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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~
THE ALIENAGE
[05.27.02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Run through to find Shianni. Convince her to defend her home and send her to
the front lines. Follow her and then let loose on the Darkspawn that break
through the gate. The Hurlock General is in the back and will set up some
Glyphs
to aid its allies. Fortunately it can be controlled so spells like Blood
Wound,
Sleep, and Paralyze are life savers. It drops the [MALIGN STAFF], [STORM
TALONS]
and a [SPIRAL BAND]. When they are all defeated speak with Shianni to complete
the quest and receive the [DAWN RING]. As you leave the Archdemon destroys the
bridge behind you, head to the Palace District.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DENERIM - CITY GATES
[05.27.03]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Here you get control of your party. Equip them and speak with the Officer to
start the fight. An Ogre Alpha strikes first, tank it and let the Soldiers aid
you. Again, most enemies die in a hit or two so area of effect skills are
great
for thinning out the competition and focusing on the harder enemies. When the
enemies are defeated talk to the messenger and tell the messenger you have
secured the gates to finish the quest.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
PALACE DISTRICT
[05.27.04]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Watch the cutscene and then head up the left side killing Darkspawn. Check
the
[CHEST] then head to the south side and destroy those Darkspawn. Head up the
stairs and check the [RUBBLE] after eliminating more foes. Make your way to
the
top floor, beware the tripwire trap at the top of the steps. Defeat the rest
of
the Darkspawn and check the [RUBBLE] then head to Fort Drakon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
FORT DRAKON
[05.27.05]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~

Take out the archers on the sides and then the Dragon Thrall that lands. Try
to sleep the Emissary and Alpha in the back so you can take care of them
later.
Take out the rest of the small fry and head inside. To the right is a [CHEST],
to the east at the four-way is a [PILE OF BOOKS], same on the west. Head down
the Main Hall and a large amount of Shades will spawn around you. Defeat the
Genlock Conjurer at the southern end and head down the hall disarming the trip
wire. Enter the south west room to find three [WEAPON STANDS] and a [WOODEN
CRATE] to loot.
You can kill the enemies in the western room if you want but enter the south
eastern room. Loot the four [ARMOR STANDS], two [CHESTS], and two [WOODEN
CRATES]. The northern room has a [CABINET], [ARMOIRE], and a [CHEST] to loot.
Enter the east room and check the [BARREL] then speak with Sandal. Head to the
second floor.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
FORT DRAKON - SECOND FLOOR
[05.27.06]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
There is a [BARREL], [WOODEN CRATE], and a [SACK] in the immediate room. Go
through the west door and then open the [CHESTS] at the top of the stairs.
Continue west and defeat the Alphas that attack. Head north and open the far
left door to find two [CHESTS]. The next room over has a [CHEST] as does the
other. Open the east door and go east through another. Defeat the ranged foes
that await you. Enter the south area in the previous room. Fight off the
Genlock
Master Assassin and beware the leghold traps. The room has three [WOODEN
CRATES]
to check out.
Head south and fight off the two Ogres and Hurlock Emissary. There are six
[CHESTS] and a [WOODEN CRATE] amongst the sides which contain lots of
consumable
items for the upcoming battle. Head to the Rooftop to reach the final battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
FORT DRAKON - ROOFTOP
[05.27.07]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Watch the cutscene and get ready.
_____________________________________________________________________________
|----------------------------------------------------------------------------|
| Archdemon
|
|----------------------------------------------------------------------------|
| Drops: None
|

|----------------------------------------------------------------------------|
| This fight is broken down into phases, every 25% the Archdemon will move
to|
| another phase. Summon your armies but leave a melee and ranged unit for
|
| later. It uses some area of effect attacks, a stunning roar, flame breath,
|
| bites, and tail swipes. It takes flight to move around and does so often,
|
| just adjust and play it like the other dragons you have fought.
|
|
|
| When the second phase starts it will use Vortex, an attack that deals
|
| minor damage but afflicts anyone it hits with attack and defense debuffs.
|
| Just continue like it was the first stage being wary of the Vortex.
|
|
|
| The third phase starts at half health and the Archdemon takes flight. Use
|
| the ballistas and ranged attacks to deal damage to it. Summon the ranged
|
| unit you held earlier and take notice of the Darkspawn that pour into the
|
| area. Have your mage use some area of effect spells to quickly wipe them
out|
| and then switch back to the Archdemon.
|
|
|
| Phase four starts at 25% and the Archdemon summons more Darkspawn. Use the
|
| last unit that you held now to focus on the Darkspawn while you deal the
|
| of the damage to the Archdemon. Whatever choice you make at the end of the
|
| game will decide the ending. Enjoy the ending!
|
|----------------------------------------------------------------------------|

_____________________________________________________________________________
/
=============================================================================\
|+++++++++++++++++++++++++Downloadable Content (DLC)+++++++++++++++
+[06.00.00]|
\
=============================================================================/

This section covers all downloadable content for this game. It will be added
to as more DLC is released.

_______
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_
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1___|
|____
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|: 1
|
|::.. . |oldier's Peak
`-------'--------------------------------------------------------[06.01.00]--+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
|
|--------------------------------------|-------------------------------------|
| Antique Warden Crossbow
| Arcane Horror
|
| Asturian's Might
| Arland Corpse
|
| Robes of Avernus
| Arland Skeleton
|
| Shadow Belt
| Arland's Lord
|
| Warden Commander Armor
| Ash Wraith
|
| Warden Commander Boots
| Commander Athlar
|
| Warden Commander Gloves
| Dead Warden
|
| Warden Tower Shield
| Desire Demon
|
| Winter's Breath
| Greater Shade
|
|
| Lesser Rage Demon
|
|
| Rage Demon
|
|
| Shambling Corpse
|
|
| Shambling Skeleton
|
|
| Sophia
|
|
| Warden Acolyte
|
|
| Warden Master Scout
|
|
| Warden Scribe
|
|
| Warden Skeleton
|
|--------------------------------------|-------------------------------------|
|
CODEX
|
QUESTS
|
|--------------------------------------|-------------------------------------|
| 099 The History of Soldier's Peak:
| Ancient History
|

|
|
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|

Chapter 1
100 The History of Soldier's Peak:
Chapter 2
101 The History of Soldier's Peak:
Chapter 3
102 The History of Soldier's Peak:
Chapter 4
226 Sophia Dryden's Journal

| Infernal Dealings
|
|
|
|
|
|
|

237 A Letter From Bann Mathuin Wulff |


238 Avernus's Notes

239 A Plea From Commander Athlar

Head up the hill and view the cutscene. Head left and observe the [STATUE]
to
gain the quest [ANCIENT HISTORY] and [CODEX 099: THE HISTORY OF SOLDIER'S
PEAK].
Head back east and defeat the Arland's Lords that attack you. As you move on
Warden Skeletons and Acolytes will attack from the statue area. On the steps
the Warden Master Scout leads more troops, loot it's corpse for the [ANTIQUE
WARDEN CROSSBOW]. When you're ready enter the Keep.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
THE KEEP
[06.01.01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Listen to the speech that the spirit is giving and then enter the Break Room
where an Arcane Horror awaits. Check the [NOTE] on the table for [CODEX 237: A
LETTER FROM BANN MATHUIN WULFF]. Enter the Barracks and defeat Commander
Athlar
then loot the [CHEST], [WEAPON STAND], and [NOTE] for [CODEX 239: A PLEA FROM
COMMANDER ATHLAR]. Head to the Mess Hall to find a [CHEST] in the corner, go
back in the hall and enter the Archives. Defeat the Archivist and check the
[ARCHIVIST'S BOOK] to view another cutscene. Check the [BOOK] in the corner
for
[CODEX 100: THE HISTORY OF SOLDIER'S PEAK: CHAPTER 2] then head to the second
floor.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
SECOND FLOOR
[06.01.02]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
You'll view another cutscene and then a Rage Demon and Dead Wardens will be
your next opponent. You must defeat the Dead Wardens and the Demons that are
summoned before you can stop the Rage Demon from rapidly healing. Loot the
Rage Demon for [WINTER'S BREATH], a good staff for any mage. Loot the [VASE]
and head up stairs. Kill the Skeletons and check the [RASPBERRY JAM] on the
counter for [CODEX 101: THE HISTORY OF SOLDIER'S PEAK: CHAPTER 3].
Enter the door at the left to find Sophia possessed. You can side with the
demon but it's best not to if you are playing the good character. Check the
two
[CHESTS] and the [BOOK] on the table for [CODEX 226: SOPHIA DRYDEN'S JOURNAL].
Be sure to loot Sophia for the [WARDEN COMMANDER SET], a great set for a
damage
dealing warrior. Take the exit in the other room. On the bridge are a few
enemies and a few traps. Make your way across to Avernus's Tower.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
NOTE:
Sophia always drops the three set pieces for the Warden Commander Set but
rarely she will drop the [WARDEN TOWER SHIELD], which matches the set and is
very good.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
AVERNUS'S TOWER
[06.01.03]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Defeat the Warden Corpses that attack and check the [BOOK] for [CODEX 238:
AVERNUS'S NOTES]. The [ALCHEMICAL CONCOCTION] will give your character the
Power of Blood abilities, two unique abilities pending your class. The
[ABILITY
NOTES] will lead to another mini-cutscene. Head to Avernus's Room and speak
with him. Agree to ally with him until the Demons are taken care of. Loot the
[CHEST], [WOODEN CRATE], and [CORPSE] for [CODEX 102: THE HISTORY OF SOLDIER'S
PEAK: CHAPTER 4].
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
POWER OF BLOOD ABILITIES
Mage

