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Applied MultiMedia: content checklist

Contemporary Uses and Means of Delivery Development Stages: Design navigation structures & HCI [n23-32, q32, t32]
1. Describe and give examples of how multimedia applications are used in the 7. Represent and compare the different types of navigation structures to
following areas: [n9-12, q13. t13] include:
[9,10] business (e-commerce, presentations, teleconferencing,
[23] linear, hierarchical,
collaborative working) [24] web, composite/hybrid.
[11] training (CBT, simulations)
[12] home (entertainment, edutainment, shopping) 8. State the implications of increasing complexity of navigation structures
2. Describe multimedia delivery media and give examples of appropriate uses: including ‘Lost in Hyperspace’ and resulting solutions:
[14] CD-ROM, DVD-ROM, [24] backtracking,
[15] kiosk, [25] highlighting, history, bookmarks, breadcrumbs
WWW, [25] use of search facilities (AND, OR, NOT). [t26]
mobile communication devices, 9. Describe user interfaces with relative advantages/disadvantages:
hybrids, [27] CLI,
[16] virtual reality. [28] menu,
3. Compare relative advantages/disadvantages of different multimedia delivery [29] form fill-in, direct manipulation (GUI).
media in terms of: [n16-18, q18, t18] 10. Describe and give examples of use of ‘metaphors’. [30]
[16] data capacity, 11. Describe and give examples of guidelines for good user interface design:
data transfer rate/bandwidth, [30] consistency,
information ‘window’ size, [31] differing ability levels,
ease of update. providing feedback,
easy correction of errors,
Stages of Development — Analysis [n19-22, q22] avoiding information overload.
4. Describe the difference between a project brief and contractual
requirements specification. [19] Development Stages: Design screens & media elements [n33-42, q42, t42]
5. Describe the contents of the requirements specification, including: 12. Critically evaluate screen design in terms of: [t33-34]
[20] purpose, [33] layout of elements,
[21] user/audience, user interface,
content, transitions,
[22] delivery media, navigation.
budget, 13. Explain the difference between an outline and detailed storyboard. [35]
timescale. 14. Describe and use additional text features:
6. Describe the uses made of the requirements specification by: [20] [35] kerning,
client, [36] anti-aliasing.
multimedia developer. 15. Explain difficulties of using non-standard fonts and solutions including:
[36] embedding fonts,
graphical text.
16. Explain implications of using colour and graphics including:
[37] different platforms/gamma correction,
dithering,
web palettes,
[38] progressive display/scan.
17. Describe the advantages and disadvantages of streaming audio as against
downloading audio. [39]
18. Explain implications of using video:
[39] user controlled (using VCR controls),
[41] danger of flashing sequences/epilepsy,
[40] streaming video versus downloading video.

Information Systems: Higher


Applied MultiMedia: content checklist
Stages of Development - Implementation (general) [n43-48, q47, t47]] Stages of Development — Documentation [n59-60, n62-74, q75]
19. Describe advanced functions and features of software for creating 30. Identify the two different types of documentation and their contents
multimedia applications: including: [59]
[43] presentation,
project development documentation (requirements specification, navigation
authoring (icon-based and scripting), map, storyboards, record of testing) and
[44] web-page.
user documentation (hardware and software system requirements, user
20. Describe the advanced functions and features of software for delivering of instructions).
multimedia applications:
[45] stand-alone applications, 31. Describe the need for clearly documented copyright licences inc: [62-74]
players. a. use of other peoples materials [62-64]
21. Explain advantages and disadvantages of both stand-alone applications and (Describe and give examples of the purpose of the Copyright
players. Design & Patents Act, Fair Use policy) [68]
22. Describe and give examples of the skills required by personnel: b. protection of your own materials [65-74]
[45] project manager. (parts of a multimedia application that can be copyrighted [71],
[46] multimedia designer, duration of copyright, [66]
subject expert, legal redress, [66, 70]
media specialists (graphic, audio, video), means of tracing copyrighted materials: [73-74]
multimedia programmer, enforced online registration and digital watermarks)
webmaster.
Stages of Development — Evaluation [n61, t61]
Stages of Development — Implementation (media elements) [n49-56, q55, 32. Critically evaluate a multimedia application in terms of:
t55, p56] [61] fitness for purpose,
23. Describe simply the graphic file types TIFF, JPEG and GIF in terms of: accessibility (disabilities),
[49] colour depth, clarity of presentation.
resolution,
file size,
degree of compression,
appropriate uses.
24. Describe simply the audio file types MP3 and MIDI in terms of: [50]
[51] contents of file,
file size,
[52] degree of compression,
appropriate uses.
25. Explain how frame rate, video window size and compression affect video file
size and quality. [51]
26. Recognise MPEG as video file type. [52]
27. Explain and give examples of the structure of a URL. [52]
28. Compare absolute and relative pathnames. [53]

Stages of Development —Testing [n57, q58, t58]


29. Describe and give examples of the different types of testing that should be
carried out including:
[57] screen testing,
[58] integration testing,
acceptance testing,
usability testing.

Information Systems: Higher


Applied MultiMedia: content checklist
Practical Skills checklist
Skill area Examples of typical minimal practical Evidence
competence
Analysis of a For a given project brief identify a minimum A copy of the
project brief of three of the following correctly: project brief
• purpose along with the
• user/audience candidate’s
• content analysis.
• delivery media
• budget
• timescale.
Design of a Produce a non-linear navigation map of six A hardcopy of the
navigation map screens where each screen can be accessed candidates
and series of from every other screen. Three of these navigation map
storyboards screens have a storyboard which includes: and storyboard.
• each of the multimedia elements
• navigation details
• transitions.
Implementation Implement a design of at least three A labelled
of a non-linear screens, which includes examples of the screendump of
multimedia following screen elements along with the the
application necessary navigation links and transitions. implementation
• A captured and manipulated showing clearly
graphic. all the screen
• The candidate’s own voice captured elements.
and manipulated. (required)
• A piece of music.
• A captured video clip.
• A variety of text.
Testing of a Test a multimedia application to ensure that A short report
multimedia all screen elements are clearly seen/heard (approx 100
application and all navigation links and transitions words) detailing
operate correctly. all items tested.
Documentation Produce user documentation for a A short report
of a multimedia multimedia application, detailing: (approximately
application • hardware and software 100 words)
requirements
• user instructions.
Evaluation of a Evaluate a multimedia application in terms A short report
multimedia of fitness for purpose. (approximately
application 100 words)
(evidence to be retained: implementation + 1 other)

Information Systems: Higher

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