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POKMON DIAMOND/PEARL
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______________________________________________________________________________
______________________________________________________________________________
Table of Contents
1. Walkthrough
a. Coal Badge
b. Forest Badge
c. Cobble Badge
d. Fen Badge
e. Relic Badge
f. Mine Badge
g. Optionals, Part One
h. Icicle Badge
i. Beacon Badge
j. The Pokmon League
2. Pokedex
3. Attackdex
4. Items
WCLB
WFRB
WCBB
WNQB
WRCB
WMNB
WOP1
WICB
WBCB
WPKL
PDEX
ATTD
ITMS
______________________________________________________________________________
______________________________________________________________________________
1. Walkthrough
WKTH
At the start of the game, listen to the good Professor talk about the
game controls and adventure information if you wish, but otherwise, choose the
third option to continue (click the red box on the bottom screen to back up out
of the first dialogue choice, and just hit the text in the second one to
finish). Afterwards, tap the center of the Pokball for Professor Rowan to show
off Munchlax in an exposition. Once he's finished, choose either the male or
female character by highlighting and then selecting them (whichever you choose
will not determine the course of the story or gameplay).
Choose a name for your character, confirm it, then use either one of the
default names for your rival or choose his name as well. For the course of this
walkthrough, we shall refer to him as Rival. Confirm his name as well, and then
you will be shrunk and put into the game world.
--------------------------------------------------------------------------------
Chimchar focuses on attack, and can learn Leer, Taunt, Facade, and Calm
Mind as well as a variety of other physical and Fire attacks. The ability Blaze
allows his Fire attacks to deal 1.5x damage at low HP, but it's real claim to
fame is it's early evolution - evolving at Level 14 to Monferno (though it only
evolves to Infernape at Level 36). These latter two forms are also Fighting
type, much like the previous generation's Fire-starter's evolution chain, with
other attacks learnable like Feint, In Fight, and Punish. This makes him useful
in Gyms 1 (once evolved), 2, 5, 6, and 7. I HIGHLY recommend taking Chimchar
because, besides Ponyta/Rapidash, he is the ONLY Fire-type that you will be able
to obtain in the game until you have seen all 150 Sinnoh Pokmon, and Fire-types
are very much needed in the regular game of Diamond/Pearl.
___________________
|#007 Piplup - Water|
Your mother will now send you off to Sandgem Town, and gives you the
Running Shoes to go with it. With these shoes, you can now press B to run, which
should aid you in making the long journey just a little less tedious with the
walking. Exit the house and leave the town north, and from now on, if you need
to heal up your Pokmon while around here, head over to your mom to get them
recovered.
--------Route 201
--------_______
|POKMON|
|
| Name
| Type | Levels | AM | Day | PM | Other Notes |
|
|Bidoof
| Normal | 2-4
| 50% | 50% | 50% |
|
|Starly
|Fly/Norm | 2-3
| 50% | 50% | 50% |
|
_____
|Items|
||
|
Name
| Notes
|
|||
[ ] |
Potion
| Talk to the Trainer |
For now, you will not be able to capture any wild Pokemon, owing to your
lack of Pokeballs to capture them with. In the future, you will have them, but
you can only fight Pokemon for EXP and EVs currently. You can heal up at your
mother's place back in Twinleaf Town by talking to your mother.
After entering Route 201, head east along the path that Rival blocked
you from moving earlier. Once you make it past the first section of grass,
continue along the dirt road a slight ways, then head north and east through
some more grass. Talk to the person standing in the grass here to get a free
complimentary Potion. Eventually, you should just be able to stroll from there
right into Sandgem Town.
-----------Sandgem Town
-----------_____
|Items|
||
|
Name
| Notes
|
|||
[ ] |
Pokdex
|Automatically obtained |
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
Once you arrive in town, you will come face-to-face with Lucas/Dawn,
again. Rival will exit the nearby building and leave, and inside, Professor
Rowan will let you keep your own Pokmon as a gift. At this point, you can also
nickname it. He then asks you the perennial question: do you wish to journey
Shinnoh and help him in catologuing Pokmon? Accept, and he will give you the
Pokdex, and send you off. Lucas/Dawn will also receive the third Pokmon of the
initial trio, making a secondary rival for you.
Outside, Lucas/Dawn will take you around for a little more sightseeing,
showing off the PokMart and Pokmon Center. Afterwards, s/he will head to the
northeast exit to Route 202 and block it off...for now. At this point, if you
wish to, you can also head to the PokMart here to pick up some Pok Balls;
however, you will be getting some for free relatively shortly.
Items in PokMarts operate slightly different in Diamond/Pearl than in
previous generations. All PokMarts will have the same items, but you can only
buy some items after you get specific Gym Badges - hence, the four items listed
here are the only four you can buy at this point in the game.
Head down to the southeast corner of Sandgem Town and head south onto
the beach, with the proper designation of Route 219.
--------Route 219
--------_____
|Items|
||
|
Name
| Notes
|
|||
[ ] | Antidote
|
|
There is not much here that you can do, as the rest of the route is
blocked off by water you cannot cross over and rocks you cannot break. Pick up
the item Pokeball for an Antidote, then head back into Sandgem Town and make
your way west across Route 201 back to Twinleaf Town.
------------Twinleaf Town
------------_____
|Items|
||
|
Name
| Notes
|
|||
[ ] |
Journal
|Automatically obtained
|
[ ] |
Parcel
|Automatically obtained
|
-----------Sandgem Town
-----------In Sandgem Town once more, head north along the exit between the Pokmon
Center and Pok Mart. Doing so, you shall the enter Route 202.
--------Route 202
--------_______
|POKMON|
||
| Name
| Type | Levels | AM | Day | PM | Other Notes |
||
|Bidoof
| Normal | 2-4
| 30% | 30% | 40% |
|
|Kricketot | Bug
| 3-4
| 10% | 0% | 0% |
|
|Shinx
|Electric | 3-4
| 30% | 30% | 30% |
|
|Starly
|Fly/Norm | 2-4
| 30% | 40% | 30% |
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Paralyz Heal
|Hidden next to the Jubilife City entrance wall |
[ ] |Potion
|Grass patch in NW corner before going to Jubilife|
[ ] |Pok Ball (x5)
|Automatically obtained from Lucas/Dawn
|
_________________
|Youngster Tristan|
||
|Pokmon: Starly (Level 5 / Tackle, Growl, Quick Attack)
|
||
|Reward: $80|
____________
|Lass Natalie|
||
|Pokmon: Bidoof (Level 3 / Tackle)
|
|
Bidoof (Level 3 / Tackle)
|
||
|Reward: $48|
_______________
|Youngster Logan|
||
|Pokmon: Shinx (Level 5 / Tackle, Leer)
|
||
|Reward: $80|
Continue north and then west through the grasses, and you will meet up
with Lucas/Dawn again. Lucas/Dawn will teach you the conventions of battling and
capturing a Pokmon, so if you are new to the series, pay attention. After some
words from him/her, s/he shall then give you five Pok Balls, and finally
leaves.
Now that we are on our merry way, it should be noted that this is an
appropriate time to catch some Pokmon for general battling, as if you only have
your Starter right now, things may get tough in the future. Picking up one of
each species in the area before you go on is a good idea, along with training
each of them to Level 4 or Level 5. Bidoof you will probably find to be useless
(but can still be utilized as a very useful HM whore), but Starly and Shinx each
will be relatively useful for those just wanting to make it through the game,
with no multiplayer; the former species will learn a number of Flying techniques
and can spam status moves, while the latter can learn Dark-type moves in
addition to Electric moves to destroy any Psychic-types you may encounter.
Kricketot is also useful, especially if you can get one holding Metronome. You
will certainly find better Pokemon later on, but the three mentioned here can be
fairly useful for some time.
After you are done, continue west and north through the grass, then try
to head east and you will meet up and battle your very first trainer - Youngster
Tristan.
_________________
|Youngster Tristan|
This battle is pretty easy to win, given that he has only a Level 5
Starly. Send out either your own Starly or a Shinx, as either of them can
counter the effects of his Growl with Growl and Leer, respectively. After the
battle of altrition is over and Tristan's Starly starts attacking, respond in
favor the next turn. The only other note here is the enemy Starly's Quick Attack
- if your own Pokmon does not have enough health to sustain another attack (and
it is not a Starly with Quick Attack and higher Speed stats), switch it out, as
Quick Attack always strikes first.
With the battle over, continue east along the dirt road. You will be
caught by the next trainer in line, Lass Natalie.
____________
|Lass Natalie|
Let's face it - if you have been doing any sort of training whatsoever,
Natalie's Pokmon lineup will be a basic joke, given the two Bidoofs' low
levels. As such, you should treat them as fodder to gain a bit of experience
points for once you reach Jubilife City. Just send out a Pokmon, and attack
attack attack until your opposition falls.
Once finished, continue north through the field of grass. Try to
continue west, and you will be forced to battle the last of the triad of
trainers in Route 202; Youngster Logan.
_______________
|Youngster Logan|
By this point in time, your Pokmon should have gone up a few levels
from the previous battles and random encounters. As Logan's Shinx is only
Level 5, it does not yet know any Electrical techniques, so send out a Starly if
you want to. Otherwise, this should not be too difficult of a battle.
Now that you have defeated all the trainers in Route 202, head straight
west from your original position to the northwest position. Here, grab a Potion
from a Pokball lying on the grass patch, then go back east just a bit and head
north. Right before the steps, head left to the tree and up into the far end
space next to the wall, and click A to find a hidden Paralyz Heal (you will not
be able to find hidden items on your own until you find the Itemfinder). After,
head up into Jubilife City.
------------Jubilife City
------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Town Map
|Automatically obtained from Rival |
[ ] |TM 10
|Teaches Hidden Power
|
[ ] |Coupon #1
|Read below for location
|
[ ] |Coupon #2
|Read below for location
|
[ ] |Coupon #3
|Read below for location
|
[ ] |Pokwatch
|Obtain in exchange for the three |
|
|Pokwatch Coupons
|
[ ] |Quick Claw
|Woman in Jubilife Condominum 1F
|
[ ] |Old Rod
|Man in west checkpoint
|
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Heal Ball
| $300 |
| Air Ball
| $50 |
___________________
|School Kid Harrison|
||
|Pokmon: Abra (Level 6 / Hidden Power)
|
||
|Reward: $120|
____________________
|School Kid Christine|
||
|Pokmon: Abra (Level 6 / Hidden Power)
|
||
|Reward: $120|
Here, you shall meet up with Lucas/Dawn again. S/he will give you the
number of Pokmon that you have caught so far, then takes her leave after
informing you of your Rival's current location - at the Trainer School right
here in Jubilife City.
The best way to find your Rival is to use its relative location -
opposite the street from the Pokmon Center in town. Enter the building, and
inside, talk to Rival, whom is at the blackboard. You will lose the Parcel, but
in turn, shall obtain a Town Map. He will mark his next objective as Oreburgh
City, then leaves the school. Before leaving the place, talk to the two trainers
on the blue carpet in here to fight them. Answer yes to fight each of them.
___________________
|School Kid Harrison|
Given that School Kid Harrison only has a single Abra, and his Abra has
only a single attack, it should be considered a one-trick pony. The only thing
that should be considered is that your Pokmon with lower Special Defense stats
may not be able to inflict serious damage, so bring in someone with a decent
physical attack but also reasonable Special Defense.
____________________
|School Kid Christine|
See strategy above for School Kid Christine, considering it is the exact
same battle.
After winning both battles, talk to School Kid Harrison again, and he
will give you TM 10, Hidden Power. Now that you have done what you can here,
exit back outside onto the streets. Try to head north, and you will be stopped
by a man whom will offer you a Poktch/Pokmon Watch in exchange for three
Pokwatch coupons held by three clowns hiding around town. You will want to grab
a Poktch, because it can offer a number of applications that are really useful.
Each clown is wearing a yellow suit and yellow hat with white balls, so here are
their locations;
1) Walking around right
2) Hanging out in front
town, has a giant TV
3) West a ways from the
Pokwatch Company
Answer "Yes" to all three of their questions, and in turn they will each
give you a coupon. Once you have obtained all three Pokwatch coupons, head back
to the man who accosted you earlier near the Pokmon Center, and exchange them
for a Pokwatch.
Head north past where the PokeMart is, and into the Jubilife Condominium
tower. Inside, talk to the lady sitting down at the table to obtain a Quick Claw
from her.
With all that
before we leave. Head
into the border check
the Old Rod. While it
Magikarp, which, once
powerful Gyrados.
There are a couple of optional directions that you can go right now. You
could go west past the checkpoint and onto Route 218, or you could go north to
Route 204. However, Route 218 is a basic dock, where you cannot catch any
Pokemon or grab any items, while Route 204 currently leads to a dead end, but
will be visited shortly in the future. For now, just head east, and out onto
Route 203.
--------Route 203
--------_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes
|
||
|Abra
| Psychic | 4-5
| 15% | 15% | 15% | Will teleport away; |
|
|
|
|
|
|
| Try for a one-throw |
|
|
|
|
|
|
| catch
|
|Bidoof
| Normal | 4-6
| 15% | 15% | 15% |
|
|Kricketot | Bug
|
4
| 10% | 0% | 00% |
|
|Shinx
| Electric | 4-5
| 25% | 25% | 25% |
|
|Starly
| Fly/Norm | 4-6
| 35% | 45% | 25% |
|
|Zubat
| Fly/Pois |
5
| 0% | 0% | 20% |
|
_____
|ITEMS|
||
|
Name
|
Notes
|
|||
[ ] |Pok Ball
|Northeast of where you fought Rival
|
[ ] |Repel
|North of small pond, go around trainer circuit|
_____
|Rival|
||
|Pokmon: Starly (Level 7 / Tackle, Growl, Quick Attack)
|
|
*Turtwig (Level 9 / Tackle, Withdraw, Absorb)
|
|
*Chimchar (Level 9 / Scratch, Leer, Ember, Taunt)
|
|
*Piplup (Level 9 / Pound, Growl, Bubble)
|
|
|
|*Only one of the designated Pokmon will be in his party, and|
| this is the Pokmon your Rival chose at the beginning of the|
| game. Therefore, if you chose Turtwig, he will have
|
| Chimchar, if you have Chimchar, he will have Piplup, and if |
| you took Piplup, Turtwig will be in his lineup
|
||
|Reward: $900|
_________________
|Youngster Michael|
||
|Pokmon: Bidoof (Level 5 / Tackle, Growl)
|
|
Zubat (Level 5 / Leech Life, Supersonic)
|
||
|Reward: $80|
________________
|Youngster Dallas|
||
|Pokmon: Kricketot (Level 7 / Growl / Bide)
|
||
|Reward: $112|
____________
|Lass Kaitlin|
||
|Pokmon: Bidoof (Level 4 / Tackle)
|
|
Starly (Level 4 / Tackle, Growl)
|
|
Budew (Level 4 / Absorb, Growth)
|
||
|Reward: $64|
___________________
|Youngster Sebastian|
||
|Pokmon: Machop (Level 7 / Low Kick, Leer, Focus Energy
|
||
|Reward: $112|
_____________
|Lass Madeline|
||
|Pokmon: Starly (Level 5 / Tackle, Growl, Quick Attack) |
|
Bidoof (Level 5 / Tackle, Growl)
|
||
|Reward: $80|
For those looking to catch an Abra, I would not bother trying too hard
to try and catch one. In the city coming up, you will find a girl who will trade
her Abra for a Machop, which you will be able to capture in the wild shortly.
Right after entering Route 203, you will be instantly accosted by your
Rival, who will then challenge you to a Pokmon battle. Prepare yourself, and
begin the battle of the titans.
_____
|Rival|
Bring into the match your own starting Pokmon to counter Starly. This
is because (with the exception of if you have Piplup), Rival's own starter will
have a move that your's is weak to, and you do not want to put yourself into
that predicament. This is why you instead want to use your own starter now
against Starly. Deal with him thus, by first using whatever current statchanging moves you have for a turn or two, then take out Starly.
Once your Rival sends out his starter, retaliate with multiple statlowering moves (if you are using Turtwig, then merely attack). Once your starter
is taken out of the match, your ideal next choice will be your own Starly for
two reasons - the first is that using Quick Attack, you can avert undesirable
results and get a fast hit in. The second is that if you are facing Turtwig, and
Starly is at least Level 9, you can use it's Wing Attack for super-effective
damage against Turtwig. Either way, Rival's starter should already be battered
enough by now, so take it out.
After you have obtained victory and your Rival runs off, head straight
north between two sections of forest to face off against the Youngster Michael.
_________________
|Youngster Michael|
The first part of the battle should not be too difficult - just send
someone in and take out Michael's Bidoof in short order. No, it is the next part
that you should be worried about, as Zubat is Poison and Flying, two type
attributes that you should not yet have any attacks that are super-effective
against.
Additionally, Zubat can use Supersonic, which can confuse your own
Pokmon and cause it to attack itself. To counter this, I suggest you bring in
somebody with a good attack and speed that can take out Zubat in two hits,
before it can use Leech Life to restore itself, or Supersonic to pit your
Pokmon against itself.
Finally done with the battle, head around clockwise from Tomoki to find
a Pokball lying on the ground. Pick it up to obtain an item Pok Ball, then
jump off of the nearby ledge. Now, head east along the path and up the first
flight of staircases, and you will encounter Youngster Dallas.
________________
|Youngster Dallas|
Dallas will send out a Kricketot, which is a pure Bug type. Send out
Chimchar, and destroy it with Ember. Lacking Chimchar, send out a Starly that is
at least Level 9, and do a one-turn kill with Wing Attack. Simple as that, and
Bide won't come into effect for at least a few turns, making the insurance
against any damage even less mandatory.
Now that the battle is done, head right and up the next flight of
stairs. You can dodge this next trainer if you want by walking alongside the
bottom or top strip of land, but if you want to fight, well, here is the
strategy for the next trainer; Lass Kaitlin.
____________
|Lass Kaitlin|
After Bidoof falls, Kaitlin will send out either her Starly or her
If it is a Starly she sends out, resist the urge to send out your own
/ Chimchar if you have one, and send out somebody else to counter it.
given it is only Level 4, it should not take too much of an effort to
it.
With her Budew, given it's Bug/Poison type, you have two choices. You
can either use a Chimchar if you have one complete with Ember, or you could use
Starly to utilize a Wing Attack. Or you could just send out something completely
neutral to it's type attributes. Just be sure that whatever you utilize has a
decent chunk of health left, as Budew knows Absorb, which can steal a handful
of your own health and add it to hers.
Next up, continue along to the southeast corner to face off against
Youngster Sebastian. This is another battle though that can be avoided, so long
as you make sure to run past him while he is looking in a direction other than
yours.
___________________
|Youngster Sebastian|
Start the battle off with a flying-type Pokmon (aka. Starly, the only
flyer available to you at this point in time), and use Wing Attack against his
Machop. Even if he manages to get a Low Kick on you, it won't do super-effective
damage against Starly's Normal-type.
Since that battle was ended so prematurely, continue to head up north.
You can walk around the back of the last trainer to avoid her. Otherwise,
prepare to face off against Lass Madeline.
_____________
|Lass Madeline|
The real worry in this battle is that Starly knows Quick Attack, which
means Madeline will spam it, which means Starly will always attack first. The
two ways that you can counter this is to either bring in your own Starly to use
Quick Attack (higher speed will have more precedence) or a Pokmon out of her
Starly's league, meaning it can win in a few turns. Since you have likely used a
Starly up already, try something else.
Afterwards, she will bring out a Bidoof. As we all know, Bidoof sucks,
so send out whatever you need to and defeat it.
Now that we are done with the retinue of trainers in Route 203, head
north and west down the small stairs, then grab the Pokball lying on the ground
here for a Repel. Now that this is all over, I recommend you go back to the
Pokmon Center in Jubilife City first and heal up. That said, go into the cave
via the entrance east of Lass Madeline.
------------Oreburgh Gate
------------_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes |
||
|Geodude
|Rock/Grnd | 4-8
| 80% | 80% | 80% |
|
|Zubat
| Fly/Pois | 5-8
| 20% | 20% | 20% |
|
_____
|ITEMS|
||
|
Name
|
Notes
|
|||
[ ] |HM06
|Teaches Rock Smash; obtain at entrance |
_____________
|Camper Curtis|
||
|Pokmon: Shinx (Level 7 / Tackle, Leer)
|
||
|Reward: $112|
_______________
|Picnicker Diana|
||
|Pokmon: Budew (Level 5 / Absorb, Growth)
|
|
Psyduck (Level 5 / Water Sport, Scratch, Tail Whip)|
||
|Reward: $80|
Walk past the hiker at the beginning of the cave, and he will give you
HM06, which will teach you Rock Smash. After a brief tutorial on HMs, he shall
also warn you that you need to beat the Oreburgh Gym Leader first to use it out
of battle. Of course, that is where we are going.
However, since you cannot use Rock Smash outside of battle yet, you
cannot go north. I do, however, recommend that you teach one of your Normal-type
Pokmon Rock Smash, so it can deal with all the Rock-types that you will face
very soon, along with a couple of Shinxes. Instead, head east to fight two
consecutive battles.
_____________
|Camper Curtis|
_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes |
||
|Geodude
|Rock/Grnd | 5-7
| 55% | 55% | 55% |
|
|Kricketot | Bug
|
6
| 10% | 0% | 0% |
|
|Machop
| Fighting | 5-8
| 35% | 45% | 25% |
|
|Zubat
| Fly/Pois |
6
| 0% | 0% | 10% |
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Pok Ball
|NW corner of field
|
[ ] |Pok Ball
|Empty space in NE corner of field |
There is not really too much to do here except for training; however,
you should pick up a Machop now. Machop's Low Kick will be super-effective
against the Orebough Gym Leader, and STAB makes it 3.0x the damage. You can also
grab a Pok Ball from the northwest corner of the grass patch. If you go and
examine the empty space in the northeast corner, you can get a second Pok Ball.
Afterwards, head back into town.
------------Orebough City
------------_____
|ITEMS|
||
|
Name
|
Notes
|
|||
[ ] |Dusk Ball
|Guy on 2nd Floor of 1st Apartment
|
[ ] |Great Ball
|Boy on 2F of building to the right of the Pokemon Center |
[ ] |Heal Ball
|Show a Zubat to guy on 2F of the 2nd apartment
|
[ ] |Super Potion |Miner in SE corner of mining area
|
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Heal Ball
| $300 |
| Net Ball
| $1000|
| Tunnel Mail | $50 |
Before we go, however, there are a few things we need to do. First off,
Pokmon Center and Pok Mart to replenish up on whatever you need. Secondly, in
the northwest corner of town, enter the left apartment building, and go to the
second floor. Talk to the guy wandering around in here, and he will give you a
Dusk Ball.
Head over to the next tower. Downstairs, if you caught a Machop, you can
trade it for an Abra by talking to the young girl walking around. If you go
upstairs with a Zubat in your party and talk to the man standing to the right,
you can get a Heal Ball off of him.
From the Pokemon Center, head right and down into another building. Talk
to the junior wearing a baseball cap on the second floor for a Great Ball. If
you head into the building right north of the Pokemon enter, you will find the
Oreburgh Mining Museum. Admission is free, so feel free to take a look around.
Once you are finally done, head to the southeast section of town to
enter the mining area. Here, head to the southeast corner of the mining works to
talk to a man wandering around near a Machop, and he will give you a Super
Potion. With that said, head to the south-central portion of this area, then
enter Oreburgh Mine itself.
------------Oreburgh Mine
------------_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes |
||
|Geodude
|Rock/Grnd | 4-10 | 70% | 70% | 70% |
|
|Onix
|Rock/Grnd | 7-9
| 10% | 10% | 10% |
|
|Zubat
| Fly/Pois | 6-8
| 20% | 20% | 20% |
|
_____
|ITEMS|
||
|
Name
|
Notes
|
|||
[ ] |X Defend
|Lying on ground right of entrance
|
[ ] |Escape Rope
|SW corner of second room
|
[ ] |Potion
|South of a rock on eastern side of room |
____________
|Worker Colin|
||
|Pokmon: Geodude (Level 7 / Tackle, Defense Curl, Mud Sport)
|
|
Onix (Level 7 / Mud Sport, Tackle, Harden, Bind)
|
||
|Reward: $280|
____________
|Worker Mason|
||
|Pokmon: Machop (Level 9 / Low Kick, Leer, Focus Energy)
|
||
|Reward: $360|
Inside, head right from the entrance to open an item Pokball to obtain
an X Defend. Now head down the three flights of dirt staircases, and enter the
heart of the mine itself.
Deep into the mine, head left from the entrance, then go south and off
the ledge. Continue down until you get to the southwest corner, and pick up the
Pokball for an Escape Rope. If you want to, talk to the nearby miner to face
off against Worker Colin.
____________
|Worker Colin|
Given that both of Colin's Pokmon are Rock-types, it means that you
cannot expect a Normal-type attack to hurt. Instead, you'll have to use other
attacks, such as Rock Smash or Bubble, or neutral attacks such as Kricketot's
Bide, or its evolution's Fury Cutter. Other than that, I cannot really offer any
advice, other than to watch out for Onix's Bind - it can and WILL hurt.
After the battle, continue right some more, then talk to the guy in
between two rocks wearing a red hardhat. This is the Oreburgh Gym Leader,
Roark. After he uses Rock Smash on one of the rocks, he will invite you to
battle him in the gym. Once he leaves, head right and then go north, opening the
Pokball on the way to get a Potion. Talk to the guy in front of the rock facing
the wall if you want to face Worker Mason.
____________
|Worker Mason|
__________________
|Youngster Jonathon|
||
|Pokmon: Geodude (Level 10 / Tackle, Defense Curl, Mud Sport, Rock Cart) |
||
|Reward: $160|
________________
|Youngster Darius|
||
|Pokmon: Geodude (Level 8 / Tackle, Defense Curl, Mud Sport, Rock Cart) |
|
Onix (Level 8 / Harden, Tackle, Rock Throw)
|
||
|Reward: $128|
________________
|Gym Leader Roark|
||
|Pokmon: Geodude (Level 12 / Defense Curl, Mud Sport, Rock
|
|
Throw, Stealth Rock)
|
|
Onix (Level 12 / Tackle, Rock Throw, Screech, Stealth Rock) |
|
Cranidos (Level 14 / Headbutt, Leer, Pursuit, Stealth Rock) |
||
|Reward: $1680|
Head straight north to face off against the first trainer, Youngster
Jonathon.
__________________
|Youngster Jonathon|
Given his single Geodude, you can call out anything that it has a
weakness to here, whether it be Piplup, Turtwig, or somebody who knows Rock
Smash. Simply said, it should not take too much of an effort to put down his
Geodude, so long as your own stats are on par with his.
Head north after your first victory to face off against the second
guardian.
________________
|Youngster Darius|
Youngster Darius has two instead of one Pokmon in his lineup, but they
ARE weaker. This can actually be used as a fodder match, so bring out one of
your weaker Pokmon (that has a type-advantage attack) that you wish to level
up, and let it loose on the Geodude, and then his Onix.
Now that that is done, continue up, and you will face the overseer of
the gym - Gym Leader Roark.
________________
|Gym Leader Roark|
Before I start with the general strategy for each Pokmon, I will tell
you about the properties of Stealth Rock. Each of Roark's Pokmon can use it,
and when it is utilized, whenever you switch Pokmon, the new Pokmon that you
bring in will be injured by Stealth Rock for a one-time hit. However, Stealth
Rock will continue hitting on throughout the battle, so definitely make sure to
be prepared for it after Roark uses it and you switch out. It is also one of the
most broken moves in the game because of its specific attribute: Stealth Rock
will deal 1/8th of your Pokemon's total HP as damage, but it also follows
Pokemon typing. If you have Chimchar, for example, it will take 1/4th of its
total HP as damage because it is 2x weak to Rock. On the other hand, Pokemon
that are resistant to Rock will only take 1/16th damage.
Roark's starter, Geodude, should not be underestimated, but neither
should you take out all the stops and throw everything you have it. Throw one of
your weaker Pokmon out to battle it (likely one of the Bugs, or someone whom
knows Rock Smash), as you will need your strongest Pokmon for later on in the
match. If you have a Kricketune at a decent chunk of HP and Defense, you could
also try using Fury Cutter multiple times in a row so (if) when you defeat
Geodude, the attack power will carry over to when fighting Onix. Mega Drain is
also a fine choice.
After Roark sends out Geodude, switch Pokmon if your front-liner only
knew Fighting moves to attack with (with the exception of if it is an evolved
Monferno). This is because Onix has a high physical defense, and even being
able to hit it with an attack it's weak against means nothing much if it is a
physical attack. Indeed, you will probably want to use either Mega Drain
(Kricketune and Turtwig), Leech Seed + Absorb + Razor Leaf (Turtwig) or Bubble
(Piplup), all of them being Special Attacks except for Razor Leaf.
Finally, Roark will pull out his trump card - the never-before-seen
Cranidos. Choose carefully whom you bring into the duel to start - his Pursuit
attack means that if you try to switch your own Pokmon out, it will do double
damage to whoever it hits. As such, I would recommend you bring in to start
someone whom can act as a big wall, and wear it down with status-lowering
attacks, and then change it to your own best Pokmon, then take it out with type
-advantage attacks. Headbutt also can cause your Pokemon to Flinch, which means
it will lose a turn.
With your first gym battle in the bag, Roark will give you the Coal
Badge, which allows you to use the HM06 Rock Smash out of battle, and also hands
over TM76, which teaches Stealth Rock. Afterwards, leave the gym.
-------------------------------------------------------------------------------1b. Forest Badge
WFRB
--------------------------------------------------------------------------------
------------Oreburgh City
------------Go to the Pokmon Center, then try to leave the city by way of the
Oreburgh Gate. You will be stopped by your Rival, whom has also won the Coal
Badge, and informs you that you cannot take Route 207 to Eterna City, home to
the next Gym, without a bicycle. To get to Eterna, you will have to now go there
by way of Jubilife City, so enter the gate.
------------Oreburgh Gate
------------_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes |
||
|
FIRST FLOOR
|
|------------------------------------------------------------------|
|Geodude
|Rock/Grnd | 4-8
| 80% | 80% | 80% |
|
|Zubat
| Fly/Pois | 5-8
| 20% | 20% | 20% |
|
|------------------------------------------------------------------|
|
BASEMENT ONE
|
|------------------------------------------------------------------|
|Geodude
|Rock/Grnd | 4-8
| 10% | 10% | 10% |
|
|Psyduck
| Psychic | 8-10 | 30% | 30% | 30% |
|
|Zubat
| Fly/Pois | 5-8
| 60% | 60% | 60% |
|
||
|
BASEMENT ONE (OLD ROD)
|
|------------------------------------------------------------------|
|Magikarp | Water | 3-10 |100% | 100% |100% |
|
-----------------------------------------------------------------_____
|ITEMS|
||
|
Name |
Notes
|
|||
[ ] |TM70
|Clockwise right from basement entrance; use Rock Smash; |
|
|teaches Flash
|
[ ] |Stardust
|Head left from basement entrance; use Rock Smash
|
While heading back, go north this time when you get the chance. As you
can now use Rock Smash, utilize it to break open the rocks, then continue north
and east down the staircase. Down in the basement area, head left from the
entrance, breaking some rocks up and going around a larger unbreakable rock to
open a Pokball for a Stardust, then head back to the start and go right and
around clockwise to get TM70. Afterwards, exit back up to the top floor, then
head south and make your way outside, then continue on to Jubilife City.
------------Jubilife City
------------_____
|ITEMS|
||
|
Name |
Notes
|
|||
[ ] |Memo Pad
| Poketch app; talk to the Poketch president to get the app|
_________________________________________________________
|Team Galactic Grunt & Team Galactic Grunt (Double Battle)|
||
|Pokmon: (Team Galactic Grunt): Zubat (Level 9 / Leech Life, Supersonic, |
|
Astonish)
|
|Pokmon: (Team Galactic Grunt): Wurmple (Level 9 / Tackle, String Shot, |
|
Poison Sting)
|
||
|Reward: $720|
Depending on which Pokmon that you chose at the beginning of the game,
Lucas/Dawn will have the type that you are weak to, and at Level 13. No matter
whether s/he has Chimchar, Turtwig or Piplup, you should bring in a Rock-type
such as Geodude, as both Wurmple and Zubat have type weaknesses to Rock-type
attacks. If s/he's using Chimchar, let him/her have Wurmple while you take
Zubat. Otherwise, it is fair game as to who you take on first. The Galactic
Grunt's Pokmon themselves should not be too much of a trouble, so long as you
finish the battle swiftly - else, Zubat's Supersonic and Bite may take a bit too
much of your HP. Other Pokemon you can choose to use are Chimchar/Infernape or
Starly, with Ember or Wing Attack being supereffective against Wurmple.
Having won, Lucas/Dawn and
Before you are free to move, a guy
and inform you the station is once
you, which will allow you to dress
Before going to the TV station (the large skyscraper to the west of the
road on the northern part of Jubilife City), head west past the station and go
into the Poketch company building. Inside, talk to the President, who is
standing next to the reception desk, to obtain the Memo Pad Poketch app. Exit
outside and go back east and then head into the TV Station.
------------------Jubilife TV Station
------------------_____
|ITEMS|
||
|
Name |
Notes
|
|||
[ ] |_____ Mask | Man standing next to staircase on 2F. Gives you the mask |
|
| of your starter (so Chimchar mask if you chose Chimchar).|
__________
|Idol Grace| (SUNDAY ONLY)
||
|Pokmon: Pikachu (Level 15 / Growl, Tail Whip, Thunder Wave, Quick Attack)|
|
Clefairy (Level 15 / Defense Curl, DoubleSlap, Sing, Encore)
|
||
|Reward: $1080|
_______________
|Reporter Kinsey| (MONDAY ONLY)
||
|Pokmon: Chatot (Level 17 / Mirror Move, Fury Attack, Growl, Sing)
|
||
|Reward: $680|
_______________
|Cameraman Tevin| (TUESDAY ONLY)
||
|Pokmon: Pachirisu (Level 17 / Charm, Quick Attack, Endure, Spark)
|
||
|Reward: $544|
_________
|Clown Lee| (WEDNESDAY ONLY)
||
|Pokmon: Mr. Mime (Level 17 / DoubleSlap, Meditate, Encore, Copycat) |
||
|Reward: $408 |
_______________________
|Interviewers Roxi & Oli| (THURSDAY ONLY)
||
|Pokmon: Wooper (Level 17 / Mud Shot, Slam, Tail Whip)
|
|
Marill (Level 17 / Tail Whip, Water Gun, Defense Curl) |
||
|Reward: $2448|
______________
|Pok Kid Ariel| (FRIDAY ONLY)
||
|Pokmon: Pikachu (Level 15/ Growl, Tail Whip, Quick Attack, Thunder Wave) |
|
Pikachu (Level 15/ Growl, Tail Whip, Quick Attack, Thunder Wave) |
||
|Reward: $120|
________________
|Guitarist Arturo| (SATURDAY ONLY)
||
|Pokmon: Zubat (Level 16 / Leech Life, Supersonic, Astonish, Bite)
|
|
Zubat (Level 16 / Leech Life, Supersonic, Astonish, Bite)
|
||
|Reward: $384|
Inside, head around and talk to the various people. You can duel a
trainer to the direct left of the lobby desk. You will face a different trainer
every day of the week (note that if you saved the game inside the lobby area and
turned the DS off, you will face the trainer who will be there the day you saved
your game on).
After, do whatever you will on the rest of the building. Otherwise, head
north into Route 204, and be sure to bring somebody who knows Rock Smash with.
__________
|Idol Grace| (SUNDAY ONLY)
While Mr. Mime is a Psychic type, it does not know a single Psychic
attack, so feel free to bring in a Fighting or Poison-type if you have one (just
be aware attacks of those two types will be 0.5x damage). DoubleSlap, as the
name suggests, does two attacks, while Meditate raises its Attack. Encore causes
your own Pokemon to repeat the last move it used for several uses, while Copycat
copies your last move. Mr. Mime has both a low Speed and a low Defense stat, so
if you have somebody with relative high Speed and Attack stats, feel free to
bring it in and try to outdo Mr. Mime.
_______________________
|Interviewers Roxi & Oli| (THURSDAY ONLY)
This is the only double battle of all seven battles at the Jubilife TV
Station, which makes it rather interesting by default. Grass-types are king
coming into this battle. However, if you did not pick a Turtwig, then the only
Grass-type you may have picked up so far is a Budew off the route north of
Jubilife TV. Grass is super effective against Marill and quadruple-effective
against Wooper, so it is worth a shot. However, if you make sure to avoid
anything weak to Water or Ground-type attacks, you can dominate the battle by
focusing on either Wooper or Marill to start. Once one of them falls, you should
have a two-on-one advantage for the rest of the battle.
______________
|Pok Kid Ariel| (FRIDAY ONLY)
The two Pikachus will be fairly annoying to handle with, as likely you
do not have anything at this point in the game to counter Electric-types; that
both Pikachus know Thunder Wave and constantly spam it, along with the Ability
Static that may randomly cause your own Pokmon to be paralyzed makes it very
annoying. However, you may also want to use this reliance on Paralysis to your
advantage; tougher Pokmon such as Machop (complete with Guts), or a Geodude or
Onix (who cannot be affected by Paralysis through Thunder Wave thanks to a
Ground subtype) are more likely to work. If Machop gets Paralyzed, Guts will
increase his attack by 50% and allow him to slaughter the Pikachus. Geodude and
Onix will be able to fight them off without a chance of getting Paralyzed. For
safe measures, bring some Paralyze Heals to the battle.
________________
|Guitarist Arturo| (SATURDAY ONLY)
Be careful as you start off - because both of his Zubat know Supersonic,
the potential is there for you to be inflicted with the confusion status effect.
Since you are unlikely to have Persim Berry on hand, I recommend you save
yourself the trouble and simply switch out Pokmon if you get confused - not
only will the confusion be gone if you switch back in your original Pokmon, but
you also save yourself the trouble of injuring yourself.
The other note of interest is Zubat's Astonish attack; this can cause
you to flinch, and negate one of you turns. As such, bring in somebody who's
quick on their feet and a heavy hitter, along with a backup in case your first
falls through to confusion. Good choices if you have their respective typeattribute attacks on hand at this point are Kadabra, Geodude, and Shinx.
Otherwise, simply use powerful attacks to finish the two Zubats off.
---------
Route 204
--------_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes
|
||
|Bidoof
| Normal |
4-8 | 25% | 25% | 25% |
|
|Budew
| Grass/Psn|
3-6 | 25% | 25% | 25% |
|
|Kricketot | Bug
|
4
| 10% | 0% | 0% |
|
|Shinx
| Electric |
4-7 | 15% | 15% | 15% |
|
|Starly
| Fly/Norm |
4-6 | 25% | 35% | 25% |
|
|Zubat
| Fly/Pois |
3-4 | 0% | 0% | 10% |
|
|---------------------------------------------------------------------|
|
FISHING (OLD ROD)
|
|---------------------------------------------------------------------|
|Magikarp | Water | 3-15 |100% | 100% |100% |
|
--------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Paralyz Heal
|Near Lass Sarah; Go right and north at Route Entrance |
[ ] |TM39
|Teaches Rock Tomb; Found in tunnel (Head left with
|
|
|Rock Smash)
|
[ ] |Antidote
|North of cave entrance
|
[ ] |Awakening
|Near Aroma Lady Taylor battle
|
[ ] |TM09
|Teaches Bullet Seed; north and west of Twin Sisters |
__________
|Lass Sarah|
||
|Pokmon: Bidoof (Level 7 / Tackle, Growl)
|
||
|Reward: $112|
_______________
|Youngster Tyler|
||
|Pokmon: Magikarp (Level 5 / Splash)
|
|
Starly (Level 7 / Tackle, Growl, Quick Attack)
|
||
|Reward: $80|
_____________
|Lass Samantha|
||
|Pokmon: Budew (Level 7 / Absorb, Growth, Water Sport)
|
||
|Reward: $112|
From the start of the route, detour from the regular path and instead go
right, then north on the opposite side of the fence. Grab a Pokball here across
the pond for a Paralyz Heal. Now proceed back to the entrance, and head north
and you will quickly face off with Lass Sarah.
__________
|Lass Sarah|
|
(OLD ROD)
|
|------------------------------------------------------------------|
|Magikarp | Water | 3-10 |100% | 100% |100% |
|
-----------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM39
|Teaches Rock Tomb; Found in tunnel (Head left with
|
|
|Rock Smash)
|
[ ] |Antidote
|North of cave entrance
|
In here, pick up the Antidote at the top of the stairs, then turn left
and head that direction, and use Rock Smash to break your way through. Grab the
Pokball lying on the cave floor here for TM39, then head the opposite way,
smashing any boulders in your way, and leave the cave from the eastern exit.
--------Route 204
--------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Awakening
|Near Aroma Lady Taylor battle
|
[ ] |TM09
|Teaches Bullet Seed; north and west of Twin Sisters |
_________________
|Aroma Lady Taylor|
||
|Pokmon: Budew (Level 7 / Absorb, Growth, Water Sport)
|
|
Cherubi (Level 7 / Tackle, Growth)
|
||
|Reward: $224|
___________________
|Bug Catcher Brandon|
||
|Pokmon: Kricketot (Level 7 / Growl, Bide)
|
|
Wurmple (Level 7 / Tackle, String Shot, Poison Sting)
|
||
|Reward: $112|
_______________________________
|Twins Liv & Liz (Double Battle)|
||
|Pokmon (Liv): Pachirisu (Level 9 / Growl, Bide, Quick Attack, Charm)
|
|
(Liz): Pachirisu (Level 9 / Growl, Bide, Quick Attack, Charm)
|
||
|Reward: $288|
Outside again, go west and then north, and you should come up against
Aroma Lady Taylor.
_________________
|Aroma Lady Taylor|
Bring out whoever you started to fight against Lass Samantha, as her
opener, another Budew, is the EXACT same as Samantha's Budew as far as move set
goes. Afterwards, you may choose to keep your starter in, as Cherubi, Kaori's
next Pokmon, is a Grass-type. Alternatively, you can also bring in any Bug
Pokmon that you have, as Grass-types are also weak to Bug-attribute attacks.
Either way, through the power of type-advantage, her Cherubi will fall without
too much of a struggle as well.
With the battle finished, pick up the Awakening lying on the ground
nearby, then continue north. Past the patch of grass, you should spot Bug
Catcher Brandon, whom is wandering back and forth in a straight line left and
right.
___________________
|Bug Catcher Brandon|
Being what they are, Brandon's Pokmon are obviously weak to the
aforementioned Fire and Flying-type attacks. However, they are also at a
disadvantage against Rock-type attacks, and without any Grass-type attacks to
counter with, you can bring in a Geodude or Onix without worrying about getting
raped. Just be careful to have an Antidote on hand for this battle - Wurmple
knows Poison Sting, which if you let it affect you, can end up being nasty.
Finally, with only a single battle up to finish, head north and west to
face off against the Twin sisters Liv and Liz in battle.
_______________________________
|Twins Liv & Liz (Double Battle)|
As this is your second battle, you may not be familiar with the rules,
so I will repeat them - you will bring out your first two Pokmon in the order
that they are on your submenu. As such, properly arrange your second Pokmon
beforehand, so as to avoid any mistakes.
Anyways, the two Pachirisu are a pair of electric rats. However, as type
advantages have been changed around slightly, only Ground-type attacks are super
effective against them. If lacking anyone with such an attack, a smart move here
would be to bring in two female Pokmon (to avoid Charm) that can quickly knock
out the Pachirisu (both of whom know Bide, which can hurt if you let it).
Something like a Geodude or Onix you may have picked up can also work, as their
defense stats will stop them from taking much damage. Other than that, not much
can be said, except for perhaps bringing in somebody who knows Quick Attack to
counter their own.
With the final battle over, head up and left from the twin sisters and
between the fences, and grab a Pokball lying on the ground to obtain TM09. Now
that your trek is done, head back across the fences and go north into Floaroma
Town.
------------Floaroma Town
------------_____
|ITEMS|
||
|
Name
|
Notes
|
|||
[ ] |Cheri Berry |Pluck from berry bush next to flower shop
|
[ ] |Oran Berry |Pluck from berry bush next to flower shop
|
[ ] |Sprayduck
|Talk to left walking lady in the flower shop
|
[ ] |TM88
|Teaches Pluck; Talk to sitting girl in house with red roof |
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Super Potion | $700 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Awakening
| $250 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Escape Rope | $550 |
| Repel
| $350 |
| Heal Ball
| $300 |
| Net Ball
| $1000|
| Bloom Mail
| $50 |
After completing your obvious stops at the Pokmon Center and Pok Mart,
you should go and pick the two berries north of the Pok Mart in front of the
resident flower shop (they are an Oran Berry and Cheri Berry). Talk to the lady
on the left to get a Sprayduck, which you can use to water a berry plant to be
able to produce more berries. Talk to the lady wandering around on the right
side of the shop, and once a day, she shall give you a random berry. You can
also talk to the woman at the counter to buy Dress Up accessories, but you
will need a special currency for that, which you cannot get until later.
Outside again, go left to the house with the wooden red roof, and enter.
Inside, talk to the girl sitting next to the figurine and talk to her. Say
"Yes" to her query to obtain TM88. Other than that, however, there is not much
to do in this town for the time being (and the presence of the two Team Galactic
Grunts in the northwest corner of the area has no bearing on the plotline at the
current moment), so once done, strike out east.
--------Route 205
--------Out here, head east, and after the row of flowers, you can pick up two
more Berries to add to your slowly-expanding collection. Continue on, and then
talk to the little girl who is standing in the middle of the road to find out
that her father is missing. Try to head north up the nearby bridge, and you will
be barred from entering by two Team Galactic Grunts. Instead, it seems that we
will have to continue on our way to the Valley Windworks.
---------------Valley Windworks
---------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|------------------------------------------------------------------|
|Bidoof
| Normal
| 8
| 10% | 10% | 10% |
|
|Buizel
| Water
| 7-9 | 35% | 35% | 35% |
|
|Pachirisu | Electric | 7-8 | 25% | 25% | 25% |
|
|Shellos
| Water
| 7-9 | 30% | 30% | 30% |
|
___________________
|Team Galactic Grunt|
||
|Pokmon: Glameow (Level 11 / Fake Out, Scratch, Growl)
|
||
|Reward: $440|
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Potion
|South of power plant
|
Over here, head far east alongside the bottom of the field, and in the
southeastern corner, you will find a Pokball on the ground. Open it to receive
a Potion, and then talk to the Galactic Grunt guarding the door into the Power
Plant. You will end up facing him in single battle.
___________________
|Team Galactic Grunt|
--------------Floaroma Meadow
--------------_____________________
|Team Galactic Grunt 1|
||
|Pokmon: Wurmple (Level 9 / Tackle, String Shot, Poison Sting)
|
|
Silcoon (Level 9 / Tackle, String Shot, Poison Sting, Harden)
|
||
|Reward: $360|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Zubat (Level 11 / Leech Life, Supersonic, Astonish)
|
||
|Reward: $440|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Honey
|Obtain after defeating both Grunts
|
[ ] |Works Key
|Obtain after defeating both Grunts
|
Approach the two Galactic Grunts beating up the old man, and they will
quickly fight you, one after the other (obviously, your starter for Battle 1
will have to be your starter for Battle 2, unless the first one faints).
_____________________
|Team Galactic Grunt 1|
The general category of what you should use to start off in this battle
is fairly obvious - Fire, Flying, and Rock will rule. However, my main
recommendation is on Rock-type, even if you do not plan to use it in this
battle. This is because when you start the second battle, your first Pokmon
shall be forced to stay a constant, so having a Rock-type versus the Zubat will
make the battle much easier. Other than that, Wurmple and Silcoon are, as
always, pretty weak Bug Pokmon with their only claim to danger being their
Poison Sting - do bring along some Antidote, just in case.
_____________________
|Team Galactic Grunt 2|
If you did as I said to earlier and put a Rock-type Pokmon at the start
of your group, this match should be over fairly quickly. If you did not, then
use whoever you start off with to try and take it out - if you cannot do that
(but only wear it down), then change to somebody who has a type-advantage or has
no type-disadvantage against Zubat - the former category would include a Rocktype, Psychic-type, or Electric-type. After that, attack, and it is game, set,
and match for you.
After you win the two consecutive battles, both of the Galactic Grunts
will run away. Proceed to talk to the old man, and he shall give you the dropped
Works Key and some Honey. With the Key in hand, make your way back all the way
to the Valley Windworks area.
---------------Valley Windworks
---------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes
|
|-------------------------------------------------------------------------|
|Bidoof
| Normal
| 8
| 10% | 10% | 10% |
|
|Buizel
| Water
| 7-9 | 35% | 35% | 35% |
|
|Pachirisu | Electric | 7-8 | 25% | 25% | 25% |
|
|Shellos
| Water
| 7-9 | 30% | 30% | 30% |
|
|-------------------------------------------------------------------------|
|
SPECIAL ENCOUNTER
|
|-------------------------------------------------------------------------|
|Drifloon |Ghost/Flying| 22
| N/A | N/A | N/A | Friday only, field |
|
|
|
|
|
|
| map encounter. See |
|
|
|
|
|
|
| below for details. |
_____________________
|Team Galactic Grunt 1|
||
|Pokmon: Silcoon (Level 11 / Tackle, Harden) |
||
|Reward: $440|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Wurmple (Level 10 / Tackle, String Shot, Poison Sting)
|
|
Glameow (Level 10 / Fake Out, Scratch, Growl)
|
||
|Reward: $400|
______________
|Commander Mars|
||
|Pokmon: Zubat (Level 14 / Leech Life, Toxic, Bite, Supersonic)
|
|
Purugly (Level 16 / Scratch, Growl, Hypnosis, Faint Attack) |
||
|Reward: $1280|
Once you make it to the area, head up to the locked door barring you
from entering the actual plant. Examine it to use your newly-obtained Works Key,
and enter the building. Inside, the Galactic Grunt you fought earlier will be
surprised at your ability to enter, and runs away. Continue left and then north
down the hallway, and talk to the first Grunt standing guard at the doorway to
fight him.
_____________________
Sometimes, it seems obvious that GAME FREAK is not trying to make the
one-player portion of the game even somewhat difficult. This is one of those
cases, as you face off against a Silcoon whose only assets are Tackle and
Harden. Even if you do not have somebody with a type advantage (and you should,
given the recent occurance of Bug-type Pokmon), it is still almost impossible
to lose this battle. Just let loose your Flying/Fire/Rock Pokmon, and decimate
it quickly with anything that it is inherently weak to.
With the battle over, continue on right, and speak to the Galactic Grunt
in the middle of the area to end up fighting him in a second battle.
_____________________
|Team Galactic Grunt 2|
If you stick around until Friday (or go into your DS Console and change
the time to 23:55~ish on Thursday - this is important), then a Drifloon will
appear at the Valley Windworks, south of the building itself. By examining it
you will get into a random battle with it. As a Ghost/Flying type, it is weak to
Dark-type, Rock-type and Electric-type attacks, which might be vital given that
Drifloon is at Level 22. Save beforehand so you can reset if you accidentally
defeat Drifloon or run out of Poke Balls.
After you catch Drifloon, or if you ignore it altogether, leave the
Valley Windworks and head west and then north across the bridge onto Route 205.
--------Route 205
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Bidoof
| Normal
| 9-10 | 10% | 10% | 10% |
|
|Buizel
| Water
| 8-13 | 35% | 35% | 35% |
|
|Pachirisu | Electric | 9-13 | 10% | 10% | 10% |
|
|Shellos
| Water
| 8-10 | 45% | 45% | 45% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-10 |100% | 100% |100% |
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Antidote
|Check middle of small elevated plateau)|
[ ] |Repel
|Near Battle Girl Kelsey
|
[ ] |X Attack
|Next to Hiker Daniel
|
[ ] |Pok Ball
|Under bridge
|
[ ] |Super Potion
|South of safehouse
|
____________
|Camper Jacob|
||
|Pokmon: Ponyta (Level 14 / Tackle, Ember, Growl, Tail Whip) |
||
|Reward: $224|
____________
|Hiker Daniel|
||
|Pokmon: Geodude (Level 11 / Defense Curl, Mud Sport, Rock Cart,
|
|
Rock Throw)
|
|
Machop (Level 11 / Low Kick, Leer, Focus Energy, Karate Chop)|
|
Geodude (Level 11 / Defense Curl, Mud Sport, Rock Cart,
|
|
Rock Throw)
|
|
Bidoof (Level 11 / Tackle, Growl, Defense Curl)
|
||
|Reward: $352|
____________________
|Aroma Lady Elizabeth|
||
|Pokmon: Budew (Level 14 / Growth, Water Sport, Stun Spore, Mega Drain) |
||
|Reward: $448|
_______________
|Picnicker Siana|
||
|Pokmon: Shinx (Level 12 / Tackle, Spark) |
|
Pachirisu (Level 12 / Spark, Charm)|
||
|Reward: $192|
______________
|Camper Zackary|
||
|Pokmon: Geodude (Level 11 / Defense Curl, Mud Sport, Rock Cart, |
|
Rock Throw)
|
||
|Reward: $224|
______________
|Hiker Nicholas|
||
|Pokmon: Onix (Level 14 / Screech, Rock Throw, Rage, Bind)|
||
|Reward: $448|
__________________
|Battle Girl Kelsey|
||
|Pokmon: Machop (Level 15 / Low Kick, Leer, Focus Energy, Karate Chop)|
||
|Reward: $240|
________________
|Picnicker Karina|
||
|Pokmon: Piplup (Level 14 / Peck, Bubble, Water Sport, Growl) |
||
|Reward: $224|
Once done making your obligatory Pokmon Center trip, notice that the
bridge leading north on Route 205 that was formerly blocked by Galactic members
is now accessible. This thus marks the next step of our journey, to Eterna
City, home to the next gym.
Across the bridge, head straight north along the dirt road. Past the
isolated tree, you will encounter the first opponent on this long trudge Camper Jacob.
____________
|Camper Jacob|
With four Pokmon in his lineup, Daniel has by far the largest arsenal
in Route 205. As he starts the match with a Geodude, you should start in reverse
with a Water or Grass-type (Psychics or anybody who knows a Fighting move also
works, but DO NOT bring in Bug types). As Geodude knows Rock Throw, be careful
not to bring anybody in who is weak to Rock-type attacks (Flying, Fire, or the
aforementioned Bug types). Make sure that you go on the attack at the start; if
you let Geodude use Defense Curl, his physical Defense will rise to unfathomable
levels.
After the fall of his first Geodude, Daniel will pull out Machop, who
is a very physical fighter, with two Fight-type moves, Focus Energy, and Leer. A
Flier or Psychic-type will perform very well in this fight, as not only are
Flying-type and Psychic-type moves effective against Machop, but they also take
only half damage from Fighting-type moves (as do Bug types, so use that if you
have no alternative).
For his third choice, Daniel will bring out a second Geodude. Bring out
whoever you used during the first faceoff, or else use somebody fresh who still
has type-advantage. This will finally be followed by a Bidoof. As we all know
from having to fight them countless times already, Bidoof are weak, and this one
is no exception - just do not let the match stray too long, or it may actually
pose a fighting chance through the use of Defense Curl and Growl.
Once done, head north and then down the stairs to the right, and face
off against Aroma Lady Elizabeth, the girl who is looking around in all
directions.
____________________
|Aroma Lady Elizabeth|
Although Elizabeth has only one Pokmon, Budew can still be a fairly
annoying Pokmon to deal with. This is partly due to its relatively high level
in comparison to other opponents, but also because of its moveset - Water Sport
to stop the effectiveness of Fire-types, Stun Spore to paralyze opponents, and
Mega Drain to recover Budew's own HP while damaging yours. Because that is the
case, about the only types of Pokmon that will have an advantage in this match
are Flying-types and Poison-types - Flying attacks will hurt Budew because of
its Grass-type attribute, and Psychic attacks because of its Poison-type
attribute. Bring in either of these types of benefactors, and try to take out
Budew quickly before it can use Stun Spore.
With another win in the bag, head north across the grass patch, and face
off against the ranger girl who is wandering around, Picnicker Siana.
_______________
|Picnicker Siana|
Of course you have faced off against another Geodude just like this.
Two, in fact. Recall back to your previous battle with Hunter Daniel, and
then pull out whatever you used against his own Geodudes to complete the lineup,
then fight against Zackary's Geodude and win.
Make your way across the bridge, and at the end of the trek, you will
face off against another Hiker; in this case, Nicholas.
______________
|Hiker Nicholas|
There's something almost familiar about this...oh right, the fact that
Onix is a Ground/Rock type, just like the Geodudes you have faced before him.
Onix is a bit more dangerous, though; Screech can greatly decimate your natural
defense stats, while Bind is a multi-turn attack that can hit for two to five
turns. Meanwhile, Rage is probably the greatest threat there is; the more times
Onix is struck with an attack, the more powerful Rage will be. As such, it is
quite imperative that you bring in either a Water or Grass-type to strike and
end the battle within two hits before Rage can become too strong.
After the battle, continue on your arduous hike north through the
grasses, and once you get to the mountainous area, head left and pick up an
Insecticide from the Pokball lying in the corner. After, fight Battle Girl
Kelsey, who is the one walking around in a square nearby.
__________________
|Battle Girl Kelsey|
This is another reasonably easy battle, with only one single Pokmon,
who is also weak to some of the members of your team that you have likely been
using less as of late (and thus should have plenty of energy left to fight).
Given that it is a Machop, you can use either a Flying or Psychic-type to get
some super-effective attacks of of it, but with her Machop's level, using your
fight with Chinashi as experience fodder for some of your other Pokmon is not a
bad idea either.
After, talk to the nearby lady facing north to have a showdown with the
final trainer in this area, Picnicker Karina.
________________
|Picnicker Karina|
Yes, it IS a Piplup. Since her Piplup knows Peck, bringing in a Grasstype or Bug-type is out of the question for the moment (unless you have somebody
who is vastly overpowered enough to negate the type advantage, or have a really
powerful Grass attack on someone). The best method to defeat Piplup is to bring
in an Electric-type, such as Shinx or any of the Pachirisu that you may have
caught in this area, and use Spark to harm the Piplup without taking any major
damage back. You may also be inclined to use Pokmon in this battle that have no
advantages or disadvantages against Piplup if needed.
Once finished picking up your last win, head into the nearby house with
the red roof. Talk to the lady inside, and she will let you sleep there with an
automatic recover for all of your Pokmon. Exit outside and head south down the
staircase, and open the Pokball lying on the ground for a Super Potion. Head
back up the staircase, then head left and north into the Eterna Forest.
------------Eterna Forest
------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Beautifly | Bug/Flying | 10-12 | 2% | 2% | 2% | Diamond only |
|Buneary
| Normal | 10-12 | 19% | 19% | 19% |
|
|Budew
|Grass/Poison| 10-12 | 29% | 29% | 19% |
|
|Cascoon
| Bug
| 10
| 20% | 20% | 20% | Pearl only
|
|Dustox
| Bug/Poison | 10-12 | 2% | 2% | 2% | Pearl only
|
|Misdreavus | Ghost
| 10-11 | 0% | 0% | 20% | Pearl only
|
|Murkrow
| Dark/Flying| 10-11 | 0% | 0% | 20% | Diamond only |
|Silcoon
| Bug
| 10
| 20% | 20% | 20% | Diamond only |
|Wurmple
| Bug
| 10-11 | 30% | 30% | 20% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Antidote
|Southwest grass patch
|
[ ] |Paralyze Heal
|Near Bug Catcher/Lass battle
|
[ ] |Potion
|Southeast corner
|
[ ] |Great Ball
|South of Psychic Double Battle |
[ ] |Honey
|Northeast area
|
______________________________________________
|Bug Catcher Jack / Lass Briana (Double Battle)|
||
|Pokmon (Jack): Wurmple (Level 9 / Poison Sting)
|
|
Beautifly (Level 13 / Gust, Absorb)
|
|
Silcoon (Level 11 / Harden)
|
|
(Briana): Pachirisu (Level 14 / Quick Attack, Bide, Spark)|
||
|Reward: $432|
________________________________________________
|Psychic Lindsey / Psychic Elijah (Double Battle)|
||
|Pokmon: Abra (Level 15 / Hidden Power)|
|
Abra (Level 15 / Hidden Power)|
||
|Reward: $960|
________________________________________________________
|Bug Catcher Phillip / Bug Catcher Donald (Double Battle)|
||
|Pokmon (Philip): Burmy (Level 12 / Protect, Tackle)
|
|
Kricketune (Level 12 / Bide, Growl, Fury Cutter)
|
|
(Donald): Wurmple (Level 9 / Tackle, String Shot, Poison Sting) |
|
Dustox (Level 13 / Gust, Confusion)
|
|
Cascoon (Level 11 / Harden)
|
||
|Reward: $400|
______________________________________________
|Psychic Kody / Psychic Rachael (Double Battle)|
||
|Pokmon (Kody): Meditite (Level 15 / Hidden Power, Meditate, Confusion) |
|
(Rachael): Psyduck (Level 15 / Water Gun, Scratch, Disable)
|
||
|Reward: $960|
Some good Pokmon to pick up here. If you have Pearl version, picking up
Misdreavous here is a very good opportunity, as Psychic, Fighting, and Normal
attacks will not be able to touch this thing. Murkrow is also useful for picking
up; not only is he a Dark/Flying type, but his new Diamond/Pearl evolution,
Honchkrow, can have a very powerful offense.
You will be joined at the start by Cheryl, a fellow Pokemon trainer. All
battles in the Eterna Forest shall be fought alongside Cheryl as double battles.
Cheryl's Chansey knows Egg Bomb, a basic attack and Softboiled, which it can use
to recover itself. After every battle, all your Pokemon will have their PP, HP,
and any status effects totally restored.
However, be aware that if you wish to capture a Pokemon in the Eterna
Forest, you can only capture a Pokemon once it is alone, ie. after you have
eliminated its partner.
After Cheryl joins you, head left from the start of Eterna Forest, and
open a Pokball lying on the patch of ground to obtain an Antidote. Once you
have picked it up, head east from the entrance, then north. Once you make it
past the first strip of grass, continue to head north and you will have your
first doubles battle showdown in the Eterna Forest, this time with Bug Catcher
Jack and Lass Briana.
______________________________________________
|Bug Catcher Jack / Lass Briana (Double Battle)|
For your side of the battle, a Fire-type Pokmon will REALLY keep the
tide of the battle in your favor. If you lack such a type, then bring in a Rocktype Pokmon who has type advantage against Bug types and cannot be easily hurt
by the Pachirisu's Physical attacks. Once you knock out Pachirisu, you could
then switch to a Flying-type that you may have on-hand and then use it to sweep
the remaining trio of Bug Pokmon.
After you have finished winning the battle, continue on north and pick
up a Paralyze Heal from the Pokball lying on the ground. Continue west, then
head south, where you will face off against two Psychics, Lindsey and Elijah.
________________________________________________
|Psychic Lindsey / Psychic Elijah (Double Battle)|
It has been awhile since you encountered an actual Abra battle (the
last one being your first visit to Jubilife City), but now you should have a
couple of counters to defeat the Psychics' Abras. The first is to use pure Bugtypes (meaning that they do NOT have Poison-types, or the Abras' Psychic-type
attribute version of Hidden Power will hit them for double damage) and use Bugtype attacks to deal double damage against the Abras. The other strategy that
one can utilize is to bring in Pokmon that know the Dark-attribute move Bite so
far - Zubat, Turtwig, and Shinx so far are all capable of learning it (and their
evolutions a bit later). Being Psychic-types, the two Abras will be weak to
this. Even if you do not have either at hand, however, do not fret too much Chansey on her own should be able to deal with the Abras, so insofar as long as
you bring in one of your own strong Pokmon, you should not worry too much about
losing.
Once done picking up another win for your doubles team, head south and
grab a Great Ball from the Pokball lying in the southwest corner of the large
grass patch. Next, head straight right, where you will then battle with two more
Bug Catchers.
________________________________________________________
|Bug Catcher Phillip / Bug Catcher Donald (Double Battle)|
The real threat here, believe it or not, may be Psyduck - with his
ability to use Disable, which blocks you from using one move for the rest of the
battle (and can do it to each Pokmon), if you are using one-trick ponies, you
may want to reconsider your line-up. Bring in a Grass or Electric-type who know
at least one of their respective elemental attacks, and use it to quickly deal
damage to Psyduck before he can use Disable on you, proper. After he falls,
switch out your current Pokmon for a Bug-type or Flying-type; since Meditite is
Psychic/Fighting type, he can be hit on either type with weaknesses.
Now that you are done with fighting in the general area, progress along
with your journey through the forest by heading east and north from here.
Continue all the way west until you hit the end of the line, then grab a
Honey from the grass patch. Head north, then continue back east, ignoring the
trees for now (as you cannot cut them). After reaching the end, Cheryl will
thank you and leave. Follow after her into Route 205.
--------Route 205
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Bidoof
| Normal
| 10-12 | 45% | 45% | 45% |
|
|Buizel
| Water
| 10-12 | 35% | 35% | 35% |
|
|Pachirisu | Electric | 11 | 10% | 10% | 10% |
|
|Shellos
| Water
| 11 | 10% | 10% | 10% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Honey
|Check empty patch in northeast field|
[ ] |Potion
|South of pond
|
________________
|Fisherman Joseph|
||
|Pokmon: Goldeen (Level 14 / Peck, Tail Whip, Water Sport, Supersonic)|
||
|Reward: $448|
________________
|Fisherman Andrew|
||
|Pokmon: Magikarp (Level 10 / Splash)|
|
Magikarp (Level 10 / Splash)|
|
Magikarp (Level 10 / Splash)|
|
Magikarp (Level 10 / Splash)|
|
Magikarp (Level 10 / Splash)|
|
Magikarp (Level 10 / Splash)|
||
|Reward: $320|
_________________
|Fisherman Zachary|
||
|Pokmon: Magikarp (Level 10 / Splash)
|
|
Goldeen (Level 13 / Peck, Tail Whip, Water Sport, Supersonic) |
|
Magikarp (Level 10 / Splash)
|
||
|Reward: $320|
This is just a continuation of Route 205 from the other side of the
Eterna Forest, so you will encounter the same Wild Pokemon, which are a little
bit tougher than before.
From the Route 205 entrance, head down and right onto the bridge. Talk
to the second fisherman in the line to face off against Fisherman Joseph.
________________
|Fisherman Joseph|
This is just a mix of the last two battles - two joke Magikarps and a
Goldeen with the exact same move set, but a level weaker. Use your strategy
against Joseph to defeat the Goldeen here, and pummel the Magikarps.
Now that you are done sweeping your foes in the general area, head north
at the end of the bridge to grab some berries. Also while here, head to the
northeast corner of the grass patch which is bare, and examine the space to
obtain a Honey. Next, head south of the bridge and left to obtain a Potion
in the southwest corner. Go back up, and then right into Eterna City.
----------Eterna City
----------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Explorer Kit
|Old man in house next to Pokemon Center
|
[ ] |Friendship
|Poketch App: talk to lady in Pokemon Center right in |
|Checker
|front of the counter
|
[ ] |HM01
|Talk to lady north of Pokmon Center; teaches Cut
|
[ ] |Super Potion
|Walk the hidden path behind the Gym
|
[ ] |TM67
|Teaches Recycle; talk to old lady in SE corner of
|
|
|Eterna Condominiums 2F
|
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Super Potion | $700 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Awakening
| $250 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Escape Rope | $550 |
| Repel
| $350 |
| Air Mail
| $50 |
| Heal Ball
| $300 |
| Net Ball
| $1000|
| Nest Ball
| $1000|
Make your first stop at the nearby Pokmon Center. Talk to the lady
standing in front of the reception desk for the Friendship Checker app.
After replenishing your health from the trek through Eterna Forest and
Route 205, exit the Center, and go into the house right next to it. Inside, talk
to the old man for an Explorer Kit. You can use it to dig underground, where you
can acquire a lot of miscellaneous items, as well as some battle-relevant items
(Evolution Stones, etc.). You will be required to get the Explorer Kit before
you can leave the city to the south, in any case.
Leave that household and head north and right. You will get stopped by a
lady who will inquire after Professor Rowan, talk some more, and then give you
HM01 before leaving. However, you cannot use HM01 (Cut) right now until you get
the badge from Eterna City's Gym.
That being the case, travel straight south from here until
you spot the Gym. Stop at the top row of trees above the Gym. Go down one panel,
then head right in between the trees to get a Super Potion.
Ignore the gym for now, and instead head into the Eterna Condominiums,
which is right next to the PokeMart. Inside, you can talk to the old man sitting
at the table to be able to change the nicknames of your Pokemon. Meanwhile, you
can trade your Buizel for a Chatot with the kid sitting at the northern table.
Go upstairs and talk to the old lady in the southeast corner for TM67, which
teaches Recycle.
Go back to where the Pokemon Center is, then down and hang a right to
enter inside.
---------------Eterna City Gym
---------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM86
|Get from defeating Gym Leader Gardenia; teaches Grass Knot|
_____________
|Lass Caroline|
||
|Pokmon: Cherubi (Level 15 / Tackle, Leech Seed)
|
|
Roselia (Level 15 / Stun Spore, Mega Drain)|
||
|Reward: $240|
________________
|Aroma Lady Jenna|
||
|Pokmon: Budew (Level 14 / Absorb, Stun Spore, Water Sport) |
|
Budew (Level 13 / Absorb, Stun Spore, Water Sport) |
|
Budew (Level 15 / Absorb, Stun Spore, Water Sport) |
||
|Reward: $480|
_________________
|Aroma Lady Angela|
||
|Pokmon: Turtwig (Level 17 / Tackle, Razor Leaf)|
||
|Reward: $544|
______________
|Beauty Lindsay|
||
|Pokmon: Roselia (Level 17 / Stun Spore, Mega Drain, Poison Sting)|
||
|Reward: $952|
___________________
|Gym Leader Gardenia|
||
|Pokmon: Cherubi (Level 19 / Leech Seed, Grass Knot)
|
|
Turtwig (Level 19 / Grass Knot, Reflect, Razor Leaf)
|
|
Roserade (Level 22 / Poison Sting, Magical Leaf, Stun Spore) |
||
|Reward: $2640|
Jenna's entire team is composed of Budew, with all the same attacks. Do
not bother bringing in a Fire-type here, as Water Sport will ensure that your
attacks are weakened. Instead, bring in a Flying or Psychic type whom you can
use to take advantage of Budew's Grass and Poison types, respectively. Hit hard
and do not be afraid to switch out after you get paralyzed by Stun Spore - after
all, all three Budew know the move, so you may as well save your Paralyze Heal.
Head back to the entrance of the forest, then go north a slight bit, and
head right into the area with three shrubs. Go up and head behind the three
shrubs, and talk to the Aroma Lady hiding behind the second shrub to battle her.
_________________
|Aroma Lady Angela|
Facing off the game's Grass Starter, you shall obviously have a bit more
difficult time than the previous two fights, especially since Turtwig actually
knows Razor Leaf, a move that's effective enough to decimate a lot of Pokmon
weak to it. However, Turtwig is also only one Pokmon, and it lacks any status
effect moves, so plan ahead and bring in somebody strong to counteract it. Any
Fire-type or Flying-type should get some love in this battle, considering how
unable Turtwig will be able to beat it.
Now go back to the entrance again, but this time, head right, and then
far north to the northeastern-most section of the room. Head left at the very
end into a small chamber, and talk to the Beauty Lindsay, who is hanging out
in the bottom-left corner of the trees here to get into a fight.
______________
|Beauty Lindsay|
Bring in the same Pokmon you did against Caroline's Roselia to fight
Lindsay, who also uses a single Roselia. As the only difference between the two
is that this Roselia knows Poison Sting and is a few levels higher, you should
not have too much of a difficult time taking the battle.
With the defeat of all four underlings, head to the entrance, and go
straight north to the Gym Leader's pedestal. Talk to Gardenia, who is now here,
and proceed to fight her in a battle.
___________________
|Gym Leader Gardenia|
Watch out once you face Gardenia's Cherubi. It knows Grass Knot, which
deals more damage to Pokmon that are heavier (you can check their weight in the
individual Pokmon status screen or the Pokdex). This obviously means that
(besides the type-disadvantage), you do NOT want to bring in an Onix. Even some
other ace in the holes that you may have been using so far might be too heavy to
fight properly against Cherubi. As a rule of thumb, it may be prudent to start
off with somebody under 50lb to a max of around 75lb, with the lighter being the
most effective. If you bring in someone who fits into this category that still
has the type advantage, you should not have much difficulty beating Cherubi, who
lacks effective attacks other than Grass Knot.
Next up is Turtwig. Besides also having Grass Knot, he knows Reflect,
which allows him to put up a barrier that halves any damage done to him by a
Physical attack. At this point in time, likely the only Special attack that any
of your Pokmon know that will be super-effective against Turtwig is Ember (or
Hidden Power if you teach that to any Fire or Flying-type Pokmon). Of course,
you may also wish to strike it before it can strike you (or put up Reflect).
Roserade will cause the biggest problem. In addition to the almighty
Grass Knot, she also knows Poison Sting, Stun Spore, and Magical Leaf. The
former two are both annoying status effects, while the latter is an alwaysstrike Grass attack. To win this battle, you will have to pull out all the stops
and bring in your strongest Pokmon, and do battle until either of you faints.
Just make sure not to delay the battle too long, or else Gardenia will use Super
Potion.
After you win, you will obtain the Forest Badge, along with TM86, which
teaches Grass Knot. Having finally gotten your second badge, exit the building.
-------------------------------------------------------------------------------1c. Cobble Badge
WCBB
-----------------------------------------------------------------------------------------Eterna City
----------Outside again, first go to the Pokmon Center. After you have finished
your business there, if you have not already, teach Cut to one of your Pokmon.
Since you have the Forest Badge, you can now use Cut. Go to the bushes north of
the Pokmon Center, and use Cut on the bushes to proceed through. This now
allows you to enter the Eterna branch of Team Galactic. Before entering the
Galactic Building, however, head out west into Eterna Forest for an OPTIONAL
sidestop, making a detour in Route 205 first.
--------Route 205
--------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Big Tree
|Accessory: Talk to lady for it
|
[ ] |SilverPowder |Elevated plateau south of lady
|
[ ] |TM82
|Elevated plateau south of lady; teaches Sleep Talk |
Head west until you get past the bridge over the water. Instead of going
north, head left and then south to some trees you can Cut. Use Cut, then head
down. Go west at the first opportunity for some Berries, then continue on south.
Talk to the lady to get a Big Tree accessory. Walk down onto the elevated
plateau and grab a SilverPowder from the left and TM82 from the right side
(teaches Sleep Talk).
Once you are done grabbing your items, head back north onto the main
road and head into Eterna Forest.
------------Eterna Forest
------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Ether
|Right next to Old Chateau
|
[ ] |Insect Plate |(Hidden) Empty space north of where the Ether was |
From the entrance, head left a bit until you see some trees above you.
Use Cut on them, then head north until you get to the door of an abandoned
mansion. Head right and up to open the Pokball for an Ether. From where the
Ether is, head north past the grass so that you are to the left of the fence.
Examine the space here for an Insect Plate, then head back and enter the door.
----------Old Chateau
----------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Gastly
|Ghost/Poison| 12-16 |100% | 100% |100% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Antidote
|Bucket in 1F dining room
|
[ ] |Dread Plate
|Leftmost room from 2F hallway
|
[ ] |Old Gateau
|West room from entrance
|
[ ] |TM90
|Rightmost room from 2F hallway; teaches Substitute|
The Old Chateau is considered a haunted mansion. As such, you will see
two NPCs (a little girl and a butler) who you will be unable to interact with.
This will be your first chance to obtain Gastly, and for those playing
Diamond, your first chance to obtain a Ghost (Pearl players being able to obtain
Misdreavous in the forest). However, I recommend you wait until later when you
can get Gastlies at around Level 20, if you wish to avoid spending time on
leveling Gastly up to become a Haunter.
Inside, head straight north while on the first floor into the dining
room. Turn a left into the kitchen, and examine the northernmost trash can to
obtain an Antidote. Head back into the main room.
Now go up the left staircase, and enter the room here
Gateau. Head back out, then go around to the northern room on
into a long hallway. Take the leftmost room here, and inside,
Plate. Go to the rightmost room back in the hallway, and grab
are done, exit the mansion, and head back to Eterna City.
----------Eterna City
----------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Antidote
|Behind some trees east and north of the Galatic building; |
|
|Teaches Thief
|
Back at town, rest up at the Pokmon Center, then exit out and head
straight north. Use Cut on the trees here to gain access to the Team Galactic
building. Before entering, however, head east and north, cut open the tree, then
head east and open the Pokball lying on the ground to obtain TM46, which
teaches Thief. Head back and then enter.
-----------------------------Eterna City Galactic Building
-----------------------------_______________________________________________________________
|Team Galactic Grunt 1 and Team Galactic Grunt 2 (Double Battle)|
||
|Pokmon: (Grunt 1) Zubat (Level 14 / Astonish, Bite, Supersonic,
|
|
Leech Life)
|
|
Glameow (Level 14 / Scratch, Hypnosis, Growl)
|
|
(Grunt 2) Wurmple (Level 13 / Poison Sting, Tackle, String Shot) |
|
Cascoon (Level 13 / Harden, Poison Sting)
|
||
|Reward: $1080|
_____________________
|Team Galactic Grunt 1|
||
|Pokmon: Wurmple (Level 13 / String Shot, Poison Sting, Tackle)
|
|
Zubat (Level 13 / Astonish, Leech Life, Bite, Supersonic)
|
||
|Reward: $520|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Silcoon (Level 15 / Tackle, Harden)|
||
|Reward: $600|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Wurmple (Level 12 / String Shot, Poison Sting)|
|
Silcoon (Level 12 / Harden, Poison Sting)
|
|
Zubat (Level 12 / Leech Life)
|
||
|Reward: $480|
_________________
|Scientist Rudolph|
||
|Pokmon: Kadabra (Level 15 / Confusion, Disable)|
||
|Reward: $720|
_________________
|Commander Jupiter|
||
|Pokmon: Zubat (Level 18 / Giga Drain, Wing Attack, Bite, Astonish) |
|
Skuntank (Level 20 / Night Slash, Poison Gas, Screech,
|
|
Smokescreen)
|
||
|Reward: $1600|
Inside, talk to the two Galactic members walking around if you wish;
however, once you are done, head up to the northeastern section of the room and
try to advance. You will be blocked by a double team of Galactic Grunts.
_______________________________________________________________
|Team Galactic Grunt 1 and Team Galactic Grunt 2 (Double Battle)|
As the first pair of Galactic Grunts will start off with a Zubat and
Wurmple, you should start off with a Psychic/Electric/Rock type (if using the
former, watch out for Zubat's Leech Life) and Flying/Fire type to gain the
immediate advantage. Take the initiative and direct both attacks at Zubat Wurmple is basically useless in a battle, whereas Zubat can cause some damage
with Supersonic, or even stop an attack with Astonish or Bite. If Nyaruuma is
the next one called out, then eliminate it quickly as well with a double attack
so that it cannot use Hypnosis to put you to sleep. After both of the threats
are eliminated, you can go and mop up Wurmple and Cascoon, both of who are
relatively uneventful and easy to defeat.
Once you have made the victory, head up the stairs now that you have no
resistance to fight through. Up a level, head down and talk to the Galactic
Grunt sitting at the lower left table to face off against your first foe on this
floor.
_____________________
|Team Galactic Grunt 1|
Start off with whatever Pokmon you commonly use against Bug-types to
take on Galactic 1's Wurmple. Since Wurmple is Wurmple, it's a fairly useless
Pokmon, and low Defense stats means that you should have no problem hitting it
with a one-hit knockout.
Zubat is actually a reasonable match if you are using somebody who is on
par with his own level, as he can first use Supersonic to confuse you, and then
either Bite or Astonish, both of which have a chance of making you flinch,
rendering you unable to attack much of the time. Given its Flying/Poison-type
attributes, you can use either an Electric, Rock or Psychic attack; however,
since it knows both Bite AND Leech Life, an Electric-type or Rock-type attack is
highly recommended.
Talk to the third Grunt sitting at a table (going from left to right)
for a single Pokmon battle.
_____________________
|Team Galactic Grunt 2|
At last, you will be facing off a Psychic-type Pokmon. These are tricky
to fight off, as often, you will either not have somebody with a type-advantage
against them, or your Pokmon will have a Poison-subtype which renders them weak
to Psychic-type attacks. Since you likely will not have a Dark-type Pokmon yet,
good substitutes include pure-Bug types such as Kricketune (who can use Fury
Cutter or Leech Life) or Pokmon who know Dark attacks such as Bite. Once you
have that, the verdict is in for Kadabra.
After you have defeated the good scientist, head upstairs. Talk to the
hostage if you wish, but then speak to Team Galactic Jupiter to face off against
Galactic's latest agent.
_________________
|Commander Jupiter|
Agent Jupiter starts off with a high-level Zubat, which is much stronger
than all the past Zubats in this building. With Bite and Astonish in its
arsenal, you NEED to use something that isn't Psychic in this match; Rock types
are also out of the game thanks to Zubat's Giga Drain, which not only hurts with
its Grass-atribute, but also helps Zubat regain life.
