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UbD Staff Development

Title of
Unit

Developed
By

Using Technology to
Engage and Motivate
Students: A Focus on Four
Noteworthy Apps

Grade Level

Staff Development

Kameron Williams
Identify Desired Results (Stage 1)

Content Standards
Standard 1. Facilitate and inspire student learning and creativity
Teachers use their knowledge of subject matter, teaching and learning, and
technology to facilitate experiences that advance student learning, creativity, and
innovation in both face-to-face and virtual environments.
a. Promote, support, and model creative and innovative thinking and inventiveness
b. Engage students in exploring real-world issues and solving authentic problems
using digital tools and resources
c. Promote student reflection using collaborative tools to reveal and clarify students
conceptual understanding and thinking, planning, and creative processes
d. Model collaborative knowledge construction by engaging in learning with students,
colleagues, and others in face-to-face and virtual environments
Standard 2. Design and develop digital age learning experiences and
assessments
Teachers design, develop, and evaluate authentic learning experiences and
assessments incorporating contemporary tools and resources to maximize content
learning in context and to develop the knowledge, skills, and attitudes identified in the
Standards.
a. Design or adapt relevant learning experiences that incorporate digital tools and
resources to promote student learning and creativity
b. Develop technology-enriched learning environments that enable all students to
pursue their individual curiosities and become active participants in setting their own
educational goals, managing their own learning, and assessing their own progress
c. Customize and personalize learning activities to address students diverse learning
styles, working strategies, and abilities using digital tools and resources
d. Provide students with multiple and varied formative and summative assessments
aligned with content and technology standards, and use resulting data to inform
learning and teaching

Understandings

Essential Questions

Overarching Understandings

Overarching

Topical

How to engage and motivate students


using free apps and web 2.0 tools.
How to strengthen evaluation methods
using online tools available through the
highlighted apps.
How to create and utilize a Kahoot for
assessment.
How to create and utilize a Nearpod
presentation for instruction and
assessment.
How to create a Shadow Puppet EDU
presentation.
How students can use Shadow Puppet
EDU in the classroom.
How Seesaw can be used to motivate
students and engage parents.

How can
technology
improve
teaching?
How can
technology
engage and
motivate
students?
How can I use
technology to
assess
students?

How can the apps,


Kahoot, Nearpod,
Shadow Puppet
EDU, and Seesaw
be used to engage
and motivate
students?
How can these apps
strengthen
assessment
methods?

Related Misconceptions
Young students cant handle using
technology in the classroom.
Using educational technology takes too
much time.
Technology will not enhance instruction.
Knowledge
Students will know

Skills
Students will be able to

How to access and get started with


each application
The instructional benefits of using each
application
How each application can be used for
assessment

Create and play a Kahoot


Access Kahoot assessment reports
Create and share a Nearpod
presentation
Access Nearpod assessment reports
Create and share a Shadow Puppet
EDU presentation
Create a Seesaw account
Add students and upload artifacts to a
Seesaw learning journal

Assessment Evidence (Stage 2)


Performance Task Description

Teachers will understand what Kahoot is.


Teachers will understand how and where to sign up for Kahoot.
Teachers will understand what types of Kahoots can be created.
Teachers will understand what the capabilities of Kahoot are.
Teachers will understand how to play a Kahoot.
Teachers will understand how Kahoot engages and motivates students.
Teachers will understand how Kahoot can be used for student assessment.
Teachers will understand what Nearpod is.
Teachers will understand how and where to sign up for Nearpod.
Teachers will understand what the capabilities of Nearpod are.
Teachers will understand how to create a Nearpod.
Teachers will understand how to access Nearpod.
Teachers will understand how Nearpod engages and motivates students.
Teachers will understand how Nearpod can be used for student assessment.
Teachers will understand what Shadow Puppet EDU is.
Teachers will understand how and where to download Shadow Puppet EDU.
Teachers will understand what the capabilities of Shadow Puppet EDU are.
Teachers will understand how to save and share a Shadow Puppet EDU
presentation.
Teachers will understand how Shadow Puppet EDU engages and motivates
students.
Teachers will understand how Shadow Puppet EDU can be used for student
assessment.
Teachers will understand what Seesaw is.
Teachers will understand how and where to download Seesaw.
Teachers will understand how to access Seesaw.
Teachers will understand what the capabilities of Seesaw are.
Teachers will understand how Seesaw engages and motivates students.
Teachers will understand how Seesaw can be used to inform and engage parents.
Other Evidence

Complete responses built in to interactive Nearpod staff development presentation

Assessment
End of course quiz
Course exit survey/rating
Learning Plan (Stage 3)

Begin with a game of Kahoot to engage and capture the learners attention.
Review syllabus & agenda
Log in to Nearpod staff development presentation
Partner share about favorite educational apps
Review Kahoot
Watch Kahoot video
Review Nearpod
Discuss using Nearpod for instructional purposes, just as participants are using it to
access staff development course
Review Shadow Puppet EDU
View slideshow exhibiting how to create a Shadow Puppet EDU presentation
Watch a sample Shadow Puppet EDU presentation
Review Seesaw
Watch a Seesaw introduction video
View slideshow exhibiting how to access and use Seesaw
View sample Seesaw class learning journal
Take end of course quiz
Complete exit survey

Evaluation/Assessment
End of Course Quiz
1. What is Kahoot?
A.
B.

a free Web 2.0 tool that allows users to create interactive media presentations
a game-based classroom response system that allows for the creation of quizzes,
discussions, and surveys
C. a free app that allows users to create custom videos, slideshows and presentations

2. Does Kahoot allow users to download data reports?


A.
B.

Yes
No

3. What is Nearpod?
A. a game based classroom response system
B. an app that provides the user a screen magnifying tool
C. a free Web 2.0 tool that allows users to create interactive media presentations and
assessments

4. Does Nearpod allow users to download data reports?


A.
B.

Yes
No

5. What is Shadow Puppet Edu?


A. a free app that allows users to create custom videos, slideshows and presentations
B. a game based classroom response system
C. a digital puppet show app

6. What is Seesaw?
A. an online learning journal for students
B. a game based classroom response system
C. a free Web 2.0 tool that allows users to create interactive media presentations and
assessments

7. Which is NOT a benefit of Seesaw?


A.
B.
C.
D.

Engage Parents
Document Learning
Public Access
Empower Students

8. How much do the Apps covered in this presentation cost?


A. Nothing
B. $1 or less
C. Less than $5

Staff Development Exit Survey

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