Documente Academic
Documente Profesional
Documente Cultură
Conference
Publication
10129
Vision-21
Interdisciplinary
Science and
Engineering in the Era of Cyberspace
Proceedings
(NASA-CP-IOI2Q)
INTERDISCIPLINARY
ENGINEERING
IN
CY_ERSPACE
VISION
21:
SCIENCE
AND
THE
ERA
OF
(NASA)
274
of a symposium cosponsored
by the
NASA Lewis Research Center
and the Ohio Aerospace
Institute
and held in Westlake, Ohio
March 30-31, 1993
N94-27358
--THRU-N94-27376
Uncl
as
G3/12
0206714
I IASA
NASA
Conference
Publication
10129
Vision-21
Interdisciplinary
Science and
Engineering in the Era of Cyberspace
Proceedings
of a symposium cosponsored
by the
NASA Lewis Research Center
and the Ohio Aerospace Institute
and held in Westlake, Ohio
March 30-31, 1993
NASA
National Aeronautics and
Space Administration
Office of Management
Scientific and Technical
Information Program
1993
Into the
Era of Cyberspace
GL 1993
iii
PilIJl)I4_$
FOREWORD
Aerospace
Technology
Directorate under the auspices of the NASA Office of Aeronautics,
Exploration
and
Technology.
In the NASA space program there is always a major focus on near-term
development
of
technologies
and hardware;
however, there is also a continuing need to consider the more visionary far-term
concepts and ideas that might lead to radical breakthroughs in the next century. This symposium
was conducted
to gather people who have an interest in speculative
far-term concepts and advanced ideas to permit discussions
and information exchange.
In keeping
individuals
Laboratory
propose several concepts for the use of tethers for orbital transportation.
Vernor Vinge of San Diego State
University is both a mathematician,
a computer
scientist, and a well-known science-fiction
writer. Carol Stoker,
of the Telepresence
for Planetary Exploration
Project at NASA Ames Research Center, is a leading researcher
in both telerobotics
and Mars.
Myron Krueger of Artificial Reality Corporation is one of the founders
of the
emerging
field of virtual
are included
of virtual
reality.
The banquet
speaker
John Dalton, Project Manager of the EOS Ground System and Operations
Projects at the NASA Goddard
Space
Flight Center, gave an address on "Information Systems to Support Research in Global Change', but did not
submit a written paper. In addition to the invited speakers, contributed papers in the form of a poster session
at the symposium
presented concepts by a number of attendees;
the papers that expand on the posters are
included in a separate
section of this conference
publication.
This approach maximized
the interaction of
participants with presenters and allowed presenters to answer questions
and discuss concepts in a much detail
as was needed.
A series of workshops was also held during the symposium to explore topics of interest.
The purpose of these
workshops was to gather ideas and allow informal interaction
among participants that explored
and promoted
synergics among various concepts and ideas. Summaries
from these sessions are included as a section in this
publication.
The Vision-21 Committee
would like to thank all participants for their parts in making the Vision 21 symposium
a success. Our personal thanks also go to the OAI staff for supporting
mailings for this symposium,
and to
Mecklar, Inc., for mailings to their virtual reality interest list.
Dr. Sheila Bailey, General Chairman
M.S. 302-1 -- Phone 216/433-2228
Dr. Geoffrey A. Landis, Technical
M.S. 302-1 -- Phone 216/433-2238
Dr. Lester D. Nichols,
M.S. 142-5
Chairman
(*)
Chairman
Emeritus
(*)
(**)
(OAI)
216/433-3213
Center
Coordinator(*)
(**)
4_
TABLE
VISION-21
COMMITTEE
OF
CONTENTS
REMARKS
*
.........
...............
................
What is Vision-21 ?
Marc G. Millis, NASA Lewis
Research
Center
"
"
............
....
....
.........
A. Landis, Sverdrup
FEATURED
Technology,
.....
..............
SPEAKERS
...........
The Coming
Vernor
Inc.
Technological
*''"
Singularity:
'''''''''*"
"
How to Survive
State University
**'''
in the Post-Human
.....................
Era
............................................
11
Telepresence
in the Human Exploration of Mars: Field Studies in Analog Environments
Carol R. Stoker, NASA Ames Research Center "-"-"
.....
...........................
The Universal
23
Robot
Hans Moravec,
Carnegie
Mellon
University
...........................................
35
43
Technology
Lewis Research
Center
.......................................
51
Reality Corporation
.......................................
61
.......................................
69
SESSIONS---CONTRIBUTED
Algorithm
A. Al-tammami
Sculpting
Artificial
for Dominant
PAPERS
Points Correspondences
in Cyberspace:
Parallel
Processing
Mellon University
of Bradford
in Robot Binocular
A Universal
Physical
University
Vision
the Development
71
of New Software
..............................................
Stereo
....................................
83
Exploration,
and Eventual
I01
Substance
..................................................
vii
115
127
An Artificial
Scheme
for Microwave
Space Power
Center
Conversion
163
Using Traveling
......................................
169
................................................
179
Emerging Computer
Debra A. Vrabel,
Technologies
and the News Media of the Future
Sverdrup Technology, Inc ............................................
Inertial
Confinement
Electrostatic
as a Power
153
181
Propulsion
of Illinois
...........................................................
185
231
Center
241
WORKSHOP
DISCUSSION
SUMMARIES
..........................................
...........................................
247
Workshop
Summaries
............................................................
249
Interaction
.......................................................
25l
Interaction
.......................................................
253
Virtual Reality: What's Real, What's Virtual, What's Not, and Where Should We Be Today
Myron Krueger, Artificial Reality Corporation
.........................................
255
257
Pigs in Cyberspace
Hans Moravec, Carnegie
Sculpting in Cyberspace
Rob Fisher, Carnegie
Center
Mellon University
Mellon University
.........................................
...........................................
259
..............................................
viii
265
in the Exploration
267
Workshop
on
for Training
"
.....
"
"
"
"
"
"
"
"
....
"
Lewis Research
"
"
Robots, Virtual Reality, and the Future of Humanity in the 21st CenturyRTranscript
Panel Discussion
Geoffrey
ATTENDEE
Inc.
....
"
"
"
"
.....
269
of the Vision-21
.........................................
271
LIST
...........
"'""'""'""'"""-".....
....
ix
...........
279
VISION-21
COMMITTEE
REMARKS
WHAT
IS VISION-21
Marc G. Millis
NASA Lewis Research Center
Cleveland, Ohio
Technologies
that exist today were once just visions in the minds of their creators,
these
same
technologies
will become obsolete,
supplanted
by technologies
that are today
visions.
and
just
the
Evolutionary
Pattern:
The tendency
to master exiting technologies
be encapsulated
by the simple "S-Curve"
evolution
TECHNOLOG
Sustaining
Over
Building
improving,
instead of pioneering
for new technologies
chart shown in Figure-1.
can
Y EVOLVES
Mastery
s
Technology:
on firm foundations;
augmenting,
applying
Dlmlcd$hlng
Relums
Ploneerlng
Engineering
Prospecting
exploring,
MEASURE
FIGURE
1. Adapted
from Innovation,
OF
APLLIED
the Attacker's
&
for
new
evaluating,
Science:
possibilities;
inventing
EFFORT
Advantage,
P_
R. Foster,
1986.
PA,r.';E B-kNK
NOT
FlaMED
SHAPING
VISIONS
INTO
REALITY
COMMERCE
How
do we
(E)
useful devi,
don't
need
X_
it.
I_
TECHNOLOGY
How can we
use this new
sci:nce
applied
understanding?
How
sc,E.cE
phenomena
understood
CONJECTURE
a wishful VISION
FIGURE 2.
Vision-21
was created
to consider
and explore
alternatives
Vision-21
was created to provide a means to consider and explore alternatives
within the
established
institution
of NASA Lewis.
Vision-21
aims to provide
environments
where new,
alternative ideas can be openly discussed,
and Vision-21 encourages
grass-roots
collaborations
for
evolving visions into testable concepts.
To provide environments
for the open exchange
of ideas, Vision-21
is hosting this 1993
Symposium
as well as having
hosted
the 1990 Symposium:
"Space
Travel
for the Next
Millennium."
These
symposia
are interdisciplinary
forums
where
new ideas and emerging
possibilities
can
be freely
discussed
amongst
people
with
various
perspectives.
An
interdisciplinary
forum is emphasized
to provide
views beyond
one's
own S-curve,
thereby
providing
glimpses of other fertile grounds in which to search for new approaches.
Vision-21
has also hosted small forums for sharing and discussing
ideas within Lewis
Research Center.
These smaller forums also provide a way for researchers
with similar interests to
o each other and to forge informal collaborations
within the Lewis institution.
To increase
the awareness
of the different work styles of pioneering
versus mastery,
Vision-21
explored courses offered by Lewis's gaining branch on creativity, problem solving and
working-group
techniques.
This information
was used to improve
the on-site idea discussions,
see Figure 3, and is reflected in the text presented above.
It is hoped that this awareness
and the opportunities
for discussing
new ideas with other
interested,
diverse,
and talented
co-workers
will result
in the formation
of grass-roots
collaborations
to pioneer new technologies.
A grass-roots
approach is encouraged
because formal institutional
mechanisms
are not well
suited to nurture fledgling
ideas. Organizations
need to judge values of future projects based on
firm information,
the kind of information
that is only available from relatively mature subjects.
To
evolve a mere vision through the information
gathering
and speculation
stages requires
a less
rigorous
environment.
An informal collection
of individuals
can better indulge in the pioneering
work style and nurture
their visions enough to be formally
proposed
and worked through
the
institution'sexistingresources.
Informal collaborationssuchasthesehavetakenroot within NASA Lewis as a resultof
Vision-21. Although no breakthroughs
can yet be traced to these endeavors,
th,e cross-discipline
communication,
mental stimulation,
and final resolution
of lingering
benefits the agency as a whole and the participating
individuals.
' what-if
visions
definitely
Today
With this symposium
we will get a glimpse of emerging
computing
tools. Are some of
these tools avenues to get off your own fiat-toped S-curve?
Be open to the possibilities.
Look at
this information
not as a master searching
for things to fix, but as a pioneer searching
for new
opportunities.
Now is a time in your workday when you can indulge in a pioneering
spirit. I hope
that you are able to kindle a new approach or re-kindle
a latent idea that will be of use to you in
your work. Good luck and let the games begin.
Free
FIGURE
Idea
Forum
--
Feedback
Worksheet
3.
Purpose:
This workshaet
feedback
more supportive
is provided
to help maka
the presentation
more stimulating
"master 7" approach (Doubt; looking for what's wrong) and toward the
(CuriositT: looking for what's batter, interesting and potentially useful).
INSTRUCTIONS
Examine
during
FOR
the questions
the
presentation
presented,
writing
presentation,
answers
the
you
name
answer
coordinator
PINS
and
What's
_
benefit
What
features
What
are
benefits
of a more pionsering
approach.
the
"PINS"
questions
comments,
presentation.
or answers
discussions
Final/y, when
the
by
It is crucially
In the
sequence
asking
discussions
members
evokes.
of the
are over,
please
impodant
that
they
After
audience
the
does
the
idea
aim
of
the
idea
support
good points
to answer?
that
possibility?
of the idea?
Interestlrlq?
What
What
Does
this
kindle
any
ideas
of your
or
intriguing?
own?
What
the weak points
of the idea or presentation?
What's are NeQatlva?
What
are the critical
questions
behind
the idea's
feasibility?
Any
Suoaestlons?
What
information
do you
What
do you
as the
What
improvements
see
have
next
would
that
step
might
help:
to turther
be helpful
to the
books,
mature
idea
reports,
this
or
that
are
the
to voice
presenter.
Positive?
What
What's
before
to the idea
now,
these
will begin
questions.
number,
and the
AUDIENCE:
sheet
forum
to particular
_ur
THE
on this
idea?
presentation?
people?
under them.
David qT_oreau
It has been pointed out that the history of science is the history of scientific instruments;
that
advances
come when the potentials
of new instruments--the
telescope,
the interferometer--are
embraced
to look in new directions.
The computer
is the outstanding
new tool of our century.
It
will change
the way we do science and engineering
in the 21st century;
it has changed and will
change the way we look at the world and the way we look at ourselves.
We, as scientists
and
engineers,
must embrace
these tools if we want to be on the cutting edge of research in the 21st
century, or else become obsolete.
These tools have names like "cyberspace,"
"robotics,"
"virtual
reality, .... scientific
visualization,"
"telepresence"...
and these are just the first inklings
of the
potential tools that we cannot yet even imagine.
It has also been frequently
remarked that great advances often come when scientists cross out
of the lines of their disciplines
to do creative work in other fields. The greatest advance in biology,
for example,
came when a physicist
and two crystalographers
applied
the technique
of x-ray
diffraction
to the problem of understanding
the structure of the DNA molecule.
There are strong forces that try to keep us in the narrow boxes of our scientific
disciplines.
There are good reasons for this, of course--it's
easiest to communicate
when we talk to people
who understand
our language.
But these are forces which must be resisted if we are to advance in
new directions.
This is the point behind the Vision-21
symposium;
that's why our subtitle is
"interdisciplinary
science and technology."
If we rub people in different disciplines
together,
we
hope that perhaps we can spark some interesting
new ideas.
Ideas are important.
We need new ideas.
There is a tremendous
pressure to force us to direct our thinking to the near term, more so
now than ever.
We're being told that our research must result in a project on the market within
three years, or else face cancellation.
Well, products
are indeed important,
and it is justifiably
important
to find near-term
applications
for our visions, for such applications
form the only path
we know to turn visions into reality.
But it is important
as well to have a longer-range
of vision,
to think beyond
the next
generation
and into the future. To encourage
vision into the 21st century.
Visionaries
are an endangered
species.
I hope you had fun at this symposium,
because science and engineering
are nothing if we
don't have fun doing them; ideas have no value unless we enjoy being challenged
by new ideas. I
also hope that you have been stimulated
and challenged
by new ideas, and by talking to people in
other disciplines,
and by some of our visions of the 21st century.
And, finally, I hope that you will
be able to take something
of this vision back with you as you return to your daily work, in order
that we may begin to shape our visions of the 21st century into reality.
We may, after all, be nearer than we think to realizing
the dream of the Persian
visionary
Omar Khayyam:
Ah, Love! could thou and I with Fate conspire
To grasp this sorry scheme of things entire
Would not we shatter it to bits--and
then
Re-mold it nearer to the Heart's Desire?
--E.
Fitzgerald,
The Rubaiyat
7
of Omar
Khayyam
FEATURED
SPEAKERS
N94- 27359
THE
COMING
TECHNOLOGICAL
SINGULARITY:
TO
Vernor Vinge
of Mathematical
Department
San
HOW
Diego
San
State
Diego,
SURVIVE
IN THE
POST-HUMAN
ERA
Sciences
University
California
Abstract
Within
thirty
years,
we will
have
means
to create
superhuman
intelligence.
the human
era will
be ended.
Is such progress
avoidable?
events
be guided
so that
we may
are investigated.
Some
possible
dangers)
are presented.
II
If not
survive?
answers
the technological
Shortly
after,
to
be avoided,
can
These
questions
(and some
further
PI_m_aDH'_
PAE_
I_L.ANK
_{JT
FILMBD
What
is
The
Sinqularity?
The acceleration
of technological
progress
has been
the central
feature
of this
century.
I argue
in this
paper
that
we are on the edge
of change
comparable
to the
rise of human
life
on Earth.
The precise
cause
of this
change
is the
imminent
creation
by technology
of
entities
with
greater
than
human
intelligence.
There
are several
means
by which
science
may achieve
this
breakthrough
(and this
is another
reason
for having
confidence
that
the event
will
occur):
o The development
of computers
that
are
"awake"
and
superhumanly
intelligent.
(To date,
most
controversy
in the
area
of AI relates
to whether
we can create
human
equivalence
in a machine.
But if the answer
is "yes,
we can",
then
there
is little
doubt
that
beings
more
intelligent
can be constructed
shortly
thereafter.
o Large
computer
networks
(and their
associated
users)
may
"wake
up" as a superhumanly
intelligent
entity.
o Computer/human
interfaces
may become
so intimate
that
users
may reasonably
be considered
superhumanly
intelligent.
o Biological
science
may
find
ways
to improve
upon
the natural
human
intellect.
The first
three
possibilities
depend
in large
part
on
improvements
in computer
hardware.
Progress
in computer
hardware
has
followed
an amazingly
steady
curve
in the last
few decades
[16].
Based
largely
on this
trend,
I believe
that
the creation
of greater
than
human
intelligence
will
occur
during
the next
thirty
years.
(Charles
Platt
[19] has pointed
out the AI enthusiasts
have
been
making
claims
like
this
for the last
thirty
years.
Just
so I'm not guilty
of a
relative-time
ambiguity,
let me more
specific:
I'll be surprised
if
this
event
occurs
before
2005
or after
2030.)
What
are the
consequences
of this
event?
When
intelligence
drives
progress,
that
progress
will
be
In fact,
there
seems
no reason
why progress
itself
the creation
of still
more
intelligent
entities
-time
scale.
The best
analogy
that
I see is with
the
Animals
can adapt
to problems
and make
inventions,
than
natural
selection
can do its work
-- the world
simulator
in
to internalize
the
case
of
the world
natural
selection.
and conduct
"what
greater-than-human
much
more
rapid.
would
not involve
on a still-shorter
evolutionary
past:
but often
no faster
acts
as its own
We humans
have
the
if's"
in our heads;
ability
we can
solve
many
problems
thousands
of times
faster
than
natural
selection.
Now,
by creating
the means
to execute
those
simulations
at much
higher
speeds,
we are entering
a regime
as radically
different
from
our human
past
as we humans
are from
the lower
animals.
From
the human
point
of view
this
change
will
be a throwing
away
of all the previous
rules,
perhaps
in the blink
of an eye,
an
exponential
runaway
beyond
any hope
of control.
Developments
that
before
were
thought
might
only
happen
in "a million
years"
(if ever)
will
likely
happen
in the
next
century.
(In [4], Greg
Bear
paints
a
picture
of the major
changes
happening
in a matter
of hours.)
I think
it's
fair
to call
this
event
a singularity
("the
Singularity"
for the purposes
of this
paper).
It is a point
where
our
models
must
be discarded
and a new reality
rules.
As we move
closer
and closer
to this
point,
it will
loom
vaster
and vaster
over
human
affairs
till
the notion
becomes
a con_monplace.
Yet when
it finally
12
happens
it may
still
be a great
surprise
and a
the 1950s
there
were
very
few who
saw it: Stan
John
yon Neumann
as saying:
One
conversation
centered
technology
and changes
in
appearance
of approaching
history
of the race
beyond
could
not
continue.
Von
is still
intellect.
In the
1960s
there
superhuman
intelligence.
Let
on the ever
accelerating
progress
of
the mode
of human
life,
which
gives
the
some
essential
singularity
in the
which
human
affairs,
as we know
them,
Neumann
even
uses
the term
thinking
of normal
progress,
(For me, the
superhumanity
Singularity.
Without
that
we
never
properly
absorbed
(see
an
was
I.
ultraintelligent
greater
unknown.
In
Ulam
[27] paraphrased
singularity,
though
it appears
not the creation
of superhuman
is the essence
of the
would
get
[24]).)
glut
recognition
of some
J. Good
wrote
[10]:
machine
be
defined
of
technical
of
the
as
a machine
he
riches,
implications
that
can far surpass
all the intellectual
activities
of any
any man
however
clever.
Since
the design
of machines
is one
of
these
intellectual
activities,
an ultralntelligent
machine
could
design
even
better
machines;
there
would
then
unquestionably
be an "intelligence
explosion,"
and the
intelligence
of man
would
be left
far behind.
Thus
the first
ultraintelligent
machine
is the last
invention
that
man
need
ever
make,
provided
that
the machine
is docile
enough
to tell
us how
to
keep
it under
control.
It is more
probable
an ultraintelligent
the last
invention
than
not that,
within
machine
will
be built
that
man need
make.
Good
has
captured
the essence
of
its most
disturbing
consequences.
Any
he describes
would
not be humankind's
are
the tools
of rabbits
or robins
or
the
and
twentieth
that
it
century,
will
be
the runaway,
but
does
not pursue
intelligent
machine
of the
sort
"tool"
-- any more
than
humans
chimpanzees.
Through
the
'60s
and
'70s and
'80s,
recognition
of the
spread
[28]
[i] [30]
[4]. Perhaps
it was the sclence-fiction
who
felt
the first
concrete
impact.
After
all,
the
"hard"
cataclysm
writers
sclence-fiction
writers
are the ones
who try to write
specific
stories
about
all that
technology
may
do for us.
More
and more,
these
writers
felt
an opaque
wall
across
the future.
Once,
they
could
put such
fantasies
millions
of years
in the
future
[23].
Now
they
saw that
their
most
diligent
extrapolations
resulted
in the unknowable
. .
soon.
Once,
galactic
empires
might
have
seemed
a Post-Human
do'in.
Now,
sadly,
even
interplanetary
ones
are.
What
about
the
'90s and the
'00s and the
'10s,
as we slide
toward
the edge?
How will
the approach
of the Singularity
spread
across
the
human
world
view?
For a while
yet,
the general
critics
of machine
sapience
will
have
good
press.
After
all,
till
we have
hardware
as
powerful
as a human
brain
it is probably
foolish
to think
we'll
be
able
to create
human
equivalent
(or greater)
intelligence.
(There
is
the far-fetched
possibility
that
we could
make
a human
equivalent
out
of less
powerful
hardware,
if were
willing
to give
up speed,
if we
13
of
were
willing
to settle
for an artificial
being
who was
literally
slow
[29].
But it's much
more
likely
that
devising
the
software
will
be a
tricky
process,
involving
lots
of false
starts
and experimentation.
If
so, then
the arrival
of self-aware
machines
will
not happen
till
after
the development
of hardware
that
is substantially
more
powerful
than
humans'
natural
equipment.)
But as time
passes,
we should
see more
symptoms.
The
dilemma
felt
by science
fiction
writers
will
be perceived
in other
creative
endeavors.
(I have
heard
thoughtful
comic
book
writers
worry
about
how to have
spectacular
effects
when
everything
visible
can be
produced
by the
technically
conlnonplace.)
We will
see automation
replacing
higher
and higher
level
jobs.
We have
tools
right
now
(symbolic
math
programs,
cad/cam)
that
release
us from most
low-level
drudgery.
Or put another
way:
The work
that
is truly
productive
is the
domain
of a steadily
smaller
and more
elite
fraction
of humanity.
In
the coming
of the Singularity,
we are seeing
the predictions
of true
technological
unemployment
finally
come
true.
Another
symptom
of
themselves
should
spread
progress
toward
the Singularity:
ever
faster,
and even
the most
ideas
radical
will
quickly
become
commonplace.
When
I began
writing,
it seemed
very
easy
to come
up with
ideas
that
took
decades
to percolate
into
the cultural
consciousness;
now the
lead time
seems
more
like
eighteen
months.
(Of
course,
this
could
just be me losing
my imagination
as I get old,
but
I see the effect
in others
too.)
Like
the
shock
in a compressible
flow,
the
Singularity
critical
speed.
moves
closer
as
we
accelerate
through
the
And what
of the arrival
of the Singularity
itself?
What
can be
said
of its actual
appearance?
Since
it involves
an intellectual
runaway,
it will
probably
occur
faster
than
any technical
revolution
seen
so far.
The precipitating
event
will
likely
be unexpected
-perhaps
even
to the researchers
involved.
("But all our previous
models
were
catatonic!
We were
just tweaking
some
parameters
.... ") If
networking
may
seem
as
is widespread
enough
if our artifacts
as
(into
ubiquitous
embedded
systems),
a whole
had
suddenly
wakened.
it
And
what
happens
a month
or two
(or a day or two)
after
that?
I
have
only
analogies
to point
to: The rise
of humankind.
We will
be in
the Post-Human
era.
And
for all my rampant
technological
optimism,
sometimes
I think
I'd be more
comfortable
if I were
regarding
these
transcendental
events
from
one thousand
years
remove
... instead
of
twenty.
Can
the
Singularity
be
Avoided?
Well,
maybe
it won't
happen
at all:
Sometimes
I try to imagine
the symptoms
that
we should
expect
to see if the Singularity
is not to
develop.
There
are the widely
respected
arguments
of Penrose
[18] and
Searle
[21] against
the practicality
of machine
sapience.
In August
of 1992,
Thinking
Machines
Corporation
held
a workshop
to investigate
the question
"How We Will
Build
a Machine
that
Thinks"
[Thearling].
As
you might
guess
from
the workshop's
title,
the participants
were
not
especially
supportive
of the arguments
against
machine
intelligence.
In fact,
there
was general
agreement
that minds
can exist
on
nonbiological
substrates
and that
algorithms
are of central
importance
to the existence
of minds.
However,
there
was much
debate
about
the
14
raw
hardware
power
that
is present
in organic
brains.
A minority
felt
that
the
largest
1992
computers
were
within
three
orders
of magnitude
of the power
of the human
brain.
The majority
of the participants
agreed
with
Moravec's
estimate
[16] that
we are ten to forty
years
away
from
hardware
parity.
And yet there
was another
minority
who
pointed
to
[6] [20], and
conjectured
that
the computational
competence
of single
neurons
may be far higher
than
generally
believed.
If so,
our present
computer
hardware
might
be as much
as ten
orders
of
magnitude
short
of the equipment
we carry
around
in-_ur
heads.
If this
is true
(or for that
matter,
if the Penrose
or Searle
critique
is
valid),
we might
never
see a Singularity.
Instead,
in the early
'00s
we would
find
our hardware
performance
curves
begin
to level
off -this
caused
by our
inability
to automate
the complexity
of the
design
work
necessary
to support
the hardware
trend
curves.
We'd
end up with
some
very
powerful
hardware,
but without
the
ability
to push
it
further.
Commercial
digital
signal
processing
might
be awesome,
giving
an analog
appearance
even
to digital
operations,
but nothing
would
ever
"wake
up" and there
would
never
be the intellectual
runaway
which
is the essence
of the Singularity.
It would
likely
be seen
as a
golden
age
... and it would
also
be an end
of progress.
This
is very
llke
the
future
predicted
by Gunther
Stent.
In fact,
on page
137 of
[24],
Stent
explicitly
cites
the development
of transhuman
intelligence
as a sufficient
condition
to break
his projections.
But
if the technological
Singularity
can happen,
it will.
Even
if all the governments
of the world
were
to understand
the
"threat"
and be in deadly
fear
of it, progress
toward
the goal
would
continue.
In fiction,
there
have
been
stories
of laws
passed
forbidding
the
construction
of "a machine
in the form
of the mind
of man"
[12].
In
fact,
the competitive
advantage
-- economic,
military,
even
artistic
-- of every
advance
in automation
is so compelling
that
passing
laws,
or having
customs,
that
forbid
such
things
merely
assures
that
someone
else
will
get them
first.
Eric
Drexler
[7] has provided
spectacular
insight
about
how far
technical
improvement
may
go. He agrees
that
superhuman
intelligences
will
be available
in the near
future
-- and that
such
entities
pose
a
threat
to the
human
status
quo.
But Drexler
argues
that
we can embed
such
transhuman
devices
in rules
or physical
confinement
such
that
their
results
can be examined
and used
safely.
This
is I. J. Good's
ultraintelligent
machine,
with
a dose
of caution.
I argue
that
confinement
is intrinsically
impractical.
For the case
of physical
confinement:
Imagine
yourself
confined
to your
house
with
only
limited
data
access
to the outside,
to your
masters.
If those
masters
thought
at a rate
-- say -- one million
times
slower
than
you,
there
is little
doubt
that
over
a period
of years
(your
"helpful
advice"
that
would
incidentally
"fast
thinking"
form
of superintelligence
"weakly
superhuman"
entity
would
probably
outside
time.
"Strong
superhumanity"
the clock
speed
on a human-equivalent
precisely
what
"strong
superhumanity"
time)
you could
come
up with
set you free.
(I call
this
"weak
superhumanity-.
Such
burn
out in a few weeks
of
would
mind.
would
be
more
than
cranking
It's
hard
to say
be llke,
but the
up
difference
appears
to be profound.
Imagine
running
a dog mind
at very
high
speed.
Would
a thousand
years
of doggy
living
add up to any human
insight?
(Now if the dog mind
were
cleverly
rewired
and then
run at
high
speed,
we might
see something
different
.... ) Most
speculations
about
superintelligence
seem
to be based
on the
weakly
superhuman
model.
I believe
that
our best
guesses
about
the post-Singularity
15
one
of
them).
If the Singularity
can not be prevented
or confined,
just
how bad
could
the Post-Human
era be? Well
... pretty
bad.
The physical
extinction
of the human
race
is one possibility.
(Or as Eric
Drexler
put
it of nanotechnology:
Given
all that
such
technology
can do,
perhaps
governments
would
simply
decide
that
they
no longer
need
citizens!).
Yet physical
extinction
may
not be the
scariest
possibility.
Again,
analogies:
Think
of the different
ways
we relate
to animals.
Some
of the
crude
physical
abuses
are implausible,
yet ....
In a Post-Human
world
there
would
still
be plenty
of niches
where
human
equivalent
automation
would
be desirable:
autonomous
devices,
self-aware
daemons
in the
embedded
systems
lower
functioning
in
of
larger
sentients.
(A strongly
superhuman
intelligence
would
likely
be
a Society
of Mind
[15] with
some
very
competent
components.)
Some
of these
human
equivalents
might
be used
for nothing
more
than
digital
signal
processing.
They
would
be more
like
whales
than
humans.
Others
might
be very
human-like,
yet with
a one-sidedness,
a dedication
that
would
put them
in a mental
hospital
in our era.
Though
none
of
these
creatures
might
be flesh-and-blood
humans,
they
might
be the
closest
things
in the new enviroment
to what
we call
human
now.
(I. J.
Good
had
something
to say about
this,
though
at this
late
date
the
advice
may be moot:
Good
[II] proposed
a "Meta-Golden
Rule",
which
might
be paraphrased
as "Treat
your
inferiors
as you would
be
treated
by your
superiors."
It's a wonderful,
paradoxical
idea
(and
most
of my friends
don't
believe
it) since
the game-theoretic
payoff
is so hard
to articulate.
Yet if we were
able
to follow
it, in some
sense
that
might
say something
about
the plausibility
of such
kindness
in this
universe.)
I have
argued
above
that
we cannot
prevent
the Singularity,
that
its coming
is an inevitable
consequence
of the humans'
natural
competitiveness
and the possibilities
inherent
in technology.
And
... we are the initiators.
Even
the largest
avalanche
is triggered
small
things.
We have
the freedom
to establish
initial
conditions,
make
things
happen
in ways
that
are
less
inimical
than
others.
Of
course
(as with
starting
avalanches),
it may not be clear
what
the
right
guiding
nudge
really
is:
Other
they
Paths
to
When
people
are usually
the
Singularity:
speak
of
imagining
Intelligence
creating
superhumanly
an AI project.
But
16
Amplification
as
intelligent
I noted
at
beings,
the
yet
by
beginning
Computer
AI,
and
of this
paper,
there
are
networks
and human-computer
yet they
could
lead
to the
other
paths
interfaces
Singularity.
to superhumanity.
seem
more
mundane
I call
this
than
contrasting
approach
Intelligence
Amplification
(IA).
IA is something
that
is proceeding
very
naturally,
in most
cases
not even
recognized
by its developers
for what
it is. But every
time
our ability
to access
information
and to communicate
it to others
is improved,
in some
sense
we have
achieved
an increase
over
natural
intelligence.
Even
now,
the
team
of a PhD
human
and good
computer
workstation
(even
an off-net
workstation!)
could
probably
max any written
intelligence
test
in
existence.
And
it's
very
likely
that
IA
achievement
of superhumanity
than
development
problems
have
already
is a
pure
been
much
easier
road
to the
AI.
In humans,
the hardest
solved.
Building
up from
within
ourselves
ought
to be easier
than
figuring
out first
what
we really
are and then
building
machines
that
are
all of that.
And
there
is at
least
conjectural
precedent
for this
approach.
Calrns-Smith
[5] has
speculated
that
biological
llfe
may
have
begun
as an adjunct
to still
more
primitive
life
based
on crystalline
growth.
Lynn
Margulis
[14]
has made
strong
arguments
for the view
that
mutualism
is the great
driving
force
in evolution.
Note
that
I am not proposing
funded.
What
goes
on with
AI will
vice
versa.
I am suggesting
that
that
AI research
be ignored
or less
often
have
applications
in IA, and
we recognize
that
in network
and
interface
research
there
is something
as profound
(and potential
wild)
as Artificial
Intelligence.
With
that
insight,
we may
see projects
that
are
not as directly
applicable
as conventional
interface
and
network
design
work,
but which
serve
to advance
us toward
the
Singularity
along
the
IA path.
Here
are
significance,
o
some
given
possible
the
IA
projects
point
of
Human/computer
team
automation:
considered
for purely
machine
problems),
and design
programs
advantage
of humans'
intuition
Considering
all the bizarreness
hill-climbing
problems
(and
that
view:
take
on
special
Take
problems
that
are normally
solution
(like
hill-climbing
and interfaces
that
take
a
and available
computer
hardware.
of higher
dimensional
the
neat
algorithms
that
have
been
devised
for their
solution),
there
could
be some
very
interesting
displays
and
control
tools
provided
to the
human
team
member.
o Develop
human/computer
symbiosis
in art:
Combine
the graphic
generation
capability
of modern
machines
and the esthetic
sensibility
of humans.
Of course,
there
has been
an enormous
amount
of research
in designing
computer
aids
for artists,
as
labor
saving
tools.
I'm suggesting
that
we explicitly
aim for a
greater
merging
of competence,
that
we explicitly
recognize
the
cooperative
approach
that
is possible.
Karl
Sims
[22] has
done
wonderful
work
in this
direction.
o
Allow
human/computer
teams
at chess
tournaments.
We already
have programs
that
can play
better
than
almost
all
humans.
But
how much
work
has been
done
on how this
power
could
be used
by a
human,
to get something
even better?
If such
teams
were
allowed
in at least
some
chess
tournaments,
it could
have
the positive
effect
on IA research
that
allowing
computers
in tournaments
had
for the corresponding
niche
in AI.
o Develop
interfaces
that
allow
computer
17
and
network
access
without
requiring
committee
operations.
(Note
that
this
suggestion
is aimed
at team
operations
rather
than
political
meetings.
In a political
setting,
the
automation
described
above
would
simply
enforce
the
power
of the persons
making
the rules!)
Exploit
the worldwide
Internet
as a combination
human/machine
tool.
Of all the items
on the
llst,
progress
in this
is
proceeding
the fastest
and may
run us into
the Singularity
before
anything
else.
The power
and influence
of even
the present-day
Internet
is vastly
underestimated.
For
instance,
I think
our
contemporary
computer
systems
would
break
under
the weight
of
their
own complexity
if it weren't
for the edge
that
the USENET
"group
mind"
gives
the system
administration
and support
people!)
The very
anarchy
of the worldwide
net development
is evidence
of
its potential.
As connectivity
and bandwidth
and archive
size
and
computer
speed
all
increase,
we are
seeing
something
like
Lynn
Margulis'
[14] vision
of the biosphere
as data
processor
recapitulated,
but at a million
times
greater
speed
and with
millions
of humanly
intelligent
agents
(ourselves).
The above
examples
illustrate
research
that
can be done
within
the context
of contemporary
computer
science
departments.
There
are
other
paradigms.
For example,
much
of the work
in Artificial
Intelligence
and neural
nets
would
benefit
from
a closer
connection
with
biological
life.
Instead
of simply
trying
to model
and understand
biological
life
with
computers,
research
could
be directed
toward
the
creation
of composite
systems
that
rely
on biological
life
for
guidance
or for the providing
features
we don't
understand
well
enough
yet to implement
in hardware.
A long-time
dream
of science-fiction
has
been
direct
brain
to computer
interfaces
[2] [28].
In fact,
there
is
concrete
work
that
can be done
(and has been
done)
in this
area:
o
Limb
Nerve
prosthetics
to silicon
is a topic
transducers
of direct
commercial
can be made
[13].
applicability.
This
is an
exciting,
near-term
step
toward
direct
communcation.
Similar
direct
links
into brains
may be feasible,
if the bit
rate
is low:
given
human
learning
flexibility,
the actual
brain
neuron
targets
might
not have
to be precisely
selected.
18
Even
100 bits
per
victims
who would
interfaces.
second
would
otherwise
be
be of great
confined
to
use to stroke
menu-driven
Plugging
in to the optic
trunk
has
the potential
for bandwidths
of 1 Mbit/second
or so. But for this,
we need
to know
the
fine-scale
architecture
of vision,
and we need
to place
an
enormous
web of electrodes
with
exquisite
precision.
If we want
our high
bandwidth
connection
to be in addition
to what
paths
are already
present
in the brain,
the problem
becomes
vastly
more
intractable.
Just
sticking
a grid
of high-bandwidth
receivers
into
a brain
certainly
won't
do it.
But suppose
that
the
high-bandwidth
grid
were
present
while
the brain
structure
was
actually
setting
up, as the
embryo
develops.
That
suggests:
o Animal
embryo
experiments.
I wouldn't
expect
any IA success
in the first
years
of such
research,
but
giving
developing
brains
access
to complex
simulated
neural
structures
might
be very
interesting
to the people
who study
how the embryonic
brain
develops.
In the long
run,
such
experiments
might
produce
animals
with
additional
sense
paths
and
interesting
intellectual
abilities.
Originally,
I had hoped
that
this
discussion
of IA would
yield
some
clearly
safer
approaches
to the Singularity.
(After
all,
IA
allows
our participation
in a kind
of transcendance.)
Alas,
looking
back
over
these
IA proposals,
about
all
I am sure
of is that
they
should
be considered,
that
they
may give
us more
options.
But
as for
safety
...
well,
some of the suggestions
are a little
scarey
on their
face.
One
of my informal
reviewers
pointed
out
that
IA for individual
humans
creates
a rather
sinister
elite.
We humans
have
millions
of
years
of evolutionary
baggage
that
makes
us regard
competition
in a
deadly
light.
Much
of that
deadliness
may
not be necessary
in today's
world,
one where
losers
take
on the winners'
tricks
and
are coopted
into
the winners'
enterprises.
A creature
that
was built
de novo
might
possibly
be a much
more
benign
entity
than
one with
a kernel
based
on fang
and talon.
And
even
the egalitarian
view
of an Internet
that
wakes
up along
with
all mankind
can be viewed
as a nightmare
[25].
The problem
is not that
the Singularity
represents
simply
the
passing
of humankind
from
center
stange,
but that
it contradicts
some
of our most
deeply
held
notions
of being.
I think
a closer
look
at the
notion
of strong
superhumanity
can show
why that
is.
Strong
Superhumanity
and
the
Best
We
Can
Ask
for
Suppose
we could
tailor
the Singularity.
Suppose
we could
attain
our most
extravagant
hopes.
What
then
would
we ask
for:
That
humans
themselves
would
become
their
own
successors,
that
whatever
injustice
occurs
would
be tempered
by our knowledge
of our
roots.
For those
who remained
treatment
(perhaps
even
giving
unaltered,
the goal
would
be benign
the
stay-behinds
the
appearance
of
being
masters
of godlike
slaves).
It could
be a golden
age
involved
progress
(overleaping
Stent's
barrier).
Immortality
least
a lifetime
as long
as we can make
the universe
survive
[3]) would
be achievable.
But
in
this
brightest
and
kindest
19
world,
the
philosophical
that
(or
[9]
also
at
problems
themselves
become
intimidating.
A mind
that
stays
at the
same
capacity
cannot
live
forever;
after
a few thousand
years
it would
look
more
like
a repeating
tape
loop
than
a person.
(The most
chilling
picture
I have
seen
of this
is in [17].)
To live
indefinitely
long,
the mind
itself
must
grow
... and when
it becomes
great
enough,
and
looks
back
... what
fellow-feeling
can it have
with
the
soul
that
it
was originally?
Certainly
the
later
being
would
be everything
the
original
was,
but
so much
vastly
more.
And so even
for the individual,
the Cairns-Smith
(or Lynn
Margulis)
notion
of new life
growing
incrementally
out
of the old must
still
be valid.
This
"problem"
about
ways.
The
notion
of ego
the hardheaded
rationalism
notion
of self-awareness
immortality
comes
up in much
more
direct
and self-awareness
has been
the bedrock
of
of the last
few centuries.
Yet now the
is under
attack
from
the Artificial
Intelligence
people
("self-awareness
and other
delusions").
Intelligence
Amplification
undercuts
the
importance
of ego from
another
direction.
The post-Singularity
world
will
involve
extremely
high-bandwidth
networking.
A central
feature
of strongly
superhuman
entities
will
likely
be their
ability
to communicate
at variable
bandwidths,
including
ones
far higher
than
speech
or written
messages.
What
happens
when
pieces
of ego can be copied
and merged,
when
the
size
of a selfawareness
can grow
or shrink
to fit the nature
of the
problems
under
consideration?
These
are essential
features
of strong
superhumanity
and the Singularity.
Thinking
about
them,
one begins
to
feel
how essentially
strange
and different
the Post-Human
era will
be
-- no matter
how cleverly
and benignly
it is brought
to be.
From
one angle,
the vision
fits
many
of our happiest
dreams:
a place
unending,
where
we can truly
know
one another
and understand
the
deepest
mysteries.
From
another
angle,
it's
a lot like
the worst
case
scenario
I imagined
earlier
in this
paper.
Which
is the valid
viewpoint?
In fact,
I think
the new era
is
simply
too different
to fit into the
classical
frame
of good
and
evil.
That
frame
is based
on the idea
of isolated,
immutable
minds
connected
by tenuous,
low-bandwith
links.
But the post-Singularity
world
does
fit with
the
larger
tradition
of change
and
cooperation
that
started
long
ago
(perhaps
even
before
the rise
of biological
life).
I think
there
are notions
of ethics
that
would
apply
in such
an era.
Research
into
IA and high-bandwidth
communications
should
improve
this
understanding.
I see
just the glimmerings
of this
now,
in Good's
Meta-Golden
Rule,
perhaps
in rules
for distinguishing
self
from
others
on the basis
of bandwidth
of connection.
And while
mind
and self
will
be vastly
more
labile
than
in the past,
much
of what
we
value
(knowledge,
memory,
thought)
need
never
be lost.
I think
Freeman
Dyson
has it right
when
he says
[8]: "God
is what
mind
becomes
when
it has passed
beyond
the scale
of our comprehension."
[I wish
to thank
John
Carroll
Davidson
of Sun Microsystems
paper
with
me.]
of
for
San Diego
discussing
2O
State
the
University
and Howard
draft
version
of this
Annotated
Sources
Land
an
occasional
plea
for
bibliographical
[i]
Alfv_n,
Hannes,
writing
as Olof
Johanneson,
Th___ee
En__ddo__fMan_____?,
Award
Books,
1969
earller
published
as "The
Tale
of the Big
Computer",
Coward-McCann,
translated
from
a book
copyright
1966
Albert
Bonniers
Forlag
AB with
English
translation
copyright
1966
by Victor
Gollanz,
Ltd.
[2]
Anderson,
Poul,
Reprinted
in
"Kings
Seven
If, March
1962,
p8-36.
Poul
Anderson,
MacMillan
Frank
J. Tipler,
The Anthropic
University
Press,
1986.
Co.,
1969.
[3]
Barrow,
John
Principle,
[4]
Bear,
Greg,
"Blood
Music",
Analog
June,
1983.
Expanded
into
the
Science
Fiction-Science
Fac_____t,
novel
Blood
Music,
Morrow,
1985
[5]
Cairns-Smith,
University
to
[6]
Conrad,
Michael
BioSystems,
[7]
Drexler,
[8]
Dyson,
[9]
Dyson,
of
K.
D. and
Oxford
Who
Die",
Conquests,
A. G.,
Press,
Seven
1985.
Clues
et al.,
"Towards
vo-123--_-pp175-218,
Eric,
Freeman,
Engines
of
Infinite
in
the
an Artlficial
1989.