Skuntank is a different story altogether, thanks to his Poison/Dark
types. Using Psychic, Bug, or Fighting-type attacks won't work as the opposite
type will negate your advantage. In fact, only Ground-type attacks will be super
effective against Skuntank. At this point in time, the only Pokmon you might
have that know a Ground-attack are Geodude and Graveler, the former of whom
learns Magnitude at Level 15. Geodude/Graveler is also a good choice to use as
Defense Curl and Rock Polish can be used to counter Skuntank's Screech and
Smokescreen, while you can whip out an Antidote for use on Poison Gas. Another
strategy you can use is to switch Pokmon out constantly and wear down
Skuntank's stats with stats-lowering moves; since this will be your last battle
in the Tower, it does not matter what happens, so long as you win.
Having finally dispatched the boss, some small talk will go down, and
Team Galactic will evacuate the building. Afterwards, the bicycle shop guy will
leave the premises. Follow him down and out into Eterna City again.
-----------Eterna City
-----------Outside, cut your way through the bushes. Make your obligatory stop at
the Pokmon Center, then head to the Bike Shop, which is directly south of the
Pokmon Center. NOTE: Once you obtain the bicycle, you will NOT be able to go
onto Route 205 anymore (the kid standing next to the west exit will block you),
so if you want to go to Route 205/Eterna Forest/Old Chateau, you need to do it
now.
Enter the building when ready, and inside, talk to the man at the
counter, who will give you a free Bike in return for your saving him. This will
help to add some speed to your transportation.
Now, you have two choices as to what to do right now. You can either
continue on in the game by heading off to the Cycling Road, or you could take a
quick distraction and go to Route 211. For the time being, I shall document the
latter. To make your way to Route 211 itself, you must first go onto the road
directly north of the Pokmon Center, then head east all the way past a statue
of the Legendary God Pokmon of whichever version you are playing, then into
Route 211.
---------------Route 211 (West)
---------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Bidoof
| Normal | 12-14 | 35% | 35% | 25% |
|
|Chingling | Psychic | 13-15 | 10% | 10% | 10% |
|
|Geodude
|Rock/Ground | 13 | 10% | 10% | 10% |
|
|Hoothoot |Normal/Fly | 12-14 | 0% | 0% | 10% |
|
|Meditite |Fight/Psych | 12-14 | 35% | 35% | 25% |
|
|Ponyta
| Fire
| 13 | 10% | 10% | 10% |
|
|Zubat
| Poison/Fly | 12-14 | 0% | 0% | 10% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Pok Ball
|Check northmost empty patch on west side |
[ ] |TM12
|Below the bridge; teaches Taunt
|
______________
|Ninja Boy Zach|
||
|Pokmon: Zubat (Level 13 / Leech Life, Bite)
|
|
Zubat (Level 14 / Leech Life, Bite, Supersonic)
|
|
Zubat (Level 15 / Leech Life, Bite, Supersonic)
|
||
|Reward: $120|
___________
|Hiker Louis|
||
|Pokmon: Geodude (Level 15 / Rock Throw)|
|
Onix (Level 15 / Rage)
|
||
|Reward: $480|
_____________________
|Bird Keeper Alexandra|
||
|Pokmon: Hoothoot (Level 19 / Reflect, Hypnosis, Peck)|
||
|Reward: $608|
Out in Route 211, go straight north and examine one of the empty spaces
in the grass patch for a hidden Pok Ball (you have to examine the empty space,
but cannot actually be standing in it). Afterwards, head down a bit, and then
right. In the grass next to a rock wall, you should see what looks like a
boulder, but do not let the camouflage fool you; it is a Ninja Boy disguising
himself. Approach him to face off against Zach.
______________
|Ninja Boy Zach|
This is actually a pretty basic fight. Louis' Geodude and Onix are
barely stronger than when you fought Gym Leader Roark back in Oreburgh City, and
you have likely leveled up large amounts by now. Bring in whatever team you used
then (or a reformed team, as long as it's stacked with Fighting, Grass, and
Water attacks) to pummel both the Geodude and the Onix in short order.
Afterwards, destroy the Rock which is behind Louis, and go down and to
the left. You should instantly face off against Bird Keeper Alexandra once you
reach the bottom of the stairs.
_____________________
|Bird Keeper Alexandra|
Eterna City
-----------In order to head off to the Cycling Road, one must first get a permit,
in other words, you need to grab the Explorer Kit. To do so (if you have not
already), go the Pokmon Center building, and enter the house to the right of
it. Talk to the old man sitting down at the table inside, and answer yes to his
query, and you will now obtain the Explorer Kit you need to cross Cycling Road.
Reject his proposal for now to continue on in the main story. Head outside, then
go straight down the stone road past the Gym, and into the checkpoint.
-----------------------Route 206 (Cycling Road)
-----------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Exp. Share
|Get from man in building at north end (must
|
|
|have seen at least 35 Pokmon first)
|
[ ] |Revive
|Use Dowsing Machine crosshairs after you get it|
____________
|Cyclist Axel|
||
|Pokmon: Staravia (Level 17 / Growl, Quick Attack, Wing Attack)|
||
|Reward: $544|
_____________
|Cyclist Megan|
||
|Pokmon: Shinx (Level 17 / Charge, Spark) |
||
|Reward: $544|
_____________
|Cyclist Jamie|
||
|Pokmon: Ponyta (Level 17 / Tail Whip, Tackle, Ember)|
||
|Reward: $544|
______________
|Cyclist Nicole|
||
|Pokmon: Starly (Level 15 / Growl, Quick Attack, Wing Attack) |
|
Ponyta (Level 15 / Tail Whip, Growl, Tackle)
|
||
|Reward: $480|
____________
|Cyclist John|
||
|Pokmon: Starly (Level 15 / Growl, Wing Attack, Double Team, |
|
Quick Attack)
|
|
Staravia (Level 15 / Double Team, Quick Attack)
|
||
|Reward: $480|
____________
|Cyclist Ryan|
||
|Pokmon: Zubat (Level 17 / Wing Attack, Leech Life)|
||
|Reward: $544|
______________
|Cyclist Rachel|
||
|Pokmon: Shinx (Level 15 / Tackle, Leer, Bite) |
|
Shinx (Level 15 / Tackle, Leer, Bite) |
||
|Reward: $480|
_____________
|Cyclist Kayla|
||
|Pokmon: Pikachu (Level 17 / Growl, Tail Whip, Quick Attack)|
||
|Reward: $544|
Considering that (if you are following this walkthrough entirely) your
last battle was against a Hoothoot, the battle against Axel and his Staravia
should not be too different, with the exception of not having Reflect OR
Hypnosis; as thus, use who you wish to without qualms to defeat the Staravia
with relative ease compared to the earlier Hoothoot.
Afterwards, head to the far left side of the road, then continue down to
duel with Cyclist Megan.
_____________
|Cyclist Megan|
Although the ante may have been upped a bit in terms of levels and stats
on Cyclist Road, the same general strategies have not, and Megan's lone Shinx is
the same; you can still utilize your same strategies to defeat it. Bring in a
Grass or Rock-type (Geodude preferred for the latter attribute, since it knows
Ground-type moves, the only thing that Electric-types are weak to), and pound
away at the Shinx until it's fainted.
Proceed down the center line to face off against your next opponent,
this time Cyclist Jamie.
_____________
|Cyclist Jamie|
Considering that Nicole has basically the same Pokmon as Cyclists Axel
and Jamie before her (Starly as compared to Staravia and a Ponyta), you will
probably wish to use a portmanteau of the strategies you used against the two
earlier opponents; an Electric or Rock-type followed up by a Water or Rock-type.
If you won the earlier matches, this should not be difficult either, especially
considering that the levels of both her Pokmon are lower.
Continue down the center line, and eventually, you will hit Cyclist
John. Talk to him to initiate a duel with him.
____________
|Cyclist John|
Another battle, and another Flying-type. The same Pokmon you used
during the previous battles may be used here; at the same time, you can also
[
[
[
[
]
]
]
]
|Full Heal
|On the right side (use Cut on hidden shrub)
|
|PoisonBarb
|Northwest corner of the area
|
|SilverPowder
|On the right side
|
|Super Repel
|Walk left from the Hunter to a grass patch
|
______________
|Hiker Theodore|
||
|Pokmon: Onix (Level 15 / Screech, Rage, Rock Throw)|
|
Onix (Level 15 / Screech, Rage, Rock Throw)|
||
|Reward: $480|
Inside the building, talk to the blonde for a Flag accessory, before
heading outside onto Route 206 proper. Route 206 has a few eccentricities; the
first is that you have a Diamond-exclusive Pokemon on this route, but no Pearlexclusive. Secondly, you can encounter a Bronzor here. Bronzor and its
evolution, Bronzong, take a little bit of work to manage, but they only have two
weaknesses for its Steel/Psychic - Ground and Fire. Bronzong's two possible
Abilities counteract this as well, with Levitate nullifying all Ground attacks
and Heatproof halving damage from Fire attacks. A Bronzong with Levitate is
nigh-upon invincible in the normal game, as there are only two Fire-type Pokemon
lines in Sinnoh (Chimchar-Monferno-Infernape and Ponyta-Rapidash), and with its
Steel-typing, it is resistant to several attack types.
The route may actually look short, as if you walk straight south, you
immediately get to Route 207. However, go right from the staircase, and cut the
shrubs blocking your path. Head north in the grass for a bit, but constantly
press right against the trees to find a hidden shrub. Cut it down to grab a Full
Heal hidden behind the trees. Continue on north and then head left after a
while; you will be able to go underneath the bridge that serves Cycling Road (a
brown-leaved tree should just be north of you at this point in time). Underneath
here, grab a Burn Heal from a Pokball lying in the center of
the ground, then head back right and continue north.
Eventually, you should spot a Pokball that is lying to the right of a
giant rock. Open it up for a SilverPowder, then continue north a bit more to
face off against Hiker Theodore.
______________
|Hiker Theodore|
sidequest cave that lies just behind Hiker Theodore; however, it is long, very
frustrating, and without the use of Flash, only a small portion of the cave will
be illuminated. Otherwise, now that your business here is done, head back
all the way south to the start of Route 206, then head south into Route 207.
---------------Route 207 (East)
---------------_______
|POKMON|
||
| Name
|
Type | Levels | AM | Day | PM | Other Notes |
||
|Geodude
|Rock/Grnd | 5-7
| 55% | 55% | 55% |
|
|Kricketot | Bug
|
6
| 10% | 0% | 0% |
|
|Machop
| Fighting | 5-8
| 35% | 45% | 25% |
|
|Zubat
| Fly/Pois |
6
| 0% | 0% | 10% |
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Vs. Seeker
|Get from Lucas/Dawn
|
[ ] |Dowsing Machine |Get from Lucas/Dawn; Poktch Application |
[ ] |Critical Hit
|Cross bridge south of Hiker Kevin
|
[ ] |Rare Candy
|Use Dowsing Machine near Hiker Kevin
|
[ ] |Revive
|Use Dowsing Machine near where you get it|
[ ] |Super Potion
|Near the Camper/Picnicker battle
|
_________________________________________________
|Camper Anthony / Picnicker Lauren (Double Battle)|
||
|Pokmon (Anthony): Ponyta (Level 19 / Ember, Stomp, Growl)
|
|
(Lauren): Pachirisu (Level 19 / Charm, Spark, Quick Attack) |
||
|Reward: $608|
________________
|Youngster Austin|
||
|Pokmon: Starly (Level 15 / Quick Attack, Wing Attack, Growl)
|
|
Chimchar (Level 18 / Ember, Taunt, Fury Swipes, Flame Wheel)
|
|
Geodude (Level 15 / Rock Throw, Rock Cart, Mud Sport)|
||
|Reward: $288|
___________
|Hiker Kevin|
||
|Pokmon: Geodude (Level 15 / Rock Throw, Mud Sport, Rock Cart)|
|
Zubat (Level 17 / Wing Attack, Leech Life, Bite)
|
|
Geodude (Level 16 / Rock Throw, Mud Sport, Rock Cart)|
|
Geodude (Level 16 / Rock Throw, Mud Sport, Rock Cart)|
||
|Reward: $512|
_________________
|Battle Girl Helen|
||
|Pokmon: Meditite (Level 18 / Hidden Power, Detect)
|
|
Machop (Level 18 / Karate Chop, Leer, Focus Energy, Low Kick) |
||
|Reward: $288|
____________
|Hiker Justin|
||
|Pokmon: Geodude (Level 16 / Mud Sport, Magnitude)
|
|
Bronzor (Level 18 / Hypnosis, Confuse Ray, Confusion, Imprison) |
||
|Reward: $576|
Head down from the start of Route 207, and Lucas/Dawn will come up to
meet you. When presented with the option of "Left" or "Right", either choice is
fine: she will give you the Dowsing Machine regardless, which will allow you to
find hidden items in the ground; and the Vs. Seeker, which allows you to find
Trainers who wish to challenge you again. From here, you can also go down the
sandfall nearby to head straight south to Oreburgh City (go back up the sand via
your Bike). For now, however, head west, and face off against a double battle
against Camper Anthony and Picnicker Lauren.
_________________________________________________
|Camper Anthony / Picnicker Lauren (Double Battle)|
As you are about to see pretty soon (and have in the last little bit),
there shall be a lot of Flying-type Pokmon for the next long stretch of the
game to battle. As such, it is imperative to focus now on the two types Flying
Pokmon are weak to that you have an abundance of - Electric-types and Rocktypes. Take the time to formulate a general strategy, with specialized
strategies for each second Subtype a flier might have (the most common being
Normal and Poison for now).
With that spiel out of the way, you will also face off against a
Chimchar. He isn't very different yet from the handful of trainer and wild
Ponyta that you have faced so far, so continue on with your current lineup for
downing Fire Pokmon. However, you should watch out for his Flame Wheel, which
has a bit more power than Ember and a much higher likelihood of causing a Burn.
Geodude does not even need elaboration. Water, Grass, Fighting-type
attacks, and the like.
When that is done, head up the nearby stairs, then go left and up
another flight. Head over to talk to Hiker Kevin to fight him in a battle.
___________
|Hiker Kevin|
This is a pretty basic battle, so long as you know what you're doing.
For the three Geodudes, utilize the same lineup as you have been using for the
last couple of Hikers you have faced off against. When it comes time to take on
the Zubat, once again, don't use a Psychic-type, as you'll get slaughteredd to
hell and back by Leech Life and Bite; instead, again, use an Electric-type or
Rock-type to take advantage of Zubat's Flying-type attribute.
Afterwards, head south and grab the Pokball on the ground across the
bridge for a Critical Hit. Now go back across the bridge, then head right past
the staircase to face off against Battle Girl Helen.
_________________
|Battle Girl Helen|
Meditite is one of the more Type combinations that you do not see very
often; in this case, Psychic/Fighting. Detect allows him to evade an attack,
while Hidden Power is a Special Attack that can be either Psychic or Fightingtype. Confusion is also a strong Psychic attack, capable of confusing you (as
the name suggests). If you have a pure Ghost type, such as Misdreavous (can only
get in Pearl), bring it into the battle to hit Meditite's Psychic type with
Ghost-type attacks. You can also bring in a Flying-type Pokmon; just make sure
that if it's second subtype is Normal to not be hit by Hidden Power.
Machop is an easier entity to take care of. Focus Energy allows him to
raise the critical hit ratio of his attacks. If you have a pure Ghost up your
sleeve, bring it in, since Fighting attacks will not hit at all, which is all
that Machop has. Lacking that, a Psychic type should work wonders with Machop,
who is weak to Psychic attacks.
Once you have won your battle with Sarina, head right, up and left down
the stairs. Jump off the ledge, then go up and right past the Hiker to face
Hiker Justin.
____________
|Hiker Justin|
Geodude is, obviously, much more of the same. You have been here a dozen
times before, so you should know by now what to do.
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Berry Searcher
|Talk to little girl in house
|
[ ] |Odd Keystone
|Talk to man in corner by honey tree
|
[ ] |Pok Ball
|Use Rock Crush on rocks at north end
|
[ ] |X Speed
|Past the Black Belt Kyle battle
|
[ ] |Honey
|Use Dowsing Machine left of honey tree |
____________
|Hiker Robert|
||
|Pokmon: Geodude (Level 17 / Rock Throw, Rock Cart)|
|
Geodude (Level 17 / Rock Throw, Rock Cart)|
||
|Reward: $544|
_______________
|Black Belt Kyle|
||
|Pokmon: Machop (Level 19 / Foresight, Seismic Toss, Focus Energy, Karate |
|
Chop)
|
||
|Reward: $456|
______________
|Hiker Jonathan|
||
|Pokmon: Onix (Level 19 / Rock Tomb, Rock Throw, Rage)|
||
|Reward: $608|
_________________
|Aroma Lady Hannah|
||
|Pokmon: Combee (Level 16 / Sweet Scent, Gust)
|
|
Roselia (Level 18 / Leech Seed, Mega Drain, Stun Spore, Poison |
|
Sting)
|
||
|Reward: $576|
______________
|Artist William|
||
|Pokmon: Mime Jr. (Level 17 / Encore, Doubleslap, Meditate, Confusion) |
|
Bonsly (Level 17 / Low Kick, Flail, Mimic, Rock Throw)
|
||
|Reward: $816|
From the exit out of Mt. Coronet, cross the first bridge, and on the
crossway plateau, talk to the Woodsman to face off against Hiker Robert for your
first battle in Route 208.
____________
|Hiker Robert|
It is two Geodudes. Rock-type Pokmon and Hiker. Put the two together,
remember back to all your previous battles with Hikers for the last hour of
playtime or so, and then crush your opposition with your regular lineup.
Continue on up the north bridge, and you will encounter another Trainer
who is walking around in a square. Catch his attention to duel Black Belt Kyle.
_______________
|Black Belt Kyle|
Considering that it is another Woodsman, you would expect another Rocktype Pokmon, and Hiker Jonathan continues the trend with a lone Onix in his
lineup. That being the case, call out whoever you will from the
Grass/Water/Fighting category to fight Onix and take the fodder experience.
Continue right and north from your face-off with Jonathan. At the end of
the north direction, break the rocks to your left using Rock Smash, and go down
the stairs to open the Pokball for a Pok Ball. Head back right and continue in
that direction, then go down the staircase. In the grass patches below, head
right to take on Aroma Lady Hannah.
_________________
|Aroma Lady Hannah|
Combee, Hannah's first Pokmon, is fodder, period. Its only known moves
are Sweet Scent and Gust; the former is basically useless when coupled with an
attack like the latter. So long as you make sure not to bring somebody in who's
weak to Flying attacks, defeating Combee should be a breeze.
Afterwards, head right and enter the house. Inside, talk to the old man,
and he will give you a random berry. Talk to the girl wandering around, and say
yes to gain a new Poktch feature, the Berry Searcher. You can also buy
different types of soil from the lady here for $200 each. Exit outside, then
ehad south to fight the Artist William.
______________
|Artist William|
Pure Ghost, Pure Bug, Pure Dark, or anybody who knows any moves from
these three type categories should make the entrance into the battle against
Mime Jr. However, where possible, preferably make it the Pure Ghost. This is
thanks to Mime Jr.'s Encore, which if it hits, can make you repeat the same move
you just performed two to six times. Since Bonsly comes next, who knows a
Fighting and Normal move, being a pure Ghost means it will not connect. Lacking
a Ghost, just bring in somebody who can hit Mime Jr. hard, and then switch out
for somebody who can also dominate Bonsly (who is a Rock type....better than the
Geodudes and Onixes littering the last few Routes).
Once done, head straight south, and talk to a Black Belt standing in the
corner next to some trees. He will give you an Odd Keystone. Use your new
Dowsing Machine and you can see there is an item to the left: examine the bare
patch inside the field of grass for some Honey.
Go north and into the house, and talk to the girl inside for the Berry
Searcher. Now that your time here is finished, head back up and then head right
to enter Hearthome City.
-------------Hearthome City
-------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Dress/Tuxedo
|Automatically obtained from your mother
|
[ ] |Glitter Powder
|Automatically obtained from Keira
|
[ ] |Poffin Case
|Talk to man in Pokemon Fan Club building
|
[ ] |Pokemon Egg
|Contains Happiny; talk to Hiker in southeast corner
|
[ ] |Shell Bell
|Gotten from woman on 2F of the residential tower south |
|
|of the gym
|
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Super Potion | $700 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Awakening
| $250 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Escape Rope | $550 |
| Repel
| $350 |
| Heart Mail
| $50 |
| Heal Ball
| $300 |
| Net Ball
| $1000|
| Nest Ball
| $1000|
_____
|Rival|
||
|Pokmon : Starly (Level 19 / Wing Attack, Quick Attack, Double Team)
|
|
|
|
(If your starter was Turtwig)
|
|
Buizel (Level 20 / Water Gun, Growl, Quick Attack, Pursuit)
|
|
Roselia (Level 20 / Mega Drain, Leech Seed, Poison Sting)
|
|
Monferno (Level 21 / Flame Wheel, Mach Punch, Fury Swipes, Taunt)|
|
|
|
(If your starter was Piplup)
|
|
Buizel (Level 20 / Water Gun, Growl, Quick Attack, Pursuit)
|
|
Ponyta (Level 20 / Tail Whip, Ember, Growl, Tackle)
|
|
Grotle (Level 21 / Curse, Razor Leaf, Withdraw, Absorb)
|
|
|
|
(If your starter was Chimchar)
|
|
Roselia (Level 20 / Mega Drain, Leech Seed, Poison Sting)
|
|
Ponyta (Level 20 / Tail Whip, Ember, Growl, Tackle)
|
|
Prinplup (Level 21 / Growl, Bubble, Metal Claw, Peck)
|
||
|Reward: $2100|
both Electric-types and Rock-types work well; the latter, better, thanks to its
natural resistance to both Quick Attack and Wing Attack.
When taking on Buizel/Prinplup, make sure that you keep your eye on
other-attribute moves that they may possess; Buizel's Dark-attack Pursuit means
not to bring in any Psychics or Ghosts, while Prinplup's Peck can take on Grass
and Bug-types. However, neither of them pose any serious threat to a decent
Electric-type, who will gain 2x against both types.
Roselia/Grotle follow the same fashion, as neither of them have Subtypes
in addition to being Grass that protect against their two major weaknesses;
Fight and Fire, and in Roselia's case, Psychic. However, they can both be
annoying between Mega Drain and Poison Sting, Absorb and Withdraw. As such, take
them out quickly before they may be allowed to become a nuisance.
Ponyta can be solved by a basic Rock or Water attack. Monferno is not so
simple to fell, as he knows Mach Punch, which may present a difficulty to your
Rock-types, and also has STAB bonus. In such a situation, it may be better just
to use a Flier or Psychic to bring the shift away from his Mach Punch to Flame
Wheel, which isn't quite as effective.
Once you have won, go back to the Pokmon Center and deposit one of your
Pokmon, leaving only five in your current lineup. Now head to the southern end
of the city, then right to the southeast corner. Before leaving Hearthome City,
talk to the Hiker standing near the checkpoint. He will give you an Egg if
you answer Yes. As you walk around, the Egg will get closer to hatching,
eventually hatching into a Happiny, which will itself evolve into a Chansey.
There is a pair of other stops that you can still make before continuing
on in the game, but they are entirely optional. If you have a Pikachu, Clefairy,
Psyduck, Pachirisu, Happiny, Buneary or Drifloon, you can enter Amity Square,
which has two sections on the northern end of Hearthome City. Psyduck, Pachirisu
and Drifloon should all be catchable up to this point in the game, while
Clefairy is the evolution of Cleffa (who is also catchable in Mt. Coronet), and
Happiny will hatch from the egg you just obtained.
Head to the northwest or northeast section of Hearthome and go inside
the Amity Square.
-----------Amity Square
-----------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Amulet Coin
|At the back of the left of the two ruined buildings
|
[ ] |Spooky Plate
|To the right of the two ruined buildings
|
[ ] |TM43
|Teaches Secret Power; east of the West entrance
|
[ ] |TM45
|Teaches Attract; north of the fountain
|
Inside Amity Square, your Pokemon will follow you around. If you talk to
it after every 200 steps, you can get an Accessory or a Berry (each Pokemon has
different Accessories it will pick up).
Starting from the West gate, go east and pick up TM43 off the ground.
Next, head north past the water fountain and pick up TM45 near the wall. Go east
and up the staircase, then go north up to the ruins. Head into the left building
and go to the back. Press A to pick up a hidden Amulet Coin. This is a Held Item
that doubles the amount of money gotten from Trainer battles when the Pokemon
holding it participates, so it can be fairly useful. Go outside and to the right
to pick up the Spooky Plate.
Exit outside back into Hearthome City once you are done.
-------------Hearthome City
-------------Do whatever arrangements need to be done, then go to the southeast
corner (where the Hiker gave you the Pokemon Egg). You cannot go to Route 212
(southwards) because it is currently blocked off, so proceeding onto Route 209
is your only option. Head right through the checkpoint and continue on your
journey.
--------Route 209
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Bibarel
|Normal/Water| 16-18 | 35% | 45% | 35% |
|
|Bonsly
|
Rock
| 16 | 25% | 5% | 5% |Pearl only
|
|Chansey
| Normal | 16 | 5% | 5% | 5% |
|
|Gastly
|Ghost/Poison| 16 | 0% | 0% | 10% |
|
|Mime Jr. | Psychic | 16 | 25% | 5% | 5% |Diamond only |
|Staravia | Normal/Fly | 16-18 | 15% | 25% | 15% |
|
|Starly
| Normal/Fly | 16 | 20% | 20% | 20% |
|
|Zubat
| Poison/Fly | 16 | 0% | 0% | 10% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Goldeen
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Awakening
|Examine rock in pit before Cowgirl Shelley
|
[ ] |Calcium
|Northwest corner (use Bicycle)
|
[ ] |Good Rod
|Talk to fisherman on pier
|
[ ] |X Accuracy |Path south of Pok Kid Danielle battle
|
[ ] |Honey
|Field north of west entrance from Hearthome City
|
[ ] |Revive
|North and west of the Twins; use Dowsing Machine
|
______________________
|Pokmon Breeder Albert|
||
|Pokmon: Bonsly (Level 16 / Rock Throw, Flail, Copycat, Low Kick)
|
|
Budew (Level 15 / Mega Drain, Water Sport, Growth, Stun Spore) |
|
Pichu (Level 17 / Charm, Thunder Wave, Sweet Kiss, Thundershock) |
||
|Reward: $816|
______________
|Jogger Richard|
||
|Pokmon: Luxio (Level 19 / Leer, Spark, Charge, Bite) |
||
|Reward: $608|
__________________________________
|Twins Emma and Lil (Double Battle)|
||
|Pokmon (Emma): Bonsly (Level 19 / Rock Throw, Low Kick, Flail, Mimic) |
|
(Lil): Mime Jr. (Level 19 / Doubleslap, Meditate, Encore, Mimic)|
||
|Reward: $608|
_________________
|Pok Kid Danielle|
||
|Pokmon: Pikachu (Level 19 / Thunder Wave, Quick Attack, Double Team, Tail |
|
Whip)
|
||
|Reward: $152|
___________
|Jogger Raul|
||
|Pokmon: Staravia (Level 19 / Quick Attack, Endeavour, Wing Attack, Double |
|
Team
|
||
|Reward: $608|
________________________
|Pokmon Breeder Jennifer|
||
|Pokmon: Mime Jr. (Level 16 / Doubleslap, Encore, Copycat, Meditate) |
|
Cleffa (Level 17 / Sing, Copycat, Magical Leaf, Sweet Kiss) |
|
Budew (Level 15 / Mega Drain, Stun Spore, Growth, Water Sport)|
||
|Reward: $816|
_______________
|Cowgirl Shelley|
||
|Pokmon: Bidoof (Level 14 / Tackle, Defense Curl, Growl, Rollout)|
|
Bidoof (Level 14 / Tackle, Defense Curl, Growl, Rollout)|
|
Bidoof (Level 14 / Tackle, Defense Curl, Growl, Rollout)|
|
Bidoof (Level 14 / Tackle, Defense Curl, Growl, Rollout)|
|
Bidoof (Level 14 / Tackle, Defense Curl, Growl, Rollout)|
||
|Reward: $240|
_________________________________
|Couple Ty and Sue (Double Battle)|
||
|Pokmon (Ty): Machop (Level 19 / Seismic Toss) |
|
(Sue): Meditite (Level 19 / Mind Reader) |
||
|Reward: $2432|
Out on Route 209, you have a new set of Pokmon that you can capture.
Mime Junior is pretty useless, but Gastly is a useful Pokmon to pick up if you
are playing Diamond and cannot obtain a Misdreavous. Levitate also reduces the
number of weaknesses his evolution line has by one.
It should be noted that Route 209 is the first (two) occurences of the
Jogger-type trainer in the game. The Jogger is one of two trainer classes that
will only battle you at certain points of the day; in the Jogger's case, you can
only fight them from 4:00AM to 9:59AM (Morning). The other class that is timespecific are Officers, which only fight from 6:00PM to 3:59AM (Evening). If you
want to fight the Joggers on this route, you need to either wait until morning
or adjust your DS unit's time to be morning.
Out here, head right and talk to the boy standing just east of the sign
to battle Pokmon Breeder Albert.
______________________
|Pokmon Breeder Albert|
strength.
After the battle, head down and talk to the fisherman on the nearby dock
to get the Good Rod, which allows you to catch Pokmon other than Magikarp. Also
head north of Albert and to the northeast corner of the grass patch to claim a
Honey. Back at Albert, using him as a landmark, head straight right. If it is
morning time, you can be challenged by Jogger Richard.
______________
|Jogger Richard|
Although not the biggest threat as far as actual attack power goes, Mime
Jr. is a very annoying Pokmon because of its Encore; it can force you to repeat
the move that you just utilized for two to six turns straight. Throw it in with
Mimic, and you should probably bring in a setup of two Pokmon who are not weak
to the other's attacks (Dark/Ghost and Water is a good combination) so that Mime
Jr. (and Bonsly, who also knows Mimic) cannot use your attacks against you.
Thankfully, Mime Jr.'s actual offensive power is not so great, as even with
Meditate, Doubleslap does little damage. After Mime Jr. is taken out, finish off
the twins by defeating Bonsly.
After you win, head right and talk to the Pikachu on the dock to get
into a duel with Pok Kid Danielle.
_________________
|Pok Kid Danielle|
|Jogger Raul|
In the Twins battle earlier, you fought a Mime Jr. with the same setup
as Jennifer's first Mime Jr.; the only difference is Copycat, which is a MUCH
less flexible form of Mimic. Take the initiative and nullify the use of Encore
by starting off with a Ghost-type, Bug-type or Dark-type attack so even if you
are affected by it, you will continue hitting Mime Jr. with attacks that it is
weak to.
Cleffa is not too bad, so long as you avoid a war of attrition; once
that becomes the case, Cleffa has a chance of winning through the use of Sweet
Kiss (which may cause Confusion) and Sing (which can put you to sleep), followed
up by Magical Leaf (no-miss attack). However, considering its stats, it should
not be too difficult to defeat in short time.
Budew is something you have also fought against. Just go god-mode on it
with a Flying or Psychic type to trump it in no time at all.
After you win, examine the space exactly one panel north of Jennifer for
a Super Potion. Next, go north into the dirt pit. Examine the dirt (use the
Dowsing Machine if you have to) to find a TinyMushroom.
Exit out, and continue right along the dirt road. To your east, you
should see a run-down well. Examine it, and if you have the Odd Keystone from a
few routes back, you can insert it here to make a Hallowed Well. This is fairly
insignificant right now; however, you can catch a very rare, one-per-game
Pokemon here if you meet 32 people in the Underground (what the Explorer Kit
from Eterna City is used for).
To your north will be another dug-up hole, this time complete with a
sandfall at the end of it. Examine the rock inside the pit for an Awakening. To
get up the sandfall, you need to go a bit south from it first (before the
stairs, minimal), get onto your bike and go into second gear (press B), then
build up speed and head north and up the sandfall. As soon as you do, you will
face off with the Cowgirl Shelley.
_______________
|Cowgirl Shelley|
they are altogether fairly weak at this poin in time, if you have one Pokmon
that knows a move that increases with attack power for each time you repeat it
(ie. Fury Cutter or Rollout), you can bring that into play too. Rollout from
Bidoof should only be painful after three or four consecutive attacks, so if
you can finish each of them off in less than that time, you should be good.
Once done, head left and down the grass patch. This next bit is tricky;
another hole complete with sandfall lies in front of you, but unlike before, you
have to traverse around some rocks. To complete this, you need to bike down the
stairs at top speed, then head right and then up again. Once you complete it,
your reward will be a Calcium. Now head back to where Cowgirl Anii is standing,
then go right and through the large grass path. Proceed down to find a tree
blocking your way, and cut it down using Cut. Grab the Pokball on the ground
for TM47, which teaches Steel Wing. Now go back to Cowgirl Shelley for the last
time, and continue a bit north to get thrown into a double battle with the
Couple Ty and Sue.
_________________________________
|Couple Ty and Sue (Double Battle)|
Machop and Meditite might have other moves. However, while they are
acting as a Doubles team, they only utilize a Mind Reader - Seismic Toss
combination, with the former attack ensuring the latter hits. Since they are
both Fighting and Meditite Psychic, improvise by wrecking their strategy - bring
in a Flier and either a pure Ghost or someone who knows a Dark-type attack to
wreck Meditite off the start. Once Meditite is out of the way, you have no
threat from any possible Psychic attacks he may be hiding, and then you can
pound Machop.
Now, you have a choice. You can either go to Solaceon Town and continue
on with your quest to Veilstone City, or you can go to Lost Tower which is the
giant skyscraper to your right and get HM04, Strength. You will need HM04 later
on in the game, but not now; on the other hand, the trainers and Pokmon inside
are also within your level range at the moment. For the purpose of this
walkthrough, the Lost Tower walkthrough will be done here.
---------Lost Tower
---------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Gastly
|Ghost/Poison| 16-19 | 50% | 50% | 40% |
|
|Misdreavus | Ghost
| 17 | 0% | 0% | 20% |Pearl only
|
|Murkrow
| Dark/Flying| 17 | 0% | 0% | 20% |Diamond only |
|Zubat
| Poison/Fly | 16-19 | 50% | 50% | 40% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |HM04
|Talk to left woman on 5F; teaches Strength |
[
[
[
[
[
]
]
]
]
]
|Cleanse Tag
|Talk to right woman on 5F
|
|Revive
|Southwest corner on 3F
|
|Oval Stone
|Middle area on 2F, north of Olliver
|
|Stardust
|SE corner of 2F; use Dowsing Machine
|
|TM27
|South side on 4F; teaches Return
|
_________________
|Youngster Olliver|
||
|Pokmon: Stunky (Level 16 / Poison Gas, Fury Swipes, Smokescreen, Screech)|
|
Shellos (Level 16 / Harden, Hidden Power, Mud Bomb, Water Pulse) |
|
Kricketune (Level 16 / Bide, Leech Life, Fury Cutter, Growl)
|
||
|Reward: $256|
_______________
|Roughneck Kirby|
||
|Pokmon: Cleffa (Level 19 / Sing, Copycat, Sweet Kiss, Growl) |
||
|Reward: $456|
_______________
|Pokfan Leonard|
||
|Pokmon: Pichu (Level 15 / Sweet Kiss, Thunder Wave, Charm, Tail Whip)
|
|
Pikachu (Level 18 / Double Team, Quick Attack, Tail Whip, Thunder |
|
Wave)
|
|
Pichu (Level 15 / Sweet Kiss, Thunder Wave, Charm, Tail Whip)
|
||
|Reward: $1152|
_______________
|Pokfan Rebekah|
||
|Pokmon: Bonsly (Level 19 / Low Kick, Rock Throw, Mimic, Flail)|
||
|Reward: $1216|
_________________________________________
|Belle and Pa Beth and Bob (Double Battle)|
||
|Pokmon (Beth): Ponyta (Level 19 / Ember, Stomp)
|
|
(Bob): Buizel (Level 19 / Water Gun, Pursuit, Swift)|
||
|Reward: $2128|
_________________________________________
|Young Couple Mike and Nat (Double Battle)|
||
|Pokmon (Mike): Murkrow (Level 19 / Wing Attack, Pursuit, Astonish, Peck)|
|
(Nat): Misdreavus (Level 19 / Confuse Ray, Mean Look, Astonish) |
||
|Reward: $2432|
At the beginning of the tower, head to the northwest corner and go up
the staircase. Up a floor, continue down past the graves, and then head left to
face off against Youngster Olliver.
_________________
|Youngster Olliver|
You may remember facing a Galactic Commander a long, long time ago who
utilized a Skuntank. Olliver's Stunky is the pre-evolved form of said Skuntank,
and has the same annoying Dark/Poison types. If you have somebody who knows an
offensive Ground attack, use it. Otherwise, use someone else with a powerful
attack to take Stunky out in two hits top, before it can severely affect you
with Poison Gas, Smokescreen or Screech.
Once Shellos comes out, you can switch out for anything that Water is
weak to. Despite its ability to use Ground attacks, it does not have a Ground
subtype, so you can attack with Electric here. On the same note, Electric-types
should watch out for Shellos' Mud Bomb, but other than that, it really does not
pose too much of a threat.
Kricketune should not be too difficult a fight at all. One
Flying/Fire/Fighting hit later, it shall be down for the battle.
Pick up the Oval Stone right above you, then go down to the southeast
corner. Use the Dowsing Machine to find a Stardust on the floor, then continue
on clockwise onto
the third floor. Continue down and then left up here, and talk to the old man at
the end on the southern side of the room to face off against Roughneck Kirby.
_______________
|Roughneck Kirby|
Between Sing, Growl, and Sweet Kiss (being able to put you to sleep,
dropping your attack power and confusing you in that order), Cleffa is a Pokmon
of attrition; however, there is one problem to that, and that is its relatively
poor stats, being a baby Pokmon. Bring in somebody who knows a Fighting-type
move, or failing that, a Ghost-type such as Gastly or Misdreavous (Normal-type
attacks will not faze any Ghost-type). Give it no more than two turns, and
Cleffa should be neutralized as a threat.
Head left from the Roughneck to pick up a Revive, then continue north to
take on Pokfan Leonard.
_______________
|Pokfan Leonard|
_______________
|Pokfan Rebekah|
Against the Buizel/Ponyta combination, you will have to make sure that
neither of your Pokmon are weak against either of the Belle and Pa's. Your best
lineup at this point in the game is probably an Electric/Water duo, with your
Electric taking on Buizel and your Water on Ponyta. Ponyta's Ember would be
ineffective against your Water, and Buizel's Water Gun ineffective against both.
After that, they really do not have anything to use against you.
Next, head left and pick up TM27 off the floor (which teaches Return).
Now go back north to where Pokfan Rebekah is, then head left. Use the Dowsing
Machine to find a Great Ball, then continue on left to get into another Double
battle; this time, with the Young Couple Mike and Nat.
_________________________________________
|Young Couple Mike and Nat (Double Battle)|
|||
[ ] |Day-Care Checker |Poktch Application; man inside breeding |
|
|center after dropping off first Pokmon
|
[ ] |Honey
|NE Corner of Solaceon; use Dowsing Machine |
[ ] |Pokmon History |Poktch Application; man SW of Pokmon
|
|
|Center
|
[ ] |Seal Case
|Woman in building on east side of town
|
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Potion
| $300 |
| Super Potion | $700 |
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Awakening
| $250 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Escape Rope | $550 |
| Repel
| $350 |
| Super Repel | $500 |
| Air Mail
| $50 |
| Dusk Ball
| $1000|
| Net Ball
| $1000|
| Nest Ball
| $1000|
From the entrance to town, you can grab a few berries off the trees
right next to the PokeMart. Talk to the man in the hat walking around at the
front of town for a Pokemon History Application, which shows various infos on
the last sixteen Pokemon you have caught or otherwise obtained.
In the building to the right of the Pokemon Center is the Pokemon Press
Center, which is a newspaper building. The man on the left side will each day
ask you to show him a Pokemon; he will only ask for Pokemon that have already
been _seen_ in your Pokedex. As long as you have been actively catching Pokemon,
you should have about a one to two ratio of Pokemon captured to Pokemon seen. If
you can bring him the Pokemon he asks for in the same day, he will give you
three of one of the following types of Poke Balls: Dive Balls, Dusk Balls, Great
Balls, Heal Balls, Luxury Balls, Nest Balls, Net Balls, Poke Balls, Quick Balls,
Repeat Balls, Timer Balls, and Ultra Balls.
Outside again, head to the northeast part of town, and go right, then
head south down the second set of cliffs. Inside the building, talk to the lady
to obtain the Seal Case. Seals are basically stickers or decals that you can put
on your Poke Balls that have Pokemon in them.
Go back to the northeast corner. Go all the way east and up (where there
are some flowers). Examine the tree at the end for a Honey.
The final point of interest to be found in Solaceon Town is the
Breeding Center in the upper left corner of the town. Visit here, and you can
drop your Pokmon off to gain experience. For every step you take, a Pokmon in
the daycare will gain one experience point. To take it out, however, you will
have to pay $100, plus costs incurred throughout the actual raising of the
Pokmon. After you drop your first Pokmon off, another person will also appear
in the Day Care who will give you the Day-Care Checker Application, which allows
you to view your Pokmon and their levels at any time. You can also talk to a
man south and west of the Pokmon Center to get a Pokmon History Application,
which shows you information on the last sixteen Pokmon you have caught.
Now, you can
stop to the Solaceon
however, this one is
short. If you do not
onto Route 210.
-------------Solaceon Ruins
-------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Unown
| Psychic | 14-25 |100% | 100% |100% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Escape Rope
|Use Dowsing Machine in a small room|
[ ] |Large Mushroom
|Use Dowsing Machine in a small room|
[ ] |Mind Plate
|Bottom of ruins
|
[ ] |Nugget
|Bottom of ruins
|
[ ] |Rare Candy
|Bottom of ruins
|
[ ] |Repel
|Lone rock in a dead end room
|
[ ] |Odd Incense
|Bottom of ruins
|
________________
|Ruin Maniac Karl|
||
|Pokmon: Geodude (Level 16 / Mud Sport, Rock Polish, Tackle, Magnitude
|
|
Geodude (Level 17 / Mud Sport, Rock Polish, Tackle, Magnitude
|
|
Bronzor (Level 18 / Confuse Ray, Hypnosis, Imprison, Confusion) |
||
|Reward: $864|
Inside the Ruins, start off by examining the engravings on the wall at
the top. Take the top left staircase down. Inside, examine the rock for a Repel,
then go back up to the main entrance. Back upstairs, take the top right
staircase down. Talk to the child in here, and he shall leave the Ruins.
Afterwards, take the lower left staircase. In the next hallway, talk to
the man standing in the middle to fight Ruin Maniac Karl.
________________
|Ruin Maniac Karl|
_____________
|Rancher Marco|
||
|Pokmon: Aipom (Level 18 / Baton Pass, Fury Swipes, Tickle, Astonish) |
|
Girafarig (Level 17 / Stomp, Confusion, Agility, Odor Sleuth) |
|
Psyduck (Level 19 / Disable, Tail Whip, Water Gun, Confusion) |
||
|Reward: $680|
_________________________________
|Twin Teri and Tia (Double Battle)|
||
|Pokmon (Teri): Pikachu (Level 21 / Quick Attack, Slam, Thunder Wave)
|
|
(Tia): Clefairy (Level 21 / Doubleslap, Follow Me, Defense Curl, |
|
Sing)
|
||
|Reward: $672|
______________________
|Pokmon Breeder Kahlil|
||
|Pokmon: Pichu (Level 18 / Smokescreen, Nasty Plot, Thunder Wave,
|
|
Sweet Kiss)
|
|
Pikachu (Level 19 / Double Team, Tail Whip, Thundershock, Thunder |
|
Wave)
|
|
Happiny (Level 17/ Charm, Sweet Kiss, Copycat)
|
||
|Reward: $816|
____________
|Jogger Wyatt|
||
|Pokmon: Ponyta (Level 21 / Ember, Stomp, Growl, Tail Whip) |
||
|Reward: $672|
_________________________________________
|Belle and Pa Ava and Matt (Double Battle)|
||
|Pokmon (Ava): Stunky (Level 21 / Poison Gas, Fury Swipes, Screech, |
|
SmokeScreen)
|
|
(Matt): Glameow (Level 21 / Fury Swipes, Faint Attack)
|
||
|Reward: $2352|
_____________________
|Pokmon Breeder Amber|
||
|Pokmon: Cleffa (Level 19 / Magical Leaf, Copycat, Charm, Sweet Kiss)
|
|
Clefairy (Level 17 / Sing, Doubleslap, Follow Me, Defense Curl) |
|
Happiny (Level 18 / Charm, Sweet Kiss, Copycat, Refresh)
|
||
|Reward: $864|
You should come into this area with a Fighting-type on hand, simply
because of the sheer number of Normal-types that the Trainers are walking around
with, and the absolutely ridiculous ease with which they fall to a STABed
Fighting-attack. Anyways, because of the tall grasses in this area, you will not
be able to cross a patch while on your bike; instead, it will have to be by
foot. Start off by going to the upper right corner and grabbing some berries
from the dirt patch. If it's morning out, you can also head up the sandfall and
take on Jogger Wyatt, who is, well, jogging around.
____________
|Jogger Wyatt|
All Wyatt has is a Ponyta. Just bring in somebody with a STABed Water or
Rock-type attack and send him off running again.
After that, start heading up the patch to the left to face off against Rancher
Marco.
_____________
|Rancher Marco|
Do not bother worrying about Aipom's Baton Pass; because Tickle affects
you and not him, he cannot switch out and pass on any positive effects to the
next Pokmon. However, you should still desire to take him out relatively
quickly because of Tickle, so bring in somebody with a Fighting-type attack to
finish him off in one or two hits.
Girafarig is a bit more of trouble. Do not bother with somebody who uses
Double Team, nor bother trying to bring back down his Agility. Rather, focus on
the fact that all the attacks he knows are Stomp and Confusion; if you have a
pure-Ghost on hand such as Misdreavous, now is a VERY good time to bring it in,
as neither of them will be able to affect him at all. Failing that, bring
somebody in who knows Dark-attacks to inflict damage.
Psyduck is reasonably more easier to eliminate, as you should have
somebody with you that knows either Grass or Electric attacks (if the former,
make sure it does not have a Poison subtype). You should watch out to make sure
your Pokmon isn't someone who has only one attack, or else Psyduck might hit
you with Disable and screw you up for a few turns.
After, head right and up until you get to a clear-cut section within the
grass patch. Head as far south as you can on plains, turn around, get onto your
bike, shift to second gear if you are not in it already, then pedal north and up
the sandfall. Quickly after you make it over, you shall face off the Twin Girls
Teri and Tia in a Double Battle.
_________________________________
|Twin Teri and Tia (Double Battle)|
against two of your own Pokmon; even if both of them are paralyzed, the math
still will work out in your favour after.
After winning, head left and north to take on Pokmon Breeder Kahlil.
______________________
|Pokmon Breeder Kahlil|
If you have not seen the need for Fighting Pokmon lately, you should
now. If not with ONE HIT, Glameow will fall in two hits to a STABed Fightingattack. That is reasonably decent, no matter how you put it. After, you will
have to take on another annoying Stunky, who this time comes complete with
SmokeScreen and Screech. If you have a Ground-type, you should counter it with a
Ground-attack. Failing that, bring in somebody who can coordinate well with your
Fighting type, then focus on Stunky after you are done with Glameow.
Head south after you win the battle, going up the staircase. Go right,
then counterclockwise around the grass patch. Talk to the girl looking over the
plateau to receive TM51. Now head back to the Belle and Pa couple, and proceed
north to take on Pokmon Breeder Amber.
_____________________
|Pokmon Breeder Amber|
Once again, the brigade of Normal Pokmon strike. I do not really find
it worthwhile making up a strategy here; just bring out a Fighting-type Pokmon
(or Ghost even, as NOBODY here has an attack that can hit Ghost-types) and
pummel them into the ground for some experience points fodder to collect your
money.
If you go to the nearby Honey Tree and stand to the left side of the
northwest panel of the Honey Tree, you can get a Great Ball by walking three
_______________
|Collector Edwin|
||
|Pokmon: Sudowoodo (Level 19 / Flail, Rock Throw, Mimic, Low Kick) |
|
Sudowoodo (Level 19 / Flail, Rock Throw, Mimic, Low Kick) |
|
Sudowoodo (Level 19 / Flail, Rock Throw, Mimic, Low Kick) |
||
|Reward: $1216|
__________________
|Collector Fernando|
||
|Pokmon: Mr. Mime (Level 17 / Encore, Meditate, Doubleslap, Copycat) |
|
Mr. Mime (Level 20 / Encore, Meditate, Doubleslap, Mimic) |
|
Mr. Mime (Level 20 / Encore, Meditate, Doubleslap, Mimic) |
||
|Reward: $1280|
Inside, you can talk to the Waitress beind the counter to purchase
Moomoo Milk for $500, which heals your Pokmon for 100 HP. Although you can
order as much as you want to a limit of 99, you can only get them one at a time
(this makes them less than the price of a Super Potion, which only heals 60HP).
Once done your purchases, talk to the Waitress standing at the top to face off
against Waitress Kati.
_____________
|Waitress Kati|
Bring in a STABed Fighter, and s/he can finish Clefairy off in no time.
Failing that, bring in someone else with a neutral STAB attack to take it out in
two turns. Just make sure that you do not give Kati's Clefairy enough time to
become almost untouchable with Minimize (In this case, Follow Me and Defense
Curl should be useless).
At the table with two people seated at it, talk to the person on the
right to take on Collector Edwin.
_______________
|Collector Edwin|
Collector Edwin has three identical Sudowoodo, each of which can utilize
some Rock and Fighting-type attacks. Since Sudowoodo is a pure Rock-type, you
could use the EXACT same set-up as you did with the endless horde of Hikers a
while back and their Geodudes to knock off the three Sudowoodo; any way you
choose, so long as you can defeat one, you can defeat the other two.
Once done, talk to Edwin's accomplice, this time to take on Pokmon
Collector Fernando.
__________________
|Collector Fernando|
Much like Edwin before him, Fernando utilizes a set-up of the same
Pokmon. The levels and movesets vary a bit this time around, but not by much
(the first Mr. Mime is three levels lower than the other two, and uses Copycat,
a weaker form of Mimic in the sense of its use). As such, you can just bring in
somebody who can lord over Psychic-types and decimate Fernando's line-up within
minutes. This of course means the Ghost and Dark-types; however, if you wish,
you can also bring in any Bug-type that knows Fury Cutter. Since Fury Cutter is
a Bug-type move that increases in power each consecutive time it is used, Encore
will not really do any damage to your strategy, Copycat/Mimic will be pretty
useless, and if the Mr. Mimes try a Meditate/DoubleSlap combo, they will not
last long enough.
Exit the Cafe after you are done. Since you cannot go north from the
Cafe thanks to the Psyducks, you will have to go straight east from here, onto
Route 215.
--------Route 215
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Abra
| Psychic | 19-20 | 10% | 10% | 10% |
|
|Geodude
|Rock/Ground | 20-22 | 35% | 25% | 25% |
|
|Kadabra
| Psychic | 20-22 | 15% | 15% | 15% |
|
|Kricketune | Bug
| 20-22 | 10% | 10% | 30% |
|
|Ponyta
| Fire
| 21-22 | 30% | 40% | 20% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Note
|
|||
[ ] |Ether
|In the middle of the main path
|
[ ] |Fist Plate
|Next to Black Belt Gregory
|
[ ] |Full Heal
|West of Double Battle
|
[ ] |Guard Spec.
|On southeast platform
|
[ ] |Hyper Potion
|Use Dowsing Machine near northeast shrub
|
[ ] |Honey
|Use Dowsing Machine on platform between bridges
|
[ ] |TM34
|South of large field in northeast (use Cut); teaches |
|
|Shock Wave
|
[ ] |TM66
|Talk to man south of long bridge; teaches Payback
|
__________________
|Ruin Maniac Calvin|
||
|Pokmon: Bronzor (Level 21 / Hypnosis, Extrasensory, Confuse Ray, Imprison) |
|
Shieldon (Level 23 / Metal Sound, Take Down, Taunt, Iron Defense) |
||
|Reward: $1104|
____________
|Jogger Craig|
||
|Pokmon: Luxio (Level 19 / Leer, Bite, Spark)
|
|
Ponyta (Level 20 / Tail Whip, Stomp, Growl, Ember)
|
|
Staravia (Level 21 / Wing Attack, Endeavor, Quick Attack) |
||
|Reward: $640|
________________
|Black Belt Derek|
||
|Pokmon: Croagunk (Level 25 / Swagger, Pursuit, Revenge, Faint Attack) |
||
|Reward: $600|
__________________
|Black Belt Gregory|
||
|Pokmon: Meditite (Level 23 / Feint, Hidden Power, Detect)
|
|
Machop (Level 22 / Karate Chop, Seismic Toss, Revenge, Foresight) |
|
Meditite (Level 21 / Mind Reader, Hidden Power, Confusion, Detect) |
||
|Reward: $504|
____________________
|Black Belt Nathaniel|
||
|Pokmon: Croagunk (Level 21 / Poison Sting, Faint Attack, Taunt, Pursuit) |
|
Machop (Level 22 / Karate Chop, Seismic Toss, Revenge, Foresight) |
|
Meditite (Level 23 / Mind Reader, Hidden Power, Detect, Feint)
|
||
|Reward: $528|
____________
|Jogger Scott|
||
|Pokmon: Staravia (Level 23 / Wing Attack, Double Team, Endeavor, |
|
Whirlwind)
|
||
|Reward: $736|
___________________________________________
|Ace Trainer Dennis and Maya (Double Battle)|
||
|Pokmon (Dennis): Monferno (Level 23 / Mach Punch, Taunt, Flame Wheel) |
|
Gyarados (Level 23 / Bite, Thrash, Dragon Rage)
|
|
(Maya): Glameow (Level 23 / Hypnosis, Fury Swipes, Faint Attack) |
|
Kadabra (Level 23 / Confusion, Disable, Miracle Eye)
|
||
|Reward: $2760|
The first Pokmon up for Calvin is Bronzor. Do not bother with the
litmus test as to see whether it is weak to Ground or Fire; instead, start out
with a Ground Pokmon and attack. If it is weak to Ground attacks, go from
there. If not, do not bother switching to a Fire Pokmon, as the rain will
reduce its attack power. Instead, switch to someone like a Dark or Ghost type
(remember that the Ghost should NOT have a Poison sub-type) to negate three of
Bronzor's four attacks, then pound it relentlessly.
Shieldon is a lot easier to deal with. Even though he also has a Steel
subtype that reduces the damage of a lot of attacks, his Rock subtype is weak to
Water (which Steel does not affect), and Water should be something you have in
your arsenal. Also, no annoying abilities. Just watch out for his boatload of
stat-raising and lowering effects, and take him out quickly.
Continue right, and pick up the Ether before proceeding right and down
again. If it is morning at the current moment, you can take on Jogger Craig who
is jogging around.
____________
|Jogger Craig|
A Rock/Ground type with attacks from both types could solve this battle
relatively quickly to the tune of Ground attacks for Luxio, Ground or Rock for
Ponyta, and Rock for Staravia. Failing that, bring somebody in who is neutral to
electricity and Dark attacks to deal with Luxio; your risk of paralysis is low
when compared to the Pichu's and Pikachu's of the route beforehand, so do not
worry too much about that. Instead, just go toe to toe with Luxio in a battle of
attrition.
Ponyta is another with attacks that may seem basic compared to the hell
that you fought the route before. Since you should have a Water-type on hand,
use that to deal with it quickly. Even if you do not have Rock or Water, NOTHING
________________
|Black Belt Derek|
You will be glad to know that Croagunk, despite his bevy of Dark
attacks, still has a 4x weakness to Psychics because of his Fighting/Poison
subtypes. If you do not someone who knows a Psychic attack on hand, you can grab
a Kadabra from the grasses around here, who will come complete with Confusion.
After that, just attack Croagunk, and you will do 6x the normal amount of
damage, thanks to STAB and Croagunk's 4x weakness. He should not have enough
time to pull out any Dark moves (Kadabra should be quicker than Croagunk).
If you have a Pokmon with Cut in your party, head northeast from here
and cut down the tree. Continue right, and you will be automatically thrown into
battle with Black Belt Gregory.
__________________
|Black Belt Gregory|
This fight might look a bit difficult with all the new-sounding moves,
but do not worry. Feint and Detect do absolutely NOTHING except for delaying the
inevitable and interrupting consecutive moves. Aside from that, all attacks are
of the Psychic or Fighting type. Again, should you have a pure Ghost type on
hand, he will be VERY useful in this match, as he is virtually untouchable.
Failing that, since Meditite and Machop are both Fighting-type, bring in a
Flying-type to destroy their defenses. Do not bother with using any evasivenessraising attacks, however; Machop's Foresight will negate all effects of moves
such as Double Team in one use.
Pick up the Fist Plate from behind where Black Belt Gregory was
originally standing. Head back to Black Belt Derek, then head south across the
grass. Use Cut on the bush in the southeast corner to gain access to a couple of
berry bushes. Head up onto the platform and south across the bridge to grab a
Guard Spec.. Backtrack to the central platform and then go down north. Head east
and north (ignoring the Cut brush) to face off against Black Belt Nathaniel.
____________________
|Black Belt Nathaniel|
You can probably follow out with a Psychic-type again; so long as your
Pokmon is faster than the Croagunk, you have no danger at all in being hit by
either Faint Attack or Pursuit (both Dark-type attacks, of which Psychics are
vulnerable to). Again, this is because you would basically get a 6x attack power
(Croagunk's 4x weakness to Psychic attacks, and 1.5x for STAB). You can use the
same Pokmon for when you are facing Machop, as three Fighting-type attacks plus
Foresight are not going to faze a Psychic.
Meditite will be annoying, but not difficult. Feint is useless for it if
you are not using Protect or Detect (although it will still use it a good number
of times). Detect allows it to evade an attack successfully, but when used
consecutively, can fail. Mind Reader will only ensure the next attack's hit, and
for a move like Hidden Power that hits most of the time, Meditite using Mind
Reader means it is only wasting its own time. As always, you can use a pure
Ghost-type to dodge all of Meditite's attacks. Lacking a pure Ghost, you can
just bring in a flier to hit Meditite's Fighting type.
Continue on east. At the end in the northeast corner is a large patch of
grass. There is nothing useful here, but you can utilize it for training if you
want to cut down on the number of ninety degree angle turns you take while
biking. Of interest, however, are the two bushes that you can Cut in the center
of your path; this hides TM34, which teaches Shock Wave. After, continue down
south and west.
If it is morning out, you can face off against Jogger Scott.
____________
|Jogger Scott|
If you have one on your person, bring in a Buizel (complete with a Dark
attack and a Water attack) to demolish both Monferno and Kadabra. Failing that,
just start off with a Water-type, Psychic-type or Flying-type against Monferno
and somebody who can solve the issue of Glameow (if not a Fighting-type, then
Ghost-type or anything neutral can work for now), making sure to keep a Berry or
Awakening on hand should Glameow use Hypnosis. After your opponents bring out
their tougher Pokmon, SWITCH IN FOR AN ELECTRIC-TYPE (if you don't have one out
already). Gyrados is Flying/Water. No matter how powerful his attack may be, he
still is nothing with his 4x weakness to electricity, and STAB can make it 6x.
After that, Kadabra is a sitting duck for a 2-on-1.
Afterwards, continue on right (do not forget to pick up the Berries on
your way) through the checkpoint and into Veilstone City.
-------------Veilstone City
-------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Coin Cave
|Jester in right house near Gym; choose left hand |
[ ] |PP Up
|Left side of department store building
|
[ ] |Revive
|Tree on left side of department store building |
|
|(will not show up on Dowsing Machine)
|
[ ] |TinyMushroom
|Use Dowsing Machine near northwest warehouses
|
[ ] |TM63
|Talk to man in southwest area; teaches Embargo |
A lot of stuff to do here. You will notice two Team Galactic Grunts at
the start of the city. Since you cannot do anything about them now, go east and
north into a small warehouse area. Use the Dowsing Machine to locate a
TinyMushroom on the ground.
Proceed south and right and up the stairs to heal your Pokmon up at the
Pokmon Center. Once you have healed up, go outside. Go down the stairs, then
head right and up to the north end of the city, where the Galactic Veilstone
Building is. Examine the left side of the building to find a PP Up. Examine the
top section of the northern tree to get a Revive as well (Dowsing Machine will
not show it). Head back to where the Pokemon Center is after, and go up and left
to enter the Veilstone Department Store.
-------------------------Veilstone Department Store
-------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Counter
|Poketch app; lets you count up to 9,999
|
[ ] |____ Mask
|Starter Mask of the Starter your Starter is strong |
|
|against (so Turtwig if you chose Chimchar)
|
[ ] |Sticky Barb
|Right of the two fat men on the 5th floor
|
__
|1F|
||
| Name
| Cost |
||
| Potion
| $300 |
| Super Potion | $700 |
| Hyper Potion | $1200|
| Max Potion
| $2500|
| Revive
| $1500|
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Awakening
| $250 |
| Full Heal
| $600 |
__
|2F|
||
| Name
|Cost |
||
| Protein
| $9800|
| Iron
| $9800|
| Calcium
| $9800|
| Zinc
| $9800|
| Carbos
| $9800|
| HP Up
| $9800|
| X Speed
| $350 |
| X Attack
| $500 |
| X Defend
| $550 |
| Guard Spec. | $700 |
| Dire Hit
| $650 |
|
|
|
|
|
|
|
|
|
|
|
|
Poke Ball
| $200 |
Great Ball
| $600 |
Ultra Ball
| $1200|
Escape Rope | $550 |
Poke Doll
| $100 |
Repel
| $350 |
Super Repel | $500 |
Max Repel
| $700 |
Grass Mail
| $50 |
Flame Mail
| $50 |
Bubble Mail | $50 |
Space Mail
| $50 |
__
|3F|
||
| Name
| Cost |
||
| TM83
| $2000|
| TM17
| $2000|
| TM65
| $2000|
| TM20
| $2000|
| TM33
| $2000|
| TM16
| $2000|
| TM70
| $1000|
| TM38
| $5500|
| TM25
| $5500|
| TM14
| $5500|
| TM22
| $3000|
| TM52
| $5500|
| TM15
| $7500|
| X Accuracy
| $950 |
| X Special
| $350 |
| X Sp. Def
| $350 |
__
|4F|
||
| Name
| Cost |
||
| Yellow Cushion | $500 |
| Cupboard
| $1000|
| TV
| $4500|
| Refrigerator | $1000|
| Pretty Sink
| $3000|
| MUNCHLAX Doll | $2000|
| BONSLY Doll
| $2000|
| MIME JR. Doll | $2000|
| MANTYKE Doll | $3000|
| BUIZEL Doll
| $3000|
| CHATOT Doll
| $3000|
-------------Veilstone City
-------------Head south from the Pokemon Center. On another plateau, you will see two
more buildings. This is the Game Center, which is basically a casino area with
slots and a card game, and the Prize House, where you can exchange coins for TMs
and Pokemons. The Game Center is not really touched on much in the walkthrough,
so check out the side sections for more information.
Go all the way south, then head west to the very end and go up the
staircases to the Gym. Talk to the Roughneck near the stairs to obtain TM63, and
enter the left house here. Inside, make conversation with the lady sitting down.
She will massage one of your Pokemon for free every day, and will give you a
random Accessory after.
Exit from there, and enter the right household. Talk to the jester
inside to get a Coin Case, after choosing the left hand. Head back out, then
continue up north. You will meet up with Lucas/Dawn here, who will then leave.
Afterwards, enter the Gym.
-----------------Veilstone City Gym
-----------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM60
|Get from defeating Gym Leader Maylene; teaches Drain Punch |
_________________
|Black Belt Darren|
||
|Pokmon: Machoke (Level 25 / Foresight, Karate Chop, Seismic Toss)
|
|
Machop (Level 25 / Leer, Low Kick, Seismic Toss, Foresight) |
|
Machoke (Level 25 / Seismic Toss, Foresight, Karate Chop)
|
||
|Reward: $600|
__________________
|Black Belt Jeffery|
||
|Pokmon: Machoke (Level 26 / Leer, Vital Throw, Foresight, Karate Chop)
|
|
Meditite (Level 26 / Calm Mind, Detect, Mind Reader, Hidden Power)|
||
|Reward: $624|
_________________
|Black Belt Rafael|
||
|Pokmon: Meditite (Level 28 / Force Palm, Confusion, Detect, Meditate) |
||
|Reward: $672|
________________
|Black Belt Colby|
||
|Pokmon: Machoke (Level 25 / Leer, Karate Chop, Foresight, Revenge) |
|
Machoke (Level 25 / Leer, Low Kick, Foresight, Revenge)
|
|
Machoke (Level 25 / Leer, Low Kick, Foresight, Revenge)
|
||
|Reward: $600|
__________________
|Gym Leader Maylene|
||
|Pokmon: Meditite (Level 27 / Detect, Meditate, Confusion, Drain Punch) |
|
Machoke (Level 27 / Leer, Foresight, Brick Break, Rock Tomb)
|
|
Lucario (Level 30 / Drain Punch, Metal Claw, Force Palm,
|
|
Bone Rush)
|
||
|Reward: $3600|
This is a pretty good battle to get some levelling up done for anybody
who majorly needs it (especially any Ghosts in the crowd), as all three of the
Machop-line rely exclusively on Foresight and Fighting-type moves. Foresight
stops any gains that you get from evasiveness-raising moves such as Double Team,
so do not bother using it right now. Instead, take control of the situation by
constantly attacking with moves they are weak to, and making sure to utilize
Pokmon who are resistant to the Fighting-type attacks. Again, if you have any
Ghosts in the crowd, now is a good time to level them up if need be, as they
cannot be touched.
__________________
|Black Belt Jeffery|
Meditite makes the jump from a Special-oriented Pokmon to a Physicaloriented in this battle, as it utilizes Meditate to raise Physical attack and
Force Palm, a Fighting-type attack which can cause paralysis. Bring in a
Misdreavous if you have one. Otherwise, put in anybody that can resist the
Fighting-attribute of Force Palm or otherwise negate it (Gastly line will not
work because of Confusion), then send Meditite reeling.
________________
|Black Belt Colby|
With everyone having Leer, Revenge, and Foresight, you may realize that
this could be a difficult fight to get through. To get through this fight, you
will have to utilize Pokmon that can achieve one-hit KOs on each Machoke so as
to not feel the adverse effects of Revenge (its power increases the lower the
user's HP is), and once again, you are stuck being unable to use Double Team.
DEFINITELY bring in somebody who has a lot of Physical defense to withstand
multiple uses of Leer, and has a sufficient enough Attack/Special Attack along
with a powerful attack go with it to try and fell each Machoke with a single
hit. At the same time, however, these Machokes are a joke if you just bring in a
Ghost-type Pokmon; not one hit will ever affect you.
To reach the Gym Leader, you have to push the yellow panels on either
side of the Gym so that you have a clear path to him. Below details a way on how
to do so; you need to solve separate puzzles on either side of the Gym.
RIGHT SIDE
---------First, go into the lower-right cubicle, and push the yellow panel in
here towards the right. Move north into the upper right cubicle, and push the
first yellow panel right. Head back out onto the regular wooden floor via the
lower right cubicle, then walk around to the northeast corner and push the panel
here left towards the pot. Head in between the pathways between the center and
right cubicles, and push both panels here right. Go back to the far right side
and push the southern of the two yellow paenls you just pushed back.
So far, it should look like this;
Y Y
_S_
| |
| Y
| __| YY
S
Y = Yellow Panel
S = Stairs
If this is how your current setup looks, then all
you
YYY Y
S__
| |
| | YY
|__ |
S
LEFT SIDE
--------Head into the lower-center cubicle, and push the first yellow panel
here. Continue up the stairs so you're on the strip of floor between lower and
upper center. Head left and push the yellow panel towards a pot, then head north
and push the last yellow panel left. Now head to the very bottom of the gym, and
go up between the lower left and lower center cubicles, and push the yellow
panel blocking off the northern stairs of the lower-left cubicle towards the
left. Head around to the left side of the gym and push the very southern-most
yellow panel back to the right, then head north and push the northern-most panel
right. After that is over, cross the two left cubicles and push the yellow panel
at the end right.
Once you have pushed both panels north of the upper-center cubicle, go
through the two center cubicles to challenge Gym Leader Maylene.
__________________
|Gym Leader Maylene|
A Flier or pure Ghost-type will have to open the battle for your side;
Meditite's Psychic/Fighting subtype means you cannot hit it with your own
Psychic type. You should also notice that Maylene's Meditite uses a new move
that Meditites have not utilized before: Drain Punch. This is a Fighting-type
attack that drains half the damage done to you and sends it back to the user.
Obviously, if you can resist or negate Drain Punch, a great boon will be done to
your side. However, you will also wish to finish Meditite off very quickly to
avoid it spamming Meditate.
Machoke is a much more dangerous opponent. Not only can he wear down
Physical resistance with Leer and stop Double Team, but Brick Break can break
through any barriers that you put up (such as Reflect), and Rock Tomb is a
powerful Rock-type attack that also reduces Speed (meaning bye-bye Flying-types
and no innate ability to avoid attacks for Ghosts). You will have to bring in a
Psychic-type or somebody who's type-neutral to Machoke so that he cannot score a
major hit. Should you have listened and picked up a Psychic-type earlier (if not
already having obtained one), you can deal a couple of powerful knockout blows
with Psychic-type attacks (especially since Machoke does not use Revenge, which
could be fatal for you). Otherwise, fight Machoke to a standstill in a war of
attrition with some of your own stat-lowering attacks.
Lucario, Maylene's final Pokmon, is of course her trump card.
Surprisingly, Flying-types or Ghost-types may be more useful than Psychic-types
here. Bone Rush is a Ground-type attack, and as such cannot harm either Flyingtypes or many Ghost-types (most of who have the Levitate ability, which
completely stops any Ground-attack from working on them). Drain Punch and Force
Palm both are 0.5x against Flying-types and useless against Ghost-types. Only
Metal Claw can pose a real threat against either of them, as not only does it
combine with a very high Attack stat from Lucario, but it can also raise
Lucario's Attack at random. At the same time, with nothing such as Foresight or
Mind Reader to his name, you can also spam Double Team on him. The only problem
is that Lucario is a Fighting/Steel type - Fighting and Ghost-type attacks will
not work too well on him. You may choose to use a Fighter of your own on him
(Fire-types will be hurt by Bone Rush, while you likely do not have any Groundtypes at this point in time that are not also Rock-types) to do battle, or you
could wear him down with various stat-moves from your Flying/Ghost types before
finally putting him away for good. Fire-types can also work, but as mentioned
before, Bone Rush can injure greatly.
After the battle, you shall obtain the Cobble Badge, which allows you to
use Fly, and TM60, which teaches Drain Punch. Exit back out into Veilstone City.
-------------------------------------------------------------------------------1d. Fen Badge
WNQB
--------------------------------------------------------------------------------------------Veilstone City
-------------____________________________________
|Team Galactic Grunts (Double Battle)|
||
|Pokmon: Beautifly (Level 25 / Tackle, Morning Sun, Gust)
|
|
Stunky (Level 25 / Smokescreen, Fury Swipes, Poison Gas, |
|
Slash)
|
|
Dustox (Level 25 / Reflect, Gust, Psybeam)
|
|
Croagunk (Level 25 / Revenge, Faint Attack, Swagger)
|
||
|Reward: $2000|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |HM02: Fly
|Inside Team Galaxy building
|
Outside, you shall run into Lucas/Dawn again, whom will inform you that
Team Galaxy has stolen her Pokdex. Heal up at the Pokmon Center, then go to
meet her at the Galactic Warehouse, which is in the northwest section of town
(from where you entered from Route 215). Talk to Lucas/Dawn to face off against
Team Galaxy in a double battle.
___________________________
|Team Galaxy (Double Battle)|
Start out with something like Fire, Flying, or Rock, as both Beautifly
and Dustox are Bug-types, and weak to those three types of attacks (Beautifly
being 4x weak to Rock-attacks). Your assistance in this fight is a Clefairy who
knows DoubleSlap, Metronome, and Sing. While DoubleSlap is fairly useless,
Metronome can be helpful if luck is on your side, and Sing can always put
somebody to sleep for a couple of turns. For now, though, focus on eliminating
one of the two Bugs, then the other Bug the next turn. If Clefairy faints, then
Lucas/Dawn will call out either a Kadabra or the second-stage form of his/her
starter.
After both of the Bugs are down, switch your current Pokmon out for
something else; recommended is Psychic (if it knows Miracle Eye so it can attack
Stunky and do 4x damage to Croagunk), Flying (2x damage against Croagunk and
neutral damage against Stunky), or anybody that knows a Ground attack (both
Stunky and Croagunk are Poison, and take 2x damage from it). Croagunk should
definitely be the first to go, so it doesn't hit you with Swagger, which will
confuse you for a few turns. Afterwards, turn your eye to Stunky, use Antidote
if needed on your own Pokmon, then fight and defeat Stunky.
After you win, enter the warehouse that the two Galactic Grunts run
into. Although you cannot advance inside, you can pick up the Pokball lying on
the ground for HM02, which teaches Fly (a useful HM, as it allows you to fly to
any town or city you've been to previously). Exit out, recover up at the Pokmon
Center, then head back to Hearthome City either by foot or by Flying there. From
there, head south to Route 212.
----------------Route 212 (North)
----------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Budew
|Grass/Poison| 16
| 30% | 30% | 30% |
|
|Kricketune | Bug
| 17-19 | 20% | 10% | 30% |
|
|Roselia
|Grass/Poison| 16-17 | 15% | 15% | 15% |
|
|Staravia | Normal/Fly | 17-18 | 15% | 25% | 5% |
|
|Starly
| Normal/Fly | 16
| 20% | 20% | 20% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Elixir
|Behind sign in southwest area by pond
|
[ ] |TM11
|Along west side (use Cut); teaches Sunny Day |
_______________
|Policeman Bobby|
||
|Pokmon: Hoothoot (Level 18 / Foresight, Reflect, Peck, Hypnosis)
|
|
Machop (Level 18 / Karate Chop, Leer, Foresight, Focus Energy) |
||
|Reward: $720|
______________
|Policeman Alex|
||
|Pokmon: Hoothoot (Level 18 / Foresight, Reflect, Peck, Hypnosis)
|
|
Machop (Level 18 / Karate Chop, Leer, Foresight, Focus Energy) |
||
|Reward: $720|
_______________
|Policeman Dylan|
||
|Pokmon: Hoothoot (Level 18 / Foresight, Reflect, Peck, Hypnosis)
|
|
Meditite (Level 18 / Mind Reader, Detect, Confusion, Hidden Power)|
||
|Reward: $720|
_______________
|Socialite Reina|
||
|Pokmon: Roselia (Level 19 / Stun Spore, Mega Drain, Leech Seed, |
|
Magical Leaf)
|
||
|Reward: $3800|
________________
|Gentleman Jeremy|
||
|Pokmon: Chatot (Level 19 / Fury Attack, Mirror Move, Growl, Sing) |
||
|Reward: $3800|
_______________
|Policeman Caleb|
||
|Pokmon: Hoothoot (Level 17 / Foresight, Reflect, Peck, Hypnosis)
|
|
Meditite (Level 19 / Mind Reader, Detect, Confusion, Hidden Power)|
||
|Reward: $760|
______________
|Rich Boy Jason|
||
|Pokmon: Luxio (Level 19 / Leer, Bite, Charge, Spark) |
||
|Reward: $3040|
____________
|Lady Melissa|
||
|Pokmon: Buneary (Level 19 / Frustration, Quick Attack, Endure, Foresight)|
||
|Reward: $3040|
Head straight south from the entrance to Route 212 to face off against
Policeman Bobby (it needs to be nighttime for this to occur, which is after 8PM
and before 4AM; if you were on Route 212 when it turned to nighttime, you need
This is the exact same fight as above; the exact same Pokmon, the exact
same movesets, the exact same levels, and so on. As such, you should also
duplicate and utilize the exact same strategy to defeat Policeman Alex's
Hoothoot and Machop.
Head down and right to take on another policeman, who is on a shorter
but more intense patrol range.
_______________
|Policeman Dylan|
While a nice try is made here at an effective battle, it simply does not
work. All Roselia utilizes is Grass-attacks along with Stun Spore. It does not
have any special counters, no flash attacks or ace-in-the-hole attacks. It just
simply is walking prey for any Flying, Fire, or Psychic types you have on hand.
After the battle, talk to the guy standing to the left of Madam Yoshino
to take on Gentleman Jeremy.
________________
|Gentleman Jeremy|
Chatot is not too difficult of a battle either. Its stats are pretty
meager, and as a Normal/Flying type, any Rock-type or Electric-type that you
have on hand can go a pretty quick way to defeating it. Just beware of Sing, or
it can trap you for a few annoying turns.
Continue straight down until you hit water, then go left and use Cut on
the brush here to expose a Pokball containing TM11. Go back south, and follow
along the coast of the water until you get to a sign at the bottom, and pick up
the Elixir hiding behind the sign. Now go back up onto the path, then head right
and up into a large campus. Take on the last officer here, who is patrolling
left and right.
_______________
|Policeman Caleb|
This is the same fight as with Policeman Dylan awhile back, so strain
your mind to remember that battle and use the same strategy as before.
Proceed on past going north, and when you see the couple talking to each
other, talk to the boy on the left side to get into a face off with Rich Boy
Jason. NOTE: If you go right in between Rich Boy Jason and Lady Melissa, you
will initiate a Double Battle instead.
______________
|Rich Boy Jason|
Buneary here is very much weak. Endure and Foresight are relatively
useless in this battle, and Frustration will not inflict much damage. Quick
Attack is Buneary's only worthwhile attack, and even that should not do much
against it. If you have a Fighting-type or Ghost-type on hand, you can use it to
either destroy it in one attack or avoid all of its hits, but even without, you
should have no problem in this battle.
After the battle, continue on north and into the Pokmon Mansion.
--------------Pokmon Mansion
--------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Burn Heal
|Bucket in rightmost room along left hallway
|
[ ] |Soothe Bell
|Talk to girl in middle room along left hallway
|
[ ] |Great Ball
|Leftmost room along left hallway
|
[ ] |TM87
|Inside first room along right hallway; teaches Swagger|
Inside are a few items that you can plunder from the mansion. Head left,
and take the first room. In here, check the bucket to obtain a Burn Heal. Exit,
and head left a room. Inside, talk to the maid in here to obtain a Soothe Bell.
Exit, and take the left-most room to find a Great Ball. On the right hallway,
enter the first room to get TM87. If you wish to, you can head out the door
north of the entrance to go to the Trophy Garden; there are several Pokemon here
that you will not have had a chance to capture before, so give it a look.
------------Trophy Garden
------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Kricketune | Bug
| 17-19 | 10% | 10% | 30% |
|
|Pichu
| Electric | 16
| 30% | 10% | 10% |
|
|Pikachu
| Electric | 18
| 10% | 10% | 10% |
|
|Roselia
|Grass/Poison| 16-17 | 30% | 30% | 30% |
|
|Staravia | Normal/Fly | 16-17 | 20% | 40% | 20% |
|
-------------------------------------------------------------------Not much to note; however, this is one of the few places where you can
actually catch a Pichu and Pikachu, so grab one now if you want one. After, head
out into the Pokemon Mansion, and leave back outside onto Route 212 (North).
----------------Route 212 (North)
----------------Head south and out of the Pokmon Mansion walls. Continue south past the
hedge beds and through the giant grass patch, heading left at the end and down
the stairs onto the second half of Route 212. You can tell you are past the
unofficial divide when it begins to rain.