- Dark Sustenance
- Blood Grasp

Rogue

- Dark Passage
- The Tainted Blade

Warrior - Blood Thirst

- Blood Fury
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Return to the Great Hall on the second floor of the Keep. Protect Avernus
from the Demons that are summoned as he closes the Veil. The final creature is
a Desire Demon that is easily tanked and killed, it usually drops decent coin.
Speak with Avernus afterwards and choose to kill him, he drops the [ROBES OF
AVERNUS] which improve blood magic.
Head down the steps and check [ASTURIAN'S PORTRAIT] to gain access to his
stash. Inside is [ASTURIAN'S MIGHT] and the [SHADOW BELT], this completes the
quest [ANCIENT HISTORY]. If you leave and come back Levi will have his shop
set
up and you will gain access to a storage chest. If you have acquired the
[METEOR METAL ORE] from the random encounter then give it to Mikhael and have
him forge [STARFANG]. You can choose either a one-hand or two-hand sword, the
choice is dependent on your play style.
_____________________________________________________________________________
|
=============================================================================|
| Levi's Shop
|
|----------------------------------------------------------------------------|
| Greater Warmth Balm Recipe...................................... 8g 46s 00c
|
| Greater Ice Salve Recipe........................................ 8g 46s 00c
|
| Soulrot Coating Recipe.......................................... 6g 28s 80c
|
| Freezing Coating Recipe......................................... 5g 32s 80c
|
| Soulrot Trap Plans.............................................. 2g 01s 60c
|
| Freeze Trap Plans............................................... 1g 53s 60c
|
| Soulrot Bomb Recipe............................................. 1g 47s 60c
|
| Freeze Bomb Recipe.............................................. 1g 48s 80c
|
| Shaper's Amulet................................................. 1g 62s 00c
|
| Charm of Still Waters........................................... 0g 72s 00c
|
|----------------------------------------------------------------------------|
| Note: Levi also sells some runes.
|

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
NOTE:
You can sell your armor to Mikhael and then exit the menu. Open his shop up

again to find the gear you sold upgraded to a higher tier!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
_______
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_
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1___|
|____
|
|: 1
|
|::.. . |ulcher's Pass
`-------'--------------------------------------------------------[06.02.00]--+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
|
|--------------------------------------|-------------------------------------|
| Bloodied Bronze Key
| Dust Wraith
|
| Cord of Shattered Dreams
| Genlock
|
| Golem Control Rod
| Genlock Emissary
|
| Harvest Festival Ring
| Hurlock
|
| Helm of Honnleath
| Hurlock Alpha
|
| Olaf's Prized Cheese Knife
| Kitty
|
| Remarkable Greenstone
| Lesser Rage Demon
|
| Willhelm's Special Brew
| Lesser Shade
|
|--------------------------------------|-------------------------------------|
|
CODEX
|
QUESTS
|
|--------------------------------------|-------------------------------------|
|
| A Golem's Memories
|
| 183 Shale
| The Golem in Honnleath
|
| 224 The Journal of Enchanter Willhelm|
|
| 230 A Note from the Honnleath Village|
|
|
Council
|
|
| 236 A Decades-Old Letter
|
|

On your way here you will meet a man named Felix. He will ask you to take a
control rod off his hands, it will wake a Golem upon chanting the proper
words.
You should finish the initial quest and then gain [THE GOLEM IN HONNLEATH].

Loot the two [ELFROOT] and be on your way.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
HONNLEATH
[06.02.01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Loot the [ELFROOT] and defeat the Darkspawn that attack. Turn the corner to
find a horde of Darkspawn waiting, kill them and check the [BARREL]. Grab the
[DEATHROOT] and press on into the main part of the village. In the southern
corner you'll find a [NOTE] for [CODEX 230: A NOTE FROM THE HONNLEATH VILLAGE
COUNCIL]. Loot the [VILLAGER] for the [BLOODIED BRONZE KEY] then check out the
[BROKEN CHEST], [CHEST], and [BASKET OF BIRDSEED]. Lastly, examine Shale and
try to activate him. Enter Willhelm's Cellar to continue.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
WILLHELM'S CELLAR
[06.02.02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Check the [STRANGE CRYSTAL CLUSTER] and [CHEST] then head down the ramp and
open the door. Defeat the waves of Darkspawn and check the [CHEST], [BARREL],
and [CHARRED CORPSE] for anything useful. In the next room use [WILLHELM'S
SPECIAL BREW] to obtain that gift. Defeat the Darkspawn in the next area, kill
the Genlock Emissary first. Check the [GLOWING CRYSTAL] and [A DECADES-OLD
LETTER] for [CODEX 236: A DECADES-OLD LETTER].
Take down the magical barrier and speak with Matthias. Agree to find his
daughter in exchange for the right code. In the hall are two [ELFROOT], a
[DEATHROOT], and a [FRACTURED STONE], the room will summon shades and a Dust
Wraith. Loot it for the [HARVEST FESTIVAL RING] and a [REMARKABLE GREENSTONE].
The [BOOK] is [CODEX 224: THE JOURNAL OF ENCHANTER WILLHELM] and there is a
[CHEST] in the corner. In the next area are two [STRANGE CRYSTAL CLUSTERS],
head to the Containment Facility at the end of the path.
Persuade "Kitty" that you will help free it. Move the floor tiles so that
the
top-right tile is lit. Use the arrows to direct the fire then let Amalia run
for it while you dispose of the Demon. Kitty drops the [HELM OF HONNLEATH] and
[CORD OF SHATTERED DREAMS], make your way back to Matthias defeating the
Lesser
Shades that spawn. With the correct code, head back to Shale. On your way out
head up the hill north and open [OLAF'S CHEST] for [OLAF'S PRIZED CHEESE
KNIFE].
_______
|
_
|
|. 1___|
|. |___
|: 1
|
|::.. . |adash Thaig

+`-------'--------------------------------------------------------[06.02.03]-+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
|
|--------------------------------------|-------------------------------------|
| Blood-Gorged Amulet
| Bronto
|
| Cadash Stompers
| Deep Stalker
|
| Dead Thaig Shanker
| Deep Stalker Leader
|
| Remarkable Ruby
| Genlock
|
|
| Genlock Alpha
|
|
| Genlock Rogue
|
|
| Hurlock
|
|
| Hurlock Emissary
|
|
| Ogre Alpha
|
|
| Shriek
|
|
| Shriek Alpha
|
|--------------------------------------|-------------------------------------|
|
CODEX
|
QUESTS
|
|--------------------------------------|-------------------------------------|
|
|
|

If you have completed a Paragon of Her Kind then enter camp and talk with
Shale about his past until he mentions Willhelm and the Deeproads, you should
obtain [A GOLEM'S MEMORIES], Shale's personal quest. Once that is done head to
Caridin's Cross with Shale in your party. Shale should remember something and
mark the location of Cadash Thaig on your map.
Head down the path defeating the Darkspawn and Shrieks that attack. Follow
the path north checking the [RUBBLE] as you go. Shale will note that this is
Cadash Thaig and that he wants to venture further. Defeat the numerous enemies
and check the [STRANGE CRYSTAL CLUSTER] to your right. Up the path to the left
is a [CHEST]. Further along is a Hurlock Emissary that drops a [BLOOD-GORGED
AMULET], there is a [CHEST] and [PILE OF JUNK] nearby as well. Cross the
bridge
and take out the Deep Stalkers and Darkspawn.
To the immediate left is some [RUBBLE] and the right is a [WOODEN CRATE].

