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sv.serverName
sv.password
sv.internet
sv.bandwidthChoke

sv.maxConnectionType
sv.allowFreeCam
sv.allowExternalViews
sv.allowNoseCam
sv.gameMode
sv.maxPlayers

sv.startDelay

sv.endDelay
sv.spawnTime
sv.manDownTime

sv.ticketRatio
sv.roundsPerMap
sv.timeLimit
sv.scoreLimit
sv.soldierFriendlyFire
sv.vehicleFriendlyFire
sv.soldierSplashFriendlyFire
sv.vehicleSplashFriendlyFire
sv.punishTeamKills
sv.voteTime
sv.minPlayersForVoting

sv.autoRecord

sv.demoIndexURL

sv.demoDownloadURL

sv.autoDemoHook

sv.adminScript
sv.hitIndicator
sv.deathCamType
sv.numPlayersNeededToStart

sv.tkPunishEnabled
sv.tkNumPunishToKick
sv.tkPunishByDefault
sv.voipEnabled
sv.voipServerRemote

sv.voipServerRemoteIP

sv.voipServerPort

sv.voipBFClientPort

sv.voipBFServerPort
sv.voipSharedPassword

sv.voipQuality

sv.gameSpyPort

sv.allowNATNegotiation
sv.timeBeforeRestartMap
sv.autoBalanceTeam

sv.teamRatioPercent

sv.sponsorText
sv.sponsorLogoURL

sv.punkBuster
sv.ranked
sv.useGlobalRank
sv.useGlobalUnlocks
sv.welcomeMessage
sv.serverIP
sv.serverPort
sv.votingEnabled
sv.communityLogoURL

sv.demoQuality

sv.endOfRoundDelay
sv.notEnoughPlayersRestartDelay

sv.interfaceIP
sv.numReservedSlots

sv.friendlyFireWithMines

sv.CoopBotRatio

sv.CoopBotCount

sv.CoopBotDifficulty
sv.TeamVoteOnly

Description
This is the name your server will be listed by in the Internet or
LAN server browser.
If you set a password, players will need to enter it before
connecting to your server.
Set this to report your server to the Internet server browser list.
Use this setting to limit the amount of network bandwidth your
server is allowed to use. USING THIS FEATURE CAN SEVERELY
AFFECT PLAYER EXPERIENCE ON YOUR SERVER. **Please see the
readme.txt file for more information about this feature.
Players who exceed this limit will nt be allowed to connect to your
server.
Allow players to use a free-roaming camera while waiting to
spawn. Players can activate this camera using the JUMP key.
Use this to enable or disable the use of 3rd person cameras in
vehicles.
Use this to enable or disable the use of nose-cam in certain
vehicles (planes/helicopters).
REMOVED Use this to set the game mode you wish to play.
The maximum number of players allowed on your server at once.
This setting also determines whether the 16, 32 or 64 player
configuration of maps is used.
This is the amount of time in seconds players are kept waiting for
the game to start, once the minimum number of players has been
reached.
This is the amount of time in seconds between when a round ends
and a new round begins.
This is the amount of time in seconds that players will wait to
spawn in the game again after being killed.
REMOVED This is the amount of time players will wait to spawn in
the game again after being incapacitated and able to be revived
by a medic.
You can set the percentage of the normal number of tickets you
wish to use.
Set the number of rounds to complete before the map
automatically changes to the next on the list.
After this amount of time is reached, the round will end.
REMOVE After this number of points is scored by one team, the
round will end.
This is the percentage of direct damage that soldiers will receive
from other players on the same team.
This is the percentage of direct damage that vehicles will receive
from other players on the same team.
This is the percentage of splash damage that soldiers will receive
from other players on the same team.
This is the percentage of splash damage that vehicles will receive
from other players on the same team.
REMOVED You can set whether players who kill teammates are
punished by default or not.
This is the amount of time that a poll such as a kick vote or map
vote stays open.
This is the minimum number of votes needed for a poll to be
sucessful.

