As long as you are wielding a versatile melee weapon with two hands, you gain a +1 to attack and +1 to AC. Avoidance Fighter, Ranger As long as you are not wearing armor or wielding a shield, your base Armor Class is 13 + your dexterity modifier. As long as your are also wielding a single one-handed melee weapon, you gain an additional +3 bonus to AC against melee attacks. Blitzkrieg Fighter, Ranger You gain a +2 bonus to ability checks made to determine initiative, and a +2 bonus to weapon damage rolls in the first round of combat. Opportunist Fighter, Paladin, Ranger You gain a +2 bonus to attack rolls on attacks of opportunity. In addition, whenever you make a successful attack of opportunity you may roll damage twice and take the higher of the two amounts. Skirmish Fighter, Ranger Opportunity attacks made against you have disadvantage.