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Anna University
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DEPARTMENT OF ECE
EC2037 MULTIMEDIA COMPRESSION AND COMMUNICATION
YEAR/SEM: IV/07
UNIT 1
MULTIMEDIA COMPONENTS
PART A (2 MARKS)
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Define Interactive Multimedia


Define MIDI
Define Tweening
Define Kinematics
Define (i)SCSI (ii)IDE
Define HyperText
Define CIF
Define Hypertext
Define Firewire & USB.
PART B (16 MARKS)

1.
2.
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Explain the interlaced scanning principles of broadcast television(16)


Explain 2Animation & 3D Animation.(16)
Explain the working of Audio synthesizer(16)
Explain the color principles & Raster-scan principles of Digitized pictures(16)
Write a short note on
1.Unformatted text(4),
2.Formatted text(4),
3.Hypertext(4)
4.HTML(4)

6. Explain the hardware used in multimedia(16)


UNIT II
AUDIO AND VIDEO COMPRESSION
PART A (2 MARKS)
1. Define Frequency Masking
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2. Define Temporal Masking


3. Define CIF & QCIF with diagram
4. Difference between H.261 & MPEG 1
5. Draw the block diagram of DPCM(encoding & decoding schematic)
6. Difference between H.263 & H.263
7. Define LPC
8. Define Pulse Code Modulation
9. Define Adaptive Differential Pulse-Code Modulation
10. Differentiate PCM and DPCM
11. Define pitch
12. Define period and loudness
PART B (16 MARKS)
1.
2.
3.
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5.
6.

Explain DPCM & Three order predictive DPCM with block diagram(16)
Explain Linear predictive coding & Code excited LPC(16)
Explain MPEG-4 with block diagram(16)
Explain the working principles of H.261(16)
Explain the working principles of H.263(16)
Explain Motion picture expert group version 2 (16)

UNIT III
TEXT AND IMAGE COMPRESSION
PART A (2 MARKS)
1.
2.
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Define Entropy encoding.


Define Lossless compression.
Define Source Encoding
What is Huffman code tree?
Define differential encoding.
Define transform encoding.
Define spatial frequency
Define dynamic Huffman coding.

PART B (16 marks)


1.Find Huffman codeword of the given text AAAAAAAAAABBBBBCCCSS by using
static Huffman tree, Calculate Entropy & Derive the avg number of bits per character for
codeword? (16)
2. Find Huffman codeword of the given text GOOD DAY by construcing Dynamic
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Huffman tree? (16)


3. Write the following symbols and probabilities of occurrence, encode the Message
went# using arithmetic coding algorithms. (16)
Symbols:
Prob :

e
0.3

n
0.3

t
0.2

w
0.1

#
0.1

4. (i) Explain arithmetic coding with suitable example (12)


(ii) Compare arithmetic coding algorithm with Huffman coding (4)
5. Explain Lempel Ziv Welsh Compression?(16)
6. Explain JPEG image compression technique(16)
7. Explain static ,dynamic and interlaced mode of Graphical interchange format(16)

UNIT IV
MULTIMEDIA NETWORKING
PART A (2 MARKS)
1. Define Jitter.
2. Define Meta File.
3. Define HTTP.
4. Define RTSP.
5. Define Best Effort Service
6. Define Packet Jitter.
7. What is Adaptive Playout Delay?
8. What is Forward Playout Delay?
9. Define RTCP?
10. Difference between RTP & RTCP
PART B (16 MARKS)
1. Explain the working of Streaming Stored Audio & Video?(16)
2. Explain the working principle of Real time Streaming protocol?(16)
3. Explain the RTP Control Protocol?(16)
4. Explain Architecture Session Initiation Protocol?(16)
5. Expain the Scenario of Beyond Best Effort (16)?
6. Explain the Scheduling and Policing Mechanism (16)?
7. Explain the Differentiated services of Multimedia networking (16)?
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