----------------Route 212 (South)
----------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Bibarel
|Normal/Water| 18-20 | 35% | 35% | 25% |
|
|Kricketune | Bug
| 18 | 10% | 10% | 30% |
|
|Roselia
|Grass/Poison| 18-20 | 25% | 25% | 15% |
|
|Wooper
|Water/Ground| 18 | 30% | 30% | 30% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Goldeen
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Antidote
|Southwest corner
|
[ ] |Great Ball
|Use Dowsing Machine east of Heart Scale
|
[ ] |Heart Scale
|In the swamp, a few panels east of Parasol Lady Alexa |
[ ] |Hyper Potion
|Use Dowsing Machine in eastern muddy area
|
[ ] |Protein
|Use Dowsing Machine on small southwest ledge
|
|
|behind two trees (use Surf to access)
|
[ ] |Rare Candy
|Use Dowsing Machine in eastern muddy area
|
[ ] |Revive
|Use Dowsing Machine in first muddy area between the |
|
|two hills
|
[ ] |Revive
|Follow path below narrow path east of mud
|
[ ] |Tiny Mushroom
|Southwest area (ride Bicycle on narrow paths)
|
[ ] |TM06
|Southeast corner of muddy area; teaches Toxic
|
[ ] |TM62
|Ride narrow path with Bicycle above the pond;
|
|
|teaches Silver Wind
|
[ ] |TM84
|Ledge across southwest lake (use Surf); teaches
|
|
|Poison Stab
|
[ ] |X Special
|Next to Scientist Shaun battle
|
[ ] |Zinc
|Near Parasol Lady Sabrina battle
|
___________________________________
|Pokmon Rangers Allison and Jeffrey|
||
|Pokmon (Allison): Aipom (Level 21 / Fury Swipes, Tickle, Astonish, Baton |
|
Pass)
|
|
Marill (Level 21 / Rollout, BubbleBeam, Tail Whip)
|
|
(Jeffrey): Prinplup (Level 21 / Peck, Bide, Metal Claw,
|
|
Water Sport)
|
|
Prinplup (Level 21 / Peck, Bide, Metal Claw,
|
|
Water Sport)
|
||
|Reward: $2520|
_________________
|Scientist Stefano|
||
|Pokmon: Kadabra (Level 21 / Kinesis, Ice Punch, Confusion) |
||
|Reward: $1008|
_______________
|Policeman Danny|
||
|Pokmon: Hoothoot (Level 20 / Foresight, Reflect, Peck, Hypnosis)
|
|
Machop (Level 20 / Karate Chop, Leer, Foresight, Focus Energy)|
||
|Reward: $800|
___________________
|Collector Dominique|
||
|Pokmon: Geodude (Level 18 / Self-Destruct, Magnitude, Rock Throw, Rock |
|
Polish)
|
|
Geodude (Level 17 / Rock Throw, Rock Polish, Magnitude, Defense |
|
Curl)
|
|
Geodude (Level 19 / Self-Destruct, Magnitude, Rock Throw, Rock |
|
Polish)
|
||
|Reward: $1216|
________________
|Fisherman Travis|
||
|Pokmon: Barboach (Level 17 / Amnesia, Water Sport, Mud Sport, Water Gun) |
|
Barboach (Level 18 / Amnesia, Water Sport, Mud Sport, Water Gun) |
|
Barboach (Level 17 / Amnesia, Water Sport, Mud Sport, Water Gun) |
|
Shellos (Level 20 / Harden, Hidden Power, Water Pulse, Mud Bomb) |
||
|Reward: $544|
_________________
|Fisherman Cameron|
||
|Pokmon: Goldeen (Level 19 / Horn Attack, Water Sport, Supersonic, Water |
|
Pulse)
|
|
Barboach (Level 19 / Amnesia, Water Sport, Mud Sport, Water Gun) |
||
|Reward: $608|
______________
|Fisherman Juan|
||
|Pokmon: Gyarados (Level 21 / Bite, Twister, Thrash)|
||
|Reward: $672|
__________________
|Parasol Lady Alexa|
||
|Pokmon: Goldeen (Level 19 / Horn Attack, Water Sport, Supersonic, Water |
|
Pulse)
|
|
Buizel (Level 19 / Water Gun, Pursuit, Quick Attack, Swift
|
||
|Reward: $608|
_____________________
|Pokmon Ranger Taylor|
||
|Pokmon: Luxio (Level 21 / Bite, Spark, Leer)
|
|
Buizel (Level 21 / Swift, Water Gun, Aqua Jet, Pursuit) |
||
|Reward: $1260|
_______________
|Scientist Shaun|
||
|Pokmon: Abra (Level 19 / Hidden Power)
|
|
Kadabra (Level 19 / Confusion, ThunderPunch, Kinesis, Disable) |
||
|Reward: $912|
____________________
|Parasol Lady Sabrina|
||
|Pokmon: Psyduck (Level 21 / Tail Whip, Water Gun, Confusion) |
||
|Reward: $672|
From where the rain starts, head south and west through the puddles of
water to take on the Pokmon Rangers Allison and Jeffrey in a double battle. If
you do not wish to fight them in a double battle, you can talk to one of them
beforehand to fight the two one at a time.
___________________________________
|Pokmon Rangers Allison and Jeffrey|
Anything that's Bug, Dark, or Ghost (and doesn't have a Poison subtype
to it to fall at the hands of the merciless Confusion) should work for this
battle. Special care should also be made to make sure that you do not bring in
somebody who has a Flying-type (so no Murkrow for Diamond players), as Kadabra
also has Ice Punch, which can be a fatal hit if you do. But again, other than
that, even lacking any of those three, most of the Pokmon you have on hand
This is basically, again, the same Pokmon and moveset (just a few
levels higher) as those that Policemen Bobby and Alex used one route back. As
such, you should once again take out the same strategy you used against those
two to put a hole in Danny's line-up and win another battle.
Continue along the path, going around the water puddles clockwise should
you wish to dodge the enemies. Continue south and east, and then move down again
to take on the Collector Dominique.
___________________
|Collector Dominique|
These guys are basically the same run of the line Geodudes as you've
always faced, with some Ground and Rock-type attacks up their sleeves. The only
difference is that some of them know Self-Destruct, which is a very powerful
suicide attack that automatically KOs the user, but also inflicts massive damage
to its opponent. As such, try to bring in somebody who can finish off the
Geodudes quickly (Water or Grass both can do 4x damage) before they get wiped
out by Self-Destruct.
Head up the staircase to the north. While on your bicycle, you can
travel across the ropes that are stretched across the land (do not worry, as you
are unable to fall off). Take the rope going right to claim TM62. That done,
head onto the pier nearby and talk to the first fisherman you see to fight
Fisherman Travis.
________________
|Fisherman Travis|
This might look like an easy battle, except for one small problem; that
being that the three Barboach are Water/Ground type, meaning that Electricity
will not work on them. However, if you have a Grass-type on hand (this may be a
bit hard, considering that you have not used Grass-types very often lately),
then they have a 4x weakness to Grass. You can use any Grass attack you want for
the first bit, but once Amnesia kicks in, you should switch to Physical attacks
such as Razor Leaf. You could also bring in a Flying-type Pokmon to attack
Barboach's Ground subtype.
When it comes to Shellos, though, it is a bit easier. You can use either
Grass or Electricity to win with only a slight discomfort in your proceedings.
Head up, and, at the next intersection, continue north to fight the next
Fisherman.
_________________
|Fisherman Cameron|
I would recommend you starting off with somebody very powerful to take
Goldeen out in one blow; Goldeen has both Supersonic and Water Pulse up its
sleeves, which it may use to annoy you by causing confusion on the first turn
(never mind that it is surprisingly fast). Therefore, get it out of the way
first before confusion becomes a liability.
Afterwards, you will take on another Barboach with the same move set as
in Fisherman Travis' lineup. Just bring in a Grass-type or Flying-type as in
before to wipe the floor with the Barboach.
Finally, head right and take on the last of the three Fishermen on Route
212, Fisherman Juan.
______________
|Fisherman Juan|
The first part of the fight with a Goldeen is basically the same as your
earlier fight with Fisherman Cameron; finish it off quickly to ensure you are
not confused by its Supersonic or Water Pulse.
After that, however, Buizel is not really much of a threat. Water
attack, Dark Attack, and two Normal attacks (Quick Attack hitting first and
Swift never missing) do not really add any depth to Buizel, and without any
special effects, the battle is sort of meh. Just bring in anybody who isn't weak
to Dark or Water and a bit underleveled to get some experience out of Buizel.
After the battle, head south, and you will drop down into a swamp. To
make your way through, you have to go straight east. In doing so, you will
slowly sink into the mud whenever you get into a panel of mud that is not
adjacent to a panel of dryland or a tree. To make your way out, you shall be
required to pound the directional buttons for a few moments to make your way out
of the mud. After that, you can continue on as normal.
From where Parasol Lady Alexa was, go east about six panels from her
exact standing location, and use the Dowsing Machine to locate a Heart Scale.
Walk east about another five or six panels and use the Dowsing Machine again to
find a Great Ball. Go south about five or six panels from there between the two
hills. Use the Dowsing Machine once more to find a Revive.
Once you make it over to the opposite side and land again, head straight
south to grab TM06, and then continue on your journey east along the dirt path.
In doing so, you may then take on Pokmon Ranger Taylor.
_____________________
|Pokmon Ranger Taylor|
If you have somebody with a Ground attack, bring him in to start the
battle with Luxio. If you do not, then just bring somebody in neutral to Dark
and Electric attacks to fight Luxio. He really does not have much of a bite, so
the first part of the fight should be relatively easy. Even after, the battle
with Buizel is basically a repeat of the last fight with Parasol Lady Alexa, so
utilize the same strategy as before to take it on. This is just one of those
battles that is really tame and you can use for levelling up.
Continue right until you are directly underneath the rope overhead. Move
north and you will continue up a secret path concealed by the rope. At the end,
turn right to open a Pokball on the ground for a Revive, then head back to the
main section of the road. Head right and down to use Cut on some bushes, then
head left up the staircases. Hop onto your bike again if not on it already, and
cross the tightrope. On the opposite side, head down left and use Cut on some
more bushes. Head up to get an X Special from a Pokball lying on the ground,
then proceed left to fight Scientist Shaun.
_______________
|Scientist Shaun|
Anyone with Dark or Ghost-type attacks can settle this match pretty
easily. Abra's only attack is Hidden Power, and obviously, it'll be of the
Psychic-type. Kadabra can be a stronger foe, but so long as you don't neglect to
have at least two attacks on your Pokmon and can resist or take neutral damage
from ThunderPunch and Confusion, you should not have a problem with damage
retaliation. Just make sure to watch out for Kadabra's Kinesis at the same time;
this attack, unique to wild Kadabra, can reduce your accuracy, so make sure not
to get blasted too many times (if you do, just switch your Pokmon out for a
different one).
After, continue left some more to take on Parasol Lady Sabrina.
____________________
|Parasol Lady Sabrina|
Aaaand, we end off Route 212 with a relatively easy fight against a
Psyduck. Psyduck is pure Water-type, so you can bring in Electric or Grass to
fight off Psyduck. Just be sure in the latter case that you do not have a Grass
sub-type; Psyduck also knows Confusion, which can be a pain for Grass/Poison
types.
Pick up a Zinc nearby, then backtrack all the way to
patch was before the first pair of Cut bushes. Push on right
past the standing fat boy to a small swamp. In here, use the
locate yourself an Ether and a Hyper Potion. Exit the swamp,
into Pastoria City.
------------Pastoria City
------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Macho Brace |Obtained from Burmy Fan Club if you show all three forms of |
|
|Burmy
|
[ ] |___ Mask
|Starter Mask of your Rival's starter; Chimchar if you chose |
|
|Turtwig
|
In the first household you see when entering Pastora City, you can talk
to the grown-up lady inside for a random Berry every day. The household north of
the Poke Mart is a Burmy Fan Club - Burmy is one of the Pokemon you can grab by
slathering honey on Honey Trees, and it will change its form to camouflage
itself depending on where the last battle you fought using Burmy was (Forest,
Cave and Urban/building environments all cause it to change). Showing all three
forms to the fan inside will get you a Macho Brace.
The house to the right of the Burmy Fan Club has a Move Tutor in it, who
will teach each Pokemon a few specific moves (or moves that it could have
learned at an earlier level but was forgotten or never learned in the first
place) in exchange for a Heart Scale. You should have gotten a Heart Scale
earlier from the swamp, so go ahead and get a move taught if you wish.
Go north until you hit the Pokemon Center, then head east. Talk to the
Parasol-wielding lady, and she will give you the last of the three Starter Masks
(the first you should have gotten from the Jubilife TV Station, and the second
from the Veilstone Department Store). This mask will be of your rival's starter.
The last house before the end of Pastoria City has a person who will
give you some accessory scarfs if your lead Pokemon has 200+ or more in any of
the contest stats (beauty, toughness, coolness, smartness, or cuteness).
Heal up at the Pokemon Center, and head east from the Center and into
the north building. This is the Great Marsh, which you may know of having talked
to the people inside Pastoria. Refer to the next part for details (do not pay to
go inside the actual Great Marsh just yet).
----------Great Marsh
----------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Azurill
| Normal | 20-30 | 1% | 1% | 1% |
|
|Bibarel
|Normal/Water| 20-30 | 20% | 20% | 20% |
|
|Bidoof
| Normal | 20-30 | 1% | 1% | 1% |
|
|Budew
|Grass/Poison| 24
| 10% | 10% | 0% |
|
|Hoothoot | Normal/Fly | 20-24 | 0% | 0% | 10% |
|
|Marill
| Water
| 20-30 | 15% | 15% | 15% |
|
|Noctowl
| Normal/Fly | 20-24 | 0% | 0% | 10% |
|
|Psyduck
| Water
| 20-30 | 8% | 8% | 8% |
|
|Quagsire |Water/Ground| 20-30 | 15% | 15% | 15% |
|
|Starly
| Normal/Fly | 26
| 9% | 9% | 0% |
|
|Wooper
|Water/Ground| 20-30 | 20% | 20% | 20% |
|
|--------------------------------------------------------------------|
|
CHANGING POKEMON
|
|--------------------------------------------------------------------|
|Carnivine | Grass
| 20-26 | 10% | 10% | 10% |
|
|Croagunk |Poison/Fight| 20-26 | 10% | 10% | 10% |
|
|Golduck
| Water
| 20-26 | 10% | 10% | 10% |
|
|Roselia
|Grass/Poison| 20-26 | 10% | 10% | 10% |
|
|Skorupi
| Poison/Bug | 20-26 | 10% | 10% | 10% |
|
|Staravia | Normal/Fly | 20-26 | 10% | 10% | 10% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Goldeen
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Antidote
|Area 5: Slightly west of the tram stop
|
[ ] |Full Heal |Area 5: Northwest of the Antidote in the swamp, use Dowsing |
|
|Machine
|
[ ] |Great Ball |Area 2: Loop around the area to find it on dry ground
|
[ ] |HM05
|Area 6: Teaches Defog. Talk to green-haired lady at entrance|
[ ] |Honey
|Area 3: Far northwest end of the area
|
[ ] |Hyper Potion|Area 6: Use Dowsing Machine south of the Paralyz Heal spot |
[ ] |Nugget
|Area 4: Use Dowsing Machine just below the cliffs from where|
|
|the Super Potion is located
|
[ ] |Parlyz Heal |Area 6: East side of the small pond
|
[ ] |Poke Ball |Area 4: Just north of where the Bug Catcher is
|
[ ] |Potion
|Area 1: Loop west around the cliffs
|
[ ] |Rare Candy |Area 1: Use Dowsing Machine in the northwesternmost corner |
[ ] |Super Potion|Area 4: East from the Bug Catcher
|
[ ] |Super Repel |Area 1: North of where the Potion is/east of the Rare Candy |
[ ] |Toxic Plate |Area 2: Several panels east of northwesternmost rock; use |
|
|the Dowsing Machine
|
[ ] |Ultra Ball |Area 3: West from the tram, just above where a line of trees|
|
|starts that extends far southwards; use Dowsing machine
|
Inside the building, go up the stairs, and use the binoculars, paying
the $100 that is required. Take a careful note of all the Pokemon that show up,
and compare to the above list. Most Pokemon will appear every day, in every of
the six areas that the Great Marsh is subdivided into. However, there are a few
Pokemon that will only occasionally show up; every day, at least one of these
Changing Pokemon will show up in at least one of the areas, and the Binoculars
will show which one will show up, and in which area(s).
Head downstairs once you are done. Enter the Great Marsh by paying $500
to the second lady at the counter.
Now, it is important to note (for those who have not played a regular
Pokemon game before) that the Great Marsh operates on different principles than
regular capturing. Instead of using your Pokemon to battle and then throwing
Poke Balls at injured Pokemon, you can only throw Mud or Bait at a Pokemon, and
Safari Balls. Mud will make a Pokemon angry and more likely to flee, but if they
stay for a turn, they are easier to catch. Bait will make a Pokemon more likely
to stay, but more difficult to capture (there is a man in the Great Marsh who
talks about these, but his information is incorrect). You get 30 Safari Balls at
the start which you can throw, and the capture rate of the Safari Ball is the
same as a Great Ball.
Start by talking to the lady walking around to your right to get HM05,
which teaches Defog. Head right past some rocks in the swamp and go up near the
water to find a Paralyz Heal lying on the ground. Use the Dowsing Machine to
locate a Hyper Potion just south of the Paralyz Heal. Walk back to the front,
then head left a ways to find an Antidote. From this Antidote, walk about
straight northwest into the swamp, and use the Dowsing Machine to find yourself
a Full Heal. Walk back to the center and hop on the Tram, and go to Area 3/4.
Area 3/4 is the centre two areas of the Great Marsh, with Area 4 being
the right side and Area 3 being the left. In Area 4, go north past the sign,
then proceeed north past the Bug Catcher. You should see a Pokeball lying on the
ground to your north. Grab that for a Poke Ball, then run all the way to the
eastern edge and then south a bit for a Super Potion. Stay on the edge of the
land to keep from sinking in. Hop down from the Super Potion off the cliff, and
use the Dowsing Machine to find a Nugget in the northeast trees here.
Walk back to the tram, then progress left into Area 3. Immediately head
north all the way until you get blocked off by trees, then run left until you
find a cliff. Hop off and grab some Honey. Go south, and then walk east until
you hit the section of trees that extends southwards. Use the Dowsing Machine to
locate an Ultra Ball.
Go back to the tram. Go to Area 1/2, and go left into Area 1. Head left
along the cliffs, then go north and west into the northwestern corner. Open up
your Dowsing Machine and use it to find a Rare Candy in the swamp. Head east a
bit and onto dry land to grab a Super Repel, then go south to the cliffs to get
a Potion. Hop off, then head east into Area 2.
Run east behind the trees to skip an arduous trek through the swmap then
go north until you get off onto dry land. You should see a Parasol Lady. Notice
where the big rock is in the northeastern corner. Walk about five panels west
from the big rock and use the Dowsing Machine to locate the Toxic Plate in the
swamp. Head west in the swamp to get a Great Ball.
----------------Pastoria City Gym
----------------_____
|ITEMS|
||
| Name |
Notes
|
|||
[ ] |TM55
|Get from defeating Gym Leader Wake; teaches Brine |
___________
|Tuber Jacky|
||
|Pokmon: Buizel (Level 26 / Aqua Jet, Quick Attack, Pursuit, SonicBoom) |
||
|Reward: $104|
________________
|Fisherman Walter|
||
|Pokmon: Barboach (Level 26 / Mud Bomb, Water Pulse, Mud-Slap, Amnesia) |
||
|Reward: $832|
_____________
|Sailor Damian|
||
|Pokmon: Wingull (Level 24 / Water Gun, Quick Attack, Water Pulse, Wing |
|
Attack)
|
|
Wingull (Level 24 / Water Gun, Quick Attack, Water Pulse, Wing |
|
Attack)
|
||
|Reward: $768|
_____________
|Tuber Caitlyn|
||
|Pokmon: Azurill (Level 24 / Slam, Water Gun, Charm)
|
|
Marill (Level 24 / Aqua Ring, Defense Curl, Rollout, Water Gun) |
||
|Reward: $96|
_______________
|Fisherman Erick|
||
|Pokmon: Goldeen (Level 22 / Water Pulse, Flail, Peck, Supersonic)
|
|
Barboach (Level 23 / Water Pulse, Mud Sport, Mud Bomb, Amnesia) |
|
Gyarados (Level 24 / Thrash, Bite)
|
||
|Reward: $768|
_____________
|Sailor Samson|
||
|Pokmon: Shellos (Level 24 / Rain Dance, Water Pulse, Mud Bomb)
|
|
Wingull (Level 24 / Water Gun, Quick Attack, Water Pulse, Wing |
|
Attack)
|
|
Shellos (Level 24 / Rain Dance, Water Pulse, Mud Bomb)
|
||
|Reward: $768|
_______________
|Gym Leader Wake|
||
|Pokmon: Gyarados (Level 27 / Dragon Rage, Swagger, Bite, Thrash) |
|
Quagsire (Level 27 / Tail Whip, Mud Sport, Slam)
|
|
Floatsel (Level 30 / Swift, Brine, Pursuit, Ice Fang)
|
||
|Reward: $3600|
Yay for another puzzle; this time, it consists of raising and lowering
water levels. The gym itself has three floors for the water to rise and fall to,
which I will deem with the 1st floor being the very bottom, and the 3rd floor
being the very top. Three kinds of colour buttons control the water level;
should you step on a yellow button, the water levels will drain to the very
bottom; green buttons will cause the water to raise to the middle floor; red
buttons will raise the water to the top floor.
To start off, walk down the stairs at the entrance of the gym, then head
as north as you possibly can. Turn left and then south to go up a floor, and
press the yellow button. Head right, and you should face off against your first
opponent of the gym; Tuber Jacky.
___________
|Tuber Jacky|
Your first battle comes against a lone Buizel. There is nothing truly
new about it, except for SonicBoom; SonicBoom is a Normal attack that always
causes 20 damage. As such, there is not really any point in using moves to
weaken Buizel's Attack or increase your own Defense (not that there really was
any point in the first place, given that this is a one-Pokmon battle), so just
attack as always with Grass or Electric attacks to hit Buizel's Water-type.
Head down the right stairs this time to the bottom floor (ignoring the
green button in the process), then walk straight and north until you go up onto
the third floor. At the top, take on Fisherman Walter.
________________
|Fisherman Walter|
This Barboach battle is basically the same thing as all the Barboach
trainers you fought on Route 212, down to the same moveset; the only difference
is level, and you should be able to more than accomodate for that. As always,
avoid using Electric-type attacks because of it's Ground subtype; you should
instead use Grass-type attacks to inflict 4x damage (6x with STAB) or bring in a
Flying-type to attack it's Ground subtype.
Once done the battle, press the nearby Green button, then head down a
floor. Continue clockwise from here until you make it to the third floor again,
then take on Sailor Damian.
_____________
|Sailor Damian|
Do not worry too much about this battle. Even if both Wingulls decide to
spam Water Pulse in hoping to try and confuse you, they are both Water/Flying
types; just like Gyrados, they have a 4x weakness to Electric attacks. The
problem for them is that they have an even weaker defense than Gyrados, so one
Electric-attack each should take them out and put away any unease over this
battle.
Press the blue button nearby to raise the water to the third level. Head
right from here a couple of bridges to fight your next opponent, Tuber Caitlyn
(having fought Tuber Jacky earlier).
_____________
|Tuber Caitlyn|
Although Azurill and Marill are fairly new Pokmon that you have not
fought before, they are not that difficult to take on. Azurill will rely on Slam
a lot to try and achive some critical hits (along with using Charm to confuse
you), but so long as you bring in somebody with some heavy defense or a quick
one-hit knockout attack, it should not be too difficult.
Marill is a step-up in the difficulty rating, as it will likely start
off with Aqua Ring, which allows it to recover HP every turn. This, coupled with
Defense Curl and higher stats thanks to being Azurill's evolution, may be too
much to fight with using a conventional, neutral-type Pokmon. However, if you
are just blowing through with Electric or Grass-types, Marill should not be a
problem either.
Proceed north from here and talk to the Fisherman looking over the water
to take on Fisherman Erick.
_______________
|Fisherman Erick|
Goldeen and Barboach you have fought before. Just be sure to watch out
for Goldeen's Peck, as Grass Pokmon are weak to it. When you come to Gyrados,
remember this; Water and Flying are its subtypes. As always, Gyrados will be 4x
weak to Electricity, so take it away.
At the end of the line, press the green button. Head down the southern
stairs to your right, and head straight south to push the yellow button at the
very end (do not push the one to your left, or else you will have to re-push a
green button to get out). Head north from your current position, going up to the
third floor again, then going down two sets of stairs to the bottom floor. Head
around the lower hallway of the upper section of the gym in a counterclockwise
movement, then head up the stairs at the left side. You should end up taking
your last regular opponent here in Sailor Samson.
_____________
|Sailor Samson|
There is nothing new here that you have not fought before. Per-se the
usual, you can just god-mode and beat the Shellos with Electric-type or Grasstype Pokmon, and clip Wingull's wings with a double dose of Electricity.
Press the blue button north of Samson, then head right across the bridge
and then up to take on the Gym Leader, Crasher Wake.
_______________
|Gym Leader Wake|
Wake will open up with a powerful Gyrados. The most likely strategy of
Gyrados will be to use Swagger to confuse your own Pokmon, and then utilize
Dragon Rage, an attack that always causes 40 Damage (and if you haven't figured
it out yet; thanks to Swagger, if you attack yourself in confusion, that's just
more damage to you). This can drop most Pokmon dead in two turns, if not one.
Your best solution is, obviously, to bring in a REALLY QUICK Electric-type
Pokmon to blast the hell out of Gyrados' Flying/Water type with an Electricattack of your own (4x weakness to Electricity plus your own 1.5x STAB leads to
6x the regular amount of damage) and bring him down in one turn. Alternative
things that you can do is just poison or confuse Gyrados and let the status
effect do some of the work for you, while bringing in a high defense-Pokmon.
Quagsire is a lot easier. It doesn't have anything special or any uberattacks that can drastically reduce your ability to fight. If you just bring in
a fairly strong Grass Pokmon (Quagsire having 4x weakness to Grass attacks),
you should be fine in battling it. Even a Flying-type Pokmon should be
sufficient in weakening and defeating it.
When facing off against Floatzel, it is my recommendation that you do
not start off with any of your Grass or Electrics. Instead, start off with your
other Pokmon, and use moves that can decrease Floatzel's attack, defense,
speed, etc. and/or cause adverse effects to him (Paralysis works really well).
At the same time, use Super Potions/Moomoo Milk to heal up your ace-in-theholes. After they are the only ones left, you should try to finish it off with
your Electric-type; Floatzel knows Ice Fang, an Ice-type attack, which Grasstypes are weak to. Also make sure to keep your HP above half, because once it
drops below that, Floatzel can use Brine, a Water-type attack that increases in
power when your HP is less than 1/2 of its total. However, if you wore down his
stats earlier, then Floatzel should not be too difficult to defeat.
After, you will get both the Fen Badge and TM55. Now head south a couple
of bridges and push the yellow button. Go down to the bottom floor, left and
down up the staircase, and push the green button. Go around the room
counterclockwise to exit now.
-------------------------------------------------------------------------------1e. Relic Badge
WRCB
-------------------------------------------------------------------------------------------Pastoria City
------------Trainers
-------_____
|Rival|
||
|Pokmon: Starly (Level 26 / Quick Attack, Endeavor, Double Team,
|
|
Aerial Ace)
|
|
|
|
(If your Starter was Turtwig)
|
|
Roselia (Level 25 / Mega Drain, Leech Seed, Magical Leaf) |
|
Buizel (Level 25 / Aqua Jet, Growl, Pursuit, Quick Attack) |
|
Monferno (Level 28 / Leer, Flame Wheel, Mach Punch)
|
|
|
|
(If your Starter was Monferno)
|
|
Ponyta (Level 25 / Stomp, Tail Whip, Ember, Growl)
|
|
Roselia (Level 25 / Mega Drain, Leech Seed, Magical Leaf) |
|
Prinplup (Level 28 / Metal Claw, BubbleBeam, Growl, Peck) |
|
|
|
(If your Starter was Piplup)
|
|
Buizel (Level 25 / Aqua Jet, Growl, Pursuit, Quick Attack) |
|
Ponyta (Level 25 / Stomp, Tail Whip, Ember, Growl)
|
|
Grotle (Level 28 / Razor Leaf, Bite, Mega Drain)
|
||
|Reward: $2800|
Outside, head off to the Pokmon Center and heal up. Head east from the
Center to the entrance to the Great Marsh, and talk to the Galactic Grunt who is
hanging near here to eavesdrop on his conversation. He will run away shortly
after. Follow him right and talk to him. As he runs away, your Rival will
approach from behind, and you will be thrown into another battle.
_____
|Rival|
The first part of the battle is pretty pitiful. Note that Starly is at
Level 26 and still unevolved. Basically ANYTHING (supposing that it is not weak
to Aerial Attack, another Flying-type attack) can take out Starly, so long as
you are either up to level with it or utilize a STAB-attack.
Going up against Roselia/Grotle, you can probably get away with a
Flying-type or Fire-type, as neither of them have any attacks that can do a real
significant amount of damage sans Grotle's Bite (which it rarely uses unless in
the case of a type-advantage). The only thing to really watch out for is
Roselia's Leech Seed; if you get hit in, fight on until you are done the current
battle with her, but then switch out for somebody else.
Buizel should not be a really difficult Pokmon. Having just come off a
Water Gym, particularly one with a couple of Buizel in it, you should have an
Electric or Grass type on hand to wipe it out in a few turns. Prinplup may be a
bit more difficult than Buizel should he decide to use Peck (a Flying-type
attack) on your Grass Pokmon, but so long as you have a decent amount of HP
and/or Defense (and STAB), you should be able to outlast your Rival's Prinplup.
Monferno/Ponyta might provide the greatest challenge to you (unless, in
Monferno's case, you have a Flying-type in reserve). However, so long as you
think beforehand to bring in a Water-type Pokmon, there really is no contest;
Ember and Flame Wheel each will barely faze your own Pokmon, and Mach Punch
will not do much damage beside.
Afterwards, your Rival will head off after the Galactic Grunt. Heal up
again at the Pokmon Center, then head out east as well through the checkpoint,
and onto Route 213.
--------Route 213
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Buizel
| Water
| 20-21 | 30% | 30% | 30% |
|
|Floatzel | Water
| 22 | 10% | 10% | 10% |
|
|Shellos
| Water
| 20-22 | 40% | 40% | 50% |
|
|Wingull
|Water/Flying| 20 | 20% | 20% | 10% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Remoraid | Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Awakening
|Use Dowsing Machine near west honey tree
|
|
|(use Rock Smash to access)
|
[ ] |Calcium
|Use Dowsing Machine near Tuber kids
|
[ ] |Footprint Ribbon |Obtain from Dr. Footstep with a Pokemon with maximum|
|
|friendship rating
|
[ ] |Great Ball
|Use Dowsing Machine near Tuber kids
|
[ ] |Hyper Potion
|Examine the parasol in the Lake Hotel pool
|
[ ] |Pearl
|Use Dowsing Machine south of Dr. Footstep's house |
[ ] |PP Up
|South of pool to the northwest of hotel
|
[ ] |Red Shard
|Next to hotel
|
[ ] |Suite Key
|One step north and west of the hotel back exit
|
[ ] |Super Potion
|Use Dowsing Machine near Tuber kids
|
[ ] |TM40
|On beach (use Rock Smash to access); teaches Aerial |
|
|Ace
|
[ ] |TM92
|Clown in the left household behind hotel; teaches |
|
|Trick Room
|
____________
|Beauty Cyndy|
||
|Pokmon: Glameow (Level 23 / Growl, Fury Swipes, Faint Attack, Hypnosis) |
||
|Reward: $1288|
_________________
|Fisherman Kenneth|
||
|Pokmon: Magikarp (Level 19 / Tackle, Splash)
|
|
Remoraid (Level 19 / Bubblebeam, Water Gun, Lock-On) |
|
Gyarados (Level 22 / Bite, Thrash)
|
||
|Reward: $704|
___________
|Tuber Jared|
||
|Pokmon: Shellos (Level 19 / Harden, Hidden Power, Water Pulse, Mud Bomb) |
|
Shellos (Level 21 / Harden, Hidden Power, Water Pulse, Mud Bomb) |
|
Shellos (Level 20 / Harden, Hidden Power, Water Pulse, Mud Bomb) |
||
|Reward: $80|
_____________
|Tuber Chelsea|
||
|Pokmon: Bibarel (Level 23 / Headbutt, Defense Curl, Surf) |
||
|Reward: $92|
There is a LOT of Water Pokmon on this route; every Pokemon that can be
encountered on this route is a Water-type, with three of them being pure-Water.
Gym 7 is a Ground/Rock gym along with bits of Steel here and there. Capturing
some Water-types now will give you an opportunity to prepare for it. Anyways...
Start off by going straight east from the exit to Route 213 (you can
pick up the berries from the dirt patch to the north on your way). Once you make
it past the Grass patch, continue to the far east rock wall. Head straight south
from here, bypassing the person in overalls (he isn't a Trainer). You can use
Rock Smash to access TM 40 while at the southeast corner, which teaches Aerial
Ace. Once you have snatched it, continue on straight west to take on the first
trainer of Route 213, Beauty Cyndy.
____________
|Beauty Cyndy|
Considering that you just came off a Gym Battle with lots of Water
Pokmon, including some Shellos, you should have somebody on hand along with a
strategy for taking down Water Pokmon such as Shellos. The only thing you
should watch for here is the increasingly annoying Water Pulse and its ability
to cause confusion to the Pokmon being hit by it.
Continue on short north to take on Tuber Chelsea.
_____________
|Tuber Chelsea|
This is likely the first time that you have actually faced off against
Bibarel, the evolved form of Bidoof in a Trainer battle. As such, note that even
if you do not have a Fighting-type on hand, that Bibarel is a Normal/Water type.
As such, you can once again bring in a Grass or Electric-type to pummel Bibarel.
The best part is that Bibarel does not even have any attacks that can seriously
damage any of your own Pokmon, and just like Bidoof, Bibarel only offers meager
stats to try and take you on with.
Once both Tuber kids have been defated, use the Dowsing Machine on the
sand. You should find a Calcium, Super Potion and Great Ball west of Chelsea, in
the northeast section and southeast section respectively.
Head up north, and pick up a Red Shard from the Pokball on the ground
next to the Hotel. Enter the Hotel itself. Inside, you can talk to the Hotel
owner (at the counter) and answer yes to get your Pokmon healed up. Afterwards,
exit outside again through the northern exit.
Outside, go up exactly one step, face the left and hit the A Button to
pick up the Suite Key. The Dowsing Machine might not work here, so be sure
you've only taken a single step north.
Head up the stairs to the left and go into the left house. In here, head
to the upper-left corner and talk to the clown to receive TM92. Exit, and
continue along the dirt-trodden path per se the usual. Continue north and
(despite changing areas), head left up another staircase. Go west some more to
find a pool. Examine the northeast corner of the parasol for a Hyper Potion,
then walk south from the pool, and pick up a PP Up lying between the flowers.
Head back a ways and into the Lake Valour area. Go north and enter the Seven
Stars Restaurant.
---------------------Seven Stars Restaurant
---------------------___________________________________________________________
|Scientist Emilio and Pokmon Breeder Kaylee (Double Battle)|
||
|Pokmon (Emilio): Kadabra (Level 23 / Confusion, Disable)
|
|
(Kaylee): Stunky (Level 21 / Screech, Toxic, Smokescreen, Fury |
|
Swipes)
|
|
Buizel (Level 21 / Water Gun, Swift, Pursuit)
|
||
|Reward: $2112|
___________________________________________________________
_______________________________________________________
|Collector Eugene and Aroma Lady Allison (Double Battle)|
||
|Pokmon (Eugene): Clefairy (Level 20 / Defense Curl, Follow Me, Minimize, |
|
Doubleslap
|
|
Clefairy (Level 20 / Defense Curl, Follow Me, Minimize, |
|
Doubleslap
|
|
Clefairy (Level 20 / Defense Curl, Follow Me, Minimize, |
|
Doubleslap
|
|
(Allison): Roselia (Level 23 / Magical Leaf, Grasswhistle,
|
|
Mega Drain)
|
||
|Reward: $2016|
________________________________________________
|PI Kendrick and Beauty Gabriella (Double Battle)|
||
|Pokmon (Kendrick): Goldeen (Level 22 / Flail)
|
|
Goldeen (Level 22 / Flail)
|
|
(Gabriella): Finneon (Level 23 / Water Pulse) |
||
|Reward: $3928|
_______________________________________________
|Artist Ismael and Beauty Harley (Double Battle)|
||
|Pokmon (Ismael): Mr. Mime (Level 23 / Light Screen, Reflect, Mimic, |
|
Doubleslap)
|
|
(Harley): Psyduck (Level 23 / Water Pulse, Confusion)
|
||
|Reward: $2392|
_____________________________________________
|Rich Boy Roman and Lady Kayla (Double Battle)|
||
|Pokmon (Roman): Sudowoodo (Level 23 / Rock Throw, Low Kick, Block) |
|
(Kayla): Bonsly (Level 21 / Low Kick, Flail, Rock Throw)
|
|
Pichu (Level 21 / Sweet Kiss, Nasty Plot, Tail Whip, |
|
Thundershock)
|
||
|Reward: $7040|
________________________________________________________
|Gentleman Leonardo and Socialite Rebecca (Double Battle)|
||
|Pokmon (Leonardo): Starly (Level 21 / Wing Attack, Quick Attack,
|
|
Endeavour)
|
|
Hoothoot (Level 21 / Reflect, Hypnosis, Peck,
|
|
Foresight)
|
|
(Rebecca): Lopunny (Level 22 / Return, Foresight, Endure)
|
|
Glameow (Level 20 / Growl, Fury Swipes, Faint Attack, |
|
Hypnosis)
|
||
|Reward: $8200|
_____________________________________________________
|Cameraman Darryl and Reporter Valerie (Double Battle)|
||
|Pokmon (Darryl): Luxio (Level 21 / Spark, Bite)
|
|
Pikachu (Level 21 / Quick Attack, Double Team, Thunder |
|
Wave)
|
|
(Valerie): Murkrow (Level 23 / Wing Attack, Night Shade, Haze) |
||
|Reward: $1592|
_______________________________________________
|Veteran Emanuel and Lass Blythe (Double Battle)|
||
|Pokemon (Emanuel): Machop (Level 23 / Seismic Toss, Foresight, Low Kick) |
|
Bronzor (Level 23 / Extrasensory, Tackle, Confuse Ray) |
|
(Blythe): Bidoof (Level 21 / Headbutt, Hyper Fang, Rollout, Defense|
|
Curl)
|
|
Bidoof (Level 21 / Headbutt, Hyper Fang, Rollout, Defense|
|
Curl)
|
||
|Reward: $2176|
Head north into the restaurant. Inside, you can fight a number of double
teams, all of which give off good amounts of money; however, the restaurant is
only open from the hours of 9am to 11pm (09:00-21:00). There are nine sets of
Pokemon trainers in here, and you will only see five in here on any given day.
To face all nine double battles, you need to either wait for the next day, or
move one day forward with the DS clock (making sure to exit and re-enter. You
also need to manually pass the day by turning your clock to 23:59).
If at any time you need to rest your Pokemon up, remember that you can
talk to the receptionist in the hotel to do so instead of making a trek back to
Pastoria City.
Below is the strategies for all nine battles, in roughly the same order
as given above.
___________________________________________________________
|Scientist Emilio and Pokmon Breeder Kaylee (Double Battle)|
If you can bring a Dark or non-Poison Ghost type into the battle, that
would be very good to have, (especially Ghost since Stunky does not know any
Dark-type attacks); an Electric or Grass-type backup to have would also be nice,
but not required. That being said, your first target should be Kadabra. Any
status effects caused by Stunky from Screech or Smokescreen or Toxic should be
offset by the fact that with Kadabra down, your opponents can only have one
Pokmon out at a time.
With Kadabra down, turn your attentions to Stunky. Do not be afraid to
switch out a Pokmon who has negative status effects so as to negate them (with
the exception of Toxic). Without too much frustration, you should be able to
take down Stunky, especially as he is tame without any actual strong attack.
Following that, make precautions you do not have anybody weak to Water or Dark
attacks when Buizel comes out on the field, and you should be able to walk away
the victor.
___________________________________________________________
|School Kid Esteban and Pokmon Fan Meredith (Double Battle)|
Come into this fight with a Grass or Electric-type raring to go and take
out Psyduck. It does not matter what Pokmon you choose for your partner; Mr.
Mime does not actually know any Psychic attacks, so you can bring in a Poisontype or Gastly-line. Focus exclusively on Psyduck, making sure to take it out
quickly (especially because of Water Pulse and its annoying ability to confuse
you). Also make sure that you are not using anything that Mr. Mine can copy with
Mimic and throw back at you for super-effective damage. Between Light Screen and
Reflect (if he even has a chance to get it), Mr. Mime should not be too
difficult of a Pokmon to defeat after he is alone. Doubleslap does a pitiful
amount of damage, and Mimic is only strong if you use the wrong moves and allow
Mr. Mime to copy it.
_______________________________________________________
|Collector Eugene and Aroma Lady Allison (Double Battle)|
For this battle, I would recommend that you bring in two very quick
Pokmon, and just pound the stuffing out of Allison's Roselia. Not only is it
because Roselia is Allison's only Pokmon, which results in you basically
double-teaming three Clefairies one Clefairy at a time for the rest of the
match, but also because most of the Clefairies' moveset is based on a doubles
match. Without a partner, Follow Me is useless, and Defense Curl and Minimize
will do nothing but delay the inevitable (as there is no untouchable partner to
attack you with). Doubleslap is also, as always, fairly weak, so you can just
mop the floor with your own two starters for the battle or anybody else you
choose to bring in for experience.
_____________________________________________
|Rich Boy Roman and Lady Kayla (Double Battle)|
If you have any Fighting type or Rock/Ground type Pokmon hand, bring
them in here. Failing the former, bring in either a Water-type or Grass-type
(preferably Grass), and in the case of the latter, anything that is not weak to
Electricity. Start off by attacking Sudowoodo; once it falls, Rich Boy Roman has
no more Pokmon that he can call out, and so it quickly turns into a two-on-one
battle. After this, because Bonsly is also a Rock-type Pokmon, you can
basically follow up with the same attacks as you did with Sudowoodo to fell him.
Once Pichu comes out, you can make a choice. If you believe that your
Pokmon are quick enough and versatile enough to defeat Pichu in a couple of
turns and withstand an attack (and do remember, this IS a Baby Pokmon here,
which makes it fairly weak), then go for whatever lineup you have right now.
Otherwise, switch to something a bit stronger to take it out.
________________________________________________
|PI Kendrick and Beauty Gabriella (Double Battle)|
_____________________________________________________
|Cameraman Darryl and Reporter Valerie (Double Battle)|
|Geodude
|Rock/Ground | 20 | 20% | 20% | 20% |
|
|Girafarig |Normal/Psych| 21-22 | 30% | 30% | 30% |
|
|Graveler |Rock/Ground | 21-22 | 15% | 15% | 5% |
|
|Kricketune |
Bug
| 21-22 | 5% | 5% | 25% |
|
|Staravia | Normal/Fly | 21-22 | 15% | 15% | 5% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Lava Cookie
|Talk to girl in northeast house (need Suite Key) |
[ ] |Max Ether
|Use Dowsing Machine in northwest area of field
|
[ ] |Paralyz Heal
|Next to Team Galaxy battle
|
[ ] |SecretPotion
|Talk to Cynthia north of Team Galaxy battle
|
___________________
|Team Galactic Grunt|
||
|Pokmon: Glameow (Level 25 / Hypnosis, Charm, Faint Attack) |
||
|Reward: $1000|
Once you've rested up again at the hotel to the south, head east and
talk to the Galactic Grunt, who will run north. As you are blocked off from
heading east any further for the time being, continue north down a couple of
stairs. If you grabbed the Suite Key from before, talk to the lady standing
outside the house to give it back to her. Follow her inside and chat with her
again to obtain a Lava Cookie.
Leave the premises, and head north again. Grab the nearby Paralyz Heal
off the ground before talking to the Galactic Grunt to finally fight him.
___________________
|Team Galactic Grunt|
This is the perfect occasion to use a Fighting Pokmon for your starter
(well, there were a number of good occasions back in the restaurant to use a
Fighting Pokmon, but this time it can really end the battle in a pinch).
Failing that, it should not really be too difficult to find a Pokmon that can
put the smackdown on Glameow. So long as you have somebody in your arsenal with
a fairly strong attack that is not weak to Dark attacks, along with an Awakening
on hand to neutralize Hypnosis, you should not be in too much of a dash of hard
luck.
Afterwards, continue north a bit and you will encounter Cynthia again.
Talk to her to receive the SecretPotion from her (either answer will suffice),
which will ward the Psyducks off of Route 210. For now, however, head north, and
west into the grass. In the northwest corner, examine one of the trees (use the
Dowsing Machine if required) to find a Max Ether.
Progress east a bit, and then north again into Route 214 (this is not a
storyline requirement, but it will take you where you need to go anyways. If you
do not wish to get some extra experience and/or Pokmon, then skip ahead to the
next Veilstone City section).
--------Route 214
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Geodude
|Rock/Ground | 22 | 20% | 20% | 20% |
|
|Girafarig |Normal/Psych| 24 | 10% | 10% | 10% |
|
|Graveler |Rock/Ground | 23-24 | 15% | 15% | 5% |
|
|Kricketune |
Bug
| 23-24 | 5% | 5% | 25% |
|
|Ponyta
|
Fire
| 23-24 | 35% | 35% | 25% |
|
|Stunky
|Poison/Dark | 23-24 | 15% | 15% | 15% |Diamond only |
|Sudowoodo |
Rock
| 23-24 | 15% | 15% | 15% |Pearl only
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Max Potion
|Large field in southwest area
|
[ ] |Heart Scale
|Use Dowsing Machine in grass west of Psychic Mitchell |
[ ] |Honey
|Tree in fenced area near Beauty Devon
|
[ ] |Big Root
|Middle of fenced maze
|
[ ] |TinyMushroom
|Southeast non-grass patch of the grassy area where
|
|
|Collector Jamal is located
|
[ ] |X Sp. Def
|East side of area near PI Carlos
|
_________________
|Collector Douglas|
||
|Pokmon: Roselia (Level 20 / Magical Leaf, Stun Spore, Mega Drain) |
|
Roselia (Level 22 / Leech Seed, Grasswhistle, Mega Drain) |
|
Roselia (Level 24 / Magical Leaf, Mega Drain, Grasswhistle) |
||
|Reward: $1536|
__________________
|Ruin Maniac Hunter|
||
|Pokmon: Shieldon (Level 26 / Metal Sound, Swagger, Iron Defense, |
|
Take Down)
|
||
|Reward: $1248|
_______________
|Collector Jamal|
||
|Pokmon: Buizel (Level 21 / Swift, Water Gun, Pursuit, Aqua Jet) |
|
Buizel (Level 21 / Swift, Water Gun, Pursuit, Aqua Jet) |
|
Buizel (Level 24 / Swift, Water Gun, Pursuit, Aqua Jet) |
||
|Reward: $1536|
_________________
|Ruin Maniac Bryan|
||
|Pokmon: Cranidos (Level 24 / Pursuit, Take Down, Scary Face)
|
|
Geodude (Level 22 / Rock Throw, Self-Destruct, Magnitude, Rollout)|
|
Bronzor (Level 23 / Hypnosis, Confuse Ray, Extrasensory,
|
|
Imprison)
|
||
|Reward: $1104|
________________
|Psychic Mitchell|
||
|Pokmon: Haunter (Level 23 / Curse, Confuse Ray, Sucker Punch)
|
|
Kabadra (Level 23 / Confusion, Miracle Eye, Disable, Psybeam) |
||
|Reward: $736|
____________
|Beauty Devon|
||
|Pokmon: Wormadam (Level 25 / Hidden Power, Confusion, Protect, Tackle)|
||
|Reward: $1400|
_______________
|Collector Brady|
||
|Pokmon: Ponyta (Level 22 / Growl, Stomp, Ember, Tail Whip) |
|
Ponyta (Level 20 / Growl, Stomp, Ember, Tail Whip) |
|
Ponyta (Level 24 / Growl, Stomp, Ember, Tail Whip) |
||
|Reward: $1536|
_________
|PI Carlos|
||
|Pokmon: Goldeen (Level 23 / Flail, Horn Drill, Peck) |
|
Goldeen (Level 23 / Flail, Horn Drill, Peck) |
|
Goldeen (Level 23 / Flail, Horn Drill, Peck) |
||
|Reward: $2760|
_______________
|Psychic Abigail|
||
|Pokmon: Gastly (Level 22 / Ambush, Confuse Ray, Curse)
|
|
Misdreavus (Level 23 / Confuse Ray, Mean Look, Psybeam)|
|
Kadabra (Level 24 / Confusion, Psybeam)
|
||
|Reward: $768|
Route 214 is basically divided into two separate paths; one will take
you straight north into Veilstone City, while the other will go west a bit,
through some grasses and also bring you by another short cave. As such, the
directions here will have you going down one route to the very end, then
backtracking to the start, then heading down the other path. With that said;
head north into the fence area, and you can battle Collector Douglas as your
first prospect in Route 214.
_________________
|Collector Douglas|
This battle with three Roselia should not be too difficult. Although it
has been a while since you have had to use them, Fire or Flying-types will
dominate this battle. Aside from that, you should definitely watch out for Leech
Seed to make sure your own HP is not being drained; at the same time, also take
steps to ensure that you are not affected by Grasswhistle, which can put your
own Pokmon to sleep (in other words, have an Awakening or Berry on hand). What
can really make it annoying is that one status will not override the other, so
you can still get Leeched even while you are asleep. Quick attacks that can put
the three Roselia away before they can cause much damage is key here.
After you have won the battle, head up left a bit, and before hitting
the rocky areas, go north. You will run into a fenced in dead end, but you will
be able to claim a Big Root from the grass. Head down, and then go left into the
grass. Go a bit south to grab a Max Potion, then head north and up onto the rock
plateau. Head right a bit to take on the Ruin Maniac Hunter.
__________________
|Ruin Maniac Hunter|
The Maniac Cave is a litte interesting; when you come in, it likely has
only minimal progress. To make the cave go deeper, you need to capture all 26
letters of the Unown, as well as the '!' and '?' variety. By that point, the
Ruin Maniac will crack the other side of the mountain, leading to a path between
Route 214 and Solaceon Town. Effectively useless, however, now that you can use
Fly. The only thing that changes is the encounter rate of Hippopotas as the
dungeon gets deeper.
This is the only location in Sinnoh where you can capture Hippopotas'.
Hippopotas knows several Ground attacks, which you should find fairly useful,
given that the only Pokemon up to now that would naturally learn Ground Attacks
were the Geodude line and a few Water-types. Also make sure to pick up TM 28 at
the northern side of the room (partly concealed by rocks) before leaving.
--------Route 214
--------After you are done in the Cave, head back all the way to the original
Collector Douglas at the start of the Route. It's time to take the second half
of Route 214.
Start off by going north through the fence (or outside on the right) and
through the grass. When you hit a clearing again, you may take on Psychic
Mitchell, who is walking around.
________________
|Psychic Mitchell|
Wormadam is a very special Pokmon; its first type is that of Bug, but
depending on the environment it evolved in (plains, sandy, or urban areas) its
second type is either Grass, Ground, or Steel. In this case, it is a Bug/Grass
type, so it is 4x weak to both Fire-types and Flying-types. Aside from that,
Wormadam is a fairly weak Pokmon, with Hidden Power and Confusion both being
relatively weak, and Protect and Tackle being non-issues. You can even just
bring in someone else other than Flying/Fire to get some experience points.
Head up along the east fenced-in area after fighting. Examine the tree
on the end for some hidden Honey. Proceed west past Beauty Devon, then up and
west. Find Collector Brady, who is patrolling the area, to take him on.
_______________
|Collector Brady|
_________________
|Ninja Boy Brennan|
||
|Pokmon: Zubat (Level 25 / Wing Attack, Bite, Air Cutter)
|
|
Skorupi (Level 25 / Point Strike, Pin Missile, Acupressure, Knock |
|
Off)
|
||
|Reward: $200|
________________
|Ninja Boy Fabian|
||
|Pokmon: Geodude (Level 23 / Rock Throw, Self-Destruct, Magnitude) |
|
Geodude (Level 23 / Rock Throw, Magnitude, Self-Destruct) |
|
Geodude (Level 26 / Rock Blast, Rock Throw, Self-Destruct)|
||
|Reward: $208|
_______________
|Ninja Boy Bruce|
||
|Pokmon: Stunky (Level 27 / Smokescreen, Scratch, Fury Swipes, Slash) |
||
|Reward: $216|
Head straight west from the start until you're in the southwest corner,
then hop off your bike if on it and tread north to pick up a Super Repel lying
next to the tree. Head right from your original position (past the tree) a few
squares, then head north. Squint a little bit, and you should see one of the
grass patches is a little different from the others. Head up to it to take on
Ninja Boy Brennan.
_________________
|Ninja Boy Brennan|
Rock, Electric-type or Psychic should start off the battle to take Zubat
down in one fell swoop. In the off chance that your Psychic type Pokmon is
actually slower than Zubat, make sure to watch out for its Bite, but other than
that, things should not get very painful.
Skorupi is a Bug/Poison type, so it is still weak to Psychic-types if
you wish to keep it on the field. However, your Psychic type will in turn be
weak to Pin Missile, and because you will get a very good chance to power-level
any Psychics of yours later, I recommend you switch over to a Flying-type,
Fighting-type or Fire-type Pokmon to attack Skorupi's weakness.
Continue straight right from Brennan's position to another disturbance
in the grass, and you should end up duking it out with Ninja Boy Fabian.
________________
|Ninja Boy Fabian|
Although there are no Hikers and cadres of Geodudes in the recent past
for me to refer to, the point still stands; Geodudes, with a Rock/Ground
subtype, are 4x weak to both Water and Grass. So long as you have one of them
on-hand, you should be perfectly fine, especially considering the slow speed of
each individual Geodude (meaning that all three which know Self-destruct will be
unable to pull it off before they are knocked out).
Proceed north into a small clearing after the battle, and pick up a
Hyper Potion. Now head right from here to almost the very end of the Grass
patches to take on Ninja Boy Bruce.
_______________
|Ninja Boy Bruce|
______________
|Ninja Boy Joel|
||
|Pokmon: Zubat (Level 23 / Air Cutter, Astonish, Bite)
|
|
Zubat (Level 23 / Astonish, Air Cutter, Bite)
|
|
Skorupi (Level 25 / Leer, Pin Missile, Acupressure) |
|
Golbat (Level 25 / Wing Attack, Bite)
|
||
|Reward: $200|
__________________
|Ace Trainer Alyssa|
||
|Pokmon: Ponyta (Level 27 / Growl, Stomp, Ember)
|
|
Grotle (Level 27 / Curse, Bite, Mega Drain)
|
||
|Reward: $1620|
_____________________________________
__________________
|Ace Trainer Ernest|
||
|Pokmon: Mothim (Level 25 / Confusion, Silver Wind, PoisonPowder) |
|
Luxio (Level 27 / Bite, Spark, Leer)
|
|
Onix (Level 26 / Rock Throw, Sandstorm, Slam)
|
||
|Reward: $1620|
________________
|Ninja Boy Davido|
||
|Pokmon: Dustox (Level 27 / Whirlwind, Protect, Moonlight, Psybeam) |
||
|Reward: $216|
_______________
|Black Belt Adam|
||
|Pokmon: Machoke (Level 29 / Foresight, Seismic Toss, Revenge) |
||
|Reward: $696|
________________
|Ninja Boy Nathan|
||
|Pokmon: Croagunk (Level 25 / Faint Attack, Swagger, Revenge, Pursuit) |
|
Golbat (Level 25 / Confuse Ray, Bite, Astonish, Wing Attack) |
||
|Reward: $200|
___________________
|Bird Keeper Brianna|
||
|Pokmon: Hoothoot (Level 27 / Confusion, Peck, Hypnosis) |
|
Noctowl (Level 27 / Confusion, Peck, Hypnosis) |
||
|Reward: $864|
_____________
|Veteran Brian|
||
|Pokmon: Buizel (Level 26 / Quick Attack, Aqua Jet, Sonic Boom)
|
|
Girafarig (Level 26 / Baton Pass, Psybeam, Agility)
|
|
Machoke (Level 26 / Low Kick, Karate Chop, Leer)
|
||
|Reward: $2080|
First thing's first. You NEED to use Defog (that you got all the way
back at the Safari Zone) to clear the fog up. Once you've done so, head up to
the right, and skip past the one person next to the tree (has no significance).
Next, head left, and stop next to the lump in the ground to take on Ninja Boy
Joel.
______________
|Ninja Boy Joel|
For the two Zubats and the Golbat, you can get away with Psychic,
Electric or Rock-type. Even if lacking any of those, you could still use
alternate types such as Fighting or Water that you may have not used in a while
and need to level back up.
As this is only your second time fighting a Skorupi, I will once again
remind you; Flying, Fighting, and Fire are all things that it is weak to as a
Bug-type, so strike away and never look back (especially as it is even more tame
compared to the Skorupi that Ninja Boy Brennan was using a while back).
Once done, head west. You can Cut the bush and then just walk to the end
and hop off to avoid the grass, or go west through the grass itself. Either way,
after a short stint of walking, you will end up having to face Ace Trainer
Alyssa.
__________________
|Ace Trainer Alyssa|
Ponyta should not be very difficult to mop the floor with so long as you
do not introduce anything in that is weak to fire; its attacks are too weak to
really do an effective amount of damage, with the only possible threat being
Stomp with a high Critical rate. When Alyssa takes out Grotle, you will have a
bigger threat on your hands, especially if you do not try to bring something it
is weak to (allowing it a few turns to use Curse and raise both Attack and
Defense). However, so long as you hit hard enough and quickly enough, Mega Drain
will not be sufficient to offset any of Grotle's HP loss, and you can wipe it
out without much of a problem.
Continue up the nearby staircase, and you will encounter walking around
the next plateau the Double Team Zac & Jan. Obviously, you will face off in a
Doubles battle.
_____________________________________
|Double Team Zac & Jan (Double Battle)|
__________________
|Ace Trainer Ernest|
A Flying or Fire-type Pokmon can work reasonably well here for taking
on Dustox, which is a Bug/Poison Pokmon (especially as you do not want to
overlevel any Psychic-type that you are using). You should watch out for
Psybeam, which is capable of confusing you. Whirlwind can also be pretty
dangerous, as it switches out your current Pokmon for one at random from the
rest of your lineup; if it lands on somebody who is weak to Psychic attacks,
switch it out quickly. Other than that, Moonlight, which is an attack that heals
Dustox, is pretty weak in its recovery rate under any circumstances.
Proceed south across the second rope bridge after the battle. Use Rock
Smash on the boulders, then grab TM30 from the Pokball. Head back up across the
two rope bridges, then go down the southern bridge to take on Black Belt Adam.
_______________
|Black Belt Adam|
Not much to be said here. Considering its Fighting-type, you could use
either a Flying-type or Psychic-type to instantly destroy it. If you wish to do
so, you may also bring in a Ghost-type, but be warned as Foresight will reset
Ghost's natural immunity to Fighting-type attacks (but it will take up one of
Machoke's turns). Whatever you choose, you SHOULD have at least one of these
types on hand, considering how useful they all are during the regular game. If
you do not, just be sure not to bring in any Steel, Normal or Rock-types to
fight Machoke, which would be a very bad decision.
Continue west and go down the stairs. Head east to fight another Ninja
Boy hiding in the ground.
________________
|Ninja Boy Nathan|
There are no two ways around it; you NEED a Psychic-type for this
battle, as only Psychic-types can serve up such utter domination to the two
Poison-types that Ninja Boy Nathan has up his sleeve. Croagunk is, as always, 4x
weak to Psychic types with a Poison/Fighting subtype, and as usual, his Darktype attacks will not work simply because Croagunk is too slow to strike first.
Afterwards, you can do the same for Golbat; however, if you wish to do so, you
can also switch to someone else to fight him off (such as an Electric-type or
Rock-type, or simply someone neutral) for some experience.
Pick up the Smoke Ball lying right next to Nathan after his defeat.
Next, head straight west from here, and you should end up taking on Bird Keeper
Brianna.
___________________
|Bird Keeper Brianna|
||
| Name
|
Notes
|
|||
[ ] |Analog Watch
|Poketch app; man in southwest house
|
[ ] |ChoiceSpecs
|Talk to man in General Store (northwest building) |
|
|during the morning
|
[ ] |Great Ball
|Man to the left side of Pokmon Center First Floor |
[ ] |HM03
|Lady inside cave after checking wall painting;
|
|
|teaches Surf
|
[ ] |BlackGlasses
|Talk to man in General Store (northwest building) |
|
|during the day
|
[ ] |WiseGlasses
|Talk to man in General Store (northwest building) |
|
|during the evening
|
_____________
|General Store|
||
| Name
| Cost |
||
| Poke Ball
| $200 |
| Great Ball
| $600 |
| Quick Ball
| $1000|
| Dusk Ball
| $1000|
| Timer Ball
| $1000|
| Potion
| $300 |
| Super Potion | $700 |
| Revive
| $1500|
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Awakening
| $250 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Escape Rope | $550 |
| Repel
| $350 |
| Super Repel | $500 |
| Air Mail
| $50 |
___________________
|Team Galactic Grunt|
||
|Pokmon: Beautifly (Level 25 / Mega Drain, Morning Sun, Stun Spore) |
|
Croagunk (Level 27 / Faint Attack, Pursuit)
|
||
|Reward: $1080|
Head into the Pokmon Center after you enter town and heal up. If your
lead Pokmon likes you enough, you can also talk to the guy standing right next
to the left elevator to receive a Great Ball. Although there is no Pok Mart in
town, you CAN pick items up from the northwest house. Inside, you can obtain
some special kinds of Pokballs to catch Pokmon with.
The bearded man in here will give you three items: the ChoiceSpecs, the
BlackGlasses, and the WiseGlasses. However, respectively, he will only hand them
out during the day, morning and evening. You can change your DS clock as needed
to get all three items quickly.
Go to the southwest building. Talk to the Martial Artist inside to get
the Analog Watch Poketch app. It is basically a watch form of the clock app you
should already have.
After you are done with everything else in town (you cannot hand off the
Old Charm right now), head down to the center of the valley via stairs from the
south, then talk to the Galactic Grunt in front of the cave. Answer yes to fight
him.
___________________
|Team Galactic Grunt|
_______________
|Black Belt Sean|
||
|Pokmon: Croagunk (Level 28 / Faint Attack, Pursuit, Swagger, Revenge) |
|
Meditite (Level 27 / Hidden Power, Calm Mind)
|
|
Machoke (Level 29 / Foresight, Seismic Toss, Revenge,
|
|
Vital Throw)
|
||
|Reward: $696|
_____________________
|Bird Keeper Katherine|
||
|Pokmon: Noctowl (Level 31 / Take Down, Confusion, Peck) |
||
|Reward: $992|
_________________
|Ruin Maniac Harry|
||
|Pokmon: Bronzor (Level 30 / Iron Defense, Extrasensory, Confuse Ray, |
|
Safeguard)
|
||
|Reward: $1440|
______________
|Ninja Boy Mick|
||
|Pokmon: Skorupi (Level 27 / Pin Missile, Leer, Acupressure)
|
|
Golbat (Level 27 / Air Cutter, Bite, Confuse Ray, Wing Attack) |
||
|Reward: $216|
From the entrance to Route 211, head west just a slight bit, then head
south in the non-grassy area. Once you hit the bottom, head west, and you should
encounter Black Belt Sean, who is doing a patrol of the area.
_______________
|Black Belt Sean|
onto the rocky plateau. Head west from the start to battle Bird Keeper
Katherine.
_____________________
|Bird Keeper Katherine|
Fire, Flying or Fighting to start will take care of the pesky Skorupi,
and Electric, Rock or Psychic-type should be able to do away with Golbat. As
always, watch out for Golbat's Bite and Confuse Ray; aside from that, however,
Ninja Boy Mick just uses a portmanteau of Pokmon lineups that you have fought
very recently, so all the strategy and type weaknesses and strengths should
still be in your head.
Head left and down, and enter the cave to head inside Mt. Coronet
(North).
------------------Mt. Coronet (North)
------------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Bidoof
| Normal | 12-14 | 35% | 35% | 25% |
|
|Chingling | Psychic | 13-15 | 10% | 10% | 10% |
|
|Geodude
|Rock/Ground | 13 | 10% | 10% | 10% |
|
Examine the rock directly west of the entrance for a TinyMushroom. Head
south and obtain the Escape Rope. This is all that can be done in here for now
since you cannot use Strength, so after you are done here, head outside, and Fly
to Hearthome City.
-------------Hearthome City
-------------The Gym Leader of Hearthome City is now at home, so you can head to the
Gym. Go straight east from the Pokmon Center, and enter.
-----------------Hearthome City Gym
-----------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM65
|Teaches Shadow Claw; obtain from Gym Leader Fantina |
_______________
|Youngster Donny|
||
|Pokmon: Gastly (Level 27 / Curse, Confuse Ray, Sucker Punch)
|
|
Haunter (Level 29 / Shadow Punch, Confuse Ray, Sucker Punch) |
||
|Reward: $464|
__________
|Lass Molly|
||
|Pokmon: Misdreavus (Level 30 / Pain Split, Confuse Ray, Psybeam) |
||
|Reward: $480|
___________
|Camper Drew|
||
_________________
|Picniker Cheyenne|
||
|Pokmon: Drifloon (Level 28 / Stockpile, Spit Out)
|
|
Misdreavus (Level 28 / Confuse Ray, Psybeam, Astonish) |
||
|Reward: $448|
_________________
|School Kid Chance|
||
|Pokmon: Haunter (Level 30 / Hypnosis, Shadow Punch, Sucker Punch) |
||
|Reward: $600|
____________________
|School Kid Mackenzie|
||
|Pokmon: Drifloon (Level 28 / Payback, Gust, Minimize) |
|
Drifloon (Level 28 / Stockpile, Spit Out)
|
||
|Reward: $560|
_________________
|Ace Trainer Allen|
||
|Pokmon: Gastly (Level 26 / Payback, Shadow Ball)
|
|
Haunter (Level 28 / Payback, Shadow Ball, Confuse Ray)
|
|
Gengar (Level 30 / Curse, Confuse Ray, Shadow Ball, Mean Look)|
||
|Reward: $1800|
_____________________
|Ace Trainer Catherine|
||
|Pokmon: Misdreavus (Level 30 / Confuse Ray, Psybeam, Spite)
|
|
Drifblim (Level 30 / Stockpile, Swallow, Payback, Ominous Wind) |
||
|Reward: $1800|
__________________
|Gym Leader Fantina|
||
|Pokmon: Drifblim (Level 32 / Gust, Minimize, Payback, Ominous Wind)
|
|
Mismagius(Level 36 / Psybeam, Magical Leaf, Confuse Ray, Shadow |
|
Ball)
|
|
Gengar (Level 34 / Spite, Shadow Claw, Poison Jab)
|
||
|Reward: $4320|
PRE-BATTLE PREPARATIONS: You need, need, NEED a Dark-type or pure Ghosttype Pokmon (or anything not weak to Psychic for a second subtype), as in an
actual Dark-type/pure Ghost-type, not somebody who knows Dark-type/Ghost-type
moves. Every Pokmon in this gym is weak to Dark-type/Ghost-type attacks, and
with a STAB bonus, every Dark-type attack will do 3x its regular damage. There
are no two ways around it; you NEED a Dark-type/Ghost-type. Good Pokmon that
you may have so far are Murkrow (Dark and Flying-type, Diamond exclusive),
Stunky (Dark and Poison-type, Diamond exclusive), Misdreavous (pure Ghost-type,
Pearl exclusive) and Drifloon/Drifblim (Ghost and Flying-type, can be gotten at
the Valley Windworks on Friday afternoons). From Celestic Town, you can get
BlackGlasses from the bearded man in the General Store during the day. This is a
Held Item that boosts the power of Dark-type attacks.
After you have at least one (better yet, one of each of Dark and Ghost)
of the aforementioned Pokmon, you may still need to fill up your slots. If you
have a Haunter or Gengar, you can put it in, so long as you realize that you
will need to avoid Psychic-type attacks and that it is weak to Ghost-type
attacks. A strong Psychic-type of your own is also recommended, as the trainers
here carry many Gastlies, Haunters, and even a Gengar, all of which are weak to
Psychic-types, thanks to being part Poison. Other Pokmon that know Dark-type
attacks but are not Dark-type themselves, such as Buizel and Luxio, should be
put in if you have more space. Finally, if you have any pure Normal-types that
still know elemental attacks such as Flamethrow or Bubblebeam or Rollout, etc.,
you might want to put them in as well; while they can attack the Ghost-types,
the Ghost-types cannot attack them with Ghost-type attacks. Finally, an
Electric-type if you still have a sixth Pokmon you can fit in, because some of
the Ghost-types are also Flying-types.
Also, status-effecting moves which cause paralysis, sleep or confusion
are VERY MUCH needed in this gym.
Anyways, enough of that. Head up the elevator at the northern side of
the room. This is where it gets interesting. For the next four rooms, you will
be given a signpost that queries you as to the answer of a question. You have to
choose the door that corresponds to the direction of what you think is the
correct answer. If you choose the wrong door, you will face off against a
Hearthome City Gym Trainer. As such, I will list first the question and all
possible answers (with X marking the correct answer), and list the two Trainers
you can fight for taking the wrong door from each room.
QUESTION ONE
"3 plus 5 plus 7 is?"
Left - 2 Center - 16
Right - *15
I recommend that you start off with a Dark-type Pokmon for this battle,
or anyone who isn't Psychic or Ghost-type. This is because both Gastly and
Haunter know Sucker Punch, a Dark-type attack that always strikes first, but
only works if you are attacking. Therefore, using a Psychic-type or Ghost-type
would be hazardous. As such, use a Dark-type to start off. If you get hit with a
Confuse Ray, immediately switch out for another Pokmon with a Dark-type attack.
The same goes for if they use Curse (which is different for Ghost-types from
other types; with Ghost-types, they lose half their HP to force you to lose HP
every turn); you will lose HP each turn at a very quick rate for the rest of the
time that your afflicted Pokmon is out, so switch out and save your skin. Other
than that, though, they should be pushovers so long as you get your attacks in.
Center door will take you to Lass Molly.
__________
|Lass Molly|
This fight is also somewhat hazardous to enter, but somewhat less so.
Pain Split basically takes the average of yours and Misdreavous' HP and gives
you each the exact same amount of HP. I would recommend you start out with
something to confuse or put Misdreavous to sleep to keep it from using Confuse
Ray or Pain Split, then take it out with whatever attack that you have up your
sleeve.
QUESTION TWO
"12 plus 28 is?"
Left - 30 Center - *40
Right - 50
Here is to a new kind of Ghost-type Pokmon you probably have not seen
before. Drifloon is a Ghost/Flying-type Pokmon, so it can use Flying-type
attacks (but I have not seen it use them in this specific battle). Drifloon's
main attack combination is to use Stockpile for up to three turns; in doing so,
for each successive turn that it uses it, its Spit Out attack gets stronger.
This, however, is flawed for two good reasons; by the time it finally utilizes
Spit Out, it should be dead if you play the weaknessea game. So yes, you can use
a Ghost-type, Dark-type or Electric-type attack a couple of times to eliminate
it. The second reason is that Stockpile and Spit Out are both Normal-type
attacks; as such, they WILL NOT affect a Ghost-type Pokmon at all.
QUESTION THREE
"3 times 13 is?"
Left - *39 Center - 93
Right - 33
Going through the central door here will pit you in a battle against
One hit Psychic, Dark or Ghost to finish him off (supposing a strong
attack). If you do not have any truly strong attackers, then bring in somebody
with a Dark-type attack (but nobody who is Psychic or Ghost) to fight, so if you
get afflicted with sleep status thanks to Haunter's Hypnosis, is is not the end
of the world for you.
The right door will force you into a faceoff with another School Kid .
____________________
|School Kid Mackenzie|
The first Drifloon actually holds a different moveset than the usual.
Instead of Stockpile and Spit Out/Swallow, this Drifloon instead uses Gust (a
weak Flying-type attack), Minimize (increases evasiveness) and Payback (double
damage if it hits after you strike Drifloon). As such, I would recommend that
you definitely bring in an Electric-type, at least for the first Drifloon, to
fight it; not only will Gust due little damage to it, but Payback will also be
insignificant. Should you also try to paralyze it first thing, then its power is
greatly reduced, along with speed.
For the second Drifloon, it uses the common Stockpile / Spit Out format,
so you can switch back to Dark/Ghost type, or continue using your Electric type.
QUESTION FOUR
"The first room's answer?"
Left - 2 Center - 16 Right - *15
Heading left here will see you going up against Ace Trainer Allen.
_________________
|Ace Trainer Allen|
attacks and STAB, but it also has a high rate of critical hits, which would
cause 6x the normal rate of damage. That, and it is a Physical attack (most
Psychics and Ghosts have strong Special Defense, but poor Physical Defense). As
such, that is why I recommend you use something else other than Psychic or Ghost
until you absolutely have to (if necessary).
Afterwards, you shall receive TM65 and the Relic Badge. Exit out of the
gym by going onto the center of each platform and lowering yourself.
-------------------------------------------------------------------------------1g. Mine Badge
WMNB
-------------------------------------------------------------------------------Outside, you will meet up with Cynthia again, who suggests you go to
Canalave City. To do so, you shall need a Pokmon with Surf (those of you who
are using HM slaves to play through the game, Bibarel works perfectly for the
job), and will need to head to Jubilife City. From here, head out the northwest
checkpoint onto Route 218.
--------Route 218
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Floatzel | Water
| 28-31 | 35% | 35% | 35% |
|
|Shellos
| Water
| 28 | 20% | 20% | 20% |
|
|Gastrodon |Water/Ground| 28-30 | 20% | 20% | 20% |
|
|Wingull
| Water/Fly | 29 | 10% | 10% | 10% |
|
|Mr. Mime | Psychic | 29-31 | 15% | 15% | 15% |Diamond only |
|Glameow
| Normal | 29-30 | 15% | 15% | 15% |Pearl only
|
|--------------------------------------------------------------------|
|
SURFING
|
|--------------------------------------------------------------------|
|Tentacool |Water/Poison| 20-30 | 60% | 60% | 60% |
|
|Tentacruel |Water/Poison| 20-40 | 5% | 5% | 5% |
|
|Pelipper | Water/Fly | 20-40 | 5% | 5% | 5% |
|
|Wingull
| Water/Fly | 20-30 | 30% | 30% | 30% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Finneon
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Rare Candy
|Small ledge in northeast area
|
[ ] |Honey
|South end of Fishermen platform
|
________________
|Fisherman Miguel|
||
|Pokmon: Gyarados (Level 29 / Dragon Rage, Twister)|
|
Gyarados (Level 29 / Dragon Rage, Twister)|
||
|Reward: $928|
_____________
|Fisherman Luc|
||
|Pokmon: Magikarp (Level 26 / Splash, Tackle)
|
|
Magikarp (Level 26 / Splash, Tackle)
|
|
Gyarados (Level 31 / Bite, Dragon Rage, Leer)|
|
Magikarp (Level 26 / Splash, Tackle)
|
|
Magikarp (Level 26 / Splash, Tackle)
|
||
|Reward: $832|
_____________
|Sailor Skyler|
||
|Pokmon: Mantyke (Level 27 / Bubblebeam, Headbutt, Wing Attack, Agility)|
|
Gyarados (Level 31 / Leer, Twister, Dragon Rage)
|
||
|Reward: $992|
______________
|Guitarist Tony|
||
|Pokmon: Luxio (Level 31 / Roar, Spark, Bite, Swagger)|
||
|Reward: $744|
With the ability to use Surf, several new Water-types are now available
to capture. Tentacool, its evolution Tentacruel, and Pelipper are all catchable
for the first time.
You should also bring in an Electric-type when coming into this route.
Each Pokemon except for one that the four Trainers on this route use are Watertypes, and some of them are Water/Flying dual-type, which makes them 4x weak to
Electric attacks (6x when combined with STAB).
At the platform at the end of the land route, do not go off the bridge.
Instead, head off the southern end and go west. Talk to the southern Fisherman
to fight Fisherman Miguel.
________________
|Fisherman Miguel|
Two Gyrados. As always, no matter how tough or strong they might look, a
STABed Electric attack does 6x regular amount of damage to them, likely taking
each of them down in one fell swoop. Good game, but an electric type still
decimates them.
After you win the battle, pick up the Honey that is nearby. You may also
wish to hop back onto your Surfing Pokmon and go around to talk to the northern
Fisherman to fight him (however, he is a Magikarp Fisherman with one Gyrados).
_____________
|Fisherman Luc|
In the off-chance you have somebody with a Ground-type attack with you,
bring him or her out to start the battle and finish Luxio off the start. Failing
that, bring in anyone who isn't weak to either Electric or Dark-type attacks.
You may wish to antagonize Luxio a few times with your own statreducing/increasing moves if it chooses to use Leer a couple of times. However,
a straight-out hard-attack - hard-attack policy may once again be best.
Afterwards, head left into the Canalave City checkpoint. In here, you
will get your Pokdex upgraded by Rowan's assistant. Press on into the city
depths.
------------Canalave City
-------------
_____
|Rival|
||
|Pokmon: Staravia (Level 31 / Take Down, Quick Attack, Aerial Ace, Double |
|
Team)
|
|
Heracross (Level 30 / Take Down, Fury Attack, Counter,
|
|
Brick Break)
|
|
|
|
(If your starter was Turtwig)
|
|
|
|
Buizel (Level 32 / Aqua Jet, Swift, Pursuit, Quick Attack)
|
|
Roselia (Level 32 / GrassWhistle, Leech Seed, Toxic Spikes,
|
|
Giga Drain)
|
|
Monferno (Level 35 / Mach Punch, Flame Wheel, Aerial Ace, Brick |
|
Break)
|
|
|
|
(if your starter was Piplup)
|
|
|
|
Ponyta (Level 32 / Fire Spin, Take Down, Stomp, Tail Whip)
|
|
Buizel (Level 32 / Aqua Jet, Swift, Pursuit, Quick Attack)
|
|
Grotle (Level 35 / Razor Leaf, Mega Drain, Leech Seed, Bite)
|
|
|
|
(if your starter was Chimchar)
|
|
|
|
Ponyta (Level 32 / Fire Spin, Take Down, Stomp, Tail Whip)
|
|
Roselia (Level 32 / Grasswhistle, Leech Seed, Poison Spikes,
|
|
Giga Drain)
|
|
Prinplup (Level 35 / BubbleBeam, Aerial Ace, Fury Attack, Metal |
|
Claw)
|
||
|Reward: $3500|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Pearl
|Use Dowsing Machine in southwest area
|
[ ] |TM48
|Girl in building south of Item Shop; teaches
|
|
|Skill Swap
|
[ ] |TM89
|South of ferry dock (use Surf); teaches Somersault|
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Great Ball
| $600 |
| Ultra Ball
| $1200|
| Quick Ball
| $1000|
| Timer Ball
| $1000|
| Repeat Ball | $1000|
| Potion
| $300 |
| Super Potion | $700 |
| Hyper Potion | $1200|
| Revive
| $1500|
| Antidote
| $100 |
|
|
|
|
|
|
|
|
|
|
It has not really been all that long since you last fought against your
Rival (after beating Crasher Wake in Pastoria City), but his team will have had
a nice upgrade, with a level bump and a new Pokemon.
The Rival's first Pokemon, Staravia, will have finally evolved. With it
brings a more terrifying assemble of moves - Take Down is an extremely strong
move, with 90 Base Power (135 with STAB), although it does take off some of
Staravia's HP in the process. Quick Attack is obvious from having seen it so
often (attack first), while Aerial Ace is a Flying-type attack that does decent
damage. Double Team is the killer, though - if you let Staravia use it twice, it
can become a pain in trying to attack it. Do not try to draw out the battle;
instead, end it quickly. As always, Electric and Rock-type attacks will do
double damage to Staravia, triple damage with Same-Type Attack Bonus.
The Rival's new Pokemon, Heracross, is an interesting Pokemon,
introduced in Generation 2, and has been a fan favorite for competitive fighting
at times. Notably, as a Fighting/Bug-type, Heracross is 4x weak to Flying-type
attacks, and 6x weak if you use a Flying-type Pokemon to get STAB, and is 2x
weak to Psychic and Fire attacks. Along with Aerial Ace, it knows Night Slash, a
Dark-Type move (effective against Psychic and Ghost-types), as well as Brick
Break. This latter move has 120 base damage, and also gets STAB on this as it is
a Fighting-type attack. If you are using a Flying-type, you may want to use
something that is not Flying/Normal so that you only take 0.75x damage against
Brick Break, as Flying/Normals have their types negate when a Fighting-type
attack is used against it, and so will take 1.5x damage (including STAB). You
can also try to use a Ghost-type to get around Brick Break, but again, remember
to watch out for Night Slash.
Of the two Grass-types the Rival might throw at you, Roselia is actually
more dangerous than Grotle. First, Roselia has Giga Drain, which is a more
powerful version of Grotle's Mega Drain, while GrassWhistle will put an opposing
Pokemon to sleep. However, where Roselia can become truly annoying early on in
the battle is in its usage of Toxic Spikes; this move acts a bit like Stealth
Rock, where it acts on a Pokemon that switches into battle. If it uses Toxic
Spikes just once, then any time you switch in a Pokemon, the new Pokemon will
become poisoned, and lose 1/16th of its HP every turn. However, if Roselia uses
Toxic Spikes _twice_, then Pokemon switching in will become badly poisoned, and
will lose first 1/16th of its HP, then 2/16th, then 3/16th, and so forth (much
like Toxin). As a result, Grotle can be seen as a nuisance and nothing else, but
Roselia should be dealt with quickly using any of the types it is weak to (Fire,
Psychic, Flying).
Buizel and Prinlup should not have changed much since the last battle
besides the obvious level-up. Prinlup has Aerial Ace, which is an improvement in
power over the weaker Peck, so stray away from using Grass-types unless you are
confident you can outlast Prinlup in a battle.