Creation,
All
Origin
Freeman,
"Physics
and Biology
in
Modern
Physics,
vol 51, pp447-460,
Life,
Cambridge
Brain",
Anchor
Directions,
of
Cosmological
Press/Doubleday,
Harper
an Open
1979.
&
Row,
1986.
1988.
Universe",
Review
[10]
Good,
I. J.,
"Speculations
Machine",
in Advances
Morris
Rubinoff,
eds,
[11]
Good,
I. J.,
[Help!
I can't
find
the source
of Good's
Meta-Golden
Rule,
though
I have
the clear
recollection
of hearing
about
it
sometime
in the 1960s.
Through
the help
of the net,
I have
found
pointers
to a number
of related
items.
G. Harry
Stine
and Andrew
Haley
have
written
about
metalaw
as it might
relate
to
extraterrestrials:
G. Harry
Stine,
"How
to Get along
with
Extraterrestrlals
... or Your
Neighbor",
Analog
Science
FactScience
Fiction,
February,
1980,
p39-47.]
[12]
Herbert,
Frank,
serialized
Concerning
the First
Ultralntelligent
in Computers,
vol
6, Franz
L. Alt and
pp31-88,
1965,
Academic
Press.
Dun____ee,
Berkley
in
Analoq
Books,
Science
1985.
However,
Fiction_Science
[13]
Kovacs,
G. T. A. et al.,
"Regeneration
Microelectrode
Peripheral
Nerve
Recording
and Stimulation",
IEEE
o__nn
Biomedical
Engineering,
v 39, n 9, pp 893-9--0_.
[14]
Margulls,
Lynn
and Dorion
Sagan,
Evolution
from
Our Microbial
[15]
Minsky,
Marvin,
Society
of
Mind,
21
Microcosmos
Ancestors,
Simon
and
this
Fac____t
in
novel
the
Array
for
Transactions
r Fou_____rBillion Years
Summit
Books,
1986.
Schuster,
was
1960s.
1985.
of
[16]
Moravec,
Hans,
[17]
Niven,
Larry,
Reprinted
"The Ethics
of Madness",
If,
in Neutron
Star,
Larry
Niven,
[18]
Penrose,
The
[19]
Platt,
[20]
Rasmussen,
a Model
R.,
Mind
Emperor's
Charles,
S.
of
Children,
Private
Searle,
Brain
University
Press,
1989.
Connectionism
within
Neurons:
Subserving
Neural
Networks",
in
Stephanie
"Minds,
v.3,
contains
1988.
Cormnunication.
Forrest,
Brains,
Cambridge
reprinted
in
and Daniel
reprinting
Press,
April
1967,
pp82-108.
Ballantine
Books,
1968.
Oxford
et al.,
"Computational
Cytoskeletal
Automata
John
R.,
Sciences,
essay
is
Hofstadter
University
Ne___wMind,
Emergent
Computation,
Press,
1991.
[21]
Harvard
p428-449,
and Programs",
in
University
Press,
The Mind's
C. Dennett,
an
ed.,
I, edited
by
Basic
Books,
excellent
critique
of
MIT
Th___ee
Behavioral
1980.
The
Douglas
1981.
the
and
R.
This
Searle
essay.
[22]
Sims,
Karl,
"Interactive
Evolution
of Dynamical
Systems",
Thinking
Machines
Corporation,
Technical
Report
Series
(published
in Toward
a Practice
of Autonomous
Systems:
Proceedings
of the First
European
Cn_
"o__n_A_
Life,
Paris,
SIT Press?--De--cemb_991.
[23]
Stapledon,
Olaf,
The
Starmaker,
the forward
proba----bly written
[24]
Stent,
of
[25]
Swanwick
Michael,
Science
Fiction
Gunther
Progress,
Republished
Berkley
before
Books,
1937).
by
Age:
1969.
(but
from
A Vie____w
9f
the
End
Vacuum
Flowers,
serialized
in Isaac
Asimov's
Magazine,
December(?)
1986
- Febr------uary
1987.
Ace
Books,
1988.
[26]
Thearling,
Kurt,
"How We Will
Build
at Thinking
Machines
Corporation.
[27]
Ulam,
S., Tribute
to John
yon Neumann,
Mathematical
Society,
vol 64, nr 3,
[28]
Vinge,
Vernor,
"Bookworm,
Run!",
Analog,
March
Reprinted
in True
Names
and Othe_____r
Dangers,
Books,
1987.
[29]
Vinge,
Vernor,
"True
Reprinted
in True
Books,
1987.
Names",
Binary
Names
and Other
[30]
Vinge,
Word,
Vernor,
1961
First
Omni,
a Machine
Personal
workshop
of the American
May,
1958,
pi-49.
1966,
Vernor
pp8-40.
Vinge,
Baen
Star Number
5, Dell,
1981.
Dangers,
Vernor
Vinge,
Baen
January
22
Bulletin
part
2,
that
Thinks",
Communication.
1983,
pl0.
N94- 27360
TELEPRESENCE
FIELD
IN THE HUMAN
STUDIES
EXPLORATION
IN ANALOG
OF MARS:
ENVIRONMENTS
Carol R. Stoker
NASA AMES Research Center
Moffett Field, California
Abstract
This paper describes the role of telepresence in performing exploration of Mars.
As part of an effort to develop telepresence to support Mars exploration, NASA
is developing telepresence technology and using it to perform exploration in
space analog environments. This paper describes experiments to demonstrate
telepresence control of an underwater remotely operated vehicle (TROV) to
perform scientific field work in isolated and hostile environments. Toward this
end, we have developed a telepresence control system and interfaced it to an
underwater remotely operated vehicle. This vehicle was used during 1992 to
study aquatic ecosystems in Antarctica including a study of the physical and
biological environment of permanently ice-covered lake. We also performed a
preliminary analysis of the potential for using the TROV to study the benthic
ecology under the sea ice in McMurdo sound. These expeditions are opening
up new areas of research by using telepresence control of remote vehicles to
explore isolated and extreme environments on Earth while also providing an
impetus to develop technology which will play a major role in the human
exploration of Mars. Antarctic field operations, in particular, provide an
excellent analog experience for telepresence operation in space.
Introduction
Human exploration of Mars is a vast undertaking of unprecedented complexity.
The scientific potential of Mars exploration is enormous, but the strategy for
accomplishing the science has not been worked out in detail. Moreover, there
is a real dilemma when one considers how to proceed. One approach to the
scientific objectives and strategy for human exploration of Mars is discussed in
Stoker et al. (1991). Mars has a surface area comparable to that of the land
area of Earth. The most interesting features on this planet are vast by terrestrial
standards and, indeed, are planetary in scale. For example, if the Valles
Marineris were placed on Earth, it would stretch from the east to the west coast
of the north American continent. To understand features on the surface of Mars,
it will be necessary to study them over dimensions comparable to the size of the
features.
Since features of interest are hundreds to thousands of kilometers in
size, this is the required spatial scale of exploration. In addition, features of
interest are located all across the surface of Mars. Thus, it is clear that
achieving a level of exploration accomplishment that would justify the significant
expenditure of putting people on Mars requires them to have access to most or
all of the martian surface.
This spatial scale of exploration is in stark contrast to the range of mobility which
the early Mars explorers are likely to achieve. Here the range is limited by the
type of mobility that can be provided, which, in turn, depends on the mass that
23
can be transported from Earth, as well as issues of life support and power
sources.
We expect that initial human missions will have relatively limited
mobility and that later missions will be able to provide increasingly greater
capabilities leading eventually to the desired global range. However, this view
is based on the assumption of a multi-decade program of human missions
which establish considerable infrastructure and capability on the surface of
Mars. This, in turn, depends on a philosophy of Mars exploration which
involves a continued human presence on Mars, a substantial commitment to
build and sustain infrastructure on Mars, and use of Martian resources to
support the increased capability of crews on the surface.
Figure 1 shows the expected range of human mobility for the various phases of
human exploration.
In the earliest human exploration mission or missions, the
provision of mobility is likely to be limited to a small low mass rover vehicle. The
range of such a vehicle will be limited by the life support capabilities of an
astronaut's Personal Life Support System-an integral part of a space suit.
During the Apollo moon landings, Astronauts were provided two levels of
mobility: (1) the range they could reach walking in their suit, and (2) the range
they could reach in an open-air rover similar to a modern dune buggy.
However, if the lunar rover broke down, the Astronauts would need to walk back
to the base and this limited the range they could travel in the rover vehicle to
walking distance from the base. Thus, the suited Astronaut with a rover has a
range of approximately
50 km. Given the distance, complexity, and cost of
transporting
equipment to Mars, an Apollo-type rover is probably the best one
can hope for during an initial mission.
During later missions, crews should be able to rely on base facilities which were
established on earlier missions and therefor lower the amount of equipment that
would have to be transported from Earth simply to stay alive. Thus, extra
equipment should be able to be provided to support scientific field work. Clark
(1992) has suggested an approach to human mobility over greater distances.
This concept is to use a pressurized all-terrain vehicle which incorporates a
portable life support system providing a shirt-sleeve environment inside the
Rover. Such a vehicle would be capable of several week duration field trips.
Depending on the difficulty of the terrain, such a vehicle might allow field trips in
a range of up to 1000 km or so before life support or fuel would run out. Still,
this is substantially less capability than is desirable for gaining scientific access
to the surface of Mars.
Eventually, one can envision the desired capability for human exploration being
provided in the form of a suborbital rocket vehicle capable of taking a crew on
an expedition of several months to any point on the surface of Mars. Such
expeditions would originate at a central Mars base facility and would provide
the crew with a similar level of capability obtained by the earliest human
expedition to Mars.
24
Phas_
Concept
Early
Intermediate
Advanced
- a Shortcut
to Surface
Mobility
25
developed for Virtual Reality uses and the technology of advanced robotics. In
the telepresent operation of a robot, the images from the robot cameras would
be directly projected into the eyes of the operator. The humans body
movements would control the motions of the robot, and the human would make
the decisions. Telepresent operation of robots is an alternative to Artificial
Intelligence because human intelligence is used instead. Thus, the level of
automation (and the complexity of the computer control and software involved)
is much lower. In effect, the human operator servo-controls the remote vehicle
with the natural motions of her (or his) body.
The obvious advantage of telepresent operation of remote vehicles is that they
could be landed anywhere on the surface of Mars and then operated from a
distant location, such as the site of a Mars base. Thus, the range that humans
can explore using telepresence depends on the communication range and the
practicality of deploying the remote vehicles.
Telepresence operation of remote vehicles also offers the potential for
substantially leveraging crew time. Telepresence-controlled
rovers could be
designed so that they could function and be controlled in a variety of ways. For
example, one need only consider the stages of a normal geology field trip to
see how to partition the work in a telepresent field trip. Any geology field trip on
Earth starts out by driving a car or truck over relatively uninteresting terrain to
reach the study site. One then surveys the study sight, perhaps with the aid of
areal photographs, or climbs to the highest spot to get the overview of the area.
After surveying the region on a broad scale, various areas are picked out for
intensive investigation which is carried out in an intensive way. The field
geologist at this stage is on hands and knees, touching and tasting, breaking off
fresh rock faces and examining them with a hand lense, and of course,
collecting samples for later analysis. All of this requires extensive
documentation
with field notes.
A telepresence/robotic
field trip might function as follows. The rover might be
given a ground command set of instructions to go to a location of interest. It
could have enough AI to get to that location, perhaps with occasional
supervisory control from Earth, and avoid obstacles, and danger. Once the
robot reached the area of interest, it could walk around surveying the region.
Again, this activity could be controlled from Earth since it would be tolerant of
long time delays (the round trip light time between Mars and Earth is up to 20
minutes depending on the relative positions of the two planets). This
information could be stored and sent back to the Mars base location and could
be accessed and explored in a virtual reality data base by the martian explorers
so that they could use it to select the locations of greatest interest. At the stage
where the geological rubber meets the road, the scientist/Mars explorer would
use the telepresence
mode of operation of the rover to perform detailed
scientific field work in selected sites. This mode would use the full range of
telepresence capability to give the scientist a strong sense of presence in the
remote environment.
26
with
Undersea
ROV's
2?
Video Recorder
Head
Motion
Tracker
Visual system
controller
Box
system
Conrol Box
Manual
Camera
Control
Pan&Tilt
Manipulator
Figure 2. Conceptual
28
Field
Operations
in a Mars
Analog
Environment
The Telepresence
project, and the TROV capability, was selected as a pilot
project for a new program jointly sponsored by NASA and the National Science
Foundation,
to use the Antarctic as an analog environment to help develop and
test systems for use in future space exploration.
The goal of this project, held in
the 1992 Austral Summer, was to perform an integrated demonstration
of
telepresence,
advanced power systems, and satellite communications/data
link
to Antarctica.
The Antarctic field dates were October 15 - December 7, 1992. There were two
distinct field phases, involving different operating conditions and crew. In the
first field phase (held Oct. 22 - Nov. 21, 1992) the TROV was used to study the
environment beneath the ice in permanently ice-covered Lake Hoare in the
Taylor Valley on the Antarctic continent. In the second phase, (Nov. 23-Dec. 7)
the TROV was operated under the sea ice in McMurdo Sound a few hundred
meters off shore from McMurdo station, the main United States Research Base
in Antarctica.
During this phase, the principal objective was to demonstrate the
capabilities of sending live video images from the TROV to Ames Research
Center in Moffett Field, California via satellite. Each of these two phases will be
described next.
29
3o
in McMurdo
Sound
After a month of TROV operations at Lake Hoare, all remaining food, fuel and
equipment was repacked and transported back to McMurdo station on Ross
Island. The TROV was then deployed at a dive hole located on the sea ice
several hundred meters from the edge of McMurdo station. Electronic
equipment was housed in a mobile trailer. Facilities for TROV operations in
McMurdo were far more comfortable than the spartan conditions at Lake Hoare.
McMurdo Station, the main US Antarctic research station, is a town with a
population of 1500 people during the summer season. McMurdo contains most
31
32
Ames operator of the TROV will be able to explore in the virtual environment,
while using this virtual environment exploration to send control signals to the
TROV. The TROV will also be continuously sending the real time video signals
back to Ames. Thus, the operator will be able to see both the virtual
environment view and the real time view while operating the TROV.
from Ames
The 1993 Antarctic field experiment will be the first time that a virtual
environment world model was developed and used in real time to perform a
science task. There are many advantages to this approach.
The requirements
for sending data are reduced since, once a world model is developed,
redundant images need not be repeatedly transmitted. The world model may
also help to compensate for time delays. The operator working in the model
environment will not experience a time delay in performing a task, but the actual
task in the real environment may take place at a later time. In addition, sensor
data other than vision may be overlaid on the visual record in the world model,
thus provided correlated scientific information.
33
The strategy for telepresent field work planned for the next Antarctic field
season closely approximates the strategy for operation of a remote vehicle at a
distant location on Mars, either from a Mars base site or from Earth. Thus, the
Antarctic field work is providing a valuable test bed for technology to be used in
future Mars exploration.
Conclusions
Using telepresence to operate remote vehicles could lead to a revolution in the
ability to perform science in hostile and extreme environments on Earth and
could be an enabling technology for performing field science on Mars. Using
telepresence
now will lead to near-term scientific benefits as well as providing
scientific drivers for the development of new and improved technologies for
telepresent exploration.
In addition, these field studies will lead to a better
understanding
of how to do field operations using telerobotics on Mars.
References
Gwynne, O., C. Stoker, D. Barch, L. Richardson and P. Ballou, Telepresence
control of ROV's: Application to undersea and future space exploration,
Proceedings of ROV '92, June 10-12, San Diego, CA.
Stoker, C.R., C.P. McKay, R.M. Haberle, and D.T. Andersen
Science
for human exploration of Mars, Advances in Space Research, in
1990.
Wharton, R.A., C.P. McKay, R.L. Mancinelli and G.M. Simmons, Early
environments:
The Antarctic and other terrestrial analogs, Adv. Space
147-153, 1989.
strategy
press,
martian
Res., 9,
Wharton, R.A., Jr., G.M. Simmons, Jr., and C.P. McKay, Perennially ice-covered
Lake Hoare, Antarctica: physical environment, biology and sedimentation.
Hydrobiologia,
172, 305-320, 1989.
34
N94. 27361
THE UNIVERSAL
ROBOT
Hans Moravec
Carnegie Mellon University
Pittsburgh, Pennsylvania
Abstract
Our artifacts are getting smarter, and a loose parallel with the evolution
of animal intelligence
suggests one future course for them. Computerless
industrial
machinery
exhibits the behavioral
flexibility of single-celled
organisms.
Today's best computer-controlled
robots are like the simpler
invertebrates.
A thousand-fold
increase
in computer
power in the next decade should make
possible machines
with reptile-like
sensory
and motor competence.
Properly
configured,
such
robots could do in the physical world what personal
computers
now do in the world of data--act
on our behalf as literal-minded
slaves.
Growing computer
power over the next half-century
will
allow this reptile stage will be surpassed,
in stages producing
robots that learn like mammals,
model their world like primates and eventually
reason like humans.
Depending
on your point of
view, humanity
will then have produced
a worthy successor,
or transcended
some of its inherited
limitations
and so transformed
itself into something quite new
Introduction:
35
bc powerful
enough to match, and exceed, even the wellBut what about the software that would be required to give
to perceive,
intuit and think as well as humans?
The
36
Robot
(ca. 2000-2010)
(2010-2020)
though
37
of universal
robots
will be rigid
slaves
to
(2020-2030)
Adaptive
robots will find jobs everywhere,
and the hardware
and software
industry
that
supports
them could become
the largest on earth.
But teaching
them new tasks, whether
by
writing programs
or through punishment
and reward, will be very tedious. This deficiency
will
lead to a portentous
innovation,
a software
world-modeler
(requiring
another big increase
in
computer
power), that allows the robot to simulate its immediate
surroundings
and its own actions
within them, and thus to think about its tasks before acting.
Before making Beef Stroganoff
in
your kitchen, the new robot would simulate the task many times. Each time its simulated
elbow
bangs the simulated
cabinet, the software would update the learning weights just as if the collision
had physically
happened.
After many such mental run-throughs
the robot would be well trained,
so that when it finally cooks for real, it does it correctly.
The simulation
can be used in many other
ways.
After a job, the robot can run though its previous
actions, and try variations
on them to
improve
future performance.
A robot might even be configured
to invent some of its own
programs
by means of a simpler program
that can detect how nearly a sequence
of robot actions
achieves a desired task. This training program would, in repeated simulations,
provide the "good"
and "bad" indications
needed to condition
a general learning program like the one of the previous
section.
It will take a large community
of patient researchers
to build good simulators.
A robot entering
a new room must include vast amounts of not directly perceived prior knowledge
in its simulation,
such as the expected shapes and probable contents of kitchen counters
and the effect of (,and force
needed for) turning faucet knobs. It needs instinctive motor-perceptual
knowledge
about the world
that took millions of years of evolution
to install in us, that tells us instinctively
when a height is
dangerous,
how hard to throw a stone, or if the animal
facing us is a threat.
Robots that
incorporate
it may be as smart as monkeys.
Reasoning
(2030-2040)
In the decades
while the "bottom-up"
evolution
of robots is transferring
the perceptual
and
motor faculties of human beings into machinery,
the conventional
Artificial Intelligence
industry
will be perfecting
the mechanization
of reasoning.
Since today's programs already match human
beings in some areas, those of 4() years from now, running on computers
a million times as fast as
today's, should be quite superhuman.
Today's reasoning
programs
work from small amounts of
clear and correct information
prepared by human beings. Data from robot sensors such as cameras
38
Technicalities
Both industrial
robot manipulators
and the research effort to build "smart" robots are twenty
five years old. Universal
robots will require at least another decade of development,
but some of
their elements
can be guessed
from the experience
so far. One consideration
is weight.
Mobile
robots built to work in human sized spaces today weigh too many hundreds
of pounds.
This
dangerously
large mass has three major components:
batteries, actuators
and structure.
Lead-acid
batteries able to drive a mobile robot for a day contribute
about one third of the weight. But nickelcadmium
aircraft batteries
weigh half as much, and newer lithium batteries
can be half again as
light. Electric motors are efficient and precisely
controllable,
but standard
motors are heavy and
require equally heavy reducing
gears. Ultrastrong
permanent
magnets can halve the weight and
generate
high torque without gears.
Robot structure
has been primarily
aluminum.
Its weight
contribution
can be cut by a factor of four by substituting
composite
materials
containing
superstrength
fibers of graphite, aramid or the new material
Spectra.
These innovations
could be
combined
to make a robot with roughly the size, weight, strength and endurance
of a human.
The first generation
robot will probably move on wheels.
Legged robots have advantages
on
complicated
terrain, but they consume
too much power.
A simple
wheeled
robot would
be
confined
to areas of flat ground, but if each wheel had a controlled
suspension
with about a meter
of travel, the robot could slowly lift its wheels as needed to negotiate rough ground and stairs. The
manipulation
system will consist of two or more arms ending in dexterous manipulators.
There are
several designs in the research
labs today, but the most elegant is probably
that of the so-called
Stanford-JPL
hand (mentioned
above, now found at MIT), which has three fingers each with three
controlled
joints.
The robot's
travels would be greatly aided if it could continuously
pinpoint
its location,
perhaps by noting the delay from a handful of small synchronized
transmitters
distributed
in its
environment.
This approach is used in some terrestrial
and satellite navigation
systems.
The robot
will also require a sense of its immediate
surroundings,
to find doors, detect obstacles
and track
objects in its workspace.
Research
laboratories,
including
my own, have experimented
with
techniques
that do this with data from television
cameras,
scanning
lasers, sonar transducers,
infrared proximity
sensors and contact sensors. A more precise sensory system will be needed to
find particular
work objects in clutter.
The most successful
methods
to date start with three
dimensional
data from special cameras
and laser arrangements
that directly measure
distance
as
well as lateral position.
The robot will thus probably
contain
a wide angle sensor for general
spatial awareness,
and a precise, narrow angle, three dimensional
imaging system to find particular
objects it will grasp.
Research
experience
to date suggests that to navigate,
visually locate objects, and plan and
control
arm motions,
the first universal
robots will require
a billion operations
per second of
computer
power.
The 1980s have witnessed
a number of well publicized
fads that claim to be
solutions to the artificial intelligence
or robot control problem.
Expert systems, the Prolog logical
inference
language,
neural nets, fuzzy logic and massive parallelism
have all had their spot in the
limelight.
The common element that I note in these pronouncements
is the sudden enthusiasm
of
group of researchers
experienced
in some area of computer
science for applying
their methods to
the robotics problems
of perceiving
and acting in the physical
world.
Invariably
each approach
produces
some simple showcase
demonstrations,
then bogs down on real problems.
This pattern
_s no surprise to those with a background
in the twenty five year research robotics effort.
Making
difficult
a machine
than naive
intuition
leads
us to believe.
39
world
is much,
much
successfully
more
in
Children
(2050+)
40
and with the remaining brain tissue.Layer after layer the brain is simulated,then excavated.
Eventuallyyour skull is empty,andthe surgeon'shandrestsdeepin your brainstem.Thoughyou
havenot lost consciousness,
or evenyour trainof thought,yourmind hasbeenremovedfrom the
brain andtransferredto a machine.In a final, disorientingstepthe surgeonlifts its hand.Your
suddenlyabandonedbodydies. For a momentyou experienceonly quiet anddark.Then, once
again,you can openyour eyes.Your perspectivehasshifted.The computersimulationhasbeen
disconnectedfrom thecableleadingto thesurgeon'shandandreconnected
to a shinynewbodyof
thestyle,color,andmaterialof yourchoice.Yourmetamorphosis
is complete.
Yournew mind hasa control labeled"speed."It hadbeenset at 1, to keepthe simulations
synchronizedwith theold brain,but nowyou changeit to 10,000,allowingyou to communicate,
react,andthink ten thousandtimesfaster. You nowseemto havehoursto respondto situations
that previouslyseemedinstantaneous.You havetime, during the fall of a droppedobject, to
researchthe advantagesanddisadvantages
of trying to catchit, perhapsto solveits differential
equationsof motion. Whenyour old biological friends speakwith you, their sentencestake
hours--you have plenty of time to think aboutthe conversations,but they try your patience.
Boredomis a mentalalarmthatkeepsyoufromwastingyourtimein profitlessactivity,but if it acts
too soonor too aggressivelyit limits your attentionspan,andthusyour intelligence. With help
from the machines,you changeyourmind-programto retardthe onsetof boredom.Havingdone
that, you will find yourself comfortably working on long problems with sidetracksupon
sidetracks.In fact,your thoughtsroutinelybecomeso involvedthatyou needanincreasein your
memory. Theseare but the first of manychanges. Soonyour friendscomplain that you have
becomemorelike themachinesthanthebiologicalhumanyouoncewere. That'slife.
References
Norbert Wiener, Cybernetics,
or Control and Communication
(second edition), MIT Press, Cambridge,
Massachusetts,
1961.
Edward
New York,
Feigenbaum
1963.
Robert
Boiles,
Orientation
System,
Richard
Paul, eds.,
and Julian
Patrice
Horaud
in Robotics
MIT Press,
Feldman,
eds.,
and Marsha
Hans
University
Jo Hannah,
Fusion
Hands
3DPO:
in Certainty
Grids
for Mobile
and
Inc.,
A Three-Dimensional
Moravec,
Mind Children:
The Future of Robot
Press, Cambridge,
Massachusetts,
1988.
Douglas
and Inference
and Thought,
Computers
in the Animal
Robots,
Human
Michael
Part
Brady
of Manipulation,
AI Magazine
Intelligence,
and
MIT
v9#2,
Harvard
41
N94-27362
VENI, VIDEO,
VICI:
THE MERGING
OF COMPUTER
AND VIDEO
TECHNOLOGIES
Jay G. Horowitz
NASA Lewis Research Center
Cleveland, Ohio
Pre-
Video
HDTV
Milestones
Technology
lrSt
ast coast-tobroadcastl I
V.
Zworkyn
invents
iconoscope
kinescope
1920
/ NBC
I.
1930
Computer
P_t;
_A_
Begins]
Iregularbrad-I
&l
UL=r-tK
casts
1940
1950
Technology
NOT
FILIIID
43
1980
1990
Video
Technology
Advanced
Digital
Image
Architecture
Broadcast
Standard
ULTIMATE
IMAGING
SYSTEMS
I
)10
2000
19!
2020
2030
2040
Trans-
Co/m_puter Technology
A(Neural-nets,
/
parallel systems,
Mortal
PONG!
Technology//
Transfer
Factors:
Field of View
(image size)
Visual
Acuity
Dynamic
Color
Range
of bits/pixel)
(color components
Image Retension
Analog
(number
Bandwith
(Hz):
= (Images/sec)*(Lines/image)*('cycles'lline)*(Number
where
Digital
Bandwidth
= Analog
Example:
Colors)
(bps)
Bandwidth
Monochrome
30 frms/sec
of
* 2 pixels/cycle
* Number
Broadcast
* 525 lines/frm
TV
* 250 'cycles'/line
at 2
44
bits/pixel
= 4,000,000
cycles/sec
8
)ixel =
4 MHz
64
Mbs
Television
Frequency
Allocation
Frequency,
10 2
I
10 4
I
10 6
10 8
10 10
Hz
10 12
and Bandwidth
10 14
10 16
,/
PI_
Signal
_
_
SubCarrler
:
Sound
f
I-el
-signal
I
-_
r
Horizontal
Workstation
10 20
Color
Carder
i
Luminance
10 18
6 MHz
Scanning
Video
Television
1024 Scanlines
60 Full Frames/sec
Non -Interlaced
525 Scanlines
30 Full Frames/sec
2 Interlaced Fields
45
10 22.
I
Workstation
RGB
Color Domain
Scanline
Red Signal
Green
Blue
Signal
Signal
NTSC
Susceptible
Color
to adjacent
Domain
Scanline
Luminance
Signal
Chrominance
Signal
Composite
Signal
46
American
1988 -
Acceptance
1993 -
FCC Selects
HDTV Time-Table
of 1125/60
Broadcast
(Already delayed
had problemsl)
m
1995 -
Begln
Flrat
ON-AIR
240M Analog
Standard
because
Standard
In Aug.
all proposed
recelvers/11cenced
standards
2009 -
Shutdown
NTSC
valuable
broadcasts
NTSC)
2000-
(Recoup
HDTV
Testlng
Commerclal
(All statlons
SMPTE
Broadcasting
broadcast
frequencies
& bandwidth)
Comparisons
of Aspect
47
Image
Size in Plxels
120 Mbps
Optlcs
HDTV
Production
Standard
60 Mbps
DBS
Satelllte
Consumer
TV
& Broadcast
Down-co
10 Mbps
VCR
In EP Mode
Pub.shod
SMPTE,
SMPTE
Journal
IEEE, ATSC
Dec. 1992)
Domaln
Interoperable
- Images
move acrosa
application/industry
boundaries
Scalable
- Wide
range
of image size,
color,
speed capabilities
Extensible
-
technology
Compatible
- incorporate
existing
48
imaging/television
standards
Open Architecture
Image
Model
Acquisition/Generation
Processing
Production
Quality
Contribution
Storage
Quality
Storage
Transport
Distribution
Storage
Reconstruction
Display
Future
Wrist
Quality
Displays
Display
-- Low power,
Personal
wire-less
close viewing
Viewer-
- Eyeglass/visor
Home
transmission,
Heads-Up
display,
head-tracking
Physician's
Work
- X-ray
Writer's
- Special
6 meter diagonal
super
hi-res,
locally magniflable
TableCanvas
Make-Up
Surface
wall, close-viewing,
- Desk-size,
Artist's
typically
multi-page,
pen/touch
Input,
cut/paste
color/contrast/texture
capabilities,
unique
Mirror
'Through-the-screen'
cameras,
49
Image
processing
input/output
control
The ULTIMATE
1) Field of View
~ 1.5_ Steradians
(typical
2) Spatial
Resolution
Assume
--
4) Dynamic
= .01 deg.
resolution
arcmin
x 28,000
pixel screen
3 components
Resolution
Resolution
6) Stereopsis
System
- 0.65 arcmin
16 pixels/sqo
5) Time
screen
implies
3) Color
movie
Imaging
->
~ 60 images/sec
x2
771 GBytes/sec
(not including
5O
digital
sound,
closed-captioning,
etc)
N94- 27363
INTERDISCIPLINARY
TECHNOLOGY
Lester D. Nichols
NASA Lewis Research Center
Cleveland, Ohio
lnterdt
elements, controls,
and other disciplines.
It uses component
performance information,
design geometry Information,
and dynamic
information
in order to calculate engine thrust
and wetght as well as
system transient
response tn order to analyze operability
problems and
devise control strategies
to handle them.
Level 111: Space and/or time-averaged engine system model. This model
ts basically
a two-d|menstonal
(i.e.,
axtsymetric)
fluid
model.
It
uttltzes
axisymmatrlc, coupled discipline
models tn an engine system
environment tn order to relate
component boundary conditions
(prtmari]y
input/output
conditions)
to overall
system boundary conditions
in order
to stmulate component interactions.
This ts also the basic level about
which the "zooming" process ts constructed.
It will
be a transient
medel and address all probloms from level I! but, in addition,
provide
more detailed geometry information.
Level IV:
Space and/or ttme averaged sub-system (or component) models.
These models are basically
three dimensional.
They are multi-discipline
models which are coupled tn ways which are compatible wtth the physics
of the component model, but are sit11 averaged over smaller ttme and
space scales.
These medels must also be post-processed
in order to
connect with the level three engine system model in the "zooming'
process.
Level V: Three-dimensional,
time-accurate
component models.
Thts level
of simulation basically
consists of a fully three-dimensional,
t|meaccurate simulation of all phystcal processes on a component-bycomponent basis.
Thts ts the most complete level of phystcal
approximation.
Dlcstpltne
Coupl|ng
Propulsion
phenomena are inherently
multi-disciplinary
(i.e.,
the true
system response |s the coupled effect of all the participating
disciplines
and
the aggregate of the system components' responses and interactions).
Present
analyses (and experiments) tend to focus on single-discipline
aspects of the
phenomena within
a local region (e.g.,
a stngle component).
Using suitable
approximations,
these analyses are sometimes extended to a propulsion
subsystem or, tn rare cases, the complete propulsion system.
Recent advances tn computational fluid mechanics, computational
structural
mechanics, computational materials
science, computat|onal controls,
and computer science and technology make it feasib]e
to consider the
development of a "computational test-cell"
for propulsion that would allow for
comprehensive simulation and analysts of entire propulsion concepts and
designs before comttt|ng
to hardware.
For computational simulation to be credible,
It must include efficient
multi-disciplinary
coupling.
In the case of multt-dtsctpl|nary
simulation of
dynamic phenomena, the time scales associated with various aspects of the
phenomena have to be considered.
In an engine interacting
phenomena, such as
surge, stall,
flutter,
component and system dynamics, low and high cycle
fatigue,
and takeoff
and landing operations occur within widely varying ttme
intervals.
The computational
procedures and the "clock cycle'
of a multi-
52
disciplinary
simulation have to accommodate these vast differences
tn time
scales.
The simulation clock cycle has to be consistent with the ava|lable
computational power and, tn the case of animated graphic representation,
the
perception rate of the human vtsual capability.
Implementing coupling tn the required
numerical
simulation,
analysts,
and optimization
ts a tremendous challenge because of the potentially
very
large number of interrelated
variables
and the very large number of iterations
that can result
from general-purpose
algorithms.
A hierarchical
approach that
can reduce the dtmenstonaltty
of the system description
while still
retaining
the essential
system behavior is needed.
There are a variety
of techniques
that can be used for coupltng discipline
variables
for propulsion components,
subsystems, and systems.
These tnclude
sequential iteration
between
disciplines,
specially-derived
system matrices,
and coupltng at the
fundamental
equation level.
]n NPSS, all three methods wtll
be applied to the
ftltered
Navter-Stokes
equations and the progressively
substructured
structural
mechanics formulatton_.
Relationships
(i.e.,
sensitivities)
will
be derived for use tn optimization
algorithms that are streamlined
for the
multi-disciplinary,
multi-component application.
The coupltng across disciplines
in a concurrent multi-disciplinary
fonlulatlon
can be represented by coupltng relations.
The coefficients
(elements) tn these relations
define the coupltng of a specific
vartable from
one discipline
with respective variables
from interacting
disciplines
(Fig.
6).
Perturbation
of the variables
tn the coupltng relations
provides a
measure of the sensitivity
of the interacting
disciplines
to this
perturbation.
A priori description
of thts sensitivity
relationship
enhances
the computational simulation
in several respects:
1) scoptng the degree of
coupling,
2) identifying
the interacting
disciplines,
3) resolving
time/space
scales, 4) selecting
time/space scale for loosely coupled interacting
discipline
intervention
during the solution processes, 5) deciding on a
solutton strategy,
and 6) imposing convergence criteria.
Analysis
Fidelity
Attempting
to resolve all of the length and time scales that are present
in the flutds
and structures
of the engine ts Impractical,
even on high
performance computers.
Therefore,
a rational
approach for identifying
and
resolving
the crtttcal
scales is needed. Approaches that have been shown to
be effective
for stngle component analyses wtll
be extended to the simulation
of coupled components and entire engine systems.
Approaches will
be developed
to allow selected components to be resolved
to a greater level of detatl
than
others.
Utilization
of the zooming approach wtll
allow the tnterconnectton
of
a series of multi-discipline
simulations
tn which a stngle or small number of
modules are simulated wtth very accurate methods, perhaps level IV or V, while
the remainder of the subsystems are implemented wtth stmple methods, perhaps
level II or IlI.
Thts focusing or "zooming"
tn on a particular
component wtll
allow for a more thorough analysts of that subsystem tn a complete multidiscipline
system format without having to completely stmulate the entire
system at the same detatled level.
For example, studies of compression system stability
wtll
require a
detatled treatment
of the compression system to be coupled to lower-resolution
treatments
of the fan, combustor, turbine,
and nozzle with the appropriate
53
boundaryconditions to
54
Portability
It is the intention
of the NPSS to take advantage of existing
codes to
the extent possible,
whtle at the same time maintaining
the flexibility
to
utilize
emerging massively
parallel
computing hardware platforms.
The
architecture
envisioned usttltzes
shared memory programming paradigm and
standard software tools and programming language extensions.
The programming
wtll
be independent of hardware architecture.
Within
nature
55
of the coupltng
between the
to
be
The NPSS technology project can develop and demonstrate many key,
enabling technologies for aerospace propulsion systems design, analysts,
and
optimization.
However, to be successful,
several things must take place:
Effective
advocate,
inter-disciplinary
teams must be established
and implement technical
solutions.
to define,
56
NPSS Goal
Reduce life-cycle costs by advancing system analysis
capability through high-fidelity computational
Simulations by
- Higher level of concurrent
engineering.
studies
- Rapid evaluation
of field problems
- Assessment
of performance
degradation
!LEVEL
1: ON E DIMENSIONAL
STEADY.STATE
FIDELITy
One DlmenstoasiEngineSystemAnalysis
PerforcumceMapa
2: ONE DIMENSIONAL/HANSIENT
One Dimensional
Transient
Pef_
_LEVEL 4:
DIMENSIONAL
Axisymmetric
THREE DIMENSIONAL
QUASI-STEADY-STATE
Three Dimensional
Steady
Engine
Maps
System
Engine Analysis
Engine Component
Flow
Sink
__
Analysis
Mix/rig Volumes
Analysis
Source
Analysis
LEVEL
5: THREE DIMENSIONAL
TRANSIENT
Analysis
*
i
5?
Sink
Source
Analysis
Coupled-Multi-Discipline
Representation
Aerospace
Propulsion
Systems
for
{A}
{A}
IT]
i {T}
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[PM]
(M}
[Ca]
{F}
iF}
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k_.__y____J
System
response
variables
System definition/characteristics
and coupling relationships
A
T
S
M
Aero
Thermal
Structural
Material
F
P
C
NPSS
System
development
and service
Fabrication
Performance
Cost
parameters
Models
Aero
Slrucluros
Mochanlcal
clooranco
Hoot
Ira.slot
v
map
Fan l
Syslom
rosponso
_ response
System
Aero blado
Dlado lip
load
_cloaranco
I
' Fan
load
"_""_"_.
,_
I
58
MULTIDISCIPLINARY
SIMULATION
OF PROPULSION
SYSTEMS
-6
I
S
C
I
P
L
I
N
E
S
m
TESTBED
WITHIN
SIMULATION
OF MHLTIPLE
A COMPLETE
COMPONENTS
ENGINE CALCULATION
Ii,
59
Koen (1985):
The Engineering
(Design)
disciplines
together
Process
Futures
(Rl_t Brain)
_-_'
_[ Jj_
.....
No Rules
Irrational
Dlvl_e
....__............... /_ .....___
................... -.___-:-_._
--
/
f
\
"_
/f
r_
Rigid Rules
Flatlonal
.
(Left Brain)
De_'_
Engineering
one A_w_
Anal,
(Designers/Synthesizers)
= Engineering
Science
Industry Needs Both
60
Technicians
(Analysts)
AN ATTAINABLE
REALITY
Myron W. Krueger
Artificial Reality Corporation
Vernon, Connecticut
There
are three
categories
The
first
is
axes
There
of physical participation
feedback.
It is assumed
here that users will seek to maximize realism at the same time they
minimize encumbrance.
Thus, there will be considerable
resistance
to classical
needed.
The
first
VR
that
category
burdens
of virtual
the
user
reality
with
as
is simply
many
devices
as
continuation
of
61
holographic
screens
Whether
work
these
might
that
can
be viewed
will be holographic
lead
generators
to, or variations
other
numbers
such
pscolograms
forms
of
or
Current
removal.
displays
do
will need to
from
more
the
surface
speculative
voxels
volume
to be defined
within
accomplished
by
from
display
not
provide
be defined
the
space
filling
the
passing
would
occupied
room
with
Benton's
created
autostereoptic
smarter
display
voxels
that
not only define
the
each point in the volume,
but also permit
interior
light
of viewers.
as Steve
of the
University
of Illinois,
remains to be seen.
volume-filling
Future
devices
by large
surface
of much
light emitting
from
voxels
to block the
the
object.
permit
light
emitting
by the
viewer.
This
gases
and
that
stretch
the
the
conventional
workplace
will
be
metaphor
instrumented
bit
further,
to provide
we
the
voxels
might
be
scanning
it
the
displays
hidden
in terms
through
inert
at
can
user
in
be
expect
with
the
ability
to interact
with computer
displays
without
directly
touching
specific input devices.
On the one hand, this definitely
assumes
the
implementation
of
include true speaker
by
speaker
dependent
sufficient
given
addition,
the
and
sensory
directed
at
continuous
speech
input.
Whether
independence
or speaker
identification
the
recognition
small
environment
floors
the
does
number
of people
will
instrumented
be
not
the
screens.
matter.
The
latter
is
office.
In
in any
given
with
video
cameras
when
they
users'
Thus,
this
will
followed
actions
the
computer
will
are
move
from receiving
input from a sedentary
user through
hand-operated
devices
to perceiving
the
user's
body
as he moves
about
the
environment.
indicate
will be
The
This
will
allow
the
user
user's
image
can
appear
on the
to
point
at
that
he speaks.
large
scale
the
displays
to
Point-and-talk
displays
and
he can
use the image of his hands to point to single objects, circle groups
of objects, or to draw freehand
on the screen. He can use the screen
62
as a window
gestures
into
to navigate
subtly
shift
his
through
weight
movements
through
the
of other
images
juxtaposed
What
with
has
years.
fraction
of
system
has
has
perceive
the
computer
room
in
change
or
this
to
the
to
produce
possess
user
stands,
style
clothing.
images
features
will be used
duplicate
his
object
The
of
of
to determine
the
current
behaviour.
his
exactly
as another
words
will
be
update
the
last
his
microscopic
display
in
three
exact
Then,
the
person
understood
by
63
the
will
room
and
have
perceive
the
will
perception
is
and
so
very
even
little
moving
individuals
will
be used
to perceive
cameras
will
the
the
computer
user's
be
dimensions.
his
and
used
to
These
for
to
His
local
body
locate
computer
which
and
the
language
to
be
for
person's
as well
will
his
positions
display
understand
be
will
body,
expressions,
will
not
him
would.
against
The
its
will
cameras
has
the
room.
there
facial
10
the
Multiple
of
computer
allow
It
Instead,
This
will
it.
images.
of
information
the
of these
various
body
in
purpose
used
to generate
any
view
transmission
to other
locations.
image
of
cameras
movement,
his
for
technology
in
complex
model
of the
this
that
Thus,
several
angles.
ideosyncratic
particular
shown
absolutely
necessary
more
reliable
if it is
anywhere
and
three-dimensional
The
his
include
be
standing
of
the system.
the room.
two-dimensional
a
also
can
has
or
not
and
model
frame.
Wherever,
different
he can
head-mounted
sitting
standing
model
will
not confuse
as they move about
from
user
every
backgrounds
be tracked
him
simple
control
can
with
for
times/secondmso
frame
and
implementation
identified
200
from
expended
the
sitting
of
frequentlymsay
other
who
implemented
three-dimensional
terms
the
screen
today
The
backlighting
is
perception
is faster
have
a
use
of what is possible
in this framework
rather
than
exhausted.
For instance,
ultimate
user
will
constructed
been
perceives
The
can
Alternatively,
locations
works
been
much
upon
backlit
background.
even
today,
but the
employed.
to
The
in other
described
research.
Therefore,
been
only touched
current
world.
foot
world.
and
user.
it
what
graphic
scene
graphic
one
people
been
However,
the
from
the
the
just
three-dimensional
be
as
able
interpret
his
actions
is displaying.
computer
if
So far, we have
been
technology.
People
will
terms
of economics
they
refer
can
assume
and
normal
that
in terms
the
eyeglasses.
appearance
in
colleagues.
You
converse
objects
It
any
ideal
will
way.
can
who
It
see
(At
it
times,
will
may
be
will
that
the
seem
that
approach
going
video
permits
from
your
contact
with
them,
and
be displayed
as
by your
local
participants
to
of
their
different
environment
that
local
all
the
in remote
locations
can
in the local environment.
will
see
expected
intended
see
stereo
view
appear
Each
of
each
viewpoint.
to be as unencumbering
there
the
positions.)
as possible,
be
tiny
of sand mounted
in the glasses.
of the hands and the other people
the advocates
participant
is
computer
off
for
In addition,
be noted
your
preferable
perception
will give the unencumbered
of the current data glove.
