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CHARACTER

Campaign

MALE

OD

EV
IL

L
FU

GO

W
LA

C
TI
AO
CH

Race

Size
Skill Ranks

CLASSES

XP

ABILITIES
Item
Bonus

Ability
Modier

Temp
Score

Temp
Modier

2
3

d
d

STR

STR

STR

DEX

DEX

DEX

CON

CON

CON

INT

INT

INT

Acrobatics

WIS

WIS

WIS

Appraise

CHA

CHA

CHA

Bluff

Ability Modier = (Total Ability Score - 10) 2 (Round down)

FEATS & SPECIAL ABILITIES

Favoured class
+1 per level

Untrained

Climb
Diplomacy
Disable Device
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Linguistics
Perception
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Swim
Use Magic Device
Knowledge (dungeoneering)
Knowledge (engineering)

LANGUAGES

hp

rks

+ INT
per level

Level

Level
Adjustment

Effective
Character
Level

+ CON
per level

SKILLS

Disguise

Marcus Downing 2015

Hit Die

Class
Skills
+3

Skill
Bonus

DEX
INT
CHA
STR
CHA
DEX
CHA
DEX
DEX
CHA
WIS
CHA
INT
WIS
DEX
WIS
DEX
INT
DEX
WIS
STR
CHA
INT
INT

Ranks

Racial,
Feats

Armour
Check
Penalty

Misc

larger/
4 ifsmaller

Knowledge - INT
Profession - WIS

Ability
Score

Size
Modier

Craft - INT
Perform - CHA

Player

FEMALE

Name

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

INITIATIVE
Feats

INITIATIVE BONUS

ATTACKS
Training

INIT = DEX +

Misc

Range

SPEED
SPEED

ft

Speed with Armour

Temp Speed

ft

ft

sq

Swim Speed

ft

sq

Fly Speed

sq

ft

ft

sq

ft

Buffs

sq

Range

ft

ft

Attack Bonus

Critical

Damage

Critical

sq

Range

COMBAT MANOEUVRE
Base
BONUS
Attack Bonus

Misc

CMD = 10 + STR + DEX +


FLAT-FOOTED
CMD

Deflection
Modier

Base
Attack Bonus

+ BAB

Misc

+
Size
Modier

SAVES

Size
Modier

Special Ammo

+ BAB

Special Ammo

Base
Attack Bonus

Critical

Ammo

Deflection
Modier

Damage

sq

+
Dodge
Modier

Attack Bonus

Type

Ammo

Size
Modier

COMBAT MANOEUVRE
DEFENCE

+ CMD

Damage

COMBAT MANOEUVRES

+ CMB

Type

ft

Temp CMD

Attack Bonus

sq

Range

Power
Attack

Conditional Modiers

Temp CMB

Critical

Nerfs

CMD = 10 + STR

Damage

sq

Type

Power
Attack

Nerfs

Buffs

CMB = STR + BAB

Attack Bonus

Type

ft

Morale
Bonus

RANGED
ATTACK

Temp Damage
Bonus

Special Ammo

Climb Speed

MELEE
ATTACK

Morale
Bonus

Critical

sq

Range
Temp Attack
Bonus

Damage

sq

Ammo

BASE ATTACK
BASE
ATTACK BONUS

Attack Bonus

Type

FORTITUDE SAVE

FORT
Misc

= CON +

Base

Racial

Misc

Temp

REFLEX SAVE

REF

= DEX +

WILL SAVE

Conditional Modiers

WILL

= WIS +

Evasion

Improved
Evasion

Endurance

+
Trap
Sense

Conditional Modiers

HEALTH
Dying

HIT POINTS Wounds

Stable

Non-lethal

Unconscious

hp

hp

hp

EFFECTS

ARMOUR CLASS
Dodge
Modier

ARMOUR CLASS

AC

= 10 + DEX +

Deflection
Modier

Armour AC

Natural
Armour

Shield AC

Size
Modier

FLAT-FOOTED ARMOUR CLASS

AC

= 10

TOUCH ARMOUR CLASS

AC
Temp AC

= 10 + DEX +
Spell Resistance

Conditional Modiers

+ AC
Damage Reduction

/
Notes

Marcus Downing 2015

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

FIGHTER

Fighter
Level

MELEE

WEAPON TRAINING

ATTACK BONUS
Base
Attack
Bonus

Weapon Finesse Use DEX for melee attack

Level Weapon type

Two-handed weapon

Off-hand weapon (2 less for a light weapon)

13

Two-weapon ghting Reduces penalty to:

17

Double Slice No damage penalty


Masterwork

ARMOUR TRAINING

19

DR 5/ when wearing armour or using a shield

BRAVERY
FEAR EFFECT
WILL BONUS

Fighter
Level

+2

) 4 (Round down)

Level

WEAPON MASTERY

20

Weapon type

Cleave Extra attack if you hit


Great Cleave Any number of extra attacks per round

(require

Sickening Critical

Blinding Critical

Staggering Critical
Stunning Critical

Crippling Critical

Impaling Critical
Improved Impaling Critical
Critical Mastery Apply two critical effects at once