When facing Ponyta/Monferno, watch out for Ponyta's Fire Spin. If it
hits you with Fire Spin, it will deal 1/16th damage of your maximum HP per turn
for 2 to 5 turns. More interestingly, however, is that Fire Spin prevents your
Pokemon from switching out while Fire Spin is in effect. If you are playing Set
(as opposed to Shift) battle, try not to get caught with somebody weak to Firetype attacks, as you will be taking 1/8th damage per turn. Besides that, Ponyta
can still attack while Fire Spin is in effect, with Take Down causing high
damage (though with recoil), Stomp having a 30% chance of causing Flinch if
Ponyta attacks first. In contrast, Monferno is rather interesting - it has a
Fire-type attack, a Flying-type attack and two Fighting-type attacks. If you are
playing Pearl and have a Misdreavous (or otherwise have a Haunter or Gengar),
you can take advantage of the A.I. and let Monferno miss 50% of the time. A
Water/Flying type is also useful here, as it takes only half damage from all of
Monferno's moves except for Aerial Ace.
After you beat your Rival, there are a few points of interest besides
the gym on the west side of Canalave. On the north, there is the Library ignore this for now, as that will be important in a short bit. Go south, and
from the house that is identified as Sailor Eldritch's house, use the Dowsing
Machine to find a Pearl. Go right onto the dock. Ignore the sailor, and instead
use Surf to go to the south, and grab yourself TM89. Once you have obtained both
items, you can finally prepare and head into the Canalave City Gym.
----------------Canalave City Gym
----------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM91
|Get from defeating Gym Leader Byron; teaches Flash Cannon |
________________
|Black Belt Ricky|
||
|Pokmon: Steelix (Level 33 / Screech, Taunt, Torment, Double-Edge) |
||
|Reward: $792|
___________
|Worker Gary|
||
|Pokmon: Onix (Level 31 / Screech, Dig, Slam, Iron Tail) |
||
|Reward: $1240|
______________
|Worker Jackson|
||
|Pokmon: Onix (Level 28 / Slam, Iron Tail, Dig) |
|
Onix (Level 28 / Slam, Iron Tail, Dig) |
|
Onix (Level 28 / Slam, Iron Tail, Dig) |
||
|Reward: $1120|
_________________
|Ace Trainer Cesar|
||
|Pokmon: Skorupi (Level 30 / Pin Missile, Poison Sting, Iron Tail) |
|
Steelix (Level 32 / Sandstorm, Iron Tail, Rock Throw
|
||
|Reward: $1920|
______________
|Worker Gerardo|
||
|Pokmon: Onix (Level 29 / Iron Tail, Dig, Slam) |
|
Onix (Level 29 / Iron Tail, Dig, Slam) |
||
|Reward: $1160|
________________
|Black Belt David|
||
|Pokmon: Onix (Level 30 / Iron Tail, Rock Throw, Slam)
|
|
Steelix (Level 32 / Sandstorm, Rock Slide, Screech, Slam) |
||
|Reward: $768|
___________________
|Ace Trainer Breanna|
||
|Pokmon: Azumarill (Level 33 / Defense Curl, Attract, Iron Tail, Tail Whip)|
||
|Reward: $1980|
________________
|Gym Leader Byron|
||
|Pokmon: Bronzor (Level 36 / Flash Cannon, Extrasensory, Confuse Ray,
|
|
Hypnosis)
|
|
Steelix (Level 36 / Gyro Ball, Ice Fang, Sandstorm, DragonBreath)|
|
Bastiodon (Level 39 / Flash Cannon, Iron Defense, Rest,
|
|
AncientPower)
|
||
|Reward: $4680|
PRE-BATTLE PREPARATIONS: Canalave City's Gym is predominantly SteelType; this means that the three main Pokemon types you should be bringing in are
Fighting, Fire, and Ground. Water and Electric types can see some usage here, as
they are neutral against Steel, and Water can deal double damage against
anything with a secondary Rock typing (although Electric will be invalid against
Ground types). A Grass-type may also be helpful due to the proliferation of
Onixes, which are Rock/Ground. Anything else need not apply.
Of the three main effective types, a Fighting-type is paramount. If you
have Monferno/Infernape, it can act as one, but having a member of the Machop
line (Machoke if you cannot trade for a Machamp, but preferably Machamp) will be
a much better help. The reason for this is a key move that few Pokemon can
learn: Low Kick. Low Kick is a variable damage attack that deals more damage to
Pokemon that are heavier than Pokemon that are light. To put it in math, there
are plenty of Onix and Steelix in this gym, including a Steelix that the Gym
leader uses. At the weight class Onix and Steelix use, Low Kick gets a base
attack rate of 120, with absolutely no drawbacks. Onix and Steelix are both 2x
weak against Fighting, and because Machoke/Machamp are fighting types, Low Kick
also gets STAB on top of that. Even Bastiodon, which is Byron's other
Rock/Steel, will get hit by Low Kick at a base attack of 100. As you can see,
Low Kick is a game-breaker if you can get it.
Having a strong Fire-type is secondary to the Fighting-type.
Unfortunately, there are only two Pokemon lines in Sinnoh that are Fire-type,
and those are Chimchar and Ponyta. If you got Chimchar, try to make it to at
least Level 36 before facing the leader Byron so you can have a fully-evolved
Infernape coming in. Also, consider heading to Pastoria City and using a Heart
Scale to teach Infernape Flamethrower. This is because Flamethrower is a Special
attack instead of a Physical attack; Infernape has exactly the same base stats
for both Attack and Special Attack, but all the Pokemon in the gym will have
lower Special Defense than they do regular Defense, as is typical of Rock and
Steel-types. Ponyta can also learn Fire Blast at Level 38 before it evolves into
Rapidash at Level 40, but it is not quite as reliable. People who own Diamond or
know someone who own Diamond can also try to get a Stunky; when Stunky evolves
into Stunkape at Level 34, Stunkape can also learn Flamethrower.
A Ground-type is tertiary to fighting in this gym. Several of the
Pokemon do not have an actual Steel-type, so it is pointless to use a Groundtype against them. One Pokemon also has the Levitate ability, which neutralises
all Ground attacks. Also make sure not to bring in a Rock/Ground-type, as Rocktypes are weak to Steel-type attacks. A good Pokemon to pick up is Hippopotas,
which evolves into Hippowdon, and can be caught from the Maniac Tunnel inside
Route 214 south of Veilstone City, and is a pure Ground-type. If you picked up
Turtwig as your starter, try to level it up Level 32, where it can evolve into
Torterra and learn Earthquake at that exact same level.
Once you have at least two of the three above, you can be satisfied that
you should have a good set-up for fighting the Gym. If not, it can still be
accomplished, but it will be harder - in this case, you should bring in a strong
Water-type, preferably one with high Special Attack that is not a Water/Flying
dual-type (Empoleon would be nice to have, but others are acceptable). As a very
long-shot fallback, you can also bring in a Grass-type to take on any Onixes,
and which can deal neutral damage to Steel/Ground types that are prolific in
this gym.
From the start of the gym, head left and up past the statues to take on
your first opponent in this gym; Black Belt Ricky.
________________
|Black Belt Ricky|
This here is basically the same thing as the previous battle, but with
three Onixes. Do not worry, though; they are also somewhat easier to defeat,
with their levels downgraded a bit, so you should have no trouble plowing
through them if you fought Gary's Onix with ease.
When you have finished, head back to the tile and go down to the bottom
floor. Head to the far right-most tile (fourth in line) and head up to the top
again. Loop around clockwise onto the next tile to go down, then head south and
left to take on Ace Trainer Cesar.
_________________
|Ace Trainer Cesar|
Although Skorupi is not the Pokmon you would expect to see in the
Canalave City Gym, it should not be too difficult to ward off, considering you
have at least two Pokmon types that it is weak to; Fire and Ground. Although
Skorupi is a weak Pokmon and can usually be taken out in one hit by an attack
it is weak to, especially try to make sure it is quick, as Poison Sting can be
annoying should you be hit by it and be poisoned.
With Steelix, make sure that you do not use a Fire-type (unless it is
protected against weakness to Rock by another subtype, such as Fighting) because
of its Rock Throw. The only other thing is that you should ESPECIALLY try to
finish it off quickly; Sandstorm will cause damage every turn until it subsides.
It also has another effect, but it will not really matter until the Gym Leader
fight.
Afterwards, continue on left and go through a couple more panels before
you finally come to a split with two panels that zip across. Take the nothern
panel here to head up, then go and take on Worker Gerardo.
______________
|Worker Gerardo|
Again the same deal as before when fighting Onixes; use Grass or Watertypes to KO them in one or two turns, then move on to the next Onix and repeat
to win a pretty easy battle for some pretty easy experience.
On the opposite side, head right once more across a panel to take on
Black Belt David.
________________
|Black Belt David|
Once again, nothing you have not seen before. Take out Onix with Grass
or Water, then defeat Steelix with any of the four conventional types mentioned
in the first battle (sans a pure Fire-type which is, again, weak to Rock-type
attacks). Pretty simple overall again.
From here, head down a rail, then right and up a rail again, then go
down the floor. Continue up to take on Ace Trainer Breanna.
___________________
|Ace Trainer Breanna|
Gym Leader Byron will start out with his Bronzor, a Pokemon you may have
seen a few times in the past, and may have captured one for yourself. What is
important to know about Bronzor is that of its two weaknesses, Ground and Fire,
its Abilities either negate Ground (Levitate) or half damage from Fire
(Heatproof). Byron's Bronzor specifically has Levitate, so bring in your Firetype Pokemon, and pound away with your strongest Fire-type attack, whichever is
strongest between base attack power and your Attack/Special Attack stat (Bronzor
has equal Defense/Special Defense base stats). If you are using Infernape, be
careful, as while Extrasensory should not hurt too hard, it still IS supereffective against Infernape, a Fighting-type, along with STAB.
Make sure that you heal yourself with items as soon as you are inflicted
with a status, as now is NOT the time to be waiting for your status ailments to
go away. Once you have Hypnosis and Confuse Ray sealed from being effective, it
comes down to Extrasensory and Flash Cannon. Flash Cannon is an attack that
gains power the quicker your Pokmon is, so if you are using a Fire-type or
Ground-type, which can tend to be slow, you do not need to worry much. Of
course, the threat of double damage if using a Rock/Ground type is still there.
Extrasensory will be insignificant, however, unless he begins to use it every
turn and you cannot defeat Bronzor quickly enough.
_IF_ Steelix is the second Pokmon Byron calls out (although I have not
seen this happen yet; usually he will bring Bastiodon as his trump card out
first), you MUST FAINT IT QUICKLY. This is because of Sandstorm's second effect;
while it is in play, the Special Defense of all Rock Pokmon on the field is
increased by 1.5x. While Steelix is not a Rock Pokmon, Bastiodon is, and
Bastiodon does not need his godly Special Defense raised anymore. If Steelix
manages to use it before you take him out, then stall for time until the
sandstorm recedes before taking Steelix out (this, of course, should all be
ignored if you have already taken Bastiodon out, or only use Physical attacks as
opposed to Special attacks). Aside from that, however, you do not need to worry
about Steelix too much; the only thing that you should know beforehand is that
Ground-types should be kept away from Steelix this time around, as they are weak
to Ice Fang, which this Steelix in particular has.
For Bastiodon, you MUST, MUST, MUST bring in a Fighting-type or Groundtype Pokmon with a powerful attack. I cannot stress this enough. Bastiodon has
a godly Defense stats and even a very high Special Defense stat. He backs it up
by tending to start out with a stream of Iron Defenses (which raises his Defense
at 2x the rate of Defense Curl), which may make it virtually impenetrable.
Ancientpower (which he uses on about an even basis with Flash Cannon) also has a
chance of raising all of his stats at once, and Flash Cannon itself can bring
down the attacker's Special Attack. Last but not least, there is the highly
annoying Rest; not only does it recover all of Bastiodon's HP, but it also has a
Chesto Berry attached to it that allows it to automatically recover from sleep
the first time. Because this is the case, you may choose to start off with
somebody who knows an attack like Hypnosis to get rid of the Chesto Berry, but
afterwards, switch in to your Fighting-type/Ground-type. Because most Fightingtype attacks are Physical-type moves (the same for a good portion of Ground-type
attacks), Flash Cannon's effect will not hurt much (and Steel does neutral
damage to Fighting-types, along with Rock-type attacks; if you are using a
Monferno or Infernape, Flash Cannon does half damage while AncientPower is
neutral). Best of all, Bastiodon is Rock/Steel type, meaning it is doubly weak
to both Ground-types Fighting-types, and with a STAB bonus, that goes up to 6x
the regular amount of damage. The other good thing is that Bastiodon only has a
meager Attack, so you should be able to cause a capable amount of damage.
Eventually, after Byron has gone through his supply of Full Heals and Bastiodon
cannot recover from a Rest quickly enough (making sure to keep your own HP up,
even if you have to use a Super Potion or Hyper Potion), Bastiodon will fall.
Once the battle is done, you will receive TM91 and the Mine Badge from
Byron. This allows you to use the HM Strength to push the boulders you may have
seen in numerous places. Combined with Surf, most places in the game are now
open to you, which is why the next section will be delving in-depth on going to
these places.
Now, head right and go around clockwise along four yellow platforms
until you get to a second red tile. Take it down to go back to the bottom of the
gym, then exit outside.
-------------------------------------------------------------------------------1g. Optionals, Part One
WOP1
-------------------------------------------------------------------------------------------Canalave City
------------Outside, you should meet up with your rival again, who will direct you
to the Library. From the Gym, head straight up to the tall building north of it.
Inside, head up two flights of stairs to get to the top, where you will then
receive a debriefing. Once done, head downstairs and outside for another scene.
Afterwards, your new destination will be set: Lake Valor.
However, before we go, consider this: with the Mine Badge in hand, you
can now use Strength. With Strength and Surf, most of the areas of the game will
have now opened up to you to explore, so this section is devoted to exactly
that: getting back to some of the old areas you have been to go grab items or
fight trainers that you could not before, and exploring some new areas.
The new areas specifically involve Iron Island, which can be reached by
taking the boat from Canalave City; the Fuego Ironworks, which is only a Surf
away from the Valley Windworks; Wayward Cave, which also requires TM70, which
teaches Flash, and is used to light up dark caves. TM70 can be bought from the
third floor of the Veilstone City Department Store; and Routes 219, 220, and
221, which are all water routes, leading from Sandgem Town to Pal Park.
Given that you are already in Canalave City, the first place to go
should be Iron Island. Make sure that you only have _five_ Pokemon, and less if
you plan on catching a Steelix or Golbat to skip the hassle of leveling/trading
a Zubat and Onix respectively (or you can wait until after a specific event is
finished on Iron Island). Iron Island has lots of Ground/Earth and lots of
Poison-type Pokemon, so having the same party set-up as you fought Byron with,
along with possibly a Psychic, should be good to go to Iron Island with.
In Canalave, go to the southwest, and talk to the Sailor. Take him up on
his offer to go to Iron Island.
----------Iron Island
----------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|
FLOOR ONE
|
|--------------------------------------------------------------------|
|Geodude
|Rock/Ground | 29-31 | 35% | 35% | 35% |
|
|Golbat
| Poison/Fly | 31 | 10% | 10% | 10% |
|
|Graveler |Rock/Ground | 31-33 | 35% | 35% | 35% |
|
|Onix
|Rock/Ground | 32-33 | 10% | 10% | 10% |
|
|Zubat
| Poison/Fly | 30 | 10% | 10% | 10% |
|
|--------------------------------------------------------------------|
|
BASEMENT ONE
|
|--------------------------------------------------------------------|
|Geodude
|Rock/Ground | 31 | 1% | 1% | 1% |
|
|Golbat
| Poison/Fly | 30-31 | 20% | 20% | 20% |
|
|Graveler |Rock/Ground | 29-33 | 69% | 69% | 69% |
|
|Onix
|Rock/Ground | 32-33 | 10% | 10% | 10% |
|
|--------------------------------------------------------------------|
|
BASEMENT TWO (RIGHT)
|
|--------------------------------------------------------------------|
|Geodude
|Rock/Ground | 31 | 1% | 1% | 1% |
|
|Golbat
| Poison/Fly | 31 | 20% | 20% | 20% |
|
|Graveler |Rock/Ground | 29-33 | 49% | 49% | 49% |
|
|Onix
|Rock/Ground | 32-33 | 30% | 30% | 30% |
|
|--------------------------------------------------------------------|
|
BASEMENT TWO (LEFT), BASEMENT THREE
|
|--------------------------------------------------------------------|
|Geodude
|Rock/Ground | 32 | 1% | 1% | 1% |
|
|Golbat
| Poison/Fly | 31-32 | 20% | 20% | 20% |
|
|Graveler |Rock/Ground | 30-34 | 39% | 39% | 39% |
|
|Onix
|Rock/Ground | 32-33 | 30% | 30% | 30% |
|
|Riolu
| Fighting |
1 | N/A | N/A | N/A |Gift from Riley|
|Steelix
|Steel/Ground| 33-34 | 10% | 10% | 10% |
|
|--------------------------------------------------------------------|
|
SURFING
|
|--------------------------------------------------------------------|
|Tentacool |Water/Poison| 20-30 | 60% | 60% | 60% |
|
|Tentacruel |Water/Poison| 20-40 | 5% | 5% | 5% |
|
|Pelipper | Water/Fly | 20-40 | 5% | 5% | 5% |
|
|Wingull
| Water/Fly | 20-30 | 30% | 30% | 30% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Finneon
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Escape Rope |B1F, right side from entrance, south of first staircase |
[ ] |HP Up
|B2F, left side from elevator, south of Brendon/Quentin
|
[ ] |Iron Ball
|B1F, left side from entrance, north of Camper Lawrence
|
[ ] |Magnet
|B2f, left side from elevator, eastern high ledge
|
[
[
[
[
[
]
]
]
]
]
|Max Ether
|Small rock in front of the house outside
|
|Max Ether
|B2F, right side from elevator, east of Worker Willy
|
|Max Potion
|B2F, left side from elevator, west of Brendon/Quentin
|
|Shiny Stone |Last room (after fighting the two Galactic Grunts)
|
|Super Repel |B1F, right side from entrance, high eastern ledge
|
_______________
|Camper Lawrence|
||
|Pokmon: Luxio (Level 31 / Spark, Swagger, Bite)
|
|
Stunky (Level 31 / Toxic, Smokescreen, Slash) |
||
|Reward: $496 |
________________
|Picnicker Summer|
||
|Pokmon: Staravia (Level 31 / Quick Attack, Aerial Ace, Endeavor) |
|
Cherrim (Level 31 / Sunny Day, SolarBeam, Leech Seed)
|
||
|Reward: $496 |
____________
|Worker Willy|
||
|Pokmon: Onix (Level 31 / Rock Tomb, Sandstorm, Slam, Rock Polish) |
|
Graveler (Level 31 / Magnitude, Rollout, Rock Blast)
|
||
|Reward: $1240|
_____________
|Worker Braden|
||
|Pokmon: Graveler (Level 33 / Earthquake, Rock Blast, Rollout) |
||
|Reward: $1320|
___________________________
|Hiker Damon & Hiker Maurice|
||
|Pokmon: (Damon) Zubat (Level 28 / Wing Attack, Air Cutter, Bite)
|
|
Golbat (Level 31 / Air Cutter, Bite, Wing Attack)
|
|
Onix (Level 31 / Sandstorm, Rock Tomb, Rock Polish) |
|
(Maurice) Graveler (Level 30 / Magnitude, Rock Blast)
|
|
Machoke (Level 32 / Submission, Revenge)
|
||
|Reward: $2016|
_______________________________
|Worker Brendon & Worker Quentin|
||
|Pokmon: (Brendon) Onix (Level 29 / Sandstorm, Slam, Rage, Rock Tomb)
|
|
Steelix (Level 33 / Sandstorm, Slam)
|
|
(Quentin) Geodude (Level 27)
|
|
Graveler (Level 31 / Rock Blast, Rollout)
|
|
Onix (Level 31 / Sandstorm, Rock Tomb, Rock Polish) |
||
|Reward: $2560|
_____________________________________
|Black Belt Kendal & Battle Girl Tyler|
||
|Pokmon: (Kendal) Croagunk (Level 35 / Mud Bomb, Sucker Punch)
|
|
(Tyler) Medicham (Level 34 / Hi Jump Kick, Force Palm, Calm Mind) |
||
|Reward: $1384|
______________________________________
|Ace Trainer Jonah & Ace Trainer Brenda|
||
|Pokmon: (Jonah) Ponyta (Level 31)
|
|
Floatzel (Level 34 / Aqua Jet, Swift)
|
|
Haunter (Level 31 / Shadow Ball)
|
|
(Brenda) Pelipper (Level 33 / Water Pulse, Wing Attack) |
|
Sudowoodo (Level 33 / Rock Slide)
|
||
|Reward: $4020|
___________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (Double Battle)|
||
|Pokmon (Galaxy 1): Glameow (Level 32 / Captivate, Charm)
|
|
Croagunk (Level 32)
|
|
Stunky (Level 32)
|
|
(Galaxy 2): Zubat (Level 31 / Wing Attack, Air Cutter) |
|
Zubat (Level 31 / Wing Attack, Air Cutter) |
|
Golbat (Level 34 / Wing Attack)
|
||
|Reward: $2640|
From the entrance to Iron Island, head up the stairs. Examine the small
rock in front of the house for a Max Ether, then enter the inside portion of the
Island. Go down the left staircase to the 1st basement floor. Down here, go
south to take on Camper Lawrence.
_______________
|Camper Lawrence|
Bring in anything with a Ground-typing for the battle. You can even
catch a Graveler from this floor if you absolutely must. Luxio's Spark will not
work on Ground-types, while it is weak to Ground-type attacks. Be careful,
however, for Luxio's Swagger: it both raises your own Attack and confuses your
Pokemon, making it very possible for it to knock itself out. Luxio's other
attack, Bite, is basically a non-entity - it has a low base attack, no STAB, and
is a physical attack. Against most Ground-types, which have high Defense, it
will deal little damage.
Similarly, keep your Ground-type in against Stunky, who, as a
Dark/Poison type, is also only weak to Ground. Watch out for Toxic - as you may
know by now, Toxic poison will sap away 1/16th of your Pokemon's maximum HP the
first turn, then 2/16th the next, 3/16th, etc. Other than that, it is mostly
harmless, using Slash, a physical attack with a higher critical hit rating. If
you are using a Rock/Ground type, it will again be relatively ineffective, given
the Rock-type's high defense.
After you finish the battle, take the stairs near where Camper Lawrence
was to go north and then west for an Iron Ball. Head back up to the first floor,
then go down the right stairwell into B1F again. Walk over to where the barrels
are, then go south for an Escape Rope. From the barrels agian, go up the stairs.
Walk right along the high ledge, and go to the northeast corner, and
continue down while on the ledge for a Super Repel. Go down the stairs, and head
south to battle Picnicker Summer.
________________
|Picnicker Summer|
Worker Willy possesses an Onix and a Graveler. You should have already
gone through several Onixes from the Canalave City Gym, and Graveler is of the
exact same typing (Rock/Ground), so just bring out whatever you used then to
fight the two - Grass, Water, and Fighting all work, preferably the former two,
especially if they have strong Special Attacks. As always, try to avoid dualtypings Pokemon that are weak to Ground/Rock.
With Willy out of the way, go right and grab a Max Ether off the raised
platform. Run back to the room's entrance, then head south onto the elevated
plateau to take on Worker Braden.
_____________
|Worker Braden|
Worker Braden has a lone Graveler up his sleeve. Use whatever you fought
Worker Willy with to get the battle over with quickly.
Once done fighting, head down the nearby staircase to grab TM23, which
teaches Iron Tail.
Now, go back to the previous room, where the elevator was. Stay on the
lower floor, and instead just head left. In this next and last major room on
Iron Island, you should meet up with Riley, who will act as your Partner in this
room.
Riley has a single Pokemon, a Lucario, a Fighting/Steel type you may
remember when fighting Gym Leader Maylene. As Lucario has Steel typing, it is
immune to most of the attacks of some of the Poison-type Pokemon you will fight
against in this room. Lucario's attacks are Quick Attack, Metal Claw (Steel),
Force Palm (Fighting), and Bone Rush (Ground), all Physical attacks.
Remember that your Partner will heal you up after every battle, HP and
PP and all, so do not be afraid to get a little bit reckless in fighting - you
will not have to leave to recover after the battle. Also, most of the battles in
this room can be fought as Single battles instead of Double Battles by talking
to one trainer at a time. However, the strategies will be written for Double
Battles. Also, be aware that movesets for the Pokemon here are sadly somewhat
lacking.
To start, walk left to take on Hikers Damon and Maurice.
___________________________
|Hiker Damon & Hiker Maurice|
Each and every Pokemon that the two Workers have is 2x weak to one or
more of Lucario's attacks, so do not worry too much about Lucario. Bring in a
Water-type, Grass-type, or Fighting-type per se the usual to try sniping off a
Pokemon a turn. If you have somebody who knows Razor Leaf or Surf, you may want
to bring them in - both of these attacks will hit BOTH of your opponents at the
same time (while not hitting Lucario), and can be effective to ending the battle
quickly. When Steelix comes out, if you are using a Grass-type, you may want to
switch out as the Steel-typing nullifies the Ground-typing's weakness to Grass.
From the workers, head up the western staircase to find a Max Potion
next to some rocks. Go back to the two Workers, then go south and up and down
some stairs to get an HP Up.
Now, return to where the two Hikers were, near the entrance, and go
south along the east end of the room. Near a choke point you should be
challenged by Black Belt Kendal and Battle Girl Tyler.
_____________________________________
|Black Belt Kendal & Battle Girl Tyler|
Not much to this battle, although it should go by far more quickly than
usual thanks to both of them having only one Pokemon. Bring in either a Flyingtype or somebody that deals neutral damage to Medicham, a Fighting/Psychic type.
Let Lucario deal with Croagunk on its own time while eliminating the Medicham.
Watch out for your partner Lucario, however; if Medicham gets a quick Hi Jump
Kick off against Lucario, it could potentially wipe Lucario out in one blow, so
be prepared to have to battle a one-on-two battle. As a result, try to have a
Psychic or a Ground-type on hand to work against Croagunk as well after you
eliminate Medicham.
Go south and take the stairs to your right onto the elevated higher
floor. Progress north and pick up a Magnet from the end, then go back to the
stairs. Walk back down, then run west and up the next set of stairs. After a
short walk you will end up taking on Ace Trainers Jonah and Brenda.
______________________________________
|Ace Trainer Jonah & Ace Trainer Brenda|
Jonah and Brenda use the most diverse team of all the Double Battles in
Iron Island. While Ponyta and Sudowoodo are weak to Bone Rush and Force Palm
respectively, Buizel and Pelipper are resistant to some of the attacks, Pelipper
and Haunter are both immune to Bone Rush (Haunter through the ability Levitate),
and Haunter is immune to Force Palm and Quick Attack.
To provide the best support, bring in somebody with Electric-type
attacks (you do not have to worry about Ground attacks in this battle), which
will be sufficient to down Buizel and is quadruple-effective against Pelipper.
It is also element-neutral against Haunter, Ponyta and Sudowoodo. Failing that,
try for something that is element-neutral against most of the Pokemon, such as
Flying or Psychic. Above all, try to focus on the three Pokemon that Lucario
will have a hard time against, such so that he does not waste his time with
them.
Proceed down and left from the Ace Trainers to take on two Galactic
Grunts.
___________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (Double Battle)|
This will be the last battle in the Iron Island, so go out with a bang
with something to fend off the two Zubats and the Golbat. Electric, Rock, or
Psychic are your best bets, but you can also try something element-neutral again
such as Water or Flying. Let Lucario deal with the first Galactic Grunt's
Pokemon, as it has an attack that is super-effective against each of the three
Pokemon.
After you beat the two Grunts, Riley will offer you an egg. Take it, and
it will hatch into a Riolu, who can evolve into a Lucario. Take the elevator
down, and go left. In the next room, head up the elevator. Grab the Shiny Stone
Head up and left from the beginning, and go past the Youngster trainer.
Use Surf to cross the pond of water into the southwest corner, and grab a Sea
Incense. Surf back across the water, and walk right to where the sign is. Use
Surf again to cross this sea bed, and obtain yourself an HP Up.
Make your way back to the main path, and head north into the Ravaged
Path.
-----------Ravaged Path
-----------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Luck Incense |Northwest corner, past some Rock Smash-able rocks (Requires|
|
|Surf, Rock Smash)
|
[ ] |TM03
|Teaches Water Pulse; northeast corner (Requires Surf, Rock |
|
|Smash)
|
Proceed north and use Rock Smash on the left rock. Use Surf at the body
of water. Go north a bit, then hop off onto dry land again. Rock Smash your way
through the narrow path, and you should obtain a Luck Incense at the end.
Get back into the water, then go east and north until you can get TM03
at the patch of dry land at the end. With that, exit the cave via the eastern
exit, and go to Floaroma Town, then head east into the Valley Windworks, again
with a Pokemon who knows Surf.
---------------Valley Windworks
---------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Max Elixir
|North side of the fence - use Dowsing Machine. Right side |
|
|of the large windmill (Requires Surf)
|
[ ] |TM24
|Teaches Thunderbolt; small patch of land behind the
|
|
|Windworks (Requires Surf)
|
Walk into the patch of grass to the east and go past the windmill. Use
Surf to get onto the water. Loop around the fence to the northern side. Use the
Dowsing Machine to find a Max Elixir hiding on one of the large windmill's tiles
on its right side.
Head back onto the water, then go east and north a bit. On a small patch
of land right behind the Windworks, you should find TM24, which teaches
Thunderbolt.
Go back onto Route 205 now.
--------Route 205
--------Head north across the bridge, and continue along the ground level, until
you hit a cliff at the end where you would jump down to from, and where there is
an Ace Trainer girl walking about. Move left to find some water, then head north
and west until you enter the Fuego Ironworks area. Once there is dry land to the
south, hop off and enter the Floaroma Meadows.
---------------Floaroma Meadows
---------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Full Heal
|Slightly southeast of the Miracle Seed; use Dowsing Machine|
[ ] |Leaf Stone
|About straight south from the entrance
|
[ ] |Miracle Seed |Near the northeast corner
|
[ ] |Revive
|Northeast of the southwest corner; use Dowsing Machine
|
You could not previously access this area, as there is a ledge going
across the bottom of the part of the Meadows you are at now. There is not much
to do here, except for picking up a couple of items. About directly south from
where you enter, you should find a Leaf Stone. Go to the northwest corner of the
elevated plateau to find a Miracle Seed. Use the Dowsing Machine to find a Full
Heal a few spots south and east of the Miracle Seed. A bit trickier to find is a
Revive; go about fifteen panels north and fifteen panels east of the southwest
corner of the plateau and use the Dowsing Machine to find it.
With those four items in hand, head back up north and back into the
Fuego Ironworks.
--------------Fuego Ironworks
--------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Floatzel | Water
| 29-30 | 25% | 25% | 25% |
|
|Gastrodon | Water
| 29-30 | 15% | 15% | 15% |
|
|Luxio
| Electic | 29 | 10% | 10% | 10% |
|
|Pachirisu | Electic | 29 | 10% | 10% | 10% |
|
|Shellos
| Water
| 28 | 20% | 20% | 20% |
|
|Shinx
| Electic | 28 | 10% | 10% | 10% |
|
|Wingull
| Water/Fly | 29 | 10% | 10% | 10% |
|
|--------------------------------------------------------------------|
|
SURFING
|
|--------------------------------------------------------------------|
|Tentacool |Water/Poison| 20-30 | 60% | 60% | 60% |
|
|Tentacruel |Water/Poison| 20-40 | 5% | 5% | 5% |
|
|Pelipper | Water/Fly | 20-40 | 5% | 5% | 5% |
|
|Wingull
| Water/Fly | 20-30 | 30% | 30% | 30% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Finneon
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Burn Heal
|Inside, east from where Worker Dillan is located
|
[ ] |Fire Stone
|Northeast corner of the building
|
[ ] |Fire Stone
|Talk to Mr. Fuego for a free Fire Stone
|
[ ] |Full Heal
|Walled off section northwest from Worker Holden
|
[ ] |Hyper Potion |Lone barrel on the right end of the building interior
|
[ ] |Max Potion
|Thin strip of land right of the Ironworks Building (use
|
|
|Dowsing Machine)
|
[ ] |Rock Incense |Southeast corner of the building interior
|
[ ] |TM35
|Teaches Flamethrower; on the ground next to Mr. Fuego
|
[ ] |Ultra Ball
|Outside, northeast of the Honey Tree (use Dowsing Machine) |
_____________
|Worker Dillan|
||
|Pokmon: Machop (Level 31 / Revenge, Submission, Seismic Toss, Vital Throw)|
|
Machoke (Level 31 / Seismic Toss, Foresight, Vital Throw)
|
||
|Reward: $1240|
_____________
|Worker Holden|
||
|Pokmon: Steelix (Level 33 / Slam, Rock Polish, DragonBreath, Sandstorm) |
||
|Reward: $1320|
_____________
|Worker Conrad|
||
|Pokmon: Rapidash (Level 33 / Stomp, Ember, Fire Spin, Take Down) |
||
|Reward: $1320|
Cross the water using Surf. Go to where the Honey Tree, and use the
Dowsing Machine to find an Ultra Ball in a patch of grass directly northeast of
the Honey Tree. Head north across the patch of grass. Use the Dowsing Machine
once more in the thin space between the Ironworks building on its right side and
the trees to obtain a Max Potion. Enter the building proper afterwards.
Just to make a note, there are no actual wild Pokemon inside the Fuego
Ironworks (given that it is not an abandoned building, it would not make sense
anyways).
Inside, start by going left across the arrow, which will send you
spinning around in that direction until you hit a wall or another arrow pad.
Walk around some more pads to get to the southwest corner, then go north and
take the left of the two pads going north. Talk to the Pokemon trainer to take
on Worker Dillan.
_____________
|Worker Dillan|
|Worker Holden|
Worker Holden has a single Steelix making up his team. It does not have
much in the way of attacks, knowing Slam and DragonBreath, with Rock Polish (an
increase of two levels in its speed) and Sandstorm (again, a weather-changing
move) round out its repertoire. As Steelix has a high Defense rating and a
comparitively low Special Defense rating, bringing in a Fire-type or Water-type
with a strong Special Attack is your best bet, with Fighting or Ground-types to
hit its Steel-type weaknesses as backup.
From Worker Holden's location, go up and right across a series of arrow
pads. Once you go south a ways and stop, head back up and take the arrow pad
going right. When that series of pads finally terminates, examine the standalone
barrel you are left at for a Hyper Potion. Next, head up and right for a Fire
Stone. Head south from here, and take an arrow pad into the southeastern corner
chamber.
Take the northernmost of the three arrow pads. Double back to grab the
Rock Incense, then go and challenge Worker Conrad.
_____________
|Worker Conrad|
Afterwards, take the arrow pad to your left. Talk to Mr. Fuego next to
the furnace to get a Fire Stone, and take TM35 off the ground (which teaches
Flamethrower). Take the pad going south to go back to the start, and exit
outside.
With the Fuego Ironworks out of the way, fly off to Oreburgh City next.
Heal up at the Pokemon Center, then go west and into Oreburgh Gate.
------------Oreburgh Gate
------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Earth Plate |Southwest corner of B1F, near Veteran Grant
|
[ ] |TM01
|Teaches Focus Punch; northwest corner of B1F, near Grant |
[ ] |TM31
|Teaches Brick Break; left end of B1F main floor
|
_____________
|Veteran Grant|
||
|Pokmon: Riolu (Level 33 / Screech, Counter, Force Palm)
|
|
Graveler (Level 35 / Rock Slide, Earthquake, Defense Curl)
|
|
Staraptor (Level 34 / Growl, Quick Attack, Aerial Ace, Take Down) |
||
|Reward: $2800|
With Strength and Surf, you can access a final section of the Oreburgh
Gate - the west end of the basement floor. Use Rock Smash on the first floor to
go north and downstairs. In Basement 1F, go south and use Surf. Loop left around
the coastline, and get off near the end to grab TM31.
After, use Surf again to coast west across the water to another patch of
land. Once you hop off, talk to Veteran Grant to fight him if you are not
automatically challenged, who has the only enemy Riolu in the game.
_____________
|Veteran Grant|
|||
[ ] |Rose Incense |Across from pond on the north side next to Pokemon Mansion |
|
|(Requires Surf)
|
[ ] |TM84
|Teaches Poison Jab; small patch of land in the area with |
|
|the rope bridges in the south (Requires Surf)
|
Head south along Route 212 exiting from Hearthome City. Ignore the first
pond to your right, but start Surfing on the water of the second pond (the first
to your left side) to grab a Rose Incense. After, head south into the southern
section of Route 212, where it shall begin raining. Continue through the grass
until you make it out to shortly before the piers (where you will have the rope
bridges running along overhead). Get into the water from the northeast, and surf
to a small patch of land in the center. Grab TM84 off the ground, which teaches
Poison Jab.
With both Surf-required items claimed in this area, head to Pastoria
City. Heal up there, then proceed out onto Route 213. Be sure to bring at least
one Grass-type and one Electric-type Pokemon with you, as what you will be
facing next are all the Trainers out on the water who you could not fight before
without the use of Surf.
--------Route 213
--------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Big Pearl
|Rock south of Swimmers Evan and Mary (Requires Surf) |
[ ] |Max Revive
|On an islet west of Swimmer Sheltin (Requires Surf) |
[ ] |Water Stone |North of Swimmer Mary on an islet (Requires Surf)
|
_____________
|Swimmer Haley|
||
|Pokmon: Marill (Level 31 / Rollout, Aqua Ring, Bubblebeam)
|
|
Azumarill (Level 31 / Aqua Ring, Water Gun, Bubblebeam)|
||
|Reward: $496|
_______________
|Swimmer Sheltin|
||
|Pokmon: Gyarados (Level 30 / Bite, Twister, Leer, Dragon Rage) |
|
Gyarados (Level 29 / Bite, Twister, Leer, Dragon Rage) |
|
Gyarados (Level 31 / Bite, Twister, Leer, Dragon Rage) |
||
|Reward: $496|
___________
|Sailor Paul|
||
|Pokmon: Gyarados (Level 31 / Dragon Rage, Twister, Leer, Bite) |
|
Machop (Level 31 / Revenge, Submission, Seismic Toss) |
||
|Reward: $992|
____________
|Swimmer Evan|
||
|Pokmon: Golduck (Level 30 / Fury Swipes, Brine, Water Pulse, Confusion) |
|
Golduck (Level 32 / Fury Swipes, Brine, Water Pulse, Confusion) |
||
|Reward: $512|
____________
|Swimmer Mary|
||
|Pokmon: Marill (Level 32 / Aqua Ring, Bubblebeam, Rain Dance, Double-Edge)|
|
Pelipper (Level 30 / Water Pulse, Payback, Protect, Mist)
|
||
|Reward: $480|
Head south and east to where the second of the two Fishermen are. Head
south and east in the water to take on Swimmer Haley.
_____________
|Swimmer Haley|
Haley uses Marill and its evolution, Azumarill. For the the most part,
the two use lower-level Water attacks. Aqua Ring, meanwhile, is a move that
allows them to recover a small amount of their HP each turn until the Pokemon
that uses it is fainted. The only thing of note is Marill's Rollout. It may have
been some time since you encountered it, so a refresher: it is a Rock-type move
that will hit for five straight turns, doubling in power after each turn, but
has a low accuracy. Nevertheless, try to be safer than sorry in taking Marill
out quickly.
Afterwards, head east a slight bit, then south and west to fight Swimmer
Sheltin.
_______________
|Swimmer Sheltin|
Not much to talk about here, as Sheltin has three Gyarados that all have
the same moveset. Twister has a 20% chance of causing your Pokemon to flinch if
it hits, while Bite has a 30% chance of causing flinch, so be prepared to miss
an attack if any of the Gyarados are faster than yours. As Gyarados is a dual
Water/Flying type, this means it is also 4x weak to Electric attacks, and you
can get 6x damage with STAB, so bring your Electric-type out to the forefront.
Other than that, laugh at the A.I. if Gyarados uses Leer followed up by Dragon
Rage, which does a set amount of 40 damage.
Surf west from Sheltin and onto a small islet. Grab a Max Revive from
the islet, then hop back into the water. Proceed east and onto some more shallow
land, where you will end up fighting Sailor Paul.
___________
|Sailor Paul|
Paul's Gyarados retains the same moveset as the three that Sheltin had,
so the same strategy applies (or just smoke it in one turn with an Electrictype). Meanwhile, Paul's Machop is the only non-Water type you will encounter on
Route 213's sea. As Machop is the unevolved form of a three-stage evolutionary
line, its overall stats are fairly weak. Nevertheless, if you do not have any
type advantage on hand, consider weakening it for a couple of turns (or buffing
up your own Attack/Special Attack) to be assured of a one-shot win - Revenge's
attack power will double if Machop is attacked first, while Submission is fairly
powerful (though it causes recoil damage). Seismic Toss, meanwhile, will cause
damage equal to Machop's level, so for sure heal up or switch Pokemon if you
have 31 or less HP.
Walk north from Paul and use Surf to get back into the water. Swim north
and east a bit to take on Swimmer Evan.
____________
|Swimmer Evan|
Swimmer Evan's two Golducks are probably the most threatening Pokemon on
this route. The power of Brine doubles to 130 base attack stat if Golduck has
50% or less of its HP, while both Water Pulse and Confusion can confuse your own
Pokemon, with Confusion being a general nuisance. For best results, bring in
somebody with either high Attack or Special Attack, and raise your own Attack
for a few turns (use an X Attack/Special Attack if needed), lower the enemy
Golduck's, and repeat for a couple of turns. Take out the first Golduck, then if
you raised your attack previously, hit the second Golduck and hope for a oneturn elimination.
Swim north some more to take on Swimmer Mary.
____________
|Swimmer Mary|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Rare Candy
|Located across the northern pond (Requires Surf) |
From the Veilstone City exit, go east to where the pond is. Surf across
the water to the northeast corner to grab a Rare Candy.
With that done, head to Sandgem Town, and go out the southeast exit onto
Route 219.
--------Route 219
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Tentacool |Water/Poison| 20-40 | 65% | 65% | 65% |
|
|Pelipper | Water/Fly | 20-40 | 35% | 35% | 35% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Finneon
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Super Potion |Use Dowsing Machine on the small island (Requires Surf) |
____________________________________________
|Tuber Mariel & Tuber Trenton (Double Battle)|
||
|Pokmon: (Mariel) Marill (Level 29 / BubbleBeam, Rollout, Aqua Ring)
|
|
Marill (Level 29 / BubbleBeam, Rollout, Aqua Ring)
|
|
(Trenton) Shellos (Level 29 / Mud Bomb, Body Slam, Hidden Power, |
|
Rain Dance)
|
|
Shellos (Level 29 / Mud Bomb, Body Slam, Hidden Power, |
|
Rain Dance)
|
||
|Reward: $232|
Swim south and land on the island a short distance aways from the
mainland. The two trainers here can be fought as a single battle, but will be
Mariel's two Marill share the same moves as the Marill you encountered
on Route 214 - Rollout, a Rock attack that doubles in power every time it hits
for up to five turns, but which has poor accuracy, and Aqua Ring, which heals a
small amount of its HP every turn until it faints, in addition to BubbleBeam.
Meanwhile, Shellos' Rain Dance will boost the power of Marill's Aqua Ring if it
gets used. If you are using an Electric-type in this battle, try to focus on the
Shellos first so as to avoid taking damage from Mud Bomb, which is a Ground-type
attack. All said, however, both the Marill and the Shellos are unevolved, so
their stats are comparatively weak to some of the Pokemon you have been fighting
lately.
Surf southwards a bit afterwards to enter Route 220.
--------Route 220
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Tentacool |Water/Poison| 20-30 | 60% | 60% | 60% |
|
|Tentacruel |Water/Poison| 20-40 | 5% | 5% | 5% |
|
|Pelipper | Water/Fly | 20-40 | 5% | 5% | 5% |
|
|Wingull
| Water/Fly | 20-30 | 30% | 30% | 30% |
|
|--------------------------------------------------------------------|
|
OLD ROD
|
|--------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|--------------------------------------------------------------------|
|
GOOD ROD
|
|--------------------------------------------------------------------|
|Finneon
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Carbos
|Slightly south and east of the Swimmer Vincent battle |
[ ] |Ether
|On dry land east of Swimmer Erica battle
|
[ ] |Splash Plate |South of Swimmer Erica battle on dry sand
|
_______________
|Swimmer Katelyn|
||
|Pokmon: Buizel (Level 28 / Aqua Jet, Quick Attack, SonicBoom)
|
|
Seaking (Level 28 / Water Pulse, Aqua Ring, Horn Attack) |
|
Medicham (Level 28 / Brick Break, Confusion, Calm Mind) |
||
|Reward: $448|
_______________
|Swimmer Jessica|
||
|Pokmon: Goldeen (Level 28 / Water Pulse, Horn Attack, Flail, Aqua Ring) |
|
Goldeen (Level 28 / Water Pulse, Horn Attack, Flail, Aqua Ring) |
|
Goldeen (Level 28 / Water Pulse, Horn Attack, Flail, Aqua Ring) |
|
Goldeen (Level 28 / Water Pulse, Horn Attack, Flail, Aqua Ring) |
||
|Reward: $448|
_____________
|Swimmer Erica|
||
|Pokmon: Remoraid (Level 29 / Focus Energy, Aurora Beam, BubbleBeam,
|
|
Bullet Seed)
|
|
Psyduck (Level 29 / Fury Swipes, Disable, Confusion, Water Pulse) |
||
|Reward: $464|
______________
|Swimmer Adrian|
||
|Pokmon: Mantyke (Level 26 / Headbutt, BubbleBeam, Wing Attack)
|
|
Remoraid (Level 29 / Aurora Beam, Focus Energy, BubbleBeam) |
|
Tentacool (Level 29 / Wrap, BubbleBeam, Barrier)
|
||
|Reward: $464|
_______________
|Swimmer Vincent|
||
|Pokmon: Pelipper (Level 29 / Water Pulse, Payback, Protect, Mist) |
|
Whiscash (Level 29 / Magnitude, Water Pulse, Amnesia)
|
||
|Reward: $464|
_____________________________________________
|Swimmer Erik & Swimmer Claire (Double Battle)|
||
|Pokmon: (Erik) Gyarados (Level 31 / Dragon Rage, Twister, Leer) |
|
(Claire) Buizel (Level 31 / Aqua Jet, Pursuit, Swift)
|
||
|Reward: $992|
At the beginning, go to the right side of the small row of rocks, and
continue right until you hit Swimmer Katelyn.
_______________
|Swimmer Katelyn|
Buizel is fairly nice and easy to fight. Both Aqua Jet and Quick Attack
are strike-first moves, so if your Pokemon has low HP, heal it up before the
battle. SonicBoom is an attack that will always cause 20 damage, and hits even
Ghosts. Not too bad an opponent to take on.
Seaking is actually an evolved Pokemon, so already you should be eying
it carefully while fighting it. Water Pulse, as you may know by now, can cause
confusion status, while Horn Attack is a decently powerful Normal-type attack.
No surprises to be had here, however.
Medicham is the only Pokemon on this route without a Water-typing, and
is the evolution of Meditite. Since you are probably carrying around a Flyingtype Pokemon, use it along with whatever Flying-type moves you have (try not to
use Fly, however, as it gives Medicham a free move to use Calm Mind, which
raises both its Attack and Special Attack).
Go back to the start of Route 220 after fighting Katelyn. Swim south at
the beginning to take on Swimmer Jessica.
_______________
|Swimmer Jessica|
|
Right south of Swimmer Jessica is Swimmer Erica.
_____________
|Swimmer Erica|
|
Head south and disembark onto the sand bar on the bottom. Grab the
Splash Plate. Go right into the water until you fight Swimmer Adrian.
______________
|Swimmer Adrian|
|
Double back to where Swimmer Erica is, and go down and right slightly.
Jump onto the top strip of sand and grab an Ether. Head right from here back
onto the water, and swim right until you encounter Swimmer Vincent.
_______________
|Swimmer Vincent|
|
Sail down and onto some shallow water for a Carbos. Swim off on the east
end, and continue on east until you end up facing off against Swimmers Eric and
Claire (this can be done as two single battles, but will be written as a double
battle).
_____________________________________________
|Swimmer Erik & Swimmer Claire (Double Battle)|
|
Continue on east until you hit Route 221.
--------Route 221
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes
|
|----------------------------------------------------------------------------|
|Floatzel | Water
| 28-31 | 25% | 25% | 25% |
|
|Gastrodon |Water/Ground| 29-30 | 10% | 10% | 10% |Diamond Encounter Rate |
|Gastrodon |Water/Ground| 29-30 | 30% | 30% | 30% |Pearl Encounter Rate |
|Roselia
|Grass/Poison| 29 | 10% | 10% | 10% |
|
|Shellos
| Water
| 28 | 10% | 10% | 10% |
|
|Skuntank |Poison/Dark | 29-30 | 15% | 15% | 15% |Diamond only
|
|Stunky
|Poison/Dark | 28 | 20% | 20% | 20% |Diamond only
|
|Sudowood | Rock
| 29-30 | 15% | 15% | 15% |Pearl only
|
|Wingull
| Water/Fly | 29 | 10% | 10% | 10% |
|
|----------------------------------------------------------------------------|
|
SWIMMING
|
|----------------------------------------------------------------------------|
|Tentacool |Water/Poison| 20-30 | 60% | 60% | 60% |
|
|Tentacruel |Water/Poison| 20-40 | 5% | 5% | 5% |
|
|Pelipper | Water/Fly | 20-40 | 5% | 5% | 5% |
|
|Wingull
| Water/Fly | 20-30 | 30% | 30% | 30% |
|
|----------------------------------------------------------------------------|
|
OLD ROD
|
|----------------------------------------------------------------------------|
|Magikarp | Water
| 3-15 |100% | 100% |100% |
|
|----------------------------------------------------------------------------|
|
GOOD ROD
|
|----------------------------------------------------------------------------|
|Finneon
| Water
| 10-25 | 35% | 35% | 35% |
|
|Magikarp | Water
| 10-25 | 65% | 65% | 65% |
|
---------------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Black Belt
|From level item house (first successful mission)
|
[ ] |Carbos
|South of Ace Trainer Jake battle; use Dowsing Machine
|
[ ] |Expert Belt |From level item house (first successful mission)
|
[ ] |Focus Sash
|From level item house (first successful mission)
|
[ ] |Honey
|Right of Fisherman Cory battle
|
[ ] |Honey
|Use Dowsing Machine in grass west of Ace Trainer Shannon |
[ ] |Protein
|On dry land, northeast of Swimmer Dillon
|
[ ] |Pure Incense |West of the level item house in a dead end grass patch |
[ ] |TinyMushroom |Northeast tile of the level item house (hidden)
|
[ ] |TM81
|Teaches X-Scissor; east of Ace Trainer Shannon Battle
|
_______________
|Swimmer Vanessa|
||
|Pokmon: Golduck (Level 33 / Screech, Fury Swipes, Water Pulse, Confusion)|
||
|Reward: $528|
______________
|Swimmer Dillon|
||
|Pokmon: Shellos (Level 30 / Body Slam, Hidden Power, Mud Bomb)
|
|
Gastrodon (Level 32 / Rain Dance, Mud Bomb, Body Slam)
|
||
|Reward: $512|
______________
|Fisherman Cory|
||
|Pokmon: Magikarp (Level 28 / Tackle, Splash)
|
|
Gyarados (Level 32 / Ice Fang, Leer, Dragon Rage)
|
|
Finneon (Level 32 / Captivate, Safeguard, Gust, Water Pulse) |
||
|Reward: $1024|
___________________
|Ace Trainer Shannon|
||
|Pokmon: Cherrim (Level 30 / Magical Leaf, Leech Seed, Petal Dance) |
|
Marill (Level 32 / Aqua Ring, BubbleBeam, Double-Edge)
|
|
Lopunny (Level 34 / Defense Curl, Quick Attack, Jump Kick) |
||
|Reward: $2040|
________________
|Ace Trainer Jake|
||
|Pokmon: Staravia (Level 33 / Aerial Ace, Take Down, Endeavor, Quick |
|
Attack)
|
|
Girafarig (Level 33 / Psybeam, Double Hit, Growl)
|
||
|Reward: $1980|
______________
|Collector Ivan|
||
|Pokmon: Hippopotas (Level 28 / Yawn, Bite, Take Down, Sand Tomb) |
|
Hippopotas (Level 28 / Yawn, Bite, Take Down, Sand Tomb) |
|
Hippopotas (Level 28 / Yawn, Bite, Take Down, Sand Tomb) |
||
|Reward: $2176|
If you access Route 221 from the southern Route 220 route, you will hit
a dead end, but there will be a trainer to fight here: Sailor Vanessa.
_______________
|Swimmer Vanessa|
|
Anyways, make sure your access Route 221 from where Swimmers Eric and
Claire are located. Head east from the Route 220-221 divide and take on Swimmer
Dillon.
______________
|Swimmer Dillon|
|
Go northeast onto dry land once done and grab a Protein. Go back onto
the water, then head east and take on Fisherman Cory.
______________
|Fisherman Cory|
|
Head right from Cory afterwards to pick up a Honey. Go north into some
grass and go west to a dead end that contains a Pure Incense. Go east from here,
and up to where the house is. Loop around to its right side and examine the
upper-right tile for a hidden TinyMushroom.
Now go back around and enter the actual household. In here, talk to the
old man, and he will give you a specific level each day. If you can bring him a
Pokemon of that exact level on the same day, he will give you an item. The first
time will net you a Black Belt, the second time an Expert Belt, and finally a
Focus Sash. Afterwards, you can get repeats of all three items.
Outside, head south into the grass patch. In the southwest corner where
the trees form an L, use the Dowsing machine to find another Honey. Proceed east
to take on Ace Trainer Shannon.
___________________
|Ace Trainer Shannon|
|
Head east to grab TM81, which teaches X-Scissor. Use the Dowsing Machine
in the next patch of grass to find a Carbos, then head north afterwards to fight
Ace Trainer Jake.
________________
|Ace Trainer Jake|
|
Once done, go up. Talk to the two Workers and you will find that you
cannot get into Pal Park (you will not be able to do so until you beat the Elite
Four and obtain the National Dex). For now, head west, and take on Collector
Ivan.
______________
|Collector Ivan|
|
After that battle is over, Fly off to Eterna City. There is one last
area to explore before continuing on with the main game, and it is the only
place you can catch the first-stage form of this generation's pseudo-legendary
(ie. Dragonite, Metagross, Salamance, and Tyranitar). From Eterna City, go south
along Cycling Road, until you get out into Route 206. Make sure you have a
Pokemon who knows Strength, and one who knows Flash (which can be bought from
the Veilstone Department Store as TM70).
--------Route 206
--------From the exit from Cycling Road, head right and use Cut on the bushes.
Go north for a while until you hit the Hiker near the end. Go left, so your
character avatar is hidden by the Cycling Road bridge. Press north up against
the underpass, and go left one space at a time, until you should slip through a
hidden entrance into Wayward Cave.
-------------------------Wayward Cave (Hidden Area)
-------------------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|
FLOOR ONE
|
|--------------------------------------------------------------------|
|Bronzor
|Steel/Psych | 15-17 | 40% | 40% | 40% |
|
|Geodude
|Rock/Ground | 16 | 10% | 10% | 10% |
|
|Gible
|Drag/Ground | 15-17 | 15% | 15% | 15% |
|
|Zubat
| Poison/Fly | 15-17 | 35% | 35% | 35% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Grip Claw
|Slightly north of the first rope bridge
|
[ ] |Max Ether
|Near the terminal point of the first set of bike ramps |
[ ] |Revive
|Sitting next to one of the last bike ramps
|
[ ] |Stardust
|Examine a rock in the southwest corner
|
[ ] |TM26
|Teaches Earthquake; at the end of the cave's passageways|
Wayward Cave is split up into a main floor and a basement area. This
hidden route has two small chambers on the main floor, but otherwise takes place
on the entirety of the basement. Pokemon encounter rates listed here are for the
Basement only. Downstairs is the only spot in the game you can catch Gible,
which will eventually evolve into Garchomp, the pseudo-legendary of the game.
Use Flash and then Strength to push the rocks aside at the entrance,
then go downstairs. Here, run west to the southwest corner, and examine the
northwest of the three rocks for a Stardust. Bike north across the first hill,
then continue on north up another elevated plateau (the path going east is a
dead end with no items, visible or hidden).
Next, use your bike to go east across four straight bike ramps (do not
stop in between or else you will lose your speed and have to go down the ledge
and around again), then grab a Max Ether at the end. Make your way around and
drop off the first cliff. Press the B button to change your bike to slow gear,
then jump across the last ramp. Head down and east past the odd landmark, then
north. Make sure your bike is back in high gear and jump across the next bike
ramp.
Cross the rope bridge going west, then down the staircase. Use the
nearby bike ramp to go east, grab the Grip Claw, then bike west across another
ramp. Bike over to the northwest corner, then go across a single ramp before
slowing down to grab a Revive. Drop down to your left again, gain some speed and
cross over both bike ramps this time.
Make your way around to the bike ramp in the northeast corner. Start
from the exact northeast corner, then go south, and turn to go left without
breaking to keep a constant speed and make it over the ramp. Once you do so
sucessfully, continue on south, and go up the staircase at the end to the first
floor. Grab TM26, which teaches Earthquake.
Now, go back to the entrance to the hidden section, or use an Escape
Rope, and go back out onto Route 206.
--------Route 206
--------Back outside, go slightly south, then east and north to the regular
entrance into Wayward Cave.
-----------Wayward Cave
-----------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|
FLOOR ONE
|
|--------------------------------------------------------------------|
|Bronzor
|Steel/Psych | 14-16 | 40% | 40% | 40% |
|
|Geodude
|Rock/Ground | 14-16 | 15% | 15% | 15% |
|
|Zubat
| Poison/Fly | 14-16 | 45% | 45% | 45% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Burn Heal
|Rock directly south of Picnicker Ana
|
[ ] |Escape Rope |Relative centre of the cave
|
[ ] |Nugget
|Southernmost rock in the chamber where you find Mira in |
[ ] |Potion
|Rock directly north of where the stairs from B1 are
|
[ ] |Rare Candy
|Right next to Tori and Diego battle
|
[ ] |Super Potion |Rock south of Hikers Reginald and Lorenzo battle
|
[ ] |TinyMushroom |Rock south of Collector Terry and Ruin Maniac Gerald
|
[ ] |TM32
|Teaches Double Team; near Lass Cassidy and Youngster
|
|
|Wayne battle
|
____________________________________________________
|Collector Terry & Ruin Maniac Gerald (Double Battle)|
||
_____________________________________________
|Picnicker Ana & Camper Parker (Double Battle)|
||
|Pokmon: (Ana) Meditite (Level 17 / Confusion, Bide)
|
|
(Parker) Buizel (Level 15 / Quick Attack)
|
|
Shinx (Level 15 / Bite, Spark)
|
||
|Reward: $512 |
_____________________________________________
|Picnicker Tori & Camper Diego (Double Battle)|
||
|Pokmon: (Diego) Cascoon (Level 13 / Tackle)
|
|
Dustox (Level 17 / Gust)
|
|
(Tori) Silcoon (Level 15 / Poison Sting, Tackle) |
|
Beautifly (Level 15 / Poison Sting)
|
||
|Reward: $512 |
______________________________________________
|Lass Cassidy & Youngster Wayne (Double Battle)|
||
|Pokmon: (Cassidy) Buneary (Level 17 / Frustration, Quick Attack, Endure) |
|
(Wayne) Bidoof (Level 13 / Rollout)
|
|
Zubat (Level 14)
|
|
Aipom (Level 15 / Astonish, Sand-Attack, Tickle)
|
||
|Reward: $512 |
______________________________________________
|Hiker Reginald & Hiker Lorenzo (Double Battle)|
||
|Pokmon: (Reginald) Geodude (Level 15 / Rock Polish, Rock Throw) |
|
Machop (Level 15 / Karate Chop)
|
|
(Lorenzo) Onix (Level 17 / Rock Throw, Rock Tomb
|
||
|Reward: $1024|
There are five sets of trainers in Wayward Cave, and a partner trainer
who you can meet up with and escort back to the entrance. Technically, this
section of Wayward Cave could have been done as soon as the player first entered
Route 206 (though without Flash), and first reasonably done once you had entered
Veilstone City and could buy the TM for Flash; as a result, you may find that
the Trainers here are sorely underleveled in comparison to your Pokemon.
That being said, it is quite possible to battle all ten enemy trainers
before you even encounter your possible Partner. However, it is little fun to do
it that way, so the directions and trainer strategies here are focused on
getting to your Partner, and then fighting all five sets of enemies as Double
Battles.
From the entrance, go north and left, then use Rock Smash on the rock.
From that specific set of rocks, go north and left again and use Rock Smash once
more. Repeat going north and left and Rock Smashing another rock, then continue
on north and go to the right side this time. Use Rock Smash again.
Proceed east and south, and pick up an Escape Rope. From here, head east
and south, use Rock Smash, then directly south, use Rock Smash again, then east
and south once more, and again use Rock Smash. From here, go east for a while,
then north, then east, then north. Use Rock Smash for one last time to your
left, then go north and west to find Mira, the Partner for this area.
Mira has with her a Level 18 Kadabra that knows Shock Wave, Kinesis,
Confusion and Flash, with Shock Wave being a damaging Electric attack and
Confusion a damaging Psychic attack. She will also, much like your other
partners, heal you up completely after every battle. Your objective is to escort
Mira back to the cave entrance (and Escape Rope does not count).
Start by examining the southernmost rock in this small chamber for a
Nugget. Next, head east, then go south all the way until you can take on
Collector Terry and Ruin Maniac Gerald in a double battle.
____________________________________________________
|Collector Terry & Ruin Maniac Gerald (Double Battle)|
|
Once you have won, examine the middle of the three rocks at the end for
a TinyMushroom. Head back up north to the last split, then go west, then south,
then west. Head north, then west. Examine the southwestern rock for a Potion
here. Continue north again until you have the option of going left or right - go
right to end up in a Double Battle with Picnicker Ana and Camper Parker.
_____________________________________________
|Picnicker Ana & Camper Parker (Double Battle)|
|
Examine the closet rock to the south of Picnicker Ana for a Burn Heal.
Now go west, then north when you have the chance, west again, then north again
until you hit the northern wall of the cave. From here, head to the northwest
corner, using Rock Smash on the way, and take on Picnicker Tori and Camper
Diego.
_____________________________________________
|Picnicker Tori & Camper Diego (Double Battle)|
|
Once the battle is over, grab yourself a Rare Candy. Go back north, then
east, then south at your first opportunity. Proceed west, then south, then west
again when you can into a large chamber where you should end up fighting Lass
Cassidy and Youngster Wayne.
______________________________________________
|Lass Cassidy & Youngster Wayne (Double Battle)|
|
Once you are done, break the nearby rock, and grab TM32, which teaches
Double Team. Head back up north, then east, using Rock Smash again, then south.
You will have the last battle of Wayward Cave against Hikers Reginald and
Lorenzo.
______________________________________________
|Hiker Reginald & Hiker Lorenzo (Double Battle)|
|
Once done, examine the rocks to your south for a Super Potion.
Now, from here, go north, left slightly, north again, then east. When
you can, go south, then right slightly, then south again, then right slightly
and finally south one more time to hit the entrance to Wayward Cave. Here, Mira
will part ways with you.
With Wayward Cave finished, all of the sidequests that can be done at
this point of the game are finally done, so you can continue onto the next
section, getting back into the main story.
-------------------------------------------------------------------------------1h. Icicle Badge
WICB
-------------------------------------------------------------------------------As you may recall. during the last story-relative segment, you were
asked to go to Lake Valor.
To get there, you can go either from Celestic Town or Pastoria City; the
Pastoria City route is recommended, as it is shorter and you only need to cross
five or six patches of grass. Your destination is right north of the hotel
resorts, near where Cynthia handed off the SecretPotion to you. You should have
noted two Galactic Grunt guards stopping you from entering a nearby place; they
are no longer here, so go to Lake Valor through the aforementioned entrance.
Being that it is Team Galactic, they will have an armada of Normal and Poisontypes, so be sure to bring in some Fighting and Psychic-type Pokmon.
---------Lake Valor
---------_____________________
|Team Galactic Grunt 1|
||
|Pokmon: Glameow (Level 33 / Charm, Fury Swipes, Captivate, Hypnosis)
|
Croagunk (Level 33 / Sucker Punch, Swagger, Revenge) |
||
|Reward: $1320|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Golbat (Level 32 / Bite, Confuse Ray, Wing Attack, Air Cutter)|
|
Croagunk (Level 36 / Sucker Punch, Mud Bomb, Swagger, Nasty Plot) |
||
|Reward: $1440|
_____________________
|Team Galactic Grunt 3|
||
|Pokmon: Croagunk (Level 34 / Swagger, Mud Bomb, Sucker Punch)
|
|
Dustox (Level 31 / Light Screen, Psybeam, Whirlwind, Moonlight) |
|
Beautifly (Level 31 / Mega Drain)
|
||
|Reward: $1240|
________________
|Commander Saturn|
||
|Pokmon: Kadabra (Level 35 / Shock Wave, Psychic, Embargo, Recover)
|
|
Bronzor (Level 35 / Gyro Ball, Rock Tomb, Shadow Ball, Iron
|
|
Defense)
|
|
Toxicroak (Level 37 / Revenge, Faint Attack, Poison Jab, Mud Bomb)|
||
|Reward: $2960|
If you cannot enter Lake Valour, you MUST GO TO CANALAVE CITY, and you
MUST GO TO THE LIBRARY. You NEED the scene that occurs there before you can
continue on.
From the entrance of Lake Valour, head left and down the first flight of
stairs (ignoring the first Galactic Grunt that you see) and left from the first
flopping Magikarp to take on Team Galactic Grunt 1.
_____________________
|Team Galactic Grunt 1|
Glameow will be, once again, a large nuisance. Hypnosis can put you to
sleep readily, while Fury Swipes can cut down your HP at an alarming pace.
However, you will want to focus again on Physical attacks this time around (if
you do not already by utilizing Fighting-type attacks to take Glameow out on its
weakness); Captivate will lower a Pokmon of the opposite gender's Special
Attack by two factors, and you will likely be using a male (Glameow in this case
is female), and Charm does the same to an opponent's Attack stat. As such, you
can either use Fighting-type attacks to exploit Glameow's weakness, or anything
that will not have a really hard time making its way through a possible
Hypnosis.
As for Croagunk, as always, Psychic-types will dominate it in one hit,
but you must make sure that it is strong enough to survive Sucker Punch, a hitfirst Dark-type attack that only works when the opponent is attacking. Failing
that, a Flying-type should work as a proxy, even if it does get the chance to
use Swagger, which will boost your own Pokemon's attack but make it confused
(and hence, hurting itself hurts far more than normal).
Afterwards, continue down left until you hit the puddle at the bottom
with a Magikarp, then go south up the stairs and left again and face off against
Team Galactic Grunt 2 in the southwest corner (ignoring the Galactic Grunt near
all the Magikarps).
_____________________
|Team Galactic Grunt 2|
For the first part of the battle, I would recommend using an Electric-
type Pokmon or an Ice-type if you have obtained one by now, instead of exposing
a Psychic-type to the danger of Golbat's Bite. Just be sure to watch out for
Golbat's Confuse Ray, as it can be very painful to try to fight through and
defeat Golbat while at the same time combating confusion.
Pretty much the same thing applies for Croagunk; a Psychic-type or
Flying-type, while making sure you are not taken out of the game with Sucker
Punch.
Continue right from the second Grunt to take on the third Grunt.
_____________________
|Team Galactic Grunt 3|
Kadabra you basically MUST bring in a Dark-type (or somebody who knows
Dark-type moves, in any case). Not only does it know Psychic, basically the most
powerful no-drawback Psychic-type attack in the game (a lot more powerful than
all the Psybeams you have been used to), but it can also utilize Recover to make
up for any lost HP. Obviously, if you are using a Dark-type, you can easily
neutralize Psychic because of immunities, and even with a Dark-type attack, you
can still put Kadabra out of commission quickly enough. A new move that you may
not be used to is Embargo, which eliminates the effect of your own Held Item for
the duration of the battle (so you cannot use it). Shock Wave is, of course, an
Electric-type attack that can paralyse.
Bronzor you can probably pummel into the ground easily, as you have a
very recent experience with fighting them at the Canalave City Gym. The only
move here that can really do any damage is Confuse Ray, and that is to yourself
(which can be nullified by switching out, of course). This particular Bronzor
has the Levitate Ability, so bring in a Fire-type to deal 2x damage to it (plus
STAB).
Toxicroak is the evolved form of Croagunk, and you basically need to
have a Psychic-type here, especially as you probably have not levelled up
Flying-types in a while, and so they will be too behind to be effective in this
battle (if you faec Toxicroak before Bronzor, do not worry about saving your
Psychic - as always, Bronzor is resistant to Psychic-type attacks). Although
Toxicroak's moveset is nothing to really write home about (especially since
Faint Attack is not powerful enough to take out a Psychic-type of a similar
level), you should watch out for Poison Jab, which is a STABed attack that can
also poison. Lastly, do not expect to be able to take Toxicroak out in just two
hits, as well; it has a Sitrus Berry attached to it that recovers a major amount
_______________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (1) (Double Battle)|
||
|Pokmon (Galaxy 1): Glameow (Level 33 / Fury Swipes, Charm, Captivate) |
|
(Galaxy 2): Silcoon (Level 32 / Harden, Poison Sting, Tackle) |
|
Golbat (Level 32 / Wing Attack, Air Cutter, Bite) |
|
Glameow (Level 32 / Captivate, Fury Swipes, Charm) |
||
|Reward: $2600|
_______________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (2) (Double Battle)|
||
|Pokmon (Galaxy 1): Stunky (Level 32 / Slash, Toxic, Night Slash)
|
|
Glameow (Level 32 / Charm, Fury Swipes, Captivate) |
|
(Galaxy 2): Beautifly (Level 31 / Mega Drain, Whirlwind)
|
|
Glameow (Level 33 / Charm, Fury Swipes, Captivate) |
||
|Reward: $2600|
______________
|Commander Mars|
||
|Pokmon: Golbat (Level 37 / Air Cutter, Bite, Toxic, Supersonic)
|
|
Bronzor (Level 37 / Gyro Ball, Extrasensory, Confuse Ray, Iron |
|
Defense)
|
|
Purugly (Level 39 / Faint Attack, Slash, Hypnosis, Fake Out) |
||
|Reward: $3120|
Head north from Professor Rowan to take on the first group of Galactic
Grunts.
_______________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (1) (Double Battle)|
Start out strong in this battle with a Fighting-type on hand to take out
the first Glameow in a matter of a turn; who you choose to back it up with does
not matter too much, but a Flying-type is preferable if you have been neglecting
them as of late. Once you take out the one Glameow, the entire battle will be
against one Pokmon every turn, so you should have no problem with it; the only
possible problem would be against Golbat and its Flying-type attacks, but so
long as you can take it out in a couple of turns, it should not be too difficult
to handle.
After the battle, continue up a slight bit to take on a second pair of
Grunts in a double battle (for those of you who are looking for a way to dodge
this battle, you can just Surf around; you can also pick up TM38 from the
southwest corner of the lake while you are at it).
_______________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (2) (Double Battle)|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Full Restore |Basement 1F, southeast corner of the room on the elevated |
|
|plateau (Requires Rock Smash)
|
[ ] |HP Up
|Route 216 entrance, northeast corner between the two rocks |
|
|on the wall (use Dowsing Machine)
|
[ ] |Light Clay |Basement 1F, small island in the centre of the lake
|
|
|(Requires Surf)
|
[ ] |Max Elixir |Basement 1F, northeast corner of the lake (Requires Surf or|
|
|Rock Smash)
|
[ ] |Nugget
|Rock in southwest corner of Basement 1F (Requires Rock
|
|
|Smash)
|
[ ] |Rare Candy |Northern Cavern, north and west of the Celestic Town
|
|
|entrance (Requires Strength, Rock Smash)
|
[ ] |Rare Candy |Basement 1F, rock in the northwest corner
|
[ ] |Revive
|Basement 1F, northern side, on top of the elevated plateau |
|
|(Requires Strength)
|
[ ] |Soft Sand
|Basement 1F, down a stairwell on the west side (Requires |
|
|Strength and Rock Smash)
|
[ ] |Stardust
|Southwest corner of Basement 1F (Requires Rock Smash)
|
[ ] |TM69
|Teaches Rock Polish; northwest corner of northern cavern |
|
|(Near entrance from Eterna City) (Requires Strength)
|
[ ] |TinyMushroom |Northern Cavern, last rock before the staircase going down |
|
|the north end (Requires Strength)
|
[ ] |Ultra Ball |Basement 1F, on the middle of the three rocks on the low |
|
|floor on the northern end of the room
|
then head left and use Rock Smash to clear out the passageway. Examine the left
of the two rocks next to the right staircase for an Ultra Ball. Go up the stairs
to your right, and use Strength to push the rock aside. Grab a Revive.
Continue east and south from here, using Rock Smash a couple of times,
to grab yourself a Full Restore. Now proceed to the western end of the room. Go
south until you see a staircase going down, and take it. Go up and use Rock
Smash and Strength for a Soft Sand. To complete your item scavenger hunt, go
back up the stairs, and head north all the way to the northwest corner. Examine
the left of the two common rocks here for a Rare Candy.
Head east up into the next room. Go north, and in the northeast corner,
go between the two rocks and examine the tile on the wall for an HP UP (use the
Dowsing Machine if you have to). Finally, head west and out into Route 216.
--------Route 216
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Graveler |Rock/Ground | 33 | 10% | 10% | 10% |
|
|Machoke
| Fighting | 33-34 | 20% | 20% | 10% |
|
|Meditite |Fight/Psych | 33-34 | 20% | 20% | 10% |
|
|Noctowl
| Normal/Fly | 33 | 0% | 0% | 10% |
|
|Sneasel
| Dark/Ice | 32-34 | 25% | 25% | 25% |
|
|Snover
| Grass/Ice | 33 | 25% | 25% | 25% |
|
|Zubat
| Poison/Fly | 33 | 0% | 0% | 10% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Full Heal
|End of the southern ledge up the staircase near the |
|
|Mt. Coronet exit (use Dowsing Machine)
|
[ ] |Ice Heal
|On high northwestern ledge north of Ace Trainer Laura |
_________________
|Ace Trainer Blake|
||
|Pokmon: Ambipom (Level 35 / Double Hit, Baton Pass, Screech, Agility) |
|
Kadabra (Level 35 / Psybeam, Confusion, Recover, Reflect)
|
||
|Reward: $2100|
_________________
|Ace Trainer Maria|
||
|Pokmon: Golduck (Level 34 / Water Pulse, Screech, Disable) |
|
Ponyta (Level 35 / Tail Whip, Ember, Will-o-Wisp) |
|
Sudowoodo (Level 33 / Flail, Endure, Rock Slide) |
||
|Reward: $1980|
_________________
|Ace Trainer Laura|
||
|Pokmon: Lopunny (Level 37 / Dizzy Punch, Mirror Coat, Quick Attack, Jump|
|
Kick)
|
||
|Reward: $2220|
____________
|Skier Edward|
||
|Pokmon: Sneasel (Level 35 / Icy Wind, Slash, Screech)|
||
|Reward: $1120|
___________________
|Ace Trainer Garrett|
||
|Pokmon: Mr. Mime (Level 33 / Reflect, Psybeam)
|
|
Machoke (Level 34 / Low Kick, Seismic Toss, Submission) |
|
Sneasel (Level 35 / Screech, Quick Attack, Icy Wind)
|
||
|Reward: $2100|
Note that in Route 216 (and Route 217), there will be a weather
condition of Hail. All Pokemon who do not have an Ice-typing will lose 1/16th of
their HP per battle in turn, along with some other side-effects for specific
attacks and Abilities.
Go south up the staircase, then head all the way left. Use the Dowsing
Machine to find a Full Heal, then go back downstairs. Head down the left
staircase from the Mt. Coronet Exit to take on your first opponent, Ace Trainer
Blake.
_________________
|Ace Trainer Blake|
If you still have a Fighting-type from the Canalave City Gym, then bring
it in to absolutely decimate Abipom, who is the evolution of Aipom. Failing
that, bring in a Ghost-type, who can dodge most all of Abipom's attacks. Failing
that, then you should try to bring in a Dark-type; if you do not, Abipom may try
for an Agility/Baton Pass combination to bring in Kadabra who will go for a fast
attack. A Dark-type will nullify any Psychic attacks, as well as be able to
slaughter Kadabra in addition to Abipom.
After, continue on down and left. You will run into some deep patches of
snow as well, which you will be unable to run through. After a bit, you will run
into another Ace Trainer.
_________________
|Ace Trainer Maria|
attacks, and make sure that it has at least two different attacks so if Golduck
uses Disable, it is not the end of the world for you. As Golduck uses the very
annoying Water Pulse in addition to Screech, you may find yourself hard-pressed
to keep up; if that becomes the case, then switch over to somebody else to
fight.
Ponyta should be pretty easy to deal with. As it is unevolved, its stats
may have fallen behind most of your own line-up who have at least one evolution,
so you can basically send out anybody you need to do take on Ponyta. Be careful,
however, as its Will-O-Wisp attack will cause Burn status if it hits.
Sudowoodo may be a spot of trouble for you should he manage to survive
an attack and unleash Endure. My main recommendation would be to wear down his
Defense first with anything like Leer, Tail Whip, or Screech, and then hit him
with a hard super-effective attack (Water, Grass, Fighting) to take him out in
one blow, and preserve yourself from any possible extreme damage caused by
Endure.
Once your match is over, head up the giant staircase to the north, then
go south across the bridge. Head east to take on Ace Trainer Laura.
_________________
|Ace Trainer Laura|
Taking on Edward, you will face a new Pokmon that most have not seen
since the likes of Gold/Silver; Sneasel. Fortunately for you, Sneasel is not
that powerful of a Pokmon, and even Icy Wind lacks strength, instead being
there to annoy you (or would, anyways, if Edward had more than one Pokmon) by
lowering your Speed. However, Sneasel is a Dark/Ice type; this means it is weak
to both Fighting and Fire-types (4x so to Fighting-type attacks), of which at
least one of them you should have on you dating back to your battles in Canalave
City Gym. After that, one hit and good game, Sneasel.
Head left again and enter the nearby Snowbound Lodge. In here, you can
get a rest by examining the bed to take a rest and heal up all your Pokmon.
Once you are done, exit outside and head left and north into the grass patch to
take on Ace Trainer Garrett.
___________________
|Ace Trainer Garrett|
As a Psychic-type, Mr. Mime expectedly has a below average Defense
rating, but it also has only an average Speed stat. Even if you do not have
anybody with a super-effective attack (Dark, Ghost or Bug) against Psychics, you
can still bring in a Physical Sweeper and knock out Mr. Mime in one hit before
it has a chance to use Reflect to up its Defense for five turns (or give the
Pokemon following it a Defense boost).
Machoke is fairly simple fare. As long as you do not bring in somebody
in a high weight class (which can be fatal if Machoke uses Low Kick, the base
power of the move increasing against higher-weight opponents), you can dominate
fairly easily. As always, Psychic and Flying-type attacks dominate against
Fighting types, and anything with a Ghost typing is immune to Fighting-type
attacks.
Sneasel is Garrett's last Pokemon, and should follow the same strategy
as the Sneasel that Skier Edward has - simply use a Fire or Fighting type to
decimate it from the get-go.
Proceed east through some snow and then north to enter Route 217.