It should
change
perspective.
assume
that an instrumented
the hands will be perceived
size of a grain
additional views
not
appropriate
from
above.
will
from
the
participants
mentioned
built and
from
distant
we can
Instead,
be
can
them
in
are
the
we
indistinguishable
you
eye
can
Virtual
graphics
will
and
will
be viewable
person
viewers
be
It
cut
make
the images
of colleagues
as three-dimensional
figures
the
will
not
Similarly,
to exist
local
that
However,
certainly
wireless.
view,
Since
spite
display
them,
view
almost
identical
the
in
objects
of incumbrance.
be
with them
normally.
in the
real
world
colleagues,
graphic
postulate
a display technology
that
that will be used if it is available.
We
to
hand
the unencumbering
the
approach
video
cameras
the
functionality
solves
a problem
of wearable
technology
never mention,
namely,
if
wearing
a mask and head phones,
how is the
to provide
his virtual
cameras
are
the
the face
to be captured.
64
image
obvious
face
with
a face?
detectors.
It would
The
video
Accompanying
technology
this
that
technology
can
reliably
will
be
recognize
a robust
form
of speech
words
and
establish
the
semantic
context--if
not
resolve subtle ambiguities.
engage
in philosophical
Thus, if the user wishes
with
the
about
able
to do
computer
context
so with
of familar
to track
the fly.
longer
directly
a minimum
topics
the content
The
initial
term,
Anywhere
we
of awkwardness.
of conversation,
the
have
what
working
we
might
environment,
a person
encumbered
at
technology.
While
all,
have
the
that
there
wears
is
to
assumed
of the
within
the
computer
will
local
person
will
be
the
be
in the
be
able
on
the
speech.
could
conjure
up
reason
it will
that
illustrated
eyeglasses
no
user
from
his local
option as well. Thus,
relationship
view
meet
normally
If it is available,
we
isolate
provide
who
he
Furthermore,
call
interactive
three-dimensional
animations
his points. Two people can share a vision
through verbal and gesture commands.
Since
information,
well enough
to trigger
appropriate
visuals
result
will be voice-activated
visuals.
In
will
in the
declarative
discussions
or
to communicate
for
would
not
them
to
be further
resist
this
would
not
used.
displays
described
environment,
they
can
be easily
if the topic to be addressed
has no
environment,
the
glasses
can
outside
environment
and all interested
the virtual
world.
Since the participants
block
off
the
participants
can
will be unable
are
but
not
not
encouraged
in
the
that
the
participants
wireless
into
technology
invites.
The
the
virtual
run
into
one.
This
and
almost
much
more
tools described
so far will
instrumented
environment.
conference
with other
sitting on a beach.
Also
to
important,
is the
people
fact
safety
that
exist
in
factor
is
crucial
the
real
given
unencumbering
displays
will
tempt
rapid
movements
than
current
operate
with restrictions
Thus,
individuals
will
when
that
objects
they
the
65
are
displays
going
for
described
away from
be able
to
a walk
will
or are
permit
graphic
annotation
person
would
to objects
in the
learning
to perform
maintenance
on
see the real parts labelled
as he looks
extension
of
intelligent
enough
objects
such
to be applied
in
a
his
this
capability
to
field
vision
update
capability
include
displays
as the
user
In a limited
domain,
we
could
be
world.
a piece
at them.
would
the
of view.
real
Thus,
of equipment
An intelligent
computer
implemented.
vision
moves
can
the
real
expect
similar
that
capability
would permit
medical
personnel
to look through
the glasses
worn by
paramedics
at an accident
scene and to talk them through
procedures
that
are
An
the
far
beyond
own
assortment
of command
user to operate
in three
dimensional
CAD
has
For
today.
control
lines
points
the
the
structures
dimensions.
considerably
instance,
he
define
the
can
will be able
and receive
be fabricated
participant
wishes
be
shape
as
free
able
of an
the
CFD
that
move
form
to
user
walk
or
run
in
this
equipment
will
be
facility
for high
priority
would
It
permit
would
when
track
they
have
Nevertheless,
needed.
Similarly,
feedback
participants
into
contact
a device
of heavy
are
stream
performed
part to be formed
with
feedback
as to whether
the
virtual
it
world,
really
moving.
will
probably
be a
A more
ambitious
up and
and
the
down
only
terrain
he
will
the current
fly in the
provides.
A natural
treadmill
that will let
without
feet
with
the
as
graphic
resist
of
the
Since
separate
treadmill
mountains.
their
graphic
motion
world.
would
have to be able to support
the rapid
participants,
it would
have to be very powerful
considerable
some
run
he
technology.
direction
to
than
fingertips
see
calculations
about
expensive,
applications.
participant
the
came
Since
such
movements
and
the
any
his
and
want a more
natural
means
of navigation
than
direction
your
finger
is pointing
paradigm
desire
for this purpose
is an omni-directional
the
that permit
to do three-
control
use
airfoil
to sculpt
a
instantaneous
with
to
will be available
He will be able
more
will
instantaneously
time.
He
metallurgy
shape
training.
with
that
change
in real
powder
If
their
way
mass.
of
It
would
providing
this
it would
be desirable
to
for virtual
objects.
While
66
have
this
be
very
capability
a means
of
will probably
dangerous.
will
also
be
creating
tactile
be done
with
elablorate
exoskeltons,
perceived
up,
as
the
actuators
experience
will
will be
so
distort
unconvincing.
his
sensations
Ideally,
that
he could
feel
the
whole
normal
as
he
feedback
is
require
a considerable
time,
there
user.
Encumbering
less
considerable
period
is no obvious
welcome
important
of
when
of time
way
most
human
will
design
design
process.
virtual
reality
technology
broad
range
of
reach
developed,
it appears
be
applications,
developed
especially
over
encumbering
the
but
they
will
training
likely
that
those
will
Even
They
and
but
maturity.
it without
simulation
Therefore,
will
be
interest,
environments.
factors
in the
to
to achieve
approaches
in
research
be
are
that
will
most
elements
a touchless
is employed
that
be
are
for
typically
performed
in a traditional
office setting.
Since this technology
will
be very acceptable
to users, it is likely to be used for any task for
which
used
is
adequate,
on the tasks
whereas
for they
encumbering
alternatives
are absolutely
Myron
W., "The Emperor's
Meckler,
April 1-2, 1992.
New
2.
Myron
II,
3. "New
61.
4.
realities
Krueger,
W.,
for
Myron
Artificial
ISDN,"
W.,
Network
Hinrichsen,
and Response
to the Actions
patent
# 4,843,568,
1989.
5.
Krueger,
Myron
Reality
W.,
of
an
Realities",
H.,
Nov.
An
6,
"Real-Time
Unencumbered
"VlDEOTOUCH:
Virtual
Addison-Wesley,
World,
Katrin
1989,
Innovative
Myron
8. Krueger,
Myron
National
Computer
9. Krueger,
University
W.,
Artificial
Reality_,
of
--
An
p 35-40.
Addison-Wesley,
W., "Responsive
Environments."
Conference,
AFIPS, 1977.
6?
59-
System-User
Reality",
7. Krueger,
pp.
Participant/User,"
Artificial
1985,
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Perception
be
1991.
Interface,"
6. M.W.
SIGCHI
only
necessary.
1. Krueger,
92, London,
Krueger,
will
1983.
Proceedings
Environments,
of
POSTER
SESSION
- CONTRIBUTED
PAPERS
F."dli,GQ_._t_,_ YA'_(
EILAr_jK
_tj-r
FtLM_:,
N94- 27364
PARALLEL
ALGORITHM
FOR
IN ROBOT
DOMINANT
BINOCULAR
A. Al-tammami
University
Bradford,
POINTS
STEREO
CORRESPONDENCES
VISION
and B. Singh
of Bradford
United
Kingdom
Abstract
of the dominant
points
The matching
starts with
dominant
points
in
the left image and does a local search, looking for corresponding
dominant points in the right image.
The search is geometrically constrained
the epipolar line of the parallel-axes stereo geometry and the
maximum disparity of the application environment. If one dominant point in the right image
search areas, then it is the corresponding
point of the reference dominant point in the left
parameter provided by the GAV is thresholded and used as a rough similarity measure to
corresponding
dominant point if there is more than one point the search area. The correlation
a final decision tool when there is still more than one point in the search area. If there is no
point in the search area or if the points in the search area are below a correlation
threshold,
dominant
modelled,
point in the reference image is occluded and can not be corresponded. The algorithm has been
implemented and shown to be fast. robust and parallel. The parallelism is created from three
PIII_IE_
lies in the
image. A
select the
is used as
dominant
than the
PAI._t:
BLANK
NOT
FILIB_
71
to fully
The last
Introduction:
Range-finding
map,
techniques
or the 3-D
passive
structure
or active
workspace,
require
passive
simpler
Stereopsis,
which
prospectives)
is
the
correspondence
is established
identity
view.
the corresponding
range
Then
points
[HAR
major
93]:
geometry
issues
matching
high
geometry,
existing
[OHT
[BAK
matching
main
physical
which
uses
the range,
are
matching
the
[DHO
measure.
of the cameras
points
edges
axis
[BAK
measure
sign [GRI
use
(either
89],
Imaging
parallel
dominant
binocular
stereo
The
and matching.
The algorithm
Dominant
algorithm
Feature
In this phase
[BAR
80],
[TU
the algorithm
[JEN 86],
operator
dominant
main
utilises
dominant
85],
makes
algorithm
conventional
which
used
as:
Some
matching
which
a parallel
points
phases:
89],
such
87].
main
intensive,
measure
86],
neighbour[GRI
algorithm
to give satisfactory
utilises
[LEE
interesting
the widely
oriented
87], nearest
85].
The matching
of two
The
It uses
called Gradient
( horizontal,
are
consists
is found
primitive
schemes.
The
[BAR
74] [FRY
sign [AYA
it is computational
is presented.
primitive.
values
[MOR
are
modified
in the algorithm
feature
extraction
results.
Extraction:
directions
Moravec
[SHI
[OHT
points
[HAN
of the matching
[DRU
geometry.
as a matching
intensity
correlation
optimisation
is that
features
interesting
matching
in stereopsis
74],
82],
is either:
points,
[HAN
is correlation.
which
of the same
triangulation,
algorithms
and
orientation
90],
82], direction
problem
processing
interesting
certain
different
In stereopsis,
is used to calculate
primitive
variance
[DER
algorithms
for corresponding
80],
passive
from
technique.
called
stereopsis
optimisation
schemes
are: multistage
matching
relaxation
[BAR 80], and dynamic programming
parallel
the
of the scene.
as: most
points
stereopsis
The
Typically
(images
passive
by the mutual
such
difference
parallel
as either
to illuminate
sources.
multi-views
transformation
geometry,
curvature
sign strength
of the
such
efficient
features
intensity
sources
87] or non parallel [AYA 87] ), and the number of cameras used (either two
[LLO
87], three "trinocular"
[ITO 86], or more).
There
are different
primitive
straight
need
of
is a very
between
range
a geometric
is characterised
90] [KIM
"binocular"
do not
set-up
in characterising
imaging
require
utilisation
The
80],
techniques
the range,
in the workspace.
techniques
and cheaper
for finding
in each
of an object
whereas
techniques
in robotics
vertical,
which
Operator
in
the
Angle
used Moravec
other
of differences
two
has
the interest
is able
vertical,
over
operator
to exclude
horizontal,
Operator
Prewitt
pixels
a small
and
_ _,
areas
in each
window.
and
diagonals
'"
[PRE
Operator
as a local maxima
featureless
[MOR
Operator
of adjacent
diagonals)
72
operators:
Variance
and
hlterest
for a
of the four
Moravec
[MOR
80].
simple
edges
directions.
The
_._
computational
terms
performance
of the number
of the operator
arithmetic
operations,
window
multiplications
+ (w: - w)sub
formulated
in
are considered
to
and additions
+ (w _ - w - l)add]
and subtraction
op,.o,
_.4[(w2- w)mul+(2w2- 2w - l)add]
In the proposed
areas. The gradients
algorithm,
of Prewitt
Prewitt operator
operator are:
is performed
first to exclude
featureless
G
The computational
performance
of arithmetic
opp,,_-9 add
of the Prewitt
operations
operator
is opp,
size, is
+ 2 sub + 2 rood
When
combined
both
operators
operator
are
combined,
Prewitt-Moravec
so that the
Prewitt
is performed
first,
the
as:
p is the edges
density
which
depends
on the features
of operations
density
in the image.
For an
is
+ 156add
factor
of approximately
6.
The improvement
discussed
so far is speed wise. To overcome
detecting
points, a new operator called Gradient Angle Variance
has been introduced.
redundant
GAV of a
to the
redundant
which
mans
point.
which emphasises
points
detected
by Prewitt-Moravec,
so that a very
of the extraction
of the extraction
73
gradient
[SHI
87]. GAV
low
GAV
by around
is approximately
5.
is
means
10%
Matching:
After
dominant
features
are detected
in both images , the matching
process
is
applied for establishing
correspondence
between the reference
dominant
features in the
lett image and the corresponding
the matching
bounded
process
dominant
dominant
feature
is taking
matching
process
has been
at which
place,
search
whereas
speeded-up
which
features
of a certain
is the
the search
but computational
for correspondent
by reducing
is a reliable
measure.
matching
space
area
epipolar
the
vertically
and
horizontally.
practical
horizontal
consideration
direction,
coordinates
In the vertical
intensive
of
search
of the reference
area
the
would
dominant
feature
vocal
axis
be on
left
The
measure.
constraints
two
side
the
stereo imaging
constrained
the
are the
This tolerance
of the
the
measure.
matching
the
of aligning
the
direction
reference
and minimising
area is a
is due to
cameras.
of
the
In
the
transferred
disparity
[KIM 87].
/.,y
D_
where
disparity,
possible
distance
for
the undertaken
application
[KIM 87]. This boundary of the search area would make it
part of the fight image which is containing a subset; nil, one or more ; of the dominant
features
in the right
correspondent
in the search
cannot
image.
The dominant
features
in this subset
are candidates
to be
in one of the following three cases. The first is, when there are no features
area which means that the reference
dominant feature
is occluded
and
be corresponded.
The
of
second
the reference
dominant
is the matching
measure to decide
feature.
feature,
which
area, a matching
measure
the correspondence.
means
is, when
is needed
To minimise
to the reference
NGAV[r]
l-
feature.
candidats
NGAV[q
(NGA V) is
condition:
and NGAV[c]
NGAV
of the candidate
percentage(e.g.
0.10, 0.20,
The Number
dominant
or 0.30).
feature
74
of the reference
respectivly,
and
dominant
thp
feature
is the
and the
thresholding
NGAV
similar to those
of the search
area. If it
is the third case, in which more than one candidate are satisfying the above thresholding
condition, then it is the role of the correlation to select best match among the candidates
which
of the candidates
occluded.
is above
of the correlation
that
threshold,
coefficient
this means
(e.g.
0.7 or 0.8).
that the
reference
If none
feature
is
Parallelism:
Parallelism
is a major step for Real-Time
realisation of stereo
algorithms.
The
algorithm
has a high potential parallelism
which is created by different features. The first
is the
locality
extraction,
of the
operators
which means
that
(Moravec,
an operator
Prewitt,
and
is performed
GAV)
used
on a mask
in the
bases.
feature
This feature
the operator
to image
reduces
interprocessor
communication
to minimum.
The second is that the algorithm
optimises
the memory
space in calculating
local maxima by avoiding memory space needed to keep the result of
Moravec
ability
operator
for the
to fully parallelise
comparison
the extraction
Results
phase
(Fig.
all dominant
5 which
is very
features
2) has been
features,
close
extracted
by Moravec
how GAV excluded
not
pixels.
is achieved
by performing
implemented
with speeding-up
to the
one
and shown
the feature
obtained
The
third
is the
computational
intensive
the extraction
phase
whereas
Fig. 5b shows
aider transferring
one point
to detect
extraction
theoretically.
neighbouring
on
and Discussion:
The algorithm
nearly
with the
Fig.
repeated
patterns
in the scene,
the directions
in which variance
Moravec
window.
by a scheme
compared
called
locally
Mismatching
local
with
the
disparity
disparity
the corresponding
features
dominant
features
in
on binary thinned
images for clarity
pair of points is the distance
between
or occlusion.
is calculated,
voting.
the
of
coordinate
due to repeated
correspond
by a factor
3 shows
system
as in Fig 1.
Although
the algorithm
shows a reasonable
amount of robustness,
impossible.
Mismatching
could happen due to, misdetection
of
features,
increasing
and
phase
pattern
Misdetection
can be solved by
and by increasing
the size of the
and
In this scheme
of neighbouring
mismatching
is
some dominant
occlusion
the
points,
can be detected
disparity
if the
of each
disparity
point
value
is
75
Conclusion:
presented.
extraction
The algorithm
and matching.
Prewitt,
Moravec
interesting
Prewitt
points.
The
algorithm
impossible
modelled,
the robustness
and some
solution
main
correlation
implemented
been
and
shown
vision
feature
operators
is to detect
is for detecting
used
axis stereo
is shown
three
Moravec
and GAV
has
stereo
dominant
utilises
features,
using parallel
in robot
parts,
the algorithm
to be dominant,
In matching,
has been
Although
of two
phase
measure.
The matching time has been reduced
rough similarity measure NGAV.
parallel.
features
redundant
dominant
is composed
In the extraction
and GAV.
points
excluding
for corresponding
as the
geometry
to be fast,
and
matching
and the
robust
to have, mismatching
to minimise
and
is not
it.
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[JAR 83]
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Jarvis,
IEEE
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[DHO
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IEEE.
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[HAR
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PAMI,
PAMI,
[SHI 87]
Shirai,
Springer-Verlag,
IEEE
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Computer
82]
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Tsotsos,
Fischler,
"Applying
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Temporal
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[BAR
M and
[LEE 90]
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Sequence
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Grimson,W
i-E_EE Trans.
1986, pp.676-690.
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[OHT 85]
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IEEE
Fryer,
6th Scandinavian
Huang,
B and
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pp. 210-238.
Rosenfeld,
Stereo"
in a
X
-,
t.
Fig. 1
Conventional
78
[KIM 87]
_r
(ck.._ feaura)
PREwI'rr
.k_RAVEC
GAV
C_
domm_ poinuO
I
I
m_
Applyc(mel_,o_to
d_u I_ll n_ pou,,l
d_eco_eJponder_
I hcr --_'-_
tr_ Pc ;ntts
>1
I_
IE )
Fig. 2
79
Fig. 3
Fig. 4
The result
The result
of applying
of the combining
MORAVEC
PREWlTT,
80
Operator
MORAVEC
(a)
(b)
Fig. 5
dominant features
N94- 27365
SCULPTING
IN CYBERSPACE:
PARALLEL
PROCESSING
THE DEVELOPMENT
OF NEW SOFTWARE
Rob Fisher
Carnegie Mellon University
Pittsburgh, Pennsylvania
ABSTRACT
Stimulating
creativity
in problem
solving,
particularly
where
software
development
is
involved,
is
applicable
to
many
disciplines.
"Metaphorical
thinking
keeps
the
problem
in focus
but
in a different
]ight,
jarring
people
out
of
their
mental
ruts
and
sparking
fresh
insights.
It forces
the mind
to
stretch
to
find
patterns
between
dissimilar
concepts,
in the hope
of
discovering
unusual
ideas
in odd
associations"
(Technology
Review
January
1993,
p.
37).
With
a
background
in Engineering
and
Visual
Design
from MIT,
I have
for the
past
30 years
pursued
a
career
as
a
sculptor
of interdisciplinary
monumental
artworks
that
bridge
the fields
of science,
engineering
and
art.
Since
1979
I
have
pioneered
the
application
of
computer
simulation
to
solve
the
complex
problems
associated
with
these
projects.
A recent
project
for the roof
of the Carnegie
Science
Center
in
Pittsburgh
made
particular
use
of
the
metaphoric
creativity
technique
describe
above.
The
problem-solving
process
led
to the
creation
of hybrid
software
combining
scientific,
architectural
and
engineering
visualization
techniques.
David
Steich,
a
Doctoral
Candidate
in Electrical
Engineering
at Penn
State,
was commissioned
to
develop
special
software
that
enabled
me
to
create
innovative
free-form
sculpture.
This
paper
explores
the process
of inventing
the
software
through
a
detailed
analysis
of
the interaction
between
an
artist
and a computer
programmer.
INTRODUCTION
Since
1979
I
have
pioneered
the
application
of
computers
to
large-scale
environmental
sculpture,
i.e.
sculpture
integrated
into
architectural
spaces.
This
has
taken
many
forms-stereo
three-dimensional
dynamic
imaging,
CAD,
engineering
simulations,
architectural-sculptural
drawing,
pattern
design
for silk-screening
onto
sculpture
materials,
animations
for anticipating
changing
views,
presentations,
sketching
and proposals,
interactive
video
performances
based
on my sculpture--to
name
a
few.
In
all
instances
I worked
collaboratively
with
expert
programmers
to
develop
software
that
enabled
me to create
artworks
that
would
be impossible
without
the use
of the computer.
My stated
goal
has been
to demonstrate
a symbiotic,
synergistic
approach
to creating
sculpture
via
computer
technology,
and to prove
the efficacy
of this approach
by realizing
these
projects
in realtime
and realspace.
This
paper
focuses
on the process
for
whose
express
purpose
was
to facilitate
sculpture
on the roof
of the
Carnegie
A full
range
of computer
applications,
83
PI_E'4112HN PA(..;( BLANK
NOT
Fl(._
developing
the original
software
the design
of a huge
exterior
Science
Center
in Pittsburgh.
from
Scientific
Visualization
to CAD
and
Architectural
Simulation
were
brought
to bear
on a
complex
commissioned
work
of
Art.
The
assignment,
conceptualization
of
the
problem,
the
development
and
operation
software,
the
emergence
of
the
solution,
and
a
discussion
proposed
use
of
interactive
computer-controlled
lasers
fibre-optics
will
be covered
in
this
paper.
highly
the
of the
of the
and
This
in
paper
has
an
unusual
format
in
that
it
is
written
two
"voices",
my
own
as
the
sculptor/end
user
and
that
of my
Dave
Steich,
expert
programmer.
At
appropriate
points
Dave's
commentary
is inserted
in italics.
It is our
belief
paper
can
provide
valuable
insights
about
how
one
artist
associate,
in my
text
that
this
went
about
communicating
with
a programmer
regarding
the
development
unusual
sculpture
software
and
how
the
software
was
facilitate
its
usefulness
to the
artist
during
the
sculpture
This
is
an
article
about
communication
between
disciplines
of highly
created
to
process.
and
about
the
man/machine
interface
THE
By
far
the
most
in 1991
and
is
work
and
monumental
that
encouraged
space-frame
which
PROBLEM
advanced
commissioned
Pennsylvania
of art,
technology,
in
by
still
siting
rivers
in
night
and
opportunity
Pittsburgh
one
that
to also
of
almost
unprecendent
sophisticated,
both
highly
program
for
in
practising
sculptor.
ever
Center
in
was
asked
Science
Center
and
sculpture
the
Science
at
the
was
Pittsburgh,
to create
product
of
as
Art.
and
fibre-optics
the
architect.
a realizable
Theater
at
attempted
to
employ
that
would
Center.
convergence
scope.
scientifically
had
for
sculpture
with
new
It
had
and
to
be
understandable
technologically,
so
Science
Center
in
to
utilize
proven
a life
well
into
the
profound
implications
an
open-architecture
that
tools
SCIENTIFIC
would
enable
and
approaches
science
I was
of
be
The
three
demanded
a
work
that
had
impact
both
day
could
be
seen
for
miles.
This
presented
conceive
of
the
work
as public
entertainment
the
future
a proposal
interactive
the
artwork
have
that
would
be
as
much
Science
would
further
the
goals
of
the
education.
And
while
it
needed
today,
it had
to
look
forward
to
Creating
resulting
the
Carnegie
Science
under
development.
in
scale,
would
be
the
is
project
goal
was
to develop
of
the
Omni-max
prominent
user
ASSIGNMENT
to
investigate
lasers
system
recommended
by
The
practical
placed
on
top
the
that
and
the
of
yet
it
terms
of public
technologies
of
next
millenium.
for
the
front-end
project
to
the
future
generations
as they
evolved.
to
ROOTS
Just
as
a tree
grows
organically
from
the
earth,
so did
this
project
establish
its
roots
in
the
field
of
Science,
and
more
specifically,
Scientific
Visualization.
As
a
result
of
a
chance
meeting
with
a
prominent
scientist,
I was
introduced
to
programs
developed
at
Penn
State
University's
internationally
recognized
Materials
Research
Lab.
The
artistic
application
scientific
visualization
emerged
would
be
a hybrid
of Voronoi
Tesselation
of
crystals,
guaranteed
of Science
and
Art.
84
software,
that
intended
whatever
for
form
Dave
Steich,
doctoral
candidate
in
EE
at
Penn
State,
authored
the
poly-crystalline
simulation
program.
During
the
next
six
months,
Dave
and
I worked
closely
together
pursuing
the
development
of what
became
a
new
medium
for
sculpture
using
as
a
starting
point
his
poly-crystalline
simulation
program.
The
software
became
more
and
more
sophisticated
and
specialized
and
in the
process,
Dave
wrote
more
than
hybrid
five
thousand
software
engineering
properties
thought
of
The
programs.
It
into
scientific
previously.
origin
visualization
2D,
3D
Voronoi
large
groups
view
of sand
"photorealistic"
of
images
real
models
included
of
crystal
of
code.
architectural,
where
display
The
groups
of
in
realtime
amorphous
the
between
program
resulting
scientific
was
polycrystalline
visualization
amorphous
on
a
crystals
The
two
cleavage
planes
actual
polycrystalline
these
splitting
a
surface
similar
to a
The
computer
simulations
shading
of
each
facet
crystals
computer
under
an
crystals.
apart
(each
having
ceramic).
of
the
My
job
was
to modify
and
build
on a Silicon
Graphics
4D/220
GTXB
would
allow
the
artist,
Rob
Fisher,
crystals
to
form
a
sculpture.
complexity
of
such
a task.
scientific
topologies
using
program
displayed
were
and
rotated,
compared
electron
The
an
close-up
were
of
each
to
scaled,
actual
microscope.
visualization
software
was
to
show
actual
amorphous
crystals
and
present
used
to simulate
the
real
time
unique
and
scale,
dimension
and
engineering
nothing
of
this
sort
was
ever
simulation
to
of
crystals,
creating
along
the
seashore.
with
lighting
and
These
etc.
purpose
similarity
the
lines
combined
introduced
images
program
used
tesselations.
crystal.
translated,
of
additional
ultimately
The
the
striking
mathematical
visualization
software
amorphous
material
into
topological
features
of
the
on
this
original
program,
written
computer,
so
that
the
software
to generate
mathematically
correct
It
is
difficult
to
envision
the
First,
the
data
set
was
enormously
complicated.
There
were
typically
thousands
of
crystals
each
unique
in
shape,
each
with
differing
numbers
of
faces,
edges,
nodes,
each
uniquely
related
to
other
crystals.
Displaying
all
the
nodes
and
connections
for
a
typical
data
set
involves
over
I00,000
polygons
and
lines.
Just
displaying
all
the
line
segments
of
a volumetric
data
set
would
be
so
dense
bottom
hundred
as
to fill
of
a pot
strands,
the
screen.
It
of
boiling
spaghetti,
not
thousands
upon
crystals
simulated
amorphous
the
data;
everything
was
Consequently
extremely
On
top
the
complex.
of
the
would
be
like
trying
to see
the
and
that
only
consists
of a few
thousands
of lines.
Because
these
materials
formed
inter-relationships
data
generated
sculpture
had
building
and
the
trusses
The
spatial
relationship
be
that
between
there
of
between
complexity
to
out
was
also
was
not
random
each
the
of
periodicity
distributions.
the
concern
crystals
that
in
was
the
built
in relation
to both
the
existing
would
support
the
crystalline
forms.
sculpture,
building
and
trusses
was
85
essential
for
both
aesthetic
in
the
simulation
for
a
intersect
the
trusses.
information
and
control
to
Another
problem
was
and
practical
reasons.
sculpture
to
cut
through
Fisher
had
to
be
given
avoid
these
collisions.
that
of
input-output
issues.
It was
possible
the
building
or
enough
visual
The
software
to
be
developed
mouse)
but
Main
Frame.
space
frame
had
to
receive
input
not
only
from
the
sculptor
(via
also
from
HOK
Architecture
CAD
software
running
on a Vax
The
output
had
to be
compatible
with
the
software
of
the
developer
(Mero
Structure)
in order
for
the
manufacturer
to be
able
sculpture.
analyze
Mero's
and
specify
software
ran
the
on a
engineering
older
model
requirements
DEC
MicroVax.
of
the
Although
the
above
issues
were
anticipated
almost
from
the
start
of
the
project,
the
final
complexity
far
exceeded
the
initial
impression.
In particular,
not
knowing
what
would
be
required
of
the
software
from
the
beginning
of
the
project,
the
software
had
to be
adaptable
to as
yet
unknown
requirements
from
the
sculptor.
PROCESS
Studying
Dave's
wireframe
shapes
and
software,
images
that
space-frame
AND
I
METHODOLOGY
recognized
outlined
structural
the
systems
similarity
three-dimensional
used
to create
between
the
crystalline
architectural
structures
of
enormous
scale.
The
space
frame
system,
consisting
of
nodes
and
tubes,
was
a perfect
metaphor
of
vector
graphics
with
its
end
points
and
connecting
lines.
I
intuitively
sensed
that
here
was
an
opportunity
to
generate
poly-crystalline
looking
sculptural
objects
which
could
be
replicated
in
the
real
world
using
standard
architectural
spaceframe
components.
Discussions
with
usual
production
engineers
methods,
at
used
MERO
to
Structure
create
focused
on whether
their
regular
structures
based
on
the
Golden
Mean,
would
apply
to
the
highly
irregular
and
organic
shapes
generated
using
the
crystal-simulation
program.
A number
of
years
ago
they
had
changed
over
to CAM
(Computer-aided
manufacturing)
which
permitted
great
flexibility
in
the
drilling
of the
forged
steel
nodes
used
in
their
system.
Geodesic
structures
have
areas
of
irregularity
which
could
be
readily
accommodated
by
CAM
since
each
node
was
therefore,
have
its
specified
individually
in the
data
base.
At
least
each
node
could
be different
and
each
connecting
own
length.
We
obviously
had
to
test
this
premise
in theory,
tube
could
and
see,
as
well,
whether
the
resulting
organic
object
would
have
any
structural
integrity.
We
produced
data
for
a single
crystal,
assigned
realworld
dimensions
and
sent
the
data
to
MERO
Structures
computers
for
engineering
analysis.
Within
six
weeks
MERO
Structures
produced
a ten
foot
high
prototype
spaceframe
crystal
which
clearly
demonstrated
the
feasibilty
of
the
sculpture
diameter!
The
first
anomoly.
spatial
the
process.
which
would
and
most
While
the
location,
be
We
then
proceeded
more
than
i00
feet
on the
development
high
and
120
feet
of
in
basic
issue
to be
resolved
centered
on an
apparent
Scientific
Visualization
software
could
display
the
angles
and
edges
of every
crystal,
the
image
was
86
dimensionless,
each
crystal
There
since
scale
was not
was buried
inextricably
were
many
limitations
in
a question,
and
in the program.
the
software
that
the
geometry
prevented
its
of
use
in sculpture
generation.
Although
the
original
visualization
program
could
accomplish
ali of its
intended
purposes
the software
could
not
begin
to be used as design
tool.
Often
in visualization
very
little
knowledge
of the viewing
object
is required
to adequately
display
the
object.
A CAD system
typically
requires
much
more
information
about
an object
so that it can be manipulated
in many
more
ways.
For
screen.
example,
All that
consider
is needed
displaying
to
visualize
spider
the web
web
on a computer
is a series
of line
segments.
Scaling,
rotation,
and translation
of the web can easily
be
performed
by multiplying
the beginning
and
ending
points
of each
line
segment
by a transformation
matrix.
The matrix
would
be identical
for
each node.
But if a user desired
to highlight
a section
of the spider
web,
or wanted
to single
out
a11
the
parts
of the web that were
in
immediate
contact
with
a given
strand,
or wanted
to animate
the order
in which
the web was created,
much
more
information
about
the spider
web is needed.
Rather
than a series
of line
segments,
a program
would
need
information
about
how
each
node
was related
to each
other
node.
It is easy
to
see
that
designing
and
manipulating
objects
on a
computer
is in general
more
complicated
than
just
visualizing
the
object.
Next,
we had
to
merge
the
Scientific
Visualization
program
with
Architectural
CAD
software
created
on
a completely
different
system
for a totally
different
purpose.
These
two
pieces
of software
were
also
written
in different
programming
languages,
C and Fortran,
and
were
operating
on a Silicon
Graphics
IRIS
4D-220GTX
(for the crystal
simulation
located
in a lab in rE)
and
an Evans
and Sutherland
Color
MPS
and a Tektronics
system
using
HOK
architectural
software
(located
in the Department
of Architecture
at
Penn
State).
While
the networks
were
in place
for
these
computers
to
talk
to one another,
there
was
no precedent
for this
interaction.
After
discussions
with
MERO
Structure,
manufacturer
of the spaceframe
system,
we
discovered
that
they
used
an
older
but
still
useful
computer
system
for
their
engineering
analysis
and design
of their
projects,
a DEC MicroVax.
We
assumed
it
would
not be a difficult
matter
to reformat
the
data
to
match
their
computer,
once we had
merged
the Scientific
and Architectural
programs.
Fortunately,
I had
been
the recipient
of a
DEC
MicroVax
GPX
many
years
before
and
the
computer,
used
primarily
by
graduate
students,
was set up only
a few
feet
from the Silicon
Graphics
Workstation.
Once
the SGI and the E &
S could
speak
to each
other,
we
could
output
any crystalline
form
in
architectural
terms,
move
and
reformat
the
data
onto
the MicroVax,
output
to a floppy
and send
the disk
to MERO
for their
use.
The
software
had
to
be
written
to
87
implement
the
above
tasks
and
satisfy
trusses;
physics;
all
of
sculptor
topology;
the
constraints,
i.e.
environmentalability;
mathematical
manipulation
geometry;
etc.
In order
to achieve
By
using
a relational
without
overwhelming
mathematics
of
crystal
the
goals,
database
the
the
sculptor
formulation
building
laws
and
of
relational
database
was
created.
above
tasks
could
be
accomplished
with
many
of
the
details
of
the
and
yet
provided
maximum
freedom
to
manipulate
the
data.
The
relational
database
would
accept
input
from
other
computer
systems
{building
and
truss
information_
and
from
initial
seed
distributions
(Voronoi
tesselation
output).
The
database
would
appear
on
the
computer
screen
as
a series
of
3-D
objects
that
could
be
manipulated
by
the
sculptor
using
a mouse.
Output
of
the
created
accept.
sculpture
In
this
would
way
be
in a form
the
sculptor
sculpture
without
having
to deal
see
the
database
in
terms
of
differences,
colors,
transparencies,
that
Mero
would
with
3-D
Structure
be
able
database
objects
etc.
details.
with
could
readily
to
create
his
He
various
would
only
spatial
All
data
that
was
not
going
to be manipulated
in any
detail
could
just
be a series
of
lines
andor
polygons.
No
interrelationships
between
the
members
would
be
required.
In
other
words,
any
and
all
transformations
like
scaling,
translating,
rotating
would
be
applied
to
"whole
data
sets".
For
example,
there
would
be no
reason
to rotate
a portion
of
the
building
in
Also,
there
would
be no
reason
relative
to the
lower
half
of
CONSTRUCTING
THE
relation
to
scale
the
trusses.
BUILDING
AS
to
the
rest
of
the
building.
the
top
half
of
the
trusses
CONTEXT
FOR
THE
SCULPTURE
Using
methodology
that
had
proven
itself
on many
previous
projects,
had
an
assistant
(an
architecture
student)
"build"
an
architectural
computer
model
of
the
Science
Center
using
existing
programs
designed
for
that
purpose
(HOK
Software).
I
worked
closely
with
the
project
architect,
Tasso
Katselas,
on
the
development
of an
architectural
spaceframe
structure
that
complemented
his
building
and
provided
the
framework
to support
the
yet
to
be
created
sculptural
forms.
We
arrived
at
a series
of
trusses
of
varying
length
that
were
arranged
almost
like
an
open
tepee.
I envisioned
the
sculpture
either
floating
within
this
structure
or
residing
in
the
spaces
between
the
trusses.
The
trusses
were
then
added
to
the
3-D
CAD
image
of the
entire
building
giving
me
an
interactive
contextual
image
within
which
I
could
develop
my
sculpture
concept.
I
could
move
around
the
image
viewing
it
from
any
angle
and
distance,
paralleling
the
experience
of
the
real
building
riverbanks
viewer.
Concurrently,
and
site
from
every
and
across
the
river
These
videoimages
program.
were
to
Dave
and
I decided
to
limit
architectural
CAD
data
to
conical
roof
of the
Omni-max
be
I visited
the
site
and
videotaped
the
major
location
in
the
city,
along
the
from
the
cliff
overlooking
the
site.
later
integrated
the
amount
the
immediate
theater
and
88
of
into
data
brought
context
of
the
seven
trusses
the
computer
over
from
the
the
truncated
as
this
was
enough
scaled
created
information
for
the crystalline
in the context
me to work
within.
His software
automatically
forms
to
realworld
dimensions
since
they
were
of the scaled
architectural
images.
The building
and
trusses
data,
developed
in the Architecture
CAD
lab from
drawings
provided
by
the
architect,
were
read
into
the
program
and displayed
on the screen.
These
objects
could
be rotated,
scaled,
and
translated
independently
of the crystals.
Although
much
of
the building
was brought
into
the
program,
it
was decided
that
only
the dome
of
the
theater
was
needed
in
order
to
get
a sense
of
sculpture
in relation
to the building.
The
trusses
and dome
were
the
immediate
context
for the sculpture.
dome
The dome
and truss
data
would
not be
data
came
changing
from
HOK
because
architecture
the
building
software.
existed.
The
The
trusses
were
dimensionally
designed
in
relation
to the building.
Although
the crystals
and
dome-truss
combination
could
be scaled,
rotated
etc.
independently
of
each
other,
the sculpture
output
was
always
transformed
to correspond
with
the initial
building
and
truss
data.
In this way,
the
sculpture
output
(dimensions
and geometry)
that
was generated
would
have
accurate,
realworld
dimensions
relative
to the building.
GENERATING
POLY-CRYSTALLINE
SCULPTURE
The
lengthy
research
and development
just described
brought
me to
the point
where
I could
begin
the
long search
for a dynamic
sculptural
solution.
I first
had
to
grasp
how
the
Scientific
Visualization
program
operated
to see what
parameters
I
could
affect
and what
its
limitations
were.
DESCRIPTION
OF
VORONNOI
TESSELATION
A starting
set of random
seed
or
"germination
points"
are chosen
in a 3-dimensional
unit
cube
space.
Each
of
these
seeds
"grow"
outward
spherically
until
the
spheres
start
to
touch
one another.
Where
two spheres
first
meet
the growth
stops
at that point.
However,
at all
other
points
both
spheres
continue
to
grow
in a similar
fashion.
Two spheres
meeting
one
another
eventually
produce
a flat
surface
that
is perpendicular
to the
direction
of growth.
The surface
between
the two spheres
gets
larger
until
a third
sphere,
equidistant
to the first
two spheres,
produces
an edge.
The process
continues
and
the edge
length
grows
until
there
are
four
equidistant
spheres
(actually
the spheres
are distorted
by this
time)
producing
a point
in
3D space
called
a
vertex.
By
connecting
the
vertices
together,
polygons
are
formed.
When
the
polygons
are
connected
to
other
polygons
closed
surfaces
are
created.
These
closed
surfaces
(volumes),
when
in simple
or
elemental
form,
are
cal|ed
crystals.
(Simple
signifies
that
the
closed
surface
contains
no other
closed
volumes
within
itself).
array
For example,
of points
if the
so that
starting
germination
each
point
was
89
points
were
a periodic
3D
equidistant
to its
nearest
neighbors
in
tesselation
are
random
resulting
the
x,y,z
directions
Among
other
arrangement
attributes,
(random
or
I
orderly)
each
crystal
would
grow.
I
have
the
density
itself
vary
feel
like
a botanist/gardener
garden
by making
determinations
One
of
distribution(s)
crystal
After
then
the
would
be a 3D array
of
cubes.
When
in space,
the
case
for
amorphous
crystals
are
random
in shape
and
size.
the
shape
trying
first
would
and
an
some
realized
of
the
that
"seeds"
The
issues
that
be
needed
elegant
had
in
idea
I
or
could
centers
then
specify
from
points
the
the
which
to
order
be
to
dealt
have
with
both
is
a
what
seed
realistic
sculpture.
trial
data
sets
THE
CRYSTAL
SIMULATOR
WITH
OF
THE
"BOUNDING
VOLUME"
basic
Voronoi
could
also
vary
the
density
of the
seeds
throughout
the
unit
cube.
I began
to
who
could
alter
the
composition
of his
at
the
level
of
the
seeds.
it
was
data
set
with
varying
density
in one
direction
enough
possible
variations
in
crystal
size
desireable
sculpture.
The
data
set
was
germination
points,
28,000
+ vertices
and
over
MERGING
CONCEPT
resulting
the
germination
materials,
behind
THE
the
determined
that
random
would
give
the
sculptor
and
geometry
to
create
a
large
with
nearly
5000
I00,000
edges.
ARCHITECTURE:
software
INTRODUCING
was
to
immerse
THE
the
architectural
dome
and
trusses
into
the
seed
bed.
After
scaling
and
rotating
the
dome
and
trusses
in
the
seed
bed
as desired,
the
scu|ptor
moved
volumetric
shapes
within
the
seed
bed.
These
volumetric
shapes
would
capture
all
the
germination
points
within
the
volume.
Any
crystal
that
had
a
germination
point
that
was
"captured"
by
one
of
these
volumes
was
displayed
on
the
screen.
The
idea
was
then
to move
the
volumetric
shapes
around
until
a
desired
sculpture
was
created
that
would
somehow
fit
into
the
spaces
between
the
trusses.
We
saw
that
the
bounding
shaped
anyway
we
desired.
triangular
volume,
similar
box
to
within
which
the
We
first
tried
a
the
space
between
seeds
grew
could
be
concept
whereby
a
the
trusses,
would
serve
as
the
limits
to growth
of
the
crystals.
My
thoughts
at
this
point
were
to have
the
crystals
"grow"
into
the
space
between
the
trusses.
We
tested
this
solution
and
Dave
provided
a program
whereby
the
bounding
triangular
volume
could
be
scaled,
rotated
and
repositioned
anywhere
within
the
cube
of seeds
cum
crystals.
The
resulting
objects
were
curious
form
they
bore
a
resemblance
drawings.
But
they
were
quite
they
were
generated
lacked
the
objects
into
the
architectural
and
to
animals
arbitrary
exactness
structure
9O
sculptural.
and
and
I needed
on the
even
the
to
roof.
In
their
organic
primative
cave
controls
by
which
precisely
fit
the
Although
this procedure
was
successfully
implemented
it had some
drawbacks.
If the volumetric
pie
shape
was
moved
even
slightly
it
picked
up several
other
crystals
and
the new sculptural
shape
was much
different
than what
it was
a
moment
before.
Also
due
to the large
number
of line segments
and nodes
on
the screen
(typically
thousands)
it was difficult
to get a feeling
for
the 3D aspect
of the sculpture.
Things
became
confusing
not
knowing
which
crystals
were
in front
or
behind
others.
Dave
and I then
discussed
a refinement
in the process,
which
involved
the creation
of a rectangular
bounding
box,
whose
Proportion
and scale
could
be varied.