+2
+4

20

TEAMWORK FEATS
Coordinated Defence +2 to CMD
Coordinated Manoeuvres +2 to CMB
Duck and Cover Take allys result on reflex save

Base Weapon

Basic
Damage

+
(
(
(

Greater )
Greater )
Greater )

Special properties

Swap Places Switch places with an ally


+2 to AC against flanking

Improved Back to Back +2 to allys AC

Weapon Mastery

Basic
Damage

Weapon
Training

Improved Critical or Keen weapon

Weapon
Training

+
Greater )
Greater )
Greater )

Weapon Mastery

+1

Half of Rangers
Favoured Enemy
bonus granted to
allies within 30ft

2
3

Outflank When flanking

+4

Paired Opportunists When adjacent

+ 4 to attacks of opportunity
+ 1d6 per successive hit

Precise Strike When flanking

SUBTOTAL BUFFS & TEAMWORK

Power Attack

/
+1 per successive hit

Hammer the Gap On a successful attack


ATTACK ACTIONS

Shielded Caster +4 to concentration checks

Base Weapon

(
(
(

+ 1 Multiplier

Improved Critical or Keen weapon

Morale Bonus Inspire Courage and similar

Lookout Act in surprise round if ally can act


Shield Wall +1 / +2 to AC when both using shields

2 Threat range

Weapon Mastery Increased critical range and always conrm critical hits

Apply a critical effect to the


second sneak attack in a round

Allied Spellcaster +2 to overcome spell resistance

Back to Back

+1
+2

Special properties

TEAMWORK
FEATS

Sneaking Precision

+1

Haste One extra attack at full bonus

Tiring Critical
Exhausting Critical

Dispelling Critical

-4 / -4

Improved Critical / Keen weapon / Keen magical effect

Weapon Focus
Weapon Specialisation
Penetrating Strike

BUFFS

Deafening Critical

Greater Penetrating Strike Ignore damage reduction up to 10/

Critical Focus )

Bleeding Critical

- 6 / - 10

Penetrating Strike Ignore damage reduction up to 5/

Mwk

Cleaving Finish Extra attack if enemy is knocked out

CRITICAL EFFECTS

STR

Doesnt stack with magic bonus

Weapon Focus
Weapon Specialisation
Penetrating Strike

Improved Cleaving Finish Any number per round

STR / DEX

Greater Weapon Specialisation

Mwk

ATTACK ACTIONS

CRIT

Weapon Specialisation:

ATTACK FEATS

Greater Weapon Focus

Level

Level

Weapon Focus:
WEAPON BONUSES

ARMOUR CHECK
PENALTY REDUCTION

Favoured
Enemy

MAX ARMOUR
DEX BONUS

DMG

Furious Focus Ignore power attack penalty for rst attack


Death or Glory +4 (+1 at levels 11, 16, 20)
Combat Expertise AC bonus

against larger foes

Broken Wing Gambit Grant +2 / +2, get attack of opportunity


Cavalry Formation Share space, charge through allied mount

Feint Partner When ally feints, enemy loses DEX bonus to AC


Improved Feint Partner When ally feints, gain AoO
Pack Attack Allys attack allows you to take 5ft step
Seize the Moment AoO when ally conrms critical hit
Shake It Off

SINGLE ATTACK

Escape Route Dont provoke AoO when adjacent to an ally

+2

Charge -2 to AC for the rest of the round

Coordinated Charge Charge the same foe as an ally

Vital Strike Extra damage dice


Improved Vital Strike
Greater Vital Strike

+ 1 die
+ 2 dice
+ 3 dice

Devastating Strike +2 per extra die


Improved Devastating Strike +2 per die

to conrm criticals

+1 to all saving throws per adjacent ally

Tandem Trip When ally is adjacent, roll twice for trip CMB

Critical Focus

+ 4 to conrm criticals

Target of Opportunity Extra attack when ally hits with ranged


Marcus Downing 2015

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

ARMOUR

INVENTORY
Value

Hat / Mask

Weight
Properties

EQUIPMENT

Properties
Max Speed

Type

ft
Check Penalty

Weight

sq

Spell Failure

lb

Max AC DEX
Armour AC

AC

Headband
Properties

SHIELD
Eyes

Properties
Check Penalty

Weight

Spell Failure

lb

Shield AC

Properties

AC
Neck / Throat
Properties

Shoulders
Properties

Chest

Properties

#
Belts

Properties
Carried Items

lb

Weapons, Ammo

lb

Medium Load

Armour, Shield

lb

lb

Worn Items

lb

Light Load

lb

Heavy Load

Scrolls, Potions,
Wands, Components

lb

lb

MONEY

Copper
,

Platinum
Total

,
,

gp

Properties

Ring

Arms / Wrists

Properties

Properties

Ring

Feet

Properties

Properties

pp

,
,

sp

Properties

cp

Gold

Clothes / Body

lb

Total Weight

Silver

Hands

SCROLLS

POTIONS

Marcus Downing 2015

CHARGES

CHARGES

CHARGES

CHARGES

WANDS

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

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