--------Route 217
--------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Machoke
| Fighting | 35-36 | 20% | 20% | 10% |
|
|Meditite |Fight/Psych | 35 | 10% | 10% | 0% |
|
|Medicham |Fight/Psych | 35-36 | 20% | 20% | 20% |
|
|Noctowl
| Normal/Fly | 35 | 0% | 0% | 10% |
|
|Sneasel
| Dark/Ice | 34-35 | 25% | 25% | 25% |
|
|Snover
| Grass/Ice | 34-35 | 25% | 25% | 25% |
|
|Zubat
| Poison/Fly | 35 | 0% | 0% | 10% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Calcium
|South of Ninja Boy Ethan (Use Dowsing Machine)
|
[ ] |Full Heal
|Northeast of Ninja Boy Antonio (Use Dowsing Machine) |
[ ] |HM08
|Behind shack in middle area; teaches Rock Climb
|
[ ] |Icicle Plate
|Talk to hiker inside northwest shack after obtaining |
|
|HM08
|
[ ] |Iron
|Near the center of the area, west of the first pair |
|
|of trees
|
[ ] |Max Potion
|Slightly south of Skier Bjorn (Use Dowsing Machine) |
[ ] |Max Repel
|East of the Hiker's house (Use Dowsing Machine)
|
[ ] |Nugget
|Northwest of Skier Madison (Use Dowsing Machine)
|
[ ] |PP Up
|About five squares southwest of Ninja Boy Antonio
|
|
|(Use Dowsing Machine)
|
[ ] |Protein
|South of the Hiker's house (Use Dowsing Machine)
|
[ ] |Spell Tag
|Talk to girl in northeast shack
|
[ ] |TM07
|Teaches Hail; located southeast from the Hiker's house|
[ ] |Ultra Ball
|South of Skier Lexie (Use Dowsing Machine)
|
__________________
|Ace Trainer Dalton|
||
|Pokmon: Raichu (Level 34 / Thundershock, Thunderbolt, Quick Attack, Slam)|
|
Hippopotas (Level 38 / Earthquake, Sand Tomb, Crunch)
|
|
Pelipper (Level 36 / Water Pulse, Wing Attack, Supersonic)
|
||
|Reward: $2280|
_____________
|Skier Madison|
||
|Pokmon: Snover (Level 37 / Ice Shard, Ingrain)|
||
|Reward: $1184|
_________________
|Ninja Boy Antonio|
||
|Pokmon: Zubat (Level 33 / Poison Fang, Confuse Ray, Air Cutter, Mean Look)|
|
Croagunk (Level 36 / Nasty Plot, Sucker Punch, Mud Bomb)
|
|
Zubat (Level 34 / Poison Fang, Confuse Ray, Air Cutter, Mean Look)|
|
Golbat (Level 33 / Confuse Ray, Wing Attack, Air Cutter)
|
||
|Reward: $288|
___________
|Skier Shawn|
||
|Pokmon: Snover (Level 34 / Ingrain, Swagger, Ice Shard)|
|
Golduck (Level 34 / Screech, Fury Swipes)
|
|
Snover (Level 33 / Ingrain, Swagger, Ice Shard)|
|
Snover (Level 35 / Ingrain, Swagger, Ice Shard)|
||
|Reward: $1120|
___________
|Skier Bjorn|
||
|Pokmon: Mantyke (Level 36 / Wing Attack, Water Pulse) |
|
Sneasel (Level 38 / Scratch, Icy Wind, Beat Up)|
||
|Reward: $1216|
_______________
|Ninja Boy Ethan|
||
|Pokmon: Skorupi (Level 35 / Scary Face, Acupressure, Knock-Off, Toxic |
|
Spikes)
|
|
Golbat (Level 35 / Confuse Ray, Air Cutter, Wing Attack)
|
||
|Reward: $280|
___________
|Skier Lexie|
||
|Pokmon: Marill (Level 35 / Aqua Ring, Double-edge, Rain Dance, BubbleBeam)|
|
Clefairy (Level 35 / Cosmic Power, Defense Curl, Metronome)
|
||
|Reward: $1120|
_______________
|Black Belt Luke|
||
|Pokmon: Croagunk (Level 36 / Sucker Punch, Swagger)
|
|
Machoke (Level 37 / Submission, Wake-up Slap, Revenge) |
|
Onix (Level 35 / Slam, Rock Throw, DragonBreath)
|
||
|Reward: $888|
__________________
|Ace Trainer Olivia|
||
|Pokmon: Roselia (Level 37 / Mega Drain, Toxic Spikes)
|
|
Seaking (Level 37 / Water Pulse, Poison Jab, Aqua Ring)|
||
|Reward: $2220|
Head north to take on the first trainer of Route 217, Ace Trainer
Dalton.
__________________
|Ace Trainer Dalton|
Snover is a new Pokmon introduced in D/P that is slightly strong, and
utilizes a few semi-exclusive techniques such as Ice Shard and Ingrain. However,
at the same time, because it is a Grass/Ice type, and REALLY SLOW to boot, it is
VERY vulnerable to any Pokmon with a Fire-type attack. As such, let out
whatever Fire-type you have on your hands, and send Skier Madison reeling.
Head into the trees to the northwest. Use the Dowsing Machine to locate
a Nugget. Go back south a bit, then head east. Slightly southeast of the lone
tree (and south of the skier was walking about) you will encounter Ninja Boy
Antonio.
_________________
|Ninja Boy Antonio|
This is a reasonably easy battle if you have the right types. Whip out
your Fire-type to take on all three Snovers, and when Shawn calls out his
Golduck, bring in anything that isn't weak to Water to go toe-to-toe with
Golduck and take it out.
Continue north some more. Just before the next trainer, use the Dowsing
Machine to find a Max Revive. Now, continue on to take on Skier Bjorn.
___________
|Skier Bjorn|
Head north from here. Examine the Pokball right north of the house to
get HM08, which teaches Rock Climb, and is the second-to-last HM for you to
claim in the game (the last being Waterfall). Go inside and talk to the Hiker to
obtain the Icicle Plate (must have HM08 first). After, head left from the house
and go south a long bit until you should see a lump in the snow northwest of two
trees standing by themselves. This will be your next fight, with Ninja Boy
Ethan.
_______________
|Ninja Boy Ethan|
For this battle, you should bring in a Pokmon to start off against
Skorupi that you are also comfortable with taking on a Golbat; if you have a
Psychic-type on hand, both of them would be weak to it. However, you can also
probably get away with anything packing a decent amount of offense that is not
also weak to Flying-type attacks; this is because of Skorupi's Toxic Spikes,
which if it uses, damages a Pokmon that is switched in for the current Pokmon.
However, aside from that, Skorupi is more annoying than it is damaging; Knock
Off knocks off your Pokmon's item for the battle (if it is holding one), thus
eliminating whatever effect if offers. Golbat is also the same; a lot of bite,
especially with Confuse Ray, but not particularly damaging.
Head south after the battle to where the trees are. Use the Dowsing
Machine to locate a Calcium. After, head all the way north to take on Skier
Lexie.
___________
|Skier Lexie|
You may or may not have somebody who can deal super-effective damage
against Marill (Grass or Electric type attacks). It does not really matter too
much, as Marill is only a middle-stage Pokemon. Given that its pre-evolution is
a Baby-Type Pokemon, that means Marill is also fairly weak, being only on the
level of most first-stage Pokemon. It should be fairly easy to take out in a few
hits.
Clefairy has a couple of moves you may not have seen before. Cosmic
Power boosts both its Defense and Special Defense by one stage. Metronome,
meanwhile, is a move that will randomly select from most of the possible Pokemon
moves and randomly use one. It is incredibly random, so there is not much to
offer as how to defeat it. Metronome, however, takes normal priority, so if your
Pokemon is faster, you can hit Clefairy before it uses Metronome. Fighting-type
attacks, as always, are 2x damage against Clefairy, a Normal-type.
From where Skier Lexie is, go south a few panels and use the Dowsing
Machine to locate an Ultra Ball. Continue on north again to take on Black Belt
Luke.
_______________
|Black Belt Luke|
If you do not have a Psychic-type on hand again to kick the stuffing out
of Croagunk, bring in a Flying-type who, although not as effective, should still
be able to deal a finishing blow to Croagunk within two hits. The same two types
should also apply for when taking on Machoke. Although neither of them are
effective against Onix, you should still have a plethora of Pokmon in your
arsenal that can effectively defeat it; in addition to the common Grass, Water,
and Rock-type Pokmon, you may also choose to use either of the Ice-types that
you can now capture here on Route 216 and 217 (Snover and Sneasel).
Head east and north again to take on the last trainer of Route 217, Ace
Trainer Olivia.
__________________
|Ace Trainer Olivia|
And as we come to wind down Route 217, we get a Trainer who actually is
not that difficult, and uses types that we are used to seeing - Grass and Water.
Start out with a Flying-type if you have one (particularly because you may wish
to be levelling it up, as it has likely fallen behind several of your other
types). Try to take Roselia out quickly, too, so you do not suffer damage if you
switch out because of Toxic Spikes. Once it falls, bring in a Grass or Electrictype to damage Seaking. If you do not have one of those, then do not worry Seaking still is not that strong, so you can basically get away with using any
non-Fire/Rock/Ground type for battling it.
From here, head north into the Acuity Lakefront.
---------------Acuity Lakefront
---------------_______
|POKMON|
||
| Name
|
Type
| Levels | AM | Day | PM | Other Notes |
|--------------------------------------------------------------------|
|Machoke
| Fighting | 35-36 | 20% | 20% | 10% |
|
|Meditite |Fight/Psych | 35 | 10% | 10% | 0% |
|
|Medicham |Fight/Psych | 35-36 | 20% | 20% | 20% |
|
|Noctowl
| Normal/Fly | 35 | 0% | 0% | 10% |
|
|Sneasel
| Dark/Ice | 34-35 | 25% | 25% | 25% |
|
|Snover
| Grass/Ice | 34-35 | 25% | 25% | 25% |
|
|Zubat
| Poison/Fly | 35 | 0% | 0% | 10% |
|
-------------------------------------------------------------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Ultra Ball
|North of the entrance to Snowpoint City
|
Try to head north and into the lake itself, and you will be blocked by
two Galactic members. Instead, head right through the grass patches. Just before
you hit the entrance to Snowpoint City, however, head north to grab an Ultra
Ball lying on the ground, then head to Snowpoint.
-------------Snowpoint City
-------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Hyper Potion
|Use Dowsing Machine in small area east of the Gym |
________
|PokeMart|
||
| Name
| Cost |
||
| Pok Ball
| $200 |
| Great Ball
| $600 |
| Ultra Ball
| $1200|
| Quick Ball
| $1000|
| Timer Ball
| $1000|
| Dusk Ball
| $1000|
| Potion
| $300 |
| Super Potion | $700 |
| Hyper Potion | $1200|
| Revive
| $1500|
| Antidote
| $100 |
| Paralyz Heal | $200 |
| Awakening
| $250 |
| Burn Heal
| $250 |
| Ice Heal
| $250 |
| Full Heal
| $600 |
| Escape Rope | $550 |
| Repel
| $350 |
| Super Repel | $500 |
| Max Repel
| $700 |
| Snow Mail
| $50 |
Loop around by walking right and up some stairs to the center of the gym
to find the Gym. Heal up at the Pokemon Centre.
There are only a couple of points of interest as the Snowpoint Temple is
currently inaccessible. In the house northeast of the Gym, you can learn a new
'trendy phrase' from the old man every day for up to thirty-two days, which are
used in the interviews other NPCs may occasionally give you. In the northwest
house, you can trade a Medicham for a Haunter that is wearing an Everstone.
Medichams can be caught in Route 217 and the Acuity Lakefront with an encounter
rate of 20%.
Use the Dowsing Machine in the small area east of the Pokemon Gym. Other
than that, grab supplies as needed from the PokeMart, then head off into the
Snowpoint City Gym.
-----------------Snowpoint City Gym
-----------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM72
|Get from defeating Gym Leader Candice; teaches Avalanche |
__________________
|Ace Trainer Alicia|
||
|Pokmon: Sneasel (Level 37 / Leer, Screech, Icy Wind)
|
|
Tentacruel (Level 37 / Water Pulse, Barrier, Poison Jab)|
||
|Reward: $2220|
_________________
|Ace Trainer Anton|
||
|Pokmon: Snover (Level 39 / Icy Shard, Wood Hammer, Swagger)|
||
|Reward: $2340|
__________________
|Ace Trainer Sergio|
||
|Pokmon: Floatsel (Level 37 / Aqua Jet, Crunch, Quick Attack)
|
|
Sneasel (Level 37 / Quick Attack, Icy Wind, Faint Attack) |
||
|Reward: $2220|
____________________
|Ace Trainer Savannah|
||
|Pokmon: Pelipper (Level 35 / Water Pulse, Wing Attack)
|
|
Steelix (Level 37 / Harden, Rock Tomb, Screech, Fire Fang) |
|
Golduck (Level 36 / Confusion, Screech, Water Pulse, Disable)|
||
|Reward: $2220|
__________________
|Ace Trainer Isaiah|
||
|Pokmon: Quagsire (Level 39 / Amnesia, Water Pulse, Earthquake, Yawn)|
||
|Reward: $2340|
__________________
|Ace Trainer Brenna|
||
|Pokmon: Snover (Level 39 / Wood Hammer, Leer, Ice Shard)|
||
|Reward: $2340|
__________________
|Gym Leader Candice|
||
|Pokmon: Snover (Level 38 / Leer, Ingrain, Avalanche, Razor Leaf)
|
|
Abomasnow (Level 42 / GrassWhistle, Swagger, Wood Hammer, |
|
Avalanche)
|
|
Sneasel (Level 38 / Taunt, Slash, Faint Attack, Avalanche) |
|
Medicham (Level 40 / Bulk Up, Force Palm, Ice Punch, Detect)|
||
|Reward: $5040|
Anton's lone Pokmon is a Snover, who you should have a fair amount of
practice with by now; simply bring in a Fire-type Pokmon to absolutely dominate
and take out Snover in one hit. There is a new move you may wish to watch out
for - Snover's Wood Hammer, although it does half damage, still does base 120
damage on its own, and so can still be fairly powerful even when halved (unless,
of course, you manage to strike and eliminate it first in one turn).
From here now start going left, down, down, left, left, down, left,
left, left, and up to take on Ace Trainer Sergio.
__________________
|Ace Trainer Sergio|
And so, we are near the end of our sextet, this time with a lone Snover.
Given that you should have had a decent amount of pratice by now in fighting
them, you may realize your only real task; start out with a Fire-type. After
that, everything basically falls into place.
After the battle, proceed right, and right again to take on Ace Trainer
Isaiah.
__________________
|Ace Trainer Isaiah|
then head left to break the last snowball. Now go back to the entrance, and this
time head down the middle through all the staircases to challenge the leader of
this gym, Gym Leader Candice.
__________________
|Gym Leader Candice|
Although arguably not the easiest Gym battle in the game, this may be
the easiest strategy for me to write and for you, the reader to digest. Start
out with a Fire-type to take on Candice's Snover; if you have any such
techniques, raise your attack or Special Attack first (or use an X Attack);
failing that, try to bring down the opponent's own Defense/Special Defense. This
all depends on whether your own major Fire attack is a Physical or Special
attack. Why are you doing this? Snover knows Avalanche, whose power doubles if
you attack Snover first before he counters you with it. Obviously, a one-strike
kill is VERY preferable. If you were able to KO both Snovers in this gym so far,
however, you can probably get away with taking out this Snover.
However, you DEFINITELY need to either wear down Abomasnow's (the
evolution of Snover) Special/Defense or raise your own Special/Attack. This is
simple logic; Abomasnow takes much more power to go down, as not only is it
several levels stronger than Snover, it also gets decently stronger stats for
having evolved. You might be able to take it out in one hit early on, with a
critical hit - otherwise, you are open to being hit with an extremely powerful
Avalanche (of course, this only works if you are utilizing a balanced team - if
you powerleveled a Fire Pokmon to Level 50, then never mind this). However,
other than that, there is nothing new to Abomasnow - its moveset is basically a
portmanteau of earlier Snover attacks plus Avalanche. Abomasnow also holds a
Sitrus Berry that will heal its HP when it gets low.
Sneasel is fairly easy to deal with unless you are bringing in your
Fire-type from the last two battles with Snover and Abomasnow, in which case it
may be a good idea to restore your Pokmon up to protect against being fainted
by some of its attacks. However, once you go on the counterattack (using either
Fire or Fighting-type), there is simply no comparison - by stats, Sneasel is a
fairly average Pokmon, and it receives no STAB bonus from Slash, the only truly
threatening combination being a fully-powered Avalanche against a Fighting-type
(in which case you may wish to again bring down Sneasel's Defense or raise your
own attack if you are not confident in your ability to score a one-hit kill).
Taunt, of course, pretty much wastes one of Sneasel's moves, as usually its
sentence has come in once Taunt is used.
Medicham may actually be Candice's strongest Pokmon; you cannot use
normal leveled Flying-types against it for more than one turn because of Ice
Punch, while your Fire-types may be too damaged to really do battle. As such,
you will have to rely on your backups or Fighting-types that will deal only
neutral damage. If you have a non-Poison Ghost-type, bring it in to start as
Medicham is still weak to Ghost-type attacks. Otherwise, choose whoever you need
to and go through a series of wearing down Medicham's stats (if you have two or
three good backups) and then ending it with your second or third Pokmon, or
else try to go for an all-out attack and end it off with your first choice.
After the battle, Candice will award you the Icicle Badge, along with
TM72. Exit out of the Gym. Outside, recover up at the Pokmon Center, then head
back onto the Acuity Lakefront. Go west to where the two Galactic Grunts were
blocking you from going before; now that you have the Icicle Badge, they will
step aside for you. Enter.
Watch the scene. Afterwards, you can surf and head to the northeast side
of the lake to grab TM14, which teaches Blizzard. Once done, Fly to Veilstone
City, where the Galactic Grunts are planning their next operation.
-------------Veilstone City
-------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Storage Key
|Talk to Team Galactic near satellite dish
|
From the Pokmon Center, head down, then go right a slight bit and then
head north up some stairs to where a Team Galactic Grunt should be standing next
to an antennae. Talk to him, and he will run off, leaving behind the Storage Key
for you. Now head to the Galactic HeadQuarters, which is in the northwest corner
of the city, right next to the entrance to Veilstone City. Head up the stairs
behind the Veilstone department store to go inside.
---------------------------Veilstone Galactic Warehouse
---------------------------Trainers
-------_____________________
|Team Galactic Grunt 1|
||
|Pokmon: Golbat (Level 37 / Air Cutter, Poison Fang, Confuse Ray) |
||
|Reward: $1480|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Dustox (Level 35 / Psybeam, Whirlwind, Silver Wind, Light Screen)|
|
Bronzor (Level 35 / Gyro Ball, Confuse Ray, Extrasensory)
|
||
|Reward: $1400|
_____________________
|Team Galactic Grunt 3|
||
|Pokmon: Glameow (Level 37 / Charm, Hypnosis, Slash, Assist) |
||
|Reward: $1480|
__________________
|Scientist Fredrick|
||
|Pokmon: Kadabra (Level 35 / Psybeam, Reflect, Psycho Cut, Thunder Wave) |
|
Kadabra (Level 35 / Psybeam, Reflect, Psycho Cut, Thunder Wave) |
||
|Reward: $1680|
_____________________
|Team Galactic Grunt 4|
||
|Pokmon: Wurmple (Level 32 / Poison Sting, Tackle)|
|
Dustox (Level 36 / Light Screen, Gust) |
|
Cascoon (Level 34 / Harden)
|
||
|Reward: $1440|
_____________________
|Team Galactic Grunt 5|
||
|Pokmon: Stunky (Level 37 / Night Slash, Toxic, Slash, SmokeScreen)|
||
|Reward: $1480|
_____________________
|Team Galactic Grunt 6|
||
|Pokmon: Bronzor (Level 36 / Extrasensory, Gyro Ball)
|
|
Stunky (Level 36 / Slash, Night Slash, Toxic, SmokeScreen |
||
|Reward: $1440|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Dusk Stone
|In the first room after using Storage Key
|
[ ] |Team Galaxy Key
|In room below Scientist Fredrick battle
|
[ ] |TM21
|In generator room (use Team Galaxy Key); teaches
|
|
|Frustration
|
[ ] |TM36
|In room below Scientist Fredrick battle; teaches
|
|
|Sludge Bomb
|
[ ] |TM49
|Use right teleporter in first room with them; teaches |
|
|Snatch
|
[ ] |Zinc
|In middle area of first room
|
_____________________
|Team Galactic Grunt 1|
By this point in time, you should have a bevy of Pokmon types that can
help you deal with Golbat; Electric-type, Rock-type and Psychic-types all
dominate here. Additionally, since your trip through the northern reaches of the
Sinnoh region has opened up the Ice-type profile for you, if you have one on
hand, Golbat is weak to that as well. As usual, the only real thing to watch out
for is Confuse Ray; depending on how strong your Pokmon are getting, you may
want to bring somebody who specializes in Special Attacks that do not have
strong physical Attack stats, as they will not inflict much damage to his or her
self if they hurt his or her self in confusion.
Afterwards, head east slightly, then go north into the storage room and
pick up a Zinc from the Pokball. Exit out, then head east some more to take on
the second Galactic Grunt in this building.
_____________________
|Team Galactic Grunt 2|
Flying or Fire is probably what you may wish to start off with against
Dustox; however, if you have anyone using Ground-type attacks in your party who
also knows a Rock-type attack, use that instead. You REALLY need to level up
anybody with Ground-type attacks relatively quickly, as it will be important
relatively quickly.
In the second part of the battle, keep in/bring in a Fire-type to go up
against the wall that is Bronzor. Gyro Ball, being a Steel-type attack, will do
minimal amounts of damage to your Fire-type, and even if you are using
Infernape, Extrasensory should not do that much damage. If the Bronzor proves to
have Heatproof, then switch over to anyone using a Ground-type (or if your own
Ah, the Wurmple - Cascoon - Dustox line of Pokmon. Wurmple and Cascoon
should not be too difficult to take out; they are both relatively low stats due
to not being evolved to their full potential, with Cascoon not being even able
to attack while Wurmple can only use really weak attacks (the only threat being
the possibility of poison). When it comes to Dustox again, him being a part
Poison-type gives you a good opportunity to train up anybody with Ground-type
attacks. Failing that, Fire, Flying, Rock or Psychic-types all still work in
And here is one of the reasons why you need to raise a Groundtype/someone with a Ground-type attack if you have not already. As always,
Stunky is a very annoying Pokmon, being Dark/Poison, meaning its only weakness
is to the Ground-type. Stunky is a pretty useful tank, being able to use both
SmokeScreen to lower your accuracy and Toxic to cause a Poison status that
increases in its own ability to rob you of HP every turn. Its other attacks can
do decent amounts of damage, along with having high Critical Rates, but its
status as a wall is what is annoying. Dark/Poison types (Stunky and its
evolution, Skuntank, along with Drapion) and Bronzors who have the ability
Heatproof are all the reasons you will NEED a Ground-type soon (along with an
Electric gym coming up).
Continue on down south and west to take on the final Galactic Grunt.
_____________________
|Team Galactic Grunt 6|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Golbat (Level 36 / Air Cutter, Mean Look, Confuse Ray, |
|
Wing Attack)
|
|
Silcoon (Level 34 / Harden)
|
||
|Reward: $1360|
_________________
|Scientist Darrius|
||
|Pokmon: Kadabra (Level 37 / Psybeam, Disable, Miracle Eye)|
||
|Reward: $1776|
_____________________
|Team Galactic Grunt 3|
||
|Pokmon: Croagunk (Level 35 / Swagger, Sucker Punch, Mud Bomb, Revenge) |
|
Stunky (Level 35 / Smokescreen, Slash, Night Slash, Toxic)
|
|
Glameow (Level 35 / Charm, Hypnosis, Assist, Fury Swipes)
|
||
|Reward: $1400|
_____________________
|Team Galactic Grunt 4|
||
|Pokmon: Stunky (Level 36 / Smokescreen, Slash, Night Slash, Toxic)
|
|
Croagunk (Level 36 / Swagger, Sucker Punch, Mud Bomb, Revenge) |
||
|Reward: $1440|
__________________
|Team Galactic Boss|
||
|Pokmon: Murkrow (Level 40 / Night Shade, Wing Attack, Drill Peck,
|
|
Astonish)
|
|
Golbat (Level 40 / Air Cutter, Confuse Ray, Bite, Poison Fang) |
|
Sneasel (Level 43 / Slash, Metal Claw, Ice Punch, Screech)
|
||
|Reward: $7740|
________________
|Commander Saturn|
||
|Pokmon: Kadabra (Level 38 / Disable, Psychic, Embargo, Recover)
|
|
Bronzor (Level 38 / Extrasensory, Gyro Ball, Shadow Ball, Confuse |
|
Ray)
|
|
Toxicroak (Level 40 / Revenge, Sucker Punch, X-Scissor, Brick
|
|
Break)
|
||
|Reward: $3200|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
|Elixir
|Use middle teleporter in third room
|
|Master Ball
|Get from defeating Team Galactic Boss
|
|Max Revive
|Use bottom-right teleporter in first room |
|Nugget
|Use Battle Searcher in northwest area of
|
|
|boss room
|
[ ] |Rare Candy
|Use Battle Searcher in southwest corner of |
|
|room with Elixir
|
[
[
[
[
]
]
]
]
Inside, open up the steel door using the Galactic Key, then head up the
stairs. One floor up, head right and talk to the left Galactic Grunt to take on
the first of many.
_____________________
|Team Galactic Grunt 1|
With basically the exact same moveset and levels as the last battle,
bring in your previous Pokmon to fight the Galactic Grunt's lone Golbat.
Afterwards, you should be going into battle against a Silcoon; however, I have
not yet seen it use anything other than Harden once, so I assume that it lacks
any attacks. As such, pound away with any attacks it is weak to - Fire, Flying,
Rock, etc.
Continue on until you can head up, and go into a small room. Talk to the
researcher to take on Scientist Darrius.
_________________
|Scientist Darrius|
Since you have fought Croagunks a hundred and one times before, you
should know the pattern by now. Bring in a strong and quick Psychic type to
devastate the Grunt's Croagunk in one hit before it can strike. As always, watch
out for Sucker Punch, and heal up after the battle if you have to.
Once again, you should run into a difficult battle against Stunky. Bring
out your Ground-type/Ground-type attack user to square off against it, and, as
always, watch out for Toxic to make sure you do not take too much damage from it
before battle end.
Once again, it is the usual for your battle against Glameow - bring in a
strong Fighting-type. As always, lacking that a Ghost-type or Rock-type can
still cause some good damage while not taking much in return.
Talk to the other Grunt to take on the last of the Grunts in Veilstone.
_____________________
|Team Galactic Grunt 4|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Bronzor (Level 39 / Iron Defense, Gyro Ball)|
||
|Reward: $1560|
_______
|POKMON|
||
| Name
Encounter Rate
Type
Levels
Other Notes |
||
|Bronzong |
Common
| Stl/Psy | 38
| Upstairs
|
|Bronzor
|
Common
| Stl/Psy | 36
| Upstairs
|
|Chingling |
Common
| Psychic | 15, 37 | Upstairs
|
|Clefairy |
Common
| Normal | 36-37 | Upstairs
|
|Cleffa
|
Common
| Normal | 14
|
|
|Geodude
|
Common
| Rck/Gnd | 14-15 |
|
|Golbat
|
Common
| Psn/Fly | 37
| Upstairs
|
|Graveler |
Common
| Rck/Gnd | 36
| Upstairs
|
|Machoke
|
Common
| Fighting | 37
| Upstairs
|
|Machop
|
Common
| Fighting | 15-16 |
|
|Medicham |
Common
| Fgt/Psy | 37
| Upstairs
|
|Zubat
|
Common
| Psn/Fly | 14-15 |
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Awakening Stone |In southeast corner (use Surf)
|
[ ] |Elixir
|Use Battle Searcher on middle plateau
|
[ ] |Elixir
|Use Battle Searcher on elevated plateau
|
|
|in upstairs room
|
[ ] |Escape Rope
|In southern area of upstairs room
|
[ ] |Max Potion
|On plateau in upstairs room
|
[ ] |Max Revive
|Use Battle Searcher in southeast room
|
|
|(go down east stairs from top room)
|
[ ] |Protein
|In north area of first room (use Surf)
|
[ ] |Revive
|In northwest area of upstairs room
|
[ ] |Super Repel
|Use Battle Searcher in northwest corner
|
|
|by Team Galactic battles
|
[ ] |TM80
|In southwest area of upstairs room; teaches Rock Slide |
Inside, head straight north and hop on one of your Pokmon to surf
across the water. On the opposite side, head up the staircase and open the
Pokball for a Protein. Head back down the stairs, then go down and right. Use
Rock Climb to head up the rocks to the top of the plateau, then go north and
exit out into the next room.
In here, head north and left. Grab the Pokball nearby containing a Max
Potion if you wish; afterwards, continue on your trip left and south, and go
south until you hit a dead end for an Escape Rope. Go back north slightly from
the Escape Rope to find some more stairs to go up, and loop around the bridge
counterclockwise. Go south as soon as you can up some stairs to grab TM80, then
go the opposite way and up north some more staircases. Grab a Revive to your
left of this position, then head up some more stairs and east across a bridge.
Loop around clockwise and go down two floors, and continue heading west until
you come to an exit out of the room, and take it into the next section of the
dungeon.
In this next room, simply head up the stairs and then go up some more
stairs to your right. Do not bother taking the next set of stairs going down
here (unless you want to claim a Max Revive from one of the rocks); instead,
head up to take on the first of the Galactic Grunts.
_____________________
|Team Galactic Grunt 1|
However, if it is only Rock or only Ground (or neither of them), then you can
get away with that. Besides that, Beautifly is weak to Fire, Flying, Ice and
Electric-type attacks; if your team is stocked with those kinds of attacks, then
you should have no worries about if Beautifly uses Whirlwind, which changes out
your Pokmon for a different one in the party at random. Gust, of course, is an
ineffective attack, being perhaps the weakest Flying-type attack in the game.
Loop around counterclockwise after the battle to take the second of the
pair in the lower levels of Mt. Coronet.
_____________________
|Team Galactic Grunt 2|
_____________________
|Team Galactic Grunt 2|
||
|Pokmon: Stunky (Level 38 / Night Slash, Slash, SmokeScreen, Toxic) |
|
Golbat (Level 38 / Air Cutter, Confuse Ray, Wing Attack
|
||
|Reward: $1520|
_____________________
|Team Galactic Grunt 3|
||
|Pokmon: Bronzor (Level 38 / Confuse Ray, Gyro Ball, Extrasensory)|
|
Glameow (Level 38 / Charm, Hypnosis, Fury Swipes)
|
||
|Reward: $1520|
_____________________
|Team Galactic Grunt 4|
||
|Pokmon: Bronzor (Level 37 / Confuse Ray, Gyro Ball, Extrasensory)|
|
Golbat (Level 37 / Wing Attack, Confuse Ray, Air Cutter) |
||
|Reward: $1480|
_____________________
|Team Galactic Grunt 5|
||
|Pokmon: Golbat (Level 37 / Air Cutter, Wing Attack, Confuse Ray) |
|
Glameow (Level 37 / Charm, Slash, Assist, Night Slash) |
|
Bronzor (Level 37 / Iron Defense, Gyro Ball, Confuse Ray)|
||
|Reward: $1480|
___________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (Double Battle)|
||
|Pokmon (Galaxy 1): Dustox (Level 38 / Light Screen, Gust)
|
|
Croagunk (Level 38 / Poison Jab, Sucker Punch, Swagger)|
|
(Galaxy 2): Stunky (Level 38 / Assist, Slash, Night Slash)
|
|
Glameow (Level 38 / Slash, Charm, Hypnosis)
|
||
|Reward: $3040|
__________________________________________________
|Commander Mars & Commander Jupiter (Double Battle)|
||
|Pokmon (Mars): Bronzor (Level 41 / Extrasensory, Reflect, Gyro Ball)
|
|
Purugly (Level 45 / Slash, Hypnosis, Aerial Ace, Shadow
|
|
Claw)
|
|
Golbat (Level 42 / Confuse Ray, Air Cutter, Sludge Bomb) |
|
(Jupiter): Bronzor (Level 41 / Extrasensory, Reflect, Gyro Ball) |
|
Skuntank (Level 46 / Night Slash, Toxic, Flamethrower, |
|
Poison Jab)
|
|
Golbat (Level 41 / Confuse Ray, Air Cutter, Sludge Bomb)|
||
|Reward: $7280|
_______
|POKMON|
||
| Name
Encounter Rate
Type
Levels
Other Notes |
||
|Abomasnow |
Common
| Ice/Grs | 40
|
|
|Bronzong |
Common
| Stl/Psy | 39-40 |
|
|Chimecho |
Rare
| Psychic | 41
| Inside caves |
|Chingling |
Common
| Psychic | 39-40 | Inside caves |
|Clefairy |
Common
| Normal | 38-40 | Inside caves |
|Dialga
|
N/A
| Stl/Drg | 47
| Summit (D)
|
|Golbat
|
Common
| Psn/Fly | 39
| Inside caves |
|Graveler |
Common
| Rck/Gnd | 38-40 | Inside caves |
|Machoke
|
Common
| Fighting | 39-40 |
|
|Medicham |
Common
| Fgt/Psy | 39
|
|
|Palkia
|
N/A
| Wat/Drg | 47
| Summit (P)
|
|Snover
|
Common
| Ice/Grs | 38
|
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Adamant Orb
|Beyond legendary Pokmon at summit (Diamond) |
[ ] |Elixir
|Use Battle Searcher east of first Team Galaxy |
[ ] |Escape Rope
|Use Battle Searcher south of second Team
|
|
|Galaxy fight
|
[ ] |Full Heal
|Use Battle Searcher in east area of first area|
[ ] |Full Restore
|Use Battle Searcher in northwest area of
|
|
|second cave (use Rock Smash)
|
[ ] |Large Mushroom
|Use Battle Searcher by rock in north part of |
|
|second outdoor area
|
[ ] |Large Mushroom
|Use Battle Searcher on south plateau in second|
|
|cave
|
[ ] |Lustrous Orb
|Beyond legendary Pokmon at summit (Pearl)
|
[ ] |Max Ether
|Use Battle Searcher in southeast area of
|
|
|second cave (use Rock Smash)
|
[ ] |Max Potion
|Use Battle Searcher in northwest area of first|
|
|area (use Rock Smash)
|
[ ] |Max Potion
|Use Battle Searcher near Team Galaxy battle in|
|
|third cave
|
[ ] |Nugget
|Use Battle Searcher in northeast area (use
|
|
|Rock Climb)
|
[ ] |Nugget
|Use Battle Searcher in northwest area of
|
|
|second cave
|
[ ] |PP Up
|Use Battle Searcher near entrance inside east |
|
|cave (use Rock Smash)
|
[ ] |Rare Candy
|Use Battle Searcher in northern grass area of |
|
|second outdoor area
|
[ ] |Rare Candy
|Use Battle Searcher in south area of second |
|
|cave (use Rock Smash)
|
[ ] |Revive
|Use Battle Searcher near first Team Galaxy
|
|
|fight (use Rock Smash)
|
[ ] |Revive
|Use Battle Searcher on south plateau of second|
|
|cave
|
[ ] |Rock Plate
|Use Battle Searcher in room atop waterfall in |
|
|east cave at first outer area (use Waterfall) |
[ ] |Star Dust
|Use Battle Searcher in southwest area of
|
|
|second outdoor area
|
[ ] |Star Dust
|Use Battle Searcher in southeast area of third|
|
|cave (use Rock Smash)
|
[ ] |Tiny Mushroom
|Use Battle Searcher near waterfall in east
|
|
|cave (use Rock Smash)
|
[ ] |Tiny Mushroom
|Use Battle Searcher in northwest grass area of|
|
|second outdoor area
|
[ ] |Tiny Mushroom
|Use Battle Searcher at entrance in third cave |
[ ] |TM02
|In last room of second cave (after Team Galaxy|
|
|is defeated); teaches Dragon Claw
|
[ ] |Ultra Ball
|Use Battle Searcher atop steps in east cave |
Do not bother using a Psychic-type for this battle; both Dustoxes know
Light Screen, which will temporarily raise the Special Defense of the Grunt's
entire team. Instead, focus on using Rock-types, Fire-types, Flying-types or
Ground-types for the two Dustoxes, utilizing Physical attacks so that you are
not affected by the Light Screen. Even if you get Whirlwinded out, continue the
barrage. The same goes for when the Galactic Grunt brings out his Golbat; do not
bother attacking his Poison subtype with Psychic attacks, but rather use
Electric, Rock, Ice, the works on his Flying subtype.
Head right from your first battle to fight another Galactic Grunt.
_____________________
|Team Galactic Grunt 2|
Come out strong again with your Ground-type/user to take on Stunky, and
do not let up until he falls (even if you are hit with Toxic; if that is the
case, use an Antidote on yourself after the battle). Once Stunky falls, bring in
your usual Golbat counter and finish the battle off.
Head down south along the stairs, then right and outside again. Here,
head north and east, then go down the stairs and head north. Use Rock Climb to
head up the left wall. Head left and down the stairs. Now, you have two ways you
can go; you can simply head left down and up some more stairs before coming to a
cavern, or you can use Strength on the nearby boulder, head to the far outer
ledge, and then loop around 'till you hit the cavern. Either way, you should end
up going back inside.
In the first room, simply head down and right until you emerge up into
the next area. Head, go up the stairs to take on yet another Galactic Grunt.
_____________________
|Team Galactic Grunt 3|
Against Glameow, the same goes. Use a Fighting-type, and where you have
a lack of that, use a Ghost or Rock-type to cover for you and defeat Glameow.
Continue up to take on another Grunt.
_____________________
|Team Galactic Grunt 4|
It is basically the same old, same old once again as you take on Golbat,
Glameow and Bronzor. Start off with your anti-Golbat Pokmon, then continue
doing as you normally do to fight off the other two and end the battle.
Outside (in an area known as Spear Pillar), head north up the stairs to
take on two Grunts at once in a double battle.
___________________________________________________________
|Team Galactic Grunt and Team Galactic Grunt (Double Battle)|
Start out hard with a Ground-type Pokmon to battle Stunky. I would also
recommend using a Psychic-type to fight Dustox. As such, when the Grunts change
out for Croagunk and Glameow, you can use the Psychic-type to inflict a one hit
kill on Croagunk, and set up for a two-on-one battle with Glameow. After that,
the battle is relatively easy, with the only real threats in this battle being
Croagunk's Sucker Punch and Glameow's constant use of Hypnosis.
Head up, and watch a cutscene. Afterwards, confront Commanders Mars and
Jupiter; for this double battle, you will be assisted by your Rival, who shows
up in the nick of time.
__________________________________________________
|Commander Mars & Commander Jupiter (Double Battle)|
For this battle and this battle only, you will be joined in the double
battle by your rival. Unfortunately, Munchlax is not a very good Pokmon,
especially as none of its moves are really decent in fighting the two Bronzors.
To get around this, simply bring in your Fire-type and try to take out Mars'
Bronzor first; Munchlax should be used as a wall basically so that not all of
the attacks are directed towards you. Do not worry about if Munchlax falls, as
your Rival also has a Staraptor, Heracross, and then two of Ponyta, Buizell,
Roselia (the odd one out is the one with the same element as your rival's
Starter) and then either Infernape, Empoleon or Torterra. As such, you could
actually outlast your two opponents if you wished simply because you have 2x the
Pokmon. If you feel the need to, of course, you can always try to get Munchlax
to be taken out.
After you defeat the first Bronzor, try to focus on the second - as
walls, they become very annoying very quickly, so take it down fast before it
acts as a cover for its tag-team partner. Once they both come down, however, it
is a pretty simple battle of weaknesses. If you do not have a fast or a highlevel Fighting-type, you may wish to bring in somebody who knows a Fighting-type
move but is NOT a Fighting-type. This is thanks to Purugly's Aerial Ace, which
is a fairly powerful Flying-type move. The two Golbats also know Air Cutters,
which may cut you down to pieces quickly. If, however, your own Pokmon is fast
enough or has enough HP, you can likely afford to take down Purugly without
fainting first.
Skuntank has a new move in its arsenal - Flamethrower. Thankfully, it
should not be too much of a trouble against anybody with a Ground-type move,
especially as Skuntank's attack is usually higher than its Special Attack. You
should watch out though for the relative increase in power that it has gained
from evolving - do not underestimate it.
The Golbats are not too bad, however. If you got this far, then you
should have an effective strategy for disposing of both of them, so bring it out
and let it loose on them to take the win and end the battle.
After the face-off, Rival will heal your Pokmon, and you will face off
against the Galactic Boss once more.
__________________
|Team Galactic Boss|
The boss's Pokmon have all been levelled up, but, as always, the
biggest threat to your team is his first. Honchkrow is the evolved form of
Murkrow, and along with higher levels and an upgraded moveset, is much more
dangerous than before. Because of Steel Wing, you should probably avoid bringing
in Rock-types for this battle. Instead, focus on using Ice or Electric-type
attacks (preferably Ice, as you may want to save your Electric-type for later in
the battle). Also watch for Drill Peck and Dark Pulse, as they can still be
pretty powerful and capable of knocking out anybody with lower levels in one
hit.
Gyrados may be a loose cannon as always, but once again, that is only if
you allow it to hit. Bring in anybody using an Electric-type attack that is also
quicker than Gyrados, and take it out in one hit. It may be threateningly
powerful, but not when it falls before it can even strike.
Weavile might be a bit difficult to fell, but it should not be. Once
again, it has a dual weakness to fighting attacks, meaning you can cause 4x
damage to it, or 6x damage with a STABed attack. Furthermore, he brings nothing
into the battle to really be able to counter Fighting-types; both Night Slash
and Faint Attack are Dark-type attacks, and Brick Break and Focus Punch
Fighting-type attacks, all of which cause ineffective damage against your own
fighters.
The last Pokmon of the day is Crobat. While much stronger than any of
the Golbats you have faced before, it is basically a downgraded version of
Honchkrow in the ease with which you can beat it. If you could defeat Honchkrow,
then you can defeat Golbat; both Rock-types and Psychic-types are added to the
list of Pokmon that you can use to defeat this Flier, so strike away. However,
if Crobat uses Confuse Ray, then do not hesitate to switch out - not only can it
be somewhat annoying, but you also must conserve as much strength on each of
your Pokmon for the upcoming battle.
After, capture Dialga or Palkia. You can usually get by using a Timer
Ball after a number of turns or a Dusk Ball (if it is nighttime) as opposed to
an Ultra Ball - the catch rate for the two is not as bad as Legendaries usually
are, but you may still take some time before you can get the Legendary. Pick up
the item behind it after to get either the Adamant Orb (Diamond) or Lustrous Orb
(Pearl). Once you exit from Spear Pillar and into the regular cave, you can
simply use an Escape Rope to head back to the beginning of the cave.
Now, you have a few options as to what to do next. You may choose to
capture the three Lake Pokmon (Mesprit, Uxie, and Azelf) as they have now
returned to the caves at each of the lakes. However, this is optional, and for
now the walkthrough will proceed straight onto Route 222. Before going, I would
HIGHLY RECOMMEND bringing in a Grass-type, as you will basically NEED one from
now until the end of the regular game.
To get to Route 222, head to Pastoria City, and travel until you make it
shortly past the restaurant. Instead of going north, this time, head east; where
you were formerly blocked by a man from continuing, now you can proceed onwards.
--------Route 211
--------Trainers
-------_____________
|Rich Boy Trey|
||
|Pokmon: Luxio (Level 43 / Crunch, Scary Face, Thunder Fang) |
||
|Reward: $6880|
_____________
|Beauty Nicola|
||
|Pokmon: Lopunny (Level 43 / Dizzy Punch, Agility, Charm) |
||
|Reward: $2408|
______________
|Fisherman Alec|
||
|Pokmon: Magikarp (Level 40 / Tackle, Splash)
|
|
Gyarados (Level 42 / Hydro Pump, Leer, Rain Dance)|
||
|Reward: $1344|
________________
|Fisherman George|
||
|Pokmon: Magikarp (Level 38 / Tackle, Splash)
|
|
Finneon (Level 40 / Aqua Ring, Whirlpool, Safeguard, U-Turn)|
|
Remoraid (Level 40 / Water Pulse, Bubblebeam, Bullet Seed) |
|
Gyarados (Level 42 / Rain Dance, Hydro Pump, Ice Fang)
|
||
|Reward: $1344|
_______________
|Fisherman Brett|
||
|Pokmon: Magikarp (Level 39 / Tackle, Splash)
|
|
Finneon (Level 42 / Aqua Ring, Whirlpool, Safeguard, U-Turn) |
|
Feebas (Level 39 / Splash, Tackle)
|
||
|Reward: $1248|
______________
|Fisherman Cole|
||
|Pokmon: Gyarados (Level 41 / Ice Fang, Hydro Pump, Aqua Tail)
|
|
Gyarados (Level 41 / Ice Fang, Hydro Pump, Aqua Tail)
|
|
Remoraid (Level 38 / Focus Energy, Water Pulse, Bullet Seed) |
||
|Reward: $1312|
___________
|Tuber Holly|
||
|Pokmon: Remoraid (Level 43 / Signal Beam, Bullet Seed, Water Pulse)|
||
|Reward: $172|
___________
|Sailor Marc|
||
|Pokmon: Mantyke (Level 43 / Headbutt, Bounce)|
||
|Reward: $1376|
____________
|Tuber Conner|
||
|Pokmon: Remoraid (Level 43 / Signal Beam, Bullet Seed, Water Pulse)|
||
|Reward: $172|
_____________
|Sailor Luther|
||
|Pokmon: Feebas (Level 37 / Tackle, Splash, Flail)
|
|
Machoke (Level 40 / Submission, Wake-up Slap, Vital Throw) |
|
Gastrodon (Level 43 / Muddy Water, Rain Dance, Hidden Power) |
||
|Reward: $1376|
_______
|POKMON|
||
| Name
Encounter Rate
Type
Levels
Other Notes |
||
|Chatot
|
Common
| Nrm/Fly | 41
|
|
|Floatzel |
Common
| Water
| 40
|
|
|Gastrodon |
Common
| Wat/Gnd | 41-42 |
|
|Glameow
|
Common
| Normal | 40
|
|
|Purugly
|
Rare
| Normal | 42
|
|
|Wingull
|
Common
| Wat/Fly | 41
|
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Carbos
|In northeast area of upper path (use Cut)
|
[ ] |Large Mushroom
|Use Battle Searcher in southeast grass (use
|
|
|Rock Smash and Surf)
|
[ ] |Honey
|In middle area of upper path
|
[ ] |Honey
|Use Battle Searcher in southeast grass (use
|
|
|Rock Smash)
|
[ ] |TM56
|Talk to person standing at cliff on upper path;|
|
|teaches Fling
|
[ ] |Ultra Ball
|Use Battle Searcher in northern grass area
|
_____________
|Rich Boy Trey|
Magikarp being Magikarp, you can basically use anything you want on it
for some fodder experience. As always, bring in an Electric-type for fighting
Gyrados. When going up against Gyrados, do not hesitate over its use of Hydro
Pump - Hydro Pump is a Special attack, and Gyrados usually have strong Physical
attack (which is the case with this one here), so besides a Water-type being
ineffective against an Electric-type, the original power behind it will not even
be very strong to start.
Proceed right to take on the next fisherman, Fisherman George.
________________
|Fisherman George|
Remoraid is likely an entity you haven't fought in quite some time (the
only main story example being Fisherman Kenneth all the way back in the Pastoria
City Gym). The same basically goes for Finneon; thankfully, they both use moves
that are fairly ineffective against Grass and Electric-types both, so you should
not have a difficult time fighting them. The only thing of note is Finneon's UTurn - after it causes damage to you, it switches out. If Gyrados has not yet
been KO'ed, you may wish to bring in an Electric-type when fighting Finneon,
because if he beats you to the attack and switches out for Gyrados, after the
victory, you can basically use the Grass-type for the rest of the battle.
Continue to fight Fisherman Brett.
_______________
|Fisherman Brett|
Magikarp and Finneon both you should have fought before. However, Feebas
may be an unknown entity for those who have not played Ruby/Sapphire/Emerald
before; it is much like a Magikarp in its naturally learned moves and strength,
and so basically goes down with the same ease to both Electric and Grass-type
attacks. The primary difference is what they evolve into; Magikarp into Gyrados,
Feebas into a Milotic, of which you only will see one in the entire regular
game.
Go over a bit more to take on the last of the Fishermen.
______________
|Fisherman Cole|
Once again, nothing new. A Remoraid and two Gyrados - you know the drill
with zapping the Gyrados.
A bit east still of your position you should find Tuber Holly, who you
may also choose to battle.
___________
|Tuber Holly|
The same goes as the usual for all the pure Water Pokmon on this route;
bring in a Grass or Electric type, and blast the opposition until they fall. Not
too difficult to follow, but you will probably want to focus on your Grass-type
as much as possible.
Head all the way east until you hit the stairs at the opposite end of
the beach, then go straight up to take on Sailor Marc.
___________
|Sailor Marc|
And here, we face off against a Mantyke. If you have anybody with an
Electric-type attack on hand, bring him or her in; Mantyke has a 4x weakness to
Electric attacks, so you should just be able to blast him out in a single hit.
Talk to Tuber Conner to the right of Sailor Marc to take on him as well.
____________
|Tuber Conner|
Feebas can basically be dealt with the same way as usual. However,
Sailor Luther also has two other Pokmon that are unconventional for this route
- Machoke and Gastrodon.
Gastrodon, despite being a Water-type, cannot be defeated by Electrictypes, simply because it is also a Ground-type. However, this dual-type is 4x
weak to Grass attacks, so bring in whoever knows the Grass attcks on your team
to fight. Additionally, its regular Defense is only average, so you may want to
stick to your physical attacks as opposed to Special. Lastly, do not worry about
being hit first; Gastrodon's Speed is abysmal (likely because it IS a slug).
Machoke, thankfully, is stocked with Fighting-type moves; as such, it is
totally in your court as to whether you want to bring in Flying, Ghost or
Psychic to defeat him, as the Fighting-type attacks will not be effective
against any three of them.
After the battle, continue south and east through the checkpoint and
into Sunyshore City.
-------------Sunyshore City
-------------_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |HM07
|Get from girl on north beach after beating gym;|
|
|teaches Waterfall
|
[ ] |Thunderstone
|In southeast area, behind lighthouse
|
Watch a cutscene. Afterwards, head east all the way until you come to
the Pokmon Center, and heal up. After doing so (and making any ventures to the
Pokmart slightly north if needed), head to the entrance of the town and go up
the staircase. Head right, down and right as far as you can and head into the
lighthouse. In here, go up the elevator and at the top, talk to the man at the
binoculars to get him to leave and head off to the Gym. Take a peek where so
_______________
|Guitarist Jerry|
||
|Pokmon: Luxio (Level 44 / Thunder Fang, Crunch, Leer)|
||
|Reward: $1056|
__________________
|School Kid Forrest|
||
|Pokmon: Mr. Mime (Level 44 / Flash, Energy Ball, Thunder)|
||
|Reward: $880|
_______________
|Pok Kid Meghan|
||
|Pokmon: Pikachu (Level 41 / Thunder, Feint, Agility) |
|
Pikachu (Level 41 / Thunder, Feint, Agility) |
|
Pikachu (Level 41 / Thunder, Feint, Agility) |
|
Pikachu (Level 41 / Thunder, Feint, Agility) |
||
|Reward: $328|
________________
|Guitarist Lonnie|
||
|Pokmon: Raichu (Level 44 / Thunderbolt, Quick Attack, Slam)|
||
|Reward: $1056|
___________________
|Ace Trainer Destiny|
||
|Pokmon: Kadabra (Level 44 / Reflect, Psychic, Calm Mind) |
|
Raichu (Level 44 / Thunderbolt, Light Screen, Dig) |
||
|Reward: $2640|
_________________
|Guitarist Preston|
||
|Pokmon: Luxio (Level 42 / Crunch, Leer, Thunder Fang |
|
Bidoof (Level 42 / Water Pulse, Super Fang) |
||
|Reward: $1008|
___________________
|Ace Trainer Zachery|
||
|Pokmon: Steelix (Level 44 / Screech, Thunder Fang, Rock Throw) |
|
Medicham (Level 44 / Meditate, Detect, ThunderPunch) |
||
|Reward: $2640|
__________________
|Gym Leader Volkner|
||
|Pokmon: Raichu (Level 46 / Charge Beam, Light Screen, Brick Break, Thunder|
|
Wave)
|
|
Octillery (Level 47 / Aurora Beam, Bullet Seed, Charge Beam,
|
|
Octazooka)
|
|
Luxray (Level 49 / Charge Beam, Spark, Crunch, Thunder Fang)
|
|
Ambipom (Level 47 / Nasty Plot, Agility, Baton Pass, Shock Wave) |
||
|Reward: $5880|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |TM57
|Get from defeating Gym Leader Volkner; teaches Charge Beam |
Head up onto the right gear at the beginning and press down on the green
switch to rotate them. Head back onto the main platform, then take the middle
gear to go to the left gear. After pressing the second switch, head right and up
to take on School Kid Tiera.
________________
|School Kid Tiera|
And thus, you can see why I encouraged you to start grabbing a Ground
and Grass type. Pachirisu, despite not having an evolution, can still be fairly
powerful, and it will likely start out utilizing Super Fang - this cuts your own
HP directly in half. I highly recommend you attack fast with intent to finish it
off, as Sweet Kiss can confuse, Discharge can paralyze (if not using a Groundtype) and Charm can sharply reduce your attack. However, if you manage to take a
decent chunk out of Pachirisu's HP in the first hit, you basically have the
battle in the bag; just keep pressing on with an attack (even if it is not
super-effective) and the rodent should fall.
Head into the next room. In here, head up and right from the start to
take on Guitarist Jerry.
_______________
|Guitarist Jerry|
Your battle with Jerry should follow basically the exact same formula as
with Tiera - fight his Electric-type with your own Grass-type/Ground-type,
survive his Pokmon's attacks, repeat until you win. In this case, Luxio knows
Crunch as a backup move, and it can be fairly powerful - come into this battle
wary, but let loose on any attack you have that can cause super-effective damage
to end it quickly.
Go back to the front of the room, and get onto the left gear. Click the
switch three times, then head down to the front again and go up the stairs to
the left. Cross the brige, then go into battle against School Kid Forrest.
__________________
|School Kid Forrest|
If there is one thing that I will never understand, and that is why
other Pokmon must use Feint - the move is fairly useless since most will not
even use Protect or Detect in the first place. Overall, I would HIGHLY recommend
you put your Ground Pokmon in place of anything else, as I have not yet seen
the Pikachu use any attack other than Thunder; even if they do use something
else, it is likely to be ineffective, and nothing can cover up for their
inability to attack, as you can just plow away through all four of them with
your own techniques.
Once the battle is yours, head onwards into the next room. In here, talk
to the guitarist on the front platform to fight Guitarist Lonnie.
________________
|Guitarist Lonnie|
this time. After you have pressed it once, go south to fight Ace Trainer
Destiny.
___________________
|Ace Trainer Destiny|
If you did not have a difficult time taking on the Mr. Mime a few
battles back, you can probably get away with fighting Destiny's Kadabra using
the same Pokmon. Kadabra will be much stronger, but some well-placed attacks
(particularly Dark or Ghost) should put it down relatively quickly. After, just
do the usual for your fighting Electric-types.
Having finished your duel with Destiny (I apologize for that), head left
up the stairs and north to take on Guitarist Preston.
_________________
|Guitarist Preston|
Taking the win, you shall receive both the Beacon Badge and TM57. Back
in Sunyshore City, after healing and stocking up on items (bring a Pokmon who
knows Surf), head to the north end of the city to where there is a small beach.
Here, you should encounter Jasmine (for those who have played
Gold/Silver/Crystal, yes, THAT Jasmine). She should hand over HM07 to you. Teach
it to somebody, then head out onto the water here and into Route 223.
-------------------------------------------------------------------------------1i. The Pokmon League
WPKL
---------------------------------------------------------------------------------------Route 223
--------Trainers
-------____________________
|Swimmer Girl Miranda|
||
|Pokmon: Lumineon (Level 43 / Safeguard, Water Pulse)|
||
|Reward: $688|
___________________
|Swimmer Girl Aubree|
||
|Pokmon: Azurill (Level 41 / Water Gun, Bubble, Slam)
|
|
Azumarill (Level 41 / Aqua Ring, Double-edge, Bubblebeam, Rain |
|
Dance)
|
||
|Reward: $656|
_____________
|Swimmer Oscar|
||
|Pokmon: Mantyke (Level 38 / Headbutt, Confuse Ray, Water Pulse)|
|
Mantine (Level 42 / Headbutt, Confuse Ray, Water Pulse)|
|
Remoraid (Level 40 / Water Pulse)
|
||
|Reward: $672|
__________________
|Swimmer Girl Paige|
||
|Pokmon: Marill (Level 39 / Water Pulse, Aqua Ring, Slam) |
|
Golduck (Level 41 / Screech, Fury Swipes)
|
|
Wingull (Level 40 / Quick Attack, Agility)
|
||
|Reward: $656|
______________
|Swimmer Colton|
||
|Pokmon: Wingull (Level 37 / Agility, Quick Attack)
|
|
Quagsire (Level 42 / Rain Dance, Earthquake)
|
|
Pelipper (Level 41 / Stockpile, Spit Up, Swallow)|
||
|Reward: $656|
_______________
|Swimmer Ricardo|
||
|Pokmon: Tentacruel (Level 43 / Barrier, Screech, Poison Jab, Water Pulse)|
||
|Reward: $688|
______________
|Swimmer Wesley|
||
|Pokmon: Buizel (Level 41 / Swift, Water Pulse)
|
|
Tentacruel (Level 41 / Screech, Poison Jab)|
||
|Reward: $656|
____________________
|Swimmer Girl Crystal|
||
|Pokmon: Wingull (Level 41 / Quick Attack)
|
|
Seaking (Level 41 / Aqua Ring, Fury Attack)|
||
|Reward: $656|
________________
|Sailor Zachariah|
||
|Pokmon: Pelipper (Level 38 / Stockpile, Spit Up, Swallow)|
|
Gastrodon (Level 44 / Rain Dance, Hidden Power) |
|
Machoke (Level 38 / Faint Attack, Wake-up Slap) |
||
|Reward: $1408|
______________________
|Swimmer Girl Gabrielle|
||
|Pokmon: Golduck (Level 43 / Screech, Fury Swipes)|
||
|Reward: $688|
______________________
|Swimmer Girl Cassandra|
||
|Pokmon: Finneon (Level 41 / Safeguard, Whirlpool)
|
|
Pelipper (Level 41 / Stockpile, Spit Up, Swallow)|
||
|Reward: $656|
____________
|Swimmer Troy|
||
|Pokmon: Gyarados (Level 43 / Hydro Pump, Leer)|
||
|Reward: $688|
_______
|POKMON|
||
| Name
Encounter Rate
Type
Levels
Other Notes |
||
|Pelipper |
Common
| Wat/Fly | 35-45 | Use Surf
|
|Tentacruel |
Common
| Wat/Psn | 35-45 | Use Surf
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Big Pearl
|Use Battle Searcher northeast of second
|
|
|Bikini Girl battle
|
[ ] |Pearl
|East side of shallows near Sailor fight
|
[ ] |TM18
|On west side (go through opening near a Swimmer fight|
|
|and head west/north); teaches Rain Dance
|
Head north from the beginning of the route to take on Swimmer Girl
Miranda.
____________________
|Swimmer Girl Miranda|
Before moving on, go west through the hole between the rocks next to
Oscar, and swim left and north until you get to some shallows. Grab the Pokball
here for TM18. As always, continue your arduous trek northwards. Talk to the
left swimmer to take on Swimmer Girl Paige.
__________________
|Swimmer Girl Paige|
Nothing new to see here; Marill is the Pokmon in-between Azurill and
Azumarill, both of whom you fought earlier. If you could deal with Azumarill,
Marill, who basically uses the same move-set, should be a breeze to defeat.
Wingull also as always is 4x weak to Electricity, so clip its wings quickly to
finish it off. Golduck may be a little more difficult, especially as it uses
Fury Swipes usually as opposed to a Water attack to deal damage. If you have to
do so, I would recommend you switch out to one of your back-ups who isn't weak
to Water-type attacks, as Golduck CAN be a pain to take out and receive damage
from; definitely do so if you think you will run low on PP for attacking with
your regulars for this route.
Approach the right swimmer to take on Swimmer Colton.
______________
|Swimmer Colton|
Wingull and Pelipper, both being Water/Flying types, are fairly slow
compared to any Electric-type you have, and fall quite easily. All in all, it is
is basically the same strategy as going against Mantyke and Gyrados - come out
with a quick attack to resolve the battle fast with a one-hit KO.
Quagsire, on the other hand, is a different story. Because Quagsire is a
Water/Ground-type, it will negate any Electric attacks. On the other hand, it is
4x weak to Grass-types as a result, so bring in any user of Grass-attacks.
Overall, thankfully, Quagsire does not have any truly threatening moves, so you
can basically attack without fear of a strong reprisal.
Head north slightly from Swimmer Girl Paige and approach the next
trainer to fight Swimmer Ricardo.
_______________
|Swimmer Ricardo|
Nothing new to fight against. Buizel you have probably had experience
As always, beat Wingull with one strong Electric-hit. Once done that,
Crystal will bring out her Seaking. It is entirely possible that Seaking will
survive your first hit depending on level, so if your Electric-type is on its
last breaths, do not bring it out (especially since Seaking using Fury Attack is
usually decently strong). Other than that, though, it's just another usual
"Slaughter the Water-types" battle.
Swim north onto the shallows, then go around counterclockwise to obtain
a Pearl from a Pokball. Start going clockwise to encounter Sailor Zachariah.
________________
|Sailor Zachariah|
This is not too bad of a fight - Golduck, despite usually being a decent
Pokmon, is fairly weak with weaknesses. Although it can normally cause quite a
lot of harm between its physical strength, the use of Screech and Fury Swipes,
if you can take it down quickly, then it is quite harmless. As such, try to
stick to this; should you be able to finish it off in one hit, then Screech will
not even have enough time to be of use (where utilized in the first turn).
Continue northeast to fight Swimmer Girl Cassandra, who is swimming
around in the water.
______________________
|Swimmer Girl Cassandra|
And you get to end it all off on an easy note, as Troy uses a lone
Gyrados whose trump card is Hydro Pump. As Hydro Pump and Gyrados continue to be
an ineffective combination, come in from behind and take out Gyrados in one hit
using an Electric-type Pokmon and attack.
Now, use Waterfall to head up the huge waterfall north of Swimmer Troy.
At the top, you will find a Pokmon Center. Inside, heal up and change your
Pokmon where needed. Once done, go inside the nearby cave to enter Victory
Road.
-----------Victory Road
-----------Trainers
-------_____________
|Psychic Bryce|
||
|Pokmon: Haunter (Level 43 / Shadow Punch, Confuse Ray, Payback) |
|
Gengar (Level 46 / Shadow Ball, Confuse Ray, Payback) |
|
Alakazam (Level 46 / Psybeam, Psychic, Reflect)
|
||
|Reward: $1472|
________________
|Bird Keeper Hana|
||
|Pokmon: Noctowl (Level 46 / Air Slash, Extrasensory, Take Down)|
|
Staraptor (Level 48 / Take Down, Agility)
|
||
|Reward: $1536|
__________________
|Ace Trainer Mariah|
||
|Pokmon: Golduck (Level 46 / Confusion, Screech, Zen Headbutt)|
|
Blissey (Level 48 / Softboiled, Double-edge)
|
||
|Reward: $2880|
________________
|Ace Trainer Omar|
||
__________________
|Ace Trainer Sydney|
||
|Pokmon: Clefable (Level 46 / Light Screen, Reflect, Meteor Mash,|
|
Attract)
|
|
Torterra (Level 48 / Earthquake, Mega Drain)
|
||
|Reward: $2880|
_______________
|Veteran Clayton|
||
|Pokmon: Staraptor (Level 47 / Screech, Brave Bird) |
|
Hippowdon (Level 47 / Sand Tomb, Earthquake)|
||
|Reward: $3760|
______________________________________
|Double Team Al and Kay (Double Battle)|
||
|Pokmon (Al): Staraptor (Level 47 / Take Down) |
|
(Kay): Whiscash (Level 47 / Earthquake)|
||
|Reward: $11280|
________________
|Black Belt Miles|
||
|Pokmon: Machamp (Level 49 / Scary Face, Cross Chop, Wake-Up Slap)|
||
|Reward: $1176|
________________
|Psychic Valencia|
||
|Pokmon: Chingling (Level 44 / Astonish)
|
|
Chimecho (Level 48 / Double-edge, Safeguard)|
||
|Reward: $1536|
______________________________________
|Double Team Jo and Pat (Double Battle)|
||
|Pokmon (Jo): Gyarados (Level 47 / Hyper Beam)
|
|
(Pat): Medicham (Level 47 / Hidden Power) |
||
|Reward: $11280|
_________________
|Ace Trainer Henry|
||
|Pokmon: Honchkrow (Level 49 / Wing Attack, Night Slash, Pursuit)|
||
|Reward: $2940|
___________________
|Dragon Tamer Ondrej|
||
|Pokmon: Gabite (Level 49 / Dig, Dragon Claw, Dragon Rush)|
||
|Reward: $1568|
_____________
|Veteran Edgar|
||
|Pokmon: Tentacruel (Level 45 / Screech, Poison Jab, Slude Bomb)
|
|
Golem (Level 45 / Earthquake, Double-Edge)
|
|
Empoleon (Level 48 / Growl, Brine, Drill Peck, Metal Claw) |
||
|Reward: $3840|
____________________
|Dragon Tamer Clinton|
||
|Pokmon: Gible (Level 46 / Dragon Rush, Dig, Dragon Claw)
|
|
Gible (Level 46 / Dragon Rush, Dig, Dragon Claw)
|
|
Gyarados (Level 49 / Hydro Pump, Rain Dance, Dragon Dance) |
||
|Reward: $1472|
_______
|POKMON|
||
| Name
Encounter Rate
Type
Levels
Other Notes |
||
|Floatsel |
Common
| Water
| 45
| Use Surf
|
|Golbat
|
Common
| Psn/Fly | 45-47 |
|
|Graveler |
Common
| Rck/Gnd | 45-46 |
|
|Kadabra
|
Common
| Psychic | 46-47 |
|
|Machoke
|
Common
| Fighting | 45-46 |
|
|Medicham |
Common
| Fgt/Psy | 44-47 |
|
|Onix
|
Common
| Rck/Gnd | 44-45 |
|
|Steelix
|
Common
| Stl/Gnd | 46-47 |
|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Full Heal
|North of Bird Keeper Hana battle
|
[ ] |Full Restore
|Use Battle Searcher in middle-left area
|
|
|of upper floor (use Strength/Rock Smash) |
[ ] |Full Restore
|Southwest of Jin/Aya double battle (use
|
|
|upper gear of Bicycle)
|
[ ] |Large Mushroom
|Use Battle Searcher by stairs on west side |
|
|of water room (use Waterfall)
|
[ ] |Max Elixir
|Use Battle Searcher north of Elite
|
|
|Trainer Mikoto battle
|
[ ] |Max Ether
|Northwest area of upper floor (use lower |
|
|gear on Bicycle, Strength, Rock Smash)
|
[ ] |Max Revive
|Use Battle Searcher in room with Rare Candy|
[ ] |Rare Candy
|In upstairs room west of Tetsu/Mina double |
|
|battle (use Surf)
|
[ ] |Sharp Claw
|Southwest of Veteran Trainer Touma battle |
[ ] |TM41
|Near Psychic Bryce battle; teaches Torment |
[ ] |TM59: Dragon Pulse |In waterfall room (go up right waterfall, |
|
|then down the next; use Waterfall)
|
[ ] |TM71: Stone Edge |Northwest of Jin/Aya double battle (use
|
|
|upper gear of Bicycle)
|
[ ] |TM79: Dark Surge |In upstairs room (south of Veteran Trainer |
|
|Touma battle, Rock Climb up left wall)
|
[ ] |Ultra Ball
|Use Battle Searcher in southeast area of |
|
|first floor
|
[ ] |Zinc
|Near guy blocking access to eastern room |
From the entrance, head north across the ravine via the bridge, then go
down the wall using Rock Climb. Head left to take on Psychic Bryce.
_____________
|Psychic Bryce|
Psychic or Dark both should be used for dealing with the Haunter and
Gengar. If you can get a Psychic-type quicker than Gengar, then the match is as
good as over for those two Pokmon, as neither of them have Sucker Punch; one
hit from your own will take them out. Even if you are using a slower Dark-type,
you should still be able to rely on the fact that they are not weak to any of
Haunter and Gengar's attacks and finish them off after you are hit.
With Alakazam, I can guarantee that you WILL have a problem unless you
are using a Dark-type to totally negate his Psychic attacks. This is because of
the sheer Speed and Special Attack that Alakazam possesses, and between Psybeam
and Psychic, he can make life hell for you. If you must, I would recommend you
bring in someone to use stats-reducing moves on him, especially in terms of
accuracy, then switch out to somebody who is competent. Poison or Paralysis is
also VERY useful here.
Head north from Bryce to pick up TM41, then backtrack up the face of the
cliff. Go right across the first bridge, then head down the stairs and loop
around clockwise to take on Bird Keeper Hana.
________________
|Bird Keeper Hana|
For this battle, you can use any of your regular bird-killers; Ice,
Rock, or Electric. Considering how far you are into the game right now, if you
do not have one of these types, you can probably make do with anyone else that
has a large amount of defence to guard against Take Down, and make Noctowl and
Staraptor little more than nuisances.
Grab a Full Heal from the opposite side of the bridge neara Hana, then
go back up the stairs and head north across the next bridge. Climb down the
platform using Rock Climb, then head left until you come to some more stairs.
Head north to do battle with Ace Trainer Mariah.
__________________
|Ace Trainer Mariah|
Golduck should NOT be underestimated; let me make that much clear at the
start. It may be a Water-type, but it will not (likely) fall with one hit from
an Electric or Grass-type unless your own Pokmon is really high leveled.
Golduck may not have any water attacks, but between a decent speed, Screech and
two Psychic attacks, you may be in a slight bit of trouble. If you have to, wear
down Golduck first with something else before switching in to your regular.
Alternatively, you may also choose to bring in a Dark-type or Steel-type (make
sure it doesn't have a secondary Rock-type attribute), the former of which
Psychic attacks won't affect at all and the latter of which it is ineffective
against.
Second up will be a Blissey. Blissey is a mixed bag; while it has very
poor Defense and Attack, it makes up for it by having a monstrous HP total (in
the realm of over 400HP) and can use Softboiled to heal over half that damage.
Additionally, Double-Edge allows it to cause a great amount of damage at the
cost of only a fraction of that monstrous amount of HP. Thankfully, because it
usually relies exclusively on this combination of moves (using Double-Edge, then
healing itself with Softboiled), you can use anything that is resistant to
Normal Attacks; Ghost, Rock, or Steel. You can also try to score a one-hit
knockout blow on Blissey by exploiting its VERY LOW Defense by hitting it with a
Fighting-type attack and hoping to take it out. If you have enough speed, you
can probably get the second attack in first if you need it.
Head left up the stairs, then left again up some bigger stairs to exit
into the next room. In here, break the rock to your left using Rock Smash, push
the first boulder aside using Strength, and push the second one as far right as
possible. To make it across the rocks, you first have to equip your bike, then
go into your second (the faster) gear, and then you have to pull off a tricky
combo; from below the two boulders, you must bike left, then turn up and then
left abruptly to avoid running into the wall and braking Once you make it over,
go into your lower gear and bike off the rock, and pick up a Max Ether.
Jump off the ledge and (while in second gear) bike across the rocks.
Head down the ledge and this time break the southern two rocks using Rock Smash.
Continue south and push the right boulder south, the left boulder left, and the
southern boulder south to clear a path. Head left as soon as you can and at the
end go up to take on Ace Trainer Omar.
________________
|Ace Trainer Omar|
|
Push the left boulder south of Omar afterwards, then loop around
counterclockwise to break the rock with Rock Smash. Push the same boulder back
north, then head east and south to break another rock. Continue on to take on
Ace Trainer Sydney.
__________________
|Ace Trainer Sydney|
|
From here, head right. Push the northern boulder right and head up to
battle Veteran Clayton (the right end leads to a dead end).
_______________
|Veteran Clayton|
|
Head down into the previous room, then head back up. Go south past
Clayton, then push the southern boulder south one, and go right. Push the
southern boulder here as far right as you can, then go around counterclockwise.
Push the northern boulder left, then break the rock using Rock Smash, and push
the last boulder out of the way south. Bike around the acceleration rocks until
you come to the Double Team Al and Kay.
______________________________________
|Double Team Al and Kay (Double Battle)|
After the battle, head north and bike along the first two rocks, but
stop after you fly off the second. Grab TM71, then switch into your first gear
and fall off the third rock. Head down past the Double Team Al and Kay, thenhead
west along the four rocks to pick up a Full Restore at the end. Backtrack all
the way to Veteran Clayton now, then head up and down into the previous room
again.
Down here, head across the bridge, then climb down the wall utilizing
Rock Climb. Loop around clockwise until you come to take on Black Belt Miles.
________________
|Black Belt Miles|
Machamp has POWER, and that needs to be stressed. Cross-Chop can easily
be very painful with its 100 base attack, especially if it criticals (which it
has a high occurence of doing). Probably the best way to counteract this is
either through bringing in a Ghost-type to make Cross-Chop and Wake-Up Slap
completely ineffective, or bring in somebody with a very powerful Special attack
(preferably a Psychic-type). Should you be able to hit Machamp with the latter
before he moves, it is game over for him. If you cannot bring in either, then
either a Flying-type or somebody who uses lots of moves to wear their opponents
down (through status ailments or stat reductions) should be considered. Make
sure that either way, these two alternatives also have a good chunk of defense
and HP - you will need it.
Continue on east and into the next room. Head down the stairs here, then
surf a bit across the water to the northeast strip of land. Once you get down,
take on Psychic Valencia.
________________
|Psychic Valencia|
|
Head around Valencia afterwards via Surf and go south. Once on land,
head up the two sets of stairs to take on Ace Trainers Jo and Pat.
______________________________________
|Double Team Jo and Pat (Double Battle)|
|
Backtrack down the stairs afterwards, and head north across the lake. Go
right and up to take on Ace Trainer Henry.
_________________
|Ace Trainer Henry|
|
Hop onto your surfing Pokmon on the lakewater next to Henry, then go up
the waterfall via Waterfall. Head left and go down the second waterfall using
Waterfall again. Grab TM59, then go back up, and head left onto the small strip
Because of the danger that is Dragon Rush, you will probably want to
bring in someone who is a wall in addition to being able to use an Ice attack.
Gabite, being a Dragon/Ground-type, is 4x weak to Ice, so having someone on hand
who can use an Ice attack will be very helpful. Thankfully, it is only one
Pokmon, so come in and hit hard and quick (or send out somebody else first to
use status ailments or decrease Gabite's Speed or Attack if your Ice-user is too
weak to take out Gabite totally before being eliminated).
Head left and down along some more water, then go upstairs. Up here,
head straight west to take on Veteran Edgar.
_____________
|Veteran Edgar|
|
Head up the nearby stairs, then go right across the bridge. Loop around
clockwise and grab the Zinc (you cannot head through the hole the man is
guarding right now, so do not bother). Proceed all the way left from Edgar and
all the way south to Pick up a Razor Claw. Head back to Veteran Edgar, then go
south and left. Climb up the wall here using Rock Climb, then head left across
the bridge and up into another room. Up here, push both the north and south
boulders to the left before using Strength to push the middle boulder south or
north to clear a path to claim TM79. Head back down, and once you go down using
Rock Climb, head right to another area with Rock Climb. Head up a panel once you
have made it to take on the last trainer in Victory Road (and by default, the
last regular trainer in the normal game); Dragon Tamer Clinton.
____________________
|Dragon Tamer Clinton|
|
After you win the battle, head north and left to exit outside.
-------------Pokmon League
-------------Trainers
-------_____
|Rival|
||
|Pokmon Staraptor (Level 48 / Aerial Ace, U-Turn, Steel Wing)
|
|
Snorlax (Level 51 / Crunch, Rest, Earthquake)
|
|
Heracross (Level 50 / Take Down, Feint, Aerial Ace, Close Combat)|
|
|
|
(if your starter was Turtwig):
|
|
|
|
Floatzel (Level 49 / Ice Fang, Aqua Jet)
|
|
Roserade (Level 49 / Grasswhistle, Poison Jab)
|
|
Infernape (Level 53 / Fire Spin, Fury Swipes)
|
|
|
|
(if your starter was Chimchar):
|
|
Roserade (Level 49 / Grasswhistle, Poison Jab)
|
|
Rapidash (Level 49 / Sunny Day, Bounce, Will-O-Wisp,
|
|
Fire Blast)
|
|
Empoleon (Level 53 / Shadow Claw, Metal Claw, Brine, Aerial Ace) |
|
|
|
(if your starter was Piplup):
|
|
Floatzel (Level 49 / Ice Fang, Aqua Jet)
|
|
Rapidash (Level 49 / Sunny Day, Bounce, Will-O-Wisp,
|
|
Fire Blast)
|
|
Torterra (Level 53 / Crunch, Earthquake)
|
||
|Reward: $5300|
________________
|Elite Four Aaron|
||
|Pokmon: Dustox (Level 53 / Light Screen, Bug Buzz, Toxic, Double Team)
|
|
Beautifly (Level 53 / Energy Ball, Giga Drain, Shadow Ball, Bug |
|
Buzz)
|
|
Vespiquen (Level 54 / Defend Order, Attack Order, Power Gem, Heal |
|
Order)
|
|
Heracross (Level 54 / Megahorn, Take Down, Night Slash, Close
|
|
Combat)
|
|
Drapion (Level 57 / Ice Fang, Cross Poison, X-Scissor, Aerial
|
|
Ace)
|
||
|Reward: $6840|
_________________
|Elite Four Bertha|
||
|Pokmon: Quagsire (Level 55 / Dig, Double Team, Protect, Sandstorm)
|
|
Golem (Level 56 / Earthquake, Gyro Ball, Brick Break, Sandstorm) |
|
Sudowoodo (Level 56 / Earthquake, Hammer Arm, Sucker Punch,
|
|
Sandstorm)
|
|
Whiscash (Level 55 / Aqua Tail, Fissure, Zen Headbutt, Rock Slide)|
|
Hippowdon (Level 59 / Earthquake, Stone Edge, Curse, Crunch)
|
||
|Reward: $6840|
________________
|Elite Four Flint|
||
|Pokmon: Rapidash (Level 58 / Bounce, Solar Beam, Sunny Day, Flare Blitz) |
|
Steelix (Level 57 / Rock Tomb, Screech, Fire Fang, Sunny Day)
|
|
Infernape (Level 61 / Earthquake, Thunder Punch, Mach Punch,
|
|
Flare Blitz)
|
|
Drifblim (Level 58 / Baton Pass, Will-o-wisp, Double Team,
|
|
Ominous Wind)
|
|
Lopunny (Level 57 / Charm, Mirror Coat, Sunny Day, Fire Punch) |
||
|Reward: $7320|
_________________
|Elite Four Lucian|
||
|Pokmon: Mr. Mime (Level 59 / Reflect, Thunderbolt, Light Screen,
|
|
Psychic)
|
|
Medicham (Level 60 / Drain Punch, Fire Punch, Thunder Punch,|
|
Ice Punch)
|
|
Alakazam (Level 60 / Psychic, Energy Ball, Recover, Focus Blast)
|
Girafarig (Level 59 / Double Hit, Shadow Ball, Crunch, Psychic)
|
Bronzong (Level 63 / Earthquake, Psychic, Gyro Ball, Calm Mind)
||
|Reward: $7560|
_______________________
|Pokmon League Champion|
||
|Pokmon: Spiritomb (Level 61 / Ominous Wind, Psychic, Dark Pulse,
|
|
Embargo)
|
|
Lucario (Level 63 / Aura Sphere, Dragon Pulse, Earthquake, |
|
Psychic)
|
|
Gastrodon (Level 60 / Muddy Water, Sludge Bomb, Stone Edge, |
|
Earthquake)
|
|
Roserade (Level 60 / Extrasensory, Toxic, Energy Ball,
|
|
Shadow Ball)
|
|
Garchomp (Level 66 / Brick Break, Giga Impact, Draco Rush, |
|
Earthquake)
|
|
Milotic (Level 63 / Surf, Mirror Coat, Aqua Ring, Ice Beam) |
||
|Reward: $13200|
_____
|ITEMS|
||
| Name
|
Notes
|
|||
[ ] |Sky Plate
|Use Battle Searcher south of left statue in|
|
|grassy area below waterfall
|
Out here, head to the nearby lake and surf on it, then go up the
waterfall. Disembark at the top, and enter the castle. Inside, heal up at the
Pokmon Center, buy stuff from the Pokmart, exchange your Pokmon (go
downstairs and use the PC there) where needed. However, YOU MUST SAVE before you
approach the lady standing in the center, for when you do, your rival will come
in and battle you.
_____
|Rival|
Once done, recover up and do whatever more you need to, then you read
this prepation paragraph. Otherwise, go ahead and talk to the attendant.
PRE-ELITE FOUR PREPARATIONS: Of the Pokmon TYPES that you must have, absolute
requirements are Fire, Grass, and Dark. Thanks to weaknesses and strengths,
having one of each on hand can easily save your ass. Any Pokmon that specialize
in Fighting (Infernape if you have one, otherwise a Machoke/Machamp), Electric
or Rock, and Ice or Dragon (or even both where possible) should also be
included. Also try to fit in a Staraptor who knows Brave Bird - this can easily
save your life a couple of times during the gauntlet (or if you have obtained
Blaziken through trading, use him as your Fire-type, since he can also learn
Brave Bird). At least one Pokmon should know Earthquake, and two where possible
(especially if you are attaching Earthquake onto a Pokmon who is itself weak to
Earthquake); . Any spot remaining should be filled either by a Bronzong who has
the ability Levitate or a strong Psychic type with Reflect and Calm Mind
(Alakazam is a GOD if you can get him).
If you can get an armada like this and make sure everyone is around at
least Level 50, you are good to go. However, I must put special emphasis:
everyone basically MUST be around Level 50. The lowest levelled Pokmon in the
Elite Four is at Level 53, and it can ramp up to Level 66; overall, there is a
giant leap from your battle with Volkner in the difficulty, so be prepared.
Anyone who has played the previous three generations of Pokmon, these guys are
much higher than you may be used to.
After she is done, head inside. Go up the elevator platform and through
the door. Talk to the first of the Elite Four to take him on - Elite Four Aaron.
________________
|Elite Four Aaron|
Aaron is, by far, the easiest of the Elite Four. Not only does he have
the least variation in types (only one Pokmon is not Bug-type), but being that
they are mainly Bugs, their defence is fairly pitiful. Additionally, if you are
underlevelled when you first came to the Elite Four (as may very well be the
case considering the jump in levels from Volkner to here), he is also a decent
place to level up (new game rules state that you only lose a fraction of your
money whenever you lose a battle, instead of half).
