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Controls
As many other games, this one features a slightly different control scheme
inside and outside of the matches.
Outside of the matches or, even better, in the menus, your controls are:
Directional Keys - move up, right, down or left in the options
START - used only to enter the main menu
SELECT - not used
TRIANGLE - not used
SQUARE - confirms an option
CIRCLE - confirms an option
X - goes back, after making any kind of selection
L1 - not used
L2 - not used
L3 (left analog stick) - move up, right, down or left in the options
R1 - not used
R2 - not used
R3 (right analog stick) - not used
However, when in the middle of the matches, the controls turn out being
slightly different:
Directional Keys - moves your captain up, right, down or left
START - pauses the match, but can't be used in the middle of cutscenes
SELECT - not used
TRIANGLE - if another player from your team currently has the ball, this
key requests them to pass it to your captain. If you hold it
while the opponent has the ball, your captain will move in
their direction
SQUARE - if you don't have the ball, makes your captain perform a tackle
CIRCLE - opens up a menu (if your captain or another player of your team
has the ball) and confirms options in there
X - used to run faster, either if you have the ball or not
L1 - uses a small jump to the left
L2 - not used
L3 (left analog stick) - moves your current captain up, right, down or
left
R1 - uses a small jump to the right
R2 - not used
R3 (right analog stick) - moves your entire team (minus the captain and
the goalkeeper) up, right, down or left . You
will see a small icon on top of the player's
heads when doing so.
Besides these controls, there are also some other things that you may need
to have in mind when controlling your character, most specifically during
the matches.
Looking at the upper corners of the screen, you will not only see some
small icons in there but also two bars. The icons show what kind of
actions a certain player can perform at each given time, and if you want
to perform them, just enter the menu (see the controls stated above) and
do it.
As for the bars, they flash when totally filled and you can obviously see
that each of them can be split up into 3 different sections. Depending in
the current status of those bars, the shots that your characters can use
will be different, for example, you need all 3 levels (and all the bars)
to be filled in order to use Tsubasa and Hyuga's Twin Shot, but
significantely less to use Hyuga's Tiger Shot, or Tsubasa's Drive Shot.
Now, you may be wondering what to do in order to fill such bar; it is
easy, you just need to confront players (keep on reading and you'll
understand it), defend shots or perform tackles, and eventually you will
see your bar filling up.
Besides, there's the detail of "confronting players". Sort of like what
happened in the (awful, I gotta say) "Captain Tsubasa J" for the older
Super Famicom console, several events occur during the matches, when
players (even if they are important ones or not, but you can change this
kind of thing in the in-game options available from the main menu) face
each other. In such cases, each player will be able to press 3 different
keys, which you should try press in the exact moment where the circle,
seen in the lower part of the screen, becomes yellow. If done at the
correct moment, your category will be better (be aware that you may have
"Critical", "Smash", "Good" and "Bad", here stated in decreasing order)
and your opponent's bar will become shorter (or even shatter, granting you
a quick win). At the end, if your bar is longer than your opponent's, you
win the duel. In case they are the same, the ball will just be thrown away
for a while.
Shooting the ball (or defending from a shoot) is done in the exact same
way, with simply requiring you to follow some schemes.
In case you're defending with your goalkeeper, try to follow the very same
keys that your opponent pressed, which will cause a small cutscene and
improve his overall abilities. For example, in the case of the amazing
Wakabayashi, he will show his "S.G.G.K." skills and become even stronger.
By following such sequences you will lower the power of the opponent's
shots, with "0000" (or, merely, 0) being required to fully capture a ball
and lower values (i.e. the ones where the numbers turn red) making it
possible to punch the ball away.
However, if you are shooting at your opponent's goals, there are some
sequences that you may follow, which depend on whatever shot you were
using (all posibilities will be shown in the "Special Moves" section of
this very same guide). By doing so, you will turn that very same move into
an Hyper Shot, a special ability that slightly increases the move's power
and which, eventually, turns out being very important later in the game.
Finally, there's the point of the categories of your moves. Depending on
how good you follow each task, many things may happen, but the most
important one appears with the shots: if you score more than one "Bad",
the ball will either hit the post of just plain leave the field, which
isn't very good, as you may suppose.
That's all for this section, I guess...
be awara that your team isn't magically saved. Instead, you must go to any
of the places where your game is saved and do it.
3.7~. My Captain
After first entering it, you will create your very same character, in a
way that many other sports games allow you to. In the first screen, you
will see the following stats:
Height (120~200 cm)
Body Type (2 different types)
Hair (39 different ones)
Face (10 different ones)
Eyes (28 different ones)
Eyebrows (25 different ones)
Hair Colour (16 different ones)
Skin Colour (8 different ones)
Eye Colour (16 different ones)
Voice (5 different ones)
Complete
None of these characteristics seem to heavily change the gameplay, but we
can't say the same about the next set:
Power (0~150)
Speed (0~150)
Technique (0~150)
???????? (0~150)
Keep (0~150)
Energy (0~150)
Complete
You have up to 450 points to allocate in the different stats. Their
selection is up to you entirely, since it depends on your skills and the
way you play the game. Anyway, finally you will reach a final screen,
where you can pick up the name of your character and confirm it with the
button in the lower left side of the screen.