Where the Darkspawn were lies a [PILE OF BONES] and a [PILE OF JUNK]. Follow
the path to another [PILE OF BONES], further south and to the east is a
[CHEST]
that when approached spawns Deep Stalkers. The southern nook has another [PILE
OF BONES] then continue down the path and fight more Deep Stalkers that spawn
on top of you eventually spawning the Deep Stalker Leader. Check out the
nearby
[RUBBLE] and fight off the Darkspawn that emerge.
Head to the western corner and fight off the Alpha Shriek and it's friends
to find a [CHEST] and a [PILE OF BONES]. Head up the hill north and defeat the
Genlock Alpha and its cronies then check the [CHEST] to the east. Cross the
bridges to reach your destination which is guarded by an Ogre Alpha. Shrieks
will come mid-fight so be ready to handle them. The Ogre Alpha drops numerous
items but most notably the [CADASH STOMPERS] and [REMARKABLE RUBY]. Check the
two [STRANGE CRYSTAL CLUSTERS] and the [BROKEN CHEST] for the [DEAD THAIG
SHANKER] then examine the [GOLEM MONUMENT]. This starts a scene and completes
the quest as well as an achievement.
_______
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_
|
|. 1
|
|. _
|
|: |
|
|::.|:. | King's Confidant
+`--- ---'--------------------------------------------------------[06.03.00]-+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
|
|--------------------------------------|-------------------------------------|
| Cailan's Breastplate
| Blight Wolf
|
| Cailan's Gauntlets
| Corrupted Spider
|
| Cailan's Greaves
| Genlock
|
| Cailan's Helm
| Genlock Forgemaster
|
| Cailan's Shield
| Genlock Grunt
|
| Corrupter Magister's Staff
| Genlock Necromancer
|
| Deathroot
| Genlock Rogue
|
| Duncan's Dagger
| Hurlock
|
| Duncan's Sword
| Hurlock Alpha
|
| Elfroot
| Hurlock Emissary
|
| Firestone Harness
| Hurlock General
|
| Joining Chalice
| Hurlock Grunt
|

| Key to the Royal Arms Chest


| Hurlock Strategist
|
| Maric's Blade
| Hurlock Strider
|
| Nug Crusher
| Hurlock Vanguard
|
| Repeater Gloves
| Ogre
|
| Secret Correspondence
| Private Militia
|
| Swiftrunner Warpaint
| Risen Ogre
|
|
| Shambling Corpse
|
|
| Shambling Skeleton
|
|
| Shriek
|
|
| Skeleton Mage
|
|--------------------------------------|-------------------------------------|
|
CODEX
|
QUESTS
|
|--------------------------------------|-------------------------------------|
| 227 - Cailan's Documents Page 3 of 3 | A King's Confidant
|
| 250 - Cailan's Documents Page 2 of 3 | Return to Ostagar
|
| 251 - Cailan's Documents Page 1 of 3 |
|
| 252 - Return to Ostagar - Credits
|
|

Make your way to this area on the World Map. Take a look at the unarmed man
and the guards, then join the fray. Defeat the Private Militia and loot the
two
[DEATHROOT] and two [ELFROOT]. Check on Elric and attempt to revive him. After
the conversation head to Ostagar. Bring Alistair or Loghain along for added
commentary and scenes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
OSTAGAR
[06.03.01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Upon entering the area Darkspawn immediately attack you. Kill them and check
the [PILE OF SACKS] and [WOODEN CRATE] nearby. Head north to find more
Darkspawn
lurking, led by a Hurlock Strider. Loot the [WOODEN CRATE] then the dead
Strider
for [CAILAN'S GREAVES]. Another [PILE OF SACKS] is up the snow-covered hill
along with the [JOINING CHALICE]. Proceed back down the ramp and into the main

part of camp. More Darkspawn led by a Genlock Forgemaster await you, defeat
them
and move near the Magic Encampment to find a Hurlock Alpha. In the
quartermaster
area is a locked [CHEST] and [WOODEN CRATE].
In the Magic Encampment you will find Elric's Buried Key, the [KEY TO THE
ROYAL ARMS CHEST] as well as the [MAGES' CHEST]. If you did not use the key
earlier then you can unlock the chest to receive the [CORRUPTED MAGISTER'S
STAFF], along with the other loots that would have been there. Proceed near
the
Mabari kennels and defeat the rogues that attack. Check the [PILE OF SACKS]
and
[DEAD MABARI] for [SWIFTRUNNER WARPAINT] and [FIRESTONE HARNESS]. Blight
Wolves
and a Hurlock Vanguard will attack you upon checking the corpses -- the
Vanguard
drops [CAILAN'S SHIELD]. Continue east to [CAILAN'S CHEST] where [MARIC'S
BLADE]
and [SECRET CORRESPONDENCE] can be found. Head south up the ramp to find more
Darkspawn, loot the [WOODEN CRATE] for some [REPEATER GLOVES] and the [PILE OF
SACKS] in the corner.
As you continue east beware the tripwire. Defeat the Darkspawn and loot the
locked [CHEST], [PILE OF SACKS], and two [WOODEN CRATES]. Return to the main
camp and start on the way across the bridge to find Cailan. A scene occurs and
then more Darkspawn attack, but from both sides of the bridge. Make it to the
other side of the bridge and look north to find a [WOODEN CRATE]. From here
continue to dispatch the Darkspawn. Keep an eye out for the leghold traps and
the enemies on ballistas. In the back you will find the Hurlock Strategist, it
holds [CAILAN'S GAUNTLETS]. Loot the two [WOODEN CRATES] and the [PILE OF
SACKS]
in the southeast corner, you'll find the same set up on southwest end; the far
east has two [WOODEN CRATES].
Head up the ramp and check the [WOODEN CRATE] then engage the Darkspawn.
There
is a [PILE OF SACKS] near some destroyed area and a [WOODEN CRATE] up on the
platform. A Hurlock General leads the next pack, stun him to gain better
control
of this fight and then check his corpse for [CAILAN'S BREASTPLATE]. Before the
ramp is a locked [CHEST] ripe for picking, do so then proceed to the Tower of
Ishal.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
TOWER OF ISHAL
[06.03.02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
You are immediately attacked by Darkspawn, the grunts will fall in a single
blow but the Ogre will have to be handled. Clean up and loot the [PILE OF
FILTH]
then move to the next area where you are again swarmed by grunts. There is a
[PILE OF FILTH], 2 [BARRELS], and a [WEAPON STAND] that holds the [NUG
CRUSHER].

Check the two piles of [RUBBLE] then jump down the hole to enter the Darkspawn
Tunnels.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DARKSPAWN TUNNELS
[06.03.03]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Once again you are thrust into battle against Darkspawn. Check the [BROKEN
CHEST] to the east to spawn a Corrupted Spider. Follow the path south to an
open
room that spawns more spiders. Loot the [RUBBLE] and go south through the
door.
More Darkspawn and another pile of [RUBBLE] can be found in this hall. A
locked
[CHEST] is found in the room along with more spiders. Enter the Battlefield
for
a heartfelt memory.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
BATTLEFIELD
[06.03.04]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Step forward to trigger the scene then simply defeat the Risen Ogre and the
Genlock Necromancer that revives the fallen. The Necromancer has [CAILAN'S
HELM]
and the Risen Ogre has [DUNCAN'S DAGGER] and [DUNCAN'S SWORD]. Head back and
decide what to do with Cailan's body, you will finish the quest and earn the
"In War, Victory" achievement.
_______
|
|
|.|
| |
`-|. |-'
|: |
+-|::.|he Darkspawn Chronicles------------------------------------[06.04.00]-+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
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|--------------------------------------|-------------------------------------|
| Antivan Leather Boots
| Alistair
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| Crow Dagger
| Arl Howe
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| Enchanted Dagger
| Ballista Guard
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| Forge Master's Hammer
| Bann Ceorlic
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Juggernaut Plate Armor

| Bann Teagan

Large Bone

| Barkspawn

Malign Staff

| Bodyguard

Redcliffe Shield

| Circle Mage

Reinforced Magus Cowl

| Drunk

Saw Sword

| Dwarven Crossbowman

Shield of the Legion

| Dwarven Legionnaire

Spirit Band

| Dwarven Soldier

Steel Bracers

| City Guard

Steel Spiked

| Collar Crossbowman

Sten's Sword

| Cullen

Swordsman's Girdle

| Elven Archer

Totem

| Elven Defender

Tribal Necklace

| Elven Elder

Warden's Longsword

| Frightened Elf

Wine

| Goldana
| Gorim
| Guard Dog
| Habren
| Innocent Man
| Innocent Woman
| Kardol
| Knight
| Knight-Commander Greagoir
| Leliana
| Mabari War Hound
| Man-at-Arms
| Master Wade

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| Morrigan
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| Mother Perpetua
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| Oghren
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| Qunari Mercenary
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| Ser Cauthrien
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| Ser Landry
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| Ser Perth
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| Sister Theohild
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| Soldier
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| Steel Golem
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| Sten
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| Templar
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| Werewolf
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| Wynne
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| Vaughan
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| Zevran
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|--------------------------------------|-------------------------------------|
|
CODEX
|
QUESTS
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|--------------------------------------|-------------------------------------|
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| Blow the Gate
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| Burn the Vhenadahl
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| Earn Respect in Battle
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| Free the Ogre
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| Kill Bann Teagan
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| Kill the Arl
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| Kill the Qunari
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| Protect the Archdemon
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| Rampage to Fort Drakon
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| Rampage to the Alienage


| Rampage to the Market
| Rampage to the Palace
| Recruit a Thrall
| Save the Ogre
| Slaughter the Elves
| Slaughter the Innocents
| Slay the Healer
| Stop the Resupply
| Smash the Barricades
| Smash the Gates
| Sneak Past the Ballistae