The
box
could
be
scaled
to
encompass
a single
crystal
or as many
as I wished.
With
it
I could
move
around
in the
virtual
seed
bed and generate
a wide
variety
of sculptural
forms,
all
of which
could
then
be
visually
examined
in
the
context
of the
architecture.
The
"volumetric
pie
shape"
idea
was then
refined
to remove
much
of
the difficulties
being
encountered.
Rather
than a "volumetric
pie
shape"
a "rectangular
bounding
box"
was used
instead.
This
bounding
box
was semi-transparent
and its
proportions
and dimensions
could
be
scaled
for
differing
aspect
ratios.
This
bounding
box
could
be
translated
and scaled
within
the
seed
bed.
This
new scheme
gave
the
sculptor
much
greater
control
over
which
crystals
would
be selected
and joined
into
a sculpture.
He
could
isolate
single
crystals,
save
their
location,
and
then
search
in
all
directions
for adjacent
crystals
that might
form a pleasing
sculptural
shape.
To
summarize
the
process
thus
far:
First
we created
a unit
volume
(a
cube)
of seeds
which
represent
the
centers
of growth
of
each
crystal.
The
random
composition
of the
seeds
was mathematically
determined
in layers
of decreasing
density.
Into these
seeds
I plunged
an image
of the entire
roof
of the theater
and trusses
to support
the sculpture.
This
architectural
object
could
be scaled,
rotated
and positioned
anywhere
I wished
in the seeds.
The bounding
box whose
Proportions
I
could
vary,
was
then
introduced
into
the image.
When
the
box
encircled
a
seed,
the seed
burst
into
life as a crystal.
I moved
the
bounding
box
and
the architectural
structure
around
in
this
environment.
In
this
manner
I began
to
"grow"
the crystals
one by one immediately
seeing
them
in the context
of the sloped
roof
and
trusses.
Like
a
modern-day
Michaelangelo
extracting
sculptures
from stone,
I
witnessed
forms
emerging
from
the
void
of
space,
their
existence
governed
by
the
virtual
locations
of
the seeds.
A
search
volume
simple
color
system
was
developed
for exciting
sculpture
solutions.
of the bounding
box,
the
crystal
91
to
help
the artist
in
When
a seed
lay within
associated
with
the seed
his
the
lit
up in
crystal
the
color
green
to
an existing
picked
up.
If the
sculpture,
it was
volatile,
and
could
signifying
sculpture
bounding
illuminated
be
deleted
growth.
or
move
The
sculptor
on
until
could
add
other
seeds
box
enclosed
an
existing
part
in
the
color
red,
meaning
that
from
the
existing
structure.
this
were
of
the
it was
When
a
crystal
was
part
of
the
sculpture
but
lay
outside
the
bounding
box,
it
was
colored
blue,
meaning
safe.
Crystals
could
be
wire-frame
structures
or
rendered
as
closed
objects.
These
objects
could
be
solid
or semi-transparent.
The
multiple
color
scheme
and
transparency
options
were
very
useful
when
in
the
thick
of a very
complicated
and
dense
area
and
allowed
the
artist
to
immediately
get
a
depth
perception
of
each
crystal.
EMERGENCE
Finally
occurred,
feeling
but
they
(Several
OF
THE
"CYBERNAUTS"
after
months
of
sculptural
exploration
something
magic
an abstract
form
took
shape
that
struck
me
as having
the
of
hieroglyphics.
I called
them
glyphs.
They
were
primative
were
communicating
something
from
the
past,
something
primal.
years
ago,
I visited
a
cave
in
southern
France
with
some
of
the
earliest
years
old.
to
create
primatively,
One
night
appeared
I laughed
creature
But
there
I
a
examples
of
sculpture
felt
a kinship
with
material
form
in
something
about
one's
as
I developed
on
the
computer
out
loud
at
on the
screen,
it was,
and
ever
discovered,
perhaps
that
prehistoric
artist,
space
that
communicates,
life
and
age.)
the
15-20,000
impulse
however
these
primal
forms,
a strange
figure
suddenly
screen;
first
one
leg
grew,
and
then
another.
seeing
this
childlike
figure.
I asked
this
"Now
where
in
the
world
did
you
come
from".
I
liked
it.
And
I
made
another
and
then
another,
each
different,
each
figure
with
its
own
quirky
personality
emerging
from
a virtual
world.
In
the
context
of modern
art
history
there
is much
precedent
for
these
primative
figures
in the
work
of
artist's
I
admire--Calder,
Picasso,
Braque,
Oskar
Schlemmer,
Paul
Klee,
Dubuffet,
and
more
recently
Joel
Shapiro
and
Keith
Haring.
Each
of
these
artist's
figurative
work
captures
gesture,
content,
personality,
I
have
and
titled
computer
technology
look
like
look
like
their
own
Universe,
Here
were
computer
the
these
generated
are
like
crystals,
us.
They
drummer.
but
that
child
us
all.
semi-abstract
figures
"Cybernauts".
Born
in
virtual
world,
these
creatures
of science
and
visitors
from
a
parallel
time
and
space.
They
like
molecular
structures,
like
enzymes,
yet
they
are
happy,
optimistic,
dancing
and
marching
to
They
suggest
that
we
are
all
children
of
the
the
Universe
is in all
of us
as well.
unique
sculptural
from
scientific
by
natural
organic
relationship
between
and
unattainable
by
in
forms,
principles;
growth
computer
any
other
discovered
in
realworld
algorithms;
technology,
means.
92
the
laboratory
of the
sculpture
determined
product
art
and
of
a
programming
symbiotic
skills
ARCHITECTURAL
INTEGRATION
Placing
these
poly-crystalline
figures
in the architectural
structure
added
layers
of
context
from
the
history
of
sculpture
and
architecture,
for we have
only
to
turn
to
classical
Greek
and Roman
buildings
to see the introduction
of
the figure
framed
by columns
and
cornices.
The
process
of
intergrating
these
sculptures
into
the
architectural
structure
also
created
some
of
the most
challenging
problems
of
programming.
I
wanted
the
figures
to
float
in the
triangular
volume
between
each
pair
of trusses.
This
meant
that
each
figure
had
to be precisely
scaled
and
located
so that
they were
a few
feet
from
any truss
and also
a
safe
distance
from
the roof of the
theater.
They
also
had to be
scaled
relative
to one another
so that
they appeared
as a family
of forms.
The
figures
were
each
"grown"
in
the context
of the architectural
structure,
but
they
were
also
each
grown
in the context
of the seed
bed
which
was their
global
universe.
Each
figure
emerged
from a separate
sector
of that
seed
bed universe.
Thus
the final
composition
of these
Cybernauts
appears
as if they
were
all brought
into
being
at
once
when
in
fact
they
all existed
in
parallel
time
but different
spatial
orientation.
At any time
the artist
could
save
his
sculpture
and retrieve
it
later.
The sculptor's
entire
environment
was saved
so that he could
immediately
resume
where
he
left
off.
By
using
the bounding
box,
transparency
and
realtime
rotations,
the
sculptor
could
get a very
good
sense
of each
crystal's
orientation
with
respect
to the dome,
trusses
and
other
crystals.
Hidden
linesurface
removal
also
helped,
especially
in determining
when
a crystal
was cutting
thorough
the dome
or trusses.
The artist
could
create
and
save
the
individual
"cybernaut"
sculptures.
These
individual
figures
would
then be joined
and become
part
of the truss
data.
Newly
created
sculpture
would
thus have
some
reference
point
and scaling
relative
to earlier
decisions.
The artist
could
move
the truss
system
and
saved
sculptures
as one unit
within
the seed
bed.
This
allowed
him
to
take
advantage
of the entire
seed
bed
as he searched
for and generated
new sculptural
forms.
While
creating
the
sculpture,
the
sculptor
would
see a screen
display
presenting
information
about
the
polycrystalline
sculpture
indicating
the number
of edges,
number
of nodes,
and
total
length
of
edges.
This
gave
him a
feeling
of
sizecost
of his
creation
as he
created
it.
This
data
was
then
sent
to
Mero
Structure
(the space
frame
manufacturer)
to allow
them
to
estimate
cost and determine
the
structural
soundness
of the sculpture
as it was being
developed.
SIMULATING
THE
SCULPTURE
ON
TOP
OF
THE
BUILDING
To create
highly
convincing
simulations
of
the final
sculpture,
for
presentation
to the Carnegie
Science
Center
Board
of Directors
some
of
the most
difficult
programming
of
the
project
was
required.
This
involved
taking
images,
framegrabbed
from
video
of the site,
and
93
inserting
these
workspace
two-dimensional
used
three-dimensional
manipulated
so
building
extensive
In
to
image
its
that
whereupon
it
paint
program
order
to
Each
bits
with
of
the
perspective
what
into
the
was
captured
modifications
simulate
in
its
surroundings,
views
were
imported
digitized
into
arrays
images
develop
trusses
and
as
the
the
three-dimensional
Cybernaut
a
to
sculpture.
and
scale
figures
matched
single
image
and
eliminate
hidden
finished
sculpture
subjected
lines.
would
bits
The
of
color
elements
information
were
in
overcome
was
capture
any
the
screen
video
images
and
the
could
pick
out
objects
because
of
the
small
the
hidden
developed.
screen
to any
display
other
mouse
to create
a
displayed
images.
the
mouse
to erase
display
was
erased,
like
(8 bits
red,
correspondance
i-i
Superimposing
the
3-D
sculpture
onto
the
2-D
images
technical
difficulties.
Parts
of every
2-D
image
were
to
of
the
sculpture
and
trusses
and
other
parts
were
to appear
sculpture.
There
was
no
easy
way
to
have
hidden
linesurface
To
function
look
to
2-D
digitized
video
images
consisting
of various
into
the
computer.
These
color
images
were
consisting
of
roughly
lO00
x i000
elements.
element
contained
24
green,
8 bits
blue).
the
screen
pixels.
between
the
2-D
algorithms
that
general,
be
used
of
the
objects.
The
was
then
that
of
the
3-D
sculpture.
in
the
2-D
images
contrast
between
linesurface
First
it
he
wanted.
display.
gave
the
artist
the
artist
composite
between
the
captured
The
composite
image
was
produced
part
of
the
current
display.
the
captured
image
lying
beneath
posed
some
be
in
front
behind
the
removal
Edge
detection
could
not,
in
colors
of many
difficulty
the
artist
Second,
Third,
capturepaint
the
ability
could
could
to
change
use
the
and
the
currently
as
the
artist
used
As
the
current
it was
revealed.
This
new
image
could
then
be
re-captured
and
the
process
until
the
3-D
sculpture
and
trusses
were
successfully
placed
2-D
images
with
the
correct
hidden
linesurface
removal.
repeated
into
the
The
procedure
started
with
the
3-D
image
of
the
dome,
sculpture
and
trusses
appearing
in
front
of the
video
images.
The
3-D
image
was
rotated,
translated
and
scaled
so
that
it matched
the
actual
dome
and
perspective
of
the
building
in
the
2-D
image.
Since
the
dome,
trusses
and
sculpture
were
in
3-D,
hidden
linesurface
removal
could
be
performed
on
these
components
in
the
usual
way
and
this
modified
image
was
then
superimposed
on the
2-D
images
and
captured.
The
computer
generated
dome
could
then
be
erased
revealing
the
actual
dome
beneath
it,
but
now
the
portions
of
the
3-D
sculpture
and
trusses
that
should
be
hidden
from
view
were
now
missing.
Image
sculptor.
processing
By pushing
the
colors
and
clarity
of
the
(dawn
to dusk).
total
images
of the
buttons
2-D
to
imaages
increase
color
density,
(cloudiness
or
94
could
or
be
performed
by
decrease
contrast
the
sculptor
softness)
and
could
the
change
time
of
the
of
the
day
ILLUMINATION
OF
THE
SCULPTURE
The
last step
in the software
development
for this
sculpture
was
simulation
of possible
lighting
and animation
effects.
I envisioned
combination
of lasers
and
fibre-optics
which
would
take
advantage
the current
state
of
the
art
in
these
fields.
This
led
to
development
of artists
continuuing
of a highly
interactive
scheme
by which
future
and prograrmuers
could
plug
into
the system
series
of lighting
effects
for the sculpture.
the
a
of
the
generations
and create
Other
interactive
approaches
would
permit
real-time
changes
in
sculpture.
The
same
wand
could
become
the
baton
of
the
conductor
the
Pittsburgh
Symphony
performing
at
Point
Park
across
the
river.
the
conductor
the
surface
proposed
as
sound
such
the
cheers
Stadium
conditions
moves
of the
another
as
of
his
baton
the
movement
and
rhythm
of
light
across
sculpture
would
respond
accordingly.
Sound
has
been
driver
for
the
sculpture,
utilizing
available
airplanes
the
tens
nearby.
(it
the
of
As
passing
overhead,
car
of
thousands
of spectators
Similarly
could
be
a
the
sculpture
barometer).
and
could
traffic
at
the
noises,
or
Three
Rivers
respond
to
weather
To
present
these
effects
to
the
Science
Center
board,
Dave
came
up
with
a program
of a limited
number
of
animation
routines
which
could
be
sequenced
in
a variety
of
ways.
While
these
simulations
didn't
begin
to
touch
on
all
of
the
possible
lighting
and
animation
opportunities,
Most
importantly,
they
gave
an
impression
of
the
image
of the
sculpture
image
of
remarkable
the
building
impression
These
relational
database
animation
sequences
database
used
to
gave
us
the
ability
of
could
the
be
final
animated
effects.
imagination.
The
were
animated
to
look
like.
Dozens
randomly
selected
colors,
random
lighting
some
lighting
entire
the
figures
in
ordered
simulate
the
apparent
dome.
is
the
"Dance
of
the
organic
surrounding
of
earlier
vision
of
line
the
cycling
The
sequences
giving
through
the
relational
that
were
finished
2-D
images
with
the
demonstrate
what
the
actual
of animation
sequences
were
nodes
with
randomly
selected
segments
with
random
DANCE
my
OF
THE
ordered
colors,
CYBERNAUTS
sculpture
as
performance
it
is
young
about
with
a
subtle
whole
coral
differences
that
suggests
or the
flames
work
entitled
in
the
figures
emerge,
or they
organic
chemistry,
molecular
of
a blast
furnace.
evening;
the
sky
has
darkened.
An
audience
of
and
old,
are
tuned
to a local
FM
stereo
radio
station
to
broadcast
a
special
electronic
music
concert
lumia
performance
on
the
roof
of the
Carnegie
Science
Center.
The
audience
waits
in
their
boats
floating
their
cars
parked
along
the
banks,
in
the
stadium
blankets
in Point
Park.
The
floodlights
dim
on
performance
begins.
For
color
expected.
the
video
the
Cybernauts".
By day
the
brilliant
reds
and
yellows
of
sculpture
create
a
focal
point
against
the
sky
and
the
industrial
buildings.
The
delicate
truss
work
reminds
one
lacy
steel
monuments
to
technology
like
the
Eiffel
Tower.
From
every
view
the
coalesce
into
a new
clouds,
crystalline
But
now
thousands,
which
is
simulcast
full
be
on
crystals
in
random
fashion,
some
cycling
through
fashion,
some
lighting
the
entire
sculpture
to
motion
of
the
"Cybernauts"
running
around
the
THE
Here
in
were
accomplished
by
create
the
sculpture.
to
create
various
limited
only
by
one's
sculpture
and
trusses
light
sculpture
might
chosen,
some
]ighting
some
what
could
superimposed
next
hour
the
sculpture
comes
96
to
life
in
on the
river,
parking
lots,
the
figures
as
"The
Dance
of
in
on
the
the
Cybernauts".
They
flicker
like
thousands
apart
chaotically
into
hundreds
of
they
burst
and
pop
with
electric
through
the
synapses
of our
brain;
each
awash
other
with
in a game
of cybertag;
colors
that
change
at
of
fireflies;
darting
lines
like
a cloud
energy
like
information
they
march
around
the
roof
they
sparkle
the
speed
of
like
light.
diamonds;
they
break
chamber;
coursing
or chase
they
are
POSTSCRIPT
An
interactive
multi-media
production,
"Dance
of
the
Cybernauts",
currently
under
development
that
would
be
projected
onto
the
dome
the
state-of-the-art
planetarium
at
the
Carnegie
Science
Center.
this
production,
artificial
intelligence
programs
will
be
applied
each
of
the
personality
poly-crystalline
"Cybernaut"
figures
furthering
of
each.
Kinetic
motion
analysis
spaceframe
figures
as
if
the
97
the
will
nodes
individuality
be
applied
to
were
rotational
is
of
In
to
and
the
TOPBOTTOM-
EMERGING
"CYBERNAUT
"CYBERNAUT"
1.0"
WITH
FREE
"BOUNDING
STANDING
BOX"
SCULPTURE
SIMULATION
OF OMNIMAX
DOME,
TRUSSES,
99
AND
CYBERNAUTS
N94- 27366
SPIRAL SURVEY
EXPEDITION--A
PROPOSAL
AND EVENTUAL
TO ORGANIZE
COLONIZATION
OF THE MILKY
EXPLORATION
WAY GALAXY
Scott Galloway
Scotter R&D
Thunder Bay, O._o
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38
How
on
the
patch
how
live
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limery.
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and
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ere
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ct
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omet
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and
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ere
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ely
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nucleus
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ae
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th
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tnveetaen_
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s Galaxy
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cyberspec_rue
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ol
Cyberspace
oF
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ind.
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the
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ares
cccur
o_
_
believe
each
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may
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potentially
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do
existence,
Ou_
=us_
zone
or
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personality
be
to
virtually
Galaxy-
expending.
strie
they
unpoeeeseable.
colonization
c_
on
art_
Oue
their
means.
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huaan
condition.
_ew
have
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bigges_
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o
=ones
may
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science
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becoee
is
De
in
cover
and
reduce
the
city
blocks
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of
in,act
blomem,
but
soothing
the
sole
are
civilisation
technology
This
_ribes
have
the
current
or
our
to
towards
the
yell
habtte_
excess
education,
of
to
researches
violent
neutral
the
size
courtyard
on
hamlth,
an
industrial
destruction
have
we
free?
required
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and
progress
we
which
ecey
key.
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capable
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can
required
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biological
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areas
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to
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rational
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o_
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or
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hope
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the
more
o
we
addition
that
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cofort,
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of
back
tools
is
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opportunity.
and
that
the
the
greet
investaen_
cyberspece
orders
for
lodging,
a
orglni=ltion
interstellar
In
where
so.
the
however,
coneerv_tion
the
sole
to
in
tools.
all
eeny
for
repair
is
and
travel.
by
dieinuttion
with
is.
exercise
is
physics,
habitat
and
energy
adventure
clothing,
replace
huaen
participation
Sotwere
mind
the
oF
expedition
of
accoaplilhing
plane_
educational
the
as
interstellar
an
work
keep
stare
to
en
Food,
to
to
absence
in
consten_
be
seem
other
the
to
sty
description
_o
see
the
conquest?
try
oF
oF
the
for
access
Planet"
the
the
understand
surrounding
setter
possible
o_
funcc;ona!
need
no_
be
think
goal
thought,
o_
of
:hrouch
Engineeringsize
These
o_
current
to
the
it
need
suet
just
increase
ia
using
bondage
_he
brains
once
involved
explore
Galactic
step
to
for
only
mind
5iologica|
Is
greater
of
_erre,"The
of
biologics|
liFecredits
to
of
planCa
A relentless
the
each
depth
Earth,
repository
by
Galaxy
our
freework.
end
the
for
coati
provide
creativity,
capable
fall
the
The
expedition
liaiting
Expedition
iepriloned.
resist
freedom
in_restructura
eur, b
SterCredits
provide
Goal
viii
tools
overhead
by
an
no_
to
o_reting
to
or
Gut
t_e
access
how
on
equipant.
The
_he
barren
rate
thinking
perception
senel
the
plagued
We
model
Developeen
Survey
of
positive
speak.
the
our
and
able
act
poisoned
the
viii
the
to
Although
coaputer
reduce
be
_he
ere
slowly
in
is
with
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System,
we
cave
whet
have
Spiral
to
by
elide
Terren
ve
could
percieve
perceptual
Sentient-
Provided
to
A behavioural
For
circled
sentient
associated
SolerCollection
towards
rubble
Research
The
I!
gleaning
now
the
aagnitude.
ritual.
work.
Wilderness,
Solar
entertainsen_.
from
know
We
productivity
of
interests.
The
illusion-
sere
our
Transportation.
sos
act
but-an
have
hulen
by
the
that.
the
continue,
a space
we
thee
of
set
on
progrelsing
and
take
civilization.
Planet,
life,
and
acre
preserve,
bioteahnology
be
destruction
and
SpedCredits
of
eirror
we
out
by
the
the
The
oF
question
secured
based
we
is
ritual
Now
investant
like
is
So
ices.
logical
is
conmideration
the
viii
vhen
Earth
2-
of
Senlance
life
reproduction
creation
17
Galaxy
to
of
attention.
The
acting
since
Lt_eCredit
the
Pert
and
tree.
ice
by
and
old
The
here?
each
colonize
provide
year
Peaage
Bonds
is
to
Free
are
wilderness
resources
400
rise,
setter.
teat?
Gore.
forth.
conteep|etion
to
LiFeCredits
in
so
evolution
under
_revel
investsn
in
Ind
energy,
aiaple
years
galaxy
the
rings
DNA
ae_er,
is
not
billion
orbit,this
So
growth
for
Zone
assets
one
learning
succeeded
situaClon.
surrounding
by
are
virtue
ace_
how
to
live
The
o_
=o
most
cf
:_e
_ive
_ithin
curren=
situation
is
pathetic
in the
extreme.
What
tribe
could
live
unscathed
in
the
current
Jungle
of
reality?
A question
for
anthropological
CybersPeCeunique
to
Earth.
I wonder,
can we create
st other
stirs
whac
we cannot
crests
on Earth.
The
collection
and distribution
ot Matter
and Energy
on Earth
can
be
improved.
and
some can
be set
side
for
"ExtreSoltr
Missions".
The
expedition
would
be
expected
to maintain
crategtc
reeerves
ot Biological
resourcee
o
sufficient
tempe
to
1low
the
continuance
o evolution
so
as
to
expand
the
bio|ogical
resources
availhie
and to
allow
present
species
_ine
to
adapt
to
the
nw
bipedal
on the
planet-US.
Does
it
hurt
to
stretch
your
mind?
Plemse
dent
let
selfishness
and emr
cramp
your
creative
style.
Each
person
wants
totems
to the
full
range
of colors
before
painting
lt_e
on the
new
canvas
o
the
Galaxy.
One task
is to
prevent
the
Permanently
Out o Stock
notation
bemide
the
netem
of
biochemical
systems
known Is
species.
Not
herd
work.
We Suit
hive
to
leave
them
lone
for
the
oat
part.
Here
difficult
is
making
other
people
leave
them
mlone.
An area
for
some adventure.
I feel
Neture
preserves
can
be
mometimeJ
integrated
with
Strtteglc
reaervem
o other
resources
tot the
Expedition.
The
Mature
Conservancy
is
cognizant
to
this
riot
in
regards
to the
biodiversity
om
some
U.S.
Government
property
and
many
corporate
landholdings.
Often
setting
side
ream
hem multiple
beneficial
results
beyond
the
original
intention.
Radioactive
Write
is
,
interesting
treeEnergetic
Matteretch
isotope
probably
hem use.
To bury
or
dilute
or
to
concentrate
and
use?
With
radioisotopes
the
clock
is
lweyl
running.
^ eiaple
use
would
be in
re
to
simulate
the
radioactivity
seen
during
interstellar
t_evel
at
different
velocities
and densities
of
interstellar
dust
clouds.
Or perhaps
simulate
the
radiation
belts
at Saturn
and Jupiter.
We will
b going
to
the
key
reeourcea
in
those
belts,
and
the
Radiation
represent
the
only
free
energy
veilbit
other
then
the
magnetic
field
which
would
destabilize
the
orbits
ot
the
Moons
unless
to
ccellerete
to Hrtian
rendezvous.
Aooees
to
t wemte
stortge
area
of
this
level
of
radiation
should
be
limited
to
Stamen.
The
boundary
isolating
the
tret
should
re1eot
our
concern
tot
the
safety
o others
am well.
The Solar
Syetea-After
and during
the
stabilization
o the
potential
(Xt
is
possible)
the
con
will
hive
to be Iocelsedthis
aetna
hydrogen
ports
on
Earth
and
Lunar
Power
System
to
conduc_
interetellar
tchnology
tests,
SpceOrive
test
beds
end Port
tot
the
operation
System
Fleet.
With
the
Sun end
planets
et
heed
seam work
is
celled
mercury
po_er
station
for
the
taking
o isotopes,
:he
Te_rmorming
of
the
Shade
Ringts)
to cool
the
planet
o
tot
the
deliver
o the
Ice
Xce moons of Jupiter
and Saturn
excess
to
the
nee=s
of Hers.
The
Solar
is
the
proving
ground
for
Interstellar
travel.
Pmrt
Our
When
refrence
is
made to
the
following
which
is
the
example
octet.
(others
my
design
cybersimulnts
that
work
while
greet
txpectationt
CYBERSPECTRUM
of
ot
how X would
like
their
own
access
we sleep.)
cf
Terra
powered
clau
o
the
for.
The
Venus
and
from
the
system
Cybertpece
_he
Expedition
the
TechZndex
ports-the
kernel
I
to
mean
give
to
=he
m
the
I open
the
tom
link
and flag
up display
of
the
ream
o my interest
and see
row of
spectral
signatures
for
_he
completeness
o_
tasks
at
heed.
LAke
a
signature
of star
there
re
bends
0
colour
representing
knowledge,
and
achievment,
access
co equipsen_
and
things
done.
_ome bands
ere
faint.
_
have
infinite
resolution.
There
are
gaps
or
dark
linesthese
represent
areas
needing
the
most
work.
^ Full
spectrum
represents
mature
interstellar
class
technology
with
installed
_unctional
production
end integration
facilities
_or
SttrCrat
constructlon,
or other
remm
related
to :he
expedition.
My
credit=
_or
coils
are oispAtyed.
_Y contributions
ere
recorded
end my
dally
timings
are
tabulated.
Ongoin
research
sessions
related
:o my treat
of
expertise
_re
_lashing,
bioXogic81
resources
ere
monitored
as
are
intrusions
into
:he
Preserves.
excess
Dsorp=lon
o_ spectra
corrections
are
noted
and
the
selection
is
pointed
oucI enter
the
Techindex
and begin
the
_ork.
The
aries
I
_as
107
waking
up
the
next
to
StarFiler0
have
later
them
st
here's
gander
sweet
sc
dreams
another
ay
the
s_er.
vote,
galaxy
to
both
no
_rom
of
us
^cceem
can
also
remeerch
attractive.
If
to
however
A11
you
think
you
The
et
The
you
in
of
is
new
on
As
far
can
earn
have
of
tt
an
terraformins
fit
may
neae
the
models
_uildins
they
the
off.=
vie
one
must
ee
buy
pool
be
of
the
to
at
nay
otherwise
you
however
the
Expedition.
hopes
of
to
make
resident
data
base,
The
on
prizes
for
simulate
life
on
starships,
symtee
Earth
the
colonization
operating
Techlndex
dependent
You
attracting
the
all
to
3rd
competition.
otherwise
enough
researcher
the
for
preserved,
handle
be
by
in
resister
industrial
will
to
CaSh
lltePreaerve.
credits
to
starsystema.
we
on
an_wmy
currencies,
cyberspece
must
be
on Earth.
clams
planets
more
credit
able
hours
more
tommorrow
Issues
Some
ltvins
least
need
hiking
on
Sign
to
buy
education.
interstellar
Stership,
mountain
night.
only
Earths
sane
our
continuance
Cyberspece
like
going
or
you
can
apply
to
be
sponsored
end
set
your
own
challenges
should
Deteset
risk
se
Earth,
competition-
you
Expedition
is
the
sponsor
you
ask
Questions
I'm
the
next
Pert
party
can
Looks
loss,
for
and
must
Data.
also
Not
good
bet.
intimacy
of
wmy
es
with
the
Perhaps
sun
new
in
enhmncins
the
am
thtnss,
Certain
dreams
yet
expedition
drum
likelihood
the
doing
nothing
cumulative
drugs
reml
drum
end
ea
will
mind.
improvements
by
in
order
interstellar
of
new
the
living
without
notice
youns
then
end
drug
offer
ever
got
people
expedition
hem
of
minds
LifeCredit
be
ram1
better
alternative-
to
in
The
could
impact
made
We
results
interest
the
lost
circle.
up
end
severe
will
addicts"
better
deserve
offers
b_n
seems
tied
Impairment
an
life,
druflorde.
efforts
s_anderds.
108
much
hsvins
and
conserve
colonization.
Specifically
thereby
who
The
and
consensus
in
keepins
time
old
behaviours
to
so
their
_hm
hope.
tctinf
when
and
_n
those
having
nowhere.
escape
BriSht
in
of
relision
dream
A reminder-
technology.
brldge
describing
participant,
not
-sonerel
interest
soins
Galaxy
involve_
t_ensportation
crmvinSs."
a vested
_he
the
become
while
"wireheed$worse
for
imesinee_ins,
purchases.
offered
resources
and
to
This
expedition
for
mind-time
Me_ter
is
mnd
has
have
explore
mmy
providins
verbs
offers
prosress
would
religion
possibly
prospect
mind
who
possible
ct
but
the
individuals
consumption.
energy,
some
of
knowledse
at
those
is
stars
cstelosue
new
steady
down
the
competing
to
the
cyberspece
provide
of
it
end
saddened
these
Culture
physics
reeultins
"I
the
ewe
in
on
to
call
mereiy
terms
cheque
cf
from
alternatives
with
Part
Zdeis
cross-referencing
_cr
Zn
the
course
place
star
build
and
for
Zt
is
in
lies
be
As
oft
o
required
the
energy
etch
building
is
asp
the
star
we
cook-ups
o
Glllxy
can
froa
build
the
poles
cross
of
the
with
regards
to
each
with
regards
to
habitable
required
to
conpattbtlity(
baled
life
1te
then
use
to
sustain
the
oE
bait
the
the
lies
paths
Galaxy.
aarglnal
stars
exsipla
survivl!
and
certain
Pattie=era
listed
asino
acids,
regarding
extinct-
as
s_ailar
spectrus
biodiversity
to
stay
btodiversity
the
at
too
cybarspace
aodal
is
we
We should
COLONZZABLE.
terraorming
stockeo
Sos
nevertheless,
in
undersea
do
ability
survey
with
stirs
want
forget
of
craft
miy
=hose
volcanic
i
show
scars
ven_s
te
or
years
:hit
on
Earth.
even
to
include
to
support
Earthltke
tarrln
aiss
=era
aly
and
craft
for
no
new
sarginel
lust
be
the
109
to
in
etch
vilit
now
ted
sources
Conservation
this
beoole
is
for
tall
stirs
roa
a
placid
in
theresa
bases
even
caves.
sale
as
purpose
dinosaurs.
worthy
graiter
record.
PROVEN
ststionkeeping
or
a
appropriate
orbit
cross
life
the
we
the
visit
aseuie
aerely
ringworld
a
wish
using
with
in
track
an
who
the
the
Into
say
has
types
planet
Bsrgtnal
are
ot
Tartan
eastman
_hosms
or
for
serious
year
o
only
huaen
other
Expedition
o
those
30
any
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information
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expedition
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have
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dace
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physical
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Species(
the
living
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this
list
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mainly
biological.
One
nulber
o
interest
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the
estimate
regarding
the
size
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the
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inoras_ion
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Earth,
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Adams
0 Baylor
in Waoo,
Toxal
give
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power
o 15
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number
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9th
aellby_es,
10
to
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6th
gtgabytes
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information
contained
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Earths
DNA.
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DNABank
NetKew
Gardens
Englend).Howaver
the
amount
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We
ere
losing
Biochemical
Iotwsre
due to Extinctions.
The fastest
growing
data
set
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the
lilt
of
extinct
species.
The reverie
engineering
o Tartan
biology
for
later
use
in
Galactic
colonization
ia under
attack
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carelessness.
If
5000
species
are
lost
this
year,
Ilk
yourself
it
those
6,000
species,
now extinct,
ware
placed
on a barren
but
hospitable
planet,
would
thole
species,
as
a
result
of
reproduction
be able
to
enable
the
colonization
tar
a planet?
Nature
conservancy
Conservation
International
World
Wildlie
Fund
Missouri
Botanical
Gardens/
Harvard
Botanical
Gardens
Plant
Biotachnology
Center,
Beylor
University,
Weoo,Texes
Centers
for
Plant
Conservation
Huaan
Food
Btodivarsity
Seed
Savers
ExchangeSeeds
our
fors_athere
grew
to
colonize
Native
Saeds/SARCHArrid/dasert
foods
Heritale
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o
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generators
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planets
ExampleTRANET-Each
issue
lists
lOOs of
groups
re
Appropriate
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Don Rittnerthe
book
ECOLINKING
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416-442-0220
Space
Space
useful
drivesDrives.
technical
UFO reverse
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Terraoraing
Spmce Studies
NASA Lswls
with
Geoff
Landis
and
Data.
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engineering
of
serious
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efforts
Vision
21 is
collecting
all
clues
towards
Marc
hillts
,NASA
and
StarWers
genermte
Forward,
Mailers
and
Metloff
are
at
work.
but
we
Specs
will
Solar
be
at
it
Power
colonization
biological
end
additional
_ho
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interstellar
spacecraft,
Database.
_nterstallar
civilization,
Interstellar
capable
Industrial
Bale?.
Che Galaxy,
Interstellar
113
soon.
library
A mere
sample
primarily
related
to modelling
However
useful
for
ensuring
we have
solid
build
an expedition.
For
more
information
please
contact
the
Expedition.
the
most
-excellent
o planets
footing
_roa
inclusion
which
suggestions
coloniza=ion
technology,
to
Conclusion
Cyberspece
for
the
the
can
greatly
explore_ion
Techlndex
for
a
simple
end
complex
rules
expedition
Co
publicly
Humans
term
The
benefits
of
thinks
but
engineering.
multituOe
old
roles
o
of
satisfy
mos_
Galaxy.
other
then
souls
Co
We
hive
of
our
hid
to
rail
life.
Who
is
humans
hold
the
becalm
bunch
o_
ttkes
The
species
The
The
an
child
may
that
due
new
at
arise
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to
we
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prepare
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and
as
take
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to
for
may
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Just
most
be
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wasteful
we
vector
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am
species
Galaxy
Ideal
lost
unfathomed.
our
to
the
we
workings,
it
capacity,
the
the
species
repulsive.
life
co
however
travels
yet
our
Sapiens
the
into
sentient
find
of
parent
Homo
compare
angered
mental
find
as
even
stew
can
our
eao_ions
become
amy
ourselves,
may
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in
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expansion
use
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its
escapees
harness
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much.
sore
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find
our
too
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of
to
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ease
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purpose
productivity
onward.
brains.
with
santien=s
While
look
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actual
to
is
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o
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e be_er
exercise
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explore
_xpedition
A children
_e
never
playing
knew
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course
minds
find
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and
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thought
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for
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life
to
Galaxy.
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say
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sore
the
_o
with
In
end
nee_
with
interest
eae_
relationship,
lnd
perhaps
able
on
to
longlngs
pleasure
be
plsne_
seize
greed
Exploration
learn.
for
end
to
signals
include
Symbiotic
biospheres
end
better
es
the
preserves.
some
should
enough,
urges
the
allows
compete
the
taken
to
The
geee
challenge
to
smell
loans
of
nature
to
organize
market
for
researchers.
a
fraction
end
plan
offering
potential
cyberepace
and
Vector,
induce
reside
can
such
new
This
foibles
and
million
hunger
hive
the
Adventure
orette
we
of
potentially
streeslined
to
be
established
many
confusing
with
drugs,
We
to
is
benefit
alive.
feel
human
Life.
:o
have
Survey
Expedition
the
Galaxy,
by
globe
ere
not
I
recreational
refer
will
integrate
interacting
including
migration.
entire
power
motivity
is
Spiral
of
reduced
Funding
funds
oospeny
able
to
long
an
is
cospu_ationa|
which
in
to
operational
prizes,
traded
may
be
coherent
access
organization
end
goals.
ind
balance
assis_
The
colonization
and
may
may
be
there
esplrlng
chance
plelsure?
_o
Ic
facing
the
improve
us
in
the
r%gors
even
right
the
the
Galaxy
end
cln
improve
our
the
Challenges
of
further.
sense
We
no
Stere
goals
direcClon.
A
in
_he
Sun,
time
it
was,
by
lofty
biological
survival.
just
one
Hewkwind
114
of
knew
knows
_reedom
on
how
just
eublise
where
the
Run
iC
was
we ere
N94- 27367
UTILITY
FOG:
A UNIVERSAL
J. Storrs
Rutgers
New
SUBSTANCE
Hall
University
Brunswick,
Abstract
New
Jersey
Active, polymorphic
material
("Utility
Fog") can
be designed as a conglomeration
of 100-micron robotic
cells (_foglets").
Such robots could be built with
the techniques of molecular
nanotechnology[18].
Controllers with processing capabilities
of 1000 MIPS per
cubic micron, and electric motors with power densities
of one milliwatt
per cubic micron are assumed.
Util-
robots without
the individual
robots moving, just as
the pixelson a CRT remain stationarywhile pictures
move around on the screen.
The UtilityFog which issimulatingairneeds to be
impalpable. One would liketo be ableto walk through
a Fog-filled
room without the feelingof having been
cast into a block of solid Lucite. It is also desire-
PHYSICAL
Introduction
machines?
Actually,
it isn't really solid: the Foglets
only occupy about 10% of the actual volume of the
air (they need lots of "elbow room" to move around
easily). There's plenty of air left to breathe.
As far as
physically breathing
it, we set up a pressure-sensitive
boundary which translates air motions on one side to
To understand
why we want to fill the air with mieroscopic robots only to go to so much trouble to make
it seem as if they weren't there, consider the advan-
tages of a TV or computer
screen over an ordinary
picture.
Objects on the screen can appear
and disappear at will; they are not constrained
by the laws
of physics.
The whole scene can shiR instantly
from
one apparent
locale to another.
Completely
imaginary
constructions,
not possible to build in physical reality,
could be commonplace.
Virtually anything
imaginable could be given tangible reality in a Utility Fog
environment.
Why
not, instead,
that produces
115
build
a virtual
a purely sensory
reality
machine
(but indistinguishable)
version
ofthesameapparent
world?TheFogacts
as a
continuous bridge between actual physical reality and
virtual reality.
The Fog is universal effector as well
as a universal
sensor.
Any (real) object in the Fog
environment
can be manipulated
with an extremely
wide array of patterns of pressure, force, and support;
measured;
analyzed;
weighed; cut; reassembled; or reduced to bacteria-sized
pieces and sorted for recycling.
General
Properties
and
Uses
The
Limits
of
Utility
Fog
Capability
- Anything requiring
hard metal (cold steel?).
For
example,
Fog couldn't
simulate
a drill bit cutting
through hardwood.
It would be able to cut the hole,
but the process would be better described
as intelligent sandpaper.
- Anything requiring both high strength
and low
volume.
A parachute
could not be made of Fog (unless, of course, all the air were filled with Fog, in which
case one could simply fly).
- Anything
requiring high heat. A Fog fire blazing
merrily away on Fog logs in a fireplace would feel warm
on the skin a few feet away; it would feel the same to
a hand inserted
into the "flame".
- Anything
requiring
molecular
manipulation
or
chemical
transformation.
Foglets are simply on the
wrong scale to play with atoms.
In particular,
they
cannot reproduce
themselves.
On the other hand, they
can do things like prepare
food the same way a human cook does-by mixing, stirring, and using specialpurpose devices that were designed
for them to use.
- Fog cannot simulate food, or anything
else that
is destined
to be broken down chemically.
Eating it
would be like eating the same amount
of sand or sawdust.
- Fog can simulate air to the touch but not to the
eyes. The best indications
are that it would look like
heavy fog. Thus the Fog would need to support a
pair of holographic
goggles in front of the eyes of an
embedded user.
Such goggles are clearly within the
capabilities
of the same level of nanotechnology
as is
needed for the Fog, but are beyond the scope of this
paper.
2.2
Other
Desirable
Limitations
116
concept of hierarchical
controlwith human oversight
can be seen to be hopelesslyinadequate. Agoric distributedcontrolalgorithmsofferone possiblesolution.
2.3
Advantages
ment
of a Utility
Fog
Environ-
Another
major advantage
for space-filling
Fog is
safety.In a car (oritsnanotech descendant) Fog forms
a dynamic form-fittingcushion that protectsbetter
than any seatbeltof nylon fibers.An appropriately
builthouse filled
with Fog could even protectitsinhabRants from the (physical)effectsof a nuclear weapon
within 95% or so of itslethalblastarea.
There are many more mundane ways the Fog can
protect itsoccupants, not the leastbeing physically
to remove bacteria,mites,pollen,and so forth,from
the air. A Fog-filledhome would no longer be the
place that most accidentshappen. First,by performing most household tasks using Fog as an instrumentality,
the cuts and fallsthat accompany the use of
knives,power tools,ladders,and so forth,can be eliminated.
Secondly, the other major class of household accidents,young childrenwho injurethenmelves out of
ignorance,can be avoided by a number of means. A
childwho climbed over a stairrailwould floatharm-
with everything
from land
wired information
processing our sensory systems perform. For example,
it would be easy to move furniture (or buildings)
by manipulating
an appropriately
sized scale model, and easy to observe the effects by
watching the model.
However, the Fog could just as
easily have flooded the room with 100 kHz sound, and
frequency-scaled
the echoes down into the human auditory range. A bat would have no trouble with this
kind of "scale model",
but to humans
2.4
It will be necessary, in general, to arrange the overall control of the Fog to be extremely
distributed,
as
local as possible,
robust in the presence of failure.
When we realize
sents a computer
Applications
in
Space
Exploration
117
talkedaboutheretofore.In
however,
will be an
the spaceship's
cabin,
acceleration
couch.
When not
accelerating,
which is most of the time, we'd prefer
something
useful, like empty space, there. The Utility
Fog makes a better accelerationcouch, anyway.
Fill the cabin with UtilityFog and never worry
about floatingout of reach of a handhold. Instruments, consoles,and cabinetsfor equipment and suppliesare not needed. Non-simulable items can be em-
Physical
Properties
of
Utility
Fog
118
motionsaroundit
fast,
smoother.
If the object is moving
the Fog around its path will compress to let it
3.1
go by. The air does not have time to move in the Fog
matrix and so the motion is fairly efficient. For slower
motions, efficiency is not so important,
but if we wish
to prevent slow-moving
high-pressure
areas from interfering with other airflow operations,
we can enclose
the object's zone in a self-contained
convection
ceil
which moves Foglets from in front to behind it.
Each moving layer of robots is similarly
next layer along, So each layer adds another
of the velocity difference of adjacent
layers.
arm extension
can run at a gigahertz, and
down by a factor of 100 to the main screw
Foglets
in Detail
Fogletsrun on electricity,
but they store hydrogen
as an energy buffer.We pickhydrogen in part because
it's
almost certainto be a fuelofchoicein the nanotech
world, and thus we can be sure that the process of
convertinghydrogen and oxygen to water and energy,
aswellasthe processofconvertingenergy ealdwater to
hydrogen and oxygen, willbe wellunderstood. That
means we'llbe ableto do them efficiently,
which isof
prime importance.
passing the
increment
Motors for
be geared
in the arm.
The atomically-precise
crystals
of the Foglets'
structural
members will have a tensile strength of at
least 100,000 psi (i.e. high for steel but low for the materials, including some fairly refractory ceramics, used
in modern "high-tech" composites).
At arms length of
100 microns,
the Fog will occupy 10% of the volume
of the air but has structural efficiency of only about
1% in any given direction.
were dissipative,
and the fog were under fullload,it
would need to consume 700 kilowattsper cubic centimeter.This isroughly the power dissipationin a .45
Thus
Utility
Fog
as a bulk
material
will have
by forming
two interpenetrating
lattices
and
119
by air turbulence
"Move to point
allows a single
using auxilliary
Communications
and
computers
is standing
centrations
would still
but, as we
doing that.
