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Sorceror 5

Urchin

CLASS & LEVEL

Nestor Honeybarrel
CHARACTER NAME

Dr. Hyde

BACKGROUND

Gnome

C-N

RACE

ALIGNMENT

PLAYER NAME

EXPERIENCE POINTS

INSPIRATION

STRENGTH

13

ARMOR
CLASS

PROFICIENCY BONUS

+2

25

INITIATIVE

SPEED

Gold is not important in life,


only something needed to
live.
PERSONALITY TRAITS

-1
DEXTERITY

14

+2

-1

Strength

+2

Dexterity

+2

Constitution

+2

Intelligence

Wisdom

+2

Charisma

CONSTITUTION

Hit Point Maximum 37

CURRENT HIT POINTS

TEMPORARY HIT POINTS

14

INTELLIGENCE

15

+2
WISDOM

10
0
CHARISMA

16

+3

Acrobatics (Dex)

Animal Handling (Wis)

Arcana (Int)

-1

Athletics (Str)

Deception (Cha)

History (Int)

Insight (Wis)

Intimidation (Cha)

Investigation (Int)

Medicine (Wis)

Nature (Int)

Perception (Wis)

Performance (Cha)

Persuasion (Cha)

Religion (Int)

Sleight of Hand (Dex)

Stealth (Dex)

Survival (Wis)

Total

SUCCESSES
FAILURES

HIT DICE

NAME

FLAWS

ATK BONUS DAMAGE/TYPE

+5

1d8+2

Dagger

+2

1d4-1

Ray of Frost- 1d8/L 10ft slow

Speak with Animals (Small


Beasts)

Gnome Cunning- Adv. Int,


Wis, Cha saving throws

Witch Bolt- 1d12/turn

Twinned Spell (-1sp/spell


level) - Effects +1 target of a
single target spell
ATTACKS & SPELLCASTING

Quickened Spell (2sp)


Wild Magic

Sorcerory Points
Tides of Chaos- Adv. on
attack, saving throw, or ability
check (1/day, replenished
with Wild Magic)

SP

EP

GP

OTHER PROFICIENCIES & LANGUAGES

Everything is a game to me, and I fail


to take things seriously as a result.

Darkvision

CP

Common
Gnomish
Small beasts

BONDS

DEATH SAVES

Crossbow (L)

PASSIVE WISDOM (PERCEPTION)

Disguise Kit
Thieves Tools

SKILLS

10

IDEALS

The smallfolk of the world are the most


important, and I owe my life to them.

SAVING THROWS

+2

The low are lifted up, and the high and


mighty are brought down. Change is the
nature of things.

37

City Secrets

PP

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

66

Nestor Honeybarrell
CHARACTER NAME

AGE

3'11 1/2

51

HEIGHT

WEIGHT

Green

Tan

Reddish-Brown

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

After the death of his mother


and sister to the hands of a
orc warband when he was 13,
Nestor and his father moved
to Eltrand, a port city on the
eastern coast of another
continent. Nestor spent his
childhood and early adult
years living on the docks and
swindling sailors out of their
money, while his father
worked as a handyman of
sorts, taking various jobs that
barely kept food on the table.
At the age of 63, Nestor was
told to come to work as an
honest worker by a father
long since disappointed with
his sons choice of activities.
Seeing the boring futility of a
life of labor, Honeybarrel left
the city to seek his own life of
adventure, hopeful to one day
return and show his father all
he has accomplished.
CHARACTER BACKSTORY

ADDITIONAL FEATURES & TRAITS

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Sorceror
SPELLCASTING
CLASS

CANTRIPS

Minor Illusion

Cha

14

+6

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

Major Image

Prestidigitation
Dancing Lights
Ray of Frost
Blade Ward

Friends

SPELL
LEVEL

SLOTS TOTAL

EPAR

7
SPELL NAME

ED

PR

SLOTS EXPENDED

Mage Armor

Color Spray

Witch Bolt

SPELLS KNOWN

Invisibility

Phantasmal Force

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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