You are a Hurlock Vanguard, chosen by the Archdemon to lead and destroy the
city of Denerim. Use the Enthrall ability on the nearby Genlock to recruit it
in to your ranks. Move forward through the gate to the [DARKSPAWN CORPSE],
then
to the middle of the city where a battle is taking place. Defeat the City
Guard
and Crossbowman and continue north, recruiting a Hurlock isn't a bad idea.
There is a [BROKEN CRATE] in the vicinity and defeating the guards should get
the quest completed. Move west to the Ogre and enthrall it, then turn it on
the
guards.
Another quest is added to [SMASH THE BARRICADES] but first head south from
the crate to find a [CHEST]. West of here up the steps are some guards to take
out if you desire. Head back north and take out a barrier as you fend off more
guards and Ser Cauthrien. Loot the [CRATE OF MEDICAL SUPPLIES] and destroy the
other barrier to complete the quest. The next tasking is to kill Arl Howe who
spawns south of the barricades. Deal with the dog first and utilize the Ogres
Stomp to control the Bodyguards. Loot the Guard Dog for [LARGE BONE] and
[STEEL
SPIKED COLLAR] while Arl Howe holds a [SAW SWORD] and [STEEL BRACERS]. You
gain
a new quest, [RAMPAGE TO THE MARKET], so proceed east to continue.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DENERIM - MARKET DISTRICT
[06.04.01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Recruit the nearby Shriek in to the party, execute one of your own if you

need to make room. Stealth past the Ballista Guard and use the Shriek's skills
to take them down. A new quest has been added to [KILL BANN TEAGAN], head
south
to find innocents running around and gain a new quest that involves their
demise, [SLAUGHTER THE INNOCENTS]. Kill Sister Theohild and Mother Perpetua
and
go east to find Goldana and Bann Ceorlic. South you'll find a Cleric and an
Innocent Woman, through the gate is Bann Teagan, Ser Landry, and Gorim who
will
try to stop you. Use the Ogre's Stomp and the Shriek's Terrorize to control
the
group while you take out the tougher crew.
Teagan drops the [REDCLIFFE SHIELD], go north to find another Cleric. Go
east
and south towards the tavern to find a few Drunks and Oghren. Loot the corpses
for a [FORGE MASTER'S HAMMER] and [WINE] then continue south. Loot the [WOODEN
CRATE] and check the [MAGES' MINERAL COLLECTION] and [ALCHEMY SUPPLIES]. Run
around until you complete the quest to kill the innocents to gain a new
ability
in Death Blow. Use the Sapper on the Alienage gate and gain another quest,
[STOP THE RESUPPLY]. Head north and burn the weapons cache before more guards
arm themselves. Kill Vaughan and his men then destroy the cache.
[KILL THE HEALER] is gained and the sapper has finished his mission. Go
south
to meet Wynne and Knight-Commander Greagoir. Your focus should be on Wynne,
use
the Ogre's Hurl to knock everyone down then stun them with the Shriek and Ogre
while you kill her. Loot the [SPIRIT BAND] off her corpse then go to the Elven
Alienage.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DENERIM - ELVEN ALIENAGE
[06.04.02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Head north and defeat the elves then check the [WOODEN CRATE] for some [FIRE
BOMBS]. Use the bombs to light the areas indicated by arrows through out the
alienage. Light the alienage tree to start the quest [SLAUGHTER THE ELVES],
which will summon Zevran and more elves. Lighting them is a good way to make
quick work of them and don't forget to enthrall the Hurlock Emissary. Zevran
drops a [CROW DAGGER] and [ANTIVAN LEATHER BOOTS] and there are two [WOODEN
CRATES] that can be looted on the western end of the alienage, the northern
one
is guarded by Valendrian who drops an [ENCHANTED DAGGER] and [TRIBAL
NECKLACE].
With the quest completed go north and exit to the Palace District.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DENERIM - PALACE DISTRICT
[06.04.03]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~

You get to watch the scene with the Archdemon again and your Ogre becomes
caged if you still had one. [FREE THE OGRE] by heading north and aiding the
Darkspawn that are fighting. The best way to get through is by helping out the
others that are already fighting and using the Emissary to fireball groups,
the
Shriek is good for getting the ballista guards early. The path is blocked here
so start to go north and check the [CHEST] for a [REINFORCED MAGUS COWL].
Watch
out for the Dwarven Legionnaires and Kardol. Continue up the steps after
taking
the [SHIELD OF THE LEGION] and [TOTEM] from the corpse.
Defeat the Steel Golems and continue south to find more. Check the [CHEST]
around the corner for a [MALIGN STAFF] and hit the levers to release the Ogre.
[SMASH THE GATES] and head up the steps to fight more golems and legionnaires.
Pick a side and get to the top. Fend off the hordes of enemies and defeat Sten
to get through, loot him for [JUGGERNAUT PLATE ARMOR], [SWORDSMAN'S GIRDLE],
and [STEN'S SWORD] and continue to Fort Drakon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DENERIM - FORT DRAKON
[06.04.04]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
[PROTECT THE ARCHDEMON] is initiated, loot Riordan for a [WARDEN'S
LONGSWORD]
and chase the good guys. Alistair, Morrigan, Leliana, and Barkspawn (the
Mabari
Warhound) are up top fighting the Archdemon. Not to mention the Werewolves
that
are there nipping away. Start off with Morrigan because she can heal then go
for Leliana and the dog. Take out Alistair last and enjoy a new ending to the
game had the Darkspawn conquered.
You will gain access to the [BLIGHTBLOOD] upon completing this DLC for use
in Origins/Awakening.
___
|
|
|. |
|. |___
|: 1
|
|::.. . |eliana's Song
+`-------'--------------------------------------------------------[06.05.00]-+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
|
|--------------------------------------|-------------------------------------|
| Artificer's Canopy
| Bann Perrin
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| A Soldier's Body
| City Guard
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| Bastard Thorn
| Commander Harwen Raleigh
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| Battledress of the Provocateur
| Crossbowman
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| Fenced Fereldan Jewelry
| Dragon
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| Fenced Historical Costumes
| Dungeon Guard
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| Fenced Tevinter Antiquities
| Elite Soldier
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| Hard Line Coat
| Mabari
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| Heaven's Wrath
| Mage Mercenary
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| Iron Key
| Night Captain
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| Jovi Merice's Corpse
| Off-Duty Soldier
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| Knight-Commander's Shield
| Sand Stalker
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| Masterwork Leather Piece
| Sand Stalker Leader
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| Mages' Collective Signet
| Sand Stalker Spitter
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| North Ward
| Sergeant
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| Note from the Chantry
| Severin Corwood
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| Note from the Collective
| Soldier
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| Pelerine Slip-Knife
| Stone Golem
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| Progenitor Crosscut
| Trained Bronto
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| Set of Keys
| Weapon Master
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| Silver Cord
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| Suspect Underthings
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| The Spellward
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| Tug's Edge
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|--------------------------------------|-------------------------------------|
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CODEX
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QUESTS
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|--------------------------------------|-------------------------------------|
| 280 Raiding the Collective
| Defeat Bann Perrin's Guards
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| 281 The Orlesian Game of Intrigue
| Find the Mages' Cache
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282 The Arl's Estate

| Honoring Tug

283 The Hard Line

| Kill the Loose Tongue

284 War Journal, Revised

| Marjolaine's Vendetta

285 Harwen Raleigh's Personal Journal| Orlesian Battledress


287 Sketch

| Stealing in the Market

288 Tug

| The Game

289 An Introduction

290 Silas

Start this DLC by choosing Other Campaigns and selecting Leliana's Song. You
are in control of Leliana, Tug, and Sketch whom all start at level 10. Leliana
can either be melee or ranged based on your preference, Tug should be made in
to
a tank, and Sketch should be your healer. You start with a multitude of quests
to be done primarily in Denerim.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DENERIM MARKET
[06.05.01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Start off by going south to the [COLLECTION PLATE] and taking a few silver.
Go west to the [MAGES' COLLECTIVE BAG] and take the [NOTE FROM THE COLLECTIVE]
to start the quest [FIND THE MAGES' CACHE] and obtain [CODEX 280: RAIDING THE
COLLECTIVE]. Go north of the chantry to find the [MAGES' COLLECTIVE MARKER].
From here go to the center of the city and check out [MELFORD'S IMPORTS OF
IMPORT], you can steal the [FENCED FERELDAN JEWELRY] and 4 Sovereign but be
ready for a fight if a guard spots you.
Check the [FINERY BY SER WOLLY] and steal the [FENCED HISTORICAL COSTUMES]
then go to [RENWOLD'S RELICS] and steal the [FENCED TEVINTER ANTIQUITIES]. If
you look southwest from the marketplace you will see another [MAGES'
COLLECTIVE
MARKER] and a [CRATE]. North east of the marketplace is Bann Perrin, knock him
out and loot the [UNCONSCIOUS BANN PERRIN] for [SUSPECT UNDERTHINGS] and [NOTE
FROM THE CHANTRY]. Loot the nearby [CRATE] and go north west of the
marketplace
near the elven alienage to find a Night Captain.
Go near the [MAGES' COLLECTIVE CACHE] to summon Severin Corwood and his
Stone
Golem that protect it. Loot the cache for [SILVER CORD], [PROGENITOR
CROSSCUT],
and 5 sovereign then the corpse for [MAGES' COLLECTIVE SIGNET]. Check the
[CRATE] and continue toward the tavern. Search the [CRATE] in the corner then

speak with Jovi Merice to fight him. Loot the body for a [BASTARD THORN],
[JOVI
MERICE'S CORPSE], and [MASTERWORK LEATHER PIECE] to start the quest [ORLESIAN
BATTLEDRESS] then dump everything on [GUARD CAPTAIN EAMS] to complete the
quest.
Signal Marjolaine you're ready, but tell her to hold up and talk to Bonny Lem
to
trade.
Note: You must place all 6 items on the Guard Captain to obtain the
achievement.
That is the 3 Fenced items, the Suspect Underthings, the Mages'
Collective
Signet, and Jovi Merice's Corpse.
_____________________________________________________________________________
|
=============================================================================|
| Lem's Fenced and Found
|
|----------------------------------------------------------------------------|
| Spirit Hands.................................................... 1g 99s 50c
|
| Charged Mitts................................................... 1g 99s 50c
|
| The Practical Plates............................................ 9g 27s 15c
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| Havard's Aegis.................................................. 4g 09s 50c
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| Senior Enchanter's Robes........................................ 3g 15s 00c
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| Robes of the Gifted............................................. 1g 62s 75c
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| Rivaini Grace................................................... 1g 94s 25c
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| Dwarven Warrior's Belt.......................................... 1g 07s 62c
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| Ring of Resistance.............................................. 1g 24s 95c
|
|----------------------------------------------------------------------------|