Then, if you use this mode later on, you'll be confronted with 5 different
choices:
Change Body
Change Stats
Change Name
Undo
Complete
The first three options simply allow you change the previously set
options, the ones stated above. However, that's exactly where "Undo" is
more useful, since it allows you to erase changes that you may have done
BUT only the ones from your current visit to this mode.
Easy, hum?
3.8~. Options
Well, the kind of things that you can usually find in each game. These are
4~. Walkthrough
In the following sections of this guide, you will be able to read several
information about the many teams that you may fight during both the story
modes available in the game.
It will mostly contain information on the important members of each team,
their special moves, what events you can get during each match and,
finally, general strategies to beat those very same matches. In case you
find something not stated in here, feel free to mail me about it.
4.1~. Ohtomo
-------> Important players
3. Nishio
4. Nakayama
9. Nitta
10. Urabe
11. Kishida
-------> Events
1- Advance Tsubasa in the field, and eventually you will see a
confrontation between him and the '4 of Ohtomo'.
2- If Nitta has the ball, have Tsubasa confront him and an event will
happen.
4.2~. Azumaichi
-------> Important players
7. Souda
-------> Events
1- If Tsubasa has the ball (outside of the penalty area) and Souda
confronts him, an event with Kamisori Tackle will happen.
2- If the opponent's TP (you know, the silly bar seen in the upper right
corner of the screen!) is above 2 and Souda has the ball in your half
of the field, he may use Kamisori Shot.
3- After 2 occurs and Souda has the ball in your side of the field, he may
use a Reverse Kamisori Shot.
4- After 3 occurs, use Tsubasa's Overhead Shoot inside the goal area and
Souda may interfere, which will cause a new event.
Their goalkeeper is slightly stronger than the one of your previous
opponent but, with some effort, you can overcome it. You just need to be
careful with Souda and his strong Kamisori moves (either the tackle or the
shots), strike with Tsubasa, Kisugi and Izawa and eventually you will beat
the team.
Events 1 and 4 are easy to spot, but the other two are mostly random.
Therefore, you may have to try the match several times before you can spot
them.
By beating this team in "Custom Story Mode", your created player will
acquire Kamisori Shot.
4.3~. Nishikigaoka
-------> Important players
?. ?????????
?. ?????????
-------> Events
1- If a certain player confronts Tsubasa when he has the ball, this event
will occur.
2- If Tsubasa confronts a certain player when the opponent has the ball,
this event will occur.
3- If a certain character has the ball and the opponent's TP is more than
2, Dragon Shot may be used.
4- If a certain character has the ball and the opponent's TP is more than
2, a different Dragon Shot may be used.
I don't know much about this team (or, most specifically, their players)
since this team is hardly unknown in the manga, and Nankatsu even beats
them by 6-0. Strangely, in this game they turn out being quite poweful,
with their Dragon Shot having nothing to envy to the amazing Fire Shot,
seen much later in the game. Try to strike as much as possible and score
mostly with Tsubasa and Kisugi, but be aware that you may need to repeat
this match a few times before you can finally win it.
Once more, some events here revolve around luck, most specifically 3 and
4. So, you may have trouble getting them.
By beating this team in "Custom Story Mode", your created player seems not
to learn any kind of new Shots. What? You wanted a way too overpowered
Dragon Shot? >_>
4.4~. Hanawa
-------> Important players
9. Tachibana
10. Tachibana
-------> Events
1- If both Masao and Kazuo are near your goals, they may use Triangle
Shot.
2- After 1 occurs, if one of the Tachibana twins is inside the penalty
area and they receive a pass, they may use Skylab Hurricane.
3- After 2, if they use Skylab Hurricane, Tsubasa is nearby and more than
20 minutes of the first half passed by, a new event may occur.
4- Near the end of the match (maybe last 15 minutes?), if Tsubasa gets
the ball in the middle of your opponent's field, he may use (and fail
:P) a Drive Shot.
5- If the Tachibana are near each other in your field, they may use their
very own Twin Shot.
Weak team, provided you can keep them away from your goal area. Then,
strike as much as possible and, even if you are scored with the powerful
Skylab Hurricane, you won't have to fear your opponent.
Some events here are hard to spot, but you may come here later if you want
to see them, since keeping Tsubasa near the goals just for getting event
number 3 is sort of not worth it.
