description:
Mental Attributes Level
Merits
Intelligence (0)

Wits (0)

Resolve (0)

Physical Attributes
Strength (0)

Dexterity (0)

Stamina (0)

Social Attributes
Presence (0)

Manipulation (0) Contracts


Composure (0)

Mental Skills
Academics (0)

Computer (0)

Craft (0)

Investigation (0)
Medicine (0)

Occult (0)

Politics (0)

Science (0)

Physical Skills
Athletics (0)

Brawl (0)

Drive (0)

Firearms (0)

Larceny (0)

Stealth (0)

Survival (0)

Weaponry (0)

Social Skills
Animal_Ken (0)

Empathy (0)

Expression (0)

Intimidation (0)
Persuasion (0)

Socialize (0)

Streetwise (0)

Subterfuge (0)

Wyrd:

Level

Basic Information
Health
Willpower

Glamour

Size
5 Speed

Initiative

0 Species Factor

Defense

Pull

Defense

Cost

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