Enable or disable automatic demo recording. ENABLING THIS


FEATURE WILL SEVERELY AFFECT THE PERFORMANCE OF YOUR
SERVER. **Please see the readme.txt file for more information
about this feature.
REMOVED This is the location where automatically recorded demo
files will be saved. **Please see the readme.txt file for more
information about this feature.
If demo recording is enabled, this should be set to the publicly
accessible URL where the demo files can be downloaded.
**Please see the readme.txt file for more information about this
feature.
This is the application or script that is called on to manage demo
recordings at the end of rounds. **Please see the readme.txt file
for more information about this feature.
Set the path to a custom admin script to run. **Please see the
readme.txt file for more information about remote admin.
This setting toggles whether or not players receive crosshair
feedback indicating they have hit a target.
REMOVED If this setting is enabled, the death camera will pan to
reveal your killer.
The minimum number of players needed for a round to begin.
Until this number of players have joined, the server stays in a
"pre-game" state and neither team loses any tickets.
Enable the system through which players can punish teamkillers
in an attempt to kick them from the server.
When punishing is enabled, this sets the number of punished
teamkills required to be kicked from the server.
This sets whether or not a player is automatically punished for a
teamkill.
Enable the use of VOIP for squad communication. **Please see
the readme.txt file for more information about this feature.
Enable the use of an external BF2 VOIP Server, thereby disabling
the integrated VOIP server. **Please see the readme.txt file for
more information about this feature.
When using an external VOIP server, this should be set with it's IP
address. **Please see the readme.txt file for more information
about this feature.
The VOIP server uses this port to receive BF2 server data. When
using an external VOIP server, this should be set to the port
associated with the shared password from the VOIP server's
configuration. **Please see the readme.txt file for more
information about this feature.
This is the port the BF2 client uses for communication with the
voip server. **Please see the readme.txt file for more information
about VOIP.
The BF2 server uses this port to communicate with the VOIP
server. **Please see the readme.txt file for more information
about
VOIP. an external VOIP server, this should be set to the
When using
password associated with the VOIP Server port from the VOIP
server's configuration. **Please see the readme.txt file for more
information about this feature.
Use this to adjust the quality of VOIP audio. Raising the quality
level will increase the amount of bandwidth your server uses.
Recommended settings are 5 for LAN and 3 for Internet. **Please
see the readme.txt file for more information about this feature.

Your server sends information about settings and status through


this port. You only need to change this if it is in conflict with
another port being used on your system. For best results, this
value should stay between 29900 and 29950.
Allow Network Address Translation negotiation. Try this if you use
a router or gateway device and are having problems hosting a
server.
REMOVED This is the number of seconds before a round starts
once the minimun number of players has joined.
Enabling this will automatically move players to the team with
less players when they die, and will prevent players from
switching teams if it would cause them to be too unbalanced.
This ratio represents how autoBalanceTeam considers the desired
ratio between team 1 and team 2. The percent represents what
percent of team 1's current players is considered 'even' for team
2.
REMOVED This text is displayed on the map load screen when
connecting to the server.
Enter a URL to an image, and it will be displayed in the server
browser when the server is highlighted. The image must be in
PNG or JPG format, and should have a 4:1 aspect ratio for best
results.
Enable PunkBuster automatic cheat protection. Visit
http://www.evenbalance.com for more information about
PunkBuster.
ONLY AVAILABLE ON SPECIAL SERVERS Enable stats & tracking of
data from this server to GameSpy.
This setting toggles whether or not players can use and show
their official rank they have earned by playing on ranked servers..
This setting toggles whether or not players can use the unlocks
they have earned by playing on ranked servers.
This text is displayed on the map load screen when connecting to
the server.
This setting allows you to set the network IP address for your
server. This setting needs to match the "interfaceIP" setting.
This setting allows you to customize the port used for gameplay
network traffic.
Enable or disable voting.
Enter a URL to an image, and it will be displayed in the loading
screen when connecting to the server. The image must be in PNG
or JPG format, and should have a 4:1 aspect ratio for best results.
Set the quality of demo recording, if enabled, on the server.
INCREASING THE VALUE OF THIS SETTING WILL SEVERLY IMPACT
THE PERFORMANCE OF THIS SERVER. **Please see the
readme.txt file for more information about this feature.
This is the amount of time in seconds that the message stating
which team won is displayed at the end of the round.
When the number of players on the server drops below the
number of players needed to start, the server will wait for this
number of seconds for more players to join. If no players join
within this time, the round will end.
This setting allows you to set the network interface IP address for
your server. This setting needs to match the "serverIP" setting.
Set the number of player slots that will be reserved for the player
names defines in ReservedSlots.con. Please see the readme for
more information on reserved slots.
Turn this setting off to prevent friendly mines and claymores from
detonating when teammates go over them.

This determines the percentage of total bots that will be on Team


1, which is generally the MEC, Chinese, and their allies. This
setting does not affect human players.
This setting specifies the total number of Bots that will spawn in a
Coop game. This has no affect on the number of human players
that can join the game.
This setting determines the skill level of the bots when playing
Coop mode, 10 being the easiest and 100 being the most difficult.
This option will restrict all voting queries and responses to
members of the same team.

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