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// teamBYE autoexec.cfg
// Counter-Strike Global Offensive
//
// INSTALL:
//
// ...\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg
//
// Modifier Sep.04.2012
//
// #############################################################################
##############################################
//
// Recommended Settings for gaming on Public servers:
// Public @ fps<64 - cl_interp_ratio 2 / cl_cmdrate 32 / cl_updaterate 32 = 6
2.5 ms lerp
// Public @ fps<96 - cl_interp_ratio 2 / cl_cmdrate 64 / cl_updaterate 64 = 3
1.25 ms lerp
// Public @ fps<128 - cl_interp_ratio 2 / cl_cmdrate 96 / cl_updaterate 96 = 2
0.82 ms lerp
// Public @ fps>128 - cl_interp_ratio 2 / cl_cmdrate 128 / cl_updaterate 128 = 1
5.625 ms lerp
//
// Recommended Settings for gaming on competitive/war servers:
// Competitive @ fps<96 - cl_interp_ratio 1 / cl_cmdrate 64 / cl_updaterate 6
4 = 15.625 ms lerp
// Competitive @ fps<128 - cl_interp_ratio 1 / cl_cmdrate 96 / cl_updaterate 9
6 = 10.42 ms lerp
// Competitive @ fps>128 - cl_interp_ratio 1 / cl_cmdrate 128 / cl_updaterate 12
8 = 7.8125 ms lerp
//
// #############################################################################
##############################################
Clear
// ##################################
// Network / Interpolation Settings
// ##################################
rate
80000
// def. 80000 Maximum Download Bandwidth in byte per second. - DO NOT USE A LOWER VALUE OR A
PUPPY DIES!
cl_cmdrate
128
// def. 64
Maximum Command Packets per second, sending to the Server. - DO NOT SET THIS HI
GHER THAN YOUR FPS!
cl_updaterate
128
// def. 64
Maximum number of Update Packets per second, received from the Server. Gets adj
usted by the Servers TickRate if TR<cl_updaterate
cl_interp
0
// def.
0
- DO NOT CHANGE THIS OR A KITTY DIES!
cl_interp_ratio
1
// def.
2
- Ratio of interpolation Time. cl_interp_ratio : cl_updaterate = cl_inter
p -> lerp in ms
echo "Network / Interpolation Settings loaded"
// ##################################
// FPS et NetGraph
// ##################################
fps_max
129
min.
- If
- Cus
Sensi
1.6
0
// 1.6=Brightest
// def. 0 - Crosshairstyl
"3"
"1"
/////////////////////////////////////////////////
// Options for the "old" CSSource Style Crosshair.
cl_crosshairstyle
"4"
sshair is slightly dynamic.
// 2=Classic
-Cro
"3"
// def. 6
- Length of C
// def. 0
- Dot in the
"1"
"5"
0.95
volume
ll Game volume.
snd_musicvolume
Volume.
voice_scale
of incoming Voice.
0.1
0.5
windows_speaker_config
1
// def. -1 - -1=Automat
ic 1=Headset 4=StereoSpeakers 3=4Speakers 6=5.1 Surround
dsp_enhance_stereo
0
// def. 0 - Enhanced (
3D) Stereo Sound
snd_mixahead
0.05 // def. 0.1 - Soundbuffe
r size/length.
snd_legacy_surround
0
// def. 0 - Workaround
for people experiencing soundproblems under Windows Vista/7.
// TESTING
snd_headphone_pan_exponent
snd_headphone_pan_radial_weight
1
1
// def. 1
// def. 1
// def. 1 - Automatically
option_duck_method
ld 1=toggle
option_speed_method
ld 1=toggle
gameinstructor_enable
tions (Speech Bubbles).
cl_showhelp
t show on-screen help.
cl_autohelp
ages ON/OFF
// def. 1 - Set to 0 to no
cl_showpluginmessages
0
to display messages to you.
cl_disablehtmlmotd
1
otd (MessageOfTheDay) welcome Screen on serverjoin.
cl_disablefreezecam
1
cam after You get killed.
cl_spec_mode
4
Preset: 4=First Person 5=Third Person
spec_show_xray
0
metags trough walls when spectating - ON/OFF
hud_showtargetid
1
// def. 1 - 0 Disables ene
my player Names shown under the Crosshair (for all crosshairstyles 0/1/2/3/4).
cl_teamid_overhead_name_alpha
255 // def. 240 min. 0 max. 255=tota
l solid - The max alpha the overhead ID names will draw as.
cl_teamid_overhead_name_fadetime
0
// def. 0.5 - How long it takes fo
r the overhead name to fade out once your crosshair has left.
ui_steam_overlay_notification_position "bottomright" // Steam overlay notificati
on position - topleft / topright / bottomleft / bottomright
echo "Misc Settings loaded"
// ##################################
// Viewmodel - Weaponhand position
// ##################################
cl_righthand
hand 1=Righthand 0=Lefthand
//viewmodel_presetpos
tion preset: 1=Desktop 2=Couch 3=Classic
1
3
// def. 1 - Weapon
// Available Presets:
// (1) DESKTOP = viewmodel_offset_x 1
et_z -1
viewmodel_fow 60
viewmodel_offset_y 1 viewmodel_offs
viewmodel_offset_y 0 viewmodel_offs
21
min.
0.4
min.
0.25 min.
0.98 min.