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Hand and a Half

Fighter, Paladin, Ranger


As long as you are wielding a versatile melee weapon with two hands, you gain a +1 to attack
and +1 to AC.
Avoidance
Fighter, Ranger
As long as you are not wearing armor or wielding a shield, your base Armor Class is 13 + your
dexterity modifier. As long as your are also wielding a single one-handed melee weapon, you gain
an additional +3 bonus to AC against melee attacks.
Blitzkrieg
Fighter, Ranger
You gain a +2 bonus to ability checks made to determine initiative, and a +2 bonus to weapon
damage rolls in the first round of combat.
Opportunist
Fighter, Paladin, Ranger
You gain a +2 bonus to attack rolls on attacks of opportunity. In addition, whenever you make a
successful attack of opportunity you may roll damage twice and take the higher of the two
amounts.
Skirmish
Fighter, Ranger
Opportunity attacks made against you have disadvantage.

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