Do not let the poor defense of his team fool you, however. Aaron's
Pokmon still have plenty of tricks up their sleeves, and some of them can pack
a mighty fine punch (or, as the case may be due to a lack of hands, attack),
with Bug Buzz being a VERY strong Special attack that gets STABed thanks to
being Bug-type. Also especially watch out for Poison.
Aaron's opener, Dustox, should be taken out quickly. A one-hit KO is a
must-have, due to two things; Light Screen and Toxic. If he should get either
one of those out, you may have a painful battle ahead of you. Light Screen cuts
all Special attack damage you inflict on Aaron's Pokmon in half for a number of
turns, regardless of whether you faint Dustox or not (negligible if you are
using Physical attacks), but Toxic really takes the case; it is a poison that
increases in the amount of HP that it can drain from you every turn, no matter
if you switch out and then back in or not. This then can effectively render the
target useless, unless you take it on a suicide run and plan to revive it
afterwards. In any case, with regards to taking out Dustox, I would recommend
you hit him with a strong physical attack. Dustox has average speed by regular
standards, so if you have somebody who is reasonably fast, bring him out. Being
a Bug/Poison type, Dustox is weak to Fire, Flying, Rock and Psychic, so use
whoever you have out of those four categories (though I disrecommend Psychic
since you likely do not have somebody with a strong physical Psychic attack).
Beautifly has a good number of strong attacks, but the ones you should
be wary of are Energy Ball and Bug Buzz. Bug Buzz is especially powerful in
Beautifly's grasp, and Energy Ball can easily wipe out the one type of Pokmon
that Beautifly is doubly-weak to - Rock-types. As such, if you do not have
anybody who utilizes Rock-type attacks that you feel is fast enough to get a
first strike in and strong enough to endure a Grass-type attack if you cannot
get a one-hit kill, then do not bring them in. Instead rely on other Pokmon
that are strong against Beautifly, such as Ice, Electric, or Fire. Also, do not
bother bringing in a Ghost-type thinking that Bug is ineffective against Ghosttypes (and Grass against Poison if you are using the Gastly line), or else you
will get slaughtered by Shadow Ball.
And now you may see why you need a Grass-type. Every one of Bertha's
team has either Rock or Ground-type (or both), and three of them have dualweaknesses to Grass. This also carries over into attacks - Ground-type attacks
will only do half damage to your own Grass-types, and every Pokmon has at least
one Ground-type attack. Ice-types, Water-types, and Fighting-types can also help
round out your own lineup when your main Grass Pokmon runs out of steam.
turn, except for him raising his physical attack power. That said, stick to
Water and Grass here, and do not bother with using a Flying-type (to avoid
Earthquake) or Ice-types, as Stone Edge will slaughter them both. Crunch is not
quite as bad, but it still has the ability to make you flinch, and Earthquake
can be devastating to your Water-type, so do try to get Hippowdon finished off
quickly. As the usual, Hippowdon's Special Defense and Speed sucks, so you have
a good avenue to start from.
Proceed again into the next chamber to take on a familiar face...
________________
|Elite Four Flint|
And here it is: the reason why you needed Earthquake. At least two of
Flint's Pokmon can be neutralized by Earthquake, and a third is also weak to
it. It is also why I heavily recommended Fighting, as two of them can be
slaughtered by Fighting. While Flint may say he uses Fire-types, he in fact has
a quite diverse range of Pokmon.
Rapidash will be Flint's opener. It should be stated now; you will have
no need to use any Fire-type attacks in this match as long as you have a
Fighting-type on hand, so do NOT let Rapidash use Sunny Day. If it does, all
Fire attacks performed will have 1.5x strength for a long duration of the
battle, and Flare Blitz is already overpowered as it is with STAB and its only
drawback being recoil damage. Bounce should not really be seen as a factor
(Rapidash jumps up, a turn passes, and then it comes down) because of its
Flying-type attribute, but Solar Beam can be fairly lethal if you are using a
Ground-type or Water-type. Get in, quickly use Earthquake or a strong Water-type
attack, and if Rapidash begins charging up Solar Beam, switch out (if Rapidash
goes second in the turn it starts charging and you can take off over half of its
HP with one attack, then strike it again instead) to somebody resistant to
Grass-type attacks, and then go back to your original Pokmon.
Infernape will likely be Flint's next Pokmon, especially if he manages
to get Sunny Day out. In this case, I highly recommend you use your Ground-type
if you have one, or anything that isn't vulnerable to the various types of all
of Infernape's attacks (Electricity, Fire, Ground, and Fighting). Lacking
anything suitable, you can also take advantage of Infernape being a Fightingtype by using Psychic. Although Infernape is well-rounded, his Speed and Special
Defense still isn't anything better than above average and average respectively,
a strong Psychic type complete with the move Psychic (such as Alakazam) can
probably level him in one hit, and a maximum of two. Just be sure to watch that
you can actually survive a hit from Infernape if you have to use two hits, and
you should be fine.
Steelix is on a much easier level. He is weak to Ground, Fire, Fighting
and Water, and has only a counter for one of them (Fire) with Rock Tomb. He also
tends to try using Screech a lot. If he does this for two or three turns, then
it is pretty much a waste, as you can easily KO him by the end of that. Just
watch if he immediately starts with Sunny Day (if it is not up already) and then
throws out Fire Fang, as it can be very damaging, if not take you out in one
turn. As such, I would definitely recommend using a Water type if Sunny Day is
up already, as Fire will only do half damage against you. Otherwise, feel free
to go along with whichever type you choose to, AS LONG AS your Pokmon has a
strong Special attack and decent Special stats. If there is one thing you should
remember from the last battle with Bertha, Rock Pokmon suck with Special
defense and speed, and the same applies here.
Drifblim can be fairly annoying. This is because it can use Will-o-Wisp
on you to automatically inflict a burn, and it can use Double Team a few times,
then use Baton Pass to switch out with another of Flint's Pokmon that is much
more powerful, passing along the evasion increase effects of Double Team as
well. It might also use Ominous Wind as well, which is a Ghost attack that hits
you but also has a chance of raising ALL of his stats by one stage each (and
yes, that gets passed on with Baton Pass as well). Thankfully, there is one
drawback for Drifblim; its stats suck. Seriously, Ominous Wind is not as
powerful as most of the attacks of the Elite's Four Pokmon, and its Special
Attack is average, and everything else (with the exception of its fairly large
HP) is below average. If you bring in anything that he is weak to - Electric,
Ice, Dark, or Rock - and quickly inflict two strong attacks on him (or even
one), then it is over for him (because Flint may switch out Pokmon even without
using Baton Pass, I recommend that you try using a Pokmon attack that would
also be effective against any of Flint's remaining Pokmon - for example, if all
he has left is Infernape, use a Rock-type). Even one attack might be sufficient
to take the Pokmon out.
Lopunny is somewhat different from most of Flint's regime, in that it
does not use a straight-up attack set. Before I say anything else, though, I
must emphasise a point; you MUST, MUST bring in a Fighting-type, and if
possible, it should be female. This is because Lopunny can use Mirror Coat,
which counters Special moves at double the power. Most Fighting-type attacks are
physical, so you should have that problem down. Furthermore, Lopunny, being a
normal-type, is weak to Fighting-type attacks. If you have a female Fightingtype, even better, because Charm will confuse Pokmon of the opposite gender
(and Lopunny in this case is female). Aside from that, however, you need not
worry too much about Lopunny trying to pull out a Sunny Day + Fire Punch
combination. It simply does not have the strength to be really threatening with
it, especially since it requires two turns to perform when trying to go up
against a Fighting-type.
Head into the last room to take on the fourth of the Elite, Elite Four
Lucian.
_________________
|Elite Four Lucian|
All is not done, however. Lucian tells you of a new trainer that you
must fight before you may be crowned. Head up into the next room to take on the
Pokmon League Champion.
_______________________
|Pokmon League Champion|
______________________________________________________________________________
______________________________________________________________________________
2. Pokedex
PDEX
NOTE: Some Pokmon only appear at certain times of day (according to the DS's
internal clock). Others require a certain time of day to be occurring
when they gain a level in order to evolve. Anyhow, the times are:
Morning = 04:00 to 09:59 (4:00AM to 09:59AM)
Day = 10:00 to 19:59 (10:00AM to 7:59PM)
Night = 20:00 to 03:59 (8:00PM to 3:59AM)
For Effort Values (EVs), the values are as follows:
ATK: Attack
DEF: Defense
SPD: Speed
SA: Special Attack
SD: Special Defense
There is one very important thing to note regarding the Pokedex's
layout. All Pokmon are grouped by their evolution chains, even if they are not
numbered consecutively. This is done for the sake of continuity and keeping
similar data together (that and it makes no sense to force you to scroll a
couple of hundred numbers down to see the moves of a pre-evolution ;)).
For best results, search by the Pokmon's number or three-digit number
as noted in the National Dex. The following is a quick list of the order from
the Sinnoh Dex. Keep in mind however, that once you get the National Dex, the
numbers will change!
-----------Sinnoh Order
-----------001.
004.
007.
010.
013.
016.
019.
022.
025.
028.
031.
034.
037.
040.
043.
046.
049.
052.
055.
058.
061.
064.
067.
Turtwig
Chimchar
Piplup
Starly
Bidoof
Kricketune
Luxray
Alakazam
Budew
Zubat
Geodude
Onix
Rampardos
Machop
Psyduck
Wormadam
Silcoon
Dustox
Pachirisu
Cherubi
Gastrodon
Ambipom
Buneary
002.
005.
008.
011.
014.
017.
020.
023.
026.
029.
032.
035.
038.
041.
044.
047.
050.
053.
056.
059.
062.
065.
068.
Grotle
Monferno
Prinplup
Staravia
Bibarel
Shinx
Abra
Magikarp
Roselia
Golbat
Graveler
Steelix
Shieldon
Machoke
Golduck
Mothim
Beautifly
Combee
Buizel
Cherrim
Heracross
Drifloon
Lopunny
003.
006.
009.
012.
015.
018.
021.
024.
027.
030.
033.
036.
039.
042.
045.
048.
051.
054.
057.
060.
063.
066.
069.
Torterra
Infernape
Empoleon
Staraptor
Kricketot
Luxio
Kadabra
Gyarados
Roserade
Crobat
Golem
Cranidos
Bastiodon
Machamp
Burmy
Wurmple
Cascoon
Vespiquen
Floatzel
Shellos
Aipom
Drifblim
Gastly
070.
073.
076.
079.
082.
085.
088.
091
094.
097.
100.
103.
106.
109.
112.
115.
118.
121.
124.
127.
130.
133.
136.
139.
142.
145.
148.
151.
Haunter
Mismagius
Glameow
Seaking
Chingling
Skuntank
Bronzor
Rapidash
Mime Jr.
Chansey
Clefairy
Pichu
Hoothoot
Gible
Munchlax
Riolu
Quagsire
Girafarig
Azurill
Skorupi
Toxicroak
Octillery
Tentacool
Milotic
Snover
Weavile
Azelf
Manaphy
071.
074.
077.
080.
083.
086.
089.
092.
095.
098.
101.
104.
107.
110.
113.
116.
119.
122.
125.
128.
131.
134.
137.
140.
143.
146.
149.
Gengar
Murkrow
Purugly
Barboach
Chimeco
Meditite
Bronzong
Bonsly
Mr. Mime
Blissey
Clefable
Pikachu
Noctowl
Gabite
Snorlax
Lucario
Wingull
Hippopotas
Marill
Drapion
Carnivine
Finneon
Tentacruel
Mantyke
Abomasnow
Uxie
Dialga
072.
075.
078.
081.
084.
087.
090.
093.
096.
099.
102.
105.
108.
111.
114.
117.
120.
123.
126.
129.
132.
135.
138.
141.
144.
147.
150.
Misdreavus
Honchkrow
Goldeen
Whiscash
Stunky
Medicham
Ponyta
Sudowoodo
Happiny
Cleffa
Chatot
Raichu
Spiritomb
Gachomp
Unown
Wooper
Pelipper
Hippowdon
Azumarill
Croagunk
Remoraid
Lumineon
Feebas
Mantine
Sneasel
Mesprit
Palkia
-----------National Dex
-----------_____________________________________________
|001. Bulbasaur / 002. Ivysaur / 003. Venusaur|
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| Type: Grass/Poison -- Ability: Overgrow
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| Height: 2'04" (#001), 3'03" (#002), 6'07" (#003)
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| Weight: 15.2lbs (#001), 28.7lbs (#002), 220.5lbs (#003)
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| Evolution: Bulbasaur -> Ivysaur (Level 16) -> Venusaur (Level 32)
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| Location: Transfer from GBA games via Pal Park
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| Base Happiness: 70
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| EVs: +1 SA (#001); +1 SA, +1 SD (#002); +2 SA, +1 SD (#003)
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| #001: For some time after its birth, it grows by gaining nourishment |
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from the seed on its back.
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| #002: When the bud on its back starts swelling, a sweet aroma wafts to |
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indicate the flower's coming bloom.
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| #003: After a rainy day, the flower on its back smells stronger. The |
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scent attracts other Pokmon.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Amnesia
Psychic
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| Growl
3/3/3
Normal
Charm
Normal
|
| Leech Seed
7/7/7
Grass
Curse
???
|
| Vine Whip
9/9/9
Grass
Grasswhistle
Grass
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| Poisonpowder
13/13/13 Poison
Ingrain
Grass
|
| Sleep Powder
13/13/13 Grass
Leaf Storm
Grass
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| Take Down
15/15/15 Normal
Light Screen
Psychic
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| Razor Leaf
19/20/20 Grass
Magical Leaf
Grass
|
| Sweet Scent
21/23/23 Normal
Nature Power
Normal
|
| Growth
25/28/28 Normal
Petal Dance
Grass
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| Double-edge
27/31/31 Normal
Safeguard
Normal
|
| Petal Dance
-/-/32
Grass
Skull Bash
Normal
|
| Worry Seed
31/36/39 Grass
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| Synthesis
33/39/45 Grass
Egg Groups:
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| Seed Bomb
37/-/Grass
Monster, Plant
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| Solarbeam
-/44/53 Grass
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| TMs: 05 (#003), 06, 09, 10, 11, 15 (#003), 17, 19, 21, 22, 26 (#003), |
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27, 32, 36, 42, 43, 44, 45, 53, 58, 68 (#003), 70, 75, 78, 82, 83,|
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86, 87, 90
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| HMs: 01, 04, 06, 08 (#003)
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\________________________________________________________________________/
__________________________________________________
|004. Charmander / 005. Charmeleon / 006. Charizard|
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| Type: Fire, Flying (#006) -- Ability: Blaze
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| Height: 2'00" (#004), 3'07" (#005), 5'07" (#006)
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| Weight: 18.7lbs (#004), 41.9lbs (#005), 199.5lbs (#006)
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| Evolution: Charmander -> Charmeleon (Level 16) -> Charizard (Level 36) |
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| Location: Transfer from GBA games via Pal Park
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| Base Happiness: 70
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| EVs: +1 SPD (#004); +1 SPD, +1 SA (#005); +3 SA (#006)
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| #004: The fire on the tip of its tail is a measure of its life. If
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healthy, its tail burns intensely.
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| #005: In the rocky mountains where CHARMELEON live, their fiery tails |
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shine at night like stars.
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| #006: It is said that CHARIZARD's fire burns hotter if it has
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experienced harsh battles.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1/1
Normal
Ancientpower
Rock
|
| Growl
1/1/1
Normal
Beat Up
Dark
|
| Dragon Claw
-/-/1
Dragon
Belly Drum
Normal
|
| Shadow Claw
-/-/1
Ghost
Bite
Normal
|
| Alr Slash
-/-/1
Flying
Crunch
Dark
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| Ember
7/7/7
Fire
Dragon Dance
Dragon
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| Smokescreen
10/10/10 Normal
Dragon Rush
Dragon
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| Dragon Rage
16/17/17 Dragon
Flare Blitz
Fire
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| Scary Face
19/21/21 Normal
Metal Claw
Steel
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| Fire Fang
25/28/28 Fire
Outrage
Dragon
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| Slash
28/32/32 Normal
Rock Slide
Rock
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| Wing Attack
-/-/36
Flying
Swords Dance
Normal
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| Flamethrower
34/39/42 Fire
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| Fire Spin
37/43/49 Fire
Egg Groups:
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| Heat Wave
-/-/59
Fire
Monster, Dragon
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| Flare Blitz
-/-/66
Fire
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| TMs: 01, 02, 05 (#006), 06, 10, 11, 15 (#006), 17, 21, 22 (#006), 23, |
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26 (#006), 27, 28, 31, 32, 35, 38, 39, 40, 42, 43, 44, 45,
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47 (#006), 50, 51 (#006), 52 (#006), 56, 58, 59 (#006), 61, 65, |
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68 (#006), 75, 78, 80, 82, 83, 87, 90
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| HMs: 01, 02 (#006), 04, 05 (#006), 06
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\________________________________________________________________________/
_______________________________________________
|007. Squirtle / 008. Wartortle / 009. Blastoise|
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| Type: Water -- Ability: Torrent
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| Height: 1'08" (#007), 3'03" (#008), 5'03" (#009)
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| Weight: 19.8lbs (#007), 49.6lbs (#008), 188.5lbs (#009)
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| Evolution: Squirtle -> Wartortle (Level 16) -> Blastoise (Level 36)
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| Location: Transfer from GBA games via Pal Park
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| Base Happiness: 70
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| EVs: +1 DEF (#007); +1 DEF, +1 SPD (#008); +3 SPD (#009)
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| #007: It shelters itself in its shell, then strikes back with spouts of|
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water at every opportunity.
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| #008: It is said to live 10,000 years. Its furry tail is popular as a |
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symbol of longevity.
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| #009: The jets of water it spouts from the rocket cannons on its shell |
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can punch through thick steel.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Mirror Coat
Psychic
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| Flash Cannon
-/-/1
Steel
Haze
Ice
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| Tail Whip
4/4/4
Normal
Mist
Ice
|
| Bubble
7/7/7
Water
Foresight
Normal
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| Withdraw
10/10/10 Water
Flail
Normal
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| Water Gun
13/13/13 Water
Refresh
Normal
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| Bite
16/16/16 Dark
Mud Sport
Ground
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| Rapid Spin
19/20/20 Normal
Yawn
Normal
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| Protect
22/24/24 Normal
Muddy Water
Water
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| Water Pulse
25/28/28 Water
Fake Out
Normal
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| Aqua Tail
28/32/32 Water
Aqua Ring
Water
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| Skull Bash
31/36/39 Normal
Aqua Jet
Water
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| Rain Dance
34/40/46 Water
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| Hydro Pump
37/44/53 Water
Egg Groups:
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Monster, Water 1
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| TMs: 01, 03, 05 (#009), 06, 07, 10, 13, 14, 15 (#009), 17, 18, 21, 23, |
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26 (#009), 27, 28, 31, 32, 39, 42, 43, 44, 45, 52, 55, 56, 58,
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68 (#009), 72 (#009), 74, 78, 82, 83, 87, 90, 91 (#009)
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| HMs: 03, 04, 06, 07, 08 (#009)
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\________________________________________________________________________/
______________________________________________
|010. Caterpie / 011. Metapod / 012. Butterfree|
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| Type: Bug, Flying (#012) -- Ability: Shield Dust (#010)
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Shed Skin (#011)
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Compoundeyes (#012)
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| Height: 1'00" (#010), 2'04" (#011), 3'07" (#012)
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| Weight: 6.4lbs (#010), 21.8lbs (#011), 70.5lbs (#012)
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| Evolution: Caterpie -> Metapod (Level 7) -> Butterfree (Level 10)
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| Location: Route 204 (FR in GBA slot) (#010)
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Eterna Forest (FR in GBA slot) (#011)
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Evolve from Metapod (#012)
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| Base Happiness: 70
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| EVs: +1 HP (#010); +2 DEF (#011); +2 SA, +1 SD (#012)
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| #010: It releases a stench from its red antenna to repel enemies. It |
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grows by molting repeatedly.
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| #011: A steel-hard shell protects its tender body. It quietly endures |
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hardships while awaiting evolution.
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| #012: It loves the honey of flowers and can locate flower patches that |
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have even tiny amounts of pollen.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/-/1
Normal
N/A
N/A
|
| String Shot
1/-/1
Bug
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| Harden
-/7/Normal
Egg Groups:
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| Confusion
-/-/10
Psychic
Bug
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| Poison Powder -/-/12
Poison
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| Stun Spore
-/-/12
Grass
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| Sleep Powder
-/-/12
Grass
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| Gust
-/-/16
Flying
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| Supersonic
-/-/18
Normal
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| Whirlwind
-/-/22
Normal
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| Psybeam
-/-/24
Psychic
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| Silver Wind
-/-/28
Bug
|
| Tailwind
-/-/30
Flying
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| Safeguard
-/-/34
Normal
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| Captivate
-/-/36
Normal
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| Bug Buzz
-/-/40
Bug
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| TMs (#012 only): 06, 10, 11, 15, 17, 18, 19, 20, 21, 22, 27, 29, 30, |
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32, 40, 42, 43, 44, 45, 46, 48, 51, 53, 58, 62, 68, |
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70, 77, 78, 82, 83, 85, 87, 89, 90
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| HMs (#012 only): 05
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\________________________________________________________________________/
_________________________________________
|013. Weedle / 014. Kakuna / 015. Beedrill|
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| Type: Bug/Poison -- Ability: Shield Dust (#013)
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Shed Skin (#014)
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Swarm (#015)
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| Height: 1'00" (#013), 2'00" (#014), 3'03" (#015)
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| Weight: 7.1lbs (#013), 22.0lbs (#014), 65.0lbs (#015)
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| Evolution: Weedle -> Kakuna (Level 7) -> Beedrill (Level 10)
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| Location: Route 204 (FR in GBA slot) (#013)
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Eterna Forest (FR in GBA slot) (#014)
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Evolve from Kakuna (#015)
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| Base Happiness: 70
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| EVs: +1 SPD (#013); +2 DEF (#014); +2 ATK, +1 SD (#015)
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| #013: It eats its weight in leaves every day. It fends off attackers |
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with the needle on its head.
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| #014: While awaiting evolution, it hides from predators under leaves |
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and in nooks of branches.
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| #015: Its best attack involves flying around at high scpeed, striking |
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with poison needles, then flying off.
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| Abilities:
Egg Abilities:
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| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Sting
1/-/1
Poison
N/A
N/A
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| String Shot
1/-/1
Bug
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| Harden
-/7/Normal
Egg Groups:
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| Fury Attack
-/-/10
Normal
Bug
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| Focus Energy
-/-/13
Normal
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| Twineedle
-/-/16
Bug
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| Rage
-/-/19
Normal
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| Pursuit
-/-/22
Dark
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| Toxic Spikes
-/-/25
Poison
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| Pin Missile
-/-/28
Bug
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| Agility
-/-/31
Psychic
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| Assurance
-/-/34
Dark
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| Poison Jab
-/-/37
Poison
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| Endeavor
-/-/40
Normal
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| TMs (#015 only): 06, 10, 11, 15, 17, 19, 21, 22, 27, 31, 32, 36, 40, |
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42, 43, 44, 45, 46, 51, 54, 58, 62, 66, 68, 70, 75, |
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78, 81, 82, 83, 84, 87, 89, 90
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| HMs (#015 only): 01, 05, 06
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\________________________________________________________________________/
___________________________________________
|016. Pidgey / 017. Pidgeotto / 018. Pidgeot|
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| Type: Normal/Flying -- Ability: Keen Eye, Tangled Feet
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| Height: 1'00" (#016), 3'07" (#017), 4'11" (#018)
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| Weight: 4.0lbs (#016), 66.1lbs (#017), 87.1lbs (#018)
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| Evolution: Pidgey -> Pidgeotto (Level 18) -> Pidgeot (Level 36)
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| Location: Route 229 (Swarm) (#016)
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Evolve from Pidgey (#017)
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Evolve from Pidgeotto (#018)
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| Base Happiness: 70
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| EVs: +1 SPD (#016); +2 SPD (#017); +3 SPD (#018)
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| #016: It is docile and prefers to avoid conflict. If disturbed,
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however, it can ferociously strike back.
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| #017: It flies over its wide territory in search of prey, downing it |
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with its highly developed claws.
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| #018: By flapping its wings with all its might, PIDGEOT can make a gust|
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of wind capable of bending tall trees.
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| Abilities:
Egg Abilities:
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| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Pursuit
Dark
|
| Sand Attack
5/5/5
Normal
Faint Attack
Dark
|
| Gust
9/9/9
Flying
Foresight
Normal
|
| Quick Attack
13/13/13 Normal
Steel Wing
Steel
|
| Whirlwind
17/17/17 Normal
Air Cutter
Flying
|
| Twister
21/22/22 Dragon
Brave Bird
Flying
|
| Featherdance
25/27/27 Flying
Uproar
Normal
|
| Agility
29/32/32 Psychic
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| Wing Attack
33/37/38 Flying
Egg Groups:
|
| Roost
37/42/44 Flying
Flying
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| Tailwind
41/47/50 Flying
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| Mirror Move
45/52/56 Flying
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| Air Slash
49/57/62 Flying
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| TMs: 06, 10, 11, 15 (#018), 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46,|
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47, 51, 58, 68 (#018), 78, 82, 83, 87, 88, 89, 90
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| HMs: 02, 05
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\________________________________________________________________________/
____________________________
|019. Rattata / 020. Raticate|
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| Type: Normal -- Ability: Run Away, Guts
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| Height: 1'00" (#019), 2'04" (#020)
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| Weight: 7.7lbs (#019), 40.8lbs (#020)
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| Evolution: Rattata -> Raticate (Level 20)
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1/1
Flying
Faint Attack
Dark
|
| Growl
1/1
Normal
False Swipe
Normal
|
| Leer
5/5
Normal
Scary Face
Normal
|
| Fury Attack
9/9
Normal
Quick Attack
Normal
|
| Pursuit
13/13
Dark
Tri Attack
Normal
|
| Aerial Ace
17/17
Flying
Astonish
Ghost
|
| Mirror Move
21/23
Flying
Sky Attack
Flying
|
| Agility
25/29
Psychic
Whirlwind
Normal
|
| Assurance
29/35
Dark
Uproar
Normal
|
| Roost
33/41
Flying
|
| Drill Peck
37/47
Flying
Egg Groups:
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Flying
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| TMs: 06, 10, 11, 15 (#022), 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46,|
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47, 51, 58, 68 (#022), 78, 82, 83, 87, 88, 89, 90
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| HMs: 02, 05
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\________________________________________________________________________/
_______________________
|023. Ekans / 024. Arbok|
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| Type: Poison -- Ability: Intimidate, Shed Skin
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| Height: 6'07" (#023), 11'06" (#024)
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| Weight: 15.2lbs (#023), 143.3lbs (#024)
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| Evolution: Ekans -> Arbok (Level 22)
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| Location: Route 212 (FR in GBA slot) (#023)
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Great Marsh (FR in GBA slot) (#024)
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| Base Happiness: 70
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| EVs: +1 ATK (#023); +2 ATK (#024)
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| #023: It sneaks through grass without making a sound and strikes
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unsuspecting prey from behind.
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| #024: The pattern on its belly is for intimidation. It constricts foes |
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while they are frozen in fear.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Wrap
1/1
Normal
Pursuit
Dark
|
| Leer
1/1
Normal
Slam
Normal
|
| Ice Fang
-/1
Ice
Spite
Normal
|
| Thunder Fang
-/1
Electric
Beat Up
Normal
|
| Fire Fang
-/1
Fire
Poison Fang
Normal
|
| Poison Sting
4/4
Poison
Scary Face
Ghost
|
| Bite
9/9
Dark
Poison Tail
Flying
|
| Glare
12/12
Normal
Disable
Normal
|
| Screech
17/17
Normal
|
| Acid
20/20
Poison
Egg Groups:
|
| Stockpile
25/28
Normal
Ground, Dragon
|
| Swallow
25/28
Normal
|
| Spit Up
25/28
Normal
|
| Mud Bomb
28/34
Ground
|
| Gastro Acid
33/42
Poison
|
| Haze
36/48
Ice
|
| Gunk Shot
41/56
Poison
|
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| TMs: 06, 10, 11, 15 (#024), 17, 18, 21, 23, 26, 27, 28, 32, 36, 39, 41,|
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42, 43, 44, 45, 46, 49, 58, 66, 68 (#024), 78, 79, 80, 82, 83, 84,|
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87, 90
|
|
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| HMs: 04
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\________________________________________________________________________/
_________________________________________
|(172. Pichu) / 025. Pikachu / 026. Raichu|
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| Type: Electric -- Ability: Static
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| Height: 1'00" (#172), 1'04" (#025), 2'07" (#026)
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| Weight: 4.0lbs (#172), 13.0lbs (#025), 66.0lbs (#026)
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| Evolution: Pichu -> Pikachu (Happiness > 220) -> Raichu (Thunder Stone)|
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| Location: Trophy Garden (#172)
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Trophy Garden (#025)
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Evolve from Pikachu (#026)
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| Base Happiness: 70 -- Wild Hold Item: Oran Berry (5%) (#172)
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Oran Berry (50%) (#025)
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Light Ball (5%) (#025)
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Oran Berry (5%) (#026)
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| EVs: +1 SPD (#172); +2 SPD (#025); +3 SPD (#026)
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| #172 (D): The electric pouches on its cheeks are still small. They
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cannot store much electricity yet.
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| #172 (P): It plays with others by touching tails and setting off
|
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sparks. This appears to be a test of courage.
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| #025 (D): It lives in forests with others. It stores electricity in the|
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pouches on its cheeks.
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| #025 (P): If it looses crackling power from the electric pouches on its|
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cheeks, it is being wary.
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| #026 (D): It turns aggressive if it has too much electricity in its
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body. It discharges power through its tail.
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| #026 (P): It can loose 100,000-volt bursts of electricity, instantly |
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downing foes several times its size.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Thundershock
1/1/1
Electric
Reversal
Fighting
|
| Charm
1/-/Normal
Bide
Normal
|
| Growl
-/1/Normal
Present
Normal
|
| Tail Whip
5/5/1
Normal
Encore
Normal
|
| Thunder Wave
10/10/- Electric
Doubleslap
Normal
|
| Sweet Kiss
13/-/Normal
Wish
Normal
|
| Quick Attack
-/13/1
Normal
Charge
Electric
|
| Nasty Plot
18/-/Dark
Fake Out
Normal
|
| Double Team
-/18/Normal
Thunderpunch
Electric
|
| Slam
-/21/Normal
Tickle
Normal
|
| Thunderbolt
-/26/1
Electric
Volt Tackle(#172) Electric
|
| Feint
-/29/Electric
|
| Agility
-/34/Psychic
Egg Groups (#025, #026 only): |
| Discharge
-/37/Electric
Ground, Fairy
|
| Light Screen
-/42/Psychic
|
| Thunder
-/45/Electric
|
|
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| TMs: 01 (#025), 06, 10, 15 (#026), 16, 17, 18, 21, 23, 24, 25, 27,
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28 (#025, #026), 31 (#025, #026), 32, 34, 42, 43, 44, 45,
|
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46 (#026), 52 (#025, #026), 56, 57, 58, 68 (#026), 70, 73, 78, 82,|
|
83, 86, 87, 90
|
|
|
| HMs (#025, #026 only): 04, 06
|
\________________________________________________________________________/
_______________________________
|027. Sandshrew / 028. Sandslash|
||
| Type: Ground -- Ability: Sand Veil
|
|
|
| Height: 2'00" (#027), 3'03" (#028)
|
| Weight: 26.0lbs (#027), 65.0lbs (#028)
|
|
|
| Evolution: Sandshrew -> Sandslash (Level 22)
|
|
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| Location: Wayward Cave (LG in GBA slot (#027)
|
|
Route 228 (LG in GBA slot) (#028
|
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|
| Base Happiness: 70 -- Wild Hold Item: Quick Claw (5%)
|
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| EVs: +1 DEF (#027); +2 DEF (#028)
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| #027: To protect itself from attackers, it curls up into a ball. It
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lives in arid regions with minimal rainfall.
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| #028: It curls up, then rolls into foes with its back. Its sharp spines|
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inflict severe damage.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Flail
Normal
|
| Defense Curl
3/3
Normal
Safeguard
Normal
|
| Sand Attack
7/7
Normal
Counter
Fighting
|
| Poison Sting
9/9
Poison
Rapid Spin
Normal
|
| Rapid Spin
13/13
Normal
Rock Slide
Rock
|
| Swift
15/15
Normal
Metal Claw
Steel
|
| Fury Swipes
19/19
Normal
Swords Dance
Normal
|
| Rollout
21/21
Rock
Crush Claw
Normal
|
| Crush Claw
-/22
Normal
Night Slash
Dark
|
| Fury Cutter
25/28
Bug
|
| Sand Tomb
27/33
Ground
Egg Groups:
|
| Slash
31/40
Normal
Ground
|
| Gyro Ball
33/45
Steel
|
| Sandstorm
37/52
Rock
|
|
|
| TMs: 01, 06, 10, 11, 15 (#028), 17, 21, 23, 26, 27, 28, 31, 32, 37, 39,|
|
40, 42, 43, 44, 45, 46, 51, 52, 56, 58, 65, 68 (#028), 71 (#028), |
|
74, 75, 76, 78, 80, 81, 82, 83, 84, 87, 90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
_______________________________________________
|029. Nidoran F / 030. Nidorina / 031. Nidoqueen|
||
| Type: Poison, Ground (#031) -- Ability: Poison Point, Rivalry
|
|
|
| Height: 1'04" (#029), 2'07" (#030), 4'03" (#031)
|
| Weight: 15.4lbs (#029), 44.1lbs (#030), 132.3lbs (#031)
|
|
|
| Evolution: Nidoran F -> Nidorina (Level 16) -> Nidoqueen (Moon Stone) |
|
|
| Location: Route 201 (#029)
|
|
Route 221, Lake Valor (#030)
|
|
Evolve from Nidorina (#031)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#029); +2 HP (#030); +3 HP (#031)
|
|
|
| #029: While it does not prefer to fight, even one drop of the poison it|
|
secretes from barbs can be fatal.
|
|
|
| #030: When it senses danger, it raises all the barbs on its body. These|
|
barbs grow slower than NIDORINO's.
|
|
|
| #031: Its entire body is armored with hard scales. It will protect the |
|
young in its burrow with its life.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1/1/1
Normal
Supersonic
Normal
|
| Scratch
1/1/1
Normal
Disable
Normal
|
| Tail Whip
7/7/7
Normal
Take Down
Normal
|
| Double Kick
9/9/Fighting
Focus Energy
Normal
|
| Poison Sting
13/13/- Poison
Charm
Normal
|
| Fury Swipes
19/20/- Normal
Counter
Fighting
|
| Bite
21/23/- Dark
Beat Up
Dark
|
| Body Slam
-/-/23
Normal
Pursuit
Dark
|
| Helping Hand
25/28/- Normal
|
| Toxic Spikes
31/35/- Poison
Egg Groups (#029 only):
|
| Flatter
33/38/- Dark
Monster, Ground
|
| Crunch
37/43/- Dark
|
| Captivate
43/50/- Normal
|
| Earth Power
-/-/43
Ground
|
| Poison Fang
45/58/- Poison
|
| Superpower
-/-/58
Fighting
|
|
|
| TMs: 01 (#031), 03, 05 (#031), 06, 10, 11, 12 (#031), 13, 14, 15 (#031)|
|
17, 18, 21, 23, 24, 25, 26 (#031), 27, 28, 30 (#031), 31 (#031), |
|
32, 34, 35 (#031), 36, 37 (#031), 38 (#031), 39 (#031), 40,
|
|
41 (#031), 42, 43, 44, 45, 46, 52 (#031), 56 (#031), 58, 59 (#031)|
|
65, 68 (#031), 69 (#031), 71 (#031), 72 (#031), 78, 80 (#031), 82,|
|
83, 84, 87, 90
|
|
|
| HMs: 01, 03 (#031), 04, 06, 08 (#031)
|
\________________________________________________________________________/
______________________________________________
|032. Nidoran M / 033. Nidorino / 034. Nidoking|
||
| Type: Poison, Ground (#034) -- Ability: Poison Point, Rivalry
|
|
|
| Height: 1'08" (#032), 2'11" (#033), 4'07" (#034)
|
| Weight: 19.8lbs (#032), 43.0lbs (#033), 136.7lbs (#034)
|
|
|
| Evolution: Nidoran M -> Nidorino (Level 16) -> Nidoking (Moon Stone) |
|
|
| Location: Route 201 (#032)
|
|
Route 221, Lake Valor (#033)
|
|
Evolve from Nidorino (#034)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#032); +2 ATK (#033); +3 ATK (#034)
|
|
|
| #032: It scans its surroundings by raising its ears out of the grass. |
|
Its toxic horn is for protection.
|
|
|
| #033: It has a violent disposition and stabs foes with its horn, which |
|
oozes poison upon impact.
|
|
|
| #034: One swing of its mighty tail can snap a telephone pole as if it |
|
were a matchstick.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leer
1/1/1
Normal
Counter
Fighting
|
| Peck
1/1/1
Flying
Disable
Normal
|
| Focus Energy
7/7/Normal
Supersonic
Normal
|
| Double Kick
9/9/Fighting
Take Down
Normal
|
| Poison Sting
13/13/- Poison
Amnesia
Psychic
|
| Fury Attack
19/20/- Normal
Confusion
Psychic
|
| Horn Attack
21/23/- Normal
Beat Up
Dark
|
| Thrash
-/-/23
Normal
Sucker Punch
Dark
|
| Helping Hand
25/28/- Normal
|
| Toxic Spikes
31/35/- Poison
Egg Groups (#032 only):
|
| Flatter
33/38/- Dark
Monster, Ground
|
| Poison Jab
37/43/- Poison
|
| Captivate
43/50/- Normal
|
| Earth Power
-/-/43
Ground
|
| Horn Drill
45/58/- Normal
|
| Megahorn
-/-/58
Bug
|
|
|
| TMs: 01 (#034), 03, 05 (#034), 06, 10, 11, 12 (#034), 13, 14, 15 (#034)|
|
17, 18, 21, 23, 24, 25, 26 (#034), 27, 28, 30 (#034), 31 (#034), |
|
32, 34, 35, 36, 37, 38 (#034), 39 (#034), 41 (#034), 42, 43, 44, |
|
45, 46, 52 (#034), 56 (#034), 58, 59 (#034), 65, 68 (#034),
|
|
71 (#034), 72 (#034), 76 (#034), 78, 80 (#034), 82, 83, 84, 87, 90|
|
|
| HMs: 01, 03 (#034), 04, 06, 08 (#034)
|
\________________________________________________________________________/
_____________________________________________
|(173. Cleffa) / 035. Clefairy / 036. Clefable|
||
| Type: Normal -- Ability: Cute Charm, Magic Guard
|
|
|
| Height: 1'00" (#173), 2'00" (#035), 4'03" (#036)
|
| Weight: 6.6lbs (#173), 16.5lbs (#035), 88.2lbs (#036)
|
|
|
| Evolution: Cleffa -> Clefairy (Happiness > 220) -> Clefable(Moon Stone)|
|
|
| Location: Mt. Coronet, Trophy Garden (#173)
|
|
Mt. Coronet, Trophy Garden (#035)
|
|
Evolve from Clefairy (#036)
|
|
|
| Base Happiness: 140 -- Wild Hold Item: Lappa Berry (50%)
|
|
Moon Stone (5%)
|
|
|
| EVs: +1 HP (#173); +2 HP (#035); +3 HP (#036)
|
|
|
| #173 (D): Its silhouette is like a star. It is believed to arrive
|
|
riding on shooting stars.
|
|
|
| #173 (P): Many appear when the night skies are filled with shooting
|
|
stars. They disappear with sunrise.
|
|
|
| #035 (D): Thought to live with others on quiet mountains, it is popular|
|
for its adorable nature.
|
|
|
| #035 (P): It flies using the wings on its back to collect moonlight. |
|
This Pokmon is difficult to find.
|
|
|
| #036 (D): Rarely seen by people, it is said to be drawn by the full
|
|
moon to play at deserted lakes.
|
|
|
| #036 (P): Its hearing is so acute it can hear a pin drop over half a |
|
mile away. It lives on quiet mountains.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1/1
Normal
Present
Normal
|
| Charm
1/-/Normal
Metronome
Normal
|
| Growl
-/1/Normal
Amnesia
Psychic
|
| Encore
4/4/Normal
Belly Drum
Normal
|
| Sing
7/7/Normal
Splash
Normal
|
| Sweet Kiss
10/-/Normal
Mimic
Normal
|
| Doubleslap
-/10/1
Normal
Wish
Normal
|
| Copycat
13/-/Normal
Substitute
Normal
|
| Defense Curl
-/13/Normal
Fake Tears
Dark
|
| Magical Leaf
16/-/Grass
Covet
Normal
|
| Follow Me
-/16/Normal
|
| Minimize
-/19/1
Normal
Egg Groups:
|
| Wake-up Slap
-/22/Fighting
Fairy
|
| Cosmic Power
-/25/Psychic
|
| Lucky Chant
-/28/Normal
|
| Metronome
-/31/1
Normal
|
| Gravity
-/34/Psychic
|
| Moonlight
-/37/Normal
|
| Light Screen
-/40/Psychic
|
| Meteor Mash
-/43/Steel
|
| Healing Wish
-/46/Psychic
|
|
|
| TMs: 01 (#035, #036), 03, 04 (#035, #036), 06, 10, 11, 13 (#035, #036),|
|
14 (#035, #036), 15 (#036), 16, 17, 18, 20, 21, 22, 23, 24 (#035, |
|
#036), 25 (#035, #036), 27, 28, 29, 30, 31 (#035, #036), 32, 33, |
|
34, 35, 38, 42, 43, 44, 45, 49 (#035, #036), 52 (#035, #036), 56, |
|
57 (#035, #036), 58, 60 (#035, #036), 67, 68 (#035, #036), 70, 73,|
|
76 (#035, #036), 77, 78, 82, 83, 85, 86, 87, 90
|
|
|
| HMs (#035, #036 only): 04, 06
|
\________________________________________________________________________/
____________________________
|037. Vulpix / 038. Ninetales|
||
| Type: Fire -- Ability: Flash Fire
|
|
|
| Height: 2'00" (#037), 3'07" (#038)
|
| Weight: 22.0lbs (#037), 44.0lbs (#038)
|
|
|
| Evolution: Vulpix -> Ninetales (Fire Stone)
|
|
|
| Location: Route 209 (LG in GBA slot (#037)
|
|
Evolve from Vulpix (#038)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Rawst Berry (100%)
|
|
|
| EVs: +1 SPD (#037); +1 SPD, +1 SPD (#038)
|
|
|
| #037: It controls balls of fire. As it grows, its six tails split from |
|
their tips to make more tails.
|
|
|
| #038: Its nine tails are said to be imbued with a mystic power. It can |
|
live for a thousand years.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Ember
1/1
Fire
Flail
Normal
|
| Nasty Plot
-/1
Dark
Spite
Ghost
|
| Tail Whip
4/Normal
Disable
Normal
|
| Roar
7/Normal
Howl
Normal
|
| Quick Attack
11/1
Normal
Psych Up
Normal
|
| Will-O-Wisp
14/Fire
Heat Wave
Fire
|
| Confuse Ray
17/1
Ghost
Flare Blitz
Fire
|
| Imprison
21/Psychic
Extrasensory
Psychic
|
| Flamethrower
24/Fire
Energy Ball
Grass
|
| Safeguard
27/1
Normal
|
| Payback
31/Dark
Egg Groups:
|
| Fire Spin
34/Fire
Ground
|
| Captivate
37/Normal
|
| Grudge
41/Ghost
|
| Extrasensory
44/Psychic
|
| Fire Blast
47/Fire
|
|
|
| TMs: 04, 05, 06, 10, 11, 15 (#038), 17, 20, 21, 23, 27, 28, 32, 35, 38,|
|
42, 43, 44, 45, 50, 58, 61, 66, 68 (#038), 77, 78, 79, 82, 83,
|
|
85 (#038), 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
____________________________________________________
|(174. Igglybuff) / 039. Jigglypuff / 040. Wigglytuff|
||
| Type: Normal -- Ability: Cute Charm
|
|
|
| Height: 1'00" (#174), 1'08" (#039), 3'03" (#040)
|
| Weight: 2.0lbs (#174), 12.0lbs (#039), 26.0lbs (#040)
|
|
|
| Evolution: Igglybuff -> Jigglypuff (Happiness > 220) ->
|
|
Wigglytuff (Moon Stone)
|
|
|
| Location: Trophy Garden (#174)
|
|
Trophy Garden (#039)
|
|
Evolve from Jigglypuff (#040)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#174); +2 HP (#039); +3 HP (#040)
|
|
|
| #174: It has a soft and bouncy body. Once it starts bouncing, it
|
|
becomes impossible to stop.
|
|
|
| #039: When it wavers its bigs, round eyes, it begins singing a lullaby |
|
that makes everyone drowsy.
|
|
|
| #040: Its fine fur feels sublime to the touch. It can expand its body |
|
by inhaling air.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Sing
1/1/1
Normal
Perish Song
Normal
|
| Charm
1/-/Normal
Present
Normal
|
| Defense Curl
4/5/1
Normal
Faint Attack
Dark
|
| Pound
9/9/Normal
Wish
Normal
|
| Sweet Kiss
13/-/Normal
Fake Tears
Dark
|
| Disable
-/13/1
Psychic
Last Resort
Normal
|
| Copycat
17/-/Normal
Covet
Normal
|
| Rollout
-/17/Rock
Gravity
Psychic
|
| Double Slap
-/21/1
Normal
|
| Rest
-/25/Psychic
Egg Groups (#039, #040):
|
| Body Slam
-/29/Normal
Fairy
|
| Gyro Ball
-/33/Steel
|
| Wake-up Slap
-/37/Fighting
|
| Mimic
-/41/Normal
|
| Hyper Voice
-/45/Normal
|
| Double Edge
-/49/Normal
|
|
|
| TMs: 01 (#039, #040), 03, 06, 10, 11, 13 (#039, #040), 14 (#039, #040),|
|
15 (#039, #040), 16, 17, 18, 20, 21, 22, 24 (#039, #040),
|
|
25 (#039, #040), 27, 28, 29, 30, 31 (#039, #040), 32, 33, 34, 35, |
|
38, 42, 43, 44, 45, 49 (#039, #040), 52 (#039, #040), 56,
|
|
57 (#039, #040), 58, 60 (#039, #040), 67, 68 (#039, #040), 70, 73,|
|
74 (#039, #040), 76 (#039, #040), 77, 78, 82, 83, 85, 86, 87, 90 |
|
|
| HMs (#039, #040 only): 04
|
\________________________________________________________________________/
______________________________________
|041. Zubat / 042. Golbat / 169. Crobat|
||
| Type: Poison -- Ability: Inner Focus
|
|
|
| Height: 2'07" (#041), 5'03" (#042), 5'11" (#169)
|
| Weight: 17.0lbs (#041), 121.0lbs (#042), 165.3lbs (#169)
|
|
|
| Evolution: Zubat -> Golbat (Level 22) -> Crobat (Happiness > 220)
|
|
|
| Location: Route 203, 204, 206, 207, 208, 209, 211, 216, 217, Oreburgh |
|
Gate, Oreburgh Mine, Ravaged Path, Wayward Cave, Mt. Coronet,|
|
Lost Tower, Iron Island, Lake Acuity (Night) (#041)
|
|
|
|
Route 227 (Night), Oreburgh Gate, Ravaged Path, Mt. Coronet, |
|
Lost Tower, Snowpoint Temple, Victory Road, Iron Island,
|
|
Stark Mountain, Turnback Cave (#042)
|
|
|
|
Evolve from Golbat (#169)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#041); +2 SPD (#042); +3 SPD (#169)
|
|
|
| #041 (D): Even though it has no eyes, it can sense obstacles using
|
|
ultrasonic waves it emits from its mouth.
|
|
|
| #041 (P): Disliking sunlight, it sleeps deep in forests and caves until|
|
sundown.
|
|
|
| #042 (D): It loves the blood of humans and Pokmon. It flies around at |
|
night in search of neck veins.
|
|
|
| #042 (P): Once it starts sucking blood, it does not stop until it is |
|
full. It flies at night in search of prey.
|
|
|
| #169 (D): Having four wings enables it to fly faster and more quietly. |
|
It turns active when the night comes.
|
|
|
| #169 (P): A Pokmon that gained vastly enhanced flying performance by |
|
having its legs turn into wings.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leech Life
1/1/1
Bug
Quick Attack
Normal
|
| Screech
-/1/1
Normal
Pursuit
Dark
|
| Cross Poison
-/-/1
Poison
Faint Attack
Dark
|
| Supersonic
5/5/5
Normal
Gust
Flying
|
| Astonish
9/9/9
Ghost
Whirlwind
Normal
|
| Bite
13/13/13 Dark
Curse
???
|
| Wing Attack
17/17/17 Flying
Nasty Plot
Dark
|
| Confuse Ray
21/21/21 Ghost
Hypnosis
Psychic
|
| Air Cutter
25/27/27 Flying
Zen Headbutt
Psychic
|
| Mean Look
29/33/33 Normal
Brave Bird
Flying
|
| Poison Fang
33/39/39 Poison
|
| Haze
37/45/45 Ice
Egg Groups:
|
| Air Slash
41/51/51 Flying
Flying
|
|
|
| TMs: 06, 10, 11, 12, 15 (#042, #169), 17, 18, 19, 21, 27, 30, 32, 36, |
|
40, 41, 42, 43, 44, 45, 46, 47, 49, 51, 58, 66, 68 (#042, #169), |
|
78, 82, 83, 87, 88, 89, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
__________________________________________________________
|043. Oddish / 044. Gloom / 045. Vileplume / 182. Bellossom|
||
| Type: Grass, Poison (#043, 044, 045 only) -- Ability: Chlorophyll
|
|
|
| Height: 1'08" (#043), 1'08" (#044), 3'11" (#045), 1'04" (#182)
|
| Weight: 12.0lbs (#043), 12.0lbs (#044), 41.0lbs (#045), 13.0lbs (#182) |
|
|
| Evolution: Oddish -> Gloom (Level 21) -> Vileplume (Leaf Stone)
|
|
-> Bellossom (Sun Stone)
|
|
|
| Location: Route 229, Route 230 (#043)
|
|
Route 224, Route 229, Route 230 (#044)
|
|
Evolve from Gloom (#045)
|
|
Evolve from Gloom (#182)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#043); +2 SA (#044); +3 SA (#045); +3 SD (#182)
|
|
|
| #043: It often plants its root feet in the ground during the day and |
|
sows seeds as it walks about at night.
|
|
|
| #044: The honey it drools from its mouth smells so atrocious, it can |
|
curl noses more than a mile away.
|
|
|
| #045: Its petals are the largest in the world. As it walks, it scatters|
|
extremely allergenic pollen.
|
|
|
| #182: When the heavy rainfall season ends, it is drawn out by warm
|
|
sunlight to dance in the open.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Absorb
1/1/-/Grass
Swords Dance
Normal
|
| Aromatherapy
-/-/1/Grass
Razor Leaf
Grass
|
| Sunny Day
-/-/-/1
Fire
Flail
Normal
|
| Sweet Scent
5/5/-/1
Normal
Synthesis
Grass
|
| Acid
9/9/-/Poison
Charm
Normal
|
| Poison Powder 13/13/1/- Poison
Ingrain
Grass
|
| Stun Spore
15/15/1/1 Grass
Tickle
Normal
|
| Sleep Powder
17/17/-/- Grass
|
| Mega Drain
21/23/1/1 Grass
Egg Groups:
|
| Magical Leaf
-/-/-/23 Grass
Plant
|
| Lucky Chant
25/29/-/- Normal
|
| Natural Gift
29/35/-/- Normal
|
| Moonlight
33/41/-/- Normal
|
| Giga Drain
37/47/-/- Grass
|
| Leaf Storm
-/-/-/53 Grass
|
| Petal Dance
41/53/53/- Grass
|
| Solarbeam
-/-/65/- Grass
|
|
|
| TMs: 06, 09, 10, 11, 15 (#045), 17, 19, 20 (#182), 21, 22, 27, 32, 36, |
|
42, 43, 44, 45, 53, 56 (#044, #045, #182), 58, 60 (#044, #045,
|
|
#182), 68 (#045, #182), 70, 75, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
__________________________
|046. Paras / 047. Parasect|
||
| Type: Bug, Grass -- Ability: Effect Spore, Dry Skin
|
|
|
| Height: 1'00" (#046), 3'03" (#047)
|
| Weight: 11.9lbs (#046), 65.0lbs (#047)
|
|
|
| Evolution: Paras -> Parasect (Level 24)
|
|
|
| Location: Great Marsh (#046)
|
|
Evolve from Paras (#047)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: TinyMushroom (50%)
|
|
Big Mushroom (5%)
|
|
|
| EVs: +1 ATK (#046); +2 ATK, +1 DEF (#047)
|
|
|
| #046: Mushrooms named tochukaso grow on its back. They grow along with |
|
the host PARAS.
|
|
|
| #047 (D): A mushroom growin larger than the host's body controls
|
|
PARASECT. It scatters poisonous spores.
|
|
|
| #047 (P): It is controlled by a mushroom grown larger than the bug
|
|
body. It is said to prefer damp places.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
False Swipe
Normal
|
| Cross Poison
-/1
Poison
Screech
Normal
|
| Stun Spore
6/6
Grass
Counter
Fighting
|
| Poison Powder 6/6
Poison
Psybeam
Psychic
|
| Leech Life
11/11
Bug
Flail
Normal
|
| Spore
17/17
Grass
Sweet Scent
Normal
|
| Slash
22/22
Normal
Light Screen
Psychic
|
| Growth
27/30
Normal
Pursuit
Dark
|
| Giga Drain
33/39
Grass
Metal Claw
Steel
|
| Aromatherapy
38/47
Grass
Bug Bite
Bug
|
| X-scissor
43/55
Bug
Cross Poison
Poison
|
|
|
|
Egg Groups:
|
|
Bug, Plant
|
|
|
| TMs: 06, 09, 10, 11, 15 (#047), 17, 19, 21, 22, 27, 28, 31, 32, 36, 40,|
|
42, 43, 44, 45, 46, 53, 54, 58, 68 (#047), 69, 70, 75, 78, 81, 82,|
|
83, 86, 87, 90
|
|
|
| HMs: 01, 06
|
\________________________________________________________________________/
____________________________
|048. Venonat / 049. Venomoth|
||
| Type: Bug, Poison -- Ability: Compoundeyes, Tinted Lens
|
|
|
| Height: 3'03" (#048), 4'11" (#049)
|
| Weight: 66.1lbs (#048), 27.6lbs (#049)
|
|
|
| Evolution: Venonat -> Venomoth (Level 31)
|
|
|
| Location: Route 229 (#048)
|
|
Route 229 (#049)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Shed Shell (5%) (#049)
|
|
|
| EVs: +1 SD (#048); +1 SPD, +1 SA (#049)
|
|
|
| #048: Its big eyes are actually clusters of tiny eyes. At night, its |
|
kind is drawn by light.
|
|
|
| #049: It flutters its wings to scatter dustlike scales. The scales
|
|
leach toxins if they contact skin.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Baton Pass
Normal
|
| Disable
1/1
Psychic
Screech
Normal
|
| Foresight
1/1
Normal
Giga Drain
Grass
|
| Silver Wind
-/1
Bug
Signal Beam
Bug
|
| Supersonic
5/5
Normal
Agility
Psychic
|
| Confusion
11/11
Psychic
Morning Sun
Normal
|
| Poison Powder 13/13
Poison
Toxic Spikes
Poison
|
| Leech Life
17/17
Grass
Bug Bite
Bug
|
| Stun Spore
23/23
Grass
|
| Psybeam
25/25
Psychic
Egg Groups:
|
| Sleep Powder
29/29
Grass
Bug
|
| Gust
-/31
Flying
|
| Signal Beam
35/37
Bug
|
| Zen Headbutt
37/41
Psychic
|
| Poison Fang
41/47
Poison
|
| Psychic
47/55
Psychic
|
| Bug Buzz
-/59
Bug
|
|
|
| TMs: 06, 10, 11, 15 (#049), 17, 19, 21, 22, 27, 29, 32, 36, 40 (#049), |
|
42, 43, 44, 45, 46, 48, 51, 53, 58, 62, 68 (#049), 70, 78, 82, 83,|
|
87, 89, 90
|
|
|
| HMs: 05
|
\________________________________________________________________________/
___________________________
|050. Diglett / 051. Dugtrio|
||
| Type: Ground -- Ability: Sand Veil, Arena Trap
|
|
|
| Height: 0'08" (#050), 2'04" (#051)
|
| Weight: 1.8lbs (#050), 73.4lbs (#051)
|
|
|
| Evolution: Diglett -> Dugtrio (Level 26)
|
|
|
| Location: Route 228 (#050)
|
|
Route 228 (#051)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Soft Sand (5%)
|
|
|
| EVs: +1 SPD (#050); +2 SPD (#051)
|
|
|
| #050: A Pokmon that lives underground. Because of its dark habitat, it|
|
is repelled by bright sunlight.
|
|
|
| #051: Its three heads move alternately, driving it through tough soil |
|
to depths of over 60 miles.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Faint Attack
Dark
|
| Sand Attack
1/1
Normal
Screech
Normal
|
| Night Slash
-/1
Dark
Ancientpower
Rock
|
| Tri Attack
-/1
Normal
Pursuit
Dark
|
| Growl
4/4
Normal
Beat Up
Dark
|
| Astonish
7/7
Ghost
Uproar
Normal
|
| Magnitude
12/12
Ground
Rock Slide
Rock
|
| Mud-slap
15/15
Ground
Mud Bomb
Ground
|
| Dig
18/18
Ground
Astonish
Ghost
|
| Sucker Punch
23/23
Dark
|
| Sand Tomb
-/26
Ground
Egg Groups:
|
| Earth Power
26/28
Ground
Ground
|
| Mud Bomb
29/33
Ground
|
| Slash
34/40
Normal
|
| Earthquake
37/45
Ground
|
| Fissure
40/50
Ground
|
|
|
| TMs: 06, 10, 11, 15 (#051), 17, 21, 26, 27, 28, 32, 36, 37, 39, 40, 42,|
|
43, 44, 45, 46, 58, 65, 68 (#051), 71 (#051), 76, 78, 80, 82, 83, |
|
87, 90
|
|
|
| HMs: 01, 06
|
\________________________________________________________________________/
__________________________
|052. Meowth / 053. Persian|
||
| Type: Normal -- Ability: Pikcup (#052), Limber (#053), Technician
|
|
|
| Height: 1'04" (#052), 3'03" (#053)
|
| Weight: 9.3lbs (#052), 70.5lbs (#053)
|
|
|
| Evolution: Meowth -> Persian (Level 28)
|
|
|
| Location: Trophy Garden (#052)
|
|
Evolve from Meowth (#053)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Quick Claw (5%)
|
|
|
| EVs: +1 SPD (#052); +2 SPD (#053)
|
|
|
| #052: It is nocturnal in nature. If it spots something shiny, its eyes |
|
glitter brightly.
|
|
|
| #053: A very haughty Pokmon. Among fans, the size of the jewel in its |
|
forehead is a topic of much talk.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Spite
Ghost
|
| Growl
1/1
Normal
Charm
Normal
|
| Bite
6/6
Dark
Hypnosis
Psychic
|
| Fake Out
9/9
Normal
Amnesia
Psychic
|
| Fury Swipes
14/14
Normal
Psych Up
Normal
|
| Screech
17/17
Normal
Assist
Normal
|
| Faint Attack
22/22
Dark
Odor Sleuth
Normal
|
| Taunt
25/25
Dark
Flail
Normal
|
| Pay Day
30/Normal
Last Resort
Normal
|
| Power Gem
-/32
Rock
Punishment
Dark
|
| Slash
33/37
Normal
|
| Nasty Plot
38/44
Dark
Egg Groups:
|
| Assurance
41/49
Dark
Ground
|
| Captivate
46/56
Normal
|
| Night Slash
49/61
Dark
|
|
|
| TMs: 03, 05 (#053), 06, 10, 11, 12, 15 (#053), 17, 18, 21, 23, 24, 25, |
|
27, 28, 30, 32, 34, 40, 41, 42, 43, 44, 45, 46, 49, 58, 63 (#053),|
|
65, 66, 68 (#053), 70, 77, 78, 79, 82, 83, 85, 87, 89, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
___________________________
|054. Psyduck / 055. Golduck|
||
| Type: Water -- Ability: Damp, Cloud Nine
|
|
|
| Height: 2'07" (#054), 5'07" (#055)
|
| Weight: 43.0lbs (#054), 169.0lbs (#055)
|
|
|
| Evolution: Psyduck -> Golduck (Level 33)
|
|
|
| Location: Route 203, 204, 205, 208, 209, 210, 212, 214, Twinleaf Town, |
|
Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lake|
|
Verity, Lake Acuity, Lake Valor, Great Marsh (use Surf)(#054)|
|
|
|
Route 203, 204, 205, 208, 209, 210, 212, 214, 225, 226, 230, |
|
Twinleaf Town, Eterna City, Celestic Town, Ravaged Path,
|
|
Oreburgh Gate, Lake Verity, Lake Acuity, Lake Valor, Spring |
|
Path, Resort Area (use Surf) (#055)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#054); +2 SA (#055)
|
|
|
| #054 (D): If its usual headache worsens, it starts exhibiting odd
|
|
powers. It can't remember doing so, however.
|
|
|
| #054 (P): It never remembers using its odd powers, so it always tilts |
|
its head in puzzlememt.
|
|
|
| #055 (D): A Pokmon that lives in lakes. It swims faster than any human|
|
swimming champion.
|
|
|
| #055 (P): The flippers of its well-developed limbs give it shocking
|
|
speed. It is the best swimmer among Pokmon.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Water Sport
1/1
Water
Hypnosis
Psychic
|
| Scratch
1/1
Normal
Psybeam
Psychic
|
| Tail Whip
5/5
Normal
Foresight
Normal
|
| Water Gun
9/9
Water
Light Screen
Psychic
|
| Disable
14/14
Psychic
Future Sight
Psychic
|
| Confusion
18/18
Psychic
Psychic
Psychic
|
| Water Pulse
22/22
Water
Cross Chop
Fighting
|
| Fury Swipes
27/27
Normal
Refresh
Normal
|
| Screech
31/31
Normal
Confuse Ray
Ghost
|
| Psych Up
35/37
Normal
Yawn
Normal
|
| Zen Headbutt
44/44
Psychic
Mud Bomb
Ground
|
| Amnesia
44/50
Psychic
|
| Hydro Pump
48/56
Water
Egg Groups:
|
|
Water 1, Ground
|
|
|
| TMs: 01, 03, 04, 06, 07, 10, 13, 14, 15 (#055), 17, 18, 21, 23, 27, 28,|
|
29, 31, 32, 40, 42, 43, 44, 45, 52 (#055), 55, 56, 58, 65,
|
|
68 (#055), 70, 77, 78, 82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06, 07, 08 (#055)
|
\________________________________________________________________________/
___________________________
|056. Mankey / 057. Primeape|
||
| Type: Fighting -- Ability: Vital Spirit, Anger Point
|
|
|
| Height: 1'08" (#056), 3'03" (#057)
|
| Weight: 61.7lbs (#056), 70.5lbs (#057)
|
|
|
| Evolution: Mankey -> Primeape (Level 28)
|
|
|
| Location: Route 225, Route 226 (#056)
|
|
Route 225, Route 226 (#057)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Payapa Berry (5%)
|
|
|
| EVs: +1 ATK (#056); +2 ATK (#057)
|
|
|
| #056: It lives in treetop colonies. If one becomes enraged, the whole |
|
colony rampages for no reason.
|
|
|
| #057: It grows angry if you see its eyes and gets angrier if you run. |
|
If you beat it, it gets even madder.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Covet
1/Normal
Rock Slide
Rock
|
| Fling
-/1
Dark
Foresight
Normal
|
| Low Kick
1/1
Fighting
Meditate
Normal
|
| Scratch
1/1
Normal
Counter
Fighting
|
| Leer
1/1
Normal
Reversal
Fighting
|
| Focus Energy
1/1
Normal
Beat Up
Dark
|
| Fury Swipes
9/9
Normal
Revenge
Fighting
|
| Karate Chop
13/13
Fighting
Smellingsalt
Normal
|
| Seismic Toss
17/17
Fighting
Close Combat
Fighting
|
| Screech
21/21
Normal
|
| Assurance
25/25
Dark
Egg Groups:
|
| Rage
-/28
Normal
Ground
|
| Swagger
33/35
Normal
|
| Cross Chop
37/41
Fighting
|
| Trash
41/47
Normal
|
| Punishment
45/53
Dark
|
| Close Combat
49/59
Fighting
|
|
|
| TMs: 01, 06, 08, 10, 11, 12, 15 (#057), 17, 18, 21, 23, 24, 25, 26, 27,|
|
28, 31, 32, 39, 40, 42, 43, 44, 45, 46, 50, 52, 56, 58, 66,
|
|
68 (#057), 71 (#057), 78, 80, 82, 83, 84, 87, 89, 90
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
______________________________
|058. Growlithe / 059. Arcanine|
||
| Type: Fire -- Ability: Intimidate, Flash Fire
|
|
|
| Height: 2'04" (#058), 6'03" (#059)
|
| Weight: 41.9lbs (#058), 341.7lbs (#059)
|
|
|
| Evolution: Growlithe -> Arcanine (Fire Stone)
|
|
|
| Location: Route 201, Route 202 (FR in GBA slot) (#058)
|
|
Evolve from Growlithe (#059)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Rawst Berry (100%)
|
|
|
| EVs: +1 ATK (#058); +2 ATK (#059)
|
|
|
| #058: A Pokmon with a loyal nature. It will remain motionless until it|
|
is given an order by its Trainer.
|
|
|
| #059: Its proud and regal appearance has captured the hearts of people |
|
since long ago.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bite
1/1
Dark
Body Slam
Normal
|
| Roar
1/1
Normal
Safeguard
Normal
|
| Thunder Fang
-/1
Electric
Crunch
Dark
|
| Ember
6/Fire
Thrash
Normal
|
| Odor Sleuth
9/1
Normal
Fire Spin
Fire
|
| Helping Hand
14/Normal
Howl
Normal
|
| Flame Wheel
20/Fire
Heat Wave
Fire
|
| Reversal
25/Fighting
Double-edge
Normal
|
| Fire Fang
28/1
Fire
Flare Blitz
Fire
|
| Take Down
31/Normal
|
| Flamethrower
34/Fire
Egg Groups:
|
| Agility
39/Psychic
Ground
|
| Extremespeed
-/39
Normal
|
| Crunch
42/Dark
|
| Heat Wave
45/Fire
|
| Flare Blitz
48/Fire
|
|
|
| TMs: 05, 06, 10, 11, 15 (#059), 17, 21, 23, 27, 28, 32, 35, 38, 40, 42,|
|
43, 44, 45, 46, 50, 58, 59 (#059), 61, 68 (#059), 78, 82, 83, 87, |
|
90
|
|
|
| HMs: 04, 06, 08 (#059)
|
\________________________________________________________________________/
______________________________________________________________
|060. Poliwag / 061. Poliwhirl / 062. Poliwrath / 186. Politoed|
||
| Type: Water, Fighting (#062) -- Ability: Water Absorb, Damp
|
|
|
| Height: 2'00" (#060), 3'03" (#061), 4'03" (#062), 3'07" (#186)
|
| Weight: 27.3lbs (#060), 44.1lbs (#061), 119.0lbs (#062), 74.7lbs (#186)|
|
|
| Evolution: Poliwag -> Poliwhirl (Level 25) -> Poliwrath (Water Stone) |
|
-> Politoed (trade holding |
|
King's Rock item)
|
|
|
| Location: Route 225, Route 227, Route 228 (fish with Good Rod) (#060) |
|
Route 225, Route 227, Route 228 (fish with Good Rod) (#061) |
|
Evolve from Poliwhirl (#062)
|
|
Evolve from Poliwhirl (#186)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: King's Rock (5%) (#061, 063, 186)|
|
|
| EVs: +1 SPD (#060); +2 SPD (#061); +3 DEF (#062); +3 SD (#186)
|
|
|
| #060: Its skin is so thin, its internal organs are visible. It has
|
|
trouble walking on its newly grown feet.
|
|
|
| #061: The spiral pattern on its belly subtly undulates. Staring at it |
|
gradually causes drowsiness.
|
|
|
| #062: With its extremely tough muscles, it can keep swimming in the
|
|
Pacific Ocean without resting.
|
|
|
| #186: It gathers groups of others as their leader. Its cries make
|
|
POLIWAG obey.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Water Sport
1/1/1/Water
Mist
Ice
|
| Submission
-/-/1/Fighting
Bounce
Flying
|
| Perish Song
-/-/-/1
Normal
Bubblebeam
Water
|
| Bubble
5/1/1/Water
Haze
Ice
|
| Hypnosis
8/7/1/1
Psychic
Mind Reader
Normal
|
| Water Gun
11/11/-/- Water
Water Sport
Water
|
| Doubleslap
15/15/-/1 Normal
Ice Ball
Ice
|
| Rain Dance
18/18/-/- Water
Mud Shot
Ground
|
| Body Slam
21/21/-/- Normal
Refresh
Normal
|
| Bubblebeam
25/27/1/1 Water
Endeavor
Normal
|
| Mud Shot
28/32/-/- Ground
|
| Belly Drum
31/37/-/- Normal
Egg Groups:
|
| Wake-up Slap
35/43/-/- Fighting
Water 1
|
| Hydro Pump
38/48/-/- Water
|
| Mud Bomb
41/53/-/- Ground
|
| Dynamicpunch
-/-/43/- Fighting
|
| Bounce
-/-/-/43 Flying
|
| Mind Reader
-/-/53/- Normal
|
| Swagger
-/-/-/53 Normal
|
|
|
| TMs: 01 (#061, #062, #186), 03, 06, 07, 08 (#062), 10, 13, 14,
|
|
15 (#062), 17, 18, 21, 26 (#061, #062, #186), 27, 28, 29,
|
|
31 (#061, #062, #186), 32, 39 (#062), 42, 43, 44, 45, 46,
|
|
52 (#062, #186), 56 (#062, #063, #186), 58, 66 (#062, #186),
|
|
68 (#062, #186), 78, 80 (#062), 82, 83, 84 (#062), 87, 90
|
|
|
| HMs: 03, 04 (#061, #062), 06 (#061, #062), 07, 08 (#062)
|
\________________________________________________________________________/
________________________________________
|063. Abra / 064. Kadabra / 065. Alakazam|
||
| Type: Psychic -- Ability: Synchronize, Inner Focus
|
|
|
| Height: 2'11" (#063), 4'03" (#064), 4'11" (#065)
|
| Weight: 43.0lbs (#063), 125.0lbs (#064), 106.0lbs (#065)
|
|
|
| Evolution: Abra -> Kadabra (Level 16) -> Alakazam (trade Kadabra)
|
|
|
| Location: Route 203, Route 215 (#063)
|
|
Route 215, Victory Road (#064)
|
|
Evolve from Kadabra (#065)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: TwistedSpoon (5%)
|
|
|
| EVs: +1 SA (#063); +2 SA (#064); +3 SA (#065)
|
|
|
| #063 (D): It sleeos for 18 hours a day. Even when awake, it teleports |
|
itself while remaining seated.
|
|
|
| #063 (P): Even while asleep, it maintains a telepathic radar. It
|
|
teleports when it is threatened.
|
|
|
| #064 (D): If one is nearby, an eerie shadow appears on TV screens.
|
|
Seeing the shadow is said to bring bad luck.
|
|
|
| #064 (P): When it uses its psychic power, it emits strong alpha waves |
|
that can ruin precision devices.
|
|
|
| #065 (D): Its superb memory lets it recall everything it has
|
|
experienced from birth. Its IQ exceeds 5,000.
|
|
|
| #065 (P): Its highly developed brain is on par with a supercomputer. It|
|
can use all forms of psychic abilities.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Teleport
1/1/1
Psychic
Encore
Normal
|
| Confusion
-/16/16 Psychic
Barrier
Psychic
|
| Disable
-/18/18 Normal
Knock Off
Dark
|
| Miracle Eye
-/22/22 Psychic
Fire Punch
Fire
|
| Psybeam
-/24/24 Psychic
Ice Punch
Ice
|
| Reflect
-/28/28 Psychic
Thunderpunch
Electric
|
| Recover
-/30/30 Normal
Power Trick
Psychic
|
| Psycho Cut
-/34/34 Psychic
Guard Swap
Psychic
|
| Role Play
-/36/Psychic
|
| Calm Mind
-/-/36
Psychic
Egg Groups:
|
| Psychic
-/40/40 Psychic
HumanShape
|
| Future Sight
-/42/42 Psychic
|
| Trick
-/46/46 Psychic
|
|
|
| TMs: 01, 04, 06, 10, 11, 12, 15 (#065), 16, 17, 18, 20, 21, 23, 27, 29,|
|
30, 32, 33, 34, 41, 42, 43, 44, 45, 46, 48, 49, 52 (#065), 53, 56,|
|
57, 58, 60, 63, 67, 68 (#065), 70, 73, 77, 78, 82, 83, 85, 86, 87,|
|
90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
_________________________________________
|066. Machop / 067. Machoke / 068. Machamp|
||
| Type: Fighting -- Ability: Guts, No Guard
|
|
|
| Height: 2'07" (#066), 4'11" (#067), 5'03" (#068)
|
| Weight: 43.0lbs (#066), 155.0lbs (#067), 287.0lbs (#068)
|
|
|
| Evolution: Machop -> Machoke (Level 28) -> Machamp (trade Machoke)
|
|
|
| Location: Route 207, Route 208, Route 210, Mt. Coronet (#066)
|
|
|
|
Route 210, 211, 216, 225, 226, Mt. Coronet, Lake Acuity,
|
|
Victory Road, Stark Mountain (#067)
|
|
|
|
Evolve from Machoke (#068)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#066); +2 ATK (#067); +3 ATK (#068)
|
|
|
| #066 (D): It hefts a GRAVELER repeatedly to strengthen its entire body.|
|
It uses every type of martial arts.
|
|
|
| #066 (P): Its muscles never cramp however much it trains. It lives in |
|
the mountains away from humans.
|
|
|
| #067 (D): MACHOKE's boundless power is very dangerous, so it wears a |
|
belt that suppresses its energy.
|
|
|
| #067 (P): It can lift a dump truck with one hand. Using that power, it |
|
helps people with heavy jobs.
|
|
|
| #068 (D): It punches with its four arms at blinding speed. It can
|
|
launch 1,000 punches in two seconds.
|
|
|
| #068 (P): It can knock a train flying with a punch. However, it is
|
|
terrible at delicate work using its fingers.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Low Kick
1/1/1
Fighting
Light Screen
Psychic
|
| Leer
1/1/1
Normal
Meditate
Psychic
|
| Focus Energy
7/7/7
Normal
Rolling Kick
Fighting
|
| Karate Chop
10/10/10 Fighting
Encore
Normal
|
| Foresight
13/13/13 Normal
Smellingsalt
Normal
|
| Seismic Toss
19/19/19 Fighting
Counter
Fighting
|
| Revenge
22/22/22 Fighting
Rock Slide
Rock
|
| Vital Throw
25/25/25 Fighting
Close Combat
Fighting
|
| Submission
31/32/32 Fighting
Fire Punch
Fire
|
| Wake-up Slap
34/36/36 Fighting
Ice Punch
Ice
|
| Cross Chop
37/40/40 Fighting
Thunderpunch
Electric
|
| Scary Face
43/44/44 Normal
Bullet Punch
Steel
|
| Dynamicpunch
46/51/51 Fighting
|
|
Egg Groups:
|
|
HumanShape
|
|
|
| TMs: 01, 06, 08, 10, 11, 15 (#068), 17, 18, 21, 26, 27, 28, 31, 32, 35,|
|
38, 39, 42, 43, 44, 45, 46, 52, 56, 58, 66, 68 (#068), 71 (#068), |
|
78, 80, 82, 83, 84, 87, 90
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
___________________________________________________
|069. Bellsprout / 070. Weepinbell / 071. Victreebel|
||
| Type: Grass, Poison -- Ability: Chlorophyll
|
|
|
| Height: 2'04" (#069), 3'03" (#070), 5'07" (#071)
|
| Weight: 8.8lbs (#069), 14.1lbs (#070), 34.2lbs (#071)
|
|
|
| Evolution: Bellsprout -> Weepinbell (Level 21) -> Victreebell
|
|
(Leaf Stone)
|
| Location: Route 229, Route 230 (#069)
|
|
Route 224, Route 229, Route 230 (#070)
|
|
Evolve from Weepinbell (#071)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#066); +2 ATK (#067); +3 ATK (#068)
|
|
|
| #069: It prefers hot and humid environments. It is quick at capturing |
|
prey with its vines.
|
|
|
| #070: A Pokmon that appears to be a plant. It captures unwary prey by |
|
dousing them with a toxic powder.
|
|
|
| #071: It pools in its mouth a fluid with a honeylike scent, which is |
|
really an acid that dissolves anything.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Vine Whip
1/1/1
Grass
Swords Dance
Normal
|
| Stockpile
-/-/1
Normal
Encore
Normal
|
| Swallow
-/-/1
Normal
Reflect
Psychic
|
| Spit Up
-/-/1
Normal
Synthesis
Grass
|
| Growth
7/7/Normal
Leech Life
Bug
|
| Wrap
11/11/- Normal
Ingrain
Grass
|
| Sleep Powder
13/13/1 Grass
Magical Leaf
Grass
|
| Poison Powder 15/15/- Poison
Worry Seed
Grass
|
| Stun Spore
17/17/- Grass
Tickle
Normal
|
| Acid
23/23/- Poison
|
| Knock Off
27/27/- Dark
Egg Groups:
|
| Sweet Scent
29/29/1 Normal
Plant
|
| Gastro Acid
35/35/- Poison
|
| Razor Leaf
39/39/1 Grass
|
| Slam
41/41/- Normal
|
| Wring Out
47/47/- Normal
|
| Leaf Storm
-/-/47
Grass
|
|
|
| TMs: 06, 09, 10, 11, 15 (#071), 17, 19, 21, 22, 27, 32, 36, 42, 43, 44,|
|
45, 46, 53, 58, 68 (#071), 70, 75, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
________________________________
|072. Tentacool / 073. Tentacruel|
||
| Type: Water, Poison -- Ability: Clear Body, Liquid Ooze
|
|
|
| Height: 2'11" (#072), 5'03" (#073)
|
| Weight: 100lbs (#072), 121lbs (#073)
|
|
|
| Evolution: Tentacool -> Tentacruel (Level 30)
|
|
|
| Location: Route 205, 213, 218, 219, 220, 221, 222, Canalave City,
|
|
Pastoria City, Fuego Ironworks, Valley Windworks,
|
|
Iron Island (use Surf) (#072)
|
|
|
|
Route 205, 213, 218, 219, 220, 221, 22, Canalave City,
|
|
Sunyshore City, Pastoria City, Fuego Ironworks, Valley
|
|
Windworks, Pokmon League, Iron Island (use Surf) (#073)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Poison Barb (5%)
|
|
|
| EVs: +1 SD (#072); +2 SD (#073)
|
|
|
| #072 (D): Its body is virtually composed of water. It shoots strange |
|
beams from its crystal-like eyes.
|
|
|
| #072 (P): It drifts in sea currents. Countless fishermen are hurt by |
|
its poison stingers.
|
|
|
| #073 (D): With 80 tentacles for ensnaring victims, it prevents escape |
|
until the prey is weakened by poison.
|
|
|
| #073 (P): It alerts others to danger by stridently flashing the red
|
|
orbs on its head.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Sting
1/1
Poison
Aurora Beam
Ice
|
| Supersonic
5/5
Normal
Mirror Coat
Psychic
|
| Constrict
8/8
Normal
Rapid Spin
Normal
|
| Acid
12/12
Poison
Haze
Ice
|
| Toxic Spikes
15/15
Poison
Safeguard
Normal
|
| Bubblebeam
19/19
Water
Confuse Ray
Ghost
|
| Wrap
22/22
Normal
Knock Off
Dark
|
| Barrier
26/26
Psychic
Acupressure
Normal
|
| Water Pulse
29/29
Water
|
| Poison Jab
33/36
Poison
Egg Groups:
|
| Screech
36/42
Normal
Water 3
|
| Hydro Pump
40/49
Water
|
| Wring Out
43/55
Normal
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#073), 17, 18, 19, 21, 27, 32, 36, 42,|
|
43, 44, 45, 46, 55, 58, 66, 68 (#073), 75, 78, 82, 83, 84, 87, 90 |
|
|
| HMs: 01, 03, 07
|
\________________________________________________________________________/
_________________________________________
|074. Geodude / 075. Graveler / 076. Golem|
||
| Type: Rock, Ground -- Ability: Rock Head, Sturdy
|
|
|
| Height: 1'04" (#074), 3'03" (#075), 4'07" (#076)
|
| Weight: 44.0lbs (#074), 232.0lbs (#075), 662.0lbs (#076)
|
|
|
| Evolution: Geodude -> Graveler (Level 25) -> Golem (trade Graveler)
|
|
|
| Location: Route 206, 207, 210, 211, 214, 215, Oreburgh Mine, Oreburgh |
|
Gate, Mt. Coronet, Ravaged Path, Lake Valor, Ruin Maniac's |
|
Cave, Iron Island, Stark Mountain (#074)
|
|
|
|
Route 211, 214, 216, 227, Mt. Coronet, Snowpoint Temple, Lake|
|
Valor, Victory Road, Iron Island, Stark Mountain (#075)
|
|
|
|
Evolve from Graveler (#076)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Everstone (5%)
|
|
|
| EVs: +1 DEF (#074); +2 DEF (#075); +3 DEF (#076)
|
|
|
| #074 (D): Many live on mountain trails and remain half buried while
|
|
keeping an eye on climbers.
|
|
|
| #074 (P): It is impossible to distinguish from rocks. It slams against |
|
others in contests of hardness.
|
|
|
| #075 (D): GRAVELER make their homes on sheer cliff faces by gouging out|
|
numerous horizontal holes.
|
|
|
| #075 (P): It tumbles down slopes, heedless of any body parts chipping |
|
off. It eats a ton of rocks daily.
|
|
|
| #076 (D): It sheds its hide once a year. Its boulderlike body is so
|
|
tough, even dynamite can't harm it.
|
|
|
| #076 (P): It tumbles down mountains, leaving grooves from peak to base.|
|
Stay clear of these grooves.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Mega Punch
Normal
|
| Defense Curl
1/1/1
Normal
Rock Slide
Rock
|
| Mud Sport
4/4/4
Ground
Block
Normal
|
| Rock Polish
8/8/8
Rock
Hammer Arm
Fighting
|
| Rock Throw
11/11/11 Rock
Flail
Normal
|
| Magnitude
15/15/15 Ground
|
| Selfdestruct
18/18/18 Normal
Egg Groups:
|
| Rollout
22/22/22 Normal
Mineral
|
| Rock Blast
25/27/27 Rock
|
| Earthquake
29/33/33 Ground
|
| Explosion
32/38/38 Normal
|
| Double-edge
36/44/44 Normal
|
| Stone Edge
39/49/49 Rock
|
|
|
| TMs: 01, 05 (#076), 06, 10, 11, 15 (#076), 17, 21, 26, 27, 28, 31, 32, |
|
35, 37, 38, 39, 42, 43, 44, 45, 52 (#076), 56, 58, 64, 68 (#076), |
|
69, 71, 74, 76, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
___________________________
|077. Ponyta / 078. Rapidash|
||
| Type: Fire -- Ability: Run Away, Flash Fire
|
|
|
| Height: 3'03" (#077), 5'07" (#078)
|
| Weight: 66.1lbs (#077), 209.0lbs (#078)
|
|
|
| Evolution: Ponyta -> Rapidash (Level 40)
|
|
|
| Location: Route 206, 210, 211, 214, 215 (#077)
|
|
Evolve from Ponyta (#078)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Shuca Berry (5%)
|
|
|
| EVs: +1 SPD (#077); +2 SPD (#078)
|
|
|
| #077 (D): About an hour after birth, its fiery mane and tail grow out, |
|
giving it an impressive appearance.
|
|
|
| #077 (P): Its legs grow strong while it chases after its parent. It
|
|
runs in fields and mountains all day.
|
|
|
| #078 (D): It gallops at nearly 150 mph. With its mane blazing
|
|
ferociously, it races as if it were an arrow.
|
|
|
| #078 (P): It has astounding acceleration. From a standstill, it can
|
|
reach top speed within 10 steps.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/Normal
Flame Wheel
Fire
|
| Poison Jab
-/1
Poison
Thrash
Normal
|
| Megahorn
-/1
Bug
Double Kick
Fighting
|
| Quick Attack
-/1
Normal
Hypnosis
Psychic
|
| Growl
7/7
Normal
Charm
Normal
|
| Tail Whip
10/10
Normal
Double-edge
Normal
|
| Ember
16/16
Fire
Horn Drill
Normal
|
| Stomp
19/19
Normal
|
| Fire Spin
25/25
Fire
Egg Groups:
|
| Take Down
28/28
Normal
Ground
|
| Agility
34/34
Psychic
|
| Fire Blast
38/38
Fire
|
| Fury Attack
-/40
Normal
|
| Bounce
44/49
Normal
|
| Flare Blitz
48/58
Fire
|
|
|
| TMs: 06, 10, 11, 15 (#078), 17, 21, 22, 23, 27, 32, 35, 38, 42, 43, 44,|
|
45, 50, 58, 61, 68 (#078), 78, 82, 83, 84 (#078), 87, 90
|
|
|
| HMs: 04
|
\________________________________________________________________________/
____________________________________________
|079. Slowpoke / 080. Slowbro / 199. Slowking|
||
| Type: Water, Psychic -- Ability: Oblivious, Own Tempo
|
|
|
| Height: 3'11" (#079), 5'03" (#080), 6'07" (#199)
|
| Weight: 79.4lbs (#079), 173.0lbs (#080), 175.3lbs (#199)
|
|
|
| Evolution: Slowpoke -> Slowbro (Level 37)
|
|
-> Slowking (trade holding King's Rock item)
|
|
|
| Location: Route 205 (Pearl only) (#079)
|
|
Evolve from Slowpoke (#080)
|
|
Evolve from Slowpoke (#199)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Lagging Tail (5%) (#079)
|
|
King's Rock (5%) (#080, #199)
|
|
|
| EVs: +1 HP (#079); +2 DEF (#080); +3 SD (#199)
|
|
|
| #079: Although slow, it is skilled at fishing with its tail. It does |
|
not feel pain if its tail is bitten.
|
|
|
| #080: Though usually dim witted, it seems to become inspired if the
|
|
SHELLDER on its tail bites down.
|
|
|
| #199: Being bitten by SHELLDER gave it intelligence comparable to that |
|
of award-winning scientists.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Curse
1/1/1
???
