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Version 1.0.6 patch notes.

General
Various performance improvements
Various multiplayer connectivity improvements
Fixed visual bug with one-way fast travel stations
Glitched (pink) items will now display properly in the UI
DLC mission names will now show up on LAN lobby screens
Fixed bug so that glowing portions of heads appear correctly with skins
The Baroness
Custom Loads skill will no longer erroneously apply a one-damage s
tatus effect
Fixed Tassitron Engineers arc weld to fire properly at players
Character customizations will now properly unlock for The Doppelganger and T
he Baroness
Eghood is now on a respawn timer and is runnable without having to quit/relo
ad
Button highlights on the main menu friends list will no longer get stuck aft
er a player leaves
Gun graphics and animations added back to the Grinder UI
Teleport effects will now display properly on Deck 13
Players in an active Baroness contract can now duel
Fragtraps with the Cryogenic Exhaust Manifold skill can now complete the Troubl
e with Space Hurps mission
Remote and split-screen players can now receive loyalty rewards
Players using the Nuked controller preset can now see the Inspect button prompt
Fixed issue so that status effect visuals and damage match in length
Fixed an issue where laser ice damage was sometimes incorrectly being dealt
as shock damage
Changed time remaining format to two-digits for minutes and two-digits for s
econds during timed missions
Dahl chests will no longer disappear and re-appear in Triton Flats
Reflected laser beams will now properly display after ricocheting
Nel will now spawn and aggro properly
Players with missing backpack or bank SDU upgrade slots will automatically h
ave additional slots added based on the number of SDU upgrades purchased
Fixed an issue where the Moon Mission Meister achievement would sometimes not
unlock
Opha Superior is now a runnable boss
Fixed the objective "Open Door" that would uncheck and cause players to get
stuck when running to Regolith Range after opening the canister door in Serenity
's Waste
Fixed an issue where the Grinder would sometimes become non-functional
The Grinder will now produce items over level 50 in playthroughs one and two
Tony Slows will now always spawn during the No Such Thing as a Free Lunch miss
ion
Fixed a zombie audio issue during multiplayer sessions
Fixed an exploit with EOS and legendary loot
Players can no longer spend skill points in their own skill tree while inspe
cting another player s skill tree
Players should no longer get stuck during the Kill Meg mission
The Luck Cannon s bonus damage will no longer apply to projectiles from other
weapons
Inventory stats will no longer be incremented when withdrawing inventory fro
m the bank or stash
Updated cinematics to high-def versions
[Claptastic Voyage] The HUD will no longer disappear when pausing in the on
Deck 13
[Claptastic Voyage] 5H4D0W-TP s health bar will no longer linger after its dea
th

[Claptastic Voyage] Denial Subroutine boss fight is now runnable without hav
ing to quit/reload and now has special loot
[Claptastic Voyage] Killing Eclipse now grants experience and can trigger Se
cond Wind
[Claptastic Voyage] Players will no longer get stuck on the The Psychology of
Claptrap mission
[Claptastic Voyage] Added Grinder recipes for Claptastic Voyage items
[Claptastic Voyage] Updated Loot bug drop pool
[Claptastic Voyage] Fixed an issue with 5H4D0W-TP not functioning properly o
n some missions
[Claptastic Voyage] A black sphere will no longer appear when the Enter the C
laptrap mission is in the TURN IN state
[Claptastic Voyage] Fixed and issue where the introduction cutscene did not
play properly
[Claptastic Voyage] Increased damage particle size when hitting EOS
[Claptastic Voyage] MINAC s doors will no longer get stuck after level transit
ions
[Claptastic Voyage] Fixed jump pad issues during multiplayer sessions in Cla
ptastic Voyage
[Claptastic Voyage] Fixed an issue where players would get stuck after leavi
ng the map during the Chip s Data Mining Adventurer mission
[Claptastic Voyage] Players will no longer get stuck by jumping in the recyc
ling bin after pulling the lever during the You Can Stop The Music mission
[Claptastic Voyage] Players will be able to progress when hacker bot dies du
ring the File Search in The Nexus mission
[Claptastic Voyage] The Cult of the Vault challenge in Motherlessboard now inc
ludes the proper number of Vault Symbols
[Claptastic Voyage] Gates will now close when Jailbreaker dies
[Holodome Onslaught] Enemies will now always appear on the minimap in the Ho
lodome arena

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