Documente Academic
Documente Profesional
Documente Cultură
D A N T E ' S
A W A K E N I N G
S P E C I A L
E D I T I O N
______________________________________________________________________________
_
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Devil May Cry 3
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1] Introduction
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Hello everybody and all those dear readers of mine, this is vinheim and I'm
here, presenting my Devil May Cry 3: Dante's Awakening Special Edition
Walkthrough. This is the thirteenth Walkthrough of mine, so I hope you enjoy
reading it. The Devil May Cry series holds a special place in my heart.
A friend of mine (Raul) bought this game for me (as well as Tales of the
Abyss, which I also made a Walkthrough for it), for $10, used of course. He
also loves the series and Vergil, but he doesn't have a PS2, so he wanted to
play the game once he found out that Vergil was a playable character.
There's also some things I want to address, so please read the following
paragraphs:
- My walkthrough is pretty dry to me. I'm writing this for free and because I
enjoyed this game, but more than "enjoyed", I love it. If you are looking
for
tons of eloquent ways for me to say "enter here, kill the enemies and
proceed
to the next room", you are going to be so disappointed. This guide is way,
way too big to begin with, and lofty language does not help.
- If you take a quick scan thru my guide, you won't find the explanations for
battling system, saving-loading, etc. Why, you ask? Well, because the game
manual and in-game tutorials do a perfect job explaining the everything.
- The spoilers are great issues in making guides. I am a player of the game,
just like you are. The first time I played through this game was completely
by myself. I didn't use any guides, therefore nothing was spoiled for me.
All
the story's ups and downs that were supposed to surprise me had such effect.
And I really think it's not fair spoiling such story elements to you.
With all this said, let's start with the guide! Enjoy this guide and
remember
that it is a spoiler-free, so you don't have to worry about important info
of
the game being spoiled.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
~-~ ~-~ ~-~ 1.1] Contact Rules ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx101.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
'-----'
Any critiques, suggestions, spelling mistakes, contributions are welcome, so
please send them at the following e-mail:
--> vinheim@gmail.com <-I always reply to all the mails I get, since feedback is the best reward of
all. Also, if you want to request to host this FAQ in your site, please ask
permission first, so I can always keep track of where my FAQ's are. The only
site that is allowed right now to host this FAQ is:
- www.gamefaqs.com
I also have MSN and AIM, but please, if you add me, do NOT start bombing me
with IM. If I have the time, I'll chat to you, since I'm always busy writing
FAQ's and making some research for my job and school, but please keep it
polite, 'k? Anyway, here they are:
MSN: xander_may_cry@hotmail.com
AIM: vinh3im
Ask politely and I'll add you. I don't have YIM, so start mailing me to make
one just so you can chat with me.
Also, I created a Facebook page for you to check it out here:
o http://www.facebook.com/pages/Vinheim/127120257336550
This was made because several people like to add me on Facebook and since I'm
not accepting people I don't know, and I removed the people that added me
(sorry for that), I created this page, so enjoy. Also, take a look to a page
made from a friend of mine, Absolute Steve.
o http://www.facebook.com/pages/Absolute-Steve/154222827929873
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2] Game Basics
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Here, I'll give you the basics of this game, which are the controls and some
of the story (from the Instruction Booklet), and I think that's pretty much
it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
~-~ ~-~ ~-~ 2.1] Story ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx201.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
'-----'
Several thousand years have passed since the Demon Warrior Sparda used his
legendary sword for the good of humans and sealed away the demon world...
Dante, with blood from the Demon hero Sparda and a human mother, is trying to
set up shop on a small corner of town, only to find a gigantic tower rise up
out of the earth practically next door.
Standing on the very top of that tower, lit by the faint light of the moon,
is
his older twin brother Vergil. Mysteriously, Vergil had seemingly disappeared
from the face of the earth years ago.
... Surrounding Vergil are countless fierce demons!
Although both Dante and Vergil share the same blood of Sparda, they have
completely different goals.
And so Dante heads off towards the tower, to settle things once and for all
with Vergil.
Meanwhile, the Devil Hunter Lady is also making her way towards this
mysterious tower, with a score of her own to settle.
And so, the wheels of fate start to turn for the humans, demons, and men who
are both.
- Devil May Cry 3: Dante's Awakening : Special Edition Instruction
Booklet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
~-~ ~-~ ~-~ 2.2] Controls ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx202.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
'-----'
o------------+---------------------------------------------------------------o
|- L1 button | = Devil Trigger.
|
|
============+================================================================|
|- L2 button | = Switch long-range weapon (Dante only).
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
| = Switch close-range weapon (Vergil Only).
|
|
============+================================================================|
|- L3 button | = Change lock-on target (hold R1 and press L3).
|
|
============+================================================================|
|- R1 button | = Lock-on target.
|
|
============+================================================================|
|- R2 button | = Switch close-range weapon.
|
|
============+================================================================|
|- R3 button | = Reset Camera behind character.
|
|
============+================================================================|
|- D-pad
| = Move cursor.
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
| = Subscreen shortcuts:
|
|
| ^ Item Screen
|
|
| <- File Screen
|
|
| -> Map Screen
|
|
| v Equip Screen
|
|
============+================================================================|
|- L analog | = Walk/Run.
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
| = Move cursor.
|
|
============+================================================================|
|- R analog | = Move Camera.
|
|
============+================================================================|
|- Start
| = Subscreen.
|
|
============+================================================================|
|- Select
| = Taunt.
|
|
============+================================================================|
|- X button | = Jump/Dodge (hold R1 and press X while moving to Dante's
|
|
|
sides).
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
| = Confirm.
|
|
============+================================================================|
|- /\ button | = Close-range attack.