Safeguard
Normal
|
| Yawn
1/1/1
Normal
Belly Drum
Normal
|
| Tackle
1/1/1
Normal
Future Sight
Psychic
|
| Hidden Power
-/-/1
Normal
Stomp
Normal
|
| Growl
6/6/6
Normal
Mud Sport
Ground
|
| Water Gun
11/11/11 Water
Sleep Talk
Normal
|
| Confusion
15/15/15 Psychic
Snore
Normal
|
| Disable
20/20/20 Normal
Me First
Normal
|
| Headbutt
25/25/25 Normal
Block
Normal
|
| Water Pulse
29/29/29 Water
Zen Headbutt
Psychic
|
| Zen Headbutt
34/34/34 Psychic
|
| Withdraw
-/37/Normal
Egg Groups:
|
| Slack Off
39/41/- Normal
Monster, Water 1
|
| Nasty Plot
-/-/39
Dark
|
| Amnesia
43/47/- Psychic
|
| Swagger
-/-/43
Normal
|
| Psychic
48/54/48 Psychic
|
| Rain Dance
53/61/- Water
|
| Trump Card
-/-/53
Normal
|
| Psych Up
57/67/57 Normal
|
|
|
| TMs: 01 (#080, #199), 03, 04, 06, 07, 10, 11, 13, 14, 15 (#080, #199), |
|
16, 17, 18, 20, 21, 23, 26, 27, 28, 29, 30, 31 (#080, #199), 32, |
|
35, 38, 42, 43, 44, 45, 48, 52 (#080, #199), 55, 56 (#080, #199), |
|
58, 60 (#080, #199), 67, 68 (#080, #199), 70, 72 (#080, #199), 73,|
|
77, 78, 82, 83, 85, 86, 87, 90, 92
|
|
|
| HMs: 03, 04, 06 (#080, #199)
|
\________________________________________________________________________/
_______________________________________________
|081. Magnemite / 082. Magneton / 462. Magnezone|
||
| Type: Electric, Steel -- Ability: Magnet Pull, Sturdy
|
|
|
| Height: 1'00" (#081), 3'03" (#082), 3'11" (#462)
|
| Weight: 13.0lbs (#081), 132.0lbs (#082), 396.8lbs (#462)
|
|
|
| Evolution: Magnemite -> Magneton (Level 30) -> Magnezone (gain level in|
|
Mt. Coronet)
|
|
|
| Location: Fuego Ironworks (Swarm) (#081)
|
|
Evolve from Magnemite (#082)
|
|
Evolve from Magneton (#462)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Metal Coat (5%)
|
|
|
| EVs: +1 SA (#081); +2 SA (#082); +3 SA (#462)
|
|
|
| #081: The units at its sides generate electromagnetic waves that keep |
|
it airborne. It feeds on electricity.
|
|
|
| #082: It is actually three MAGNEMITE linked by magnetism. A group can |
|
set off a magnetic storm.
|
|
|
| #462: It evolved from exposure to a special magnetic field. Three units|
|
generate magnetism.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Metal Sound
1/1/1
Steel
N/A
N/A
|
| Tackle
1/1/1
Normal
|
| Tri Attack
-/1/Normal
Egg Groups:
|
| Mirror Coat
-/-/1
Psychic
Mineral
|
| Barrier
-/-/1
Psychic
|
| Thundershock
6/6/6
Electric
|
| Supersonic
11/11/11 Normal
|
| Sonicboom
14/14/14 Normal
|
| Thunder Wave
17/17/17 Electric
|
| Spark
22/22/22 Electric
|
| Lock-on
27/27/27 Normal
|
| Magnet Bomb
30/30/30 Steel
|
| Screech
33/34/34 Normal
|
| Discharge
38/40/40 Electric
|
| Mirror Shot
43/46/46 Steel
|
| Magnet Rise
46/50/50 Electric
|
| Gyro Ball
49/54/54 Steel
|
| Zap Cannon
54/60/60 Electric
|
|
|
| TMs: 06, 10, 11, 15 (#082, #462), 16, 17, 18, 21, 24, 25, 27, 32, 33, |
|
34, 42, 43, 44, 57, 58, 64, 67, 68 (#082, #462), 70, 73, 74, 77, |
|
82, 83, 87, 90, 91
|
|
|
| HMs: -|
\________________________________________________________________________/
_______________
|083. Farfetch'd|
||
| Type: Normal, Flying -- Ability: Keen Eye, Inner Focus
|
|
|
| Height: 2'07" -- Weight: 33.1lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 221 (Swarm)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Stick (5%)
|
|
|
| EVs: +1 ATK
|
|
|
| #083: It can't live without the stalk it holds. That's why it defends |
|
the stalk from attackers with its life.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Jab
1
Poison
Steel Wing
Steel
|
| Peck
1
Flying
Foresight
Normal
|
| Sand-attack
1
Ground
Mirror Move
Flying
|
| Leer
1
Normal
Whirlwind
Flying
|
| Fury Cutter
1
Bug
Quick Attack
Normal
|
| Fury Attack
7
Normal
Flail
Normal
|
| Knock Off
9
Dark
Featherdance
Flying
|
| Aerial Ace
13
Flying
Curse
???
|
| Slash
19
Normal
Covet
Normal
|
| Air Cutter
21
Flying
Mud-slap
Ground
|
| Swords Dance
25
Normal
Night Slash
Dark
|
| Agility
31
Psychic
|
| Night Slash
33
Dark
Egg Groups:
|
| Air Slash
37
Flying
Flying, Ground
|
| False Swipe
43
Normal
|
|
|
| TMs: 06, 10, 11, 17, 21, 23, 27, 32, 40, 42, 43, 44, 45, 46, 47, 51, |
|
54, 58, 75, 77, 78, 82, 83, 84, 87, 88, 89, 90
|
|
|
| HMs: 01, 02, 05
|
\________________________________________________________________________/
________________________
|084. Doduo / 085. Dodrio|
||
| Type: Normal, Flying -- Ability: Run Away, Early Bird
|
|
|
| Height: 4'07" (#084), 5'11" (#085)
|
|
point on its head to break up ice.
|
|
|
| #087: In snow, the pure white coat covering its body obscures it from |
|
predators.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Headbutt
1/1
Normal
Lick
Ghost
|
| Growl
3/3
Normal
Perish Song
Normal
|
| Water Sport
7/Water
Disable
Normal
|
| Signal Beam
-/7
Bug
Horn Drill
Normal
|
| Icy Wind
11/11
Ice
Slam
Normal
|
| Encore
13/13
Normal
Encore
Normal
|
| Ice Shard
17/17
Ice
Fake Out
Normal
|
| Rest
21/21
Psychic
Icicle Spear
Ice
|
| Aqua Ring
23/23
Water
Signal Beam
Bug
|
| Aurora Beam
27/27
Ice
|
| Aqua Jet
31/31
Water
Egg Groups:
|
| Brine
33/33
Water
Water 1, Ground
|
| Sheer Cold
-/34
Ice
|
| Take Down
37/37
Normal
|
| Dive
41/41
Water
|
| Aqua Tail
43/43
Water
|
| Ice Beam
47/47
Ice
|
| Safeguard
51/51
Normal
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#087), 17, 18, 20, 21, 27, 32, 42, 43,|
|
44 (#087), 45, 46, 55, 56, 58, 68 (#087), 72 (#087), 78, 82, 83, |
|
87, 90
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
______________________
|088. Grimer / 089. Muk|
||
| Type: Poison -- Ability: Stench, Sticky Hold
|
|
|
| Height: 2'11" (#088), 3'11" (#089)
|
| Weight: 66.1lbs (#088), 66.1lbs (#089)
|
|
|
| Evolution: Grimer -> Muk (Level 38)
|
|
|
| Location: Route 212 (#088)
|
|
Evolve from Grimer (#089)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Nugget (5%)
|
|
|
| EVs: +1 HP (#088); +1 HP, +1 ATK (#089)
|
|
|
| #088: It was born when sludge in a dirty stream was exposed to the
|
|
moon's X-rays. It appears among filth.
|
|
|
| #089: A toxic fluid seeps from its body. The fluid instantly kills
|
|
plants and trees on contact.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Gas
1/1
Poison
Haze
Ice
|
| Pound
1/1
Normal
Mean Look
Normal
|
| Harden
4/4
Normal
Lick
Ghost
|
| Mud-slap
7/7
Ground
Imprison
Psychic
|
| Disable
12/12
Normal
Curse
???
|
| Minimize
17/17
Normal
Shadow Punch
Ghost
|
| Sludge
20/20
Poison
Explosion
Normal
|
| Mud Bomb
23/23
Ground
Shadow Sneak
Ghost
|
| Fling
28/28
Dark
Stockpile
Normal
|
| Screech
33/33
Normal
Swallow
Normal
|
| Sludge Bomb
36/36
Poison
Spit Up
Normal
|
| Acid Armor
39/44
Poison
|
| Gunk Shot
44/54
Poison
Egg Groups:
|
| Memento
49/65
Normal
Indeterminate
|
|
|
| TMs: 01 (#089), 06, 10, 11, 12, 15 (#089), 17, 18, 19, 21, 24, 25, 27, |
|
28, 30, 31 (#089), 32, 34, 35, 36, 38, 39, 41, 42, 43, 44, 45, 46,|
|
52 (#089), 56, 58, 64, 66, 68 (#089), 78, 79 (#089), 80, 82, 83, |
|
84, 87, 90
|
|
|
| HMs: 04, 06 (#089)
|
\________________________________________________________________________/
_____________________________
|090. Shellder / 091. Cloyster|
||
| Type: Water, Ice (#091) -- Ability: Shell Armor, Skill Link
|
|
|
| Height: 1'00" (#090), 4'11" (#091)
|
| Weight: 8.8lbs (#090), 292.1lbs (#091)
|
|
|
| Evolution: Shellder -> Cloyster (Water Stone)
|
|
|
| Location: Route 205, Valley Windworks, Fuego Ironworks (fish with Super|
|
Rod) (#090)
|
|
Evolve from Shellder (#091)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Pearl (50%), Big Pearl (5%)
|
|
|
| EVs: +1 HP (#088); +1 HP, +1 ATK (#089)
|
|
|
| #090: It swims backward by opening and closing its two shells. Its
|
|
large tongue is always kept hanging out.
|
|
|
| #091: It fights by keeping its shell tightly shut for protection and by|
|
shooting spikes to repel foes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Poison
Rapid Spin
Normal
|
| Withdraw
4/1
Water
Bubblebeam
Water
|
| Supersonic
8/1
Normal
Barrier
Psychic
|
| Icicle Spear
13/Ice
Screech
Normal
|
| Protect
16/1
Normal
Icicle Spear
Ice
|
| Leer
20/Normal
Mud Shot
Ground
|
| Clamp
25/Water
|
| Ice Shard
28/Ice
Egg Groups:
|
| Spikes
-/28
Ground
Water 3
|
| Aurora Beam
32/1
Ice
|
| Whirlpool
37/Water
|
| Iron Defense
40/Steel
|
| Spike Cannon
-/40
Normal
|
| Brine
44/Water
|
| Ice Beam
49/Ice
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#091), 17, 18, 21, 27, 32, 41 (#091), |
|
42, 43, 44, 45, 55, 58, 64, 66, 68 (#091), 72 (#091), 78, 82, 83, |
|
84 (#091), 87, 90
|
|
|
| HMs: 03
|
\________________________________________________________________________/
________________________________________
|092. Gastly / 093. Haunter / 094. Gengar|
||
| Type: Ghost, Poison -- Ability: Levitate
|
|
|
| Height: 4'03" (#092), 5'03" (#093), 4'11" (#094)
|
| Weight: 0.2lbs (#092), 0.2lbs (#093), 89.3lbs (#094)
|
|
|
| Evolution: Gastly -> Haunter (Level 25) -> Gengar (trade Haunter)
|
|
|
| Location: Lost Tower, Old Chateau (#092)
|
|
Old Chateau (RuSa, FRLG in GBA slot), Turnback Cave (#093) |
|
Old Chateau (RuSa, FRLG in GBA slot) (#094)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#092); +2 SA (#093); +3 SA (#094)
|
|
|
| #092 (D): This Pokmon's body is 95% made up of gases, which are blown |
|
away by strong gusts of wind.
|
|
|
| #092 (P): A Pokmon born from poison gases. It defeats even the largest|
|
foes by enveloping them in gas.
|
|
|
| #093 (D): It can slip through any obstacle. It lurks inside walls to |
|
keep an eye on its foes.
|
|
|
| #093 (P): It licks with its gaseous tongue to steal the victim's life |
|
force. It lurks in darkness for prey.
|
|
|
| #094 (D): It hides in shadows. It is said that if GENGAR is hiding, it |
|
cools the area by nearly 10 degrees F.
|
|
|
| #094 (P): Lurking in the shadowy corners of rooms, it awaits chances to|
|
steal its prey's life force.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Lick
1/1/1
Ghost
Psywave
Psychic
|
| Hypnosis
1/1/1
Psychic
Perish Song
Normal
|
| Spite
5/5/5
Ghost
Haze
Ice
|
| Mean Look
8/8/8
Normal
Astonish
Dark
|
| Curse
12/12/12 ???
Will-O-Wisp
Fire
|
| Night Shade
15/15/15 Ghost
Grudge
Ghost
|
| Confuse Ray
19/19/19 Ghost
Explosion
Normal
|
| Sucker Punch
22/22/22 Dark
Fire Punch
Fire
|
| Shadow Punch
-/25/25 Ghost
Ice Punch
Ice
|
| Payback
26/28/28 Dark
Thunderpunch
Electric
|
| Shadow Ball
29/33/33 Ghost
|
| Dream Eater
33/39/39 Psychic
Egg Groups:
|
| Dark Pulse
36/44/44 Dark
Indeterminate
|
| Destiny Bond
40/50/50 Ghost
|
| Nightmare
43/55/55 Ghost
|
|
|
| TMs: 01 (#094), 06, 10, 11, 12, 15 (#094), 17, 18, 19, 21, 24,
|
|
25 (#094), 27, 29, 30, 31 (#094), 32, 36, 41, 42, 43, 44, 45, 46, |
|
48, 49, 52, 53, 56, 58, 60 (#094), 61, 63, 64, 65 (#093, #094), |
|
66, 68 (#094), 77, 78, 79, 82, 83, 84 (#093, #094), 85, 87, 90, 92|
|
|
| HMs (#094 only): 04, 06
|
\________________________________________________________________________/
________________________
|095. Onix / 208. Steelix|
||
| Type: Rock (#095), Steel (#208), Ground -- Ability: Rock Head, Sturdy |
|
|
| Height: 28'10" (#095), 30'02" (#208)
|
| Weight: 463.0lbs (#095), 881.8lbs (#208)
|
|
|
| Evolution: Onix -> Steelix (trade holding Metal Coat item)
|
|
|
| Location: Oreburgh Mine, Snowpoint Temple, Victory Road, Iron Island, |
|
Stark Mountain (#095)
|
|
Snowpoint Temple, Victory Road, Iron Island (#208)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Metal Coat (5%) (#208)
|
|
|
| EVs: +1 DEF (#095); +2 DEF (#208)
|
|
|
| #095 (D): When it travels underground, it causes rumbling and tremors. |
|
It can move at 50 mph.
|
|
|
| #095 (P): It squirms through the ground using its long and rugged body.|
|
It always eats while burrowing.
|
|
|
| #208 (D): Tempered underground under high pressure and heat, its body |
|
is harder than any metal.
|
|
|
| #208 (P): It chews its way through boulders with its sturdy jaws. Its |
|
eyes can see in the darkness underground.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Mud Sport
1/1
Ground
Rock Slide
Rock
|
| Tackle
1/1
Normal
Flail
Normal
|
| Harden
1/1
Normal
Explosion
Normal
|
| Bind
1/1
Normal
Block
Normal
|
| Thunder Fang
-/1
Electric
Defense Curl
Normal
|
| Ice Fang
-/1
Ice
Rollout
Rock
|
| Fire Fang
-/1
Fire
Rock Blast
Rock
|
| Screech
6/6
Normal
|
| Rock Throw
9/9
Rock
Egg Groups:
|
| Rage
14/14
Normal
Mineral
|
| Rock Tomb
17/17
Rock
|
| Sandstorm
22/22
Rock
|
| Slam
25/25
Normal
|
| Rock Polish
30/30
Rock
|
| Dragonbreath
33/33
Dragon
|
| Iron Tail
38/38
Steel
|
| Sand Tomb
41/Ground
|
| Crunch
-/41
Dark
|
| Double-edge
46/46
Normal
|
| Stone Edge
49/49
Rock
|
|
|
| TMs: 05, 06, 10, 11, 12, 15 (#208), 17, 21, 23, 26, 27, 28, 32, 37, 39,|
|
41, 42, 43, 44, 45, 58, 59, 64, 66, 68 (#208), 69, 71, 74, 76, 77,|
|
78, 79 (#208), 80, 82, 83, 87, 90, 91
|
|
|
| HMs: 01 (#208), 04, 06, 08
|
\________________________________________________________________________/
_________________________
|096. Drowzee / 097. Hypno|
||
| Type: Psychic -- Ability: Insomnia, Forewarn
|
|
|
| Height: 3'03" (#096), 5'03" (#097)
|
| Weight: 71.4lbs (#096), 166.7lbs (#097)
|
|
|
| Evolution: Drowzee -> Hypno (Level 26)
|
|
|
| Location: Route 215 (Swarm) (#096)
|
|
Evolve from Drowzee (#097)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#096); +2 SD (#097)
|
|
|
| #096: It can tell what people are dreaming by sniffing with its big
|
|
nose. It loves fun dreams.
|
|
|
| #097: Seeing its swinging pendulum can induce sleep in three seconds, |
|
even in someone who just woke up.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1
Normal
Barrier
Psychic
|
| Hypnosis
1/1
Psychic
Assist
Normal
|
| Nightmare
-/1
Ghost
Role Play
Psychic
|
| Switcheroo
-/1
Dark
Fire Punch
Fire
|
| Disable
7/7
Normal
Ice Punch
Ice
|
| Confusion
9/9
Psychic
Thunderpunch
Electric
|
| Headbutt
15/15
Normal
Nasty Plot
Dark
|
| Poison Gas
18/18
Poison
Flatter
Dark
|
| Meditate
21/21
Psychic
Psycho Cut
Psychic
|
| Psybeam
26/28
Psychic
|
| Psych Up
29/33
Normal
Egg Groups:
|
| Swagger
37/45
Normal
HumanShape
|
| Psychic
40/50
Psychic
|
| Nasty Plot
43/55
Dark
|
| Zen Headbutt
50/64
Psychic
|
| Future Sight
53/69
Psychic
|
|
|
| TMs: 01, 04, 06, 10, 11, 12, 15 (#097), 16, 17, 18, 20, 21, 27, 29, 30,|
|
31, 32, 33, 41, 42, 43, 44, 45, 46, 48, 49, 52 (#097), 56, 58, 60,|
|
67, 68 (#097), 70, 73, 77, 78, 82, 83, 85, 86, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
__________________________
|098. Krabby / 099. Kingler|
||
| Type: Water -- Ability: Hyper Cutter, Shell Armor
|
|
|
| Height: 1'04" (#098), 4'03" (#099)
|
| Weight: 14.3lbs (#098), 132.3lbs (#099)
|
|
|
| Evolution: Krabby -> Kingler (Level 28)
|
|
|
| Location: Route 226 (Swarm) (#098)
|
|
Evolve from Krabby (#099)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#098); +2 ATK (#099)
|
|
|
| #098: It lives in burrows dug on sandy beaches. Its pincers fully grow |
|
back if they are broken in battle.
|
|
|
| #099: The larger pincer has 10,000-horsepower strength. However, it is |
|
so heavy, it is difficult to aim.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Mud Sport
1/1
Ground
Dig
Ground
|
| Bubble
1/1
Water
Haze
Ice
|
| Vice Grip
5/5
Normal
Amnesia
Psychic
|
| Leer
9/9
Normal
Flail
Normal
|
| Harden
11/11
Normal
Slam
Normal
|
| Bubblebeam
15/15
Water
Knock Off
Dark
|
| Mud Shot
19/19
Ground
Swords Dance
Normal
|
| Metal Claw
21/Steel
Tickle
Normal
|
| Stomp
25/25
Normal
Ancientpower
Rock
|
| Protect
29/32
Normal
|
| Guillotine
31/37
Normal
Egg Groups:
|
| Slam
35/44
Normal
Water 3
|
| Brine
39/51
Water
|
| Crabhammer
41/56
Water
|
| Flail
45/63
Normal
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#099), 17, 18, 21, 27, 28, 31, 32, 39,|
|
42, 43, 44, 45, 46, 54, 55, 56, 58, 68 (#099), 75, 78, 80, 81, 82,|
|
83, 87, 90
|
|
|
| HMs: 01, 03, 04, 06
|
\________________________________________________________________________/
_____________________________
|100. Voltorb / 101. Electrode|
||
| Type: Electric -- Ability: Soundproof, Static
|
|
|
| Height: 1'08" (#100), 3'11" (#101)
|
| Weight: 23.0lbs (#100), 147.0lbs (#101)
|
|
|
| Evolution: Voltorb -> Electrode (Level 30)
|
|
|
| Location: Route 218 (Swarm) (#100)
|
|
Evolve from Voltorb (#101)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#100); +2 SPD (#101)
|
|
|
| #100: It looks just like a Pok Ball. It is dangerous because it may |
|
electrocute or explode on touch.
|
|
|
| #101: It is known to drift on winds if it is bloated to bursting with |
|
stored electricity.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Charge
1/1
Electric
N/A
N/A
|
| Tackle
5/5
Normal
|
| Sonic Boom
8/8
Normal
Egg Groups:
|
| Spark
12/12
Electric
Mineral
|
| Rollout
15/15
Rock
|
| Screech
19/19
Normal
|
| Light Screen
22/22
Psychic
|
| Charge Beam
26/26
Electric
|
| Selfdestruct
29/29
Normal
|
| Swift
33/35
Normal
|
| Magnet Rise
36/40
Electric
|
| Gyro Ball
40/46
Steel
|
| Explosion
43/51
Normal
|
| Mirror Coat
47/57
Psychic
|
|
|
| TMs: 06, 10, 12, 15 (#101), 16, 17, 18, 21, 24, 25, 27, 32, 34, 41, 42,|
|
43, 44, 46, 57, 58, 64, 68 (#101), 70, 73, 74, 82, 83, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
_______________________________
|102. Exeggcute / 103. Exeggutor|
||
| Type: Grass, Psychic -- Ability: Chlorophyll
|
|
|
| Height: 1'04" (#102), 6'07" (#103)
|
| Weight: 5.5lbs (#102), 264.6lbs (#103)
|
|
|
| Evolution: Exeggcute -> Exeggutor (Leaf Stone)
|
|
|
| Location: Great Marsh (#102)
|
|
Evolve from Exeggcute (#103)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#102); +2 SA (#103)
|
|
|
| #102: Its six eggs converse using telepathy. They can quickly gather if|
|
they become separated.
|
|
|
| #103: It is called "The Walking Jungle." If a head grows too big, it |
|
falls off and becomes an EXEGGCUTE.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Barrage
1/1
Normal
Synthesis
Grass
|
| Hypnosis
1/1
Psychic
Moonlight
Normal
|
| Uproar
1/Normal
Reflect
Psychic
|
| Seed Bomb
-/1
Grass
Ancientpower
Rock
|
| Reflect
7/Psychic
Psych Up
Normal
|
| Leech Seed
11/Grass
Ingrain
Grass
|
| Bullet Seed
17/Grass
Curse
???
|
| Stomp
-/17
Normal
Natural Power
Normal
|
| Stun Spore
19/Grass
Lucky Chant
Normal
|
| Poisonpowder
21/Poison
Leaf Storm
Grass
|
| Sleep Powder
23/Grass
|
| Confusion
27/1
Psychic
Egg Groups:
|
| Egg Bomb
-/27
Normal
Plant
|
| Worry Seed
33/Grass
|
| Natural Gift
37/Normal
|
| Wood Hammer
-/37
Grass
|
| Solarbeam
43/Grass
|
| Psychic
47/Psychic
|
| Leaf Storm
-/47
Grass
|
|
|
| TMs: 06, 09, 10, 11, 15 (#103), 16, 17, 19, 21, 22, 27, 29, 32, 33, 36,|
|
42, 43, 44, 45, 46, 48, 53, 58, 64, 68 (#103), 70, 75, 77, 78, 82,|
|
83, 85, 86, 87, 90, 92
|
|
|
| HMs: 04
|
\________________________________________________________________________/
__________________________
|104. Cubone / 105. Marowak|
||
| Type: Ground -- Ability: Rock Head, Lightningrod
|
|
|
| Height: 1'04" (#104), 3'03" (#105)
|
| Weight: 14.3lbs (#104), 99.2lbs (#105)
|
|
|
| Evolution: Cubone -> Marowak (Level 28)
|
|
|
| Location: Route 203 (Swarm) (#104)
|
|
Evolve from Cubone (#105)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Thick Club (5%)
|
|
|
| EVs: +1 DEF (#104); +2 DEF (#105)
|
|
|
| #104: When it thinks of its dead mother, it cries. Its crying makes the|
|
skull it wears rattle hollowly.
|
|
|
| #105: From its birth, this savage Pokmon constantly holds bones. It is|
|
skilled in using them as weapons.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1/1
Normal
Rock Slide
Rock
|
| Tail Whip
3/3
Normal
Ancientpower
Rock
|
| Bone Club
7/7
Ground
Belly Drum
Normal
|
| Headbutt
11/11
Normal
Screech
Normal
|
| Leer
13/13
Normal
Skull Bash
Normal
|
| Focus Energy
17/17
Normal
Perish Song
Normal
|
| Bonemerang
21/21
Ground
Swords Dance
Normal
|
| Rage
23/23
Normal
Double Kick
Fighting
|
| False Swipe
27/27
Normal
Iron Head
Steel
|
| Thrash
31/33
Normal
|
| Fling
33/38
Dark
Egg Groups:
|
| Bone Rush
37/43
Ground
Monster
|
| Endeavor
41/49
Normal
|
| Double-edge
43/53
Normal
|
|
|
| TMs: 01, 06, 10, 11, 13, 14, 15 (#105), 17, 21, 23, 26, 27, 28, 31, 32,|
|
35, 37, 38, 39, 40, 42, 43, 44, 45, 46, 52 (#105), 54, 56, 58,
|
|
68 (#105), 71 (#105), 75, 76, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
__________________________________________________________________
|(236. Tyrogue) / 106. Hitmonlee / 107. Hitmonchan / 237. Hitmontop|
||
| Type: Fighting -- Ability: Guts, Steadfast (#236)
|
|
Limber, Reckless (#106)
|
|
Keen Eye, Iron Fist (#107)
|
|
Intimidate, Technician (#237)
|
|
|
| Height: 2'04" (#236), 4'11" (#106), 4'07" (#062), 4'07" (#237)
|
| Weight: 16.3lbs (#236), 109.8lbs (#106), 110.7lbs (#107), 105.8lbs
|
|
(#237)|
| Evolution: Tyrogue -> Hitmonlee (Level 20, if Attack > Defense)
|
|
-> Hitmonchan (Level 20, if Attack < Defense)
|
|
-> Hitmontop (Level 20, if Attack = Defense)
|
|
|
| Location: Route 208, Route 211 (#236)
|
|
Evolve from Tyrogue (#106)
|
|
Evolve from Tyrogue (#107)
|
|
Evolve from Tyrogue (#237)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#236); +2 ATK (#106); +2 SD (#107); +2 SD (#237)
|
|
|
| #236: It is famous for its eagerness to fight and always nurses
|
|
injuries from challenging larger foes.
|
|
|
| #106: Its legs can stretch double. First-time foes are startled by its |
|
extensible reach.
|
|
|
| #107: The arm-twisting punches it throws pulverize even concrete. It |
|
rests after three minutes of fighting.
|
|
|
| #237: It fights while spinning like a top. The centrifugal force boosts|
|
its destructive power by ten.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/-/-/Normal
Rapid Spin
Normal
|
| Helping Hand
1/-/-/Normal
Hi Jump Kick
Fighting
|
| Fake Out
1/-/-/Normal
Mach Punch
Fighting
|
| Revenge
-/1/1/1
Fighting
Mind Reader
Normal
|
| Double Kick
-/1/-/Fighting
Helping Hand
Normal
|
| Comet Punch
-/-/1/Normal
Counter
Fighting
|
| Meditate
-/5/-/Psychic
Vacuum Wave
Fighting
|
| Agility
-/-/6/37 Psychic
Bullet Punch
Steel
|
| Rolling Kick
-/9/-/1
Fighting
|
| Pursuit
-/-/11/10 Dark
Egg Groups (#106, #107, #237): |
| Jump Kick
-/13/-/- Fighting
HumanShape
|
| Quick Attack
-/-/-/15 Normal
|
| Mach Punch
-/-/16/- Fighting
|
| Bullet Punch
-/-/16/- Steel
|
| Brick Break
-/17/-/- Fighting
|
| Triple Kick
-/-/-/19 Fighting
|
| Focus Energy
-/21/-/6 Normal
|
| Rapid Spin
-/-/-/24 Normal
|
| Feint
-/25/21/33 Normal
|
| Vacuum Wave
-/-/26/- Fighting
|
| Hi Jump Kick
-/29/-/- Fighting
|
| Thunderpunch
-/-/31/- Electric
|
| Ice Punch
-/-/31/- Ice
|
| Fire Punch
-/-/31/- Fire
|
| Mind Reader
-/33/-/- Normal
|
| Sky Uppercut
-/-/36/- Fighting
|
| Foresight
-/37/-/- Normal
|
| Blaze Kick
-/41/-/- Fire
|
| Mega Punch
-/-/41/- Normal
|
| Gyro Ball
-/-/-/42 Steel
|
| Endure
-/45/-/- Normal
|
| Detect
-/-/46/46 Fighting
|
| Mega Kick
-/49/-/- Normal
|
| Counter
-/-/51/28 Fighting
|
| Close Combat
-/53/56/51 Fighting
|
| Endeavor
-/-/-/55 Normal
|
| Reversal
-/57/-/- Fighting
|
|
|
| TMs: 01 (#106, #107, #237), 06, 08, 10, 11, 17, 18, 21, 26, 27,
|
|
28 (#237), 31, 32, 37 (#237), 39 (#106, #107), 40 (#237), 42, 43, |
|
44, 45, 46, 51 (#106), 52 (#106, #107), 56 (#106, #107), 58,
|
|
60 (#107), 71 (#106, #107, #237), 74 (#237), 78, 79 (#106), 80, |
|
82, 83, 84 (#106), 87, 90
|
|
|
| HMs: 04, 06, 08 (#106, #107)
|
\________________________________________________________________________/
________________________________
|108. Lickitung / 463. Lickilicky|
||
| Type: Normal -- Ability: Own Tempo, Oblivious
|
|
|
| Height: 3'11" (#104), 5'07" (#463)
|
| Weight: 144.4lbs (#108), 308.6lbs (#463)
|
|
|
| Evolution: Lickitung -> Lickilicky (level up with Rollout learned)
|
|
|
| Poison Jab
-/-/1
Poison
Crunch
Dark
|
| Horn Attack
1/1/1
Normal
Reversal
Fighting
|
| Tail Whip
1/1/1
Normal
Rock Slide
Rock
|
| Stomp
9/9/9
Normal
Counter
Fighting
|
| Fury Attack
13/13/13 Normal
Magnitude
Ground
|
| Scary Face
21/21/21 Normal
Swords Dance
Normal
|
| Rock Blast
25/25/25 Rock
Curse
???
|
| Take Down
33/33/33 Normal
Crush Claw
Normal
|
| Horn Drill
37/37/37 Normal
Dragon Rush
Dragon
|
| Hammer Arm
-/42/42 Fighting
Ice Fang
Ice
|
| Stone Edge
45/45/45 Rock
Fire Fang
Fire
|
| Earthquake
49/49/49 Ground
Thunder Fang
Electric
|
| Mega Horn
57/57/57 Bug
|
| Rock Wrencher -/-/61
Rock
Egg Groups:
|
|
Monster, Ground
|
|
|
| TMs: 01 (#112, #464), 05, 06, 10, 11, 13, 14, 15 (#112, #464), 17, 18, |
|
21, 23, 24, 25, 26, 27, 28, 31 (#112, #464), 32, 34, 35, 37, 38, |
|
39, 42, 43, 44, 45, 46, 52 (#112, #464), 56 (#112, #464), 58, 59, |
|
65 (#112, #464), 66, 68 (#112, #464), 69, 71, 72 (#112, #464), 75,|
|
76, 78, 80, 82, 83, 84, 87, 90, 91 (#464)
|
|
|
| HMs: 01 (#112, #464), 03 (#112, #464), 04, 06, 08
|
\________________________________________________________________________/
____________________________________________
|(440. Happiny) / 113. Chansey / 242. Blissey|
||
| Type: Normal -- Ability: Natural Cure, Serene Grace
|
|
|
| Height: 2'00" (#440), 3'07" (#113), 4'11" (#242)
|
| Weight: 53.8lbs (#440), 76.3lbs (#113), 103.2lbs (#242)
|
|
|
| Evolution: Happiny -> Chansey (level up during Day holding Oval Stone) |
|
-> Blissey (Happiness > 220)
|
|
|
| Location: Trophy Garden, Hearthome City (hatches from Egg) (#440)
|
|
Route 209, Route 210, Trophy Garden (#113)
|
|
Evolve from Chansey (#242)
|
|
|
| Base Happiness: 140 -- Wild Hold Item: Oval Stone (50%)
|
|
Lucky Punch (5%) (#440)
|
|
Lucky Egg (5%) (#113, #242)
|
|
|
| EVs: +1 HP (#440); +2 HP (#113); +3 HP (#242)
|
|
|
| #440 (D): It loves round white things. It carries an egg-shaped rock in|
|
imitation of CHANSEY.
|
|
|
| #440 (P): It carries a round, egg-shaped rock in its belly pouch and |
|
gives the rock to its friends.
|
|
|
| #113 (D): It is said to deliver happiness. Being compassionate, it
|
|
shares its eggs with injured people.
|
|
|
| #113 (P): It lays several eggs a day and won't share them with those |
|
who have evil in their hearts.
|
|
|
| #242 (D): This kindhearted Pokmon nurses sick Pokmon to health. It |
|
senses feelings of sadness.
|
|
|
| #242 (P): It is a Pokmon that delivers happiness. Eating its egg is |
|
said to make one kind to everyone.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1/1
Normal
Present
Normal
|
| Charm
1/-/Normal
Metronome
Normal
|
| Growl
-/1/1
Normal
Heal Bell
Normal
|
| Copycat
5/-/Normal
Aromatherapy
Grass
|
| Tail Whip
-/5/5
Normal
Substitute
Normal
|
| Refresh
9/9/9
Normal
Counter
Fighting
|
| Sweet Kiss
12/-/Normal
Helping Hand
Normal
|
| Softboiled
-/12/12 Normal
Gravity
Psychic
|
| Doubleslap
-/16/16 Normal
|
| Minimize
-/20/20 Normal
Egg Groups (#113, #242):
|
| Sing
-/23/23 Normal
Fairy
|
| Fling
-/27/27 Dark
|
| Defense Curl
-/31/31 Normal
|
| Light Screen
-/34/34 Psychic
|
| Egg Bomb
-/38/38 Normal
|
| Healing Wish
-/42/42 Psychic
|
| Double-edge
-/46/46 Normal
|
|
|
| TMs: 01 (#113, #242), 03, 04 (#113, #242), 06, 07, 10, 11,
|
|
13 (#113, #242), 14 (#113, #242), 15 (#113, #242), 16, 17, 18, 20,|
|
21, 22, 23 (#113, #242), 24 (#113, #242), 25 (#113, #242),
|
|
26 (#113, #242), 27, 29, 30, 31 (#113, #242), 32, 34, 35,
|
|
37 (#113, #242), 38, 39 (#113, #242), 42, 43, 44, 45,
|
|
48 (#113, #242), 49 (#113, #242), 56, 57 (#113, #242), 58, 60, 67,|
|
68 (#113, #242), 70, 73, 76 (#113, #242), 77, 78, 80 (#113, #242),|
|
82, 83, 85, 86, 87, 90
|
|
|
| HMs (#113, #242 only): 04, 06
|
\________________________________________________________________________/
_____________________________
|114. Tangela / 465. Tangrowth|
||
| Type: Grass -- Ability: Chlorophyll, Leaf Guard
|
|
|
| Height: 3'03" (#114), 6'07" (#465)
|
| Weight: 7.2lbs (#114), 283.5lbs (#465)
|
|
|
| Evolution: Tangela -> Tangrowth (level up with Ancientpower learned) |
|
|
| Location: Transfer from FR/LG via Pal Park (#114)
|
|
Evolve from Tangela (#465)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#114); +2 DEF (#465)
|
|
|
| #114: It is shrouded by blue vines. No one has seen teh face hidden
|
|
behind this growth of vines.
|
|
|
| #465: It ensnares prey by extending arms made of vines. Losing arms to |
|
predators does not trouble it.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Ingrain
1/1
Grass
Flail
Normal
|
| Constrict
1/1
Normal
Confusion
Psychic
|
| Sleep Powder
5/5
Grass
Mega Drain
Grass
|
| Absorb
8/8
Grass
Reflect
Psychic
|
| Growth
12/12
Normal
Amnesia
Psychic
|
| Poisonpowder
15/15
Poison
Leech Seed
Grass
|
| Vine Whip
19/19
Grass
Nature Power
Normal
|
| Bind
22/22
Normal
Endeavor
Normal
|
| Mega Drain
26/26
Grass
Leaf Storm
Grass
|
| Stun Spore
29/29
Grass
|
| Ancientpower
33/33
Rock
Egg Groups:
|
| Knock Off
36/36
Dark
Grass
|
| Natural Gift
40/40
Normal
|
| Slam
43/43
Normal
|
| Tickle
47/47
Normal
|
| Wring Out
50/50
Normal
|
| Power Whip
54/54
Grass
|
| Block
-/57
Normal
|
|
|
| TMs: 06, 09, 10, 11, 15, 17, 19, 21, 22, 26 (#465), 27, 31 (#465), 32, |
|
33, 34, 36, 39 (#465), 40 (#465), 42, 43, 44, 45, 46, 52 (#465), |
|
53, 56 (#465), 58, 66 (#465), 68, 70, 75, 77, 78, 80 (#465), 82, |
|
83, 84 (#465), 86, 87, 90
|
|
|
| HMs: 01, 04 (#465), 06
|
\________________________________________________________________________/
_______________
|115. Kangaskhan|
||
| Type: Normal -- Ability: Early Bird, Scrappy
|
|
|
| Height: 7'03" -- Weight: 176.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Great Marsh
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 HP
|
|
|
| #115: It raises its offspring in its belly pouch. It lets the baby out |
|
to play only when it feels safe.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Comet Punch
1
Normal
Stomp
Normal
|
| Leer
1
Normal
Foresight
Normal
|
| Fake Out
7
Normal
Focus Energy
Normal
|
| Tail Whip
10
Normal
Safeguard
Normal
|
| Bite
13
Dark
Disable
Normal
|
| Mega Punch
19
Normal
Counter
Fighting
|
| Rage
22
Normal
Crush Claw
Normal
|
| Dizzy Punch
25
Normal
Substitute
Normal
|
| Crunch
31
Dark
Double-edge
Normal
|
| Endure
34
Normal
Endeavor
Normal
|
| Outrage
37
Dragon
Hammer Arm
Fighting
|
| Double Hit
43
Normal
|
| Sucker Punch
46
Dark
Egg Groups:
|
| Reversal
49
Fighting
Monster
|
|
|
| TMs: 01, 03, 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, 22, 23, 24, |
|
25, 26, 27, 28, 30, 31, 32, 34, 35, 37, 38, 39, 40, 42, 43, 44, |
|
45, 46, 52, 56, 57, 58, 60, 65, 68, 72, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 01, 03, 04, 06, 08
|
\________________________________________________________________________/
________________________________________
|116. Horsea / 117. Seadra / 230. Kingdra|
||
| Type: Water, Dragon (#230) -- Ability: Swift Swim (#116, #230)
|
|
Poison Point (#117)
|
|
Sniper
|
|
|
| Height: 1'04" (#116), 3'11" (#117), 5'11" (#230)
|
| Weight: 18.0lbs (#116), 55.0lbs (#117), 336.0lbs (#230)
|
|
|
| Evolution: Horsea -> Seadra (Level 32) -> Kingdra (trade holding Dragon|
|
Scale item)
|
|
|
| Location: Route 226 (fish with Good Rod) (#116)
|
|
Route 226 (fish with Super Rod) (#117)
|
|
Evolve from Seadra (#230)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Dragon Scale (5%)
|
|
|
| EVs: +1 SA (#116); +1 DEF, +1 SA (#117); +1 ATK, +1 SA, +1 SD (#230) |
|
|
| #116: It makes its nest in the shade of corals. If it senses danger, it|
|
spits murky ink and flees.
|
|
|
| #117: Its spines provide protection. Its fins and bones are prized as |
|
traditional medicine ingredients.
|
|
|
| #230: It lives in caves on the seafloor and creates giant whirlpools |
|
every time it moves.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bubble
1/1/1
Water
Flail
Normal
|
| Yawn
-/-/1
Normal
Aurora Beam
Ice
|
| Smokescreen
4/4/4
Normal
Octazooka
Water
|
| Leer
8/8/8
Normal
Disable
Normal
|
| Water Gun
11/11/11 Water
Splash
Normal
|
| Focus Energy
14/14/14 Normal
Dragon Rage
Dragon
|
| Bubblebeam
18/18/18 Water
Dragonbreath
Dragon
|
| Agility
23/23/23 Psychic
Signal Beam
Bug
|
| Twister
26/26/26 Dragon
|
| Brine
30/30/30 Water
Egg Groups:
|
| Hydro Pump
35/40/40 Water
Water 1, Dragon
|
| Dragon Dance
38/48/48 Dragon
|
| Dragon Pulse
42/57/57 Dragon
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#117, #230), 17, 18, 21, 27, 32, 42, |
|
43, 44, 45, 55, 58, 59, 68 (#117, #230), 78, 82, 83, 87, 90, 91 |
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
___________________________
|118. Goldeen / 119. Seaking|
||
| Type: Water -- Ability: Swift Swim, Water Veil
|
|
|
| Height: 2'00" (#118), 4'03" (#119)
|
| Weight: 33.0lbs (#118), 86.0lbs (#119)
|
|
|
| Evolution: Goldeen -> Seaking (Level 33)
|
|
|
| Location: Route 203, 204, 209, 212, 214, Twinleaf Town, Lake Valor,
|
|
Lake Acuity, Lake Verity, Spring Path, Resort Area (fish with|
|
Good Rod) (#118)
|
|
|
|
Route 203, 204, 209, 212, 214, Twinleaf Town, Lake Valor,
|
|
Lake Acuity, Lake Verity, Spring Path, Resort Area (fish with|
|
Super Rod) (#119)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#118); +2 ATK (#119)
|
|
|
| #118 (D): It swims elegantly by flittering its tail fin as if it were a|
|
dress. It has the look of a queen.
|
|
|
| #118 (P): It swims at a steady 5 knots. If it senses danger, it will |
|
strike back with its sharp horn.
|
|
|
| #119 (D): It makes its nest by hollowing out boulders in streams with |
|
its horn. It defends its eggs with its life.
|
|
|
| #119 (P): To protect its family, it will fight with its drill-sharp
|
|
horn. It lives in hollowed rocks in streams.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1/1
Flying
Psybeam
Psychic
|
| Tail Whip
1/1
Normal
Haze
Ice
|
| Water Sport
1/1
Water
Hydro Pump
Water
|
| Poison Jab
-/1
Poison
Sleep Talk
Normal
|
| Supersonic
7/7
Normal
Mud Sport
Ground
|
| Horn Attack
11/11
Normal
Mud-slap
Ground
|
| Water Pulse
17/17
Water
Aqua Tail
Water
|
| Flail
21/21
Normal
|
| Aqua Ring
27/27
Water
Egg Groups:
|
| Fury Attack
31/31
Normal
Water 2
|
| Waterfall
37/40
Water
|
| Horn Drill
41/47
Normal
|
| Agility
47/56
Psychic
|
| Megahorn
51/63
Bug
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#119), 17, 18, 21, 27, 32, 42, 43, 44,|
|
45, 58, 68 (#119), 78, 82, 83, 84, 87, 90
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
__________________________
|120. Staryu / 121. Starmie|
||
| Type: Water, Psychic (#121) -- Ability: Illuminate, Natural Cure
|
|
|
| Height: 2'07" (#120), 3'07" (#121)
|
| Weight: 76.0lbs (#120), 176.0lbs (#121)
|
|
|
| Evolution: Staryu -> Starmie (Water Stone)
|
|
|
| Location: Canalave City, Sunyshore City (fish with Super Rod) (#120) |
|
Evolve from Staryu (#121)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Stardust (50%), Star Piece (5%) |
|
|
| EVs: +1 SPD (#120); +2 SPD (#121)
|
|
|
| #120: If its body is torn, it can grow back if the red core remains. |
|
The core flashes at midnight.
|
|
|
| #121: At the center of its body is a red core, which sends mysterious |
|
radio signals into the night sky.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
N/A
N/A
|
| Harden
1/1
Normal
|
| Water Gun
6/1
Water
Egg Groups:
|
| Rapid Spin
10/1
Normal
Water 3
|
| Recover
15/1
Normal
|
| Camouflage
19/Normal
|
| Swift
24/1
Normal
|
| Bubblebeam
28/Water
|
| Confuse Ray
-/28
Normal
|
| Minimize
33/Water
|
| Gyro Ball
37/Steel
|
| Light Screen
42/Psychic
|
| Power Gem
46/Rock
|
| Cosmic Power
51/Psychic
|
| Hydro Pump
55/Water
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#121), 16, 17, 18, 21, 24, 25, 27, 29,|
|
32, 33, 42, 43, 44, 48 (#121), 55, 58, 67, 68 (#121), 70,
|
|
72 (#121), 73, 74, 77, 82, 83, 85 (#121), 86 87, 90, 91,
|
|
92 (#121)
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
_______________________________
|(439. Mime Jr.) / 122. Mr. Mime|
||
| Type: Psychic -- Ability: Soundproof, Filter
|
|
|
| Height: 2'00" (#439), 4'03" (#122)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Aspear Berry (100%)
|
|
|
| EVs: +1 SA (#238); +2 SA (#124)
|
|
|
| #238: It tests everything by touching with its lips, which remember
|
|
what it likes and dislikes.
|
|
|
| #124: Its cries sound like human speech. However, it is possible to
|
|
tell what it is trying to say.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1
Normal
Meditate
Psychic
|
| Lick
5/5
Ghost
Psych Up
Normal
|
| Sweet Kiss
8/Normal
Fake Out
Normal
|
| Lovely Kiss
-/8
Normal
Wish
Normal
|
| Powder Snow
11/11
Ice
Ice Punch
Ice
|
| Confusion
15/Psychic
Miracle Eye
Psychic
|
| Doubleslap
-/15
Normal
|
| Sing
18/Normal
Egg Groups (#124):
|
| Ice Punch
-/18
Ice
HumanShape
|
| Mean Look
21/21
Normal
|
| Fake Tears
25/25
Dark
|
| Lucky Chant
28/Normal
|
| Wake-up Slap
-/28
Fighting
|
| Avalanche
31/33
Ice
|
| Psychic
35/Psychic
|
| Copycat
38/Normal
|
| Body Slam
-/39
Normal
|
| Perish Song
41/49
Normal
|
| Blizzard
45/55
Ice
|
|
|
| TMs: 01 (#124), 03, 04, 06, 07, 10, 12 (#124), 13, 14, 15 (#124), 16, |
|
17, 18, 21, 27, 29, 30, 31 (#124), 32, 33, 41 (#124), 42, 43, 44, |
|
45, 46, 48, 52 (#124), 53 (#124), 56, 58, 60 (#124), 66, 67,
|
|
68 (#124), 70, 72, 77, 78, 82, 83, 85, 86, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
_________________________________________________
|(239. Elekid) / 125. Electabuzz / 466. Electivire|
||
| Type: Electric -- Ability: Static (#239, #125), Motor Drive (#466)
|
|
|
| Height: 2'00" (#239), 3'07" (#125), 5'11" (#466)
|
| Weight: 51.8lbs (#239), 66.1lbs (#125), 305.6lbs (#466)
|
|
|
| Evolution: Elekid -> Electabuzz (Level 30) -> Electivire (trade with |
|
Electirizer item)
|
|
|
| Location: Route 204, Valley Windworks (FR in GBA slot) (#239)
|
|
Evolve from Elekid (#125)
|
|
Evolve from Electabuzz (#466)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Electirizer (50%)
|
|
|
| EVs: +1 SPD (#239); +2 SPD (#125); +3 ATK (#466)
|
|
|
| #239: It generates electricity by whirling its arms. However, it can't |
|
store the energy it makes.
|
|
|
| #125: Half of all blackouts occur when this Pokmon appears at power |
|
plants and eats electricity.
|
|
|
| #466: It pushes the tips of its two tails against the foe, then lets |
|
loose with over 20,000 volts of power.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Quick Attack
1/1/1
Normal
Karate Chop
Fighting
|
| Leer
1/1/1
Normal
Barrier
Psychic
|
| Fire Punch
-/-/1
Fire
Rolling Kick
Fighting
|
| Thundershock
7/7/7
Electric
Meditate
Psychic
|
| Low Kick
10/10/10 Fighting
Cross Chop
Fighting
|
| Swift
16/16/16 Normal
Fire Punch
Fire
|
| Shock Wave
19/19/19 Electric
Ice Punch
Ice
|
| Light Screen
25/25/25 Psychic
Dynamicpunch
Fighting
|
| Thunderpunch
28/28/28 Electric
|
| Discharge
34/37/37 Electric
Egg Groups (#125, #466):
|
| Thunderbolt
37/43/43 Electric
HumanShape
|
| Screech
43/52/52 Normal
|
| Thunder
46/58/58 Electric
|
| Giga Impact
-/-/67
Normal
|
|
|
| TMs: 01, 06, 10, 12 (#466), 15 (#125, #466), 16, 17, 18, 21, 23 (#125, |
|
#466), 24, 25, 26 (#466), 27, 28 (#466), 29, 31, 32, 34, 35 (#466)|
|
39 (#466), 41 (#466), 42, 43, 44, 45, 46, 52 (#125, #466), 56,
|
|
57, 58, 68 (#125, #466), 70, 73, 78, 80 (#466), 82, 83, 87, 90
|
|
|
| HMs: 04 (#125, #466), 06, 08 (#125, #466)
|
\________________________________________________________________________/
___________________________________________
|(240. Magby) / 126. Magmar / 467. Magmortar|
||
| Type: Fire -- Ability: Flame Body
|
|
|
| Height: 2'04" (#240), 4'03" (#126), 5'03" (#467)
|
| Weight: 47.2lbs (#240), 98.1lbs (#126), 149.9lbs (#467)
|
|
|
| Evolution: Magby -> Magmar (Level 30) -> Magmortar (trade with
|
|
Magmarizer item)
|
|
|
| Location: Route 227, Stark Mountain (LG in GBA slot) (#240)
|
|
Evolve from Magby (#126)
|
|
Evolve from Magmar (#467)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Magmarizer (5%)
|
|
|
| EVs: +1 SPD (#240); +2 SA (#126); +3 SA (#467)
|
|
|
| #240: Its body temperature is around 1,100 degrees F. It is healthy if |
|
it is breathing yellow flames.
|
|
|
| #126: Born in the spout of a volcano, its body is covered by flames
|
|
that shimmer like the sun.
|
|
|
| #467: It blasts fireballs of over 3,600 degrees F from the ends of its |
|
arms. It lives in volcanic craters.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Smog
1/1/1
Poison
Karate Chop
Fighting
|
| Leer
1/1/1
Normal
Mega Punch
Normal
|
| Thunderpunch
-/-/1
Electric
Barrier
Psychic
|
| Ember
7/7/7
Fire
Screech
Normal
|
| Smokescreen
10/10/10 Normal
Cross Chop
Fighting
|
| Faint Attack
16/16/16 Dark
Thunderpunch
Electric
|
| Fire Spin
19/19/19 Fire
Mach Punch
Fighting
|
| Confuse Ray
25/25/25 Ghost
Dynamicpunch
Fighting
|
| Fire Punch
28/28/28 Fire
Flare Blitz
Fire
|
| Lava Plume
34/36/37 Fire
|
| Flamethrower
37/41/43 Fire
Egg Groups (#126, #467):
|
| Sunny Day
43/49/52 Fire
HumanShape
|
| Fire Blast
46/54/58 Fire
|
| Hyper Beam
-/-/67
Normal
|
|
|
| TMs: 01, 06, 10, 11, 12 (#467), 15 (#126, #467), 17, 21, 22 (#467), 23,|
|
24 (#467), 26 (#467), 27, 29, 31, 32, 35, 38, 39 (#467), 41 (#467)|
|
42, 43, 44, 45, 46, 50, 52 (#126, #467), 56, 58, 61, 68 (#126,
|
|
#467), 78, 80 (#467), 82, 83, 87, 90
|
|
|
| HMs: 04 (#126, #467), 06, 08 (#126, #467)
|
\________________________________________________________________________/
___________
|127. Pinsir|
||
| Type: Bug -- Ability: Hyper Cutter, Mold Breaker
|
|
|
| Height: 4'11" -- Weight: 121.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 229 (Pearl only)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 ATK
|
|
|
| #127: It grips prey with its pincers until the prey is torn in half. |
|
What it can't tear, it tosses far.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Vicegrip
1
Normal
Fury Attack
Normal
|
| Focus Energy
1
Normal
Flail
Normal
|
| Bind
4
Normal
False Swipe
Normal
|
| Seismic Toss
8
Fighting
Faint Attack
Dark
|
| Harden
13
Normal
Quick Attack
Normal
|
| Revenge
18
Fighting
Close Combat
Fighting
|
| Brick Break
21
Fighting
Feint
Normal
|
| Vital Throw
25
Fighting
|
| X-scissor
30
Bug
Egg Groups:
|
| Thrash
35
Normal
Bug
|
| Swords Dance
38
Normal
|
| Submission
42
Fighting
|
| Guillotine
47
Normal
|
| Superpower
52
Fighting
|
|
|
| TMs: 01, 06, 08, 10, 11, 15, 17, 18, 21, 26, 27, 28, 31, 32, 39, 42, |
|
43, 44, 45, 46, 52, 54, 56, 58, 68, 71, 75, 76, 78, 80, 81, 82, |
|
83, 87, 90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
___________
|128. Tauros|
||
| Type: Normal -- Ability: Intimidate, Anger Point
|
|
|
| Height: 4'07" -- Weight: 194.9lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 209, Route 210
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK, +1 SPD
|
|
|
| #128: Once it takes aim at its foe, it makes a headlong charge. It is |
|
famous for its violent nature.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
N/A
N/A
|
| Tail Whip
3
Normal
|
| Rage
5
Normal
Egg Groups:
|
| Horn Attack
8
Normal
Ground
|
| Scary Face
11
Normal
|
| Pursuit
15
Dark
|
| Rest
19
Psychic
|
| Payback
24
Dark
|
| Zen Headbutt
29
Psychic
|
| Take Down
35
Normal
|
| Swagger
41
Normal
|
| Thrash
48
Normal
|
| Giga Impact
55
Normal
|
|
|
| TMs: 03, 06, 11, 13, 14, 15, 17, 18, 21, 22, 23, 24, 25, 26, 27, 32, |
|
34, 35, 37, 38, 39, 42, 43, 44, 45, 58, 66, 68, 71, 78, 80, 82, |
|
83, 87, 90
|
|
|
| HMs: 03, 04, 06, 08
|
\________________________________________________________________________/
_____________________________
|129. Magikarp / 130. Gyarados|
||
| Type: Water, Flying (#130) -- Ability: Swift Swim (#129)
|
|
Intimidate (#130)
|
|
|
| Height: 2'11" (#129), 21'04" (#130)
|
| Weight: 22.0lbs (#129), 518.0lbs (#130)
|
|
|
| Evolution: Magikarp -> Gyarados (Level 20)
|
|
|
| Location: All areas (fish with Old Rod)
|
|
All areas (fish with Good/Super Rod)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#129); +2 ATK (#130)
|
|
|
| #129 (D): It is said to be the world's weakest Pokmon. No one knows |
|
why it has managed to survive.
|
|
|
| #129 (P): It is unable to swim against even slow-moving currents. It |
|
always splashes about for some reason.
|
|
|
| #130 (D): Once it appears, its rage never settles until it has razed |
|
the fields and mountains around it.
|
|
|
| #130 (P): In ancient literature, there is a record of a GYARADOS that |
|
razed a village when violence flared.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/Normal
N/A
N/A
|
| Thrash
-/1
Normal
|
| Tackle
15/Normal
Egg Groups:
|
| Bite
-/20
Dark
Water 2, Dragon
|
| Dragon Rage
-/23
Dragon
|
| Leer
-/26
Normal
|
| Twister
-/29
Dragon
|
| Flail
30/Normal
|
| Ice Fang
-/32
Ice
|
| Aqua Tail
-/35
Water
|
| Rain Dance
-/38
Water
|
| Hydro Pump
-/41
Water
|
| Dragon Dance
-/44
Dragon
|
| Hyper Beam
-/47
Normal
|
|
|
| TMs (#130 only): 03, 05, 06, 07, 10, 12, 13, 14, 15, 17, 18, 21, 24, |
|
25, 26, 27, 32, 35, 37, 38, 41, 42, 43, 44, 45, 55, |
|
58, 59, 66, 68, 71, 72, 73, 78, 79, 82, 83, 87, 90
|
|
|
| HMs (#130 only): 03, 04, 06, 07
|
\________________________________________________________________________/
___________
|131. Lapras|
||
| Type: Water, Ice -- Ability: Water Absorb, Shell Armor
|
|
|
| Height: 8'02" -- Weight: 485.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Victory Road
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 HP
|
|
|
| #131: It loves crossing the sea with people and Pokmon on its back. It|
|
understands human speech.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Sing
1
Normal
Foresight
Normal
|
| Growl
3
Normal
Substitute
Normal
|
| Water Gun
1
Water
Tickle
Normal
|
| Mist
4
Ice
Refresh
Normal
|
| Confuse Ray
7
Ghost
Dragon Dance
Dragon
|
| Ice Shard
10
Ice
Curse
???
|
| Water Pulse
14
Water
Sleep Talk
Normal
|
| Body Slam
18
Normal
Horn Drill
Normal
|
| Rain Dance
22
Water
Ancientpower
Rock
|
| Perish Song
27
Normal
Whirlpool
Water
|
| Ice Beam
32
Ice
Fissure
Ground
|
| Brine
37
Water
|
| Safeguard
43
Normal
Egg Groups:
|
| Hydro Pump
49
Water
Monster, Water 1
|
| Sheer Cold
55
Ice
|
|
|
| TMs: 03, 05, 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 23, 24, 25, 27, |
|
29, 32, 34, 42, 43, 44, 45, 55, 58, 59, 68, 72, 78, 82, 83, 85, |
|
87, 90
|
|
|
| HMs: 03, 04, 06, 07
|
\________________________________________________________________________/
__________
|132. Ditto|
||
| Type: Normal -- Ability: Limber
|
|
|
| Height: 1'00" -- Weight: 8.8lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 218
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Quick Powder (50%)
|
|
Metal Powder (5%)
|
|
|
| EVs: +1 HP
|
|
|
| #132: It has the ability to reconstitute its entire cellular structure |
|
to transform into whatever it sees.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Transform
1
Normal
N/A
N/A
|
|
|
|
Egg Groups:
|
|
Ditto
|
|
|
| TMs: -|
|
|
| HMs: -|
\________________________________________________________________________/
_________________________________________________________________________
|133. Eevee / 134. Vaporeon / 135. Jolteon / 136. Flareon / 196. Espeon / |
| 197. Umbreon / 470. Leafeon / 471. Glaceon
|
||
| Type: Normal (#133) -- Ability: Run Away, Adaptability (#133)
|
|
Water (#134)
Water Absorb (#134)
|
|
Electric (#135)
Volt Absorb (#135)
|
|
Fire (#136)
Flash Fire (#136)
|
|
Psychic (#196)
Synchronize (#196)
|
|
Dark (#197)
Synchronize (#197)
|
|
Grass (#470)
Leaf Guard (#470)
|
|
Ice (#471)
Snow Cloak (#471)
|
|
|
| Height: 1'00" (#133), 3'03" (#134), 2'07" (#135), 2'01" (#136),
|
|
2'11" (#196), 3'03" (#197), 3'03" (#470), 2'07" (#471)
|
| Weight: 14.3lbs (#133), 63.9lbs (#134), 54.0lbs (#135), 55.1lbs (#136),|
|
58.4lbs (#196), 59.5lbs (#197), 56.2lbs (#470), 57.1lbs (#471) |
|
|
| Evolution: Eevee -> Vaporeon (Water Stone)
|
|
Jolteon (Thunder Stone)
|
|
Flareon (Fire Stone)
|
|
Espeon (level up with Happiness > 220 at 4AM-8PM) |
|
Umbreon (level up with Happiness > 220 at 8PM-4AM) |
|
Leafeon (level up on same screen as Moss Rock in |
|
Eterna Forest)
|
|
Glaceon (level up on same screen as Ice Rock in
|
|
Route 217)
|
|
|
| Location: Trophy Garden, Hearthome City (get from Bebe) (#133)
|
|
Evolve from Eevee (all others)
|
|
|
| Base Happiness: 70 (all)
|
|
|
| EVs: +1 SD (#133); +2 HP (#134); +2 SPD (#135); +2 ATK (#136);
|
|
+2 SA (#196); +2 SD (#197); +2 DEF (#470); +2 SA (#471)
|
|
|
| #133: A rare Pokmon that adapts to harsh environments by taking on
|
|
different evolutionary forms.
|
|
|
| #134: It has evolved to be suitable for an aquatic life. It can
|
|
invisibly melt away into water.
|
|
|
| #135: It controls 10,000-volt power and can raise all the fur on its |
|
body as if it were sharp needles.
|
|
|
| #136: It has a flame sac in its body. Its body temperature tops 1,650 |
|
degrees Fahrenheit before battle.
|
|
|
| #196: Its fur has the look and feel of velvet. The orb on its forehead |
|
glows when it uses psycho-power.
|
|
|
| #197: The light of the moon changed EEVEE's genetic structure. It lurks|
|
in darkness for prey.
|
|
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Level
Ee / Va / Jo / Fl / Es / Um / Le / Gl
------------------------------------1 / 1 / 1 / 1 / 1 / 1 / 1 / 1
1 / 1 / 1 / 1 / 1 / 1 / 1 / 1
1 / 1 / 1 / 1 / 1 / 1 / 1 / 1
8 / 8 / 8 / 8 / 8 / 8 / 8 / 8
15 / - / - / - / - / - / - / - / 15 / - / - / - / - / - / - / - / 15 / - / - / - / - / - / - / - / 15 / - / - / - / - / - / - / - / 15 / - / - / - / - / - / - / - / 15 / - / - / - / - / - / - / - / 15 / - / - / - / - / - / - / - / 15
22 / 22 / 22 / 22 / 22 / 22 / 22 / 22
29 / 29 / - / 29 / - / - / - / 29
- / - / 29 / - / - / - / - / - / - / - / - / 29 / - / - / - / - / - / - / - / 29 / - / - / - / - / - / - / - / 29 / 36 /
/ - / - / - / - / - / - / 36 / - / - / - / - / - / - / - / 36 / - / - / - / - / - / - / - / 36 / - / - / - / - / - / - / - / 36 / - / - / - / - / - / - / - / 36 / - / - / - / - / - / - / - / 36 / - / - / - / - / - / - / - / 36
43 /
/ - / - / - / - / - / - / 43 / - / - / - / - / - / - / - / 43 / - / - / - / - / - / - / - / 43 / - / - / - / - / - / - / - / 43 / - / - / - / - / - / - / - / 43 / - / - / - / - / - / - / - / 43 / - / - / - / - / - / - / - / 43
50 / 50 / 50 / 50 / 50 / 50 / 50 / 50
57 /
/ - / - / - / - / - / - / 57 / - / - / - / - / - / - / - / 57 / - / - / - / - / - / - / - / 57 / - / - / - / - / - / - / - / 57 / - / - / - / - / - / - / - / 57 / - / - / - / - / - / - / - / 57 / - / - / - / - / - / - / - / 57
- / 64 / - / - / - / - / - / - / - / 64 / - / - / - / - / - / - / - / 64 / - / - / - / - / - / - / - / 64 / - / - / - / - / - / - / - / 64 / - / - / - / - / - / - / - / 64 / - / - / - / - / - / - / - / 64
- / 71 / - / - / - / - / - / -
Type
---Normal
Normal
Normal
Ground
Normal
Water
Electric
Fire
Psychic
Dark
Grass
Ice
Normal
Dark
Fighting
Normal
Ghost
Grass
Normal
Ice
Bug
Fire
Psychic
Dark
Grass
Ice
Normal
Water
Electric
Fire
Psychic
Dark
Grass
Ice
Normal
Normal
Ice
Electric
Poison
Normal
Normal
Grass
Psychic
Poison
Psychic
Normal
Psychic
Normal
Fire
Ice
Water
|
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Thunder
Fire Blast
Morning Sun
Moonlight
Leaf Blade
Blizzard
Egg Abilities:
Name
---Charm
Flail
Endure
Curse
Tickle
Wish
Yawn
Fake Tears
Covet
/
/
/
/
/
/
Type
---Normal
Normal
Normal
???
