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2
3
culation.
In a similar way, an isometric view can be obtained in a
3D scene. Starting with the camera aligned parallel to the
oor and aligned to the coordinate axes, it is rst rotated
vertically (around the horizontal axis) by about 35.264
as above, then 45 around the vertical axis.
2
1
1 0.5
1
1
1
1
1
1
1
1
1
1.5
1.5
2.5
1
1
1
1.5
1
1
1
1
1
1.5
Some 3D shapes in isometric projection. Black labels denote dimensions of the 3D object, while red labels denote dimensions
of the 2D projection (drawing).
2 Rotation angles
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in
technical and engineering drawings. It is an axonometric
projection in which the three coordinate axes appear
equally foreshortened and the angles between any two of
them are 120 degrees.
3 Mathematics
There are eight dierent orientations to obtain an isometric view, depending into which octant the viewer looks.
The isometric transform from a point ax,y,z in 3D space
to a point bx,y in 2D space looking into the rst octant
can be written mathematically with rotation matrices as:
cx
1
0
cy = 0 cos
cz
0 sin
1
0
cos
sin 0
cos sin
0
1
0
sin ax
3
1
0 ay = 1
6
cos
az
2
REFERENCES
bx
1
by = 0
0
0
0
1
0
0 cx
0cy
0 cz
5 See also
Graphical projection
Isometric graphics in video games and pixel art
Example of Chinese art in an illustrated edition of the
Romance of the Three Kingdoms, China, c. 15th century.
Main article: Axonometric projection
First formalized by Professor William Farish (1759
1837), the concept of isometry had existed in a rough
empirical form for centuries.[3][4] From the middle of the
19th century, isometry became an invaluable tool for
engineers, and soon thereafter axonometry and isometry were incorporated in the curriculum of architectural
training courses in Europe and the U.S.[5] According to
Jan Krikke (2000)[6] however, axonometry originated in
China. Its function in Chinese art was similar to linear
perspective in European art. Axonometry, and the pictorial grammar that goes with it, has taken on a new significance with the advent of visual computing.[6]
6 References
[1] Ingrid Carlbom, Joseph Paciorek , Dan Lim (December 1978). Planar Geometric Projections and Viewing
Transformations. ACM Computing Surveys (ACM) 10
(4): 465502. doi:10.1145/356744.356750.
[2] William Farish (1822) On Isometrical Perspective. In:
Cambridge Philosophical Transactions. 1 (1822).
[3] Barclay G. Jones (1986). Protecting historic architecture
and museum collections from natural disasters. University
of Michigan. ISBN 0-409-90035-4. p.243.
[4] Charles Edmund Moorhouse (1974). Visual messages:
graphic communication for senior students.
[5] J. Krikke (1996). "A Chinese perspective for cyberspace?". In: International Institute for Asian Studies
Newsletter, 9, Summer 1996.
[6] Jan Krikke (2000). Axonometry: a matter of perspective. In: Computer Graphics and Applications, IEEE
Jul/Aug 2000. Vol 20 (4), pp. 711.
External links
Isometric Projection
8.1
Text
8.2
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Original artist: William Farish (1759 1837)
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8.3
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