Control
In the macroscopic
world, microcomputer-based
controllers
(e.g. the widely used Intel 8051 series microcontrollers)
typically run on a clock speed of about
10 MHz. They emit control signals, at most, on the
order of 10 KHz (usually less), and control motions in
robots that are at most 10 Hz, i.e. a complete motion
taking one tenth of a second. This million-clocks-peraction is not strictly necessary, of course; but it gives
us some concept of the action rate we might expect for
a given computer
clock rate in a digitally controlled
nanorobot.
120
3.3
Synergistic
Technologies
The
counterintuitive
Combination
inefficiency
with
in
Other
Fog for a house, or building-sized
machines filling cities
with Fog. The Fog itself, of course, conveys raw materials back to the machine.
comnmnica-
tions is an example,
possibly
the most extreme
one,
of a case where macroscopic
mechanisms
outperform
the Fog at some specific task. This will be even more
true when we consider
mechanisms.
nano-engineered
macroscopic
We could
imagine
a robot,
human-sized,
was formed of a collection
of nano-engineered
held together
by a mass of Utility Fog.
The
might include
"bones", perhaps diamond-fiber
Acknowledgements
that
parts
parts
com-
analyzed
the
References
posites,
having
great structural
strength;
motors,
power sources, and so forth. The parts would form
a sort of erector set that the surrounding
Fog would
assemble to perform the task at hand. The Fog could
do directly all subtasks
not requiring the excessive
strength, power, and so forth that the special-purpose
parts would supply.
by K. Eric Drexler,
Anchor
[2] "Nanotechnology:
wherein
molecular
computers control tiny circulatory
submarines",
by A.
K. Dewdney,
Scientific American,
January 1988,
pages 100 to 103.
[3] "There's
Plenty of Room at the Bottom"
a talk
by Richard Feynman
(awarded the Nobel Prize
1959. Reprinted
in Miniaturization,
edited by H.
D. Gilbert (Reinhold,
New York, 1961) pages 282296.
[4] "Molecular
manipulation
scope," by J. S. Foster,
Arnett.
Nature,
324-326.
[5] "Molecular
velopment
using a tmmelling
microJ. E. Frommer and P. C.
1988,
pages
Engineering:
An Approach to the Deof General Capabilities
for Molecular
Manipulation,"
by K. Eric Drexler, Proceedings
of
the National Academy of Sciences (USA), Vol 78,
pp 5275- 78, 1981.
building; but it would be extremely inefficient for longhaul, high bandwidth connections
such as that needed
for telepresence.
Power is also almost certainly the domain of specialpurpose nano-engineered
mechanisms.
Power trans-
[7] "Rod
The critical
heterogeneous
component
of Fog is
the Fog-producing
machine.
Foglets are not selfreproducing;
there is no need for them to be, and
it would complicate
their design enormously
to give
them fine atom-manipulating
capability.
One imagines a Fog machine the size of a breadbox producing
[8] "Submarines
San Jose
Nanocomputer",
by K. Eric Drexler, Proceedings
of the Third International
Symposium
on Molecular Electronic De_ices, F. Carter ed., Elsevier 1988.
stream*,
64.
enough
in Business
121
small
Makers,
Week,
to cruise
March
the
blood-
27 1989, page
Grant Fjermedal,
MacMil-
[10]"Machines
1989.
of Illinois
Press,
1966.
Pool, Sci-
Way,"
by
[14] Advanced
Automation
for Space Missions,
Proceedings of the 1980 NASA/ASEE
Summer Study,
edited by Robert A. F_eitas, Jr. and William P.
Gilbreath. Available from NTIS, U.S. Department
of Commerce, National
Technical Information Service, Springfield,
VA 22161; telephone
703-4874650, order no. N83-15348
[15] "Positioning
Single Atoms with a Scanning
Tunnelling Microscope,"
by D. M. Eigler and E. K.
Schweizer, Nature Vol 344, April 5 1990, page 524526.
[16] Mind
versity
Children by Hans
Press, 1988.
Moravec,
Harvard
The Economist,
Uni-
Decem-
[18] Nanos_./stems:
Molecular
Machinery,
Manufacturing and Computation,
by K. Eric Drexler, John
Wiley
1992.
[19] "MITI heads for inner space" by David Swinbanks, Nature, Vol 346, August 23 1990, page 688689.
[20] The CIiC Handbook
CRC Press (any year)
of Chemistry
[21] Molecular
Mechanics
by U. Burkert
Allinger,
American
Chemical Society
and
Phllsics,
and N. L.
Monograph
177 (1982).
[22] _Atom by Atom, Scientists
build 'Invisible'
Machines of the Future," Andrew Pollack,
The New
York Times, Science section, Tuesday
November
26, 1991, page B7.
122
A Foglet
Arms in
dodecahedral
configuration
Grippers
socket
The Grip
Optical waveguide
for communications
_g gripper
Power (electric)
transmission
line
Couplers for
comm. and power
123
Foglet Internals
-- schematic
Computer
(rodlogic)
Scale (microns)
Control lines
(electric)
Oxygen filter
motor/generator
nications lines
wavegui tes)
10
a
o
20
30
Arm
(electric)
40
Motors
Optical switch
(For inter-foglet communications)
Counte.r-threaded
screws
gripper
mountedhere..
""_//_
structural
Driven by
motors
With atomically-precise
124
3 of the 4 major shear planes and the 3 minor ones. The other major
(triangular)
plane is parallel to the page. There is no rectangular
shear plane parallel to the page.
125
a moving
object
The fast-moving
"Venturi" path conveys
Fog back around the object
"_
,,,!_
D,
lid
p,
D,
126
N94- 27368
SPACE STATION
TECHNOLOGY
TESTBED:
TRANSPORT
Alan C. tloll
NASA Headquarters
Washington, DC
Abstract
A space station
opportunities
in a crew-tended
for innovative,
or permanently
technology
crewed
and materials
configuration
development
will provide
and advanced
testing.
A space station should be designed with the basic infrastructure
into a major systems technology
testbed.
This space-based
technology
used to support
space,
the development
the Moon
advanced
technology
scientific
research
commercial
of technologies
and materials
thrusts.
space
activities
transport
highly
capable
motivated,
assembled
and
Key
Space
support
potential
certification
deep
shielding
space environment
rcpair
techniques
systetns,
Subsystem
tests of advanced
boom extensions,
and operational
and to support
systems),
on a space
performance
the development,
systems
nuclear
and virtual
power,
station-keeping
(2) Exposure
station
nuclear
platforms
reality
127
would
in-situ
be
include:
(1)
materials
to the
maintenance
and communication
and
of protective
processes),
systems
and
of micro-engineered,
for use in debris and
and implementation
support
(crew and equipment)
and command
and control
of deep
maintenance,
and refueling
(using a station-keeping
platform).
interplan-
and tele-presence/kinetic
propulsion
R&D
of a focused
of microengineered
enhancement
reusable
transport
new
and to
transport
a deep space
station
a hypothetical
space
of an advanced,
or more.
of major,
development,
Key
of
of a space
Experimental
research investigating
the microgravity
assisted, restructuring
materials
(to develop and verify the in-space and in-situ "tuning" of materials
radiation
station
techniques
space systems'
activities
of near-Earth
testbed
is described.
R&D program,
R&D
in new
systems
our utilization
System.
needed
eight crewmembers
ground
by 2010.
base
to advanced
test plan
multi-agency
tested
and
will result
space
R&D
to expand
of the Solar
the technology
approach
development
are described
etary transport
and R&D
To illustrate
region
development
product
required
major
transport
(3)
(using
(4) Logistics
assembly,
Introduction
In tile exploration
which
served
opportunities.
the benefits
of all of humanity's
as major
hubs
Sometimes
in the
these outposts
great frontiers,
of activity
there
pursuit
have always
of frontier
were established
where
been
frontier
resotirces
and
a very obvious
outposts
new
living
need existed
and
At other times, they were not. In these cases, it was only after the outpost
for some
become
clear.
Depending
on your perspective,
the Space Station, our first permanent,
international
outpost in
Earth orbit, can fall in one of these two categories.
The obvious benefits may not turn out to be the
most
important,
greatly
and as a result
To help provide
in Earth orbit,
transport
normal
a broader
the potential
is described.
experience,
it would
importance
progress,
may be
exploration
logistics,
transport
it is easier
and
of the outer
design
concept
of a deep space
help
in developing
value of a frontier
for something
on a deep space
technologies
transport
station
of the potential
a coincidence
20 to 50 years or more,
and perspective
role of a space
Since
encompasses
By focusing
framework
a specific
be quite
nevertheless
interim
its overall
underestimated.
transport
is similar
has capabilities
materials.
These
interim
the development
planets.
128
concept
transport
our
While
presented,
it
must consider.
jump-start
interplanetary
lies beyond
to the design
which
outpost
to develop
technologies
might
of a Mars
outpost
equally
greatly
and
valuable,
enhance
begin
the
lumu"
human
Several options
which are essential
Since some
electromagnetic
of the external
Testbed
of the subsystems
test and R& D activities
involve
the use of high strength
fields and a station-keeping
platform, a means must exist to separate the focal point
test activities
modules
and perhaps
from
the Shuttle
docking
envelope.
For most space station configurations
this separation
could be fairly easily provided by
extending
a small truss down from a main horizontal
truss or module (see Figure 1). The distance
required would depend on the strength of the electromagnetic
fields being used and the rendezvous
and docking
corridors
platform's
In early
phases,
importance
almost
platform.
could
be conducted
on the space
activities
station.
Later, however,
advanced propulsion
and power systems with inherently
higher risks may require
the use of a platfoma which can move away from the station, conduct
tests and then return to the
station or its vicinity.
Large scale assembly activities could use both the station
assembly
"strongbacks"
and as assembly
and maintenance
"depots".
Pressurized
laboratories
subsystems.
Truss structure
provide
many options for the testing
and other exposed surfaces can provide
of advanced
opportunities
as
Figure
1. Growth/Technology
Testbed
Cofiguration.
System
(Removable
Pallet)
MHD Power
j/
e0
Deployable/Retractable
Boom Exlensions for
_b//Subsysterns
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
_.:.:.:_:_.'.'_;:':
.,. .%:_.....:.
.:.'.::::::::::::'::_:::.:.:.-.'._.::::.'..:.::.:._::.'._;:-,..._::::_._.
"_.x._._',_(._"_:_:,'::::.:_:::::,." _i_:':
::::_.::::.,.:::.:_:!_.-'_:::.,.:::_:::::::,..,::::::_!...:_._.:.:_._
..:..:::...:::'.':_::::.._;::_.(.'?,':.:._.._-.:@
: ::
'_:. _'::._:<:-_:
,-p. :,-,-.:.:, :.
129
Station Keeping
Remote Platform
(Docked
to Station)
Test
3.1 Advanced/Innovative
The deep space
to Mars
transport
and as an outer
elements
which
(especially
could
exists
if a decision
for substantial
station
to function
transport.
by the Space
are similar
for keeping
is designed
exploration
be launched
the modules)
The potential
Systems
concept
plant
Concept
Shuttle
and Titan
in design
to proposed
cost savings
if many
manufacturing
as a logistics
This particular
space
and personnel
concept
IVs.
station
Many
be made
13 major
of the components
elements
(see Figures
transport
includes
could
2-4).
be used and
soon enough.
modules,
surface/orbital
acommand
transports.
micro-engineered
materials
and control
Advanced
data management,
assembly
surface
MHD
Micro-engineered
and environmental
and in-situ
repair
propulsion
shields
:rod two
primarily
An additional
layer
of
is
materials
systems.
Structurally
control
techniques
system
consisting
of the elements.
is completed.
communication
diagnostics
an advanced
and meteoroid/debris
element
maintenance
module,
radiation
power
systems
for a space
transport
a compact
high energy
systems.
Compact
There
system
is clearly
density
types
in this concept.
and protection
superconducting
storage
of nuclear
power
if the
energy
and
could
130
are provided
fission
as
of
or fusion
backups.
are
transport
(see Figure
comparable.
fusion reactors
on nuclear
fourindependent
needed
as emergency
maintenance
storage
serve
which
Therefore,
exploration(4)
the reliance
would
systems
weight
systems
space
to deep
for transport
or chemical
advantageous
would remain
essential
used exclusively
solar arrays
are several
Reliability
are absolutely
are used
propulsion
MHD system,
3) (6).
MHD
Figure
2.
Deep
Space
Cryogenic
Storage
Modules
Attached Radiation
Shielding
Nuclear Rocket
Nuclear Reactor
(4 Engines)
(4 Units)
Transport.
Mission Equipment/
_1_
Logistics Stowage
Command &
Hab Module
Control Module
13 Major Elements
- 2 Nodes = 1 Major Element
Field Capacilors, Extension Booms, Energy Channels and Radiation Shielding = 2 Major Elements
Each Major Element Requires a Space Shuttle or Titan 4 Launch
PROPULSION
Impulse-
MAJOR
RCS (H202)
- Nuclear Pulse Rocket
Field Transformer
POWER
ELEMENTS
SYSTEMS
LANDING/ORBITAL
System
131
CRAFT
(2)
Figure
3.
Mars
Surface-To
Orbit Nuclear
Space Transport.
SIDE VIEW
Cargo Bay
"--r-_--'__
c/,:_..._
_.._.,:.:-:---_--
....
"" MHD/Plasma
Propulsion
Augmentation
High Thrust Nuclear
Propulsion
FRONT
VIEW
132
Nuclear
and
Nuclear
propulsion
conversion
Field
Interactive
propulsion
is clearly
Propulsion
the next
candidate
system
being
for a 2010
available.
spacecraft,
Nuclear
the nuclear
propulsion,
propulsion
which will be needed to insure
and eventually
to leave our star system.
Field interactive
and gravitation
across
propulsion
propulsion
field dependent
MHD propulsion
concept.
critical
step in space
propulsion.
The
term
nuclear
viable
jump
Systems
the space-time
is a generic
propulsion
barrier
transport
propulsion
in the sense
the viability
term covering
c_3-_2.34.
38,45,49,_).
described,
of outposts
typesOO.3s.s2._._.
systems
which
screen
133
on a fusion
or distort
propulsion
technique
the
of electromagnetic,
Both MUD
Mars transport
is not dependent
and colonies
a wide variety
The orbit-to-surface
system
nuclear
from a nuclear
the gravitational
types are utilized
to augment
and MHD
fusion
field or
in this
the nuclear
propulsion.
Protective
Shielding
New types
and protection
evolve
and Systems
of protective
shielding
from electromagnetically
the shielding
Active
and systems
from micro-meteoroids
required
enhance
could
protective
and debris
composites
be a by-product
systems,
are needed
to improve
or micro-engineered
such as a free-electron
laser system,
Mission
sensors
The mission
life support
and processors.
equipment
(see Figure
propulsion
would
to
(1g'39). Some of
system (19).
be included
incorporate
should be achievable
directed
using structurally
are assumed
two Orbit-to-Surface
transports
of the current
Space
key equipment
landing
of an unmanned
Extensive
orbital
equipment
includes
5) (23z_'37'43''_'58).The transports
include
Special
materials
(s3'ss)
is expected
to better deal
energy
soliton
embedded
micro-
to be available
and reliable.
Equipment
propulsion
those
protection
Life Support
radiation
Shuttle
of an outpost
logistics
transport).
and surface
diagnostic
to interact
Figure
5.
are capable
with simple
Nuclear
Space
surface.
(assumed
and sample
Transport
134
use nuclear
cargoes
Other mission
to be initiated
gathering
which
of carrying
Take-Off/Landing
exceed
equipment
would
equipment
life forms
and MHD
which
would
would
Concept
be included.
be available.
3.2
Assembly
Several
transport
basic
paths
_. The easiest
can be followed
approach
would
in the development
and qualification
transport
A smaller
number
of launches
development.
Therefore,
and Titan
IV launches
there would
the assembly
would
to bring
could be assembled
require
other assembly
Therefore,
it is assumed that the space
station and a station-keeping
platform.
The station-keeping
station
(such
"strongback"
platform
as nuclear
selected
is one of many
scenario
illustrates
Figures
power
plant
Additional
which
and
process
could
propulsion
is launched
by a Titan
shielding
a space
in assembly
station
can
operations
IV and attached
to the extended
installed
around
135
the power
of a space
from the
serve
as a
The scenario
platform.
The
capabilities.
is then
also
support.
launched,
station-keeping
platform docks
to the platform using station and platform
While
costs up needlessly.
at a safe distance
platform
Shuttle
and a station-keeping
robotics
transport
in space.
to be tested
The
but with
space
support
to avoid driving
be assembled
systems).
or with minimal
elements
in the
to be assembled
support
would
hazardous
radiation
transport
allows
power
automatically
very viable
up components
and launch
might be reasonable,
used assumed
space
is currently
life vehicle
be readiness
be required
approach
no new starts
on the ground
of a gravitational
field screening
technique.
But neither
absence of demonstrated
capabilities
in these areas.
of a deep
boom
plant.
6) an inactive
below
the space
In step 2,
power
nuclear
station.
a previously
unit is transferred
Figure
6.
Assembly
j"
fi)
Nuclear Stage is Attached to the Reactor with Aid of
Mobile Robotics
Start Up and Operations, Nuclear Power and Propulsion
Tests are Conducted Remotely
Mobile Robotic
Systems
In step 3, a nuclear
rocket
"
stage is launched
platform (the platform can be the active agent). The nuclear stage (and small cryogenic
is attached to the reactor with aid of mobile robotics (and EVA crewpersons
if necessary)
station nearby __).
up.
Following
Subsequent
The platform
a checkout
maintenance
Space Shuttle
period,
then moves
the nuclear
rocket
fuel tank)
from the
are performance
is powered
is assessed.
to the station in
propulsion
components
are launched
by a Titan
IV (or Space
Shuttle).
136
Shuttle)
and attached
to the
from the
platform
is maneuvered
to the station
assembled
modules using the platform manipulator.
The nuclear
detached from the platform
and added to the module assembly.
meteoroid
and debris
shielding
and is attached
to the
stages are
and micro-
and antenna
propulsion
system.
The entire assembly
is detached and eased away from the station with the help
of the platform.
Once the assembly
is at a safe distance,
nuclear systems are re-activated
and
integrated
performance
Following
medium
any maintenance
performance
by full up system
a "cool down"
and integrity
and repair
period,
the transport
required
after
in low Earth
integrated
Maneuvering
They
7. Assembly
vicinity.
checkouts
is brought
in the station's
8).
are followed
by the platform
Following
or a space
activation
and attached
transport
(Continued)
Modules and
and final
to the station
These
the station,
near
137
for
and
Figure
8.
Assembly
and
Test
Scenario
(Continued)
Q
Landing/Orbital Maneuvering Craft (2) are Launched,
Assembled and Checked Out at the Space Station and then
Transferred to and Attached to the Deep Space Transport
138
4.0 Advanced
In this section,
accomplished
would
specific
examples
by or would
in space
advanced
computers,
however,
activities,
will benefit
the in-space
4.1
refinements
could greatly
minimize
from developmental
R&D opportunity
which
are embedded
applications.
New forms
great potential
performance.
surfaces
space
Much
higher
processes
quality
crystals,
have resulted.
metal
layered/micro-engineered
strength
magnetic
The microgravity
in an one-G
many
beneficial
results
module
surface
summarized
in Figure
materials
occur
on the ground,
station.
data, etc.).
High energy
services
(power,
medium
could
removed
by the Canadian
be used to conduct
robotic
It would
which
be initially
density
batteries,
could
difficulty
materials
not occur
or by chance.
As with
a way
to acknowledge
to duplicate
to a truss segment
to be independent
during
with
ways to
would
be to find
The samples
to
with high
from
139
approach
in new non-linear
be attached
designed
research has
of materials.
of microgravity
in ways which
would
have a
increasing
a specific
9 is a payload
of a space
greatly
is to develop
can respond
would
which
of this research
which
and actuators
station, extensive
on the formation
the effects
in Figure
For a few
and non-aerospace
while
9 represents
described
station.
to take shape
costs,
understanding
by combining
The objective
approaches,
are beginning
allows
or which
research
for sensors
in aerospace
construction
and a better
In particular,
environment
environment
materials
welds
fields.
by operational
materials
to increase
materials
materials
and acoustic
enhanced
and new properties.
these kinds of fields.
For others
The research
altering
followed
and
continues
infrastructure
be
R&D
of micro-engineered
for reducing
program
be sufficient.
in structural
could
development
Materials
plastics,
ground
testing
which
with extensive
ground
could
are described
capability.
in parallel
an extensive
and subsequent
Micro-Engineered
has a growth
be conducted
checkouts
be preceded
testing.
Space Transport
could
the conduct
station
storage
be installed
of other
or
and
tasks.
High Temperative
Superconducting Magnet
/
EVA/Robotic
,L
Sample
,-1
, F
, _, ,\--__!i_@;_!_i_iill
--\
/--
_"
.....
"..........
_:_I
I
Batteries
Sample
Tray
Hypersonic
Siren
One-half of test package has solar cells and
other half exposes a variety samples to space
environment for analyses
4.2
Debris
Advanced
and Radiation
shielding
been proposed_L
Shielding
techniques
and materials
materials
feasible
in space environment
simulators.
a space
station
many
would
provide
shielding
materials.
materials
environment
purposes.
debris
properties
shielding,
field effects)
provide
10).
transport.
transport
sensing
could
and increased
have
on the ground,
external
the effects
materials
tested
of extended,
for testing
some augmentation
will utilize
space
In addition,
is being
(see Figure
microengineered
be initially
The availability
opportunities
providing
feasibility
using
would
already
and when
surface
of the space
be overlayed
areas
on
environment
over the top of
safety margins
while their
evaluated.
the effects
of electromagnetic
This is particularly
system
and transmitting
140
materials
will provide
functions
to alter or enhance
fields
(reacting
or layers
radiation
materials
will serve
several
and micro-meteroid/
to physical
the
disturbances
propulsion
and
system.
Figure
10. Debts
and Radiation
Shielding
Tests.
,_...-...-..
......... ,.:; .......
t:_--,::,:.-..::.:-::_..::.:-:,--.:._
.,e,
_,_. _._;:._.:::.]
4.3
Micro-Engineered
The virtual
explosion
Data and
Bio-Processing
of new materials
and tested
module
on the ground.
structures
and
Systems
in the past few years
The primary
would
However,
surfaces
because
(i.e., they
surfaces
allow
the dispersal
to essentially
achieve
of atomic
built-in,
these micro-systems
do not have
determine
where
the benefits
capability
constitute
multiple,
cables
polymers,
would
a traditional
other operational
activities
141
in operational
capabilities
considerations.
transfer
anywhere
of the station
systems'
effectiveness
external
may be installed,
be dispersed
macro
of micro-engineering
etc. throughout
redundant
outweigh
be the development
clusters,
to help determine
some
which
promises
and
techniques
and intenml
systems
(See
be used as backup
interfaces
in new
for these
vehicles
For example,
hand held
and to
This
but could
In addition
maintenance
make
to nominal
and repair
the dispersed
to avoid
situ repair
techniques
While
having
immune
to minor
to make repairs
using
and tested.
much
considerations,
system
redundant
implemented
operational
advanced
work
and evaluated.
surface
damage
microengineered
Techniques
ground
techniques
for replacing
would
go into perfecting
practicality
to highlight
in the capability
of these types
Confidence
and managers
of systems
in a new vehicle
in space,
Figure
before
vehicle
committing
would
sub-surface
approach
exceeded
would
a certain
be developed
these
which
try to
or sufficiently
and actuators)
of a new approach
to evaluate
and
failures
(sensors
considerations
or for certain
of failures
and evaluating
operational
Crew members
The design
or localized
materials
sections
for surface
level.
In-
would
be
and tested.
techniques,
on-orbit
are sometimes
difficult
the operational
effectiveness
design
approach
components.
11. Micro-Engineered
Goal would be to develop micro-engineering techniques which would allow the dispersal ot atomic
clusters, polymers, etc. throughout external and internal surfaces to essentially achieve built-in
multiple, redundant data and power transfer systems
Fiber optics and electrical cables may be installed, but would be used as backup systems in
advanced vehicle
Feasibility of approach is dependent on developing in-situ techniques for surface maintenance and
repair
Dispersed Data/Energy Conducters
Subsystem Rack
-r-]
m
r-q
m
F-1
I
Access to dispersed data network is initially accomplished via induced "nexus", generated by
hand held laser. Power network could be accessed in a similar manner.
142
4.4
Dispersed
Robotic
the benefits
capabilities
clearly
on the ability
normally
Virtual
and Telepresence/Kinetics
and applications
exceed
of robots
has access
Reality
will continue
the capabilities
to duplicate
to and to exceed
to expand
of an EVA or IVA
as much
as possible
that capability
in space activities,
crewmember.
the sensory
in critical
areas.
12 depicts
a command
and control
module
which
data which
member
of micro-sensors
(in a cost-effective
has external
where
is dependent
a crew
The dispersal
and transmitters
throughout
external and internal structural materials
would greatly contribute
to the usefulness
of robotic systems.
Figure
especially
This criteria
and internal
manner)
structural
or
which micro-sensors
and transmitters
have been dispersed.
This capability
a window to the outside where no physical window exists in a direct mode.
For example,
fiber optics
embedded
micro-sensors/transmitters
the activities
of a robot
Much progress
Figure
. ......................................
or atomic
surface
channels
in the material
to any inner
dispersed
surface,
in external
including
equipment
12. Dispersed
Virtual
could
directly
a crew member's
surfaces
would
could
direct
Reality/Telepresence/Kinetic
...
.....
......
.....
amplify
and
IVA
be used
the activities
and telekinetic
Enablers.
. ....
f
......................................
.....
..._.
......
Floor
External layer absorbs or deflects photons and records data or routes photons to
inner surfaces
Laser pattern activates stored data and replays it on internal module wall or inside
virtual reality IVA or EVA crew helmut
Telepresence and kinetics of IVA or EVA robots can be accomplished via laser link
from micro-sensored robot to Station command and control module.
143
to
4.5
Nuclear/Field
Tests
of nuclear
subsystem
propulsion
not involve
This power
test-bed
active
could
Propulsion
and interactive
level on a technology
tests would
power.
Interactive
Subsystem
field
propulsion
boom extending
nuclear
energy
be supplied
below
systems,
using MHD
Tests
systems
can be conducted
a space station
but would
require
superconducting
at the
storage
devices
and a plasma
generator.
High field tests of field interactive
propulsion
subsystems
are also candidates
for testing on the
boom c47).The field emitters can be shielded to minimize electromagnetic
exposure to other parts of
the station.
studies
While
in the space
configtwations,
Tests
applications
at the station
supporting
relatively
services,
easily
advantage.
When
technology
offer
the advantage
including
robotics
remove
field strengths
really
station.
test-bed
activities,
Figure
of direct
and return
systems
station
in-space
of subsystem
member
should
including
some
13. Nuclear/Field
have
as a major
moderate
Propulsion
and an array
In addition,
the c_pability
for improvements
too great
The danger
lead to different
involvement
to Earth
to become
at the station.
could
the tendency
to other inherent
risk technology
activities.
Tests.
station using MHD stored power and a plasma generator rather than power from a nuclear
reactor
Station re-orientation may be required during test to beneficially use impulse generated
High field strength propulsion, sub-system tests can be conducted on the boom also, prior to
higher power tests on the station keeping platform
/
__
144
would
EM Shielding
be
could
the support
to
risks associated
and focus
R&D
of
is a major
objective
Subsystem
of ground
system performance.
and repairs.
components
the verification
studies
or overall
crew
for adjustments
understanding
A space
These
without
with a space
will be required.
and enhancements
and quickly
environment
systems,
of
Summary
R&D which
will be required
replacement
potential)
While
accommodate
to support
to expand
which
a large percentage
development
the human
presence
station's
platform
the technology
and maintain
capability
described
in this paper
and test
in the Solar
growth
(or
will survive.
of a station-keeping
platform to support future programs.
for an extended boom connection
is highly desirable, access
can
easily
of the boom
rendezvous
and
dock
with
the
station
could
R&D requirements.
objectives
space
utilization
In the process
test of the
technologies
to reduce
benefits.
and challenges
of permanent
and exploration
of examining
in greater
space
and future
infrastructure
transportation
advanced
technology
and materials
proposed
and materials will be identified.
These interim
and would
be the enablement
of
technology.
for accommodating
for a deep
technologies
145
should
the development
and
space transport,
interim
and materials can be used
technologies
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Vol. 1, No. 2.
N94- 27369
AN ARTIFICIAL
REALITY
FACTORY
ENVIRONMENT
CONTROL
FOR REMOTE
AND MONITORING
Abstract
Work
(lllTI,ab)
hit_ h('g,ll
it..I
(:I,IPH
(NASA).
The artificial
workiil I within
A graphicM
renderer
Head Mounted
bevies
use of this technology.
VEOS.
reality envirolilllelit
All communication
through
VEOS.
geiterates
to jointly
8yslelll,
(:LIPS,
VEOS
called
Loll
and
between
camera
solve problenl_.
PC, LIPS-V
To display
package called
(if NASA
Softwitrv.
virt.M
systems
versioll
a parallel
sysi, el.l_.
With
h. the recc.t
the 3D
tlOOPS,
virtual
frolii lthitea
actors
separate
CLIPS
on X-Windows
expert
devices,
people to make
types of virtual
vehiele._ to give the Ilser it sense that lie or she is actually moving
around
ilisid(, I.he fitclory Iookilil
ali(_itd through WilidOWS itiid virtual nionitors.
153
PllO__
PA';;_
RIL&NI(
NOT
F.__ltfl_
Introduction
This
work represents
one effort
to produce
technology
which
Historical
Perspective
In the early days of the industrial reveolution it was possible, if not required, for
machinists
to work within feet of the machines s/he were to control.
Machines
produced
their own information
in forms like sounds, odors, and "the feel" of
the working unit.
Later, the central control room came into being. Here one could find whole
rooms full of readouts, charts, dails, and warning bells. For some people, it was
difficult to be away from their machines, even these few yards. No longer were
there noises and odors to be had. Often it took a new generation
of employees
to learn to use the control room gadgets in a productive
manner.
As tile number of automated
machines increased,
fewer controls could be
kept in a single control room. In todays, factories controls are being distributed
in a clustering
lnanner. These machine clusters then report in a "control room"like manner
to centralized
monitors
and strip charts which allow for recording
and monitoring.
Programmable
controllers
handle most of this reporting
function.
IBM PCs and clones are being used as front ends to these distributed
control sites. Graphs and visual programming
languages
(ladder logic and flow
diagrams)
are being used to control these machines.
Control information
can
be downloaded
from the remote control rooms as well as at the local machine.
In this work we propose that three dimensional
graphics can be used recreate
gadgets
such as toggle buttons,
numeric
readouts,
slider controls,
and other
controls.
One can now take the control room to the person, instead
of the
person going to the control room.
In fact many people can manipulate
and
view the same control panel at the same time.
In addition
to creating the control panels for the factory, an artificial reality
environment
can also reproduce
the physical machines and objects.
One such
example is the ARKola
Simulated
Bottling
Plant developed
by [GSO91].
In
this artificial
world multiple
people manage different parts of the factory and
interact
with one another.
The
Virtual
Control
Panel
In addition to generating the artificial world, it is also possible to insert knowledge into a scene by utilizing visualization
techniques.
First, visual mapping
154
floating
text is used
The
The artificial
Virtual
reality
Factory
consists
of the
of artificial
entities
Future
that
share a portion
of their
knowledge base.
This is then rendered by one or more of the entities
using
a 3D object oriented
graphics
system called HOOPS. HOOPS is a rendering
and input system developed by Ithaca Software,
Inc. HOOPS allows for both
presentation
and mouse based input. We use the mouse mainly for picking and
menu options.
However, you could create any imaginable widget under mouse
control.
The artificial world will contain full three dimensional objects (either boxlike
or actual CAD descriptions).
These objects will be placed in the artificial world
in a similar arrangement
for each person in the environment.
This allows the
spatial relationships
to be shared with others. However, the views of the world
are up to the individual, tailoring the monitor-like objects and Heads-Up-Data.
In the virtual factory of the future there will be teams of professionals.
Each
participant
will share, form separate locations, the controls of the factory floor.
Factories in one part of the world can be monitored
and controlled
from another
part of the world.
It will even be possible to meet at the same (syncronous)
time, and jointly solve an engineering
or manufacturing
problem.
The virtual
factory of the future will still contain workers.
There will be local technical
repair teams who will be eordinating
with others via Artificial
Conference, or some other highbandwidth
communication
link.
155
Reality,
Video
The
Lincoln
Logs
Factory
of
the
Future
5.1
software.
THE
FACTORY
5.2
RECEIVER
This module
MODULE
is used to monitor
external
which it redi-
process(es).
The external input can come from one
a virtual control panel, described
above.
Second, an
operator
console which consists of a process containing
graphical
information
regarding
the robot statuses.
The final source is a higher level scheduler,
called
a POD scheduler.
The POD scheduler
is responsible
for controlling
multiple
workcells.
When the RECEIVER
process receives a startup
message from an input
source, it creates the other processes in the system. The workeell configuration
message is included in the startup
message.
The configuration
is passed along
to the other processes in the system, once they have started.
5.3
SCHEDULER
This process
instructions
MODULE
156
tasks are
order in
updates
errors.
When the scheduler receives a task request from one of the robot processes,
it examines the current state of the house. Along with the parts that could be
added next. It then determines the next optimal parts to be added to the house.
The next optimal part is determined by a combination
of dynamic load balancing, and collision avoidance scheduling.
Dynamic load balancing is achieved
placing critical parts into the house at the earliest point possible.
5.4
ROBOT
by
MODULES
There are two robots per workcell. When a robot starts up, it sends a request
to the SCHEDULER,
for an assembly task.
The SCHEDULER
assigns the
optimal task to the ROBOT process.
The ROBOT module must then issue
a feed command to the appropriate
feeder, move the robot arm to the feeder,
grasp the part, and move it out of the parts feeder.
The robot then moves
the part to the edge of the workspace, and issues a request for access to the
workspace, to the PREVENTER
process.
Once granted access to the workspace, the robot moves the robot arm to
place the part, and releases it. The robot then moves out of the workspace,
and informs the PREVENTER
of its action. If vision inspection
is enabled, the
process sends an inspection request message to the VISION system and waits
for a response.
An error in the part placement
will cause another request to
obtain the workspace. The robot then returns to the place where it released the
log, and shifts the log into the correct
made to verify placement.
5.5
VISION
position.
Another
inspection
request
is
MODULE
5.6
PREVENTER
MODULE
157
5.7
OPERATOR
CONSOLE
PROCESS
5.8
COMMUNICATION
MODULE
The communication
module is the heart of the system. It must maintain
a robust interface to all the other modules and subsystems.
It is important
that the
communication
be done in a manner
transparent to the programming
environment. This allows for ease of use and easy replacement
of code. Soon, some of
the modules will be moved to another
host - this will be facilitated
when the
communication
module
can talk
across
hosts
without
any subsystem
knowing
the difference.
to cooperating
a C language
The communication
module is being developed
to send messages
subsystems
in CLIPS, and to other mailbox-type
programs
via
interface with the underlying
operating
system.
VCLIPS
The
Architecture
158
group problems.
Also, ('lips is growing in usage due to its cost and continued
development
efforts by NASA, making it an excellent base to build upon.
Future
Research
Considerations
where
it is based
on the different
sensory
input it receives
from
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Lincoln
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Virtual
Factory
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CELL
2 ES
(robots)
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Xorkcell
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162
I
i
III
I,
N94- 27370
THE FERMI PARADOX:
AN APPROACH
Geoffrey
BASED ON PERCOLATION
THEORY
A. Landis
Sverdrup Technology,
Inc.
NASA Lewis Research Center
Cleveland, Ohio
Abstract
If even a very small fraction
of the hundred
billion stars in the galaxy
are home to
technological
civilizations
which colonize over interstellar
distances,
the entire galaxy could be
completely
colonized
in a few million years. The absence of such extraterrestrial
civilizations
visiting Earth is the Fermi paradox.
A model for interstellar
colonization
distance over which direct interstellar
is proposed
colonization
interstellar
communications,
it is assumed
that an interstellar
culture independent
of the civilization
that originally settled it.
colony
will rapidly
develop
probability,
Pc" For P<P_,.
,,,_ colonization,,. will always, terminate
Growth
wi
occur m clusters,
with the outside
of each
cluster consisting
of non-colonizing
civilizations.
For P>Pc, small uncolonized
voids will exist,
bounded by non-colonizing
civilizations.
For P=Pc, arbitrarily large filled regions exist, and also
arbitrarily large empty regions.
1. Introduction
The galaxy contains
roughly a hundred
billion stars.
If even a very small fraction of these
have planets which develop technological
civilizations,
there must be a very large number of such
civilizations.
If any of these civilizations
produce
cultures
which colonize
over interstellar
distances,
even at a small fraction of the speed of light, the galaxy should have been completely
colonized in no more than a few million years [1]. Since the galaxy is billions of years old, Earth
should have been visited and colonized
long ago. M.J. Fogg, for example,
suggests
that they
should have already completed
the expansion
to fill the galaxy before the emergence
of life from
the ocean [2]. The absence of any evidence for such visits is the Fermi paradox.
[A more proper
name for this would be the Fermi-Hart
paradox, since while Fermi is credited
with first asking
the question,
Hart [1] was the first to do a rigorous
analysis showing
that the problem
is not
trivial, and also the first to publish his results].
Many proposals
one way or another
for solutions
to the Fermi paradox exist, all of which are unsatisfactory
[3]. A bibliography
of the discussion
can be found in [4].
in
Proposed
solutions
to the Fermi paradox
either
deny the possibility
of extraterrestrial
civilizations
[ 1, 5], an assumption
as yet unwarranted,
or accept the possibility
of extraterrestrial
technological
civilizations
and propose explanations
for why such civilizations
may nevertheless
not have colonized
the galaxy.
Explanations
include suggestions
that such civilizations
collapse
or blow themselves
up, run out of resources,
choose not to colonize,
or chose to colonize
but
leave us alone.
The difficulty
with all such explanations
is that they must all assume
an
unwarranted
uniformity
of motive for extraterrestrial
civilizations
over extremely
long periods of
time.
If even a single civilization
choses to colonize
the galaxy, the explanations
fail. It is
163
useful, therefore,to try to look for explanationsof the Fermi paradoxwhich do not rely on
uniformityof motive.
I proposea modelfor the problembasedon theassumptionthatlong-termcolonizationof the
galaxy proceedsvia a "percolation"processsimilar to the percolationproblemwhich is well
studied in condensed-matterphysics. Rather than assuminga uniformity of motive for
extraterrestrialcivilizations, the model assumesa wide variety of motives,with a mixture of
civilizationsinterestedin colonizationand"stayathome"civilizations.
2. Assumptions
The analysis
is based on two key assumptions.
First, it is assumed
that interstellar
travel is
possible,
but difficult,
and thus that there is a maximum
distance
over which colonies can be
directly established.
Hence, there are only a small number N of stars which are suitable for
colonization
and within reasonable
travel distance
of any given solar system.
Any colonies
farther away are settled as secondary
colonies
from other colonies.
Second, any control of a
colony by the parent civilization
will at most be very weak, and the time scale for development
of
colonization
capability
by a colony is long; hence each colony develops its own culture which is
independent
of the culture
of the civilization
that originally
settled
it. I argue that these
assumptions
are reasonable
in the light of what we currently
know about possible technologies
for interstellar
travel at speeds far less than the speed of light.
Travel over interstellar
distances is not forbidden by the laws of physics, and several methods
have been proposed by which it may be accomplished.
Since it is possible, given a large enough
number of extraterrestrial
civilizations,
one or more would have certainly
undertaken
to do so,
possibly for motives unknowable
to us. Colonization
will take an extremely
long time, and will
be very expensive.
Freeman Dyson, for example, estimates
the cost for one type of interstellar
ship as being on the order of the Gross National Product, and the voyage time to be on the order
of 200 years for a trip of 4 light years [6]. It is quite reasonable
to suppose
that not all
civilizations
will be interested
in making such a large expendature
for a payoff far in the future.
Human society consists of a mixture of cultures
which explore and colonize,
sometimes
over
extremely
large
distances,
and cultures
which
have no interest
in doing so [7].
civilization.
3. Percolation
The percolation
problem is well studied in physics (see, for example,
references
[8] and [9]).
In a percolation
problem, there will be a critical value of the percolation
probability,
Pc' which
will depend on the dimensionality
of the space (in this case, 3) and the connectivity
N. For
P<Pc' colonization
will always terminate after a finite number of colonies.
Growth will occur in
"clusters,"
with the outside of each cluster consisting
of non-colonizing
civilizations.
For P>Pc,
164
on theother
hand,
clusters
However,
small
voids will
percolation
explanation
of the Fermi
paradox
therefore
suggests
making
estimates
for values
of the critical
parameters
emphasized
that the main features of the model as a percolation
values of the parameters
or the details of the assumptions.
A baseline
assumption
for
they are of a spectral type not
not binaries.
From the 1969
distance of 30 light years from
There
is no way
civilization,
it seems
not expand
of P=l/3 is
result in a
"colonized"
colonization
would be that stars
too different from the sun, say F8
Gliese catalog,
the set consists
the sun. A reasonable
guess for
at all of making
equally
likely
a reliable
estimate
N and P, it should
problem
do not depend
of the value
ourselves,
be first
of P.
fail to destroy
on the
colony only if
sequence,
and
stars within a
5.
For
our
own
ourselves
but
More complex
models of interstellar
colonization
can be made on the same principles,
incorporating
such elements
as the random positions of stars, the boundaries
of the galaxy, the
possibility
of multiple civilizations
colonizing
the same star, etc. In general, it is not expected
that such more detailed models will change the overall features of the result, although the details
such as critical probabilities,
will certainly be model dependant.
4. Discussion
Like all discussions
of the Fermi paradox,
dependent
on the validity of its assumptions.
solutions
based on a percolation
Until we have either explored
contacted
extraten'estrial
civilizations,
all such assumptions
can be challanged,
that the assumptions
used ale reasonable,
and that in any case the assumptions
approach
the galaxy
are
or
however,
I argue
made here are less
universal
and restrictive
than those required
by other analyses
of the paradox.
Critical
assumptions:
(1) existance
of a distance horizon, (2) no recolonization
of already colonized
stars
by new civilizations,
(3) no relationship
between
parent
and daughter
civilizations,
(4)
colonization
only possible to a limited set of possible stars, with small number of candidate
stars
inside the horizon.
In addition
to these
assumptions,
the model
ignores
stellar
drift.
The
time
scale
for star
why
haven't
we heard
them
(e.g.,
via radio),
or met
their
self-reproducing
extraterrestrial
civilizations
Arguments
that we should
165
probes
T.B.H.,
and
Brin,
G.D.
The Controversy
(1983).
Am.
E "Interstellar
Transport,"
among
J. Phys.,
9. Stauffer,
74 (1979).
J., Fractals,
D. "Scaling
chapter
Theory
First Galactic
Concerning
Civilizations:
Extraterrestrial
Intelligent
Physics
7: "Percolation,"
of Percolation
166
The
57, 13 (1989).
Today,
7. Papagiannis,
M.D., "Section VII, The Fermi Paradox
in The Search for Extraterrestrial
Life: Recent Developments,"
D. Reidel Publishing
(1985).
8. Feder,
1988.
on Earth," Q.J.R.
Astr.
Are They?,
Michael H.
104-148,
Clusters,"
10, 41-45
and Alternative
International
Plenum
Phys.
(Oct.
1981,
1968).
Search Strategies,"
Astronomical
Union,
Press,
Reports,
Apr.
NY
and London,
1, 1-
Figure
simulation
on a simple
cubic
lattice
in three
dimensions.
167
N94- 27371
A DIRECT
CURRENT
RECTIFICATION
CONVERSION
USING
SCHEME
TRAVELING
WAVE
FOR MICROWAVE
ELECTRON
SPACE
POWER
ACCELERATION
Robert M. Manning
NASA Lewis Research Center
Cleveland,
Ohio
The formation
of the Vision-21
conference
held three years ago allowed the present author to
reflect and speculate
on the problem of converting
electromagnetic
energy to a direct current
by
essentially
reversing
the process
used in traveling
wave tubes that converts
energy in the form
of a direct current to electromagnetic
energy.