Talk to Marjolaine when you are ready to continue.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
NOBLE'S ESTATE
[06.05.02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
After the scene head north to [THE ARL'S ESTATE] for 50 EXP and [CODEX 282:
THE ARL'S ESTATE]. Continue around the corner to be discovered, loot the
[ELITE

SOLDIER] for [A SOLDIER'S BODY] and obtain [CODEX 283: THE HARD LINE]. Bury
the
bodies in the [FRESHLY TILLED SOIL] then head past where you killed the last
two
to find a window granting access to the estate. Go east through the door and
dispatch the guards then go south and unlock the southern door, then the
[CHEST]
containing [MASTERWORK LEATHER PIECE], various gems, and over 10 sovereign.
Exit the hall west and kill the Sergeant for a [SET OF KEYS]. Open the door
and at the intersection head south. Empty the [FOOTLOCKERS] then go north and
kill the mages, looting them for a [NORTH WARD]. Check the [WAR JOURNAL] for
[CODEX 284: WAR JOURNAL, REVISED]. Leave the room and go west, taking the
north
door in to the bedroom. Check the [PERSONAL JOURNAL] for [CODEX 285: HARWEN
RALEIGH'S PERSONAL JOURNAL] then unlock the [ORNATE CHEST], pending your skill
is high enough, for another [MASTERWORK LEATHER PIECE] and some sovereign.
When
ready approach the [DROP POINT] to continue.
You are taken to the hideout, use this opportunity to talk to Bonny Lem for
more trade. Check out [SKETCH'S BOOKS] and [TUG'S SATCHEL] for [CODEX 287:
SKETCH] and [CODEX 288: TUG]. Talk to Marjolaine in the other room to head
back
to the Noble's Estate.
_____________________________________________________________________________
|
=============================================================================|
| Lem's Fenced and Found
|
|----------------------------------------------------------------------------|
| Tome of Arcane Technique....................................... 15g 75s 00c
|
| Tome of Skill and Sundry....................................... 10g 50s 00c
|
| Spear-Thrower................................................... 4g 14s 75c
|
| Elementalist's Grasp............................................ 7g 35s 00c
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| Ashen Gloves.................................................... 5g 25s 00c
|
| Backhands....................................................... 2g 88s 75c
|
| Magus War Boots................................................. 4g 09s 50c
|
| Tevinter Enchanter's Robes...................................... 3g 25s 50c
|
| Robes of the Gifted............................................. 1g 62s 75c
|
| Lightning Chain................................................. 1g 91s 62c
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| Deep Sawtooth................................................... 1g 31s 25c
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| Dawn Ring....................................................... 2g 40s 45c
|

| Ring of the Warrior............................................. 2g 29s 95c


|
| Blackhand Pouch................................................. 1g 43s 27c
|
|----------------------------------------------------------------------------|

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
NOBLE'S ESTATE - NIGHT
[06.05.03]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Leave the room and head south and defeat the enemies that emerge from the
rooms. Loot the [FOOTLOCKERS] in the rooms then continue down the hall to the
next set of rooms. Unlock the eastern door and the [ORNATE CHEST] if your
skill
is high enough to do so. Back in the hall, open the southern door and defeat
more guards, the mage mercenary drops an [ARTIFICER'S CANOPY]. Unlock the
locked door if possible and defeat the Weapon Master. Loot the [ARMOR STAND]
and [WEAPON STAND] for [HARD LINE COAT] and [MASTERWORK LEATHER PIECE], the
[WEAPON MASTER] holds [THE SPELLWARD].
Run in to the mess hall and take care of business then open the northern
door
to the pantry and search the [CRATE]. Go south through the kitchen in to a
closet to find a [PILE OF SACKS], return to the kitchen and exit at the east.
Head to the farm area and meet up with Marjolaine. After the scene Leliana
will
awake in the dungeons.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
THE DUNGEONS
[06.05.04]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Search the [SMALL RUCKSACK] for a [PELERINE SLIP-KNIFE] and [IRON KEY].
Leave
the cell and go east to the northern room. Defeat the guards and loot the
[FOOTLOCKER] to get your items back. A new character, Silas, joins the team
once
the fighting is over. Use the crank and continue east to another door. Defeat
more guards and check the [WEAPON RACK] for [TUG'S EDGE] then use the crank.
Give the gift to Silas to complete the quest [HONORING TUG] and equip him with
the new axe [TUG'S EDGE].
Leave the room and go south to the first room on the east. Same routine,
kill
the guards and check the [ARMOR STAND] and 2 [FOOTLOCKERS] for a [HARDLINE
COAT]
[MASTERWORK LEATHER PIECE], and [KNIGHT-COMMANDER'S SHIELD]. Back in the
halls,
go south and clear the room. Search the [FOOTLOCKER] and hit the crank then

continue west taking the first door available. Loot the [PILE OF SACKS] then
proceed west once more, defeating your enemies until the cutscene occurs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
CHANTRY
[06.05.05]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Search the [DESK DRAWER] for the last [MASTERWORK LEATHER PIECE] which will
complete the quest, give the achievement, and reward you with the [BATTLEDRESS
OF THE PROVOCATEUR]. Check the [STATUE OF ANDRASTE] for [CODEX 289: AN
INTRODUCTION] and then talk with Bonny Lem. Speaking with Silas will get the
[CODEX 290: SILAS]. Talk to Revered Mother Dorothea to progress the storyline.
_____________________________________________________________________________
|
=============================================================================|
| Lem's Fenced and Found
|
|----------------------------------------------------------------------------|
| Tome of Physical Technique..................................... 15g 75s 00c
|
| Tome of the Mortal Vessel...................................... 10g 50s 00c
|
| Wintersbreath.................................................. 21g 89s 25c
|
| Malign Staff.................................................... 9g 03s 00c
|
| Hotspur......................................................... 1g 46s 94c
|
| Seal of Rat Red................................................. 0g 93s 45c
|
| Madstone........................................................ 0g 90s 51c
|
| Heavy Hobnails.................................................. 8g 31s 60c
|
| Half-Cask Ward.................................................. 1g 15s 50c
|
|----------------------------------------------------------------------------|

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
GAME OVER
[06.05.06]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Defeat the soldiers and head out to the canyon path. Follow the path and
when
the ground shakes Sand Stalkers appear. Kill them and go south to fight some
Trained Brontos then onward to more soldiers. The mage should be controlled
and

looted for [HEAVEN'S WRATH]. Press on to the Blighted Cliffs, destroying more
guards as you cross the bridge. A Dragon is summoned as you cross the bridge,
be
sure to tank it and heal as necessary. When it dies kill the Mage then go
after
Commander Harwen Raleigh. He doesn't hit very hard but he has a lot of health
and having the Mage heal him is just bothersome. Be sure to stun him when you
can for an easier fight.
_______
|
|
|.|
| |
`-|. |-'
|: |
+-|::.|he Golems of Amgarrak--------------------------------------[06.06.00]-+
|
======================================+======================================|
|
ITEM LIST
|
ENEMIES
|
|--------------------------------------|-------------------------------------|
| Chasind Arm
| Arcane Horror
|
| Golem Control Rod
| Devouring Corpse
|
| Grandmaster Immunity Rune
| Enraged Sentinel
|
| Grandmaster Lightning Rune
| Enraged Watcher
|
| Greater Tome of the Mortal Vessel
| Genlock Alpha
|
| Mage's Running Shoes
| Genlock Emissary
|
| Master Reservoir Rune
| Harvested Corpse
|
| Sash of Forbidden Secrets
| Hurlock
|
| The Reaper's Cudgel
| Mangled Corpse
|
| Wasp's Sting
| Phantasmal Crossbowman
|
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| Phantasmal Shadow
|
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| Phantasmal Warrior
|
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| Primal Phantasm
|
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| Ravenous Enraged Corpse
|
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| Revenant
|
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| Sentinel
|
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| Shambling Corpse
|