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
| = Cancel.
|
|
============+================================================================|
|-[] button | = Long-range attack.
|
|
===========+================================================================|
|- O button | = Style Move.
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
| = Check.
|
o------------'---------------------------------------------------------------o
- Devil May Cry 3: Dante's Awakening : Special Edition Instruction
Booklet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
~-~ ~-~ ~-~ 2.3] DMC3 : DMC3 SE differences ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx203.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
'-----'
There are several changes made from Devil May Cry 3: Dante's Awakening to
this
Special Edition. The changes are the following:
= Vergil Mode
You can now play as Dante's brother, Vergil!!! The story line (if it has
any)
is the same as Dante's. You go through the same missions, only that you're
playing as Vergil. He has his own weapons and the Style you saw him use
throughout the game, Dark Slayer.
The only thing is, that you need to finish the game with Dante in any
difficulty or have a DMC3: DA save file in your Memory Card to unlock Vergil.
= Bloody palace
For those DMC Veterans, you might remember Bloody Palace from DMC2 (which
sucked big dinosaur balls, by the way). Well, I dunno if they forgot to put it
in DMC3: DA or they felt it wasn't good enough,, but they put it back in the
series. There are 9,999 floors (yeah, you read that correctly) and you fight a
number of enemies in each floor, as well as bosses.
This is the perfect place to gather Red Orbs and level up your Styles. Each
time you finish a floor, 3 portals appear. Fire Portal takes you 100 floors
up,
Lightning Portal takes you 10 floors up and the Water Portal takes you only 1
floor up. It's your choice to pick which one.
= Continue
If you remember correctly (or if you didn't know), in the first DMC, there
were the Yellow Orbs, which revived you and left you in the nearest place (in
other words, at the entrance of the room) and in DMC2, there were the Gold
Orbs, which revived you in the same exact place where you were killed. So...
by
far, the Gold Orbs are superior in every aspect. You're given the choice to
pick which ones you wanna use through the game.
Also, you can have up to 99 Yellow Orbs or 3 Gold Orbs, but take note that 1
Gold Orb is equal to limitless amount of Yellow Orbs, so you know which is
best.
= Turbo Mode
One of my favorite new features that this game has. In Turbo Mode,
everything
is speeded up 20%, making the battles a lot faster and harder to make combos,
in my opinion. Also, in actual gameplay, the speed is up too, so the missions
will end up a little bit quicker. Note that you can't change this once the
mission started.
= Difficulties
There's one new difficulty in DMC3: DA SE. Very Hard Mode. They changed the
difficulties a bit, so they are like the following:
.----------------------.-----------------------------------------------------.
|
DMC3: DA SE
|
Original Devil May Cry 3: Dante's Awakening
|
|~~~~~~~~~~~~~~~~~~~~~~|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
Easy | None. New in DMC3: DA SE
|
|----------------------|-----------------------------------------------------|
|
Normal | Easy mode
|
|----------------------|-----------------------------------------------------|
|
Hard | Normal mode
|
|----------------------|-----------------------------------------------------|
|
Very Hard | Hard mode
|
|----------------------|-----------------------------------------------------|
| Dante Must Die (DMD) | Remains the same
|
|----------------------|-----------------------------------------------------|
| Heaven or Hell (HoH) | Remains the same
|
'----------------------'-----------------------------------------------------'
As you can see, we could say it's a bit easier in the early difficulties, but
in DMD and HoH, it remains the same.
= Demo Digest
Another kickass new feature. As you advance in the game, you can watch the
cutscenes you've watched. Another nice feature. ^_^ My favorite hands down.
= Jester
There's a new boss that appears throughout the game. The Jester is now a
boss
in this game, which is totally optional that appears in Lightning Portals.
Only
in Mission 5 he's a must to proceed through the game.
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3] Characters
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The characters, mainly the main character, are some of the best characters in
all games. Here is some info of them.
~-~
DANTE
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
He's a Devil Hunter who fights with his trademark handguns and a sword. With
the blood of the demon hero Sparda running through his veins, he possesses
extraordinary powers beyond those of any human.
Though easy going and always ready to joke, his spirit is steadfast and he
passionately hates evil. In his soul Dante harbors the strength to carry
through with his beliefs no matter what.
~-~
VERGIL
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
He's Dante's twin brother. Just like Dante, he has the blood of Sparda,
running in his veins. But unlike Dante, he has chosen to follow the path of
demons, not humans.
Vergil believes power is the ultimate goal. He will stop at nothing to
acquire
power anywhere and by any means. The polar opposite of Dante, he is calm and
collected to the point of being cold and heartless.
~-~
ARKHAM
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
LADY
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
Demon Hunter Lady is as fierce as they come! She despises demons and her
life's work is to destroy them all. That goes for Dante as well, with halfdemon half-human blood coursing through his veins! Lady has some sort of
connection with Arkham, and has followed him to the tower.
- Devil May Cry 3: Dante's Awakening : Special Edition Instruction
Booklet
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4] In-depth Walkthrough
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Before getting started with the guide, let me address something: At the Item
Checklist, I wrote: Obtainable Weapon, Blue Orb Fragment, Red Orb Pedestal,
Secret Mission, Divinity Statue and below, the items you find through the
mission; where I'll write down the following:
- Obtainable Weapons: I'll name here the weapon(s) you'll receive during the
mission, if there's any, of course. Also note that only
Dante gets new equipment, so sorry for Vergil fans (I'm
one, of course).
- Blue Orb Fragments: I'll only list the number of Blue Orb Fragments you'll
obtain during the mission, without counting the Secret
Mission ones and the Combat Adjudicator ones.