The idea was to use the electric
field of the
electromagnetic
wave to produce
electrons
through
the field emission
process
and accelerate
these
electrons
by the same field to produce
an electric
current
across
a large potential
difference.
The acceleration
process was that of cyclotron
auto-resonance.
Since that time.
this rather speculative
idea has been developed into a method that shows great promise and for
which a patent
is pending
and a prototype
design will be demonstrated
in a potential
laser
power beaming application.
From the point of view of the author,
a forum such as Vision-21
is
becoming
an essential
component
in the rather conservative
climate
in which our initiatives
for space exploration
are presently
formed.
Exchanges
such as Vision-21
not only allow us to
deviate from the 'qay-the-book"
approach
and rediscover
the ability and power of Imagination.
but provides for the discussion
of Ideas hitherto
considered
"crazy" so that they may be given
the chance
to transcend
from the level of eccentricity
to applicability.
The
century
advent
has
in
two
energy
the
Even
between
given
its
related
on
to the
impeded
wavelengths
(i.e,
frequency
of 2.45
structures
with
PltrIc_|NG
to
PAGE
BLANK
reconsidered.
of centralized
useful
by the
GHz)
and
prevailing
energy
NOT
the
FH.IM_
support
constraints
by
1 The
wavelengths
the
attendant
the
carbon
large
coupling
use
169
or
efficient
manner
and
such
Microwave
in
use
conPower
1975,
have
been
of relatively
long
proposed
operating
and
These
wavelengths,
free
or
transmission
transmitting
efficiencies.
of smaller
dioxide
the
space
to distribute
However,
by the
at
exploration
need
power
21st
transfer,
from
in an
NASA
the
energy
earth
known
induced
for
various
to
power.
well
procured
small
in
of
sources
electrical
of
Study
exploration
of microwave
those
Interest
high
is being
centimeter
the
stimulated
peculiar
to
to
transmission
reconsideration
System
traditionally
power,
power
number
especially
Transmission
have
earth
planetary
considerations
of electrical
conversion
siderations,
and
usual
point-to-point
a minimal
rise
the
form
points
from
has
space
precipitated
particularly
activities.
of future
electron
receiving
drawbacks
e.g.,
lasers
those
the
wavelengths
of
wavelengths,
thus
allowing
smaller
those
at the
than
power
which
beaming"
transmission
(GEO)
has
This
paper
for
address
of energy
which
that
is in
form
which
can
be
planetary
the
used
to
wavelengths
within
however,
not
it can
having
rely
how.
within
a three
erated
by
an
electrons
would
through
can
action
cathodes
or
surfaces
mirrors.
The
open
method
in
90
of
the
GHz
to
the
use
over
sources,
of space
wave
wide
and
power
range
of
"passive",
than
of electrons
to
importantly,
entirely
other
the
field
More
to be
wave
open
the
which
current
over
process
can
i.e.,
received
constitutes
for an
by
field
emission
the
resonator
of this
spectrum
of a passive
from
1 and
its
to act
electron
three
an
on
one
novel
170
wave
energy,
thus
source,
possible
which,
or they
emission
three
resonator
process
allows
optical
frequencies
Terahertz
range.
features,
i.e.,
as a microwave
process,
and
can
processes
of field
of the
,_
The
of several
array
the
accel-
traveling-
emission)
quasiin
are
emission
rectification
analogously
emission
cold
on
the
frequencies
one
power
(i.e.,
field
difference.
thermionic
auxiliary
that
wave
rest
from
by
placed
design
possible
potential
issue
field
presented
electrons
their
large
created
need
grating
of two
the
be
electromagnetic
times
also
"actively"
infrared
briefly
resonator,
of one
several
be
will
a traveling
to
in Figure
diffraction
the
viz,
difference
a number
spectrum.
creation
action
resonator
frequency
is depicted
problem,
electromagnetic
capability
appropriately
the
quasi-optlcal
coupler,
via
created
the
orbit
a potential
applicable
process
traveling-
require
"passively"
about
establishing
in this
they
of course,
use
by
electric
needed
mechanisms;
its
conversion
mechanisms,
establishing
be
wave.
acceleration
for
for
is
the
energy
electromagnetic
across
power
energy
induce
multifaceted
current
the
"laser
to geosynchronous
a received
method
additional
mirror
the
in
here
this
current.
particular,
demonstrates
of this
electromagnetic
to
direct
(LEO)
I0,000
propulsion.
electric
to have
on
field,
resulting
In
the
2 for
orbit
of a direct
be made
to
ground-to-space
resides
described
structures
proposed
area
novel
microwave
In particular,
engine
provide
than
wavelengths.
earth
one
The
be
electromagnetic
the
to
applications.
rectification
low
smaller
of electrodynamic
recently
conversion
which
use
via plasma
will
times
microwave
as
delivery
10,000
the
been
as well
payload
are
the
the
for
of
The
use
of a
directional
subsequent
Flgure 1
A DC RECTIFIER FOR MICROWAVE SPACE POWER CONVERSION
TRAVEUNG -WAVE ELECTRON ACCELERATION
*
Diffradlon/Reflection
Theq
a Microwave
USING
Traveling Beam-Wave,
10 to 100 Times the Intensity
o4the I_.! Beam (Depends
on reflectivity of reflectors, etc.,
i.e., the Cavity "Q'.)
/
Electron Colector/Beam Wave
Reflector, Collects Electrons of Total
Energy _, thus Indudng a Potential
Difference V given by V. (_r- _0ye.
This Becomes the Cathode in thts
Rectification Process
E_ee_..rons
of Initial Energy _ Liberated from
tledor Surface by Action of the Electric
Field within the Traveling Beam Wave(e.g.,
from an Array of Field Emitting Cathodes
(FEC's) on lhe reflector's surface), giving dse
to a total cuwent Io.This Becomes the Anode
in thb Rectification Process
AcmsRecUfied
Direct Current (DC) Power
s mLarge Potential Difference V _
for Space and Planetary ARdicalk)fm
_>
171
acceleration
the
of these
resonator,
important
will
electrons
will
now
highlights
that
The
traveling-wave
discussed
have
Directional
in what
issued
field
established
is to follow.
from
into
field,
current,
by the
only
occurs
operated
is well
in the
known,
the
occurring
along
Coupler
introduction
electromagnetic
angles
at
the
a detailed
Only
within
the
theoretical
where
use
action
are
grating
which
most
analysis
is
to
given
be
also
scatters
the
incident
0 i. into
beam
diffracted
n =
reflection
sin0 t+ -_
Each
>2
3'
direct
is
not
mode.
of the
coefficient
diffracted
beams
r n . As these
Flek
El
El _I
Return
[
Resonator
I
Detail
of Incident
and
at the
DiffractionReflection
diffraction
172
angles
Grating
Field
As
of wavelength
beams
oriented
Diffracted
With
Field)
which
the
by
Reflected
{Couples
Resonator
to
in a diffraction
Flelc
El
of
converted
grating
but
Diffractlon/Reflection
Grating
of period
Incident
Grating
resonator
mode.
of incidence
spacing.
it a corresponding
mirror
of a diffraction/reflection
grating
angle
three
of
reflection
0 n that
d is the
the
usual
an
- A Diffraction/Reflection
energy
sin(}
with
the
be presented.
Quasi-Optical
_..
be
by
has
associated
coefficients
are
depth,
grating
the
diffracted
at the
angle
a function
beams
angle
81
structure
3, viz,
01=80,
given
of the
and
grating
can
be
material
selected
as
so
as
well
to
as
the
support
the
n=0
beam,
which
is the
classical
the
n=-I
beam
which
is a retro-reflected
groove
only
two
reflected
beam
beam
at the
by
sinS_ I = sin0 i-
The
associated
reflection
energy
(assuming
relationship
coefficients
the
grating
are
material
2
in Figure
Into
cavity,
the
maximized.
grating
cannot
be
and
optimal
where
accelerator
which
values
Yacc is
the
portion
the
power
of the
into
as
current
between
cavity
of
absorption),
by
the
energy
incident
coefficient
process
occurs
on
of the
cavity.
out
constraints.
the
cavity,
that
which
In
due
two
couples
the
back
without
as well
attenuation
that
energy
incident
for r_ I given
that
diffractive
to couple
beam
occurs
beam
suggests
same
field,
negligible
conservation
the
r_ 1 =
n--I
maximized
wave
normalized
acceleration
the
the
traveling
the
thus
tends
arbitrarily
incorporating
and
and
However,
of the
in the
2, it is the
has
through
r0 +
As shown
related,
of the
the
energy
is coupled
the
three
side
Thus,
r_ l
analysis
which
out
be
other
A complete
the
to
I should
resides
of the
subsequent
cavity,
electron
cavity
mirrors,
wave
yields
by
incurred
and
Ttot
173
by
the
traveling
is the
total
attenuation
of the
in
the
wave
field
around
the
entire
I n will
be
well
a function
as
visualize
and
the
cavity
a function
of the
Electrons
for
potential
be
of
an
the
use
conversion
efficiency
since
Furthermore,
power
converter
reliability
active
to
method
cold
field
emission
typical
need
must
to
one
can
proceed
in
power
within
the
field.
carry
of the
power
production
scenario
it
will
as
suitable
for
provide
source
as
with
decrease
one
such
as
the
the
maintaining
alternative,
smaller
source
as
the
for
power
Thus,
the
technique
have
well
production
easily
to provide
auxiliary
the
follows
would
mission
a last
the
which
auxiliary
an
as
most
by
inherently
the
of electron
can
source
well
production
converter.
as
as
cavity
mirror
power
such
to
created,
electron
count
weight
methods
advances
possible
of the
4. What
mirror
value.
FEC
in
(FEC)
With
materials
Fowler-Nordheim
resonator
one
of electron
cathodes
its largest
"active"
method,
operation
as
this
is motivated
is realized
in
emission.
production
center
This
add
"passive"
Recent
via
can
of the
consider
the
can
process
wave
of the
the
such
conversion
chosen
to couple
acceleration,
behind
Although
power
is
field
auxiliary
respectable
by the
current
though
one
wave
current
of a small
emission.
loss.
how
traveling
wave
gun
thermionic
even
grating
subsequent
traveling
grating.
require
direct
their
electron
diffracUon/reflection
would
the
by
the
Hence,
acceleration
beam
Process
which
into
placement
the
the
mechanism
it is obvious
sustaining
difference
introduced
strength.
forming,
Acceleration
with
acceleration
field
of electron
the
Of course,
a diffraction/reflection
as
presence
Electrons
large
cavity
problem
as well
cavity.
particular
implementing
cavity
in the
L of the
of the
a non-linear
designing
into
length
of 1 x 106
where
the
materials
make
and
production
considerations
is envisioned
of
is an
array
the
electric
field
of the
a nominal
value
of the
work
and
theory
V/m
a tip
magnification
show
is required
that
factor
an
electric
at the
tip
174
of arrays
such
passive
of FEC's
traveling
function
of these
electron
placed
wave
of about
of _=1000,
field
of field
strength
cathodes
in the
will
have
2 eV for
calculations
within
to elicit
the
a
current
density
lower
limit
on the
One
metal
can
field
breakdown
emission
of about
emission
s , etc.
although
other
that
are
they
certainly
approximately
Traveling-
distribution
Wave
Once
discussed
the
acceleration6
longitudinally
been
the
the
choice
acceleration
factor
of the
T(z),
the
wave
z along
wave
considered
Furthermore,
z=O) is such
(taken
the
field
here,
since
that
mode
the
initial
T(O) =1,
particular
are
emitted
they
field
will
be
to assume
therefore
are
to be
(all
one
sees
through
employ
which
wave
cyclotron
energy
field
to
the
auto-resonance
magnetic
the
mechanisms
field
directed
condition
cB(z)
the
electron
the
axis),
case
associated
coB(z), the
in
vz(z)along
phase
general,
the
relativistic
velocity
funcUons
v_(z)
of the
of the
175
the
are,
operation
from the
velocity
z-axis),
frequency
velocity
of the
traveling
Here,
of which
of
one
--
vz(z)/
v,(z) ]
acceleration
co.
In the
its
to
axis.
or cyclotron
field
by
constant
between
here
Larmor
traveling
position
traveling
maintained
axis
is
acceleration
be
the
and
a mechanism
T(z 1----
always
versus
_0.
generated
establishing
along
as liquid
strength
it is sufficient
point
electromagnetic
obvious
by
electrons
energy
to provide
from
first
rest
define
of values,
this
such
of field
the
at
their
have
it remains
The
schemes
help
place
Acceleration
electrons
transferred
electrons.
by
Electron
above,
a range
non-relativistic
represented
will
strengths
scheme.
considerations
at which
over
field
emission
etc.,
energy
Such
generation
electron
Further
the
them.
passive
voltages,
ohmic
heating,
method
to be employed.
by an
must
2 from
of this
consider
described
be
A/cm
operaUon
also
Finally,
can
50
be
emitted
above
such
electrons
relation
that
that
v_(z)-c.
{at the
point
eB(0)
_a(O)where
B(0)
is the
acceleration,
Hence,
to
= 3.5
kG,
materials.
require
the
frequencies
magnetic
use
than
are
field
acceleration
be
considered
at
realizable
at
I00
needed
100
GHz
the
are
at
the
or
field
has
B(0)
heavier
the
use
of
fo= 6.28
using
light
weight
-- 35kG
which
starts
materials.
physically
of cyclotron
power
optical
beginning
i.e.,
magnetic
approached,
for this
infrared
one
and
Thus,
scheme
magnetic
GHz,
larger
required.
a viable
As
unachievable
auto-resonance
conversion
process
frequencies
is
if it is to
proposed
for
laser
beaming.
beam
and
magnetic
easily
of much
higher
fields
an
However,
not
power
of the
e is the electron
charge,
and m is its mass.
one sees that
for a wave frequency
of 10 GHz,
I0 I0 s -1, B(0)
magnetic
intensity
- fo
mc
One
can
exploit
that
would
discover
the
appear
especially
proprietary
due
process,
and
possible
to state
acceleration
and
in the
another
mechanism,
spatial
resonator
possible
its
to
cannot
in
the
process
is defined
the
beaming,
mechanism.
disclosure
entirety
gaussian
laser
application,
of
at this
of applicability
by
of pulsed
particular
in its
region
case
of a pulsed
acceleration
patent
be disclosed
that
this
pending
structure
in the
electron
use
the
temporal
of this
This
must
this
remain
rectification
time.
However,
second
it is
traveling
wave
constraint
Vz(0 )
f0B(0)
>> 2_(0}-C
which
significantly
of a wave
i.e.,
kG.
field
Of
one Just
the
requirements
of a wavelength
co = 1.7 x 1014
course,
dimensions
s "1, and
there
of the
of 10.6
taking
are
_m
vz(0)/c
other
acceleration
for
a magnetic
(a typical
In the
case
CO2
laser
wavelength),
finds
that
restrictions
region,
field.
but
incorporating
they
are
not
as
will
give
B(0)
the
stringent
< 6
spatial
as
the
stated.
Suffice
final
eases
CO
energy
it to say
of
%T
as
that
the
they
reach
acceleration
the
opposite
176
process
reflector
which,
the
electrons
in
this
case,
becomes
the
absorbed
by
inducing
cathode
the
in
the
electrons
a potential
DC
conversion
during
difference
the
acceleration
V between
_T
V-
process.
the
Thus,
process
two
cavity
is
the
energy
_T-
_0 thus
reflectors
of
_0
Analysis
shows
proportional
Problems
to the
there
in
prototype
of the
most
obvious
one
field
has
the
electrons
strength
areas
to do with
erosion
Hopefully
development
electric
is used
of material
electrons.
by
problem
material
issue
gained
in
this
within
process
the
is
cavity.
to be Solved
potential
whatever
is the
accelerated
energy
square
several
the
incurred
the
That Remain
Of the
apparent,
that
of this
for
on
these
that
will
heat
dissipation
the
the
reflectors.
reflector
obstacles
electromagnetic
most
can
wave
likely
become
due
to losses
Related
that
to
is to
collect
be overcome
rectification
this,
the
during
method.
REFERENCES
I.
"Ecological
Threats
21,
p.9.
1993.
J. D. G. Rather,
14th
Revive
Power
"Advantages
International
S. Zhang
and
Communication
T. Tamir,
Diffracted
by Reflection
1381
(1989).
Idea",
Space
of Ground-to-Space
American
Institute
of Aeronautics
March
22-26,
1992.
Relay
"Spatial
Satellite
and
Laser
Systems
Astronautics,
Modifications
Gratings",
j.
177
Opt.
News,
Power
Am.
15-
Beaming",
Conference,
Washington,
of Gaussian
Soc.
March
A8
D.C.,
Beams
(9), pp.
1368-
I. Brodie
Electronics
pp.
.
and
C. A. Spindt,
and
Electron
'Vacuum
Physics
Microelectronics",
, Vol.
83
(Academic
Advances
Press,
in
1992),
1-106.
J. Mitterauer,
"Miniaturized
Electron
Devices
38 (10),
R. M. Manning,"The
Cathode
RelaUvistic
Microwave
to Direct
Vision-21
Conference
Cleveland,
OH,
April
Liquid
p 2364.
Metal
Ion
Sources",
IEEE
Theory
of an Auto-Resonant
Field
Emission
Electron
Accelerator
for High
Efficiency
Current
Power
Conversion",
presented
at
Space
Travel
for the Next
Millennium,
2-4,
1990.
178
Trans.
the
TWO-WAY
EML
PROPULSION
CONCEPT
2-WAY
EML
PROPULSION
CONCEPT
_ /%,
"-
V
_,._
RECEPTION
IDEA:"
SEND
REACTION
MASS AROUND
PLANET
ON A
RETROGRADE
TRAJECTORY
AND
RECOVER
WHY:.
GAINS
DELTA
V WITH
LITTLE
OR NO MASS LOSS,
EFFECTIVELY
REACTING
iv,
AGAINST
THE
GRAWTATIONAL
WHAT
LAUNCH
AEACT_ON_
AOO UP TO
FOR:
STATIONKEEPING
/ \
PLANET'S
FIELD.
2-WAY
ELECTRO.
MAGNETIC
LAUNCHERS
AND
SOPHISTICATED
TERMINAL
GUIDANCE
j/
_
REACTION
TWO -WAY
MAEB
PIrRIAPSlS
EML
PROPULSION:
TWO TYPES
INTERFACE (tABOT)
(FORWARO'$
-
OF LAUNCHERS
TO LAUNCHER
CABLE CATAPULT)
"
..............." _T'7".
'LI:'_
!:_i;
i---r---:'
..::
r---i
I
SABOT
INTERFACE
:_iii!
179
OF
Z::_
2-WAY
EML
RENDEZVOUS
- THE
CYBER
SPEEO
OF
NERVE
CONNECTION
IMPULSES
I00
m/ll
LENGTH
OF NERVE
(HEAD
TO ARM)
. I m
TIME FOR
IMPULSES
TO REACH
HAND
.
01
RETINA
8R_dN
PROCESSING
TtME.
04 S
REACTION
TIME
RELATIVE
REACTION
=
2.5
REACTION
TIME
LIKE
i '1
OHIVING
INTO
YOUR
GARAGE
IN
SLOW
MOYJON
Relutnln9
U ""*- "
I
I ).-:
SIONAL
_ -4
I - 10
twin
CYCLE
TIME
roll
7 9 E-9
FINE
CORRECTION
REACTION
TIME
PATH
LENGTH
VELOCITY
.
TRANBIT
REACTION
TIME
RELATIVE
VELOCITY
I0
3 E8
TiME
3
I
10
E-II
m
roll
|4
E-7
l-lOkmls
f
-4
.J
REACTION
= 0.1
LAGRANGE
L 1 Main Station
Total Mass of R_:
80,000 metnc tons
Outsk_eradius of rk_gs:
220m
Total floor area:
1,200,000 square meters
Period of Rota_'on:
50s
LENGTH
FOR
PROCESSOR
SIGNAL
SIGNAL
m/s
5 cm
PROCESSOR
(128
MHz)
CYCLES
50
.05
VELOCITY
=
MOOIERN
ELECTRONICS.
LAUNCHER
WOULD
BE
LENGTH
m
REACTION
COUO
THINK AS FAST
AS
R/TO AN ELECI"ROMAGNETIC
VELOCITY
RELATIVE
IF ONE
FLYING
.05
To Earth
Centnfugal Accelerabon
(average) 1/3g
F_gDep_o
2Orn
Ring width: 50 m
180
POINT
LENGTH
- 1 mm
MAIN
STATION,
N94- 27372
EMERGING
COMPUTER
TECHNOLOGIES
Debra A. Vrabel
Sverdrup
Technology,
Inc.
Media
Environment:
Journalists
Needed
ABSTRACT
The media
environment
hardware
computing
be dramatically
and communications
citizens to fulfillmost
desired information
information
of networks,
public
in a variety of forms,
and to experience and interact with information in a variety of ways. This system
will transform almost every institution,every profession, and every aspect of
human
life---includingthe creation, packaging, and distribution of news and
information by media organizations.
system and
181
on the
GRAVITATIONAL
MIRROR
PROPULSION
L1
STATIONKEEPING
":. ,"'o",
FREE-RETURN
OO _'--
--
_'...,,_-
Moon
|
--w"O_'_LOa
LUNAR
LI
PERIAPSIS
STATION
AT
S RECEPTION
PERIAPSIS
d RETURN
EBitk__
km
0375
PATH
AT
PATH
RECEPTION
EJECTION
i
CYCLE
km/I
1.1 STATIONKEERING
b RETROGRADE
c
1738
AT
TERRESTRIAL
KEEPING
TO
7000
TO
375
N.ork_ I
CYCLE
EARTH
km
LI
AT 204
AT 2 04
kml0
km/|
203e
N-s/kgl
2036
N-S/E g )
ar
TWO-WAY
EML
PROPULSION
- EML
MOON
LANDING
Velocity
=
2.34
km/e
Altitude
10m
Location:
Congreve
Crater,
Farside
Heading:
270
(West)
182
GRAVITATIONAL
"MIRROR"
PROPULSION
FINAL VELOCITY
FIE(_=PllON
MANE_
_._,.
L.AUN(_'IER
eeflllJcJly 1.48
Jl_lll_ iteJOI_Dtllliy
r2
r.2
\
\
limd .ue
2.238
135
km_
MANEUVER
x 31
Mm
earth
oYoil:
EJECI10N
v/
hyperbolic
excess
velocity
O 90 rid
. 221S
,ad
Enougn
/_
fo rsscl_
Man;
af Mm
"
MlramummttlaJm:t_renl_/_3.SZMj/kg.
R_m_,_nmm__
oppos_bn
M_SEt/VER
__
mnlN.
MIRROR
Escape From
12 d.ys!
;
',
;' I ,.ld
GRAVrrATIONAL
1020 k|
ii
"0
_
22,.-
,,_.i
.,,_
.,,_mkli_
_(.bo_
.
.i.1ioo
e_.:tlon
vaMeSy.
*jectlon
8nMe
6314 mill
-0.4D fM
OpUmlzatton
even
-rid
betm
perigN
manouvem
I_outO
yield
_.
ORBIT
= .77
OcetMrlctly
peqlee
- 312
Mm
GRAVITATIONAL
"MIRROR"
PROPULSION
FINAl. VELOCITY
RECIEPlION
MANEUVER
Iro.s hodzarl . - 37 rS
relMive velocity 805.5 mill
r.dkal . 423.8 Mm
time Irom election 1276
(haul 1 112 days)
GRAVITATIONAL
Hyperbolic
REACTION
MASS OROIT
aCenlliclty
initial Jtull
1.13
anomaly = .23
hn.I Iru.
fad
anoint/
26
_R
eccentricity
I 85
lniti.I true anomaly = O SS (ad
finli liue il.gimliy 1 929 cad
Orbit
ga/n
._gss_
Enou_
Boost
/n hypet/_//c
i;Sm &no_l_f
_loe
m
i 04S NIO
I01t,
aiKlion
velocity.
6100 roll
eieCli041 +
.0,637 rid
e_U, Won
Io
Mintmum
EJECTION M,'M_'IJVER
-
A#
reaction
Optimization
even
MANEUVER
excess
ve/oclry
ORB_
r_l
p_igee . SSl Mm
eccenlrN_fly ,. 1004
MIRROR
ks
better
to a
Mum
net
launcher
mass
and
at
1/EG4"
hv_a&_e
en_n_y
oppoJ/#on
r, ee_ed:.
2.45
M.l,_
recover_
perigee
pedmmince
"deml
mllneuvenl
Mlould
ylWd
N94- 27373
INERTIAL
ELECTROSTATIC
CONFINEMENT
AS A POWER
SOURCE
ABSTRACT
The potential
source
use of an INERTIAL
has previously
ELECTROSTATIC
been suggested
CONFINEMENT
(IEC) power
In the past,
these discussions
have generally
followed
the charged-particle
electric-discharge
engine (QED)
concept proposed by Bussard, in which the IEC is used to generate
an electron beam which
vaporizes liquid hydrogen
alternate
approach, using
by radial injection
of energetic
vessel.
of efficient
A very
high
ion density is created in a small core region at the center of the vessel, resulting in extremely high
fusion power density in the core. Present experiments
at the U. of Illinois in small IEC devices
(<60-cm. dia.) have demonstrated much of the basic physics underlying
this concept, e.g. producing
-106 D-D neutrons/sec
steady-state
with deuterium gas flow injection.
The ultimate
goal is to
increase the power densities by several orders of magnitude and to convert to D-'He injection.
If
successful,
such an experiment would represent a milestone proof-of-principle
device for eventual
space power use.
overall
PIIEg_I)tN_,
Further discussion
propulsion system
and Astronautical
BLANK
NOT
FfLME_
185
U. of Illinois,
a description
Dept of Aeronautical
PAGE
Engineering,
with
Urbana,
of the
IL 61801
NM
87545
INTRODUCTION
Fusion
However,
energy
offers
conventional
an extremely
approaches
attractive
power
source
ratio, to be considered
for
fusion
use employ
In addition,
A difficulty
presented
in projecting
Thus
uncertainties.
Still,
it was thought
of design
principles
to be worthwhile
to understand
issues
to a reactor
design
data base
contains
many
design
study
the potential
of this approach.
The design
of making
convert
the exa'apolation
here, in order
advantages
in
new confinement
approaches for space propulsion or power are needed. While
have been suggested, _
inertial electrostatic contrmement (IEC) appears to be
is inadequate.
'3)
heavy components,
propulsion.
and current
necessary
to a megavolt
to levels
thrust
required
and specific
dc current.
by the
A Direct
A unique
thrusters,
which
source
Electrical
propulsion
Converter
electrical
system
use hydrogen
system,
(DEC)
transforms
propellant
capable
is used to
this voltage
to achieve
the
impulse.
of the Mars-bound
and tanks;
electrical
system,
120 days.
120 metric
spacecraft
is apportioned
as follows:
system
120 metric
(60% DEC,
tons
material.
To complete the mission in the required time, a specific impulse, l,p, of 3000 seconds is
necessary.
To achieve this, the five parallel thrusters deliver a mass flow rate of 11.5 g/s and a thrust
of 340 N.
The craft is launched
Succeeding
INERTIAL
ELECTROSTATIC
The proposed
power
conf'ming
Early experimental
studies
spherical
CONFINEMENT
source
of electrostatically
experiments
(Fig.
is a fusion
a fusion
plasma
a description
of
(MPD)
(IEC)
system, based
first proposed
1) The
contain
on the principles
by Salisbury
and Farnsworth.
14)
were carried out by Hirsch, 5) but little was done after that until recent
at the U. of Illinois.
grids.
sections
field ionizes
at a large negative
186
of two concentric
with
potential
As
these ions converge upon the center, they form a dense core region where fusion can take place.
Because of space charge build-up of the ions and electrons in the core region, virtual anodes and
cathodes are formed in a spherical potential well struc_-e. =" is) This serves to enhance the ion
confinement
and to produce
breakeven.
Consequently,
key scale-up
U. of Illinois experiments
are needed
fundamental
to cont-um
IEC design
the feasibility
concepts
to produce
i
i
GROUND
..
kGH
ELECTRIC
POTENTIA
Figure
POWER
I. IEC concept
FLOW
The power
current.
analysis
an assumption
rate scales
are shown
with
a more pessimistic
13 scaling to illustrate the range of possibilities.
For the final rocket design, 15
scaling has been chosen. This assumes that a fully-developed
potential
well structure is achieved.
187
Figure 2.
Scaling
wells
and (ICC)
compression
13 and I s scaling
...........
_:................
_................
.._..........
::::::i::z:::::::::::::::::::::::_-:::::::z_.
1054 -_---__t
..........._..........._..........._....._!
_-_.T_ZZ-"___.L_T'ZT-ZZ'.ZZ:ZZ:Z-.Z':
--30
lO
._
"_o
_-.........
.......
_.............. !................--. I s -7
,.. .............
...........
_................
._.....
_
._..........
......
?.................
_.. ............
_.................
_..............
:.........
........
_........
:-............
._..,
- ...............
...... 4:-......
........
4....
:
.._i..:
-_.............
._...... _.-..-_.
........... !
? ................
...........
]026
.......
1022
ZZ:ZZ:Z:!ZZ-ZZZ:TT::::7.-.-.:.-.!E7::-Z:Z_Z::)::_:::TZZTZEZT:';?-.'
:
:
:
' _::}i"Z'-'Z_i
................i.................: ............. i................._- .............."._...
__.___--_:--_
.z-i ............
10's ......
................
................
...............
......
.......
a:
lOt
_;............
_ ./.................
i.ii...._.._..............._..........o..__
.;.............
, .................
_.........
..........
106
. .................
i"
i
_
._.......
.......
..i. ..........
_................
!...........
*...............
+............. _..........
._...............
_-...............
....... _._T_.7....:_.._T-T.7..:..:7_F......777.7..i....T.:.:.7S.._....:..:..727JJ_...TT_.7_i
"'*'"'1
"
10
......
........
"
.......
1000
a power
flow
chart
"
......
"
''''"'1
105
Current
3 shows
" .................
............. _::.-.::':......
Fig.
....... Z :---',_-"-Ti
..........
........
10 _
(mA)
system,
while
the
specified
subsystem
parameters
are given in Table I. The results of calculations based on these parameters are shown
in Table II. An attractive
fusion energy gain is predicted, giving 21.4 MW to the DEC with only
4.16 MW of injected
Figure
power.
a thruster power
of 10 MW.
flow chart
Convective
Radiators
Heat
Cooling
III
Pth
IEC
Direct
Electric
Converter
Step Down
Converter
Po
188
P3
P4
_1_
Thrusters
Table I. Estimated
efflciencies
of various
com _onents
COMPONENT
Direct
Electric
Step-Down
EFFICIENCY
Converter
tl_._= 0.80
Converter
_'ro --"
0.95
Thruster
t1_ = 0.50
flows
corresponding
to Fig. 3
Po = 4.16 MW
Pt = 21.40
MW
P2 = 17.12 MW
P_ = 16.26 MW
P4 = 12.00 MW
P_ = 6.00
P=_
= 0.104
MW
MWt
GRID
HEAT
REMOVAL
This structure
maintains
maintain
the desired
diameter
which melts
at 3683
The radius
heating
(0.0127
transparency
of a triangle
temperature
triangles
forming
is necessary,
a minimum
value,
a geodesic
In order to
K (0.58
of tungsten
I").
as a result of plasma particles and radiation hiring it. The diameter of the grid tubing is 0.5"
m) which yields a triangle side length of a- 0.722' (0.22 m). The heat dissipated
to the two
of equilateral
field necessary
K; the surface
of the inner
of a network
the electrostatic
The
following
to be Po = 4.16 MW.
one-third
the remainder
will be deposited
on the outer grid.
The outer grid can
its heat by radiative cooling, while the inner grid requires additional forced
discussion
will focus
on the inner-grid
heat removal.
incident on the inner grid is 1.39 MW. Q_ is calculated to be 110 kW, so the remainder, Q_v =
1.28 MW must be removed by a coolant flowing inside the tubular grid. The cooling system will
189
4. Heat flow
diagram
Qrad=2.87MW
Olni 1.39MW
GRID 2
Qin ffi
2.77 P1W
SHIELDING
CONSIDERATIONS
Shielding
primarily
neutrons
mission,
shielding
must
of protons
be provided
and heavy
ions (Galactic
Cosmic
Rays),
while
45 metric
tons being
the maximum
design
Solar
radiation
consists
consists
of
goal.
For solar
particle
shielding,
polyethylene
shields of 9-g/cm 2 and 8-g/cm 2 surround the entire crew quarters, a compartment of
10 x 5 x 3 meters. Part of the shielding will be movable in the event of an anomalously
large (AL)
solar flare. By doubling up some of the polyethylene,
a smaller triangular
x 3 meters can be constructed.
The "storm shield" will then be shielded
polyethylene.
Table Ill shows the radiation
results are based on 9-g/m 2 of polyethylene
compartment
of 2.5 x 2.5
by a double thickness
of
19o
and
Cosmic
Rays
AL
OR
TOTAL
SHIELD
DOSE
DOSE
DOSE
DOSE
MASS
Maximum
19 Rein
8 Rein
4 Rein
31 Rein
17.1 Metric
Tons
Minimum
47 Rein
0 Rem
0Rein
47 Rein
17.1 Metric
Tons
CONDmON
for periods
of solar minimum,
the shielding
Calculations
Neutrons
17
appears to be
These periods
will be produced
are fairly
giving
a D-D
..
There
have to be protected
issues to be addressed
from radiation.
Therefore,
in this analysis.
no additional
Most
ELECTRIC
CONVERTER
is used
of the electronics
easily be moderated and absorbed; and solar radiation can also be shielded against.
added shielding
has not yet been included in the weight estimates
for the craft.
DIRECT
shielding
will
this
(DEC)
The objective of the DEC is to convert the kinetic energy of the fusion products to electrical
current to be used by the thrusters to propel the ship. The direct fusion products of the D + 3He
prr_On employed
in the IEC_area 14.7-MeV proton and a 3.5-MeV alph a particle. Other charged
ucts come from side D + D reactions in the form of an 0.8-MeV
He atom and a 3. I-MeV
proton.
In addition,
electrostatic
energy
191
will be at 14 MV to collect
the D + 3He
geomeCy.
surface
The orientation
and 3-MV
the
plate.
Thus,
collectors
14-MV
result
The 1.5-MV
isoU'opicaily
collector
will be tangent
protons
collectors
to
to the outer
to
Secondary electrons emitted when the charged particles hit the collector sm'faces can
in unwanted leakage currents between the high voltage plates. (_) Electron suppressor grids
are employed
to prevent this.
High voltage
the collectors
the "shadow"
of the collectors
between
breakdown
each successive
in order to prevent
This "Venetian-blind"-type
DEC
on the surface
excessive
potentially
offers
plate.
of the insulators
The suppressors
interaction
separating
are placed in
a high conversion
efficiency.
ions.
(21) The
distance
between
the 1.5-MV,
3-MV,
and 14-MV collectors
are limited by the high voltage
breakdown field along the surface of the insulator
being used. Teflon has been selected as the
insulator.
successive
A fluted surface-type
insulator design has been analyzed,
giving the distances between
plates as indicated in Table IV. Due to the limitations on the size of the rocket, a safety
Table IV.
FROM
Distances
between
COLLECTOR
(MV)
goal.
collectors
in the DEC:
TO COLLECTOR
(MV)
DISTANCE
0.0
-0.1
3.3
-0.1
1.5
53.3
1.5
-0.1
53.3
-0.1
3.0
103.3
3.0
-0.1
103.3
-0.1
14.0
407.0
(cm)
:Positive potentiels signify high energy particle coLlectors, while negative potentials signify electron suppressors.
The approximate
length
of each collector
will have an
outer radius of 754 em beyond the outer grid of the IEC. This is rather small, considering the IEC
has an outer radius of 6 m. Therefore,
the IEC and DEC system have a combined radius of 13.5 m.
192
Figure5.
collector
A cross-sectional
plates are shown.
eolleetors_
configuration
is envis/oned
only representative
In_-I__tor
3 MY
corm .ecto_
co_ecr_-_
I _
. _ C,_2\_-_._
_ou_o_ \\
"
ii
suppressors
ELECTRICAL
CONVERSION
The electricity
produced
SYSTEM
thnum_
and also be fed back to the IEC. For this purpose,
DEC must be converted to I kV and -104 A. A capacitor
I0,000 pulses per second requ/red to drive the thrusters.
The converter
of an electrostatic
(ES) generator.
The charge
on the
193
RC circuit,
ELECTRIC THRUSTER
Thethrusterenvisioned
traditional
electric
current
an l.p of 3000
seconds
Hydrogen
to provide
It combines
thruster (MPD).
both an electrothermal
features
The design
and a magnetic
of the
(Fig. 6),
acceleration,
gas is continuously
at a
rate of 2.3 g/s. As the gas fills the chamber, a charge builds up on a small capacitor bank, coupled
to the two electrodes.
When the electrodes
reach a potential of I kV, they discharge
an electrical
pulse with a current of 20 kA, dissociating
and ionizing the hydrogen, sharply raising its pressure,
and accelerating
it toward the conical nozzle region. As the hydrogen reaches the nozzle section of
the thruster, it is further accelerated by an azimuthal magnetic field generated
between the anode and the cathode, accelerating
it in an axial direction.
ANODE
NOZZLE
CATHODE
T
L
ELECTRIC
increasing
with a pulsing
and to increase
from hydrogen
recombination
it has an efficiency
Dissociation
of only 50%,
pressure.
Between
By the
gained by recombination
further accelerates
frictional forces on the wall of the thruster.
Each thruster has an average
chamber
the pressure.
aUnospheres
frequency
power
time
The increase
and ionization
the hydrogen
escapes
of the pressure
each thruster
194
seconds.
in the nozzle
to a few
Reynolds
in
another
energy is gained
number is increased.
collects
the nozzle,
the flow
pulses,
the hydrogen
This is necessary
The energy
number reduces
of 10 MW.
Although
at a velocity
of 29.4
the
A large mount of propellant is required for this mission. Although the mass flow rate
appears small (11.5 g/s), the total mass needed over the 120 days is 127.5 metric tons, including 5%
added for reserve. Stored as liquid hydrogen, m_ this requires a volume of 1960 m 3, which will be
divided among fourteen tanks.
Each thruster has three main components, as shown in Fig. 7. The nozzle and capillary tube
are constructed using an insulator with a high melting point, such as Si3N 4. The electrical
components include the charging capacitors and the electrodes. Copper heat radiators are required,
weighing about 700 kg per thruster. A 3-cm thick radiator of this type would occupy 13 m 2. which
can easily be accommodated. The estimated total mass of each thruster is 1760 kg, or 8800 kg for
all five thrusters.
Figure 7. Diagram of complete thruster
Nozzle
Frame
Copper
Radiator
Electrical
Components
CONCLUSION
A schematic drawing of the approximate positioning of the various components is shown in
Fig. 8. As discussed earlier, the propellant tanks are located between the IEC and command module
to provide shielding from IEC neutrons. The step-down and pulse forming subsystem, located
between the IEC and the thrusters, required added shielding for sensitive electronic components.
This design must be viewed as very preliminary, since many issues have been uncovered that
require much more exploration before the feasibility of this concept can be fully verified. However,
the results confirm the initial view that the IEC could provide an exceptionally attractive spacecraft
for deep missions such as MARS, provided the physics of this approach works out as anticipated.
Thus, in the present design, a 21-MW IEC provides the power needed for the hybrid thrusters giving
340 N and an l,p = 3000 sec. in a spacecraft configuration of overall weight of 300 metric tons. This
allows an attractive 120-day trip time to Mars for a manned exploration mission.
195
Figure
8. Possible
configuration
Con_nand
Fuel Tanks
DEC
Module
Thrusters
IEC
Step
Down
ACKNOWLEDGEMENTS
Much of the design
Nuclear
Engineering
Strellis,
J. DeMora,
success
design
presented
project.
S. Cooper,
students
A. Ochoao J. Fluhrer.
of this project.
196
Their
of Illinois
were J. Christensen,
contributions
Department
of
A. Satsangi,
D.
were essential
to the
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N. Schulze, "Fusion
Headquarters,
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l*
2.
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G.H.
Miley,
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Advanced
Fusion
Technical
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A Preliminary_
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Research
Council,
Washington,
and W. Kernbichler,
Configuration"
J.H. Nadler,
Vision-21
Fusion Technology,
T. Hochberg,
Conf.
N.R.
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NASA
Committee
on Plasma
Schulze,
Science,
G.H. Miley,
on
on Engineering
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Space
NASA
Academy
ANS
Propulsion
and
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with a Field
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R. Nachtrieb,
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in the 21 t Century",
Power:
Air
National
G.H. Miley,
G.H. Miley,
6.
for Space
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Penn
State
Energy
St_ace
Conversion
Tran_ortation
using
"Space Propulsion
by Fusion
6, 567 (1990).
Inertial-Contrmement:
A New
9.
10.
R.W. Bussard,
R.W. Bussard,
11.
12.
_,
22, 1, 42 (1992).
J.H. Nadler,
G.H.
Electrostatic
_,
Confinement
Glow
21, 1639 (1992).
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Y.B.
W.W. Salisbury,
"Method
and Apparatus
2,489,436,
issued Nov. 29, 1949, filed Dec.
P.T. Farnsworth,
"Electric
Discharge
Y. Yamamoto,
G.H. Miley,
Electrostatic
Dense
(IECGD)
U.S.
Interactions
Fusion
Patent
Between
No.
Nuclei,"
of Ionized
"Development
of an Inertial-
Generator,"
Neutrons,"
for Producing
Confinement
Neutron
for Producing
17, 1947.
Device
Applications
in Calibration
and Monitoring,"
8S26, 1581, Seattle, WA (1992).
17.
"Characterization
_
of Magnetic
Propulsion
Fusion
of a Novel
APS Division
Gases,"
L._
Neutron
of Plasma
Source
Physics
with
Meeting,.
Z-pinches,
Imperial
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London,
197
19-23 April
1993.
18.
19.
Y. Yamamoto
and
G.H.
Solutions
for Spherical
Reaction
(1992).
Plasma,"
APS
Miley,
Inertial
"Comparison
Electrostatic
Division
Stassinopoulos,
of Plasma
"Effective
of Analytic
Conf'mcment
Physics
and
(SEIC)
Me_dn_.
Radiation
Numerical
of a Deuterium
8S26,
Reduction
Simulation
1581,
in Space
Fusion
Seattle,
Station
WA
and
21.
G.H.
22.
J.L. Sloop,
Aeronautics
Miley,
13,35 (1973).
Fusion
Energy
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American
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Nuclear
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1945-1959,
Hinsdalc,
Washington,
IL (1976).
DC: National
THE THRESHOLD
OF CHANGE
"Journalism,"says Timothy Crouse, "isprobably the slowest-moving, most tradition-bound professionin America. Itrefusesto budge untilitis shoved into the
future by some irresistible
externalforce."
Today, the traditionsare losingtheirgrip and the external forcesare gathering
strength.
Mass media are under assaultfrom allsides.The publiccallsthe official
information and expert analysis presented by the press biased.They complain about
"sound bitenews," but few read the newspaper from frontto back. They say the
news lacks depth, but they read only USA Today. They condemn the superficiality
and sensationalism of newspapers, yet many voraciouslyconsume the outlandish
storiespresented by Geraldo Rivera and the National Enquirer, undignifiedmutationsof the American freepress.
Among journalists,there isconcern about lack ofdiversityboth within theirranks
and among the media corporationsthat employ them. There isconcern about the
growing dependence on advertisingrevenues (Bagdikian 1990).
Newspaper journalistsworry that "themedium might not survive"(Pease 1992)
because theiremployers, frightenedby the public'sshiftto televisionnews, are
attempting "tobeat televisionat itsown game" (p.48-9).Broadcast journalists
struggleto compete in a sea of mind-numbing entertainment and an ever-expanding range of viewing alternatives.
