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Implied odds is a more complicated concept, though related to pot odds. The implied odds on a hand are based
not on the money currently in the pot, but on the expected
size of the pot at the end of the hand. When facing an
even money situation (like the one described in the previous paragraph) and holding a strong drawing hand (say
a Four ush) a skilled player will consider calling a bet or
even opening based on their implied odds. This is particularly true in multi-way pots, where it is likely that one or
more opponents will call all the way to showdown.
David Sklansky at the World Series of Poker
3 Deception
Position
Reasons to raise
REASONS TO CALL
3
To limit loss in equity: Calling may be appropriate 8 Sandwich eect
when a player has adequate pot odds to call but will
lose equity on additional money contributed to the Related to the gap eect, the sandwich eect states that
pot with a raise.
a player needs a stronger hand to stay in a pot when there
are opponents yet to act behind him.[3] Because the player
does not know how many opponents will be involved in
To avoid a re-raise: Only calling (and not raising) the pot or whether he will have to call a re-raise, he does
denies the original bettor the option of re-raising. not know what his eective pot odds actually are. ThereHowever, this is only completely safe in case the fore, a stronger hand is desired as compensation for this
player is last to act (i.e. "closing the action").
uncertainty. A squeeze play exploits this principle.
To conceal the strength of a players hand: If a
player has a very strong hand, they might smooth call 9 Loose/tight play
on an early betting round to avoid giving away the
strength of their hand on the hope of getting more Loose players play relatively more hands and tend to continue with weaker hands; hence they do not often fold.
money into the pot in later betting rounds.
Tight players play relatively fewer hands and tend not to
continue with weaker hands; hence they often fold. The
To manipulate pot odds: By calling (not raising), following concepts are applicable in loose games (and
a player oers any opponents yet to act behind them their inverse in tight games):[1]
more favorable pot odds to also call. For example,
if a player has a very strong hand, a smooth call
Blus and semi-blus are less eective because
may encourage opponents behind them to overcall
loose opponents are less likely to fold.
or even raise, building the pot. Particularly in limit
games, building the pot in an earlier betting round
Requirements for continuing with made hands may
may induce opponents to call future bets in later betbe lower because loose players may also be playing
ting rounds because of the pot odds they will be relower value hands.
ceiving.
Drawing to incomplete hands, like ushes, tends to
be more valuable as draws will often get favorable
pot odds and a stronger hand (rather than merely one
To set up a blu on a later betting round: Somepair) is often required to win in multi-way pots.
times referred to as a long-ball blu, calling on an
earlier betting round can set up a blu (or semiblu) on a later betting round. For instance, a player
with a strong initial hand may call instead of raise 10 Aggressive/passive play
to see the op cheaply. That op may not benet
the player, but the player may still have many outs Main article: Aggression (poker)
(cards left to deal that could make a strong hand),
or even if the odds are slim they can try to blu.
By raising, this scenario may appear to an opponent Aggressive play refers to betting and raising. Passive
like a player who has limped in with a weak initial play refers to checking and calling. Unless passive play
hand, but after the op now has a strong made or is being used deceptively as mentioned above, aggressive
drawing hand. A recent online term for long-ball play is generally considered stronger than passive play because of the blu value of bets and raises and because
blung is oating.[3]
it oers more opportunities for your opponents to make
mistakes.[1]
Gap concept
14 SHORT-HANDED CONSIDERATIONS
12
By observing the tendencies and patterns of ones opponents, one can make more educated guesses about others
potential holdings. For example, if a player has been playing extremely tightly (playing very few hands), then when
he/she nally enters a pot, one may surmise that he/she
has stronger than average cards. Ones table image is the
perception by ones opponents of ones own pattern of
play. A player can leverage their table image by playing
out of character, and thereby inducing his/her opponents
to misjudge his/her hand and make a mistake.
5
This type of situation comes up most often in tournament
style play. In a cash game, the adjustments are very similar, but not quite as drastic as the table can ask for what
is known as a 'rake break.' A rake break occurs when
the oor-man, who represents the casino, agrees to take
a smaller portion than usual for the hand. For example
a random casino might normally receive 10% of the pot
up to 5 dollars for a 'rake.' In this case the table would
only owe 10% up to 3 dollars until there are a sucient
number of players again. In online poker rake breaks are
determined automatically.
15
Structure considerations
The blinds and antes and limit structure of the game have
a signicant inuence on poker strategy. For example,
it is easier to manipulate pot odds in no-limit and potlimit games than in limit games. In tournaments, as the
size of the forced bets relative to the chip stacks grows,
pressure is placed on players to play pots to avoid being
anted/blinded away.[5]
16
See also
Betting (poker)
Game theory
16.1
Poker plays
Aggressive plays
Blung plays
Check-raise plays
Drawing plays
Isolation plays
Position plays
Protection plays
Slow plays
Stealing plays
16.2
Specic games
17 Notes
[1] David Sklansky (1987). The Theory of Poker. Two Plus
Two Publications. ISBN 1-880685-00-0.
[2] Milovsky, Nicholas. The Basics of Game Theory and
Associated Games. Retrieved 11 February 2014.
[3] Dan Harrington and Bill Robertie (2004). Harrington on
Hold'em: Expert Strategy For No-Limit Tournaments; Volume I: Strategic Play. Two Plus Two Publications. ISBN
1-880685-33-7.
[4] David Sklansky (2001). Tournament Poker for Advanced
Players. Two Plus Two Publications. ISBN 1-880685-280.
[5] Dan Harrington and Bill Robertie (2005). Harrington on
Hold'em: Expert Strategy For No-Limit Tournaments; Volume II: The Endgame. Two Plus Two Publications. ISBN
1-880685-35-3.
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18
18.1
18.2
Images
18.3
Content license