As you may suppose, by beating this team in "Custom Story Mode" you won't
get any special shots. The only one that you could possibly learn here was
Skylab Hurricane, and since there's no way that your player can use it
alone, such hypothesis is just ridiculous.
4.5~. Hirado
-------> Important players
5. Jitou
16. Sano
-------> Events
1- If you use Drive Shot (yes, Tsubasa can finally use it!), a small event
will happen.
2- After 1 occurs, using Drive Shot will lead to another event.
3- After 2 occurs, using Drive Shot (yet again!) will lead to a bigger
event, which this time needs your full interaction.
Considering that you only have half the time, in this match, to make up
from a 3-0 score, your main problem is probably TIME. Strike with the
entire team, being specially careful with Jitou (his Power Defense is
currently too powerful) and unleashing each Drive Shot as quickly as you
can.
All the events in here are almost set, if you want to win the match. Just
use the 3 Drive Shots and then try really hard to score a forth goal, even
if it means to go on extra time.
By beating this team in "Custom Story Mode", you don't seem to unlock
anything at all.
4.6~. Furano
-------> Important players
10. Matsuyama
-------> Events
1- If Tsubasa has the ball and he confronts Matsuyama, this event will
occur.
2- If the opponent's TP is more than 2, Matsuyama may use his Eagle Shot.
3- After 2 occurs, if Matsuyama is nearby and you use a Drive Shot, a new
event will happen.
4- After 3 occurs, when there is less than 20 minutes for the game to end,
use Phoenix Drive Shot and a new event may happen, but only in certain
conditions (yes, I have yet to figure those out >_< ).
Your main problem here is that Matsuyama has a strong tackle, and since he
will be marking Tsubasa, you may have trouble in following your usual
attack scheme. So, be careful with this detail, try passing the ball to
the other elements of your team as soon as possible and score with any of
them. Tsubasa may also be used as a backup to strike but only inside their
goal area, which usually prevents them from blocking your shot.
Most events in here are hard to spot, and mostly require a lot of luck
from you. You may need several times before being able to see them all.
By beating the match in "Custom Story Mode", your character will learn the
powerful Eagle Shot.
4.7~. Toho
-------> Important players
GK. Wakashimazu
9. Sorimachi
10. Hyuga
11. Sawada
-------> Events
1- As soon as the match starts, you will see an event where Hyuga uses his
Tiger Shot.
2- After Tsubasa first uses his Drive Shot, you will see an event.
3- Hyuga strikes his Tiger Shot (may occur randomly), another event
happens.
4- Tsubasa uses a second Drive Shot, new event happens.
5- After events 3 and 4 occur, pass the ball from Izawa to Tsubasa inside
the goal area and this event will happen.
6- When Toho is winning by more than 2 goals, this may happen, an event
with Hyuga's "V for Victory" (this time, with a different ending :P).
7- After 3 and 4 occur, pass the ball to Kisugi from Tsubasa, inside the
goal area, in order for Wakashimazu to use Shutou Defense.
8- After the end of the first half, if Tsubasa uses his Overhead Shot an
event may happen.
9- In the second half, if Tsubasa and Hyuga are in front of each other in
the middle of the field and he uses Tiger Shot, Tsubasa may counter it.
10- After 9 occurs, if Tsubasa is inside the opponent's side of the field
and strikes Drive Shot with Hyuga nearby, the event with Tsubasa and
Hyuga countering each other will happen.
11- After 10 occurs and there are only 15 minutes to play in the second
half, if Tsubasa receives the ball in the middle of the field, he may
use Miracle Drive Shot.
12- After 10 occurs and there are only 15 minutes to play in the second
half (or if you are in extra time), Hyuga may use his Tiger Overhead
Shot.
Strangely, beating this team is not even very hard; your main problem may
be the one of scoring goals to Wakashimazu, since he is the strongest
goalkeeper you've faced this far. Strike only with Tsubasa, use the events
to your own advantage and be aware of Hyuga's powerful Tiger Overhead
Shot, since it may put you into trouble. However, if you try to keep the
ball away from Hyuga as much as possible, you'll avoid all trouble.
While it is hard to spot all the events in a single match, that's indeed
possible.
By beating this team in "Custom Story Mode", your created player will
acquire the amazing Tiger Shot.
1- Simply shoot the ball to the opponent's goals (using other than
Tsubasa's Drive Shot), an event will happen.
2- After 1 occurs and you've shot more than 3 times, a new event with
Roberto will happen.
3- If 1 occurs and you've shot more than 5 times without scoring, a new
event happens.
4- After 3 occurs and there's some sort of stop in the game (for example,
due to an offside, a corner, a goal or even a goal kick), Misaki will
join your team.
5- After 3 and 4 occurs and Tsubasa or Misaki receive the ball near the
center of the field, they may use their Golden Combination.