These problems are not new. Criticismshave been leveledat the mass media since
the days of Thomas Jefferson.Once-great media companies have failed.But in
years past,concern about these problems was tempered by the knowledge that
people would continue to but newspapers and watch the newscasts and that advertiserswould always be there.As a result,minor renovations were sufficient;
there
was no need to rebuild the foundation.
But today,there is a critical
difference:competing news and information alternatives are beginning to appear, encroaching on the time some people spend
engaged in the dailyritualsof reading the newspaper and watching the nightly
news. They are providing much of the useful information that some people once
obtained from magazines.
These information media lack the ease of use and visualappeal of newspapers and
television.
But what sets them apart from these products is that they allow audiences to be both activeseekers and contributorsof information instead of what
Innis called"a reading and listeningaudience positionedon the dumb end of a
199
20o
Who
willcontrolthe technology?
Who
willcontrolthe media?
Who
2Ol
NEWS
IN
Personal,
With
today's
already
processing,
possible
vision
that
the
21st
information
sector"
needs
current
course of today's
just as most technologies
toward
existing
that
meeting
today
of these
formerly
exotic,
personal
computers.
These
Future
information,
be based
of society
will
will
interact
will
with
other
on assumptions.
continue
computers
computer
to increase
to grow.
occur,
just
such
in
users,
that
Others
are
these
technologies
in new ways.
This
and
vision
that
It assumes
assumes
the
that
the
research
will continue,
development
course
need.
It assumes
to mature
and
technologies,
it is
many
of the technologies
for most people
to buy.
continue
an original
will continue
technologies
magazines,
technologies,
with
computing
and communications
have followed
an evolutionary
This is what
software
available
on the market.
But
and they can be integrated
economy
little-known
ed by newspapers,
and
meaningfully
must
and exceeding
in limited
form
diffusion
Experiential
worlds.
However,
are too expensive
century
of the
and
multimedia
communicate
artificial
possible
CENTURY:
display,
of the
"knowledge
networking,
fashion,
21st
Interactive,
to manipulate
a conversational
THE
as has
the
as telephones,
case
with
television,
other
and
and television.
could happen:
fashion. They will have the ability,according to their own needs and preferences,
to obtain not only specificdata, images, news, and information, but also knowledge that is packaged
in a variety of ways
and more
by media
that is irrelevant
will be present-
ed to them in ways that are organized, understandable, and engaging. They will
be able to interact with the information, controlling their own movements
from
one idea to another, asking questions and receiving answers, instantly retrieving
from libraries and other storehouses
information they
need in the form of text, photos, graphics, and audio and video recordings.
Citizens
will
recipients
will
desire
interact
will
magazines.
have
the
ability
of knowledge,
and
face-to-face
publish
They
their
will
to interact
with
the
with
other
own
writing,
be able
with
knowledge
people
to create
knowledge
itself.
providers,
From
with
their
other
homes,
in distant
locations.
Those
their
electronic
newspapers
their
documentaries.
even
and
202
own
broadcast
own
with
citizens
the
and
REVIEW
Few visionary
thinkers
in computer science and technology
have even addressed
thoroughly
the potential
their field offers for news media. However,
a vision of
21st century news media can be drawn from their works and from a survey of
technologies
now being developed or marketed.
Brand (1987) establishesthat advanced research in interactivemedia isbeing
done and helps to definethe cuttingedge in areas such as artificial
intelligence,
parallelprocessing,and networking. Krueger's speculativethinking (1991) on
possibilities
fornew forms of interactionand experience in responsive environments provides many originalideas.
Helpful for developing a broad perspectiveisan extensive review of computing
periodicals,particularlySeybold'sDigitalMedia, Byte, IEEE Spectrum and IEEE
Engineering Times. Rheingold (1991) provides useful information on the potential
of virtualreality,Gilder (1989, 1990) on future television,
and Laurel (1991) on
human interfacedesign.Also interestingto examine isthe potentialfor the mass
media ofMoravec's work in the areas of intelligentrobotsand mind-computer
linkages (1988, 1993), Drexler'swork in nanotechnology (1986),and Zeltzer's
(1992) work in "virtualactors."
Examining various aspects of future societyand the roletechnology willplay
createsa largerframework forthe idea of new media and some specificideas for
how technologieswillbe applied.Perleman's vision(1992) of a computer-based
system for lifelonglearning,Toffler'sforecast(1990) of a coming "knowledge-based
economy," and McLuhan's amazingly prescientviews (1964) suggest the dramaticallyheightened role knowledge willplay.A collectionof essays edited by Benedikt(1992) illustrates
the growing vividnessof a cyberspace metaphor that suggests
the eventual evolutionofa new "super-medium" that isthe foundation of allother
media.
Finally,the confidenceto present thisvisioncomes from conversations with a
number of technicallyknowledgeable people at NASA
Lewis Research Center,
particularlyFredric Goldberg of the Telecommunications and Networking Branch,
Roger Dyson of the Mainframe Systems Branch, and Laszlo Berke of the Structures Division.
203
THE
The
SYSTEM:
potential
A COMING
for this
hardware,
and
The
A National
higher,
voice,
the
NPN
ultimately
data,
to local
(SANs)
(NPN)
be the
will
of news
and
ances,
and
SANs
area
network
with
commercially
an office
from
to pursue
Also,
because
be possible
Through
way
of personal
home,
each
--- and
the NPN,
systems
into
the
use
many
homes
of the
also
will
(Miles
same
services
as with
heating
conservative
channels,
Similarly,
utilities
liberally
a medical
limiting
and
in their
hours
phone
usage
consumption,
of usage,
and
location---
be able
apparatus
they
have
or making
an
to tap
from
into
the
office
and
or
even
i.d. number,
doctor's
it will
in the
waiting
room,
home.
bandwidth
in the same
service. In fact,
today,
some
buying
long-distance
Those
204
buyers
only
accessing
over-riding
others.
the
services,
the
available
that homes
the
only
systems,
accessing
lifetime
as appli-
security
a home
happen
Net-
1989).
a unique,
any
Area
and
a terminal
as well
home
professional
obtain
from
and
instantly,
and
home
(gbps),
in universities,
to run
be assigned
network
may
They
second
computers,
systems,
of
(MANs)
with
it possible
leaving
and
devices.
Capable
to Small
Just
will
and
control
bank,
ever
person
and
anyone
to communicate
making
to shop,
without
per
Networks
provide
telephones,
be able
devices,
to plug
for example
will
a variety
the
media.
and special-purpose
computers
and national
research
labs.
available
training
of
it an "Information
gigabit
Area
will
environmental
People
of one
in businesses
linkage
televisions,
home
devices.
called
information
at speeds
(LANS)
This
link
automobiles,
other
system
of information
have
to Metropolitan
networks
home.
will
on an integrated
to a world
of tomorrow's
video
access
to a variety
of generalbusinesses,
hospitals,
libraries,
In homes,
depend
or as many
basis
be linked
in each
will
Gateway
Network
will
transmitting
type
SYNTHESIS
networks.
Network
Public
Superhighway,"
work
new
software,
TECHNOLOGY
the
least
to pay the
conditioning
need
calls
who
will
for high
in search
can
have
minimum
afford
to be careful
number
of
expensive
services.
such
of a job,
it will
as running
some
have
buyers
"infinite
The Hardware:
Many ways to interact
for each home's personal entertainment
and news
network
will be
a digital device, referred to in this paper by George Gilder's term, the "telecomputer" (1989, p. 312). The phone companies
like to call it a teleputer,
or, better yet, a
telephone.
The cable companies
like to call it a "smart" cable box. The computer
companies
like to call it a videoconferencing
computer. Whatever
name results,
it
will probably combine many of the functions
of today's telephones,
televisions,
stereo systems,
and personal
computers.
Although telecomputers
will rely on public domain computers
for many of their
capabilities,
they will also have significant
computational
power of their own--processing
speed, memory, and hard-wired
intelligence
far beyond anything
that
exists today. They will be knowledge
processing
machines,
capable of a high level
of autonomy,
decision-making
abilities,
and perception.
As such, they will be able
to take over many of the tedious
activities
that occupy humans' time, to interact
with humans
in a natural manner,
and to learn about the information
needs of
their owners.
As nanotechnology
researchers
achieve their vision of microscopic
integrated
circuits, it will be possible to combine a variety of special purpose processors--some suited for fast processing
of data entered by the user, others capable of
rendering
high resolution
graphics and images and decompressing
images sent
over the network,
and others possessing
the necessary
pattern recognition
capabilities needed for speech recognition,
language processing,
and other intuitive
functions.
Each home's telecomputer willhave a varietyof input devices,including the
traditionalkeyboard, a wirelessmouse-type device that can interactwith the
screen from the comfort ofthe couch, a microphone with eye-trackingcapabilities
that picks up speech directedat the system (Brand 1987),and an array of electronicpens, pencils,and paintbrushes that allow handwriting on the screen by
pressure on a graphics pad orjust by pointing to the screen (Krueger 1991).Each
telecomputer willhave a built-invideo camera, hopefullyone that can be switched
offsometimes (Krueger 1991, Brand 1987).
2o5
of
Portable input/output
devices may include book-like or paper-like
portable computers that can be plugged into the main system for downloading
of information
(Fidler 1992). Special glasses will provide a variety of visual effects (Moravec
1988), perhaps allowing a user greater
immersion
in the action being shown on
the news or projecting
a high resolution
newspaper
in the empty space in front of
a user, allowing him or her to read without using the hands (Krueger 1991). Users
may prefer to take book-sized
versions
of their personalized
newspapers
and
magazines
on the subway with them but wear glasses on the beach or in bed.
Also part of the system will be special body attachments,
successors
to the suits,
datagloves,
and head mounted
displays used in today's "virtual
reality" applications (Rheingold
1991).
2o6
207
Deciding how much controlto give the system over the information presented each
day can be leftto the user. Control may vary from using the machine as an
intelligent
servant that only fulfills
requests made by the user to using itas a
mentor, a therapist,or a conscience.Some may use the system only fornarrowing
down choice,preferringto be offereda long listof choicesfrom which they willdo
theirown selectingand prioritizing.
Others may preferto be offeredthe same
topicseach day in a specifiedorder.
208
To ensure awareness
of important
world events, many users will want to spend a
portion of their time browsing as newspaper
readers do today. They will request
local and national newspaper
services
that present editors' judgments
of what is
newsworthy.
They will be able to choose whatever
paper they want for national
news, read a different paper every day of the week, or read the sports section from
one paper and the editorial page from another. From this newspaper,
with
from their expert system, they will be able to access additional
information,
including
video, about stories.
Some
users may
help
Also, the system could act upon user reactionsto each news item. Ifa news story
provokes strong feelingsof dismay or interest,the system could generate informationabout what steps citizenscould take to contributeto a solutionor seek out
new experiences.
2O9
to compile psychological
profiles and
present messages
that fit their personalities,
maximize
and minimize
their
cognitive strengths
and weaknesses,
and counteract
their prejudices.
For example, if a person continually
reacts to issues with statements
that show
evidence of emotionalism
and lack of recognition
for the practical facts, the system
could counter with analytical
information.
On the other hand, if a person rarely
acknowledges
emotional
reactions to an issue, the system might provide items that
illustrate
the human suffering and damage related to the issue.
The Information:
Dynamic
and multi-dimensional
News and information
will be presented
in a multitude
of ways with endless
variations
possible. Many users will specify a type of "newscast"
that they like.
For example, some might request that news items be presented
in text form with
classical
music playing in the background.
Some users may want to scan or listen
to summaries
of pre-selected
items and then choose the information
they want to
consume while others may want the system to choose for them. Others may ask to
hear a high percentage
of anecdotes
and human interest material
about items or
to be told a joke at appropriate
moments.
Others may ask to see a high percentage
of pictures,
charts, and graphs. Some might request to hear a voice speaking just
the facts.
Users willpersonalizethe way the system presents information by selectinga
varietyof specialattributesto accompany certaincategoriesof information.Some
users might request to see boxed text definitionsthat appear in the lower left
corner of the screen every time a foreignor technicalword isused. Some might
ask forperiodicstock exchange information,or occasionalmusic breaks in information sessions.Itwillalsobe possiblefora user to create or selecta life-like
agent or "virtualactor"(Zeltzer1992) to act as a personal news anchor: one who
looksand sounds just likea beloved news anchor of old,such as Walter Cronkite,
or one who iscreated to projectan image the user likes.
Although software willpackage much information up front,users willstillbe
much more activein using the new media. They willbe able to explore ideas
presented to them with complete freedom, retrievingmultimedia information from
remote locationson the network and from theirown CD-ROM
librarieswhen they
want to learn more about a fact.They willselecta differentlevelof complexity ifa
storygets confusing,request video footageor picturesto supplement text stories,
or request texttranscriptswhen spoken passages require in-depth examination.
Users willbe able to receiveanswers to specificquestions about each news story.
They willbe able to ask forcorroboratinginformation ifthe statistics
mentioned
in a story don'tsound right.They willrequest picturesor biographicalsketches or
210
filmed interviews
if persons mentioned
in news stories interest them. They will
ask for additional
opinions about issues presented
in news stories, and the system
will go out on the network and find a cross-section
of them. They will be able to
ask what a certain person has to say --- for example,
"what does Ralph Nader say
about this policy?" or "what was my state representative's
reaction to this proposal?" --- and the system will immediately
find whatever
information
is published
by that person. If a child asks a parent a question about the story, the parent will
request multimedia
information
at the appropriate
grade level about the topic.
Users also willbe able to ask the system to help exploretheirthoughts about the
information presented,arguing with the logicofthe story and receivingan
analysisof theirown logic.They may even choose,with help from theiragent, to
run a simulation as a way of exploringideas.If,forexample, users who believe
hunting should be banned could choose to run a simulation of this decisionand see
the results.
The audience:
news as a shared
experience
Some of the information
on the network
that is accessible
to users will be information provided by other users, each with an equal opportunity
to make his or her
views known to anyone interested.
These opportunities
for sharing information
will be organized
in a variety of ways.
One way willbe the electronicgroup. Just as today people choose magazines that
address the topicsthat interestthem, people willbelong to specialgroups who
consistentlyseek to share information with each other and to buy information
presented by experts in the topicarea.
For example, people interestedin business management
management"
group daily and exchange ideas and experiences,just as they do
with today'sbulletinboards. A differencewillbe that rather than text messages,
the groups willbe able to communicate with pictures,video,and even face to face.
Another way news could be organized resembles the traditionalmethod of reserving regularlyscheduled times forattending to world and localnews. In thisway,
the interactivequalitieswillbe utilizedto the fullest.
Audience members could
take part in nightlysurveys about news topics.Or they could turn on theirvideo
cameras, express theirviews, and multi-castthem to anyone who islistening.Of
course,they alsowillbe able to tune into specialchannels and watch as other
people do the same. In some cases,itmay be arranged to have the person responsibleforthe news on camera to answer questions.Ifa user wants to argue with
someone who isstillonline,the exchange can be transmitted to othersjust as if
the two were in the same room.
211
A user
tary,
who
likes
create
to express
or select
opinions
graphics,
providing
users may
today. They
selves.
their
photos,
will
or film
from
be able
a remote
to write
a commen-
or personal
database
it. Anyone
who wants
a copy will be able to print
storage.
In some situations,
consultants
will offer
written
information
totally abandon
may
in writing
it at
their
for a fee.
activitiesused
Users will be able to access a system of tiny cameras planted in various locations
around the world that allow them to become observers of the action taking place
in distant places (Krueger
insects, wearing
stereo cameras
to
actually present.
For some
news
stories,viewers may
want
to enter more
extensive artificial
telepresence technology, they will be able to see, hear, and feel sensations that
provide a realisticidea of what it'slike to traverse a battlefield or see the earth
from space through a camera mounted
on an astronaut's helmet.
The
When
opening
today, most
the newspaper
news
who
may
or TV
thought
flow
communicators
A diverse
Sources:
or a magazine
Information
comes
from reporters
the many-to-many
dramatically.
---writers, film-makers,
lecturers, and
of these communicators
will be independent
for their
individuals or individuals
magazines
or television new
212
shows.
of
For example,
members who select
might on a given day be informed
"business management"
as their primary group
by their agents that Peter Drucker
has a new
with other
than being
accesses
the group. This type of advertising
may be the highest
priced
it will reach everyone
in a group. Less costly ads could be in the form of
The personalized,
wild idea. There
interactive,
are technical
experiential
media system described
above may be a
barriers,
industry
practices,
and human
issues that
standards,
it is impossibly
take years to achieve.
However,
when one considers
the progress
that has been
technologies
and consumer
needs in existence
today that
twenty years ago, this vision
not exactly as described,
but
complex,
happen--maybe
Today's journalists,
particularly
those who are just starting
their careers, should
seriously
consider
this vision. It is technologically
challenging,
and it will require
major adjustments
in society. But if it is realized,
even partially,
it will mean a
revolution
in journalism.
Journalists
have two choices:
after others have done so.
213
the revolution
the
SEEDS
PART II
OF A NEW
MEDIA
THE
CONSUMER
MARKET."
Preparing
for the
Future
Media
Technologies
of Choice
Technologies
of choice add flexibility
and convenience
increasingly
busy. They allow individuals
to maximize
able for communication
by restricting
the information
consume
to what is important
or desirable
to them.
214
patterns
may be preparing
consumers
for the more active,
that will be possible
in a future media environment.
goal-oriented
pro-
Another
area that represents
the increasing
value of choice is the growing number
of newsletters
and "zines" (small magazines
targeted
to small segments
of the
population).
These communication
media are not for everybody,
and that is
precisely
why their readers
choose them. They provide detailed
information
on
topics that are important
to their readers
and they bring diversity
to the total
information
pool. Today, with desktop publishing
software
and a relatively
inexpensive
laser printer,
any citizen can produce an attractive
information
product
to be distributed
to interested
parties--and
thousands
are doing just that.
Technologies
of Interaction
215
A more
visually appealing
medium
in France
is considered
attempt
failed,
consortium.
by
as did
However,
communities,
many
attempts
to be a dead
according
may
computers,
and
technology
to Forester,
be underway,
software,
by Warner-Amex,
because
the applications
offered,
such
priate
and because
videotext
services
A resurrection
videotext
as home
are hard
however,
networking
Knight-Ridder's
and
an
services
IBM-Sears-CBS
were
rejected
shopping
and banking,
are
to use, slow, and inflexible
with
and
since
AT&T,
Ridder
recent
alliances
advances
between
inappro(1988).
in personal
cable
and
computer
companies.
Technologies
media.
of interaction
With
low cost
their
local
news
from
their
cars
Of all
the
electronic
also
video
alternative
bulletin
Some
see
sources
Electronic
needs.
also
text
boards
allow
allow
them
today,
users
freedom
to provide
by the
public,
and
they
are
thoughts
and ideas
with those
ion leaders"
on specific
topics;
events,
and
ments
that,
stimulating
"man
on the
they
engage
because
than
street"
of the
continuing
a newspaper's
letters
to pursue
with
quite
the
216
in the
to
to telephone
via
the morning
that
audi-
almost
equals
own
information
express
news,
can
editor
is the
source
opinions
and other
bulletin
selected,
not by an
complex
interaction,
spot.
footage
interactive
their
and
USENET,
that
were
to the
most
screen
of others.
Some USENET
they provide
news stories
in long-running,
action
routine
as reading
have demonstrated
information
interacting
a part
citizens
information
on a computer
Users
on Cleveland's
Freenet,
the Internet's
are choosing
from a broad
range
of subjects
but
the
this
of the day's
et al (1992)
presented
providing
encourage
to play
unfolding.
accessing
is as much
a part
the news.
DeFleur
bulletin
They
even
newsworthy
many,
citizens
are
shows
of information
For
ence recall
of news
story
of stories
in a newspaper.
average
citizens
news
anything
board.
personal
computer
paper
or watching
allowing
camcorders,
channels.
if they
are
blending
their
recall
instantly.
boards,
editor,
own
users
have become
"opinand extensive
analyses
of
and
quite
be much
heated
more
or a broadcast's
argu-
intellectually
60-second
During
the
recent
elections,
rejected
the editorial
of Clinton
and Bush
for example,
section
in their
They read
the original
George
Stephanopoulous.
users
of the
for an electronic
entirety,
as well
of Clinton's
exchanged
Libertarian
candidate
Andre
Marrou's
nately,
difficult
to find in mainstream
positions,
newspapers
become
each
USENET
available,
users
will
and special
productions."
more
eventually
effects
user
people
the
process
current
technologies
of obtaining
news
information
they
in developing
these
media.
According
may
be able to pull
from a computer's
Technologies
With
is a reporter.
receive
today's
information
and news
When
on this
information.
by varying
degrees
multimedia
role.
On
users
They
their
the
play
an
active
the
However,
can
predicts
video
own
adds
selves
reality
a new
variable
to be participants
(1991).
Today's
to interactivity:
in the ongoing
action
information
technologies
because
not only are users
quite
aware
the information
as something
out there
However,
allowing
the
by the
by
to which
of a computer's
fall far short
of a machine's
separate
from
future
technologies
will fulfill Laurel's
users
to gain
knowledge
through
direct
of the
used
limited
with
examining
the
fre-
the significance
and online
users
feel
them-
representation
of this definition
presence,
themselves.
definition
experience.
in the
standards
is severely
be assessed
degree
role
outcome
quency
of interaction
possible,
the range
of choices
available,
and
of choices
(1986).
According
to these
criteria,
audiotext,
videotext,
databases
are not very interactive.
Laurel
that
images,
music,
multimedia
Horizon
interactivity
of interactivity
unfortu-
technologies
Underwood
influence
input.
technologies,
position
papers
We Stand.
that
was,
broadcasts.
text,
animated
graphics,
memory
to "create
their
of interaction,
and
board
Communications
Director,
extensive
information
about
of Experience:
computer
to Laurel,
take
bulletin
forum.
They
read the
as Ross Perot's
United
press
releases
They even
In a sense,
USENET
they
also
of
perceive
of interactivity,
probably come
closest in that they present artificialworlds in which players can adopt alternate
identities and shape the action. Although their use of a television screen leads
many
games
217
you become'"
provides a def'mition for the technologies of experience that eventually will allow
users more
One
the
information
personal
Today,
technology
computer
consumers
CD-ROMs
reference
works.
information
and
could
with
purchasing
contain
multimedia
software
infinite
thinking--through
graphics,
watching
these
media.
video
become
information,
makes
defining
text,
to audio
a spy
games
called
planet
and
called
around
SimCity
then
observe
the
and
in the
world
and
SimEarth
the
results
packages
World
learning
allow
of their
218
software.
or other
to explore
own
paths
to
at photographs
recordings,
or
or combining
through
Where
their
is
computers.
encyclopedia
looking
hypermedia
home
for users
digitized
listening
of experience
hypermedia
usually
it possible
of ways,
package
and
for their
reading
drive
drives
number
recordings,
a technology
a CD-ROM
offer more
chasing
well
CD-ROM
Hypermedia
in an almost
knowledge
Even
equipped
are
Personal
that
and information.
products, as well as
Sandiego?
geography
in the
users
to design
decisions
(Perleman
For example,
involves
process;
a city
of
or an
1993).
simulation
entire
JOURNALISM
RESPONDS:
Laying
the
Groundwork
Although
for news
Advanced
visionary
The Visionaries:
They have the
technology
and the "new media" it engenders
mass media scholars.
concept
have not been
laid
ignored
by
McLuhan's
Understanding
Media (1964) hardly acknowledges
the coming advances in computers
yet presents
a vision of "our new electric technology
that extends
our senses and nerves in a global embrace"
(83).
Edwin Parker, according to Rice et al, also began to consider the new media in the
early 1960s. Realizing
while studying
television
effects that the policy decisions
on
television
had already
been made ten years earlier,
Parker realized
he should to
"look forward,
instead
of backward,
to shape and determine
possible
(and desired)
effects of new media." He saw, says Rice, that "the medium
he was using as a tool
for research
--- the computer
--- was going to have much more social impact and be
a factor in social change,
than the medium
he was then studying
--- television"
(1984, p. 24).
Bagdikian,
as early as 1971, identifies
access and interactivity
as the key elements
of a future
information
system.
He proposes
the possibilities
of "a news system
with a richer variety
of information,
a rapid way to detect what is available,
easy
pursuit
of subjects
of maximum
interest
to the individual
beyond the standard
presentation,
and control over the time the information
is presented"
(68).
In a 1982 work, Dizard predicts
a universal
network
and says the first two stages
of the information
age -- adoption
of new technologies
by the "primary
information
sector" and by public and private
industries
and organizations
-- are underway.
The third stage, he says, is the "mass consumerization
of high-technology
information services"
(7), which would allow any person or group to transmit
information
globally.
Denis says
ownership,
the "technological
revolution,"
along with changing
are "changing
the shape of the media in America"
patterns
of media
(1989, p. 11).
219
The
Nora
Trade
Journals:
Their
media
Columbia
and
Editor
and
picture
Publisher
media
of the
for sports
predicts
the
high
that
services
journalists
allow
viewers
dial
to choose
paying
of two-way
switched
up
camera
bills,
and
video
that
allow
movie,
video,
or television
show at any time,
two-way
to video networks
analogous
to "chat"
telephone,
and
magazines
books,
and
media
most
often
exist:
databases,
the
Journal
future
topic
bulletin
new
and
democracy
etc.)
(Markus
media"
by referring
television,
remote
of those
who
traditional
are
the
1987,
journalism
scholars
have
think
journalists,
media
experts,
the panels
(FitzSimon
1992).
tank
been
Their
use
media.
Braman
participating
at Columbia
new
interactive
Silk
viewers
(1991)
to access
videophones
multimedia
that
may
newspapers,
media
it will
Noam
Freedom
University.
220
to those
control
and
many
the
involve,
1989,
that
already
devices,
seems
between
journals,
Murdock
the
particularly
important
its
electronic
to be on deter-
comparisons
and
research,
issue
of the
possible
and
the
effects
Golding
on
1989,
Forum
in panel
corporation
executives,
FCC
are discussing
the prospects
of quantitative
focus
to address
that
1989,
major
However,
beginning
policies
The
Media
interactive
present
tradition
cable
systems.
network,
in the
of their
of "new
board
of Communication,
national
Living
because
recorders,
characteristics
of the
Journals:
probably
address
and
mining
usage
journals,
videocassette
catalogues.
The
Mass
and
new
creates
emerging
videos,
transactions.
will
the
(1992)
several
music
angles,
other
Bulletin,
to survey
Underwood
enumerates
television,
for shopping,
advent
(1992)
ASNE
beginning
potential.
Katz
definition
Review,
are
their
bulletin
the vision of a
Journalism
upon
newspaper.
including
television
that
reflect
journalists. However,
media
Washington
show
and
multimedia
technologies,
controls
Review,
is piqued
to many
communication
any
lead
interest
sessions
Composed
at the
Freedom
of university
officials,
and
for a national
Forum,
scholars,
telecommunications
information
service
Media
Industry
Initiatives:
Adopting
the
new
technologies
systems
of Regional
and to consumers'
Bell Operating
homes.
Companies,
In addition
to providing
full-text
news to computer
owners, they offer compiled
information
called "Lifestyle
Reports"
that inform users on sports, TV, video
releases,
various
statistics
on news, money, and other areas, and a feature
called
"Lifeline,"
which tells "what people are talking
about in the USA." They also
deliver Decisionline
via modem; this service provides
summaries
of news in 18
areas, including
business
law, health,
technology,
and U.S. news.
They are providing
via fax the greater
detail that some users need or want, such
as company
earnings
reports.
This past summer, they provided
full transcripts
of
their interviews
with the presidential
candidates
as a fax-on-demand
option.
221
They
also
have
an
extensive
travel
information,
and an advice
line.
Gannett
explores
Advanced
devices,
Knight-Ridder
advanced
also
demonstrate
Although
used
auto
technology,
particularly
in newsroom
Information
Roger
notebook-sized
computer
with
is an
Fidler
a screen
of a newspaper
electronic
that
pen.
advertising
will
and
even
example
Lab,
but
will
The
and
display
select
will
the
entire
that
of entering
text,
allow
his
a product
1992,
The
technolo-
seems
to
of newspapers.
media
technolo-
they
user
video
from
want
the
in a graphic
and
chart
and
through
for
typographic
pages
the
would
by a
of items
Selecting
sidebars,
(Fidler
the
turned
pen.
choosing
data.
which
for
summaries
with
personal
pen-based
vision
Information
network
to read
on today's
His
other
footage.
as options
to add
based
battery-operated
(Fidler
1992).
to browse
as well
salary
surtax
would
affect
him.) Text
addition
to being
able to work
do other
information
work.
called
in integrating
in Fall
columns,
display
be able
the
Gannett's
computing
A testbed
opened
having
headlines,
can
ones
and
reviews,
technology.
years
be downloaded
reader
the
graphics
the
also
movie
with pen-based
for the newsroom.
technology.
which
weather
newspaper.
in five
displays
newspaper
of the
display
computers.
It will be a lightweight,
a high resolution
flat panel
display
features
scores,
is an experiment
electronic
envisions
includes
item
Design
including
sports
is interested
centerpiece
offerings,
prices,
the forefront
in thinking
about
investigating
advances
in audiotext
IDL's
Director
and
of audiotext
Center
at the San Jose Mercury,
an actual
newspaper's
mission.
Knight-Ridder's
touch
quotes,
Systems
Lab (ASL)
but the emphasis
has
Mercury
gy with
gies,
stock
range
videos,
gives
compute
an
the
how
a new
RECOMMENDATIONS
The media
industry
existing
technologies
tive
needs
areas
to continue.
in which
industries,
who
should
look
the future.
Second,
snmll,
seems
to be moving
and its exploration
the
such
organizations
at any
closely
media
like
media
Technologies
time
at this
organizations
Information
may
arena
face
develop
to get
should
Design
toward
the future
in its adoption
of leading
edge innovations.
This
as audiotext
competition
better
an idea
encourage
Lab's
and
of what
many
services
other
technology.
electronic
222
from
online
projects,
newspaper.
are
non-media
Media
competition
pilot
of
initia-
One
organizations
may
be like
both
large
person's
in
and
vision,
new
pursued
paradigm.
electronic
publishing
IBM
until
held
vantage.
tradition,
that
Also,
recently,
Fidler's
and
there
a completely
corporations.
new product
industry.
only
vision
is good
different
The media
might be.
This
and
can put
other
is, in many
reason
product
industry
Knight-Ridder
media
ways,
to pursue
will
should
emerge
give
223
at the IDL,
the standards
corporations
a continuation
this
course.
from
some
what
though
cannot
create
a
for the future
in the
position
would
be at a disad-
of the
However,
are today
to what
that
paper
it may
and
happen
non-media
this
completely
ink
PART
HIGH
TECH
MEDIA:
NEW
III
REVOLUTION
OR
NEW
SOCIAL
MACHINE?
All citizens in a free society have the right to access information that will inform
them
and Golding
of overcoming
new
computing
democratization.
Others
and
communications
Ithiel
have
spoken
publishers,
because
States
de Sola
Pool
technologies
uses
of "teledemocracy"
the
and
create
phrase
new
visions
"technologies
"electronic
town
of
of freedom."
halls."
Several
scholars
have
addressed
the benefits
of communications
technology
for community
groups
that do not have resources
for mass
communication
(Rubinyi
1989, Gates
1984). Herbert
S. Dordick
asserts
that
a national
information
service
should
be
"available
to all,
regardless
cy, geographic
location,
discriminatory
issues
Unquestionably,
to change
fostering
an inclusive,
balanced
knowledge
advanced
information
ties
to enhance
their
wealth
The
nucleus
New
media
elite
and
of choice,
also
the
coming
technologies
have
constraints
the
need
for this
the
is today's
a challenge
experience
that
of the
mass
present
freedom
adds
that
to a
However,
the
use
provide
privileged
for the
by
daily
require
they
and
23).
individual.
control,
public
1992,
enhance
each
composed
manipulate
change
pose
press
serves
proficien-
divisive
(FitzSimon
can
will
language
potentially
and
They
democratic
of communicators,
and
society"
and
and
of the
interaction,
enlightens
through
literacy
other
dramatically.
that
influence
power.
for
any
our
heterogeneous,
group
their
and
education,
and
corrupt
society
technologies
responsibility
as well as the
and
purpose
of
opportunipowerful,
of increasing
media.
for journalists
who
believe
in their
to the public
to join with concerned
citizens
in making
the network,
new information
tools it makes
possible,
a medium
that
allows
each
to know
the
truth
each
citizen,
especially
The
ultimate
success
conflicts
often
base
control,
for an
person
that
race,
technologies
opportunities
these
of income,
class,
of control
that
and
understand
world
events
those
who
are
powerless.
of this
ideal
will
be determined
have
already
begun.
224
and
by the
that
gives
resolution
a voice
of three
to
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N94- 27374
A WIDELY
ADAPTABLE
HABITAT
CONSTRUCTION
SYSTEM
UTILIZING
SPACE RESOURCES
Harry B. Wykes
The Bmbaker Group
Los Angeles, California
ABSTRACT
This study suggests that the cost of providing accommodations
for various manned
activities in space may be reduced by the extensive use of resources that are commonly
found
throughout
the solar system. Several concepts arc proposed for converting these resources
into
simple products with many uses.
Concrete is already being considered as a possible moonbasc
material. Manufacturing
equipment
should be as small and simple as possible, which leads to the idea of molding it into
miniature modules that can be produced and assembled
in large numbers to create any conceivable
shape. Automated
equipment
could build up complex structures by laying down layer after layer in
a process resembling stereolithography.
These tiny concrete blocks handle compression
loads and
provide a barrier to harmful radiation. They are joined by a web of tension members that could be
made of wire or fiber-reinforced
plastic. The finished structure becomes air-tight with the addition
of a flexible liner.
Wire can be made from the iron nodules found in lunar soil. In addition to its structural
role, a relatively simple apparatus can bend and weld it into countless products like chairs and
shelving that would otherwise
need to be supplied from Earth. Wire woven into a loose blanket
could be an effective micrometeoroid
shield, tiny wire compression
beams could be assembled
into
larger beams which in turn form larger beams to create very large space-frame
smactures.
A technology
developed
with lunar materials could be applied to the moons of Mars or the
asteroids.
To illustrate its usefulness
several designs for free-flying
habitats are presented.
They
begin with a minimal self-contained
living unit called the Cubicle.
It may be multiplied
into
clusters called Condos.
These are shown in a rotating tether configuration
that provides a
substitute for gravity.
The miniature
block proposal is compared
with an alternate design based on
larger triangular components
and a tetrahedral
geometry.
The overall concept may be expanded
to envision city-sized
self-sufficient
environments
where humans could comfortably
live their entire lives. One such proposal is the Hive. It is
configured
around a unique sunlight collection
system that could provide all its energy needs and
that could be scaled up to compensate
for the reduced solar intensity at greater distances from the
sun. Its outer perimeter consists of a cylindrical
section mated to two conical end walls that taper
inwards toward a small aperture at the center of rotation.
Light collected
by two huge mirrors of
unusual design enters the aperture and is redirected
to the inside of the cylinder.
The conical end
walls are shielded from direct sunlight and are designed to radiate heat into space. They are lined
with air ducts that passively recirculate
the atmosphere while extracting moisture by condensation.
Although there is no immediate demand for spacecraft on this scale, their consideration
can
influence even the earliest stages of the development
process.
1.
INTRODUCTION
P_G;
PA_E
BLANK
NOT
FtLM_D
231
moonbase
architects.Lunar
BUILDING
BEADS
Conventional construction systems produce specific shapes that are dictated by the design
of the components,
If those components
are symmetrical
and capable of connecting
to each other
in three dimensions
the shape that results can be varied indefinitely
incorporating
curved or faceted
surfaces.
The complexity
of the product is limited only by the size chosen for the pieces
Building beads are compression
blocks one cubic inch or less in size. A web of tension
wires or high-strength
fibers pass through or between the beads and the resulting composite
structure exhibits both properties.
The beads must be small enough to make practical partitions but
suitable for multiplication
into structural hull sections or beams of any required depth.
Although "lunarcrete"
inspired the concept, beads might be produced from a variety of
materials, including ceramics, an aggregate material that could be sintered or bonded with an
organic resin, powder metallurgy,
cast iron or aluminum or even from cut and machined rock.
This flexibility means that only the bead production
process needs to change to fit the resources
available.
The assembly equipment
and all the support systems that go with a particular bead
design remain the same.
The examples illustrated
all possess the familiar x/y/z symmetry.
A number of other
interesting geometries
are shown along with a partial survey of space-filling
shapes.
Cube based systems are easy to visualize.
Large curved or diagonal surfaces will exhibit
stair-steps rather than a smooth surface.
Complex interlocked
shapes and unmoldable
undercuts
may be executed as a series of parallel sections.
Stereolithography
uses this principle.
Automated
assembly robots could build each successive
layer directed by a CAD system and an invisible grid.
Cubes do produce smooth surfaces along their major axes but this can be a disadvantage
structurally.
Without any physical interlocking
they are vulnerable to shear forces. In Figure 2a,
threaded fasteners between the blocks prevent slippage along these planes. The second example
(fig.2b) relies on dimples to resist shear and welded wire nails through the blocks to tension the
assembly.
232
'
"
CUBICLES
233
rotation which can be generally tolerated, simulated full gravity would require a tether with a 733'
radius. The pairs of cubicles on opposite sides of the circle arc nearly a mile apart mcasur_
along
the curve. To travel between them, a forty system is more logical than passing through the hub.
The ferries simply shorten their tethers and their momentum produces a higher angular velocity.
Lengthening
the tethers then allows them to rendezvous
with another location on the rim.
Low gravity facilities would be attached to the hub and reached by elevator.
A frictionless,
possibly superconducting
magnetic bearing 3 could join the stationary component
to the revolving
cubicles.
The part of the original spacecraft
with cubicle production equipment
is free to move on
to the next site, leaving its dock free for supply ships.
4.
WIRE
The production
of metal products in space is also being considered.
Iron is particularly
accessible since it may be found in nodules in the lunar regolith and extracted by sifting through
magnets 4. Materials processing experiments
on the Space Station could lead to practical refining
and handling systems.
Metals may be cast, foamed or turned into a powder and sintered, but one
uniquely useful form is wire. Potential applications go far beyond its role in a bead system, and
ifs fairly easy to produce. Renaissance
craftsmen made a high quality music wire with mostly
wooden tools from ar_ alloy of iron and phosphorus.
The challenge of wire production
can be deferred until the production
problems of concrete
are solved, but once we add this capability
a wide range of space-products
become feasible.
To
begin with, we can furnish the apartment.
Wire shelving and storage systems are commonplace.
A wire space frame with a thin plastic sheet on top makes a fine table. Inflated plastic bladders can
pad a wire chair or a bed. Wire is such an adaptable material that astronauts can design and
construct new devices on the spot, either bending and welding the wire by hand or designing
with
a CAD system and letting a robot arm do the work.
Woven wire mats can function as micrometeoroid
shields. The multilevel welded mesh
would be designed to deflect, shatter and trap the high-velocity
energetic particles that might
seriously damage a concrete based structure.
Many of the structures we might create from wire call for it to resist compression
loads. A
long wire under load will simply deflect to the side and collapse but if its shortened enough it's
capacity begins to approach the limits of the material.
This is the principle of the beam just scaled
down to fit the gauge of the wire. If a long boom is needed, it can be built from tiny pieces, with
an approach that was suggested by the property of fractals that causes them to re-create the same
shapes again and again at progressively
larger scales.
The illustration
shows how a three-inch
wire beam can be the basis for a thousand-foot
span in three
structure for
shown could
primary load
5.
fraetal-like
stages. This beam in turn may be a component
in a huge spaceframe
the vast sunlight-concentrating
mirrors required to build a hive. The rigid octahedron
be part of a tensegrity
structure.
The three beams have one straight edge which is the
path. This allows them to pass in the center without interference.
REINFORCED
CONCRETE
BLOCKS
234
valuable
might be a lightweight
if the wire must be brought from Earth.
alternative
to wire reinforcment,
The illustration
shows a two-chambered
inflated factory based on a design proposed by
Lawrence Livermore laboratory.
Blocks are molded in an automated
machine assisted by a
teleoperated
robot arm which moves the blocks through a series of curing and drying chambers
around the periphery.
Finished blocks are assembled
into wall sections in the lower chamber
which also functions as an air lock. A bow-string
tension wire system is suggested
to rigidify the
multiple block panels and a series of edge connectors
would join these compound
triangles into the
finished form. An inner tube makes the finished cubicle air-tight.
If the blocks shown in the
illustration
are a meter long on each edge, each of the cubicle segments shown would be able to
support one person.
Rectangles
dominate
block systems on Earth largely because gravity makes them stackable.
In a zero-G environment
a shape like the triangle may be more useful. The equilateral
triangle is
the most versatile.
Martyn Cundy gave the name deltahedron
to any polyhedron
composed
of
equilateral
Mangles.
There are 8 convex forms, including the tetrahedron,
octahedron
and
icosahedron.
The other five are shown in the inset box.
The size of the blocks can be adjusted to fit other criteria. Four blocks make a new triangle
twice as large, nine are needed to triple the size, etc. Blocks in the center may be omitted to create
passages or windows.
The facility can grow by adding a tetrahedron
at a time while still in
service.
6.
HIVES
The shaded patches show the frontal area of the mirrors as seen from the sun. In most
cas. es this area must be.greater than the_area of the illuminated
crops inside the hive. The size of the
m_rrors can ae aajustea to compensate
for increased distance.
A hive at the edge of the asteroid
ael.t (2.5 AU) would need 6.25 times the area of a hive near the Earth. Sunlight in space is twice
as intense as the filtered light that reaches Earth's surface, but the losses involved in collecting
it
may neutralize this advantage.
A minimum of two reflections
are required.
Even an optimistic
90% reflectivity
means that nearly 20% is lost in transit.
Air is the working fluid of the hive. Gas exchange between plant and animal, water
recirculation
and the elimination of waste heat all come about through the medium of the
atmosphere.
Furthermore
the system is passive, a product of the configuration
rather than using
pumps and fans.
The conical end wails are never lit directly by the sun. They radiate heat into space.
Passages line the inside surface carrying air from the low-G upper areas to the higher gravity at the
base of each cone. As the air inside loses heat it grows denser and sinks, pulling in fresh air at the
top. The longer this path, the colder the air will become, so a state of winter could be created at
235
Condensation
provides a constant supply of
water to the dwellings that line the wall.
The hive design is dictated by the energy system and the need to minimize the obstruction
of incoming and redistributed
light. The inhabitants live over the ground level in a series of
concentric
rings suspended
below the conical end walls. Architecture
is supported
by cables from
the overhanging
wall above rather than columns from the ground below.
Only a small part of the spherical volume is required to house more people than the
ecosystem
can possibly support.
Just ten evenly spaced levels would exceed the surface area of
the farms below by half. At 30 sq.m/person,
a 1500 ft. diameter hive could support 12,000
people. Improvements
in crop yield and techniques
for converting
inedible biomass into food
could double the population
density, and artificially
lit greenhouses
are possible as well.
Hive hulls may be designed as rigid shells constructed
from billions of beads or with a
series of nested rings derived from another block design.
Supplementary
tension bands carry the
principal loads in either case. NASA has recommended
4.5 tons/sq, m of material for radiation
shielding.
This is far more material than required by the structure so chambers
filled with rubble
and a thick layer of soil will be needed to reduce the health risk to terrestrial
levels.
A hive is a massive undertaking.
It may seem like a fantasy now, but if the exploration
of
space follows the course of most other waves of human expansion,
we will someday need a city in
space, and economics
will be sufficient to demand its construction.
distilled
7.
CONCLUSIONS
Space resources could provide nearly all of the mass in the structure of a space habitat. A
widely adaptable system would be attractive for the savings in development
costs and the potential
reuse of the equipment.
The building-bead
system requires smaller equipment,
insures against
total mission failure from a single breakdown,
makes possible virtually any shape, wall thickness
or degree of complexity
and will work with a wide range of materials.
If a larger block is desired,
equilateral triangles may be the most versatile shape.
