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Keyboard Shortcuts
Mouse Buttons
Spacebar: Hold down spacebar and click to move the camera in the direction the mouse is moved.
W, S, A, and D keys: Use to pan the camera in the selected direction (up, down, left, and right).
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2.
Customizing Views
3.
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Advanced Features
6.
Troubleshooting
Customizing Views
All Views can be customized to change the angle and zoom level of the models on screen or
to select specific structures to add, delete, or show as solid or faded (transparent). To perform
these actions, you will use your mouse, the keyboard, or on screen controls which include a
virtual joystick, directional arrows, a zoom slider, and action buttons.
Pan: There are three ways to move the model across the screen. Use whichever is easiest for
you:
Mouse: While holding down the spacebar, click and drag to move the model vertically,
horizontally, or diagonally.
Screen controls: Click on the arrow buttons around the virtual joystick to move the model in
the indicated direction.
Keyboard: Press W to pan the camera up, S to pan down, A to pan left, and D to pan right.
Rotate:
Mouse: Click and drag the 3D model to rotate it in the direction the mouse is moved.
Screen controls: Click and drag the virtual joystick to rotate the 3D model in the direction
the joystick is moved.
Keyboard: Use the keyboard arrow keys to rotate the camera around the 3D model in the
desired direction.
Zoom in or out:
Mouse: Spin the mouse wheel to adjust the zoom level.
Screen controls: Drag the on screen zoom slider to adjust the zoom level.
Keyboard: Hold + on the keyboard to zoom in, or hold to zoom out.
Center a specific structure:
Double click on a structure to center it in the middle of the screen at an appropriate zoom
level. This structure now becomes the pivot point as you rotate the 3D model.
Selecting structures:
Select a single structure: Click on any part of the 3D model to select that anatomical
structure. The structure will be highlighted in blue and its name and definition will appear in
the text box to the left. The structure's place in its anatomical hierarchy is displayed in the
breadcrumb trail at the top of the screen.
Select multiple structures: While holding down the Shift key, click on each of the structures
in the 3D model you wish to select. All will be highlighted in blue, but the name, definition,
and breadcrumb trail of only the last structure selected will appear on screen.
Select a related group of structures: Visible Body displays a "breadcrumb trail" at the top
of the screen whenever an anatomical structure is selected. The breadcrumb trail shows the
anatomical hierarchy of the structure you have selected, the name of which is in bold on the
far right. Click on any of the preceding terms to add that anatomy to the model and turn it
blue. For example, if you have selected a single vertebra, you can add and select the entire
vertebral column or even the entire skeletal system by clicking once on the appropriate term
in the breadcrumb trail.
While holding down the P key, click on a structure to select it along with other structures in
the same anatomical grouping that are currently on screen (e.g., clicking on the Scapula while
holding down the P key will select other structures of the Shoulder Girdle which are on
screen).
Select through transparent structures: While holding down the T key, click on a structure
visible through a transparent structure to select it.
Screen controls: Click on the "Hide" button. You can click on the "Show" button to return
the structure to the view as long as it is still selected.
Keyboard: Press the H key to toggle selected structure(s) from showing to hidden and back
again.
Hide all unselected structures:
Screen controls: Click on the "Hide others" button with the desired structure(s) selected to
make all other structures hidden.
Keyboard: Press the O key with the desired structure(s) selected to make all other structures
hidden.
Fade all unselected structures:
Click on the "Fade others" button with the desired structure(s) selected to make all other
structures faded (transparent).
Show all structures:
Press the End key to show all the structures in a view in the "show" mode. This command will
also hide any structures added to the original view.
Advanced Features
Go to a pre defined camera angle:
Use the 1 through 6 keys to move the on screen model to various pre defined angles. The
angles are: 1: Anterior, 2: Posterior, 3: Right, 4: Left, 5: Superior, 6: Inferior.
Create and save a camera angle:
While holding down the Ctrl key, press the 7, 8, 9 or 0 key to store your current camera angle.
Press the same numeric key again (without holding Ctrl) to return to the stored angle at a later
time. Please note that only the viewing angle is saved, and not any anatomical structures that
you were previously viewing.
Reset the camera angle:
Press the Home key to return the 3D model to its original position while maintaining the
showing, faded, or hidden state of all structures.
Rotate around the x or y axis:
Rotate around the x axis by holding down both the X key and the mouse button and moving
the mouse back and forth. Rotate around the y axis by holding down the both the Y key and
the mouse button and moving the mouse up and down.
Troubleshooting
How do I change my password?Subscribers can click the "Edit Profile" link in the upper
right to change passwords and security question information.
How do I unsubscribe from emails?Subscribers can click the "Edit Profile" link in the upper
right to change email subscription preferences.
I clicked "Launch Visible Body" but nothing happened.Visible Body launches in a new
window, so please make sure that you've allowed pop ups for www.visiblebody.com. If the
problem persists, confirm that your computer meets the recommended system requirements.
I clicked "Launch Visible Body" and an empty pop up window appeared.Make sure the
Unity Web Player 3.4+ plug in have been installed for your browser. Download the installer
for the Unity Web Player 3.4+ plug in here.
Visible Body is slow or unresponsive, or causes my computer to lock up.Visible Body
features complex 3D geometry which can overload some computers' processors please see
the recommended system requirements above. To dedicate the maximum amount of
processing resources to Visible Body, make sure that all other applications and browser
windows are closed. Try hiding body systems and objects that you don't need to view
performance improves with fewer visible objects in the viewing area.
Anatomical structures flicker on my screen. This known issue arises with some video
cards. If the problem persists, try updating your video card drivers.
When I rotate around some objects, they seem to disappear. What's happening?Visible
Body geometry features one sided textures to improve download times and performance.
Some anatomical structures will seem to work like a one way mirror: you will see a
"reflection" from one side, but you will see straight through the other side as though the object
isn't there. We are currently working on improving certain areas where this effect may be
confusing.
Why are there are small gaps between some vessels, nerves, etc.?The models that make up
Visible Body have been optimized for use on the Web while maintaining the highest level of
detail possible. Some small gaps and visual anomalies in the anatomy are generated during
the Web optimization process. We are continually striving for the best balance between
performance, accuracy, and aesthetics.