6- When the game is in the second half and the ball is punched away by the
opponent goalkeeper, if Hyuga is near the goal area he may use his Neo
Tiger Shot.
This is a really easy match. Your biggest problem will probably be the one
of scoring to one of the best goalkeepers in the game, but keep on trying
with Tsubasa, Hyuga and Misaki's strongest attacks and eventually you will
manage to do it.
Your only problem here is probably spotting event number 6, since it
requires a lot of luck.
As you may suppose, beating this team in "Custom Story Mode" does not
unlock any kind of special moves for your character, since there isn't
even anyone in the opponent team that has them.
area and Tsubasa receives a pass, they may perform Skylab Twin Shot,
but they'll have to leave the field after it.
7- If Tsubasa and Hyuga are near each other and Hyuga receives the ball,
an event may happen.
8- If Tsubasa and Hyuga are near the opponent's area, Matsuyama is behind
them and he receives the ball, an event will happen.
9- If the ball leaves the field near the end of the second half, Misugi
will be put into play.
10- If Misugi is in the field, Tsubasa and Diaz are nearby and Tsubasa
receives the ball, an event will occur.
Unlike what happened in the series, this match in the game here is quite
easy, if you try to take the ball away from Diaz as soon as possible. The
other players (and even Pascual!) don't pose you much of a trouble, so
you can simply ignore them and have Wakashimazu easily defend their shots.
Most events here are easy to spot, I doubt you'll have any problems with
them.
After beating this match in "Custom Story Mode", your character will
finally learn the Drive Shot.
9- If the ball leaves the field in the second half, Misugi may join your
current team.
10- In the second half, if either Pierre or Napoleon are in your side of
the field and one of them receives the ball, they may perform their
Eiffel Tower combination.
11- In the second half, if Misaki receives the ball in the opponent's
field, there will be a new event.
12- After 11 occurs, if Tsubasa and Misaki are near each other in the
opponent's field and one of them receives the ball, they may perform
their Twin Shot.
13- In the second half, if Napoleon has the ball and Hyuga is near, while
both of them are in Japan's field, an event will happen.
Here, you can usually use the
opponent team, and I strongly
Misugi joins the field, since
can mostly go for Tsubasa and
are the best you have by now.
goals to the
the event where
for striking, you
shots, since they
7- After 6 occurs and you are in the second half of the game, if Misaki
and Tsubasa are near each other and Misaki receives the ball, this
event will happen.
When you actually know what to do around here, your match turns out being
quite easy; your main problem will probably be the one of scoring a goal
to Muller, since he won't even display his defensive points. So, you can
either score a goal by dribbling him (which is REALLY hard) or spot events
1, 3, 4, 5 and 6 of the above list. By doing so, you will not only score
your first goal, but also enable you from scoring many others.
Apart from that, just try to defend with your entire team and be specially
careful with the Germany Kaiser, Karl Heinz Schneider, since his special
shots (specifically, his Fire Shot and Non Fire) are too strong.
Here, events 1, 3, 4, 5 and 6 are easy to spot, or else you would be
serious trouble. While event 2 depends only on your luck, the 7th one is
slightly harder to get, and you may have to try it some times.
After beating this match in "Custom Story Mode", your character will
finally be able to use the Fire Shot, one of the most powerful ones
available in the game.
And that's all for the story modes in this game. Way too short, I guess...
to be in the field at the same time and you passing the ball to one of
them.
-----------------> Hyuga + Sawada
Twin Shot - SQUARE , SQUARE , CIRCLE
-----------------> Masao Tachibana + Kazuo Tachibana
Skylab Hurricane - X , SQUARE , CIRCLE
Twin Shot - SQUARE , CIRCLE , SQUARE
-----------------> Tsubasa + Misaki (Japan Jr. version)
Twin Shot - SQUARE , CIRCLE , TRIANGLE
-----------------> Tsubasa + Misaki (Nankatsu SC version)
Twin Shot - CIRCLE , SQUARE , CIRCLE
-----------------> Tsubasa + Hyuga
Drive Tiger Twin Shot - SQUARE , TRIANGLE , CIRCLE
Twin Shot - SQUARE , TRIANGLE , CIRCLE
Finally, the shots that your character, the one you created in the "My
Captain" Mode, can learn.
Cannon Shot - X , SQUARE , TRIANGLE
Drive Shot - TRIANGLE , X , TRIANGLE
Eagle Shot - X , X , SQUARE
Fire Shot - TRIANGLE , X , TRIANGLE
Hayabusha Shot - X , TRIANGLE , CIRCLE
Kamisori Shot - SQUARE , CIRCLE , SQUARE
Slider Shot - TRIANGLE , SQUARE , CIRCLE
Tiger Shot - X , TRIANGLE , CIRCLE
And that's all for the special shots!