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1. What is the coverage of ict?

a. ICT includes the range of hardware and software devices and


programmes such as personal computers, assistive technology,
scanners, digital cameras, multimedia programmes, image
editing software, database and spreadsheet programmes. It also
includes the communications equipment through which people
seek and access information including the Internet, email and
video conferencing.
b. The use of ICT in appropriate contexts in education can add value
in teaching and learning, by enhancing the effectiveness of
learning, or by adding a dimension to learning that was not
previously available. ICT may also be a significant motivational
factor in students learning, and can support students
engagement with collaborative learning.
c. ICT can bridge the gap between existing health systems and
universal health coverage, but it is a complex process and every
country has its own challenges.
2. What are the diffences between hypertext, hypermedia, and
multimedia?
a. Hypertext is the electronic format in which the text or documents stored in the World Wide
Web (WWW) and it is interconnected through links. Hypertext can exist on the web as
either static or dynamic content. Static hypertext documents are prepared in advance and
stored, while the dynamic hypertext changes based on the user inputs. The most
significant application of the hypertext is the world wide web.
b. Hypermedia is the format where different electronic media (such as texts, data, graphics,
audios and videos) are combined in a single document or to an interconnected
compilation via hyperlinks. Hypermedia content can be developed using specified
software such as Adobe Flash, Adobe Director and Macromedia Authorware. Some
business software as Adobe Acrobat and Microsoft Office Suite offers limited hypermedia
features with hyperlinks embedded in the document itself.
c.

Multimedia is the presentation of text, graphics, animations, audio, and video using
computers in an integrated manner, in computers, whereas hypermedia is the compilation
of the above media in an interconnected manner. In one perspective hypermedia is a
subset of multimedia. Multimedia is related to present texts, audios, videos, animations,
interactive features, and still images in offline mode.

What is the difference between Hypertext and Hypermedia?

Hypertext

Hypermedia

Multimedia

Hypertext is the electronic

Hypermedia is the use of

Multimedia is the

text format where, content is

advanced form of hypertext

presentation of media as

interconnected using

like interconnected systems

text, images, graphics, video,

hyperlinks.

to store and present text,

and audio by the use of

graphics and other media

computers or the information

types where the content is

content processing devices

linked to each other by

(example: smart phones.

hyperlinks

Laptop, interactive cd
education)

Hypertext is a subset of

Hypermedia is only in non-

Multimedia can be in linear

hypermedia.

linear content format.

or non-linear content format.

Hypermedia is an application
of multimedia, hence it is a
subset of multimedia.

3. What are the roles of ICT in education and language learning?

4. Mention some applications of ICT in English language teaching?


a. Tell Me More English

b.Tell me More Kids Ingles


c. Curious George Learns Phonics
Transparent Language
EF Englishtown
f. EyeSpeak English
g. WordSmart
h. Instant Immersion English
i. Rosetta Stone English
j. Berlitz English Premier
d.
e.

5. What do you know about CALL?

Answer the following questions by typing them in the TURN IN Button of this Edmodo.
Use references you have known and discussed during the lesson.
1. What does ICT stand for?
ICT stands for Information and Communication Technology.

2. What are hypertext, hypermedia, and multimedia? Mention examples of each.

a. Hypertext is the electronic format in which the text or documents stored in


the World Wide Web (WWW) and it is interconnected through links.
Hypertext can exist on the web as either static or dynamic content. Static
hypertext documents are prepared in advance and stored, while the
dynamic hypertext changes based on the user inputs. The most significant
application of the hypertext is the world wide web.
For example:
HTML (Hypertext Markup Language), XML (Extensible Markup Language),
SHMTL (Small Hypertext Markup Language)
b. Hypermedia is the format where different electronic media (such as texts,
data, graphics, audios and videos) are combined in a single document or
to an interconnected compilation via hyperlinks. Hypermedia content can
be developed using specified software such as Adobe Flash, Adobe
Director and Macromedia Authorware. Some business software as Adobe
Acrobat and Microsoft Office Suite offers limited hypermedia features with
hyperlinks embedded in the document itself.
For example:
Online animations online flash games (.swf), flash interactive learning
(.swf)
Online videos video streaming on youtube.com
Online audios audio streaming on soundcloud.com
Online documents document uploaded on facebook.com
c. Multimedia is the presentation of text, graphics, animations, audio, and
video using computers in an integrated manner, in computers, whereas
hypermedia is the compilation of the above media in an interconnected
manner. In one perspective hypermedia is a subset of multimedia.

Multimedia is related to present texts, audios, videos, animations,


interactive features, and still images in offline mode.
For example:
Offline videos movies, interactive learning videos in CD/DVD
Offline audios mp3s
Offline animations gif pictures
Offline documents word, excel, ppt, pdf

3. What are the roles of ICT in education and language learning?

the role of ICT in education and language learning is to make students become imaginative
and confident users of information and communication technologies, understanding their
impact on society. These skills allow them to develop their control of language in ways that
will help them in lifelong learning, in their careers and in life.

there are a number of key roles that ICTs have the potential to fulfil in Modern Foreign
Languages (MFL) teaching and learning:
a)
b)
c)
d)

Increasing motivation to learn languages.


Enabling language learning across institutions and outside formal educational contexts.
Offering opportunities for meaningful practice of language in authentic contexts.
Offering opportunities for maximal progress in language acquisition through responsive
diagnostic and feedback systems.
e) Providing innovative language engineering devices which provide just-in-time support in
language use.
f) Enabling information and resource sharing between MFL teachers.

4. Mention some applications of ICT in English language teaching.

a)
b)
c)
d)
e)
f)
g)
h)
i)
j)

Tell Me More English


Tell me More Kids Ingles
Curious George Learns Phonics
Transparent Language
EF Englishtown
EyeSpeak English
WordSmart
Instant Immersion English
Rosetta Stone English
Berlitz English Premier

5. What is the coverage of CALL?

Computer-Assisted Language Learning (CALL) is defined as the search for and study of
applications of the computer in language teaching and learning.
The main aim of CALL is to find ways for using computers for the purpose of teaching and
learning the language; for example, it includes the learning process USING word processing,
presentation packages, guided drill and practice, tutor, simulation, problem solving, games,
multimedia CD-ROM, and internet applications such as e-mail, chat and the World Wide Web
(WWW) for language learning purposes.
CALL now is widened its scope, embracing the communicative approach and a
range of new technologies. It is associated with human-computer interaction - the

stimulus / response / feedback paradigm - involving the use of a range of stimuli (text,
images, audio or video), learner responses using a range of input devices (keyboard, mouse,
touch screen or speech) and various types of feedback (text, images, audio or video).

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