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| Shriek
|
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| Twisted Sentinel
|
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| Warped Watcher
|
|
| Watcher
|
|--------------------------------------|-------------------------------------|
|
CODEX
|
QUESTS
|
|--------------------------------------|-------------------------------------|
| 033 A Bronto Named Snug
| Amgarrak's Secrets
|
| 188 Jerrik Dace
| Harvest of Amgarrak
|
| 223 Darion's Journal
| In Search of Amgarrak
|
| 232 Ancient Writings
| The Runic Golem
|
| 233 Seneschal Garevel's Missive
|
|

Start this DLC by choosing Other Campaigns, you may import or start a new
character. The guide will assume you are using a character that has completed
the game and the expansion and have all items available to you. A new
character
starts at level 20.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
DEEP ROADS GROTTO
[06.06.01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
You start off with Jerrik and his pet Bronto, your quest [IN SEARCH OF
AMGARRAK] requires you to find the doors to the thaig. Jerrik is a rogue and
Snug is a one attack tank. Head south and loot the [DEAD DWARVES] for a
[GRANDMASTER IMMUNITY RUNE], [GRANDMASTER LIGHTNING RUNE], and [CHASIND ARM].
As
you turn the corner Darkspawn appear, the Emissary can cast Mass Paralysis so
be
sure to take it out. Ahead at the opening to the room is a trap trigger that
can
and should be disarmed, Shrieks attack regardless.
The mist forces you to go south west towards a
the quest [THE RUNIC GOLEM]. Loot the [OLD SACK]
and inspect the [RUNIC GOLEM] for some dialogue.
kill
the Shrieks that attack, the [RUNE ANVIL] can be
[GOLEM CONTROL ROD] and take it back to activate
the

runic golem and you are given


for some [GRANDMASTER RUNES]
Follow the path north and
used for enchanting. Grab the
the [RUNIC GOLEM] who joins

party. The Runic Golem can cast a few spells in addition to basic golem
skills.
Go back north and east, Jerrik will start to see things as you approach the
[MAIMED CORPSE] which holds various healing items and [MAGE'S RUNNING SHOES].
Follow the path to a Revenant and Arcane Horror that need to be dealt with,
the
Horror should be controlled and taken out as quickly as possible due to it's
deadly arsenal of magic. Loot the [ARCANE HORROR] for a [MASTER RESERVOIR
RUNE]
then check the [CHEST] for more generic items and [WASP'S STING]. Follow the
path west to the Doors of Amgarrak.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
AMGARRAK
[06.06.02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Two quests are added, [AMGARRAK'S SECRETS] and [HARVEST OF AMGARRAK]. Go
west
to the opening and check [DARION'S JOURNAL] for [CODEX 223: DARION'S JOURNAL]
then go north to get ambushed by two Watcher's and two Sentinels. Loot the
corpses and the [CHEST] then proceed east to find Brogan. Further east you'll
find more of [DARION'S JOURNAL] and another ambush, this time by Phantasmal
beings. Take out the ranged first and then focus the warrior down. Up the
stairs
is a [TATTERED NOTE] containing [CODEX 232: ANCIENT WRITINGS].
Continue south after The Harvester still, in the large room loot the [CHEST]
for a [GREATER TOME OF THE MORTAL VESSEL]. Hit the [SWITCH] to be thrown in to
an altered state, loot the [CHEST] now that it's solid. Go back north to find
two Warped Watchers waiting for you, they are essentially weak Revenants. To
the west is another [TATTERED NOTE] and a [CHEST] containig superb items. From
here head north and open the door, prepare for another ambush led by a Twisted
Sentinel. Once dead loot the [CHEST] for a [GREATER TOME OF THE MORTAL VESSEL]
then return to the [SWITCH].
Press it again and return to room you just came from. Defeat the Watchers
and
grab this [CHEST] for [GOLEM RESEARCH NOTES: HEALING], it will grant the Group
Heal ability to the Runic Golem. Hit the switch again and go east then north
to find more of [DARION'S JOURNAL]. Further east you will find and free Brogan
of his trance, he joins the party. Continue east and destroy the attackers the
same as you have been. The first [CHEST] to the left contains [GOLEM RESEARCH
NOTES: FIRE] and grants Flaming Weapons to the Runic Golem. At the eastern end
is another three [CHESTS] containing [GOLEM RESEARCH NOTES: MECHANICS] which
raises the Runic Golem two levels.
Continue south defeating the corpses until you reach another room with more
of
[DARION'S JOURNAL]. Hit the switch in the middle twice to create a purple haze
as opposed to the previous blue. Check the [SCATTERED NOTES] for 50 EXP then
go
back to the previous and continue north back to the Sunken Grotto on your map.
From here open the northern door and press the switch. Prepare yourself and

approach the green switch as the golems come to life. Activate the switch to
assume a green haze then proceed to check the [CHESTS] for [GOLEM RESEARCH
NOTES: HEALING], granting the Revival skill to the Runic Golem, [THE REAPER'S
CUDGEL], and [GOLEM RESEARCH NOTES: LIGHTNING] for the Tempest spell.
Head back and gain the purple haze then go west. Go through the northern
door
and defeat the enemies, hit a switch and read [DARION'S JOURNAL]. Go back out
and defeat the Phantasmals as you continue south. Open the door to the east
and
kill the Sentinels, read more of [DARION'S JOURNAL] and check [DARION] for
[DARION'S NOTES]. Go around the corner and check the [CHEST] for a [SASH OF
FORBIDDEN SECRETS] then head back to the northern room with all the switches.
Press the switches in the correct order, YMWC, to activate the switch in the
middle creating a red haze. Continue south and down the steps in to the Anvil.
Head north up some steps to a [CHEST] containing [GOLEM RESEARCH NOTES:
MECHANICS] to increase the Runic Golem's level and finish the quest. Head back
down and around the anvil to get the attention of the Harvester.
_____________________________________________________________________________
|----------------------------------------------------------------------------|
| The Harvester
|
|----------------------------------------------------------------------------|
| Drops:
|
|----------------------------------------------------------------------------|
| Start by having Snug charge in and taunt. Use Brogan to pick up the
|
| Harvested Corpses and take care of them as they appear. As you bombard it
|
| with magic it will adapt and become immune, Jerrik will note this so don't
|
| bother casting offensive magic during that time. The red haze indicates
that|
| magic is effective again. A good tactic to utilize, if you have two magic
|
| users, is to bombard The Harvester with one of them and pull aggression.
|
| This allows you to "kite tank" The Harvester even on Nightmare difficulty
|
| and avoid it's powerful blows. The tough part about this is that Harvested
|
| Corpses will continue to spawn so you will need to kill them as you kite.
|
| Fortunately, when the red haze occurs and more corpses are abound you can
|
| simply hit the switch in the corner to make them go away. It is ideal to
|
| place your healer here while you let melee attack from behind and tank in
|
| the middle if you aren't going to kite. Once you deal a killing blow the
|

| fight takes a twist.


|
|
|
| During phase two of the fight The Harvester emerges from it's body and
|
| will hop around, releasing Harvested Corpses of all ranks. At this point it
|
| becomes a damage race because the corpses have much more health then The
|
| Harvester thus it's easier to just kill it. The faster you force the
|
| creature to move the less corpses will be summoned. Keep up the pressure on
|
| it and The Harvest should drop in no time.
|
|----------------------------------------------------------------------------|

Earning the Reaper achievement will unlock the [SASH OF FORBIDDEN SECRETS]
for play in Origins/Awakening. Earning the Grim Reaper achievement will unlock
[THE REAPER'S CUDGEL] for Origins/Awakening. And earning the A Secret Stitched
Together achievement will unlock [THE HIGH REGARD OF HOUSE DACE] for use in
Origins/Awakening.
_____________________________________________________________________________
/
=============================================================================\
|+++++++++++++++++++++++++++++++Crafting Skills++++++++++++++++++++
+[07.00.00]|
\
=============================================================================/

This is a list of the crafting skills in Dragon Age: Origins. It provides


the how to obtain the recipes and what materials are used to craft the item.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
HERBALISM
[07.01.00]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Herbalism is a crafting skill. Herbalism allows a character to make a wide
variety of potions, poultices, salves, balms, elixirs, and so forth, whenever
raw ingredients and a recipe are at hand. At higher ranks, the character can
complete more difficult recipes, producing particularly potent items. All
mages
start with one rank in this skill.
TIER 1 - HERBALISM
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: N/A

The character can make simple potions, poultices, and salves from common
herbs. The following recipes come with learning Herbalism and are classified
as
Tier 1:
__________________________________________________________
|----------------------------------------------------------|
| LESSER HEALTH POULTICE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Herbalism
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Elfroot, 1x Flask
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Health Poultice
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER LYRIUM POTION RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Herbalism
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Lyrium Dust, 1x Flask
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Lyrium Potion
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| MABARI CRUNCH RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Herbalism
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Elfroot, 1x Deep Mushroom
|
|-------------|--------------------------------------------|
| CREATES
| 1x Mabari Crunch
|
|----------------------------------------------------------|

