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Scenario 2: Changing World
SR Point: Destroy all enemies in 3 player turns.
Japan
zinger
Gundam Wing
uard
Gundam 00
r Up! Mazinger!
M2 or Garada K7 within
heir arrival.
ming Disaster
SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.
al.
Celestial Being is available regardless of choice at Chapter 2; the other two are unique, based on your first choice.
Go after Celestial Being
Go after Colony Gu
Gundam 00
Code Geass
VOTOMS
Dancougar Nova
Gundam Win
verses Jack
Scenario 5: Bat
es within 3
asts' arrival.
Strength
es within 5
Kallen's arriva
7 !!!
s in 4 player
last.
Solution
s and initial
SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns. Mission ends
s, defeating
st.
9
Scenario 9:
Scenario 9: Dimensio
Dimensional Tremor
(Japan Choice)
SR Point: Defeat all reinforcements except for Dimensional Monster "???" within 3 turns of their arrival.
Japan or Area 11 routes, you will automatically continue with that route. If you are on the Celestial Being route may choose to go Japan
scenario chart you must play each of the 4 versions of stage 9. (Follow the Japan Route and Colony Gundam routes AND make both choi
Being Route.)
Shin Mazinger
VOTOMS
Dai-Guard
Gundam Wing
Trider G7
Code Geass
Godmars
Macross Frontier
Gurren Lagann
Dancougar Nova
Dancougar Nova
Gundam 00
Gundam 00
10
11
2
11
12
12
13
Scenario 13: The Black Knights
SR Point: Defeat all enemies within 3 player turns.
14
Shin Mazinger
Dancougar Nova
Dai-Guard
Gundam 00
Trider G7
Godmars
Gundam Wing
Gurren Lagann
Code Geass
Macross Fronter
VOTOMS
Eureka Seven
16 : BIRD-HUMAN
16
17
18
player turns.
19
Scenario 19: Everyone's Justice
SR Point: Defeat all enemies within 5 player turns.
20
Go into space
Shin Mazinger
Gundam 00
VOTOMS
Dai-Guard
Dancougar Nova
Gundam Wing
Trider G7
Macross Frontier
Code Geass
Godmars
Recruit:
Zeta Gundam
Gurren Lagann
Eureka Seven
Gravion Zwei
Recruit:
Aquarion
Zambot 3
Xabungle
King Gainer
Gundam X
Turn A Gundam
Orguss
24
24
24
6 player turns.
within 3 turns.
25
25
25
last.
Foreign Land
last.
last.
26
26
26
within 3 turns.
within 5 turns.
turns.
27
27
27
Monster Rhinodamon MD
Monster Rhinodamon MD
28 ZEUTH
Scenario 28: Wandering ZEUTH
SR Point: Defeat all enemies within 3 turns.
29
4)
Scenario 31: Showdown! Mars and Marg
SR Point: Defeat all enemies within 5 turns.
32
Scenario 32: Goodbye, My Friends...
SR Point: Clear the Map within 4 turns.
33
Scenario 33: The Life That Will Pierce the Heavens
SR Point: Defeat R-Daigun within 2 turns of its arrival.
Japan Route
Area 11 Route
Zambot 3
Zeta Gundam
VOTOMS
Trider G7
Gundam X
Code Geass
God Sigma
Turn A Gundam
Gundam Wing
Baldios
Big O
Godmars
Gundam 00
Xabungle
Macross Frontier
Dancougar Nova
Shin Mazinger
Gravion Zwei
Dai-Guard
Aquarion
King Gainer
Orguss
Gurren Lagann
Eureka Seven
34
34
34
) within 3 turns.
player turns.
within 3 turns.
Memories
35
Heart
35
35
) (retreats under
10000HP)
show up.
36
36
36
End of Life
Euphie
within 2 turns.
within 2 turns.
Zwei last.
37
Scenario 37: Be Manly... Then Beautiful
SR Point: Defeat all enemies within 3 turns after the Invaders show up.
38
Scenario 38: The Fulfilled Promise
SR Point: Clear map by turn 6 player phase.
39
Scenario 39: The Last Red Shoulder
SR Point: Defeat Ypsilon () (retreats under 8000HP)
40
Scenario 40: Descend! The True One!
SR Point: Clear map within 6 turns.
41
Scenario 41: Marg's Life
SR Point: Defeat Daigando () (retreats under 10000 HP)
Route A ( Earth)
Route B ( Space)
Zambot 3
God Sigma
Daitarn 3
Baldios
Trider G7
Godmars
Xabungle
Zeta Gundam
VOTOMS
Char's Counterattack
Orguss
Gundam X
Gundam Wing
Turn A Gundam
Shin Maginzer
Gundam 00
Dai-Guard
Dancougar
Big O
Dancougar Nova
King Gainer
Gravion Zwei
Code Geass
Aquarion
Gurren Lagann
Macross Frontier
Eureka Seven
42 :
42
SR Point: After defeating all other enemies, destroy Black Dai-Guard SR Point: Defeat all enemies, including
() by turn 5 player phase.
reinforcements, within 5 turns.
43 :
43
44
44
SR Point: Clear the map by turn 5 player phase -> Defeat all
enemies (including the Dimensional Beasts) with Lazengann (
) last.
45
Scenario 45: Little Queen
SR Point: Defeat all enemies and clear the map by turn 5.
46
Scenario 46: Embodiment of Evil
SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (
) last.
47
Scenario 47: The Welcomed Victors
SR Point: Defeat all enemies in 3 turns.
48
Scenario 48: Daybreak's Bell
SR Point: Clear the map by turn 4 player phase.
49
Scenario 49: Rainbow
SR Point: Clear the map by turn 6 player phase.