Wire produced
in space may be used to reinforce a bead or block system and is suited for
several other key roles:
1) large open structures using fractal style replication
2) An infinite range of more conventional
product/furnishings
3) allows astronauts
to respond to unanticipated
needs by improvising
and fabricating
at
the site.
Cubicles offer an entry-level
product for either beads or blocks, are useful for missions in
or out of a gravity field or in rotating systems to simulate gravity, and can provide food and gas
exchange for the modest crew sizes needed in the near future.
Hives provide for all of the life-support
and energy needs of their occupants.with
comfort
and safety emulating Earth, and could be built anywhere in the solar system within the practical
limits of the light amplification
system.
The author
throughout
I
Gitelson,
Josef
Krasnoyarsk
2 John F Kennedy
3
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2. BUILDING
BEADS
section
an assembly
showing
the tack
heads bonded
together ofwith
adhesive or
project/on
spot-welded
Fig.2d
Truncated oetahedron
Rhombic Dodecshedron
J
237
3. CUBICLES
Fig.3a
Fig.3b
,14'
airloek
Fig.3c
cooling
radiators
Fig.3d
Fig.3e
equipment paLletsarranged
to fit the shuttle bay
Fig.5a
automated factory txxls
wire tensegrity
su'uc_mre supporting
a metalized
mirror membrane
300"long
30"long
1000'long
Fig.5c
nine
blocks
assembled
a larger
into
triangle
,'
Fig.5b
Fig.5d
andthe bow-stxiag
tensioning
system
239
convex deltahedra s
axis of rotation
6. HIVES
Fig.6b
_nt_al minor
food production
orchards
md wood products
occupy a zone
where seasonal temperatures can be creamd
240
N94- 27375
ROCKET
ENGINE
NUMERICAL
Ken Davidian
NASA Lewis Research
Cleveland,
SIMULATOR
Center
Ohio
CONTENTS
RENS Definition
Potential
Objectives
Justification
RENS Prototype
Conclusions
Approach
Potential
Users
Applications
RENS
DEFINITION
241
of
RENS
DEFINITION
Executive
- Easy to Use
- Data Management
- Graphical
Interface
- Industry/University/
Gov't Advisory Group
- Public Domain
User
- Incorporation
of
Users" Technical Codes
- Evolution
of
Capabilities
OBJECTIVES
Enable spontaneous
and adaptive rocket
definition,
generation,
performance
evaluation,
and failure analysis.
Develop
capability
to simulate
component
and
system level performance
of rocket propulsion
systems.
Provide rapid and accurate assessment
to increase design efficiency.
Incorporate
and integrate
computational
simulation
of rocket
validated
codes/technologies.
JUSTIFICATION
Following
capabilities
required by NASA to do
our job: independent
verification
of proposed
rocket performance,
new rocket designs, assess
impact of new rocket technologies.
Standardized
industry
design/analysis
tool
(industry-university-government
participation).
Streamline,
enhance, and alter research &
analysis
process to reduce time and cost.
242
APPROACH
The RENS program will be patterned after, and
will leverage from, the Numerical
Propulsion
System Simulator (NPSS), currently under
development
at NASA LeRC for aircraft
propulsion
systems.
RENS will incorporate
descriptions
to predict
reliability.
POTENTIAL
Chemical
Nuclear
Nuclear
Space
Propulsion
Electric
Systems
Propulsion
System
Power
level
and
APPLICATIONS
Thermal
Propulsion
component
performance
Systems
Test Facilities
Propulsion
Systems
Systems
POTENTIAL
USERS
,:--.._..:!
ya_,_ 1/ 0__/_ _<_;,,'.
I
.....
.
''_
_
I
"''r-'._.r
;, _ -_.
.',-:'_._' ,
_...........
_',._....
-..,
. ',
_-......
:....... _
l*, _,
"f,'"
'_ I--_"t
i
--_,.| |,...#
.
,..
_ .d- rum_ _ ...."_,_
....;;i_,,,.--.._---_"_,"_.
"
',,,.___...I V-T,,,._}_._'o /
_,ra_
"'-_
.....
:.-........
_-_:_.-.--'-:-.-_'=:T:/
--_ ........
-:
-,:,,,
_-.
_ --_
V "_,
"'. "_m,,..---_
P-,_} ....'L.--"
_ _,=...._,.._-,:-_
\,_
243
RENS
RENS
WORK
_1
WORK
BREA_WN
FLOW
Id"m_i
CHART
I""_l
cuI I
RENS
STRUCTURE
I cu'
PROTOTYPE
- REDES
Prototype Capability
Initiated in 1989 with
Rocket Engine Design Expert System (REDES).
REDES Used to Conduct Various Studies and
Model
Various
Engines:
- Nozzle
Performance
- Nozzle
Design
Parametrics
(SSME,
REDES
RL10)
(NTR)
ANALYTICAL
244
Test
DOMAIN
REDES
CONCLUSIONS
RENS Capabilities
Development.
Required
For Simulation
Simulation
Capability
Required By Gov't,
Industry, and University
in Many Technical
Disciplines.
RENS Prototype
Exists at LeRC.
245
Development
Areas
WORKSHOP
DISCUSSION
SUMMARIES
P_>H_
PA;.JE _LAr,iK
NOT
FfLM_._
_"2,
Vision-21
Symposium:
Interdisciplinary
Engineering
and
in the Era of Cyberspace
WORKSHOP
Tuesday.
March
Interaction
with Vernor
Science
SUMMARIES
30
Vinge,
Univ. of California
in San Diego
2.
Interaction
Note Taker:
with Carol
Stoker,
NASA
Ames
Research
Center
Ken Davidian
Presentation
& Discussion
Virtual
Reality:
What's
Note
Real,
What's
Artificial
Not
and
Reality
Where
Corp:
Should
We
Be
Today?"
Ben Rodriguez
Workshop
Note
Virtual,
Krueger,
Facilitator:
4.
What's
by Myron
on Space
Propulsion
,.Wednesday,
March
with Marc
G. Millis,
NASA
Lewis
Research
Center
realm?"
31
Presentation
& Discussion
"Pigs
in Cyberspace:
How do we evolve
Full Text:
Hans Moravec
Discussion
Notes:
Marc
the senses
by Hans Moravec,
necessary
Carnegie
to adapt, survive
Mellon
Univ:
G. Millis
Presentation
"Sculpting
Note Taker:
Studio
for Creative
Inquiry, Carnegie
Mellon
Univ.:
Nancy Amman
Workshop
with Carol
on Mars Exploration
with Virtual
Stoker, NASA Ames Research Center
8.
Workshop
Myron
Reality,
Telepresence
and
Robotics
Palaszewski
Mary Kovach
Artificial
Reality
for
Corp
Training
& Ben Rodriguez,
NASA
Lewis
Training
Branch
Interaction
with
Vernor
Vinge
Sarver-Verhey
and
Peter
Michaels
opened
a discussion
about
the Internet
PI_CIIO_;
251
Interaction
with
Carol
Stoker
science
sound.
in the exploration
of the lake-bottom
dwelling
society
of
used diesel
generators
and pumped hot ethylene glycol through spiral copper tubes. One hole
was used for the rover, while the other three holes were for the divers. The
divers had tethers to find their way back to their entrance hole. Separate holes
were used for the divers and rover to avoid their tethers from getting tangled.
Every morning, the crew had a radio conferences
time they got to bed the night before. Late nights
uncommon.
On the next planned field trip, all control of the rover will be done remotely
from Ames. Time lags will also be built into the system to better simulate the
time delay for round-trip communication
to Mars.
Carol is also beginning
to build an interface
253
Pilli_lV_i
PAGE
_[]_T__REALITY:
WHAT'S
NOT,
DATE:
DISCUSSION
REAL,
MARCH30, 1993
LEADER:
WHAT'S
VIRTUAL.
WHAT'S
1:00 PN - 2:10eM
MYRON KRUEGER
PRESIDENT
ARTIFICIAL
FACILITATOR:
REALITY
CORPORATION
BEN RODRIGUEZ
TECHNICAL
AND ADMINISTRATIVE
CENTER
BRANCH
VIRTUAL
PRO -
REALITY
TREMENDOUS
DISCUSSION
POTENTIAL,
PARADIGM
SUMMARY
SHIFT
IN
MAN-MACHINE
INTERFACE
THINKING,
TREMENDOUS NEW MARKETS IN
INTEGRATING
VARIOUS COMMUNICATION,
COMPUTERS,
AND TELEVISION.
POTENTIAL
CULTURAL IMPACT IN
ENTERTAINMENT
AND ART.
CON -
HISTORY
OF UNDERFUNDZNG AND SPORADIC DEVELOPMENT,
NO
REAL BUSINESS
APPLICATIONS
YET,
VERY LITTLE
TECHNOLOGY
CHANGE IN LAST 8 YEARS,
PROBLEM OF SIGNAL DELAY TIMES
FOR LONG DISTANCES
NOT ADDRESSED,
PEOPLE WILL
UNTIL TECHNOLOGY FREE OF ALL ENCUMBRANCES
ROBOTICS,
DEFINING
RESIST
VIRTUAL
REALITY
(VR) CONCEPT OUESTIONS
RELATED TO THE
MYTHS VERSES REALITIES
OF PUBLICIZED
USE OF VR FOR
MOLECULAR MODELING,
GERMAN MUSEUM DISPLAYS,
ARCHITECTURE
DESIGN WALK-THROUGH,
SURGERY,
GAMES. VEHICLE
SIMULATORS.
LINE SEEMS TO BE SYSTEMS WHICH DO MORE THAN IMPLEMENT
_UST A FEW OF THE TECHNIQUES.
PROBLEMS
WITH
CONFLICTING
ENVIRONMENT,
MEDIA FOCUS TOO SHALLOW, TIME DELAYS
ARE ACCEPTABLE,
NEED FOR HEM AND DIVERSE
IDEAS.
e
NEED
VIRTUAL
e
THAT
MANY IN
REALITY
AUDIENCE
DISCUSSION
AND
HIGHLIGHTS
WELL
PUBLICIZED
USES OF VIRTUAL
REALITY
(VR) WERE LABORATORY EXERCISES
AND NOT
COMMERCIAL,
AND THAT COMMERCIAL SYSTEMS IN THE FIELD
ARE NOT
BEING SOLD TO END-USERS
FOR REAL APPLICATIONS.
e
255
,...PIW_.n_
7'_._
RANK
NOT
F_Lb_w_
MORE
SPACE
PROPULSION
WORKSHOP
Moderator: Marc G. Millis
Note Taker: Scott Williamson
ATFENDEES:
George H. Miley (University
of Illinois)
Frank E. Rom (NASA Lewis Research Center - retired)
Gerald D. Nordley (Writer)
GamraharnS. Galloway
(Spiral Survey Expedition)
ttoIIman
(NASA Lewis Research Center)
Alan C. Holt (NASA Headquarters)
Mary V. Zeller (NASA Lewis Research Center)
Steve Howe (Los Alamos National Laboratories)
Rich Rinehart (Sverdrup Technology
- NASA Lewis)
Mike Binder (Sverdrup Technology
- NASA Lewis)
WORKSHOP
1)
2)
3)
ANSWERS
1)
a)
b)
c)
QUESTIONS:
AND
DISCUSSIONS:
Relevant
Emerging
Computing
Tools:
Expanding
network capabilities
Improvements
to human / computer interfaces
New methods of data representation
Virtual Reality
More powerful simulation capabilities
Parallel computers
High-speed
analog
Chaos methods
d)
Ever-shrinking
computers
electronics
using optical
technology
of telepresence--
reduces
correspondingly
propulsion
requirements
(The group thought this would
on how to design, build, and operate propulsion
systems, however.)
2)
Propulsion
Improved
design
b)
Improved
operational
c)
Institutional
improvements-making it easier to achieve
Applying
Discussion
payloads
have
and
little impact
Needs:
a)
3)
the real
the
tools / processes
Tools
on network
controls
to the
& monitoring
making it easier
those objectives.
of propulsion
to know
systems
objectives
are, and
Needs:
application_;;
Although
the need to work together to enhance institutional
communication
and progress was
highlighted,
there was much discussion
on the disadvantages
and advantages
of using networks
=mprove working together.
To avoid the possible disadvantages,
a need list for networking
P_G
PAGE
lalLANK NOT
FtLMliD
257
to
features
was derived.
NETWORKING
PROS:
CONS:
NEEDS:
Discussion
on improved human interface applications:
The group clearly believed that the emerging tools of Virtual Reality and other interactive data
representations
could greatly enhance:
Running simulations
interacdvely-speeding up the iterative learning cycle of simulations
Participating
in simulations
using Virtual Reality-- getting inside you model
Designing
hardware using literal, virtual pictures of hardware-getting inside your engine
Exploring
abstract representations
of Physics, Fluid Dynamics,
Thermodynamics
Operating
propulsion systems through sensory links
Discussion
on enhanced simulation
applications:
The advantages
of better simulations
is obvious. Two noteworthy
comments:
Link simulations
to experimental
data to refine simulation
models. This requires the ability
to import experimental
data directly into models.
SUGGESTED
NEXT
STEPS
FOR
PROPULSION
resources,
TECHNOLOGISTS:
the group
suggested
the following
directions
258
N94. 27376
Pigs
in Cyberspace
Hans Moravec
Robotics Institute
Carnegie Mellon University
Pittsburgh,
PA 15213
Exploration
and colonization
of the universe awaits, but Earth-adapted
biological
humans are
ill-equipped
to respond
to the challenge.
Machines
have gone farther and seen more, limited
though they presently are by insect-like
behavioral
inflexibility.
As they become smarter over the
coming decades, space will be theirs.
Organizations
of robots of ever increasing
intelligence
and
sensory and motor ability will expand and transform what they occupy, working with matter, space
and time.
As they grow, a smaller and smaller
fraction of their territory
will be undeveloped
frontier.
Competitive
success will depend more and more on using already available
matter and
space in ever more refined and useful forms The process, analogous
to the miniaturization
that
makes today's computers
a trillion times more powerful than the mechanical
calculators
of the past,
will gradually
transform
all activity
from grossly
physical
homesteading
of raw nature,
to
minimum-energy
quantum
transactions
of computation.
The final frontier
will be urbanized,
ulti .mately into an arena where every bit of activity is a meaningful
computation:
the inhabited
poruon of the universe will transformed
into a cyberspace.
Because it will use resources more efficiently,
a mature cyberspace
of the distant future will
be effectively
much bigger than the present physical universe.
While only an infinitesimal
fraction
of existing matter and space is doing interesting
work, in a well developed
cyberspace
every bit
will be part of a relevant computation
or storing a useful datum.
Over time, more compact
and
faster ways of using space and matter will be invented,
and used to restructure
the cyberspace,
effectively
increasing
the amount of computational
spacetime per unit of physical spacetime.
Computational
speed-ups
will affect the subjective
experience
of entities in the cyberspace
in
a paradoxical
way. At first glimpse, there is no subjective
effect, because everything,
inside and
ouLside the individual,
speeds up equally.
But, more subtly, speed-up
produces
an expansion
of
the cyber universe,
because, as thought accelerates,
more subjective
time passes during the fixed
(probably
lightspeed)
physical transit time of a message
between
a given pair of locations--so
those fixed locations
seem to grow farther apart. Also, as information
storage is made continually
more efficient through both denser utilization
of matter and more efficient encodings,
there will be
increasingly
more cyber-stuff
between
any two points.
The effect may somewhat
resemble
the
continuous-creation
process in the old steady-state
theory of the physical universe of Hoyle, Bondi
and Gold,where
hydrogen
atoms appear just fast enough throughout
the expanding
cosmos
to
maintain a constant density.
A quantum-mechanical
entropy calculation
by Bekenstein
suggests that the ultimate amount
of information
that can be stored given the mass and volume
of a hydrogen
atom is about a
megabyte
But let's be conservative,
and imagine
that at some point in the future
only
"conventional"
physics is in play, but every few atoms stores a useful bit. There are about 10 56
atoms in the solar system.
I estimate that a human brain-equivalent
1015 bits. If a body and surrounding
environment
takes a thousand
can be encoded
times more storage
in less than
in addition,
a human,
with immediate
environment,
might consume
1018 bits.
An AI with equivalent
intelligence
could probably
get by with less, since it does without
the body-simulation"life
support"
needed to keep a body-oriented
human mind sane.
So a city of a million human-scale
inhabitan_
might be efficiently
stored in 10 24 bits. If the atoms of the solar system were cleverly
rearranged
so every
100 could represent
a bit, then a single solar system
could hold 10 3"0
cities--far
more than the number (10 22) of stars in the visible universe!
Multiply that by 1011 stars
in a galaxy, and one gets 104_ cities per galaxy The visible universe,
with 1011 g alaxies, would
259
without
Body?
if neurobiology
learns enough
to connect our sensory
and motor nerves directly
to
interfaces.
Then all the harness hardware could be discarded
as obsolete, along with our
experiences
260
continue. We will call this process,and other approacheswith the same end result, the
downloadingof a humanmind into a machine. After downloading,our personalityis a pattern
impressedon electronichardware,andwe may thenfind waysto moveour mindsto othersimilar
hardware,just asa computerprogramanditsdatacanbecopiedfrom processorto processor.So
not only canour senseof awareness
shift from placeto placeat the speedof communication,but
the very componentsof our mindsmay rideon the samedatachannels.Wemight find our selves
distributedovermanylocations,onepieceof our mindhere,anotherpiecethere,andoursenseof
awareness
atyet anotherplace.Time becomesmoreflexible--whenour mind residesin very fast
hardware,onesecondof realtime mayprovidea subjectiveyearof thinkingtime,while a thousand
yearsof realtime spenton a passivestoragemediummayseemlike no time at all. Canwe then
considerourselvesto bea mind withouta body? Not quite.
A humantotally deprivedof bodily sensesdoesnot dowell. After twelvehoursin a sensory
deprivationtank (whereonefloats in a body-temperature
salinesolutionthatproducesalmostno
skin sensation,in total darknessandsilence,with tasteandsmellandthe sensationsof breathing
minimized)a subjectwill beginto hallucinate,asthe mind,somewhatlike a televisiontunedto a
nonexistentchannel,turns up the amplification,desperatelylooking for a signal,becomingever
lessdiscriminatingin the theoriesit offersto makesenseof the randomsensoryhissit receives.
Eventhemostextremetelepresence
andvirtual realityscenarioswe havepresentedavoidcomplete
bodylessness
by alwaysprovidingthe mindwith a consistentsensory(andmotor)image,obtained
from an actualremoterobot body,or from a computersimulation. In thosescenarios,a person
maysometimesexistwithouta physicalbody,but neverwithouttheillusion of havingone.
But in our computerstherearealreadymanyentitiesthatresembletruly bodilessminds. A
typical computerchessprogramknowsnothing aboutphysicalchesspiecesor chessboards,or
aboutthestaringeyesof its opponentor the bright lightsof a tournament.Nor doesit work with
an internal simulationof thosephysicalattributes. It reasonsinsteadwith a very efficient and
compactmathematicalrepresentationof chesspositionsand moves. For the benefit of human
playersthisinternalrepresentation
is sometimestranslatedto a recognizablegraphicon acomputer
screen,but suchimagesmeannothingto the programthatactuallychoosesthe chessmoves. For
all practicalpurposes,the chessprogram'sthoughtsandsensations--itsconsciousness--ispure
chess,with no taint of the physical,or any other,world. Much morethan a humanmind with a
simulatedbodystoredin a computer,a chessprogramis a mindwithouta body.
So now, imagine a future world where programsthat do chess,mathematics,physics,
engineering,art, businessor whatever,havegrownup to becomeat leastascleverasthe human
mind. Imagine also the most of the inhabited universehas been converted to a computer
network--a cyberspace--wheresuchprogramslive, sideby sidewith downloadedhumanminds
andaccompanyingsimulatedhumanbodies. Supposethatall theseentitiesmaketheir living in
somethingof a freemarketway,tradingtheproductsof theirlaborfor theessentialsof life in this
world memoryspaceandcomputingcycles. Someentitiesdo the equivalentof manualwork,
convertingundevelopedpartsof the universeinto cyberspace,or improving the performanceof
existing patches,thus creating new wealth. Otherswork on physicsor engineeringproblems
whosesolutionsgive thedevelopersnewandbetterwaysto constructcomputingcapacity. Some
createprogramsthatcanbecomepart of one'smentalcapacity. They tradetheir discoveriesand
inventionsfor moreworkingspaceandtime. Thereareentitiesthatspecializeasagents,collecting
commissionsin returnfor locatingopportunitiesandnegotiatingdealsfor theirclients. Othersact
as banks,storing and redistributing resources,buying andselling computingspace,time and
information. Somewe might classas artists,creatingstructuresthat don't obviously result in
physicalresources,but which,for idiosyncraticreasons,aredeemedvaluableby somecustomers,
andaretradedatpricesthatfluctuatefor subjectivereasons.Someentitiesin thecyberworldwill
fail to produceenoughvalueto supporttheir requirementsfor existence--theseeventuallyshrink
anddisappear,or mergewith otherventures.Otherswill succeedandgrow. Theclosestpresent
261
262
Pigs
in Cyberspace
Discussion
Notes
Speaker:
Note Taker:
Hans Moravec,
Marc G. Millis,
PREMISE:
Based on the extrapolation
that computers
and robots will eventually
become more
intelligent
than their human creators (predicted
to occur 2030-2050),
this workshop
examined
the
possible ira,pact this would have on humanity.
Vinge had referred to this point as a "Technological
Singularity
during his March 30th presentation.
The big question is what happens to the universe and humanity
more intelligent and thus more capable than ourselves?
Does humanity
mere pets or mere livestock for these new cyber entities?
if we create something
survive?
Do we become
ABOUT
THE HUMANS?
of cyber expansionism,
presumably
because
their origins, then what would happen to
One scenario Moravec conceived is where the cyber entities make a deal with humanity so
that they can use the raw materials of Earth (entirely, including humans) for their own purposes.
In exchange
they would provide humans with an "improved"
synthetic environment
for humans to
live in. This means "downloading"
the human mind (soul?) into some cyberspace
media.
Moravec continues
to postulate that for humans to survive in this form (assuming
Darwinian
instincts still hold within the cyberspace)
they would have to shed their overhead of processing
that
converts sensory inputs into thought and thought back into motor-outputs.
Humans would have to
be in direct thought-link
with the cyberspace
in order to compete for survival.
Because these
sensory-to-thought
layers are the very boarders that enable humans to retain their individual
essence, Moravec concluded
that humans cannot exist in such an environment.
As an alternative,
Moravec suggested
that there would be pockets of humanity
and other
life forms dispersed through the universe dominated
by cyber entities.
Humans in cyberspace
would be analogous
to the Muppets "Pigs in Space."
Even if humans were reduced to simulations,
it is likely that there would be pockets of these simulations
running independently.
There was
some playful conjecture
as to the possibility that this was happening
now.
OTHER
POINTS:
263
entitiesthat
264
SCULPTING
IN CYBERSPACE
Speaker: Rob Fisher
Note Taker: Nancy Amman
Rob Fisher, an engineer and artist with the Studio for Creative Inquiry at Carnegie
Mellon University, uses computer technology to help him design and engineer massive architectural sculptures.
His sculptures
are developed from the metaphors of their environment.
For
example, for a medical center in Saudi Arabia, Fisher borrowed elements from the Saudi
architecture
and culture
were incorporated
DNA, a metaphor
(columns,
arches,
calligraphy).
double-helix
These elements
patterns--suggesting
human
Fisher begins each design project at the lowest possible technical level--a pencil drawing
or an Amiga computer sketch. From there he switches to an Evans and Sutherland color vector
graphics computer, overlaying his design on a schematic of the architecture
where the sculpture
will reside. Detailed designs are made, and programmers determine the precise locations of each
component.
For the Saudi Arabian sculpture,
Fisher used simple cardboard
his computer creation in three-dimensional
_virtual reality."
A sculpture for the Crystal River Mall in Florida presented Fisher with unique engineering challenges.
The almost 400-ft-diameter
fabric roof of the food court could not support much
weight, so Fisher was constrained to using the four upright roof supports to anchor his sculpture.
Borrowing from bracket fungi, which attach themselves to the vertical surface of tree trunks,
Fisher designed cantilevered fan-type structures.
The first fan was designed as a paper and
dowel rod model, then progressively more sophisticated
computer models were made. Finally
the actual 65-ft-wide fans were produced of 27-ft long, 1-in.-diameter aluminum
tubes with
interwoven fabric strips. The fans were balanced on pivot points so that they could wave up
and down with the air currents in the mall. There are 12 fans in all, 3 on each support.
Fisher's most recent project is being developed for the outside of the roof of the
Omnimax theatre at the Carnegie Mellon Science Center. Throughout the project, he has
attempted
to marry science and art. Beginning with a computer simulation of how crystals
grow, Fisher first designed a basic crystal shape.
This shape would be repeated as adjoining
crystals "grew" in a computer _seedbed" that was overlaid on a schematic
of the trusses which
would support the sculpture.
A programmer designed a bounding box that allowed Fisher to control which seeds grew
and the direction of growth.
On screen, crystals that had been saved in the program were red,
the crystal he was looking at was green, and that crystal's nearest neighbors were blue. Six
childlike figures that were reminiscent of dancing robots made up the completed crystal pattern.
The finished crystals will be 10-ft high, and the figures will be about 80-ft high.
To animate the figures, Fisher designed the crystals as tubular frameworks that encased
fiber-optic cables. As a metaphor
(and educational demonstration)
of networking, Fisher plans
for any combination
of parts of the sculpture to be lit in any order, rhythm, or speed and with
any of 16 million different colors. The completed sculpture will be computer controlled
interactive.
Fisher's plans for the sculpture are ambitious
and varied. They include
(1) Light shows synchronized
with Point
via the conductor's radio baton
Park performances
of the Pittsburgh
and fully
Symphony
(2) Displays that change as children standing on the other side of the river shout
various colors or the commands "faster" or "slower"
(3) Advertisements
of the center's current attractions
lightning, volcanic eruptions, or the human brain
(4) Use as a barometric weather indicator
(5) Displays of the figures "running the bases"
nearby Three-Rivers Stadium
265
score
out
resembling
homeruns
in
(6) A
To promote
funding interest
in the project,
that
could be produced
by the
_virtual _
version of the sculpture that will be projected on the ceiling of Omnimax theatres or planetariums. Where possible, this display will also be interactive.
For this virtual version, Fisher
is currently doing motion analysis of the figures to create logical patterns of movement to match
their shapes. Eventually,
he may create personalities for each of the figures with appropriate
movement to match.
If all goes well, look for the virtual version to be introduced in 1 to 3
years.
266
and Robotics
by
Bryan Palaszewski
(Workshop
Note Taker)
31,
Attendees'
Telepresence
Power (1)
(1)
1993
Expertise
Structural Dynamics
Propulsion
(2)
(1)
(1)
contractors. The only non-NASA-related people were a writer and a space =hobbyist", both
from Ontario. The mix of expertise in the audience was mainly in the hard technologies and
systems: propulsion, power, structural dynamics, and systems analysis. Only one person had a
job with computer simulations. Because of this mix, Dr. Stoker directed the discussion to how
robotics and telepresence could be used in the assembly of a Mars base or in Mars exploration.
The subject of power system assembly and base assembly became the primary topic of
discussion because it was the prime topic of interest to the power technology people in
attendance. Also, the person who was most familiar with the Mars scenarios was also a power
advocate. In this discussion, the pieces of the power system and the technologies under
consideration were noted. The major maintenance tasks that could be conducted by robots were
listed. They included nuclear reactor setup, solar array setup, and radiator maintenance.
A major part of the discussion focused on the difficulties with delay times, location of operator
for teleoperation,
and lighting. The locations for teleoperations that were mentioned were
areocentric
(Mars geostationary)
orbit, Earth, and Mars' surface.
A best location for the
teleoperations did not come out of the discussion, but the scale of the tasks of did become an
important subject.
For example, if the robot were performing a small menial task such as a
bolt removal, this would be more tedious for the controller with a time delay than a large-scale
construction task, such as assembling a major portion of a Mars Base from prefabricated
modules. The module assembly would presumably be a preplanned task whereas the bolt task
would be more a task as needed. The bolt task would also be more tedious because there would be
the verification cycle involved in determining whether the task was performed correctly.
verification cycle is the length of time before you know a robot did what it was commanded
Night operations
267
The
to do.
Another vein of discussion considered the tasks where robots could be used for maintenance.
group agreed that no maintenance would be conducted on the core of a nuclear reactor. It is
considered too radioactive. Also, the reactor is designed to operate with no or minimal
maintenance for its lifetime. It was however decided that it was acceptable to maintain the
The
power system radiator and power conditioning units, perform dust removal from solar arrays
and radiators (and other sensitive surfaces), replace or maintain batteries or other energy
storage devices.
Our group agreed that tests of Mars robots should be conducted in the lunar environment.
There
are many unknowns in terms of dust effects on mechanical devices, the electrical properties of
the lunar =atmosphere"
(electrical),
electrostatic discharges, and other potentially crippling
phenomena. There was also a concern about robots getting lost in jobs. In covering large areas,
some method of helping the robot know its location is needed. A bar coding method of imprinting
a surface to help the robot find itself was suggested.
Overall, the workshop helped to elucidate the need for detailed planning for base faciliites, such
as the power systems, and how they will be configured, set up, repaired, and maintained. This
planning should be fed into developing the roles and requirements for teleoperated systems.
268
WORKSHOP
THE
USE
OF CYBERSPACE
FOR
TRAINING
Hosts: Myron Krueger and Ben Rodriguez
WORKSHOP
KICK-OFF
QUESTIONS:
1)
What are the major problems, barriers
2)
What should Training's
role be?
HOW
CAN
VIRTUAL
REALITY
APPLY
ON
"hands-on"
training
and needs?
TO TRAINING?
tool-- analogous
without
to how flight-simulators
WHAT
construct
Virtual
Reality
Virtual
Reality
ARE
ISSUES
TO USING
VIRTUAL
several
"tangible"
REALITY
"hands-on"
people
lessons
train pilots
as an
hardware.
at different
locations
at a reasonable
cost,
FOR TRAINING?
Some instructors
are fearful of loosing their jobs to computerized
training.
Counterpoint:
Computers,
Virtual Reality, etc. are tools for instructors,
not instructors
themselves.
and enhance
Virtual Reality
applications.
technology
is not forthcoming,
trainers"
to do more one-on-one
training
to bring it into
Observation:
Japan does more hardware work and America does more software
work.
According
to Krueger, Americans
are waiting for Japan to produce the hardware
so that
they can buy it.
Uncertain
relationship
Virtual Reality.
/ possible
evolution
of Computer
Based Tape
(CBT) training
RECOMMENDATIONS:
Teach
trainers
about
Work
on simple
Implement
Make incremental
this emerging
problems
what is feasible
technology
to begin
the evolution
today rather
improvements
of this technology
first to mature
269
this technology
into products.
the ultimate
into application.
system.
and
Robots,
Virtual
Reality,
and
Transcript
Geoffrey
A. Landis,
Panelists:
Vernor
the
of the
Future
of Humanity
Vision-21
Panel
in the
21st
Century
Discussion
Moderator
Vinge,
Carol
Stoker,
Hans
Moravec,
and
Myron
Krueger
Symposium
participants
were encouraged
to write down questions for the panelists to submit to the
moderator before the panel. The moderator
then chose among the questions and asked follow-up
questions
to keep the discussion moving.
LANDIS:
Will resolution
for virtual
reality
to be accepted
as "real" reality'?
VINGE:
I think high enough resolution
to be entirely satisfactory
can be made. Good enough,
anyway, for those people who want to retreat entirely into something that is only an interior
simulation.
If virtual reality is being run on computers
that exist in the real world, there is a basic reason why
the virtual world could not be as high resolution as the real world, unless you are talking about
telepresence,
or something
for interacting
with the real world.
MORAVEC:
You can send more data as digital video than as analog, because you can data
compress.
In a similar way, I think a simulated reality ultimately could actually be richer than the
real reality, even though it lives in a computer that lives in the real world.
VINGE:
reality!
LANDIS:
In fact, we already
in your simulation
the hardware
world.
From
running
the virtual
what goes down the optic nerve, the neural layer at the back of the eyeball compresses
something
like 98 percent. Most of the information
is discarded; the brain reconstructs
from the compressed
data.
cells to
the data by
the image
MORAVEC: My prejudice about the real world is that there are a lot of uninteresting
things in it
which don't really need to be simulated.
The insides of rocks, for example.
Of course if you are a
geologist,
you may want to look at one, but there is no reason why the interior of the rock couldn't
be created at the point that you break open the rock. And only those rocks that you break open have
interiors.
KRUEGER:
There is a long history of simulated experience
being considered
more dense than
real experience,
from theater, to the novel, to film and television.
Flight simulation
takes the entire
experience
of mankind in flight and tries to subject every single pilot to the benefit of the lessons
learned from everybody's
flight experience.
Real experience,
while it teaches better, is an
uncertain teacher.
VINGE:
Which
KRUEGER:
of the places
Simulation
would
PAGE
BLANK
rather
live?
Simulated
or real?
is going to be real, in the sense that most real work will be done in
simulation,
most real engineering
end up doing it.
Pit6C;liOiN_
you would
NOT
work.
F_LI_D
And reality
271
will be just
the anticlimax,
when we actually
marketplace.
It devalues
work as well.
LANDIS:
reproduce
evolved
venture
and determines
do work by giving
In Darwinian
terms, a person lives to survive
and raise children that can reproduce--
MORAVEC:
That's a substrategy
which
generations
was actually an evolutionary
way.
in a biological
272
legitimacy
to
The idea of
274
be smarter
than us?
MORAVEC:
Well, I think if they am like us and faster, they are smarter, because they are able to
tackle problems that we can't tackle. They are able to out-compete
us in almost any situation. We
are able to handle almost arbitrarily big problems by setting down with enough paper and enough
sharp pencils.
But of course we have finite windows in which to do this, so that limits the
maximum
problem size. If they are faster and have the same window size, they can handle bigger
problems.
KRUEGER:
We test intelligence
feet, they are slow.
distinguishes
smart
of intelligence
humans
are always
stated
in terms
of speed.
in terms of speed and we say a person is a quick study, they are quick on their
There is some evidence that it's the speed of neural processing
that actually
from dumb people.
LANDIS:
This may be one thing that we define intelligence
by, but it's not the only thing. We
think of Einstein as being smart for discovering
relativity, not for how fast he did it. Had it taken
fifty years, it would still have been an impressive
intellectual
accomplishment.
275
KRUEGER: He
came
MORAVEC:
Basically
AUDIENCE
we recognize
QUESTION:
it?
KRUEGER:
We would
MORAVEC:
Basically
How do we recognize
else.
of which
a higher
intelligence?
What
would we do when
kill it.
it would
for instance.
AUDIENCE:
The very first adding machine was faster than a human at one particular
task. Now
we are talking about more generalized
task-solving
processes, but you are still talking about speed,
not intelligence.
We don't have a way to recognize or really even conceive of an intelligence
that
would be different or greater than ours, any more than you can assume that a rose bush can
understand
the intelligence
of the deer that's eating it.
MORAVEC:
It's not a moot point as soon as you have any kind of practical criterion.
So if you
make the practical criterion the ability to play chess-- which is a very restricted one--then if you
make a machine that's faster, or you make a machine that's able to remember
more past positions,
or if you find some more clever way to organize the search-- you get one that's more intelligent.
Now, I am not saying there aren't such things as clever algorithms which could be in these things
and some machine might have them and another machine might not, but the fact is that even those
algorithms can be found
even be random.
by search
The criterion
can
KRUEGER:
Suppose we just took Carl Simm's visual design program and added a couple steps
to it. Right now, under your direction it creates visual patterns, and it allows you to pick which
ones are appealing,
and learns from your choices and creates further patterns.
You can create some
very beautiful patterns.
I think it would be relatively easy to add some modeling to it, where it
would model the judgments
of the human observer, fix some criteria. So now the computer would
be selecting for beauty.
Now, you add the next step, which is to add some kind of originality,
some kind of difference
from one step to another, and so now, in a few steps you might get
something which was jarring in its originality, which was competitive
with the artist who invents a
new way of seeing.
But there is a very much different test, which is, is the computer smarter than somebody
else you
can point to? You probably would be much more willing to concede that point earlier in the game.
Like chess playing: we were waiting for one last guy on earth to be able to beat a computer at chess
before we would say that the chess playing problem was solved. I was willing to concede 20
years ago.
LANDIS:
Moving on to the next quesiton,
technologies?
How do we get from where
how do we overcome
barriers to implementing
we are to where we want to be?
KRUEGER:
A lot of people think technology
is moving rapidly. I think it's amazingly
I think one thing is there is a peculiar perspective
that you will get out of any American
that I have heard from at least ten to 20 chief executives,
that ideas are cheap.
new
slow, and
manager,
Well, HBO was an idea, Federal Express was an idea, one sentence ideas. And you can go
through a whole list of multi-billion
dollar enterprises
that were one sentence ideas.
And we have this point
The American
for it to age.
research
276
in a wine cellar
Systems.
Neuralnetswereprovennot to doeverything,so theyweren'tallowedto do anything. Two levels
of perceptronscan'tdo everything, but maybe they can do something.
We have a tension
up intelligence--and
the researcher
to production
in research between the search for truth--the search lbr the nand-gates
the thing which produces results. We have a broken conveyor
belt.
no conveyer
that make
We have
for organizations
like NSF?
KRUEGER:
If you are a ditch digger, they give you a shovel. Junior researchers
should be given
some money, period.
It's a preposterous
idea that they are going to write proposals.
Research
moves slow? No, it takes time to get funding.
If people are able to act on small ideas -- you have
got two kinds of researchers.
There is the researcher
that just wants to do the research, and then
you have got hired guns who go to whatever is hot. It doesn't take that much to nurture the ones
that believe in what they are doing, because they will do a lot on a little. I don't see much fruit out
of a system that encourages
behavior like the top predator, like the lion who lets the hyena make
the kill and then waddles over and pushes them aside and eats. That is the Darwinian
solution, but
it doesn't
lead to much
MORAVEC:
diversity.
If our research
model
is the answer,
why aren't
we winning?
KRUEGER:
Well, economically
at the moment, the Japanese, because they have turned things
into action. They have out Americaned
us. They have an ability to cooperate to a degree that we
can't.
Now, we have a created a lot of the seminal ideas. Rather than emulate their model, which
is admirable for them, I would recommend
capitalizing
on what we do best, which is much more
independence.
Encourage
people doing work with small seed
or if they seem to believe in it, if they are serious, let them do
research is a journal article. You have to produce four a year.
like the businessmen
are accused of, that actually slows down
slows down the technology
transfer.
MORAVEC:
DARPA's
original
slogan
not projects,
which
did seem
to work.
Well, except
no simple
MORAVEC:
What you would want,
weed out research funding strategies,
KRUEGER:
formula
that is going
evidence
to provide
isn't working,
277
in all dynamic
which
that's
would
MORAVEC:Differentcountriescompeting.
KRUEGER: Yes.
MORAVEC:Maybeeventheresearchdepartments
in companies
competing.
STOKER: The questionwas,howdoyou getfromwherewearetowherewe wantto be? WhatI
questionis, wheredowe wanttobe? If wereally arein a situationwherein 50 yearswe aregoing
to buildmachinesthataregoingto put usout of business,
is thatwherewewantto be?
KRUEGER: I am a firm believerin Parkinson'slaw,soI don'tthink thereis goingto bea
shortageof thingswe wantto do. Wewill inventtasksfor ourselves.I think thattheunhappiest
peopleI haveknownhavebeenthepeoplethatdidn'thaveanythingtheyhadto do. But thereis a
momentumto whatwe aredoing,andthereis a competitionto getto thisplaceyoudon'twantto
go. And if you don'tgettherefirst -STOKER:Youearlierdefinedthatsomethingis moreintelligentthanyouif it putsyououtof
business;it's betterthanyou at whateveryou do. We'reheadingfor a collisioncoursehere.
KRUEGER:But therearea million thingsthatwehavealreadyconcededto machines,or to
animals.Strongasanox, thatmighthavebeenupsettingatonepoint. Or whenacalculatorfirst
out-performeda guywhodid mentalarithmetic.It reallydidn'thurt usthatmuch. So my guessis
thatwhenall of this is saidanddoneit won't upsetustoo much.
MORAVEC:It seemsto methatcivilizedlife is in facta ratherunnaturalstate,givenour genes.
Muchof thestressof civilizedlife is becausethenumberof peoplewe interactwith is large. We
arevery well suitedfor life in tribesof 200people.This technologymayleadto freetime rising
again,sowecanlive muchin thewaythathuntergathererslived,off thefruitsof theland--except
thelandin this caseis robotsproducingwell beyondour dreams.
STOKER: Did huntergatherers
reallyhadmuchfreetime?
KRUEGER: Well,actually,someof themdid. A lot of theprimitive tribeshadmoreleisurethan
we do.
LANDIS: Anthropologicalresearchsuggests
thatthedevelopmentwhichtookpeople'stimeaway
wastheswitchfromhuntinggatheringto agriculture,whereyou haveto betheredawnto dusk.
STOKER:But howaboutwhenyougetinfinite freetime? If themachinesaremoreintelligent
thanyouin everything?
MORAVEC:Theyjust becomepanof landscape.Justlike all othertechnology,it just becomes
partof thelandscape.
LANDIS: Fora final question:if youhavea wishlist, whattechnologicaladvancewouldyou
wishfor right now?
VINGE: This is totallyout of keepingabouteverythingelsewe havesaid,butI wouldlike to be
ableto getcheaptonnageto low Earthorbit.
STOKER: I would like to seemasstransport,like in someof Larry Niven'sstories,whereyou
getin a phoneboothandput a quarterin andyoucomeoutsomewhere
else.
MORAVEC:I havebeencurrentlyspeculatingabouttimetravel. Youcangetexponential
computationalspeed-ups
if youhavetimetravel,soI wouldlike timetravel.
KRUEGER: I would just like to speed up time, just because it isn't happening fast enough. If we
could just accelerate
LANDIS:
KRUEGER:
the process,
I would
slowing
down
easy.
278
speed.
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Case Western Reserve University
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Hadamed
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NASA Lewis Research Center
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Carnegie-Mellon University
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1. AGENCY
2. REPORT
DATE
December
1993
Conference
Publication
5. FUNDING
NUMBERS
Vision-21
Interdisciplinary
Science
and Engineering
6. AUTHOR(S)
WU-506--41-1
7. PERFORMING
National
ORGANIZATION
Aeronautics
Lewis
Research
Cleveland,
and
person,
(Maximum
in the
sciences
years.
The
of
14. SUBJECT
A.
Ohio
Landis,
44142
Sverdrup
(work
funded
Technology,
by
NASA
Inc.,
Lewis
Contract
Research
Center
NAS3-25266)
CP-10129
Group,
2001
Aerospace
216-433-2238.
BILITY STATEMENT
12b.
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200 words)
Vision-21:
Research
sessions,
Administration
NASA
Geoffrey
Park,
symposium
consist
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The
Space
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NOTES
Brook
Unclassified
E-8238
and
D.C.
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12a.
Administration
AGENCY
Aeronautics
Washington,
Parkway,
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ORGANIZATION
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keynote
March
technologies
speakers
transcripts
and
Interdisciplinary
on
of
contributed
30-31,
which
were
the
papers
will
Hans
invited
talks
by
Science
1993.
the
be
Moravec,
and
and
The
Engineering
in the
of the
symposium
purpose
required
for
Vernor
the panel
exploration
Vinge,
discussion
and
Carol
by
Era
invited
and
was
to stimulate
development
Stoker,
the
of Cyberspace
was
Myron
speakers,
of
held
at the
interdisciplinary
space
Krueger.
summaries
over
the
The
of
NASA
thinking
next
thousand
proceedings
workshop
attendees.
TERMS
15. NUMBER
OF PAGES
299
Interdisciplinary
science;
Cyberspace;
Robotics
Unclassified
Unclassified
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LIMITATION
OF ABSTRACT
NSN 7540-01-280-5500
_[
L_
298-102
Standard by
Prescribed
Form
ANSI
298
Std.(Rev.
Z39-18
2-89)