TIER 2 - IMPROVED HERBALISM


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: Level 4
The character has become more familiar with important flora in order to make
a
wide variety of potions, poultices, and salves, now including the second tier.
The following recipes require Improved Herbalism:
__________________________________________________________
|----------------------------------------------------------|
| DOUBLE-BAKED MABARI CRUNCH RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Lloyd
|
|-------------|--------------------------------------------|

| INGREDIENTS | 2x Elfroot, 2x Deep Mushroom


|
|-------------|--------------------------------------------|
| CREATES
| 1x Double-Baked Mabari Crunch
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| HEALTH POULTICE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Bartender in Denerim
|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Elfroot, 1x Flask, 1x Distillation Agent|
|-------------|--------------------------------------------|
| CREATES
| 1x Health Poultice
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| INCENSE OF AWARENESS RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Circle Tower Quartermaster |
|
| Purchased from Barlin in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Lyrium Dust, 1x Deep Mushroom, 1x Flask |
|
| 1x Distillation Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Incense of Awareness
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER INJURY KIT RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Lloyd
|
|
| Purchased from Barlin in Lothering
|
|
| Purchased from Bartender in Denerim
|
|
| Purchased from Figor in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Elfroot, 2x Deep Mushroom
|
|
| 1x Distillation Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Injury Kit
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LYRIUM POTION RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Circle Tower Quartermaster |
|
| Purchased from Barlin in Lothering
|
|
| Purchased from Shopkeeper in Haven
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Lyrium Dust, 1x Flask
|
|
| 1x Distillation Agent
|

|-------------|--------------------------------------------|
| CREATES
| 1x Double-Baked Mabari Crunch
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| ROCK SALVE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Alarith in the Alienage
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Deep Mushroom, 1x Flask
|
|
| 1x Distillation Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Rock Salve
|
|----------------------------------------------------------|

TIER 3 - EXPERT HERBALISM


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: Level 7
The character has perfected techniques to make third-tier potions,
poultices,
and salves. The following recipes require Expert Herbalism:
__________________________________________________________
|----------------------------------------------------------|
| GREATER HEALTH POULTICE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Bartender in Denerim
|
|
| Purchased from Figor in Orzammar
|
|
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 4x Elfroot, 1x Flask, 2x Distillation Agent|
|
| 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Health Poultice
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| GREATER LYRIUM POTION RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas - Denerim |
|
| Purchased from Faryn in Frostback Mountains|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Lyrium Dust, 2x Distillation Agent
|
|
| 1x Flask, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Lyrium Potion
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|

| INJURY KIT RECIPE


|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Circle Tower Quartermaster |
|
| Purchased from Bartender in Denerim
|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Elfroot, 2x Distillation Agent
|
|
| 3x Deep Mushroom, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Injury Kit
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER ELIXIR OF GROUNDING RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Shopkeeper in Haven
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Frozen Lightning, 1x Flask
|
|
| 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Elixir of Grounding
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER ICE SALVE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Faryn in Frostback Mountains|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Frostrock, 1x Flask
|
|
| 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Ice Salve
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER NATURE SALVE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|
| Purchased from Alarith in the Alienage
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Lifestone, 1x Flask
|
|
| 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Nature Salve
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER SPIRIT BALM RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Circle Tower Quartermaster |
|
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Spirit Shard, 1x Flask
|
|
| 1x Concentrator Agent
|

|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Spirit Balm
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LESSER WARMTH BALM RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Circle Tower Quartermaster |
|
| Purchased from Alarith in the Alienage
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Fire Crystal, 1x Flask
|
|
| 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Lesser Warmth Balm
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SWIFT SALVE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas - Denerim |
|
| Purchased from Faryn in Frostback Mountains|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Lyrium Dust, 2x Deep Mushroom
|
|
| 1x Flask, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Swift Salve
|
|----------------------------------------------------------|

TIER 4 - MASTER HERBALISM


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: Level 10
The character's vast knowledge of herbs permits creation of potent fourthtier
potions, poultices, and salves. The following recipes require Master
Herbalism:
__________________________________________________________
|----------------------------------------------------------|
| DWARVEN REGICIDE ANTIDOTE
|
|----------------------------------------------------------|
| ACQUIRE
| Start quest Exotic Methods
|
|-------------|--------------------------------------------|
| INGREDIENTS | 4x Elfroot, 2x Lifestone
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Dwarven Regicide Antidote
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| GREATER ELIXIR OF GROUNDING RECIPE
|

|----------------------------------------------------------|
| ACQUIRE
| New Shop Keeper in Haven who is only
|
|
| available via Toolset
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Frozen Lightning, 1x Distillation Agent |
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Elixir of Grounding
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| GREATER ICE SALVE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas - Denerim |
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Frostrock, 1x Distillation Agent
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Ice Salve
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| GREATER INJURY KIT RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alarith in the Alienage
|
|-------------|--------------------------------------------|
| INGREDIENTS | 4x Elfroot, 2x Distillation Agent
|
|
| 4x Deep Mushroom, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Injury Kit
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| GREATER NATURE SALVE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Lifestone, 1x Distillation Agent
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Nature Salve
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| GREATER SPIRIT BALM RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Spirit Shard, 1x Distillation Agent
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Spirit Balm
|
|----------------------------------------------------------|


__________________________________________________________
|----------------------------------------------------------|
| GREATER WARMTH BALM RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas - Denerim |
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Fire Crystal, 1x Distillation Agent
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Greater Warmth Balm
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| POTENT HEALTH POULTICE RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 5x Elfroot, 2x Distillation Agent
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Potent Health Poultice
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| POTENT LYRIUM POTION RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas - Denerim |
|-------------|--------------------------------------------|
| INGREDIENTS | 4x Lyrium Dust, 2x Distillation Agent
|
|
| 1x Flask, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Potent Lyrium Potion
|
|----------------------------------------------------------|

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
POISON-MAKING
[07.02.00]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Poison-Making is a crafting skill. Poison-Making focuses on mixing deadly
substances that the character can apply to melee weapons, inflicting extra
damage and often leaving enemies immobile. Those skilled in this art can also
create explosive bombs and flasks designed to be hurled at the enemy. As with
Herbalism and Trap-Making, creating items using this skill requires a recipe
and
raw ingredients. This skill is required not just to create poisons, it is also
required to use them. However, only the first level is required to use all
poisons and grenades, even if crafting the poison requires a higher level of
Poison-Making. All rogues start with one rank in this skill.
TIER 1 - POISON-MAKING

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: N/A
The character has survived the difficult learning process of making simple
poisons and grenades. The following recipes come with learning Poison-Making
and
are classified as Tier 1:
__________________________________________________________
|----------------------------------------------------------|
| DEATHROOT EXTRACT RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Poison-Making
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Deathroot, 1x Flask
|
|-------------|--------------------------------------------|
| CREATES
| 1x Deathroot Extract
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| VENOM RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Poison-Making
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Toxin Extract, 1x Flask
|
|-------------|--------------------------------------------|
| CREATES
| 1x Venom
|
|----------------------------------------------------------|

TIER 2 - IMPROVED POISON-MAKING


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: 4
The character can now create deadly second-tier poisons and grenades. The
recipes following require Improved Poison-Making:
__________________________________________________________
|----------------------------------------------------------|
| ACID FLASK RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Varathorn - Brecilian Forest|
|
| Purchased from Shopkeeper in Haven
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Lifestone, 1x Flask, 1x Corrupter Agent |
|-------------|--------------------------------------------|
| CREATES
| 1x Acid Flask
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|

| CONCENTRATED DEATHROOT EXTRACT RECIPE


|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Faryn in Frostback Mountains|
|
| Purchased from Merchant in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Deathroot, 1x Flask
|
|
| 1x Distillation Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Concentrated Deathroot Extract
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| CONCENTRATED VENOM RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Alimar in Orzammar
|
|
| Purchased from Merchant in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Toxin Extract, 1x Flask
|
|
| 1x Distillation Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Concentrated Venom
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| CROW POISON RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Cesar in Denerim
|
|
| Purchased from Alimar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Toxin Extract, 1x Flask
|
|
| 2x Deathroot, 1x Distillation Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Crow Poison
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| FIRE BOMB RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Circle Tower Quartermaster |
|
| Purchased from Merchant in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Fire Crystal, 1x Flask
|
|
| 1x Corrupter Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Fire Bomb
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| FREEZE BOMB RECIPE
|
|----------------------------------------------------------|

| ACQUIRE
| Purchased from Alimar in Orzammar
|
|
| Purchased from Merchant in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Frostrock, 1x Flask
|
|
| 1x Corrupter Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Freeze Bomb
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SHOCK BOMB RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas in Denerim|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Frozen Lightning, 1x Flask
|
|
| 1x Corrupter Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Shock Bomb
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SOULROT BOMB RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Spirit Shard, 1x Flask
|
|
| 1x Corrupter Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Soulrot Bomb
|
|----------------------------------------------------------|

TIER 3 - EXPERT POISON-MAKING


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: 7
The character has learned exotic new techniques for making poisons and
grenades up to the third level of potency. The following recipes require
Expert
Poison-Making:
__________________________________________________________
|----------------------------------------------------------|
| ACIDIC COATING RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|
| Purchased from Shopkeeper in Haven
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Lifestone, 1x Flask
|
|
| 2x Corrupter Agent, 1x Concentrator Agent |
|-------------|--------------------------------------------|
| CREATES
| 1x Acidic Coating
|
|----------------------------------------------------------|