- Secret Missions: As always, if there's one or more secret missions during
the
mission, I'll write down the number of them.
- Combat Adjudicators: If there are any Combat Adjudicators, I'll list them
here and for what weapon it is. The top ones are for
Dante and the ones below are Vergil's.
- Divinity Statues: Number of Divinity Statues in the mission areas.
There are also some abbreviations, simple ones, like Ebony & Ivory (E&I),
Agni
& Rudra (A&R), etc. I'll also take as if you've already completed the game
with
Dante at least once, this is concerning the Boss strategies for Vergil, as
I'll
be saying to do "as you did with Dante", so make sure to play it once with
Dante, ok?
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.
D E V I L
M A Y
C R Y
3
D A N T E ' S
A W A K E N I N G
S P E C I A L
E D I T I O N
'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-'
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
Well, please open the CD Tray, insert your Devil May Cry 3 DVD in your Sony
PlayStation 2 and close the CD Tray. You'll be enjoying during a lot of hours
this game, just because you want to get better and better each second. You'll
have three options at the start screen, which are New Game, Load and Options.
Choose New Game and set the difficulty of the game. If you're first-timers, I
really suggest playing in Hard, because I used the "Hard" difficulty as the
default for making the guide, and because it's the Normal Difficulty in the
original game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.1] Mission 01: A crazy party ~~~~~~~~~~~~~~~~~~~~~~~~ sx401 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Violent response to an insane caller."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
from
| Blue Orb Fragments.......[_] |
| Yellow/Gold Orb..........[_] |
| Secret Missions..........[_] |
| Divinity Statues.........[_] |
|
|
o------------------------------o
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.2] Mission 02: The blood link ~~~~~~~~~~~~~~~~~~~~~~~ sx402 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Bludgeon the devils like an iron hammer."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
As you start the mission, grab the 'Vital
| Blue Orb Fragments.......[_] | Star S' laying right next to the stairs.
| Yellow/Gold Orb..........[_] | There will be even more Hell Prides and Hell
| Secret Missions..........[_] | Lusts in this missions. Once you've taken
out
| Divinity Statues.........[_] | the firsts waves of enemies, a new enemy
will
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| appear, the Hell Wrath. Just shoot it until
| Vital Star S............. 1 | it explodes, but don't be near it when it
|
| does. Once you've killed all the enemies, a
o------------------------------o little scene will trigger and you'll start a
boss battle.
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
Now break the green garbage can outside the Secret Mission to find a Green
Orb, which you'll need for the upcoming Boss Battle. Now enter Temen-ni-gru to
enter a Boss fight with a little doggy.
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
Another boss that's easier with Vergil. Make sure to have your Yamato
equipped. Use Aerial Rave to attack the heads. Being that Yamato's range is
huge, you may even hit all 3 heads at once. Once the ice of the heads melt,
keep using Yamato's Aerial Rave and spam Summoned Swords nonstop. Try having
the Summoned Swords at Lv.2 or 3 to make this battle even easier.
==-------======-------====-=-====---=====---===========----====-=======--=====
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.4] Mission 04: The uninvited one ~~~~~~~~~~~~~~~~~~~~ sx404 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Find the key to the stars."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
As you start, start following the right
path
| Blue Orb Fragments....... _1 | until you reach a blue door. Enter it, kill
| Yellow/Gold Orb..........[_] | the Hell Prides and enter the next room. A
| Secret Missions..........[_] | red seal appears in here, so you know what
| Divinity Statues......... 1 | that means. Kill all enemies and proceed to
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| the next room. Destroy all the statues in
the
| Astronomical Board..Key Item | room to receive 100 Red Orbs per statue.
|
| There's also a Red Orb Stone, but you know
o------------------------------o how to deal with these by now. So hit the
wheel to activate the elevator.
A new enemy appears in this room, the Hell Gluttony. These enemies absorb
great amount of sand and then they use it as a cannon and fires it towards
you.
This is the only thing they do, so they aren't any real thread. Kill all the
enemies to break the red seal, then, before exiting, jump to the top of the
door using the pipes crossed to get a 'Blue Orb Fragment' (this should be your
fourth by now).
Back at the main room of Temen-ni-gru, go left, up the stairs and keep going
left (jump across the gap there or wall kick from the bottom) and enter the
yellow door. Try crossing the bridge to fall to the Chamber of Sins. Kill all
the enemies to return to the Endless Infernum room, then enter the big red
door.
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
This boss is way easier that Cerberus. As you start, jump on its back and
start attacking it with Cerberus. When it spins or enters completely the hole,
jump on the left ledge and when you see light coming out of the hole, try
jumping on the head and start attacking it with Cerberus. You'll deal massive
damage when you attack it with Cerberus, and even more if you attack it in the
head.
::.. Vergil ..::
Another easy-ass boss. Have Force Edge equipped and jump on the Gigapede's
head and start combo-ing him while using Summoned Swords. When you get knocked
down (if you get knocked down), use Trick Up to get on him again and keep
attacking him.
==-------======-------====-=-====---=====---===========----====-=======--=====
Now grab the 1,000 Red Orbs scattered through the room (one behind another)
and enter the little brownish/reddish door. In here, grab the 'Astronomical
Board' from the right side to end this mission.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.5] Mission 05: Of devils and swords ~~~~~~~~~~~~~~~~~ sx405 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Unleash your might on the demonic gatekeepers."
o- Item Checklist: ------------o---------------------------------------------o
|
|
| Obtainable Weapons.......A&R |
A new enemy appears as you start the
mission
| Blue Orb Fragments....... _1 | and it's the Blood-Goyle. If you hit it with
| Yellow/Gold Orb..........[_] | your sword while it's still in its "blood"
| Secret Missions.......... 1 | form, it'll split. Instead, shoot it until
| Combat Adjudicator..Cerberus | it solidifies. Once done this, hit it with
|
Beowulf | your sword to break it. Kill them all and
| Divinity Statues......... 2 | a lightning portal will appear in middle of
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| the room. Press O inside of it to start a
| Vajura..............Key Item | boss fight with DMC3: DA SE bonus boss.
| Soul of Steel.......Key Item |
|
|
o------------------------------o
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
his hands. You can't damage him when he does this. Use Ebony & Ivory until
you're able to damage him. Then use Stinger, or Trickster to get up to him and
combo him with all you've got. Afterwards, he'll start attacking you with
Energy Balls, that will bounce through the whole battle field.
