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GAME PLANNER

Name:

I. DETERMINE GAME OBJECTIVE


What is the theme of your game, the purpose and method of winning or losing the game?

Theme:

Win:

Loss:

II. DETERMINE GAME GOALS


Within the game, what goals should be accomplished? How does the player advance to
the next level, acquire new skills, or improve in the game? What challenges will the
player faced when trying to accomplish these goals?

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2.

3.

4.

5.

6.

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III. DECIDE ON CHARCTERS AND OBJECTS
Within the game, what characters and objects will you have? Describe each

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2.

3.

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5.

6.

IV. HOW WILL ‘YOUR GAME’ LOOK?


What colours will you use and why?

V. WHAT SOUND EFFECTS?


Why have you chosen such sounds?

VI. WHAT AUDIENCE IS YOUR GAME INTENDED FOR?


Age group? Interest group?

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VII. DETERMINE OBJECT ELEMENTS

OBJECT 1 EVENT OBJECT 2 ACTION ELSE ACTION

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VIII. WRITE CONDITIONAL STATEMENTS

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

IF __________________ _________________________ THEN _______________________.


(Object 1) (Event / Object 2) (Action)

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GAME NOTES

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