__________________________________________________________
|----------------------------------------------------------|
| ADDER'S KISS RECIPE
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alimar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Toxin Extract, 2x Distillation Agent
|
|
| 1x Flask, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Adder's Kiss
|
|----------------------------------------------------------|

TIER 4 - MASTER POISON-MAKING


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: N/A
The character is an elite poisoner, able to create fourth-tier poisons and
grenades. The following recipes require Master Poison-Making:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
TRAP-MAKING
[07.03.00]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
Trap-Making is a crafting skill. Characters who have learned this skill can
construct traps or lures from common components, so long as they also possess
a
plan to build the mechanism. The second and fourth rank of this skill also
increase the range at which the character can detect enemy traps. While all
characters who have learned this skill can set traps, only rogues can disarm
them and no one can make a trap until they have acquired the appropriate trap
making recipe.
TIER 1 - TRAP-MAKING
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: N/A
The character has learned to construct basic traps and lures from common
components. The following plans come with learning Trap-Making and are
classified as Tier 1:
__________________________________________________________
|----------------------------------------------------------|
| SMALL CALTROP TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Trap-Making
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Metal Shard
|
|-------------|--------------------------------------------|
| CREATES
| 1x Small Caltrop Trap
|

|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SMALL CLAW TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Trap-Making
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Metal Shard, 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Small Claw Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SMALL SHRAPNEL TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Trap-Making
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Metal Shard, 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Small Shrapnel Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SPRING TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Learn Trap-Making
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Spring Trap
|
|----------------------------------------------------------|

TIER 2 - IMPROVED TRAP-MAKING


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: Level 4
The character has learned to create complex second-tier traps and lures, and
can now detect enemy traps at greater range than previously. The following
plans
require Improved Trap-Making:
__________________________________________________________
|----------------------------------------------------------|
| LARGE CALTROP TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Owen in Redcliffe Village
|
|
| Purchased from Janar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Metal Shard
|
|-------------|--------------------------------------------|
| CREATES
| 1x Large Caltrop Trap
|

|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LARGE CLAW TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Janar in Orzammar
|
|
| Purchased from Barlin in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Metal Shard, 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Large Claw Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LARGE SHRAPNEL TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Owen in Redcliffe Village
|
|
| Purchased from Janar in Orzammar
|
|
| Purchased from Barlin in Lothering
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Metal Shard, 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Large Shrapnel Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| MILD CHOKING POWDER TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Shopkeeper in Haven
|
|
| Purchased from Alimar in Orzammar
|
|
| Purchased from Innkeeper at Lake Calenhad |
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Toxin Extract, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Mild Choking Powder Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| MILD LURE PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Shopkeeper in Haven
|
|
| Purchased from Legnar in Orzammar
|
|
| Purchased from Barlin in Lothering
|
|
| Purchased from Ostagar Quartermaster
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Glamour Charm
|
|-------------|--------------------------------------------|
| CREATES
| 1x Mild Lure
|
|----------------------------------------------------------|

__________________________________________________________

|----------------------------------------------------------|
| MILD SLEEPING GAS TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Alimar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Deathroot, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Mild Sleeping Gas Trap Plans
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SMALL GREASE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Ostagar Quartermaster
|
|
| Purchased from Barling in Lothering
|
|
| Purchased from Faryn in Frostback Mountains|
|
| Purchased from Varathorn - Brecilian Forest|
|
| Purchased from Innkeeper in Lake Calenhad |
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Lifestone, 1x Distillation Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Small Grease Trap
|
|----------------------------------------------------------|

TIER 3 - EXPERT TRAP-MAKING


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: Level 7
The character has learned to assemble lethal third-tier traps and lures. The
following plans require Expert Trap-Making:
__________________________________________________________
|----------------------------------------------------------|
| ACIDIC TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Lifestone, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Acidic Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| CHOKING POWDER TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alimar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Toxin Extract, 2x Corrupter Agent
|

|
| 1x Trap Trigger, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Choking Powder Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| FIRE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Innkeeper in Lake Calenhad |
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Fire Crystal, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Fire Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| FREEZE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alimar in Orzammar
|
|
| Purchased from Old Tegrin - World Encounter|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Frostrock, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Freeze Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| INTERESTING LURE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Legnar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Glamour Charm
|
|-------------|--------------------------------------------|
| CREATES
| 1x Interesting Lure
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| LARGE GREASE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Faryn in Frostback Mountains|
|
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Lifestone, 2x Distillation Agent
|
|
| 1x Trap Trigger, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Large Grease Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| POISONED CALTROP TRAP PLANS
|

|----------------------------------------------------------|
| ACQUIRE
| Purchased from Owen in Redcliffe Village
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Metal Shard, 1x Lifestone
|
|
| 1x Corrupter Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Poisoned Caltrop Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SHOCK TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Old Tegrin - World Encounter|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Frozen Lightning, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Shock Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SLEEPING GAS TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alimar in Orzammar
|
|-------------|--------------------------------------------|
| INGREDIENTS | 2x Deathroot, 2x Corrupter Agent
|
|
| 1x Trap Trigger, 1x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Sleeping Gas Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SOULROT TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Faryn in Frostback Mountains|
|
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 1x Spirit Shard, 1x Corrupter Agent
|
|
| 1x Trap Trigger
|
|-------------|--------------------------------------------|
| CREATES
| 1x Soulrot Trap
|
|----------------------------------------------------------|

TIER 4 - MASTER TRAP-MAKING


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
Requires: Level 10
This character has mastered the art of designing deadly fourth-tier traps
and
lures, and gains a further increase to trap detection range. The following
plans

require Master Trap-Making:


__________________________________________________________
|----------------------------------------------------------|
| ACIDIC GREASE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Varathorn - Brecilian Forest|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Lifestone, 2x Corrupter Agent
|
|
| 1x Trap Trigger, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Acidic Grease Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| CHOKING POWDER CLOUD TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alarith in the Alienage
|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Toxin Extract, 2x Corrupter Agent
|
|
| 1x Trap Trigger, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Choking Powder Cloud Trap
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| OVERPOWERING LURE TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Wonders of Thedas in Denerim|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Glamour Charm
|
|-------------|--------------------------------------------|
| CREATES
| 1x Overpowering Lure
|
|----------------------------------------------------------|

__________________________________________________________
|----------------------------------------------------------|
| SLEEPING GAS CLOUD TRAP PLANS
|
|----------------------------------------------------------|
| ACQUIRE
| Purchased from Alarith in the Alienage
|
|-------------|--------------------------------------------|
| INGREDIENTS | 3x Deathroot, 2x Corrupter Agent
|
|
| 1x Trap Trigger, 2x Concentrator Agent
|
|-------------|--------------------------------------------|
| CREATES
| 1x Sleeping Gas Cloud Trap
|
|----------------------------------------------------------|

_____________________________________________________________________________
/
=============================================================================\
|++++++++++++++++++++++++++++++Version History++++++++++++++++++++++++
+[08.00]|
\
=============================================================================/

Version 0.75 - Initial Version of the Guide. Walkthrough up to Landsmeet. Most


21 Nov 09
of the area headings are incomplete as I am taking a leave of
absence for a week and wanted to get the guide out to the
public.
I will fill them in and complete the other parts of the guide
upon my return.
Version 0.85 - Finished the walkthrough and the current DLC. Next release will
29 Nov 09
have the characters and controls and other little tidbits.
Also,
need to go back over the Fade seeing as I worded it poorly.
The companion quests will be added and I'll try to sift through
the walkthrough as a whole, still need to finish the other
Origins.
Version 0.95 - Added the Characters section. Began filling out all the other
09 Dec 09
ways to finish the quests. Completed the headers for each
section
up to Orzammar. Should have the rest of the guide finished
soon.
If you would like an item list on the guide please send an
email
about it or else I am not doing it. Thanks!
Version 1.00 - Finished the headers for each section. Still deciding how I
want
22 Mar 10
to do the item list. Added Return to Ostagar since it came out.
I have an Awakening Guide out if you are playing the expansion,
it's written in the same style so I hope you like it.
Edit: Grammar/Spelling corrections added.
Version 1.50 - Finished all current DLC and added the Crafting section that I
20 Aug 10
had actually finished months ago but never added. I'll try to
keep this guide up-to-date as more DLC comes out till DA2.
_____________________________________________________________________________
/
=============================================================================\
|++++++++++++++++++++++++++++++++++Closing++++++++++++++++++++++++++++
+[09.00]|
\
=============================================================================/

Thanks - GameFAQs.com
Gamespot.com
- wikicheats.com for some information I pulled off their site
concerning
endings.
- Jack X for pointing out a quick links error.
Email Policy - Don't flame me. Properly head the email. Send suggestions. Just
because I haven't put the information in the guide doesn't mean

that I don't know about it.


Legal Stuff
This document is Copyright 2009 Greg Boccia (noz3r0) and is the intellectual
property of the author. It may be not be reproduced under any circumstances
except for personal, private use as long as it remains in its unaltered,
unedited form. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web
site or as a part of any public display is strictly prohibited, and a
violation
of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
The following sites are allowed to use my guide:
GameFAQs.com

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