Evade them however you can, using Trickster and/or jumping around of course.
Afterwards, he'll start taunting you again, and the cycle continues.
::.. Vergil ..::
Quite easy if you ask me. He'll taunt you through the battle, while clapping
his hands. You can't damage him when he does this. Use Summoned Swords until
you're able to damage him. Then use Dark Slayer to get up to him and combo him
with all you've got (Force Edge and Summoned Swords works wonders).
Afterwards,
he'll start attacking you with Energy Balls, that will bounce through the
whole
battle field.
Evade them however you can, using Dark Slayer of course. Afterwards, he'll
start taunting you again, and the cycle continues.
==-------======-------====-=-====---=====---===========----====-=======--=====
Now proceed through the big red door at the end of the room. Once at the main
room of Temen-ni-gru, go left, up the stairs and go all the way left to see a
machine at the end. Use the Astronomical Board to have the walls that were
blocking the path open. Jump to the bottom and jump on the orange platform to
do what looks like a space jump. You'll see on your left side something
shining. Go there to get the 'Vajura'. Return to the bottom and go in the blue
door now (it's on the right side).
When you reach the Living Statue Room, go up to the second floor and use the
Vajura at the end of the hallway to have the cage behind it open. Go there to
get the 'Soul of Steel'.
A red seal appears as soon as you take it. So kill them and return to the
Endless Infernum, which is the room behind the yellow door (before the area
where you killed the Gigapede). Once here, try crossing where the bridge once
was and you'll cross just like magic.
On the other side, there's a Combat Adjudicator, for Cerberus (Dante) or
Beowulf (Vergil) this time. It's quite simple to do. Use the Soul of Steel in
middle of the door to open it. Once you enter "Surge of Fortunas", examine the
red skull in the wall to enter Secret Mission 2.
.:*' Secret Mission 2 - Untouchable '*:.
and Stinger towards them. Try hitting both of them at the same time. Combo
them
until they go down, then focus on the other two.
::.. Vergil ..::
One of the easiest Secret Missions of Vergil. Simply use Summoned Swords to
defeat them while evading all the projectiles. DO NOT use Dark Slayer,
otherwise, you'll end up in their range.
Afterwards, hit the wheel next to the skull, then quickly run towards the
elevator that's going up. What you have to do is to keep all the Hell Prides
off the elevator, so combo them and try Stinger-ing them off the elevator.
Once you reach the top, jump to find some hidden Red Orbs. Follow the path
now
and break all the things in the area where the Divinity Statue is. Use it if
you need to and enter the door.
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Clear the trial and forge a new path."
o- Item Checklist: ------------o---------------------------------------------o
|
|
| Obtainable Weapons...Artemis |
As you start in the Mute Goddess' Chamber,
| Blue Orb Fragments.......[_] | go to the other side of the room and enter
| Yellow/Gold Orb..........[_] | the big-ass red door. Use the Divinity
Statue
| Secret Missions..........[_] | if you need and proceed to find a fork of 3
| Combat Adjudicator.......A&R | paths. The green path will test your
strength
|
Force Edge | while the orange path tests your skill and
| Divinity Statues......... 1 | the purple path tests your wisdom. You only
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| need to complete 2 of these 3 paths to
| Essence of Fighting.Key Item | continue, but if you do all 3, you'll gain
| Essence of Intelligence
| the Artemis Weapon. I really recommend
|
^...Key Item | starting with the green path, as it's the
| Essence of Technique
| hardest and continuing with the orange and
|
^...Key Item | finally with the purple. Why?! Because the
|
| green path is the hardest and if you die
o------------------------------o while doing it, you can restart the mission
instead of using a Yellow/Gold Orb, but that
option is all up to you, so let's get rockin' baby!
..:: Green Path (Trial of the Warrior) ::..
"Your warrior's heart will be put to the test in the chamber ahead. Light all
of the crests to suppress the evil spirit's rage."
Ok... as you enter, go in the center of the room to have several enemies
appear. You'll also notice that they have a strange purplish aura around them.
This is what I called that "the enemy has used its DT". You'll encounter this
a
lot during Dante Must Die!, but not in hard. There are also 2 wheels in this
room. What you need to do is hit both of them and lit them completely to have
the enemy's DT disappear. During this short time, kill as many enemies as
possible.
Once their DT returns, hit both wheels again and proceed with the previous
strategy. Keep doing this until you kill all enemies. If you die, restart the
mission so you can save a Yellow/Gold Orb. Once all is over, grab the 'Essence
of Fighting' from behind the wheel. Now return to the fork.
..:: Orange Path (Trial of Skill) ::..
"Your techniques will be put to the test in the chamber ahead. Overcome the
onslaught of obstacles to guarantee your future."
This one is quite easy. You need to get to the other side of the path to get
"Your wisdom will be put to the test in the chamber ahead. Use your lifetime
experience: from the crawling infant; to the man standing tall; and finally
to
the old man-leaning on his cane."
At first, you'll be like: "... ok... what do I need to do? I didn't get the
riddle at all" (well, I said something like that the first time I played this
game), in fact, it's pretty easy. Let's see, the baby walks with his 4 limbs
(legs and hands), the adult with 2 limbs (legs) and the old man with 3 limbs
(legs and a hand for his cane). So, with this, the path you should follow is
the door with 4 lights, then 2 and finally 3. If done right, you'll get the
'Essence of Intelligence'.
If you f*** up, you'll have to fight some enemies, so try not messing up.
Before returning to the Mute Goddess' Chamber, use the Divinity Statue and
take out Agni & Rudra. Now return to the Mute Goddess' Chamber and insert all
three Essences into the middle artifact. You'll receive 'Artemis', then
proceed
through the door opened by Artemis.
In this room, use Agni & Rudra (Dante) or Force Edge (Vergil) on the Combat
Adjudicator and follow the path, collecting all the Red Orbs on top of the
arches and a scene will kick in at the end of the path.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.7] Mission 07: A chance meeting ~~~~~~~~~~~~~~~~~~~~~ sx407 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Duel of the demon children."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
As you start, before entering the door,
jump
| Blue Orb Fragments....... 1 | on top of the light and examine the red
light
| Yellow/Gold Orb.......... 1 | to start Secret Mission #3.
| Secret Missions.......... 1 |
| Combat Adjudicator.Rebellion | .:*' Secret Mission 3 - Death from Above
'*:.
|
Yamato |
| Divinity Statues......... 2 |
-- "Stay in the air for 20 sec or more."
-|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Orihalcon Fragment..Key Item |
| Holy Water............... 1 | ..:: Dante ::.. ::.. Vergil ..::
| Siren's Shriek......Key Item |
| Crystal Skull.......Key Item | This Secret Mission can be very tricky, but
|
| I have a really simple way to do it. Just
o------------------------------o start running to a corner (but keep running
towards it). Now start pressing the Jump
button repeatedly, shooting once in a while (Dante only, with Vergil, keep
jumping). Now that you jump twice. First on the enemy's head, then on the
wall.
It is a bit tricky, but with perseverance comes success (what a lame line,
huh?!)
Afterwards, enter the brown door to enter the Heavenrise Chamber. Drop to the
bottom and enter the Divine Library. Once you enter, a blue seal appears and
to
break it, you need to find an Orihalcon Fragment. You'll see several statues
in
the room, and some of them will attack you (the ones that have blue in the
center of their blades). When you find 3 Damned Pawns (living statues), check
in between them (you don't have to kill them) to find the 'Orihalcon
Fragment'.
Return to the Heavenrise Chamber and go to the top, getting a 'Holy Water' on
the way up. Enter the green door to reach the Pitch-black Void area, which is
pretty similar to the area where you started the mission. There are also the
stone arches, having a 'Blue Orb Fragment' on top of one of them, now enter
the
Skull Spire room.
There will be several Damned Paws in the corridor, so take care of them and
at
the fork you come across, follow the path forward to and examine the door,
which needs a certain something. Remember this door, please. Return to the
fork
and go left this time, grabbing the 'Vital Star S' from the right side, then
enter the wooden door.
Uh-oh! A red seal appears, but with no monsters... ok. What you need to do is
go to the center of the room and approach the statue to trigger a little scene
where you're presented with a new enemy, the Hell Greed. These have huge
coffins, which can summon Hell Prides and Hell Lusts. Once you kill all the
enemies, take the 'Siren's Shriek', now enter big brown door behind you.
In this dark room (every time I enter this room, it reminds me of Silent
Hill,
don't know why, though), there's a Combat Adjudicator, for Rebellion (Dante)
or
Yamato (Vergil) this time. You need to get a SSS rank in order to destroy it,
but check the moves in the File menu and practice them. Now go to the top of
the stairs and use Orihalcon Fragment in the central artifact to power the
elevator.
Enter the elevator, which is right next to the door. You'll be back at the
Chamber of Echoes, main hall of Temen-ni-gru. Go up the left stairs and use
the
Siren's Shriek on the fire pillar to enter the entranceway. From where you
start, go down the stairs to find a 'Yellow/Gold Orb' at the end of the little
path. Now enter the big brown door to enter the Cursed Skull Chamber.
Break the wall in front of you and hit the wheel to have a huge iron ball
drop. Jump on top of it, target it (keep pressed R1) and start hitting it with
Rebellion/Force Edge until it breaks. Afterwards, pick up the 'Crystal Skull'
to have some enemies appear. Deal with them and return to the room where you
got the Siren's Shriek.
Several enemies will appear and at the end of all them, a Hell Vanguard will
come out and play. You know how to kill it, so do so. Now return to the Skull
Spire room where the fork is and use the Crystal Skull to open the door.
Destroy the Red Orb Stone and proceed until a scene triggers and a Boss Fight
starts.
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Burst forth from the great demon's womb."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
You're inside a giant demon whale called
| Blue Orb Fragments....... _1 | Leviathan, which really exists in mythology.
| Yellow/Gold Orb..........[_] | Who cares?! The best part is that you
finally
| Secret Missions.......... 1 | have your Devil Trigger, which allows Dante
| Combat Adjudicator..Cerberus | and Vergil to transform into his devil form,
|
Beowulf | gaining a lot of speed and strength. Cool.
| Divinity Statues......... 1 | Also, if you keep pressed the L1 Button,
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| you'll see that your DT circles start
glowing
| Ignis Fatuus........Key Item | red (only happens if you have more than 3 DT
|
| Gauges. What this does is that when Dante
o------------------------------o transforms, you'll hit the enemies that are
nearby. Note, however, that doing this will
completely consume your DT Gauges, so think of it carefully.
Anyway, from where we start, jump on your right side and hit the blue thingy.
This will open one tusk, four more to go. From here, follow this upper path
until you find another blue thingy. Before even moving, look at the boat in
the
back. Jump on the highest tip of the boat to reveal some hidden Red Orbs. Now
move on to the boat itself to get a 'Blue Orb Fragment'.
Under the boat, break some wooden debris to find a door in the back with
Secret Mission 4 in it.
.:*' Secret Mission 4 - Devil's Teetor-totter '*:.
Another "cheat" method is available to Vergil too. See the 4 poles that are
on
each corner of the platform, when the first wave of enemies drops down, jump,
then jump on the pole and Trick Up to have all the enemies disappear. Continue
this with every wave until finished.
After the Secret Mission, follow this lower path to find another blue thingy.
Jump over the school bus and enter a little cave to your right. Destroy the
blue thingy in here and follow the path to the right and after the bridge, go
left and destroy the Red Orb Stone. Now go right and destroy the last blue
thingy, grab the Red Orbs and head to the opening that looks like a vagina...
XD (it's on top of the school bus you previously jumped over).
Follow the path, avoiding contact with the gastric acid and when you get to
the Divinity Statue, make sure you take out Cerberus, because there's a Combat
Adjudicator in a bit. Go in the room, then in the next and you'll be follow by
a Gigapede. Run from it and when you reach a little room, before leaving, kill
Gigapede with Cerberus/Yamato's Judgement Cut to earn 1,000 Red Orbs.
In the next area, a new enemy appears, the Hell Envy, which is as easy as
Hell
Pride. When you reach Leviathan's Retina, kill a lot of Hell Envy to get
'Ignis
Fatuus'. Now exit through the only path available and at this next area, open
the map and locate both forks. The first one has a Green Orb, while the second
one has the Cerberus' (Dante) or Beowulf's (Vergil) Combat Adjudicator. Pretty
darn easy... ;)
At the next area, another Gigapede will chase you. Like before, run from it,
then kill it before proceeding to the next room (don't forget your 1,000 Red
Orbs). When you reach the stomach, go all the way to the Heartcore, which is
the room after the Divinity Statue. Use the Ignis Fatuus on the yellow orb to
trigger a Boss Fight!
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
Once done, before entering the door, there's a Blue Orb Fragment on top of
the
Divinity Statue. You need Air Hike and Trickster Level 2. On the panel below
where the Fragment is, Air Hike and shortly after shoot your handguns, so you
can have an extra little boost and quickly after use Sky Star. Enter this
little room to get the 'Blue Orb Fragment' (Dante's method).
With Vergil, what you need to do is the following: Locate the panel under the
little room, jump off the wall, quickly use Yamato's Aerial Rave to turn
around
(to face the little room) and quickly use Trick Up to enter the little room to
find your price there. Now enter the blue door right in front of the Divinity
Statue. Once in the Subground Water Vein area, make your way to the other side
while killing all the Enigmas that are bugging you.
Once you've entered the Rounded Pathway, kill the enemies while watching that
you don't get hurt by the spinning blades, because they hurt a lot. Once at
the
Subterranean Lake, go right, jump over the broken wall and get some Red Orbs,
then jump on the broken wall and go up to a second level to find a Green Orb
and more Red Orbs. Now go left from the entrance and enter the door next to
the
Divinity Statue (the one that has three colors in the center).
Follow the path until you get to the Provisions Storeroom, where you need to
get the 'Ambrosia' at the end. Once you've taken the item, some Arachne will
attack you, so kill them. Now return to the Subterranean Lake and go left from
the Divinity Statue to find a waterfall. Directly in front of the waterfall,
there are some pillars-like things. Jump on top of them to find the 'Spiral'
weapon, which is rather the best long-range weapon equipped with Gunslinger to
make SSS combos at DMD mode. Underneath is a Combat Adjudicator, but it's for
another weapon, which you'll get at the end of this mission. Now enter the
waterfall.
Go directly in front of where you enter and jump to the red light you see
here. Examine the red crystals to enter Secret Mission 5.
.:*' Secret Mission 5 - Destroyer '*:.
This Secret Mission is quite fun, IMO. You have to destroy all 50 objects in
the bar. Search everywhere, from the entrance to the bar and on top of it.
Ok now, from the entrance, follow the path and at the fork further ahead, go
left to find a 'Devil Star'. Return to the fork and go right this time and
enter the door at the end, using the Ambrosia previously obtained.
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
Nevan, this big-titted bitch can be pretty hard if you don't know how to
fight
her. The best weapon to use against her is Cerberus, so keep it equip at all
time. Use only Rebellion for Stinger to get close to her. She has a barrier
made of bats, so quickly take care of it with Cerberus. She'll be paralyzed a
little bit after breaking the barrier, so use a Charged DT and beat the shit
out of Nevan with Cerberus. Note, that while she's paralyzed, a black circle
is
growing underneath her. After some seconds, it'll create a black orb, damaging
you, so jump and use Sky Star if you have it.
After taking 1/3 of her health, she'll start using horizontal and vertical
lightning beams, so run away and evade them. Once she has less than 1/3 left,
she'll transport to the middle of the room, make her bats disappear and start
chasing you. Evade her at all cost, because she'll try to drain your health to
regain her own.
::.. Vergil ..::
Follow Dante's strategy to fight Nevan, only make sure to make good use of
Dark Slayer to move around the field, to get closer to Nevan. I recommend
using
Force Edge when she has her barrier of bats up, because is the fastest weapon
available with Vergil. Keep using Summoned Swords all the fight.
==-------======-------====-=-====---=====---===========----====-=======--=====
After the battle, you'll receive the 'Nevan' weapon, which is, basically, an
electric guitar that control bats, which is the best weapon used to gain SSS
combos on DMD mode. Now exit through the door right next to the one you used
to
enter to finish this mission.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.10] Mission 10: The job ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx410 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Strengthen the silent bridge."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
Make sure to bring Nevan before starting
the
| Blue Orb Fragments.......[_] | mission and buy the Air Raid skill from the
| Yellow/Gold Orb..........[_] | weapon, if you can afford it. After the
| Secret Missions.......... 1 | exhausting battle with the horny vampire, go
| Combat Adjudicator.....Nevan | forward to get the 'Stone Mask'. Afterwards,
|
Yamato | return to the Subterranean Lake. Remember
the
| Divinity Statues......... 1 |
mission?
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Stone Mask..........Key Item |
| Neo-Generator.......Key Item |
|
|
o------------------------------o
After the Secret Mission, collect now the 'Neo-Generator'. Return to the
start
of the bridge and go right to enter the green door to enter the Rounded Path.
After a few steps, a little scene will trigger and you'll have to fight a new
enemy, Dullahan. They don't do anything if you're out of their way, but you
have to kill them, so... hit them in the back. Best way to do it is to use
Helm
Breaker (Dante) or Aerial Rave (Vergil) over and over and over. Once you've
killed all 3 of them, enter the Subground Water Vein.
Follow the path until you reach the Provisions Storeroom. Kill the Arachnes
and proceed to the next room. Go to the end of the bridge to trigger a scene
that changes the bridges. Now follow the path and enter the green door to end
this mission (man... this was short).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.11] Mission 11: Revenge ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx411 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Give a guest from the past an adequate homecoming."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
You'll start in Gears Of Madness and it's
| Blue Orb Fragments....... _1 | full of Enigmas. Kill them all, but don't
| Yellow/Gold Orb..........[_] | exit the room yet. On top of the left side
| Secret Missions.......... 1 | of the last gear is a shiny object. Get
| Combat Adjudicator.......A&R | 'Devil Star'. From this ledge, Double Jump
|
Force Edge | (Dante) or use Aerial Rave (Vergil) on the
| Divinity Statues......... 1 | ledge above and examine the red circle thing
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| to enter Secret Mission 7.
| Devil Star............... 1 |
| Holy Water............... 1 |
|
| .:*' Secret Mission 7 - Hang 10 '*:.
o------------------------------o
-- "Obtain the blue orb fragment within the time limit."
-..:: Dante ::..
What you need to do in this Secret Mission, is to get to the end of the path
within the time limit. To do this easier, have at least 8 gauges of your DT
and
start running towards it, ignoring the enemies. When you get to the last set
of
stairs, an enemy should appear next to the Blue Orb Fragment. Start Stingering
towards him until you get there [or use Vergil's Dark Slayer style] (I still
had 3 seconds doing it this way).
Kill the Enigmas once again if you want to and proceed to the next room.
Check
on Dante's left side and Wall Jump to find a 'Blue Orb Fragment'. Proceed
through the narrow passage and a new enemy will appear, the Soul Eater. These
are a pain in the freaking ass. They transform into mist when you're facing
them, so the best solution, in my opinion, is to stand in between 2 Soul
Eaters
and shoot with the Handguns or Summoned Swords until they all die. Now proceed
to the next room.
In the Altar of Evil, check the left side to find some swords stuck in the
wall. Use them to jump to the upper part of the room. Follow the path and
you'll see a block. You need to push it into the wall. Do so by hitting it. Go
to the other side of the room and there's a breakable wall with another stone
inside. Push it all the way to the other side and a Hell Vanguard will appear,
along with several f***ing Soul Eaters. Try taking out the Soul Eaters first,
because they'll be bugging you while you fight. The Red Seal breaks
afterwards,
so follow it.
In this next big room, push the statue and drop down to find a Green Orb and
a
Holy Water. There's also a Combat Adjudicator for Agni & Rudra (Dante) or
Force
Edge (Vergil). Now hop onto the cart and go. There will be several enemies
appearing while you get to your destination, so take care of all of them and
proceed to the next area.
Once you get down, run up the stairs and prepare yourself using the Divinity
Statue and proceed through the gate to initiate a Boss Fight!
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
==-------======-------====-=-====---=====---===========----====-=======--=====
Watch the scene after the fight, approach the shiny object and the mission
will end.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.12] Mission 12: Hunter and Hunted ~~~~~~~~~~~~~~~~~~~ sx412 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Reclaim the bridge before the soul is lost forever."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
You receive 'Haywire Neo-Generator' as the
| Blue Orb Fragments.......[_] | mission starts. You now have infinite DT,
| Yellow/Gold Orb..........[_] | only at the cost of your health bar. It
keeps
| Secret Missions..........[_] | decreasing as time passes, but the good
thing
| Divinity Statues......... 2 | is that every enemy that you encounter will
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| drop a Green Orb. Anyway, return to the
wagon
| Haywire Neo-Generator
| in the previous room and ride it back.
You'll
|
^... Key Item | be ambushed by several Demons, so take them
| Vital Star L............. 1 | out as quick as possible. When you get to
the
|
| other side of the Temperance Wagon, grab the
o------------------------------o Green Orb from under the statue and proceed
to the next room.
In this room, a Red Seal appears and it's time to dispose of several demons.
The good thing is that there will be no Blood-Goyles, Soul Eaters nor Hell
Vanguards. Just plain and simple demons. Take them all out and proceed to the
next room, which should be the Gears of Madness. In here, there are several
Blood-Goyles, but if you don't wanna waste time, locate a gear in middle of
the
room, jump on it then on an upper platform with some Red Orbs. From here,
simply proceed to the next room.
This is the room where Arkham was "killed" by Vergil. There are now a lot of
Demons, a Hell Vanguard and to top it off, a Red Seal. Kill the Hell Vanguard
first and then take care of the Demons later. Now move to the next room and
you'll get rid of the Haywire Neo-Generator (now that's an unique way to get
rid of it ;). Now run to the other side of the bridge and enter the blue door.
Approach the shiny object on the floor to get a 'Vital Star L'. Also, make
sure to bring Cerberus with you as well as Ebony & Ivory and Spiral, as you'll
need them in the next battle. Run down the stairs and enter the door at the
bottom to start a Boss Fight!
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.13] Mission 13: Chaos' warm welcome ~~~~~~~~~~~~~~~~~ sx413 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Battle of blood and of brothers."
o- Item Checklist: ------------o---------------------------------------------o
|
_ |
| Obtainable Weapons.......[_] |
A Red Seal appears as the mission starts,
so
| Blue Orb Fragments.......[_] | we need to take care of some Damned Pawns
and
| Yellow/Gold Orb..........[_] | a new enemy, the Bishops (the magic users).
| Secret Missions.......... 2 | Now proceed through the door. There's
another
| Combat Adjudicator.....Nevan | staircase here. Examine the red light when
|
Yamato | you cross it to start Secret Mission 8.
| Divinity Statues.........[_] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Orihalcon...........Key Item | .:*' Secret Mission 8 - Tough Guys '*:.
| Devil Star............... 1 |
|
|
-- "Destroy every enemy."
-o------------------------------o
..:: Dante ::..
This secret mission is tough. There are several Arachnes in here, trying to
kick your ass. Since there's no time limit, take your time while taking care
of
all of them. Spiral is a good choice if you're away from them. After killing
all the Arachnes, 2 Hell Vanguards will appear. Oh, spooky XD. Take them out
as
if you were killing just one.
Afterwards, keep running down and at the bottom, ignore the door and follow
the hallway and enter the door at the end. Go right from Dante and jump to the
ceiling at the end to find 'Devil Star'. There will be some Damned Pawns and
Bishops, so kill them and when you get to a brownish door, enter it.
Remember the Crystal puzzle in Mission 10? There's a harder one this time, so
check out the following ASCII.
___
| D |
|=+=|
| | |
| | |
_______________ | B |
|
W
| | | |
|
|_| | |
W: Wheel (this resets the crystals)
|
FD C---B---BW--C |
S: Start point of the light beam
|
|
|
B
|
|
|
B
|
|
|
B
|______
|
|
|
|
B
B
|
|
|
|
|
C---C
|
|
|
|
|
B
S
|
______|
| |
Now proceed to where the gate opened and grab 'Orihalcon'. Also, before the
Orihalcon, check the left wall to find an opening. Examine the red-eyed bull
to
start Secret Mission 9.
.:*' Secret Mission 9 - Target Practice '*:.
Afterwards, return to the previous room and keep following the hallway (not
from where you came from), kill the Damned Pawns and Bishops and enter the
next
room. Use the Divinity Statue if you need to, check around the area for a
White
Orb and check the left side of the huge door to find a Combat Adjudicator for
Nevan (Dante) or Yamato (Vergil), which needs a SS to break. Good luck with
that =P. Now enter the huge gate using the Orihalcon to start a battle with
Vergil... again!
--=======------=======----=-=----===-----===-----------====----=------===----~-~
~-~-~-~-~-~-~-~-~
o------------------------------o
at the Provisions Storeroom. Return here and you'll see a wheel with 3 colors
(the red is on the bottom). Activate it once so the green is facing down. Now
enter the door shown to you in the little scene.
You'll be at the Gears of Madness, only that the gears are actually spinning
now -_-. Run through the room towards the Altar of Evil Pathway. There are
Soul
Eaters in the room, so take care of them, as well as the blades that are
coming
from both up and down. At the end of the pathway, grab 'Orihalcon Fragment'
[1/3].
Return to the Gears of Madness, kill the Blood-Goyles and locate the tricolored wheel. Activate it once so the purple side is down, ride the gear up
and enter the tri-colored door. You'll now be at the Rounded Pathway. Jump
over
the right sides of the blades. I recommend ignoring the Dullahans, as they're
harmless. At the end of the path, activate once again the tri-colored wheel so
the red side faces down and proceed to the next room.
You're in the Provisions Storeroom. Kill the Arachnes if you want and grab
the
'Orihalcon Fragment' [2/3] from where the Ambrosia previously was. Return to
the tri-colored door and go through it to reach the Top Subterria Lack. Grab
all the Red Orbs from the far right side of the area and hit the tri-colored
wheel so the green segment is facing down and proceed through the it's
respective door.
Follow the linear path until you
Fallens waiting for you here, but
and go around the arena to find a
the lift there. Return to the Top
the purple side is down, go right
There are also spinning blades in this room, but they are on top and bottom
and it's a lot harder to jump through them. Kill both Soul Eaters and make
your
way to the other side of the path to grab the last 'Orihalcon Fragment'[3/3].
Return to the Top Subterria Lack and go through the tri-colored door
(remember... purple side down). You'll be ambushed by several Arachnes and a
red seal appears.
Kill them all and proceed through the door to the Devilsprout Lift and
examine
the central artifact and use all 3 Orihalcon Fragments to make the lift
appear.
Use it to finish this mission.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
=-=-=-=- 4.16] Mission 16: Win or lose ~~~~~~~~~~~~~~~~~~~~~~~~~ sx416 -=-=-==
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==
"Stand up for your beliefs."