Normal
Normal
Normal
Dark
Normal
/
/
/
/
/
/
71
-
/
/
/
/
/
/
71
-
/
/
/
/
/
/
71
-
/
/
/
/
/
/
71
-
/
/
/
/
/
/
71
-
/
/
/
/
/
/
71
Electric
Fire
Normal
Normal
Grass
Ice
TMs:
---#133: 06, 10, 11, 17, 18, 21, 23, 27, 28, 30, 32, 42, 43, 44, 45, 58,
78, 82, 83, 87, 90
#134: 03, 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, 23, 27, 28, 30,
32, 42, 43, 44, 45, 55, 58, 68, 78, 82, 83, 87, 90
#135: 05, 06, 10, 11, 15, 16, 17, 18, 21, 23, 24, 25, 27, 28, 30, 32,
34, 42, 43, 44, 45, 57, 58, 68, 70, 73, 78, 82, 83, 87, 90
#136: 05, 06, 10, 11, 15, 17, 18, 21, 23, 27, 28, 30, 32, 35, 38, 42,
43, 44, 45, 50, 58, 61, 68, 78, 82, 83, 87, 90
#196: 04, 06, 10, 11, 15, 16, 17, 18, 21, 23, 27, 28, 29, 30, 32, 33,
42, 43, 44, 45, 48, 58, 68, 70, 77, 78, 82, 83, 85, 86, 87, 90,
92
#197: 06, 10, 11, 12, 15, 17, 18, 21, 23, 27, 28, 29, 30, 32, 41, 42,
43, 44, 45, 49, 58, 66, 68, 70, 77, 78, 79, 82, 83, 85, 87, 90
#470: 06, 09, 10, 11, 15, 17, 18, 19, 21, 22, 23, 27, 28, 30, 32, 40,
42, 43, 44, 45, 53, 58, 68, 70, 75, 78, 81, 82, 83, 86, 87, 90
#471: 03, 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, 23, 27, 28, 30,
32, 42, 43, 44, 45, 58, 68, 72, 78, 82, 83, 87, 90
HMs:
---#134: 03, 04, 06, 07
#135: 04, 06
#134: 04, 06
#196: 01
#197: 01
#470: 04, 06
|
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| #471: 04, 06
|
\________________________________________________________________________/
_____________________________________________
|137. Porygon / 233. Porygon2 / 474. Porygon-Z|
||
| Type: Normal -- Ability: Trace (#137, #233), Download, Adaptability
|
|
(#474)|
| Height: 2'07" (#137), 2'00" (#233), 2'11" (#474)
|
| Weight: 80.5lbs (#137), 71.6lbs (#233), 75.0lbs (#474)
|
|
|
| Evolution: Porygon -> Porygon2 (trade holding Up-Grade item)
|
|
-> Porygon-Z (trade holding Dubious Disc item)|
|
|
| Location: Trophy Garden (#137)
|
|
Evolve from Porygon (#233)
|
|
Evolve from Porygon2 (#474)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#137); +2 SA (#233); +3 SA (#474)
|
|
|
| #137: The world's first artificially created Pokmon. It can travel
|
|
through electronic space.
|
|
|
| #233: With planetary development software installed, it became capable |
|
of working in space.
|
|
|
| #474: Additional software was installed to make it a better Pokmon. It|
|
began acting oddly, however.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
N/A
N/A
|
| Conversion
1/1/1
Normal
|
| Conversion 2
1/1/1
Normal
Egg Groups:
|
| Sharpen
1/-/Normal
Mineral
|
| Defense Curl
-/1/Normal
|
| Trick Room
-/-/1
Psychic
|
| Nasty Plot
-/-/1
Dark
|
| Psybeam
7/7/7
Psychic
|
| Agility
12/12/12 Psychic
|
| Recover
18/18/18 Normal
|
| Magnet Rise
23/23/23 Electric
|
| Signal Beam
29/29/29 Bug
|
| Recycle
34/34/- Normal
|
| Embargo
-/-/34
Dark
|
| Discharge
40/40/40 Electric
|
| Lock-on
45/45/45 Normal
|
| Tri Attack
51/51/51 Normal
|
| Magic Coat
56/56/56 Psychic
|
| Zap Cannon
62/62/62 Electric
|
| Hyper Beam
-/67/67 Normal
|
|
|
| TMs: 06, 10, 11, 13, 14, 15, 17, 18, 21, 22, 23, 24, 25, 27, 29, 30, |
|
32, 34, 40, 42, 43, 44, 46, 57, 58, 63 (#474), 67, 68, 70, 73, 77,|
|
79 (#474), 82, 83, 85, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
___________________________
|138. Omanyte / 139. Omastar|
||
| Type: Rock, Water -- Ability: Swift Swim, Shell Armor
|
|
|
| Height: 1'04" (#138), 3'03" (#139)
|
| Weight: 16.5lbs (#138), 77.2lbs (#139)
|
|
|
| Evolution: Omanyte -> Omastar (Level 40)
|
|
|
| Location: Oreburgh City (revive from Helix Fossil) (#138)
|
|
Evolve from Omanyte (#139)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#138); +2 DEF (#139)
|
|
|
| #138: A Pokmon that was resurrected from a fossil using modern
|
|
science. It swam in ancient seas.
|
|
|
| #139: It is thought that this Pokmon became extinct because its spiral|
|
shell grew too large.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Constrict
1/1
Normal
Bubblebeam
Water
|
| Withdraw
1/1
Water
Aurora Beam
Ice
|
| Bite
7/7
Dark
Slam
Normal
|
| Water Gun
10/10
Water
Supersonic
Normal
|
| Rollout
16/16
Rock
Haze
Ice
|
| Leer
19/19
Normal
Rock Slide
Rock
|
| Mud Shot
25/25
Ground
Spikes
Ground
|
| Brine
28/28
Water
Knock Off
Dark
|
| Protect
34/34
Normal
Wring Out
Normal
|
| Ancientpower
37/37
Rock
Toxic Spikes
Poison
|
| Spike Cannon
-/40
Normal
|
| Tickle
43/48
Normal
Egg Groups:
|
| Rock Blast
46/56
Rock
Water 1, Water 3
|
| Hydro Pump
52/67
Water
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#139), 17, 18, 21, 27, 32, 37, 39, 42,|
|
43, 44, 45, 46, 55, 58, 68 (#139), 69, 71 (#139), 74, 76, 78, 80, |
|
82, 83, 87, 90
|
|
|
| HMs: 03, 06, 07, 08 (#139)
|
\________________________________________________________________________/
___________________________
|140. Kabuto / 141. Kabutops|
||
| Type: Rock, Water -- Ability: Swift Swim, Battle Armor
|
|
|
| Height: 1'08" (#140), 4'03" (#141)
|
| Weight: 25.4lbs (#140), 89.3lbs (#141)
|
|
|
| Evolution: Kabuto -> Kabutops (Level 40)
|
|
|
| Location: Oreburgh City (revive from Dome Fossil) (#140)
|
|
Evolve from Kabuto (#141)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#140); +2 ATK (#141)
|
|
|
| #140: It is thought to have inhabited beaches 300 million years ago. It|
|
is protected by a stiff shell.
|
|
|
| #141: It is thought that this Pokmon came onto land because its prey |
|
adapted to life on land.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Bubblebeam
Water
|
| Harden
1/1
Normal
Aurora Beam
Ice
|
| Absorb
6/6
Grass
Rapid Spin
Normal
|
| Leer
11/11
Normal
Dig
Ground
|
| Mud Shot
16/16
Ground
Flail
Normal
|
| Sand-attack
21/21
Ground
Knock Off
Dark
|
| Endure
26/26
Normal
Confuse Ray
Ghost
|
| Aqua Jet
31/31
Water
Mud Shot
Ground
|
| Mega Drain
36/36
Grass
Icy Wind
Ice
|
| Slash
-/40
Normal
Screech
Normal
|
| Metal Sound
41/45
Steel
|
| Ancientpower
46/54
Rock
Egg Groups:
|
| Wring Out
51/63
Normal
Water 1, Water 3
|
| Night Slash
-/72
Dark
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#141), 17, 18, 19, 21, 27, 28,
|
|
31 (#141), 32, 37, 39, 40 (#141), 42, 43, 44, 45, 46, 55, 58,
|
|
68 (#141), 69, 71 (#141), 75 (#141), 76, 78, 80, 81 (#141), 82, |
|
83, 87, 90
|
|
|
| HMs: 01 (#141), 03, 06, 07, 08 (#141)
|
\________________________________________________________________________/
_______________
|142. Aerodactyl|
||
| Type: Rock, Flying -- Ability: Rock Head, Pressure
|
|
|
| Height: 5'11" -- Weight: 130.1lbs
|
|
|
| Evolution: -|
|
|
| Location: Oreburgh City (revive from Old Amber)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 SPD
|
|
|
| #142: A Pokmon that roamed the skies in the dinosaur era. Its teeth |
|
are like saw blades.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Ice Fang
1
Ice
Whirlwind
Normal
|
| Fire Fang
1
Fire
Pursuit
Dark
|
| Thunder Fang
1
Electric
Foresight
Normal
|
| Wing Attack
1
Flying
Steel Wing
Steel
|
| Supersonic
1
Normal
Dragonbreath
Dragon
|
| Bite
1
Dark
Curse
???
|
| Scary Face
1
Normal
Assurance
Dark
|
| Roar
9
Normal
|
| Agility
17
Psychic
Egg Groups:
|
| Ancientpower
25
Rock
Flying
|
| Crunch
33
Dark
|
| Take Down
41
Normal
|
| Iron Head
49
Steel
|
| Hyper Beam
57
Normal
|
| Rock Slide
65
Rock
|
| Giga Impact
73
Normal
|
|
|
| TMs: 02, 05, 06, 10, 11, 12, 15, 17, 18, 21, 23, 26, 27, 32, 37, 38, |
|
39, 40, 42, 43, 44, 45, 46, 47, 51, 58, 59, 66, 68, 69, 71, 76, |
|
78, 80, 82, 83, 87, 90
|
|
|
| HMs: 02, 04, 05, 06
|
\________________________________________________________________________/
______________________________
|(446. Munchlax) / 143. Snorlax|
||
| Type: Normal -- Ability: Pickup (#446), Immunity (#143), Thick Fat
|
|
|
| Height: 2'00" (#446), 6'11" (#143)
|
| Weight: 231.0lbs (#446), 1041.1lbs (#143)
|
|
|
| Evolution: Munchlax -> Snorlax (Happiness > 220)
|
|
|
| Location: Sweet Honey Trees (#446)
|
|
Evolve from Munchlax (#143)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Leftovers (100%)
|
|
|
| EVs: +1 HP (#446); +2 HP (#143)
|
|
|
| #446 (D): It wolfs down its weight in food once a day, swallowing food |
|
whole with almost no chewing.
|
|
|
| #446 (P): It hides food under its long body hair. However, it forgets |
|
it has hidden the food.
|
|
|
| #143 (D): Its stomach can digest any kind of food, even if it happens |
|
to be moldy or rotten.
|
|
|
| #143 (P): It stops eating only to sleep. It doesn't feel full unless it|
|
eats nearly 900 pounds a day.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Metronome
1/Normal
Lick
Ghost
|
| Odor Sleuth
1/Normal
Charm
Normal
|
| Tackle
1/1
Normal
Double-edge
Normal
|
| Defense Curl
4/4
Normal
Curse
???
|
| Amnesia
9/9
Psychic
Fissure
Ground
|
| Lick
12/12
Ghost
Substitute
Normal
|
| Recycle
17/Normal
Whirlwind
Normal
|
| Belly Drum
-/17
Normal
Pursuit
Dark
|
| Screech
20/Normal
|
| Yawn
-/20
Normal
Egg Groups (#143):
|
| Stockpile
25/Normal
Monster
|
| Rest
-/25
Psychic
|
| Swallow
28/Normal
|
| Snore
-/28
Normal
|
| Body Slam
33/33
Normal
|
| Fling
36/Dark
|
| Block
-/36
Normal
|
| Rollout
41/41
Rock
|
| Natural Gift
44/Normal
|
| Crunch
-/44
Dark
|
| Last Resort
49/Normal
|
| Giga Impact
-/49
Normal
|
|
|
| TMs: 01, 03, 06, 10, 11, 13, 14, 15 (#143), 17, 18, 21, 22, 24, 25, 26,|
|
27, 29, 30, 31, 32, 34, 35, 37, 38, 39, 42, 43, 44, 45, 52 (#143),|
|
56, 58, 67, 68 (#143), 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06, 08
|
\________________________________________________________________________/
_____________
|144. Articuno|
||
| Type: Ice, Flying -- Ability: Pressure
|
|
|
| Height: 5'07" -- Weight: 122.1lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +3 SD
|
|
|
| #144: A legendary bird Pokmon. It can create blizzards by freezing
|
|
moisture in the air.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Gust
1
Flying
N/A
N/A
|
| Powder Snow
1
Ice
|
| Mist
8
Ice
Egg Groups:
|
| Ice Shard
15
Ice
N/A
|
| Mind Reader
22
Ice
|
| Ancientpower
29
Rock
|
| Agility
36
Psychic
|
| Ice Beam
43
Ice
|
| Reflect
50
Psychic
|
| Roost
57
Flying
|
| Tailwind
64
Flying
|
| Blizzard
71
Ice
|
| Sheer Cold
78
Ice
|
| Hail
85
Ice
|
|
|
| TMs: 03, 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, 27, 32, 33, 37, |
|
40, 42, 43, 44, 47, 51, 58, 68, 72, 82, 83, 87, 88, 89, 90
|
|
|
| HMs: 02, 05, 06
|
\________________________________________________________________________/
___________
|145. Zapdos|
||
| Type: Electric, Flying -- Ability: Pressure
|
|
|
| Height: 5'03" -- Weight: 116.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +3 SA
|
|
|
| #145: A legendary Pokmon that is said to live in thunderclouds. It
|
|
freely controls lightning bolts.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1
Flying
N/A
N/A
|
| Thundershock
1
Electric
|
| Thunder Wave
8
Electric
Egg Groups:
|
| Detect
15
Fighting
N/A
|
| Pluck
22
Flying
|
| Ancientpower
29
Rock
|
| Charge
36
Electric
|
| Agility
43
Psychic
|
| Discharge
50
Electric
|
| Roost
57
Flying
|
| Light Screen
64
Psychic
|
| Drill Peck
71
Flying
|
| Thunder
78
Electric
|
| Rain Dance
85
Water
|
|
|
| TMs: 05, 06, 10, 11, 15, 16, 17, 18, 21, 24, 25, 27, 32, 34, 37, 40, |
|
42, 43, 44, 47, 51, 57, 58, 68, 70, 73, 82, 83, 87, 88, 89, 90
|
|
|
| HMs: 02, 05, 06
|
\________________________________________________________________________/
____________
|146. Moltres|
||
| Type: Fire, Flying -- Ability: Pressure
|
|
|
| Height: 6'07" -- Weight: 132.3lbs
|
|
|
| Evolution: -|
|
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Wrap
1/1/1
Normal
Light Screen
Psychic
|
| Leer
1/1/1
Normal
Mist
Ice
|
| Thunderpunch
-/-/1
Electric
Haze
Ice
|
| Fire Punch
-/-/1
Fire
Supersonic
Normal
|
| Roost
-/-/1
Flying
Dragonbreath
Dragon
|
| Thunder Wave
5/5/5
Electric
Dragon Dance
Dragon
|
| Twister
11/11/11 Dragon
Dragon Rush
Dragon
|
| Dragon Rage
15/15/15 Dragon
|
| Slam
21/21/21 Normal
Egg Groups:
|
| Agility
25/25/25 Psychic
Water 1, Dragon
|
| Aqua Tail
31/33/33 Water
|
| Dragon Rush
35/39/39 Dragon
|
| Safeguard
41/47/47 Normal
|
| Dragon Dance
45/53/53 Dragon
|
| Wing Attack
-/-/55
Flying
|
| Outrage
51/61/64 Dragon
|
| Hyper Beam
55/67/73 Normal
|
|
|
| TMs: 01 (#149), 02 (#149), 03, 05 (#149), 06, 07, 10, 11, 13, 14, 15, |
|
17, 18, 20, 21, 23, 24, 25, 26 (#149), 27, 31 (#149), 32, 34, 35, |
|
37 (#149), 38, 39 (#149), 40 (#149), 42, 43, 44, 45, 47 (#149), |
|
51 (#149), 52 (#149), 56 (#149), 58, 59, 68 (#149), 71 (#149), 73,|
|
78, 80 (#149), 82, 83, 87, 90
|
|
|
| HMs: 01 (#149), 02 (#149), 03, 04 (#149), 05 (#149), 06 (#149), 07
|
\________________________________________________________________________/
___________
|150. Mewtwo|
||
| Type: Psychic -- Ability: Pressure
|
|
|
| Height: 6'07" -- Weight: 269.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 SA
|
|
|
| #150: A Pokmon created by recombining MEW's genes. It's said to have |
|
the most savage heart among Pokmon.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Confusion
1
Psychic
N/A
N/A
|
| Disable
1
Normal
|
| Barrier
8
Psychic
Egg Groups:
|
| Swift
15
Normal
N/A
|
| Future Sight
22
Psychic
|
| Psych Up
29
Normal
|
| Miracle Eye
36
Psychic
|
| Mist
43
Ice
|
| Psycho Cut
50
Psychic
|
| Amnesia
57
Psychic
|
| Power Swap
64
Psychic
|
| Psychic
71
Psychic
|
| Me First
79
Normal
|
| Recover
86
Normal
|
| Safeguard
93
Normal
|
| Aura Sphere
100
Fighting
|
|
|
| TMs: 01, 03, 04, 06, 07, 08, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, |
|
21, 22, 23, 24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 37, 38, |
|
39, 40, 41, 42, 43, 44, 48, 49, 52, 53, 56, 57, 58, 60, 61, 63, |
|
67, 68, 70, 71, 72, 73, 77, 80, 82, 83, 84, 85, 86, 87, 90, 92
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
________
|151. Mew|
||
| Type: Psychic -- Ability: Synchronize
|
|
|
| Height: 1'04" -- Weight: 8.8lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 100 -- Wild Hold Item: Lum Berry (100%)
|
|
|
| EVs: +3 HP
|
|
|
| #151: Because it can use all kinds of moves, many scientists believe |
|
MEW to be the ancestor of Pokmon.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1
Normal
N/A
N/A
|
| Transform
1
Normal
|
| Mega Punch
10
Normal
Egg Groups:
|
| Metronome
20
Normal
N/A
|
| Psychic
30
Psychic
|
| Barrier
40
Psychic
|
| Ancientpower
50
Rock
|
| Amnesia
60
Psychic
|
| Me First
70
Normal
|
| Baton Pass
80
Normal
|
| Nasty Plot
90
Dark
|
| Aura Sphere
100
Fighting
|
|
|
| TMs: All
|
|
|
| HMs: All
|
\________________________________________________________________________/
_____________________________________________
|152. Chikorita / 153. Bayleef / 154. Meganium|
||
| Type: Grass -- Ability: Overgrow
|
|
|
| Height: 2'11" (#152), 3'11" (#153), 5'11" (#154)
|
| Weight: 14.1lbs (#152), 34.8lbs (#153), 221.6lbs (#154)
|
|
|
| Evolution: Chikorita -> Bayleef (Level 16) -> Meganium (Level 32)
|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#152); +1 DEF, +1 SD (#153); +1 DEF, +2 SD (#154)
|
|
|
| #152: It uses the leaf on its head to determine the temperature and
|
|
humidity. It loves to sunbathe.
|
|
|
| #153: The buds that ring its neck give off a spicy aroma that perks
|
|
people up.
|
|
|
| #154: Its breath has the fantastic ability to revive dead plants and |
|
flowers.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Vine Whip
Grass
|
| Growl
1/1/1
Normal
Leech Seed
Grass
|
| Razor Leaf
6/6/6
Grass
Counter
Fighting
|
| Poisonpowder
9/9/9
Poison
Ancientpower
Rock
|
| Synthesis
12/12/12 Grass
Flail
Normal
|
| Reflect
17/18/18 Psychic
Nature Power
Normal
|
| Magical Leaf
20/22/22 Grass
Ingrain
Grass
|
| Natural Gift
23/26/26 Normal
Grasswhistle
Grass
|
| Petal Dance
-/-/32
Grass
Leaf Storm
Grass
|
| Sweet Scent
28/32/34 Normal
Aromatherapy
Grass
|
| Light Screen
31/36/40 Psychic
Wring Out
Normal
|
| Body Slam
34/40/46 Normal
|
| Safeguard
39/46/51 Normal
Egg Groups:
|
| Aromatherapy
42/50/60 Grass
Monster, Plant
|
| Solarbeam
45/54/66 Grass
|
|
|
| TMs: 06, 09, 10, 11, 15 (#154), 16, 17, 19, 20, 21, 22, 23, 26 (#154), |
|
27, 32, 33, 42, 43, 44, 45, 53, 58, 68 (#154), 70, 75, 78, 82, 83,|
|
86, 87, 90
|
|
|
| HMs: 01, 04 (#153, #154), 06 (#153, #154), 08 (#154)
|
\________________________________________________________________________/
_______________________________________________
|155. Cyndaquil / 156. Quilava / 157. Typhlosion|
||
| Type: Fire -- Ability: Blaze
|
|
|
| Height: 1'08" (#155), 2'11" (#156), 5'07" (#157)
|
| Weight: 17.4lbs (#155), 41.9lbs (#156), 175.3lbs (#157)
|
|
|
| Evolution: Cyndaquil -> Quilava (Level 14) -> Typhlosion (Level 36)
|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#155); +1 SPD, +1 SA (#156); +3 SA (#157)
|
|
|
| #155: It has a timid nature. If it is startled, the flames on its back |
|
burn more vigorously.
|
|
|
| #156: It intimidates foes with the heat of its flames. The fire burns |
|
more strongly when it readies to fight.
|
|
|
| #157: It attacks using blasts of fire. It creates heat shimmers with |
|
intense fire to hide itself.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Fury Swipes
Normal
|
| Leer
1/1/1
Normal
Quick Attack
Normal
|
| Gyro Ball
-/-/1
Steel
Reversal
Fighting
|
| Smokescreen
4/4/4
Normal
Thrash
Normal
|
| Ember
10/10/10 Fire
Foresight
Normal
|
| Quick Attack
13/13/13 Normal
Covet
Normal
|
| Flame Wheel
19/20/20 Fire
Howl
Normal
|
| Defense Curl
22/24/24 Normal
Crush Claw
Normal
|
| Swift
28/31/31 Normal
Double-edge
Normal
|
| Lava Plume
31/35/35 Fire
Double Kick
Fighting
|
| Flamethrower
37/42/42 Fire
Flare Blitz
Fire
|
| Rollout
40/46/46 Rock
|
| Double-edge
46/53/53 Normal
Egg Groups:
|
| Eruption
49/57/57 Fire
Ground
|
|
|
| TMs: 01 (#156, #157), 05 (#156, #157), 06, 10, 11, 15 (#157), 17, 21, |
|
26 (#157), 27, 28, 31 (#156, #157), 32, 35, 38, 39 (#157), 40, 42,|
|
43, 44, 45, 50, 52 (#157), 56 (#157), 58, 61, 65 (#157),
|
|
68 (#157), 74 (#157), 78, 80 (#157), 82, 83, 87, 90
|
|
|
| HMs: 01, 04 (#156, #157), 06 (#156, #157), 08 (#157)
|
\________________________________________________________________________/
_______________________________________________
|158. Totodile / 159. Croconaw / 160. Feraligatr|
||
| Type: Water -- Ability: Torrent
|
|
|
| Height: 2'00" (#158), 3'07" (#159), 7'07" (#160)
|
| Weight: 20.9lbs (#158), 55.1lbs (#159), 195.8lbs (#160)
|
|
|
| Evolution: Totodile -> Croconaw (Level 18) -> Feraligatr (Level 30)
|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#158); +1 ATK, +1 DEF (#159); +2 ATK, +1 DEF (#160)
|
|
|
| #158: It has the habit of biting anything with its developed jaws. Even|
|
its Trainer needs to be careful.
|
|
|
| #159: Once it bites down, it won't let go until it loses its fangs. New|
|
fangs quickly grow into place.
|
|
|
| Defense Curl
4/4
Normal
Slash
Normal
|
| Quick Attack
7/7
Normal
Focus Energy
Normal
|
| Fury Swipes
13/13
Normal
Reversal
Fighting
|
| Helping Hand
16/17
Normal
Substitute
Normal
|
| Follow Me
19/21
Normal
Trick
Psychic
|
| Slam
25/28
Normal
Assist
Normal
|
| Rest
28/32
Psychic
Last Resort
Normal
|
| Sucker Punch
31/36
Dark
Charm
Normal
|
| Amnesia
36/42
Psychic
Covet
Normal
|
| Baton Pass
39/46
Normal
|
| Me First
42/50
Normal
Egg Groups:
|
| Hyper Voice
47/56
Normal
Ground
|
|
|
| TMs: 01, 03, 06, 10, 11, 13, 14 (#162), 15 (#162), 17, 18, 21, 22, 23, |
|
24, 25 (#162), 27, 28, 30, 31, 32, 34, 35, 42, 43, 44, 45, 46,
|
|
52 (#162), 56, 57, 58, 65, 68 (#162), 78, 82, 83, 86, 87, 89, 90 |
|
|
| HMs: 01, 03, 04 (#162), 06 (#162)
|
\________________________________________________________________________/
____________________________
|163. Hoothoot / 164. Noctowl|
||
| Type: Normal, Flying -- Ability: Insomnia, Keen Eye
|
|
|
| Height: 2'04" (#163), 5'03" (#164)
|
| Weight: 46.7lbs (#163), 89.9lbs (#164)
|
|
|
| Evolution: Hoothoot -> Noctowl (Level 20)
|
|
|
| Location: Route 210, Route 211, Great Marsh (Night) (#163)
|
|
|
|
Route 210, 211, 216, 217, Mt. Coronet, Great Marsh, Lake
|
|
Valor, Lake Acuity, Turnback Cave (Diamond only), Spring Path|
|
(Pearl only) (Night) (#164)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#163); +2 HP (#164)
|
|
|
| #163 (D): It always stands on one foot. Even when attacked, it does not|
|
brace itself using both feet.
|
|
|
| #163 (P): It switches its standing foot so quickly, it can't be seen. |
|
It cries at the same time every day.
|
|
|
| #164 (D): Its eyes are special. They can pick out objects as long as |
|
there is the tiniest amount of light.
|
|
|
| #164 (P): If it flips its head upside down, it's a sign that it is
|
|
engaged in very complex thinking.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Mirror Move
Flying
|
| Growl
1/1
Normal
Supersonic
Normal
|
| Sky Attack
-/1
Flying
Faint Attack
Dark
|
| Foresight
5/5
Normal
Wind Attack
Flying
|
| Hypnosis
9/9
Psychic
Whirlwind
Normal
|
| Peck
13/13
Flying
Sky Attack
Flying
|
| Reflect
17/17
Psychic
Featherdance
Flying
|
| Confusion
21/22
Psychic
Agility
Psychic
|
| Take Down
25/27
Normal
Night Shade
Ghost
|
| Air Slash
29/32
Flying
|
| Zen Headbutt
33/37
Psychic
Egg Groups:
|
| Extrasensory
37/42
Psychic
Flying
|
| Psycho Shift
41/47
Psychic
|
| Roost
45/52
Flying
|
| Dream Eater
49/57
Psychic
|
|
|
| TMs: 06, 10, 11, 15 (#164), 17, 18, 21, 27, 29, 30, 32, 33, 40, 42, 43,|
|
44, 45, 46, 47, 51, 58, 62, 67, 68 (#164), 77, 78, 82, 83, 85, 87,|
|
88, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
_________________________
|165. Ledyba / 166. Ledian|
||
| Type: Bug, Flying -- Ability: Swarm, Early Bird
|
|
|
| Height: 3'03" (#165), 4'03" (#166)
|
| Weight: 23.8lbs (#165), 78.5lbs (#166)
|
|
|
| Evolution: Ledyba -> Ledian (Level 18)
|
|
|
| Location: N/A (breed Ledian) (#165)
|
|
Route 229 (in Morning only) (#166)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#165); +2 SD (#166)
|
|
|
| #165: It is so timid, it can't move if it isn't with a swarm of others.|
|
It conveys its feelings with scent.
|
|
|
| #166: It uses starlight as energy. When more stars appear at night, the|
|
patterns on its back grow larger.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Psybeam
Psychic
|
| Supersonic
6/6
Normal
Bide
Normal
|
| Comet Punch
9/9
Normal
Silver Wind
Bug
|
| Light Screen
14/14
Psychic
Bug Buzz
Bug
|
| Reflect
14/14
Psychic
Screech
Normal
|
| Safeguard
14/14
Normal
Encore
Normal
|
| Mach Punch
17/17
Fighting
Knock Off
Dark
|
| Baton Pass
22/24
Normal
Bug Bite
Bug
|
| Silver Wind
25/29
Bug
|
| Agility
30/36
Psychic
Egg Groups:
|
| Swift
33/41
Normal
Bug
|
| Double-edge
38/48
Normal
|
| Bug Buzz
41/53
Bug
|
|
|
| TMs: 01, 06, 10, 11, 15 (#166), 16, 17, 19, 20, 21, 22, 27, 28, 31, 32,|
|
33, 40, 42, 43, 44, 45, 46, 51, 52 (#166), 56, 58, 60, 62,
|
|
68 (#166), 70, 75, 78, 82, 83, 87, 89, 90
|
|
|
| HMs (#166 only): 04, 06
|
\________________________________________________________________________/
____________________________
|167. Spinarak / 168. Ariados|
||
| Type: Bug, Poison -- Ability: Swarm, Insomnia
|
|
|
| Height: 1'08" (#167), 3'07" (#168)
|
| Weight: 18.7lbs (#167), 73.9lbs (#168)
|
|
|
| Evolution: Spinarak -> Ariados (Level 22)
|
|
|
| Location: N/A (breed Ariados) (#167)
|
|
Route 229 (Night) (#168)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#167); +2 ATK (#168)
|
|
|
| #167: It sets a trap by spinning a web with thin but strong silk. It |
|
waits motionlessly for prey to arrive.
|
|
|
| #168: It attaches silk to its prey and sets it free. Later, it tracks |
|
the silk to the prey and its friends.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Sting
1/1
Poison
Psybeam
Psychic
|
| String Shot
1/1
Bug
Disable
Normal
|
| Bug Bite
-/1
Bug
Sonicboom
Normal
|
| Scary Face
5/5
Normal
Baton Pass
Normal
|
| Constrict
8/8
Normal
Pursuit
Dark
|
| Leech Life
12/12
Bug
Signal Beam
Bug
|
| Night Shade
15/15
Ghost
Toxic Spikes
Poison
|
| Shadow Sneak
19/19
Ghost
Poison Jab
Poison
|
| Fury Swipes
22/23
Normal
|
| Sucker Punch
26/28
Dark
Egg Groups:
|
| Spider Web
29/32
Bug
Bug
|
| Agility
33/37
Psychic
|
| Pin Missile
36/41
Bug
|
| Psychic
40/46
Psychic
|
| Poison Jab
43/50
Poison
|
|
|
| TMs: 06, 10, 11, 15 (#168), 17, 19, 21, 22, 27, 28, 29, 32, 36, 42, 43,|
|
44, 45, 46, 58, 68 (#168), 70, 78, 82, 83, 84, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
___________
|169. Crobat|
||
| See Zubat (#041) entry for details on this Pokmon.
|
\________________________________________________________________________/
____________________________
______________
|174. Igglybuff|
||
| See Jigglypuff (#039) entry for details on this Pokmon.
|
\________________________________________________________________________/
__________________________________________
|175. Togepi / 176. Togetic / 468. Togekiss|
||
| Type: Normal, Flying (#176, #468) -- Ability: Hustle, Serene Grace
|
|
|
| Height: 1'00" (#175), 2'00" (#176), 4'11" (#468)
|
| Weight: 3.3lbs (#175), 7.1lbs (#176), 83.8lbs (#468)
|
|
|
| Evolution: Togepi -> Togetic (Happiness > 220) -> Togekiss(Shiny Stone)|
|
|
| Location: Route 230 (#175)
|
|
Evolve from Togepi (#176)
|
|
Evolve from Togetic (#468)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#175); +2 SD (#176); +2 SA, +1 SD (#468)
|
|
|
| #175: Its shell is said to be stuffed with happiness that it shares
|
|
with kindhearted people.
|
|
|
| #176: It is said to appear in front of kindly people to scatter a
|
|
glowing down called "joy dust."
|
|
|
| #468: It will never appear where there is strife. Its sightings have |
|
become rare recently.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1/1/1
Normal
Present
Normal
|
| Charm
1/1/1
Normal
Mirror Move
Flying
|
| Magical Leaf
-/-/1
Grass
Peck
Flying
|
| Metronome
6/6/6
Normal
Foresight
Normal
|
| Sweet Kiss
10/10/10 Normal
Future Sight
Psychic
|
| Yawn
15/15/15 Normal
Psych Up
Normal
|
| Encore
19/19/19 Normal
Psych Up
Normal
|
| Follow Me
22/24/24 Normal
Nasty Plot
Dark
|
| Wish
28/28/28 Normal
Psycho Shift
Psychic
|
| Ancientpower
33/33/33 Rock
Lucky Chant
Normal
|
| Safeguard
37/37/37 Normal
|
| Baton Pass
42/42/42 Normal
Egg Groups (#176, #468):
|
| Double-edge
46/46/46 Normal
Flying, Fairy
|
| Last Resort
51/51/51 Normal
|
|
|
| TMs: 01 (#176, #468), 03, 06, 10, 11, 15 (#176, #468), 16, 17, 18, 20, |
|
21, 22, 27, 29, 30, 31 (#176, #468), 32, 33, 34, 35, 38, 40 (#176,|
|
#468), 42, 43, 44, 45, 47 (#176, #468), 51 (#176, #468), 56, 58, |
|
60 (#176, #468), 62 (#176, #468), 68 (#176, #468), 70, 73, 77, 78,|
|
82, 83, 85, 86, 87, 88 (#468), 90
|
|
|
| HMs: 02 (#176, #468), 05 (#176, #468), 06
|
\________________________________________________________________________/
_____________________
|177. Natu / 178. Xatu|
||
| Type: Psychic, Flying -- Ability: Synchronize, Early Bird
|
|
|
| Height: 0'08" (#177), 4'11" (#178)
|
| Weight: 4.0lbs (#177), 33.0lbs (#178)
|
|
|
| Evolution: Natu -> Xatu (Level 25)
|
|
|
| Location: Route 224 (Swarm) (#177)
|
|
Evolve from Natu (#178)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#177); +1 SPD, +1 SA (#178)
|
|
|
| #177: It picks food from cactus plants, deftly avoiding buds and
|
|
spines. It seems to skip about to move.
|
|
|
| #178: This odd Pokmon can see both the past and the future. It eyes |
|
the sun's movement all day.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1/1
Flying
Haze
Ice
|
| Leer
1/1
Normal
Drill Peck
Flying
|
| Night Shade
6/6
Ghost
Quick Attack
Normal
|
| Teleport
9/9
Psychic
Faint Attack
Dark
|
| Lucky Chant
12/12
Normal
Steel Wing
Steel
|
| Miracle Eye
17/17
Psychic
Psych Up
Normal
|
| Me First
20/20
Normal
Featherdance
Flying
|
| Confuse Ray
23/23
Ghost
Refresh
Normal
|
| Tailwind
-/27
Flying
Zen Headbutt
Psychic
|
| Wish
28/30
Normal
Sucker Punch
Dark
|
| Psycho Shift
33/37
Psychic
|
| Future Sight
36/42
Psychic
Egg Groups:
|
| Ominous Wind
39/47
Ghost
Flying
|
| Power Swap
44/54
Psychic
|
| Guard Swap
44/54
Psychic
|
| Psychic
47/59
Psychic
|
|
|
| TMs: 04, 06, 10, 11, 15 (#178), 16, 17, 18, 19, 21, 22, 27, 29, 30, 32,|
|
33, 40, 42, 43, 44, 45, 46, 47, 48, 51, 58, 62, 68 (#178), 70, 73,|
|
77, 78, 82, 83, 85, 86, 87, 88, 89, 90, 92
|
|
|
| HMs (#178 only): 02, 05
|
\________________________________________________________________________/
__________________________________________
|179. Mareep / 180. Flaaffy / 181. Ampharos|
||
| Type: Electric -- Ability: Static
|
|
|
| Height: 2'00" (#179), 2'07" (#180), 4'07" (#181)
|
| Weight: 17.2lbs (#179), 29.3lbs (#180), 135.6lbs (#181)
|
|
|
| Evolution: Mareep -> Flaaffy (Level 15) -> Ampharos (Level 30)
|
|
|
| Location: Valley Windworks (#179)
|
|
Route 222 (#180)
|
|
Evolve from Flaaffy (#181)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#179); +2 SA (#180); +3 SA (#181)
|
|
|
| #179: Its fluffy coat swells to double when static electricity builds |
|
up. Touching it can be shocking.
|
|
|
| #180: If its coat becomes fully charged with electricity, its tail
|
|
lights up. It fires hair that zaps on impact.
|
|
|
| #181: The tip of its tail shines brightly. In the olden days, people |
|
sent signals using the tail's light.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Take Down
Normal
|
| Fire Punch
-/-/1
Fire
Body Slam
Normal
|
| Growl
5/5/5
Normal
Safeguard
Normal
|
| Thundershock
10/10/10 Electric
Screech
Normal
|
| Thunder Wave
14/14/14 Electric
Reflect
Psychic
|
| Cotton Spore
19/20/20 Grass
Odor Sleuth
Normal
|
| Charge
23/25/25 Electric
Charge
Electric
|
| Thunderpunch
-/-/30
Electric
Flatter
Dark
|
| Discharge
28/31/34 Electric
Sand-attack
Ground
|
| Signal Beam
32/36/42 Bug
|
| Light Screen
37/42/51 Psychic
Egg Groups:
|
| Power Gem
41/47/59 Rock
Monster, Ground
|
| Thunder
46/53/68 Electric
|
|
|
| TMs: 01 (#180, #181), 06, 10, 15 (#181), 16, 17, 18, 21, 23, 24, 25, 27|
|
31 (#180, #181), 32, 34, 42, 43, 44, 45, 52 (#181), 56 (#180,
|
|
#181), 57, 58, 68 (#181), 70, 73, 78, 82, 83, 87, 90
|
|
|
| HMs: 04 (#180, #181), 06 (#180, #181), 08 (#181)
|
\________________________________________________________________________/
______________
|182. Bellossom|
||
| See Oddish (#043) entry for details on this Pokmon.
|
\________________________________________________________________________/
_____________________________________________
|(298. Azurill) / 183. Marill / 184. Azumarill|
||
| Type: Normal (#298), Water (#183, #184) -- Ability: Thick Fat, Huge
|
|
Power |
| Height: 0'08" (#298), 1'04" (#183), 2'07" (#184)
|
| Weight: 4.4lbs (#298), 18.0lbs (#183), 63.0lbs (#184)
|
|
|
| Evolution: Azurill -> Marill (Happiness > 220) -> Azumarill (Level 18) |
|
|
| Location: Great Marsh, Trophy Garden (#298)
|
|
Great Marsh, Trophy Garden (#183)
|
|
Evolve from Marill (#184)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#298); +2 HP (#183); +3 HP (#184)
|
|
|
| #298 (D): A Pokmon that lives by water. It moves quickly on land by |
|
bouncing on its big tail.
|
|
|
| #298 (P): Its tail is filled with nutrients necessary for growth. It |
|
plays by bouncing on its tail.
|
|
|
| #183 (D): Using its tail as a float, it dives underwater. It likes
|
|
eating plants that grow on river bottoms.
|
|
|
| #183 (P): The tip of its tail is filled with oil that is lighter than |
|
water, so it acts as a float.
|
|
|
| #184 (D): It lives in rivers and lakes. In water, its coloring and
|
|
patterns trick the vision of foes.
|
|
|
| #184 (P): Its long ears are superb sensors. It can distinguish the
|
|
movements of living things on riverbeds.
|
|
|
| Abilities:
Egg Abilities (#298):
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/-/Normal
Encore
Normal
|
| Tackle
-/1/1
Normal
Sing
Normal
|
| Charm
2/-/Normal
Refresh
Normal
|
| Defense Curl
-/2/2
Normal
Slam
Normal
|
| Tail Whip
7/7/7
Normal
Tickle
Normal
|
| Bubble
10/-/Water
Fake Tears
Normal
|
| Water Gun
18/10/10 Water
|
| Slam
15/-/Normal
Egg Abilities (#183, #184):
|
| Rollout
-/15/15 Rock
Name
Type
|
| Bubblebeam
-/18/20 Water
------|
| Aqua Ring
-/23/27 Water
Light Screen
Psychic
|
| Double-edge
-/27/33 Normal
Present
Normal
|
| Rain Dance
-/32/40 Water
Amnesia
Psychic
|
| Aqua Tail
-/37/47 Water
Future Sight
Psychic
|
| Hydro Pump
-/42/54 Water
Belly Drum
Normal
|
|
Perish Song
Normal
|
|
Supersonic
Normal
|
|
Substitute
Normal
|
|
Aqua Jet
Water
|
|
Superpower
Fighting
|
|
Refresh
Normal
|
|
|
|
Egg Groups (#183, #184):
|
|
Water 1, Fairy
|
|
|
| TMs: 01 (#183, #184), 03, 06, 07, 10, 13, 14, 15 (#184), 17, 18, 21, |
|
23, 27, 28 (#183, #184), 31 (#183, #184), 32, 42, 43, 44, 45,
|
|
52 (#184), 56 (#183, #184), 58, 68 (#184), 78, 82, 83, 86 (#183, |
|
#184), 87, 90
|
|
|
| HMs: 03, 06 (#183, #184), 07
|
\________________________________________________________________________/
______________________________
|(438. Bonsly) / 185. Sudowoodo|
||
| Type: Rock -- Ability: Sturdy, Rock Head
|
|
|
| Height: 1'08" (#438), 3'11" (#185)
|
| Weight: 33.0lbs (#438), 83.8lbs (#185)
|
|
|
| Evolution: Bonsly -> Sudowoodo (level up with Mimic learned)
|
|
|
| Location: Trophy Garden (#438)
|
|
Route 214, Route 221 (Pearl only)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#438); +2 DEF (#185)
|
|
|
| #438 (D): It looks as if it is always crying. It is actually adjusting |
|
its body's fluid levels by eliminating excess.
|
|
|
| #438 (P): It prefers arid environments. It leaks water from its eyes to|
|
adjust its body's fluid levels.
|
|
|
| #185 (D): Despite appearing to be a tree, its body is closer to rocks |
|
and stones. It is very weak to water.
|
|
|
| #185 (P): It stands along paths pretending to be a tree. If it starts |
|
raining, it seems to disappear.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Fake Tears
1/Dark
Selfdestruct
Normal
|
| Wood Hammer
-/1
Grass
Headbutt
Normal
|
| Copycat
1/1
Normal
Harden
Normal
|
| Flail
6/6
Normal
Defense Curl
Normal
|
| Low Kick
9/9
Fighting
Rollout
Rock
|
| Rock Throw
14/14
Rock
Sand Tomb
Ground
|
| Mimic
17/17
Normal
|
| Block
22/22
Normal
Egg Groups (#185):
|
| Faint Attack
25/25
Dark
Mineral
|
| Rock Tomb
30/30
Rock
|
| Rock Slide
33/33
Rock
|
| Slam
38/38
Normal
|
| Sucker Punch
41/41
Dark
|
| Double-edge
46/46
Psychic
|
| Hammer Arm
-/49
Fighting
|
|
|
| TMs: 01 (#185), 04, 06, 10, 11, 12 (#185), 17, 21, 26 (#185), 27, 28, |
|
31, 32, 37, 39, 41 (#185), 42, 43, 44, 45, 46, 56 (#185), 58, 64, |
|
69, 71 (#185), 76, 77, 78, 80, 82, 83, 87, 90
|
|
77, 78, 82, 83, 85, 86, 87, 88, 89, 90, 92
|
|
|
| HMs (#185 only): 04, 06
|
\________________________________________________________________________/
_____________
|186. Politoed|
||
| See Poliwag (#060) entry for details on this Pokmon.
|
\________________________________________________________________________/
___________________________________________
|187. Hoppip / 188. Skiploom / 189. Jumpluff|
||
| Type: Grass, Flying -- Ability: Chlorophyll, Leaf Guard
|
|
|
| Height: 1'04" (#187), 2'00" (#188), 2'07" (#189)
|
| Weight: 1.1lbs (#187), 2.2lbs (#188), 6.6lbs (#189)
|
|
|
| Evolution: Hoppip -> Skiploom (Level 18) -> Jumpluff (Level 27)
|
|
|
| Location: Route 205 (#187)
|
|
Route 205 (#188)
|
|
Evolve from Skiploom (#188)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#187); +2 SPD (#188); +3 SPD (#189)
|
|
|
| #187: It drifts on winds. It is said that when HOPPIP gather in fields |
|
and mountains, spring is on the way.
|
|
|
| #188: It blooms when the weather warms. It floats in the sky to soak up|
|
as much sunlight as possible.
|
|
|
| #189: Blown by seasonal winds, it curcles the globe, scattering cotton |
|
spores as it goes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/1/1
Normal
Confusion
Psychic
|
| Synthesis
4/4/4
Grass
Encore
Normal
|
| Tail Whip
7/7/7
Normal
Double-edge
Normal
|
| Tackle
10/10/10 Normal
Reflect
Psychic
|
| Poisonpowder
12/12/12 Poison
Amnesia
Psychic
|
| Stun Spore
14/14/14 Grass
Helping Hand
Normal
|
| Bullet Seed
19/20/20 Grass
Psych Up
Normal
|
| Leech Seed
22/24/24 Grass
Aromatherapy
Grass
|
| Mega Drain
25/28/28 Grass
Worry Seed
Grass
|
| Cotton Spore
28/32/32 Grass
|
| U-turn
31/36/36 Bug
Egg Groups:
|
| Worry Seed
34/40/40 Grass
Fairy, Plant
|
| Giga Drain
37/44/44 Grass
|
| Bounce
40/48/48 Flying
|
| Memento
43/52/52 Dark
|
|
|
| TMs: 06, 09, 10, 11, 15 (#189), 17, 19, 21, 22, 27, 32, 40, 42, 43, 44,|
|
45, 53, 58, 62, 68 (#189), 70, 75, 78, 82, 83, 86, 87, 89, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
_________________________
|190. Aipom / 424. Ambipom|
||
| Type: Normal -- Ability: Run Away (#190), Technician (#424), Pickup
|
|
|
| Height: 2'07" (#190), 3'11" (#424)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Coba Berry (5%) (#191)
|
|
|
| EVs: +1 SA (#191); +1 SA (#192)
|
|
|
| #191: It suddenly falls out of the sky in the morning. A year after a |
|
cold summer, their population explodes.
|
|
|
| #192: It gets energy from warm sunlight and is known for its habit of |
|
moving in pursuit of it.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Absorb
1/1
Grass
Grasswhistle
Grass
|
| Growth
1/1
Normal
Encore
Normal
|
| Pound
-/1
Normal
Leech Seed
Grass
|
| Mega Drain
5/5
Grass
Nature Power
Normal
|
| Ingrain
9/9
Grass
Curse
???
|
| Grasswhistle
13/13
Grass
Helping Hand
Normal
|
| Leech Seed
17/17
Grass
Ingrain
Grass
|
| Endeavor
21/Normal
Sweet Scent
Normal
|
| Bullet Seed
-/21
Grass
|
| Worry Seed
25/25
Grass
Egg Groups:
|
| Razor Leaf
29/29
Grass
Plant
|
| Synthesis
33/Grass
|
| Petal Dance
-/33
Grass
|
| Sunny Day
37/37
Fire
|
| Giga Drain
41/Grass
|
| Solarbeam
-/41
Grass
|
| Leaf Storm
-/43
Grass
|
| Seed Bomb
45/Grass
|
|
|
| TMs: 06, 09, 10, 11, 15 (#192), 16, 17, 19, 20, 21, 22, 27, 32, 36, 42,|
|
43, 44, 45, 53, 58, 68 (#192), 70, 75, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
_________________________
|193. Yanma / 469. Yanmega|
||
| Type: Bug, Flying -- Ability: Speed Boost, Tinted Lens
|
|
|
| Height: 3'11" (#193), 6'03" (#469)
|
| Weight: 83.8lbs (#193), 113.5lbs (#469)
|
|
|
| Evolution: Yanma -> Yanmega (level up with Ancientpower learned)
|
|
|
| Location: Great Marsh (#193)
|
|
Evolve from Yanma (#469)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Wide Lens (5%)
|
|
|
| EVs: +1 SPD (#193); +2 ATK (#469)
|
|
|
| #193: Its eyes can see 360 degrees without moving its head. It won't |
|
miss prey--even those behind it.
|
|
|
| #469: By churning its wings, it creates shock waves that inflict
|
|
critical internal injuries to foes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Whirlwind
Normal
|
| Foresight
1/1
Normal
Reversal
Fighting
|
| Night Slash
-/1
Dark
Leech Life
Bug
|
| Bug Bite
-/1
Bug
Signal Beam
Bug
|
| Quick Attack
6/6
Normal
Silver Wind
Bug
|
| Double Team
11/11
Normal
Feint
Normal
|
| Sonicboom
14/14
Normal
Faint Attack
Dark
|
| Detect
17/17
Fighting
Pursuit
Dark
|
| Supersonic
22/22
Normal
|
| Uproar
27/27
Normal
Egg Groups:
|
| Pursuit
30/30
Dark
Bug
|
| Ancientpower
33/33
Rock
|
| Hypnosis
38/Psychic
|
| Slash
-/38
Normal
|
| Wing Attack
43/Flying
|
| Screech
46/43
Normal
|
| U-turn
49/46
Bug
|
| Air Slash
54/49
Flying
|
| Bug Buzz
57/54
Bug
|
|
|
| TMs: 06, 10, 11, 15 (#469), 17, 19, 21, 22, 27, 29, 30, 32, 40, 42, 43,|
|
44, 45, 46, 47, 51, 58, 62, 68 (#469), 70, 77 (#469), 78, 82, 83, |
|
85, 87, 89, 90
|
|
|
| HMs: 05
|
\________________________________________________________________________/
___________________________
|194. Wooper / 195. Quagsire|
||
| Type: Water, Ground -- Ability: Damp, Water Absorb
|
|
|
| Height: 1'04" (#194), 4'07" (#195)
|
| Weight: 18.7lbs (#194), 165.3lbs (#195)
|
|
|
| Evolution: Wooper -> Quagsire (Level 20)
|
|
|
| Location: Route 212, Great Marsh (#194)
|
|
Route 212, Great Marsh (#195)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#194); +2 HP (#195)
|
|
|
| #194 (D): It lives in cold water, half burying itself in mud at the
|
|
bottom to sleep.
|
|
|
| #194 (P): When the temperature cools in the evening, they emerge from |
|
water to seek food along the shore.
|
|
|
| #195 (D): It has a sluggish nature. It lies at the river's bottom,
|
|
waiting for prey to stray into its mouth.
|
|
|
| #195 (P): A dim-witted Pokmon. It doesn't care if it bumps its head |
|
into boats or rocks while swimming.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Water Gun
1/1
Water
Body Slam
Normal
|
| Tail Whip
1/1
Normal
Ancientpower
Rock
|
| Mud Sport
5/5
Ground
Safeguard
Normal
|
| Mud Shot
9/9
Ground
Curse
???
|
| Slam
15/15
Normal
Mud Sport
Ground
|
| Mud Bomb
19/19
Ground
Stockpile
Normal
|
| Amnesia
23/24
Psychic
Swallow
Normal
|
| Yawn
29/31
Normal
Spit Up
Normal
|
| Earthquake
33/36
Ground
Counter
Fighting
|
| Rain Dance
37/41
Water
Encore
Normal
|
| Mist
43/48
Ice
Double Kick
Fighting
|
| Haze
43/48
Ice
|
| Muddy Water
47/53
Water
Egg Groups:
|
|
Water 1, Ground
|
|
|
| TMs: 01 (#195), 03, 06, 07, 10, 13, 14, 15 (#195), 17, 18, 21, 23, 26, |
|
27, 28, 31 (#195), 32, 36, 37, 39 (#195), 42, 43, 44, 45,
|
|
52 (#195), 56 (#195), 58, 68 (#195), 70, 71 (#195), 78, 80 (#195),|
|
82, 83, 87, 90
|
|
|
| HMs: 03, 04 (#195), 06, 07
|
\________________________________________________________________________/
__________________________
|196. Espeon / 197. Umbreon|
||
| See Eevee (#133) entry for details on these Pokmon.
|
\________________________________________________________________________/
_____________________________
|198. Murkrow / 430. Honchkrow|
||
| Type: Dark, Flying -- Ability: Insomnia, Super Luck
|
|
|
| Height: 1'08" (#198), 2'11" (#430)
|
| Weight: 4.6lbs (#198), 60.2lbs (#430)
|
|
|
| Evolution: Murkrow -> Honchkrow (Dusk Stone)
|
|
|
| Location: Eterna Forest, Lost Tower (Night; Diamond only) (#198)
|
|
Evolve from Murkrow (#430)
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +1 SPD (#198); +2 ATK (#430)
|
|
|
| #198 (D): It is believed that seeing this Pokmon at night will bring |
|
about ominous occurrences.
|
|
|
| #198 (P): It appears near travelers to lure them into deep forests. It |
|
is said to carry misfortune.
|
|
|
| #430 (D): Becoming active at night, it is known to swarm with numerous |
|
MURKROW in tow.
|
|
|
| #430 (P): It makes its MURKROW cronies bring it food. It idles its time|
|
away, grooming itself in its nest.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1/Flying
Whirlwind
Normal
|
| Astonish
1/1
Ghost
Drill Peck
Flying
|
| Pursuit
5/1
Dark
Mirror Move
Flying
|
| Haze
11/1
Ice
Wing Attack
Flying
|
| Wing Attack
15/1
Flying
Sky Attack
Flying
|
| Night Shade
21/Ghost
Confuse Ray
Ghost
|
| Assurance
25/Dark
Featherdance
Flying
|
| Swagger
-/25
Normal
Perish Song
Normal
|
| Taunt
31/Dark
Psycho Shift
Psychic
|
| Faint Attack
35/Dark
Screech
Normal
|
| Nasty Plot
-/35
Dark
Faint Attack
Dark
|
| Mean Look
41/Normal
|
| Sucker Punch
45/Dark
Egg Groups:
|
| Night Slash
-/45
Dark
Flying
|
| Dark Pulse
-/55
Dark
|
|
|
| TMs: 04, 06, 10, 11, 12, 15 (#430), 17, 18, 21, 27, 29, 30, 32, 40, 41,|
|
42, 43, 44, 45, 46, 47, 49, 51, 58, 63, 66, 68 (#430), 73, 77, 78,|
|
79, 82, 83, 85, 87, 88, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
_____________
|199. Slowking|
||
| See Slowpoke (#079) entry for details on this Pokmon.
|
\________________________________________________________________________/
________________________________
|200. Misdreavus / 429. Mismagius|
||
| Type: Ghost -- Ability: Levitate
|
|
|
| Height: 2'04" (#200), 2'11" (#429)
|
| Weight: 2.2lbs (#200), 9.7lbs (#429)
|
|
|
| Evolution: Misdreavus -> Mismagius (Dusk Stone)
|
|
|
| Location: Eterna Forest, Lost Tower (Night; Pearl only) (#200)
|
|
Evolve from Misdreavus (#429)
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +1 SD (#200); +1 SA, +1 SD (#429)
|
|
|
| #200 (D): It loves to sneak up on people late at night, then startle |
|
them with its shrieklike cry.
|
|
|
| #200 (P): It gets nourishment frmo fear that it absorbs into its red |
|
orbs. In daytime, it sleeps in darkness.
|
|
|
| #429 (D): Its cries sound like incantations. Those hearing it are
|
|
tormented by headaches and hallucinations.
|
|
|
\________________________________________________________________________/
______________________________
|(360. Wynaut) / 202. Wobbuffet|
||
| Type: Psychic -- Ability: Shadow Tag
|
|
|
| Height: 2'00" (#360), 4'03" (#202)
|
| Weight: 30.9lbs (#360), 63.0lbs (#202)
|
|
|
| Evolution: Wyanut -> Wobbuffet (Level 15)
|
|
|
| Location: Breed Wobbuffet (#360)
|
|
Lake Verity, Lake Acuity, Lake Valor (#202)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#360); +2 HP (#202)
|
|
|
| #360: It grows strong by pushing up against others en masse. It loves |
|
eating sweet fruit.
|
|
|
| #202: It desperately tries to keep its black tail hidden. It is said to|
|
be proof the tail hides a secret.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/Normal
N/A
N/A
|
| Charm
1/Normal
|
| Encore
1/Normal
Egg Groups (#202):
|
| Counter
15/1
Fighting
Indeterminate
|
| Mirror Coat
15/1
Psychic
|
| Safeguard
15/1
Normal
|
| Destiny Bond
15/1
Ghost
|
|
|
| TMs: -|
|
|
| HMs: -|
\________________________________________________________________________/
______________
|203. Girafarig|
||
| Type: Normal, Psychic -- Ability: Inner Focus, Early Bird
|
|
|
| Height: 4'11" -- Weight: 91.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 214, Lake Valor
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Persim Berry (5%)
|
|
|
| EVs: +2 SA
|
|
|
| #203 (D): Its tail also has a small brain. It bites to repel any foe |
|
trying to sneak up on it from behind.
|
|
|
| #203 (P): While it sleeps, the head on its tail keeps watch. The tail |
|
doesn't need to sleep.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Power Swap
1
Psychic
Take Down
Normal
|
| Guard Swap
1
Psychic
Amnesia
Psychic
|
| Astonish
1
Ghost
Foresight
Normal
|
| Tackle
1
Normal
Future Sight
Psychic
|
| Growl
1
Normal
Beat Up
Dark
|
| Confusion
1
Psychic
Psych Up
Normal
|
| Odor Sleuth
5
Normal
Wish
Normal
|
| Stomp
10
Normal
Magic Coat
Psychic
|
| Agility
14
Psychic
Double Kick
Fighting
|
| Psybeam
19
Psychic
Mirror Coat
Psychic
|
| Baton Pass
23
Normal
|
| Assurance
28
Dark
Egg Groups:
|
| Double Hit
32
Normal
Ground
|
| Psychic
37
Psychic
|
| Zen Headbutt
41
Psychic
|
| Crunch
46
Dark
|
|
|
| TMs: 04, 06, 10, 11, 16, 17, 18, 21, 23, 24, 25, 26, 27, 29, 30, 32, 33|
|
34, 42, 43, 44, 45, 46, 48, 53, 57, 58, 67, 70, 73, 77, 78, 82, 83|
|
85, 86, 87, 90, 92
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
_____________________________
|204. Pineco / 205. Forretress|
||
| Type: Bug, Steel (#205) -- Ability: Sturdy
|
|
|
| Height: 2'00" (#204), 3'11" (#205)
|
| Weight: 15.9lbs (#204), 277.3lbs (#205)
|
|
|
| Evolution: Pineco -> Forretress (Level 31)
|
|
|
| Location: Route 203, 204, 229, Eterna Forest (Emerald in GBA slot)
|
|
Evolve from Pineco (#205)
(#204) |
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#204); +2 DEF (#205)
|
|
|
| #204: It looks just like a pinecone. Its shell protects it from bird |
|
Pokmon that peck it by mistake.
|
|
|
| #205: It is encased in a steel shell. Its peering eyes are all that can|
|
be seen of its mysterious innards.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Reflect
Psychic
|
| Protect
1/1
Normal
Pin Missile
Bug
|
| Toxic Spikes
-/1
Poison
Flail
Normal
|
| Selfdestruct
6/6
Normal
Swift
Normal
|
| Take Down
9/9
Normal
Counter
Fighting
|
| Rapid Spin
12/12
Normal
Sand Tomb
Ground
|
| Bide
17/17
Normal
Revenge
Fighting
|
| Natural Gift
20/20
Normal
Double-edge
Normal
|
| Spikes
23/23
Ground
Toxic Spikes
Poison
|
| Payback
28/28
Dark
|
| Explosion
31/33
Normal
Egg Groups:
|
| Iron Defense
34/38
Steel
Bug
|
| Gyro Ball
39/45
Steel
|
| Double-edge
42/50
Normal
|
| Magnet Rise
-/57
Electric
|
| Zap Cannon
-/62
Electric
|
|
|
| TMs: 06, 10, 11, 15 (#205), 16, 17, 19, 21, 22, 26, 27, 28, 32, 33, 37,|
|
39, 42, 43, 44, 45, 58, 64, 66, 68 (#205), 69 (#205), 74, 76, 78, |
|
80, 82, 83, 87, 90, 91 (#205)
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
______________
|206. Dunsparce|
||
| Type: Normal -- Ability: Serene Grace, Run Away
|
|
|
| Height: 4'11" -- Weight: 15.9lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 208 (Swarm)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP
|
|
|
| #206: It digs into the ground with its tail and makes a mazelike nest. |
|
It can fly just a little.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Rage
1
Normal
Bide
Normal
|
| Defense Curl
5
Normal
Ancientpower
Rock
|
| Yawn
9
Normal
Rock Slide
Rock
|
| Glare
13
Normal
Bite
Dark
|
| Rollout
17
Rock
Headbutt
Normal
|
| Spite
21
Ghost
Astonish
Ghost
|
| Pursuit
25
Dark
Curse
???
|
| Screech
29
Normal
Trump Card
Normal
|
| Roost
33
Flying
Magic Coat
Psychic
|
| Take Down
37
Normal
Snore
Normal
|
| Ancientpower
41
Rock
|
| Dig
45
Ground
Egg Groups:
|
| Endeavor
49
Normal
Ground
|
| Flail
53
Normal
|
|
|
| TMs: 03, 04, 06, 10, 11, 13, 14, 17, 18, 21, 22, 23, 24, 25, 26, 27, 28|
|
30, 32, 34, 35, 38, 39, 42, 43, 44, 45, 46, 51, 57, 58, 73, 74, 76|
|
77, 78, 80, 82, 83, 84, 85, 87, 90
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
__________________________
|207. Gligar / 472. Gliscor|
||
| Type: Ground, Flying -- Ability: Hyper Cutter, Sand Veil
|
|
|
| Height: 3'07" (#207), 6'07" (#472)
|
| Weight: 142.9lbs (#207), 93.5lbs (#472)
|
|
|
| Evolution: Gligar -> Gliscor (level up at Night while holding Razor
|
|
Fang item)
|
|
|
| Location: Route 206, 207, 214, 215, 227, Stark Mountain (Emerald in GBA|
|
slot) (#207)
|
|
Evolve from Gligar (#472)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#207); +2 DEF (#472)
|
|
|
| #207: It sails on the winds with its limbs extended to strike from the |
|
sky. It aims for the prey's face.
|
|
|
| #472: It observes prey while hanging inverted from branches. When the |
|
chance presents itself, it swoops!
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Jab
1/1
Poison
Metal Claw
Steel
|
| Thunder Fang
-/1
Electric
Wing Attack
Flying
|
| Ice Fang
-/1
Ice
Razor Wind
Normal
|
| Fire Fang
-/1
Fire
Counter
Fighting
|
| Sand-attack
5/5
Ground
Sand Tomb
Ground
|
| Harden
9/9
Normal
Agility
Psychic
|
| Knock Off
12/12
Dark
Baton Pass
Normal
|
| Quick Attack
16/16
Normal
Double-edge
Normal
|
| Fury Cutter
20/20
Bug
Feint
Normal
|
| Faint Attack
23/23
Dark
Night Slash
Dark
|
| Screech
27/27
Normal
Cross Poison
Poison
|
| Slash
31/Normal
|
| Night Slash
-/31
Dark
Egg Groups:
|
| Swords Dance
34/34
Normal
Bug
|
| U-turn
38/38
Bug
|
| X-scissor
42/42
Bug
|
| Guillotine
45/45
Normal
|
|
|
| TMs: 06, 10, 11, 12, 15 (#472), 17, 18, 21, 23, 26, 27, 28, 31, 32, 36,|
|
37, 39, 40, 41, 42, 43, 44, 45, 46, 47, 51, 54, 56, 58, 66,
|
|
68 (#472), 69, 71, 75, 76, 78, 79, 80, 81, 82, 83, 84, 87, 89, 90 |
|
|
| HMs: 01, 04, 05, 06
|
\________________________________________________________________________/
____________
|208. Steelix|
||
| See Onix (#095) entry for details on this Pokmon.
|
\________________________________________________________________________/
_____________________________
|209. Snubbull / 210. Granbull|
||
| Type: Normal -- Ability: Intimidate, Run Away (#209), Quick Feet (#210)|
|
|
| Height: 2'00" (#209), 4'07" (#210)
|
| Weight: 17.2lbs (#209), 107.4lbs (#210)
|
|
|
| Evolution: Snubbull -> Granbull (Level 23)
|
|
|
| Location: Route 209 (Swarm) (#209)
|
|
Evolve from Snubbull (#210)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#209); +2 ATK (#210)
|
|
|
| #209: Small Pokmon flee from its scary face. It is, however,
|
|
considered by women to be cute.
|
|
|
| #210: It is timid in spite of its looks. If it becomes enraged,
|
|
however, it will strike with its huge fangs.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Thunder Fang
1/1
Electric
Metronome
Normal
|
| Ice Fang
1/1
Ice
Faint Attack
Dark
|
| Fire Fang
1/1
Fire
Reflect
Psychic
|
| Tackle
1/1
Normal
Present
Normal
|
| Scary Face
1/1
Normal
Crunch
Dark
|
| Tail Whip
1/1
Normal
Heal Bell
Normal
|
| Charm
1/1
Normal
Snore
Normal
|
| Bite
7/7
Dark
Smellingsalt
Normal
|
| Lick
13/13
Ghost
Close Combat
Fighting
|
| Headbutt
19/19
Normal
Ice Fang
Ice
|
| Roar
25/27
Normal
Fire Fang
Fire
|
| Rage
31/35
Normal
Thunder Fang
Electric
|
| Take Down
37/43
Normal
|
| Payback
43/51
Dark
Egg Groups:
|
| Crunch
49/59
Dark
Ground, Fairy
|
|
|
| TMs: 01, 03, 05, 06, 08, 10, 11, 12, 15 (#210), 17, 18, 21, 22,
|
|
23 (#210), 24, 25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 38,
|
|
39 (#210), 41, 42, 43, 44, 45, 46, 50, 52, 56, 58, 66, 68 (#210), |
|
71 (#210), 73, 78, 80 (#210), 82, 83, 87, 90
|
|
|
| HMs: 04, 06, 08 (#210)
|
\________________________________________________________________________/
_____________
|211. Qwilfish|
||
| Type: Water, Poison -- Ability: Poison Point, Swift Swim
|
|
|
| Height: 1'08" -- Weight: 8.6lbs
|
|
|
| Evolution: -|
|
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Withdraw
1
Water
Sweet Scent
Normal
|
| Constrict
1
Normal
Knock Off
Dark
|
| Bide
9
Normal
Helping Hand
Normal
|
| Encore
14
Normal
Acupressure
Normal
|
| Safeguard
22
Normal
Sand Tomb
Ground
|
| Wrap
27
Normal
Mud-slap
Ground
|
| Rest
35
Psychic
|
| Gastro Acid
40
Poison
Egg Groups:
|
| Power Trick
48
Psychic
Bug
|
|
|
| TMs: 06, 10, 11, 17, 20, 21, 26, 27, 28, 32, 36, 37, 39, 42, 43, 44, 45|
|
58, 69, 70, 71, 74, 76, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
______________
|214. Heracross|
||
| Type: Bug, Fighting -- Ability: Swarm, Guts
|
|
|
| Height: 4'11" -- Weight: 120.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Sweet Honey Trees
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 ATK
|
|
|
| #214 (D): It gathers in forests to search for tree sap, its favorite |
|
food. It's strong enough to hurl foes.
|
|
|
| #214 (P): With powerful legs and claws, it generates enough power to |
|
hurl foes over great distances.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Night Slash
1
Dark
Harden
Normal
|
| Tackle
1
Normal
Bide
Normal
|
| Leer
1
Normal
Flail
Normal
|
| Horn Attack
1
Normal
False Swipe
Normal
|
| Endure
1
Normal
Revenge
Fighting
|
| Fury Attack
7
Normal
Pursuit
Dark
|
| Aerial Ace
13
Flying
Double-edge
Normal
|
| Brick Break
19
Fighting
|
| Counter
25
Fighting
Egg Groups:
|
| Take Down
31
Normal
Bug
|
| Close Combat
37
Fighting
|
| Reversal
43
Fighting
|
| Feint
49
Normal
|
| Megahorn
55
Bug
|
|
|
| TMs: 01, 06, 08, 10, 11, 15, 17, 18, 21, 26, 27, 28, 31, 32, 39, 40, 42|
|
43, 44, 45, 46, 52, 56, 58, 65, 68, 71, 75, 78, 80, 82, 83, 87, 90|
|
|
| HMs: 01, 04, 06
|
\________________________________________________________________________/
___________________________
|215. Sneasel / 461. Weavile|
||
| Type: Dark, Ice -- Ability: Inner Focus (#215), Keen Eye (#215)
|
|
Pressure (#461)
|
|
|
| Height: 2'11" (#215), 3'08" (#461)
|
| Weight: 61.7lbs (#215), 75.0lbs (#461)
|
|
|
| Evolution: Sneasel -> Weavile (level up at Night while holding holding |
|
Razor Claw item)
|
|
|
| Location: Route 216, Route 217, Snowpoint Temple, Lake Acuity (#215) |
|
Evolve from Sneasel (#461)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Grip Claw (50%), Quick Claw (5%) |
|
|
| EVs: +1 SPD (#215); +1 ATK, +1 SPD (#461)
|
|
|
| #215 (D): It feeds on eggs stolen from nests. Its sharply hooked claws |
|
rip vulnerable spots on prey.
|
|
|
| #215 (P): It is extremely vicious and will not stop attacking until its|
|
foe is incapable of moving.
|
|
|
| #461 (D): They live in cold regions, forming groups of four or five
|
|
that hunt prey with impressive coordination.
|
|
|
| #461 (P): It sends signals to others by carving odd patterns in frost- |
|
covered trees and ice.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Counter
Fighting
|
| Leer
1/1
Normal
Spite
Ghost
|
| Taunt
1/1
Dark
Foresight
Normal
|
| Embargo
-/1
Dark
Reflect
Psychic
|
| Revenge
-/1
Fighting
Bite
Dark
|
| Assurance
-/1
Dark
Crush Claw
Normal
|
| Quick Attack
8/8
Normal
Fake Out
Normal
|
| Screech
10/10
Normal
Double Hit
Normal
|
| Faint Attack
14/14
Dark
Punishment
Dark
|
| Fury Swipes
21/21
Normal
Pursuit
Dark
|
| Agility
24/Psychic
Ice Shard
Ice
|
| Nasty Plot
-/24
Dark
Ice Punch
Ice
|
| Icy Wind
28/28
Ice
|
| Slash
35/35
Normal
Egg Groups:
|
| Beat Up
38/Dark
Ground
|
| Fling
-/38
Dark
|
| Metal Claw
42/42
Steel
|
| Ice Shard
49/Ice
|
| Dark Pulse
-/49
Dark
|
|
|
| TMs: 01, 04, 06, 07, 10, 11, 12, 13, 14, 15 (#461) 17, 18, 21, 23, 27, |
|
28, 30, 31, 32, 40, 41, 42, 43, 44, 45, 46, 49, 54, 56, 58, 63, |
|
65, 66, 68 (#461), 72, 75, 77, 78, 79, 81, 82, 83, 84, 85, 87, 90 |
|
|
| HMs: 01, 03, 04, 06
|
\________________________________________________________________________/
______________________________
|216. Teddiursa / 217. Ursaring|
||
| Type: Normal -- Ability: Pickup (#216), Guts (#217), Quick Feet
|
|
|
| Height: 2'00" (#216), 5'11" (#217)
|
| Weight: 19.4lbs (#216), 277.3lbs (#217)
|
|
|
| Evolution: Teddiursa -> Ursaring (Level 30)
|
|
|
| Location: Route 211, Lake Acuity (Emerald in GBA slot) (#216)
|
|
Route 216, Route 217, Lake Acuity (Emerald in GBA slot)(#217)|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#216); +2 ATK (#217)
|
|
|
| #216: It lets honey soak into its paws so it can lick them all the
|
|
time. Every set of paws tastes unique.
|
|
|
| #217: In its territory, it leaves scratches on trees that bear
|
|
delicious berries or fruits.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Covet
1/1
Normal
Crunch
Dark
|
| Scratch
1/1
Normal
Take Down
Normal
|
| Leer
1/1
Normal
Seismic Toss
Fighting
|
| Lick
1/1
Ghost
Counter
Fighting
|
| Fake Tears
1/1
Dark
Metal Claw
Steel
|
| Fury Swipes
8/8
Normal
Fake Tears
Dark
|
| Faint Attack
15/15
Dark
Yawn
Normal
|
| Sweet Scent
22/22
Normal
Sleep Talk
Normal
|
| Slash
29/29
Normal
Cross Chop
Fighting
|
| Charm
36/Normal
Double-edge
Normal
|
| Scary Face
-/38
Normal
Close Combat
Fighting
|
| Rest
43/47
Psychic
Night Slash
Dark
|
| Snore
43/49
Normal
|
| Thrash
50/58
Normal
Egg Groups:
|
| Fling
57/Dark
Ground
|
| Hammer Arm
-/67
Fighting
|
|
|
| TMs: 01, 05, 06, 08, 10, 11, 12, 15 (#217), 17, 18, 21, 26, 27, 28, 31,|
|
32, 39, 40, 41, 42, 43, 44, 45, 46, 52 (#217), 56, 58, 65, 66,
|
|
68 (#217), 71 (#217), 72 (#217), 75, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 01, 04, 06, 08 (#217)
|
\________________________________________________________________________/
___________________________
|218. Slugma / 219. Magcargo|
||
| Type: Fire, Rock (#219) -- Ability: Magma Armor, Flame Body
|
|
|
| Height: 2'03" (#218), 2'07" (#219)
|
| Weight: 77.0lbs (#218), 121.0lbs (#219)
|
|
|
| Evolution: Slugma -> Magcargo (Level 38)
|
|
|
| Location: Stark Mountain (#218)
|
|
Stark Mountain (#219)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#218); +2 DEF (#219)
|
|
|
| #218: Its body is made of magma. If it doesn't keep moving, its body |
|
will cool and harden.
|
|
|
| #219: Its body temperature is roughly 18,000 degrees F. Flames spout |
|
from gaps in its hardened shell.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Yawn
1/1
Normal
Acid Armor
Poison
|
| Smog
1/1
Poison
Heat Wave
Fire
|
| Ember
8/8
Fire
Curse
???
|
| Rock Throw
11/11
Rock
Smokescreen
Normal
|
| Harden
16/16
Normal
Memento
Dark
|
| Recover
23/23
Normal
Stockpile
Normal
|
| Ancientpower
26/26
Rock
Spit Up
Normal
|
| Amnesia
31/31
Psychic
Swallow
Normal
|
| Lava Plume
38/40
Fire
|
| Rock Slide
41/45
Rock
Egg Groups:
|
| Body Slam
46/52
Normal
Indeterminate
|
| Flamethrower
53/61
Fire
|
| Earth Power
56/66
Ground
|
|
|
| TMs: 06, 10, 11, 15 (#219), 16, 17, 21, 22 (#219), 26 (#219), 27, 32, |
|
33, 35, 37 (#219), 38, 39, 42, 43, 44, 45, 50, 58, 61, 64 (#219), |
|
68 (#219), 69 (#219), 71 (#219), 74 (#219), 76 (#219), 78, 80, 82,|
|
83, 87, 90
|
|
|
| HMs: 04 (#219), 06
|
\________________________________________________________________________/
_____________________________________________
|220. Swinub / 221. Piloswine / 473. Mamoswine|
||
| Type: Ice, Ground -- Ability: Oblivious, Snow Cloak
|
|
|
| Height: 1'04" (#220), 3'07" (#221), 8'02" (#473)
|
| Weight: 14.3lbs (#220), 123.0lbs (#221), 641.5lbs (#473)
|
|
|
| Evolution: Swinub -> Piloswine (Level 33) -> Mamoswine (level up with |
|
Ancientpower learned)
|
|
|
| Location: Route 217 (Swarm) (#220)
|
|
Evolve from Swinub (#221)
|
|
Evolve from Piloswine (#473)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#220); +1 HP, +1 ATK (#221); +3 ATK (#473)
|
|
|
| #220: It loves eating mushrooms that grow under dead grass. It also
|
|
finds hot springs while foraging.
|
|
|
| #221: Its shaggy coat makes it unable to see. It checks surroundings |
|
with its sensitive nose instead.
|
|
|
| #473: Its impressive tusks are made of ice. The population thinned when|
|
it turned warm after the ice age.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Odor Sleuth
1/1/1
Normal
Take Down
Normal
|
| Tackle
1/-/Normal
Bite
Dark
|
| Ancientpower
-/1/1
Rock
Body Slam
Normal
|
| Peck
-/1/1
Flying
Rock Slide
Rock
|
| Mud Sport
4/4/4
Ground
Ancientpower
Rock
|
| Powder Snow
8/8/8
Ice
Mud Shot
Ground
|
| Mud-slap
13/13/13 Ground
Icicle Spear
Ice
|
| Endure
16/16/16 Normal
Double-edge
Normal
|
| Mud Bomb
20/20/20 Ground
Fissure
Ground
|
| Icy Wind
25/25/- Ice
Curse
???
|
| Hail
-/-/25
Ice
|
| Ice Shard
28/-/Ice
Egg Groups:
|
| Ice Fang
-/28/28 Ice
Ground
|
| Take Down
32/32/32 Normal
|
| Fury Attack
-/33/Normal
|
| Double Hit
-/-/33
Normal
|
| Earthquake
37/40/40 Normal
|
| Mist
40/48/48 Ground
|
| Blizzard
44/56/56 Ice
|
| Amnesia
49/65/- Psychic
|
| Scary Face
-/-/65
Normal
|
|
|
| TMs: 05, 06, 07, 10, 13, 14, 15 (#221, #473), 16, 17, 18, 21, 26, 27, |
|
28, 32, 33, 37, 39, 42, 43, 44, 45, 58, 68 (#221, #473), 71 (#221,|
|
#473), 72 (#221, #473), 76, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 04, 06, 08 (#473)
|
\________________________________________________________________________/
____________
|222. Corsola|
||
| Type: Water, Rock -- Ability: Hustle, Natural Cure
|
|
|
| Height: 2'00" -- Weight: 11.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 230 (Swarm)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Hard Stone (5%)
|
|
|
| EVs: +1 DEF, +1 SD
|
|
|
| #222: Many live in the clean seas of the south. They apparently can't |
|
live in polluted waters.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
Rock Slide
Rock
|
| Harden
4
Normal
Screech
Normal
|
| Bubble
8
Water
Mist
Ice
|
| Recover
13
Normal
Amnesia
Psychic
|
| Refresh
16
Normal
Barrier
Psychic
|
| Rock Blast
20
Rock
Ingrain
Grass
|
| Bubblebeam
25
Water
Confuse Ray
Ghost
|
| Lucky Chant
28
Normal
Icicle Spear
Ice
|
| Ancientpower
32
Rock
Nature Power
Normal
|
| Aqua Ring
37
Water
Aqua Ring
Water
|
| Spike Cannon
40
Normal
|
| Power Gem
44
Rock
Egg Groups:
|
| Mirror Coat
48
Psychic
Water 1, Water 3
|
| Earth Power
53
Ground
|
|
|
| TMs: 03, 04, 06, 07, 10, 11, 13, 14, 16, 17, 18, 20, 21, 26, 27, 28, 29|
|
30, 32, 33, 37, 39, 42, 43, 44, 45, 55, 58, 64, 69, 71, 76, 78, 80|
|
82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06
|
\________________________________________________________________________/
______________________________
|223. Remoraid / 224. Octillery|
||
| Type: Water -- Ability: Hustle (#223), Suction Cups (#224), Sniper
|
|
|
| Height: 2'00" (#223), 2'11" (#224)
|
| Weight: 26.5lbs (#223), 62.8lbs (#224)
|
|
|
| Evolution: Remoraid -> Octillery (Level 25)
|
|
|
| Location: Route 213, 222, 223, 224, 230, Sunyshore City, Pastoria City,|
|
Victory Road (fish with Good Rod) (#223)
|
|
|
|
Route 213, 222, 223, 224, 230, Sunyshore City, Pastoria City,|
|
Victory Road (fish with Super Rod) (#224)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#223); +1 ATK, +1 SA (#224)
|
|
|
| #223 (D): It squirts water forcefully from its mouth to shoot down
|
|
flying prey.
|
|
|
| #223 (P): It clings to MANTINE to feed on the big Pokmon's scraps.
|
|
This is an adaptation to avoid foes.
|
|
|
| #224 (D): It lives in the gaps of boulders and in holes on the
|
|
seafloor. Its suction cups grip prey tightly.
|
|
|
| #224 (P): It obscures its foe's vision by spitting a cloud of murky
|
|
ink. It makes its nest among boulders.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Water Gun
1/1
Water
Aurora Beam
Ice
|
| Gunk Shot
-/1
Poison
Octazooka
Water
|
| Rock Blast
-/1
Rock
Supersonic
Normal
|
| Lock-on
6/Normal
Haze
Ice
|
| Constrict
-/6
Normal
Screech
Normal
|
| Psybeam
10/10
Psychic
Thunder Wave
Electric
|
| Aurora Beam
14/14
Ice
Rock Blast
Rock
|
| Bubblebeam
19/19
Water
Snore
Normal
|
| Focus Energy
23/23
Normal
Flail
Normal
|
| Octazooka
-/25
Water
|
| Bullet Seed
27/29
Grass
Egg Groups:
|
| Water Pulse
32/Water
Water 1, Water 2
|
| Wring Out
-/36
Normal
|
| Signal Beam
36/42
Bug
|
| Ice Beam
40/48
Ice
|
| Hyper Beam
45/55
Normal
|
|
|
| TMs: 03, 06, 09, 10, 11, 13, 14, 15, 17, 18, 21, 27, 29, 32, 35,
|
|
36 (#224), 38, 42, 43, 44, 45, 46, 53 (#224), 55, 57, 58,
|
|
66 (#224), 68 (#224), 73, 78, 82, 83, 87, 90, 91 (#224)
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
_____________
|225. Delibird|
||
| Type: Ice, Flying -- Ability: Vital Spirit, Hustle
|
|
|
| Height: 2'11" -- Weight: 35.3lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 216 (Swarm)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD
|
|
|
| #225: It carries food rolled up in its tail. It has the habit of
|
|
sharing food with people lost in mountains.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Present
1
Normal
Aurora Beam
Ice
|
|
Quick Attack
Normal
|
|
Future Sight
Psychic
|
|
Splash
Normal
|
|
Rapid Spin
Normal
|
|
Ice Ball
Ice
|
|
Ice Shard
Ice
|
|
Ice Punch
Ice
|
|
|
|
Egg Groups:
|
|
Water 1, Ground
|
|
|
| TMs: 01, 03, 06, 07, 10, 13, 14, 17, 18, 21, 27, 31, 32, 40, 42, 43, 44|
|
45, 46, 56, 58, 67, 72, 78, 82, 83, 87, 88, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
_____________________________
|(458. Mantyke) / 226. Mantine|
||
| Type: Water, Flying -- Ability: Swift Swim, Water Absorb
|
|
|
| Height: 3'03" (#458), 6'11" (#226)
|
| Weight: 145.5lbs (#458), 485.0lbs (#226)
|
|
|
| Evolution: Mantyke -> Mantine (level up with Remoraid in current party)|
|
|
| Location: Route 223, Sunyshore City (use Surf) (#458)
|
|
Evolve from Mantyke (#226)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#458); +2 SD (#226)
|
|
|
| #458 (D): A friendly Pokmon that captures the subtle flows of seawater|
|
using its two antennae.
|
|
|
| #458 (P): Scientists discovered that the distinctive patterns on its |
|
back differ by region.
|
|
|
| #226 (D): When the waves are calm, one may encounter a swarm of MANTINE|
|
swimming as if they are in flight.
|
|
|
| #226 (P): It swims elegantly, mindless of REMORAID hitching on to its |
|
broad fins. It has a docile nature.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Twister
Dragon
|
| Bubble
1/1
Water
Hydro Pump
Water
|
| Psybeam
-/1
Psychic
Haze
Ice
|
| Bullet Seed
-/1
Grass
Slam
Normal
|
| Signal Beam
-/1
Bug
Mud Sport
Ground
|
| Supersonic
4/4
Normal
Rock Slide
Rock
|
| Bubblebeam
10/10
Water
Mirror Coat
Psychic
|
| Headbutt
13/13
Normal
Water Sport
Water
|
| Agility
19/19
Psychic
Splash
Normal
|
| Wing Attack
22/22
Flying
Signal Beam
Bug
|
| Water Pulse
28/28
Water
|
| Take Down
31/31
Normal
Egg Groups (#226):
|
| Confuse Ray
37/37
Ghost
Water 1
|
| Bounce
40/40
Flying
|
| Aqua Ring
46/46
Water
|
| Hydro Pump
49/49
Water
|
|
|
| TMs: 03, 06, 07, 09 (#226), 10, 13, 14, 15 (#226), 17, 18, 21, 26, 27, |
|
32, 39 (#226), 40, 42, 43, 44, 45, 55 (#226), 58, 68 (#226), 78, |
|
82, 83, 87, 90
|
|
|
| HMs: 03, 05 (#226), 07
|
\________________________________________________________________________/
_____________
|227. Skarmory|
||
| Type: Steel, Flying -- Ability: Keen Eye, Sturdy
|
|
|
| Height: 5'07" -- Weight: 112.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 227, Stark Mountain
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 DEF
|
|
|
| #227: Despite being clad entirely in iron-hard armor, it flies at
|
|
speeds over 180 mph.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leer
1
Normal
Drill Peck
Flying
|
| Peck
1
Flying
Pursuit
Dark
|
| Sand-attack
7
Ground
Whirlwind
Normal
|
| Swift
11
Normal
Sky Attack
Flying
|
| Agility
14
Psychic
Curse
???
|
| Fury Attack
20
Normal
Brave Bird
Flying
|
| Air Cutter
24
Flying
Assurance
Dark
|
| Spikes
27
Ground
|
| Metal Sound
33
Steel
Egg Groups:
|
| Steel Wing
38
Steel
Flying
|
| Air Slash
40
Flying
|
| Slash
46
Normal
|
| Night Slash
50
Dark
|
|
|
| TMs: 05, 06, 10, 11, 12, 17, 21, 27, 32, 37, 39, 40, 41, 42, 43, 44, 45|
|
46, 47, 51, 58, 66, 70, 75, 76, 78, 79, 80, 81, 82, 83, 87, 88, 90|
|
91
|
|
|
| HMs: 01, 02, 05, 06
|
\________________________________________________________________________/
_____________________________
|228. Houndour / 229. Houndoom|
||
| Type: Dark, Fire -- Ability: Early Bird, Flash Fire
|
|
|
| Height: 2'00" (#228), 4'07" (#229)
|
| Weight: 23.8lbs (#228), 77.2lbs (#229)
|
|
|
| Evolution: Houndour -> Houndoom (Level 24)
|
|
|
| Location: N/A (breed Houndoom) (#228)
|
|
Route 214, Route 215 (Pearl only) (#229)
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +1 SA (#228); +2 SA (#229)
|
|
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1/1
Normal
Focus Energy
Normal
|
| Defense Curl
1/1
Normal
Body Slam
Normal
|
| Odor Sleuth
1/1
Normal
Ancientpower
Rock
|
| Tackle
1/1
Normal
Snore
Normal
|
| Horn Attack
-/1
Normal
Counter
Fighting
|
| Fire Fang
-/1
Fire
Fissure
Ground
|
| Thunder Fang
-/1
Electric
Endeavor
Normal
|
| Flail
6/6
Normal
Ice Shard
Ice
|
| Rapid Spin
-/6
Normal
|
| Take Down
10/Normal
Egg Groups:
|
| Knock Off
-/10
Dark
Ground
|
| Rollout
15/15
Rock
|
| Natural Gift
19/Normal
|
| Magnitude
-/19
Ground
|
| Slam
24/24
Normal
|
| Fury Attack
-/25
Normal
|
| Endure
28/Normal
|
| Assurance
-/31
Dark
|
| Charm
33/Normal
|
| Last Resort
37/Normal
|
| Scary Face
-/39
Normal
|
| Double-edge
42/Normal
|
| Earthquake
-/46
Ground
|
| Giga Impact
-/54
Normal
|
|
|
| TMs: 05, 06, 10, 11, 15 (#232), 17, 21, 23, 26, 27, 32, 37, 39, 42, 43,|
|
44, 45, 58, 68 (#232), 69 (#232), 71 (#232), 74 (#232), 76, 78, 80|
|
82, 83, 84, 87, 90
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
_____________
|233. Porygon2|
||
| See Porygon (#137) entry for details on this Pokmon.
|
\________________________________________________________________________/
_____________
|234. Stantler|
||
| Type: Normal -- Ability: Intimidate, Frisk
|
|
|
| Height: 4'07" -- Weight: 157.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 207 (Pearl only)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK
|
|
|
| #234: Staring at its antlers creates an odd senstation as if one were |
|
being drawn into their centers.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
Spite
Ghost
|
| Leer
3
Normal
Disable
Normal
|
| Astonish
7
Ghost
Bite
Dark
|
| Hypnosis
10
Psychic
Swagger
Normal
|
| Stomp
13
Normal
Psych Up
Normal
|
| Sand-attack
16
Ground
Extrasensory
Psychic
|
| Take Down
21
Normal
Thrash
Normal
|
| Confuse Ray
23
Ghost
Double Kick
Fighting
|
| Calm Mind
27
Psychic
Zen Headbutt
Psychic
|
| Role Play
33
Psychic
|
| Zen Headbutt
38
Psychic
Egg Groups:
|
| Imprison
43
Psychic
Ground
|
| Captivate
49
Normal
|
| Me First
53
Normal
|
|
|
| TMs: 04, 05, 06, 10, 11, 16, 17, 18, 21, 22, 23, 24, 25, 26, 27, 29, 30|
|
32, 33, 34, 42, 43, 44, 45, 46, 48, 53, 57, 58, 68, 70, 73, 77, 78|
|
82, 83, 85, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
_____________
|235. Smeargle|
||
| Type: Normal -- Ability: Own Tempo, Technician
|
|
|
| Height: 3'11" -- Weight: 127.9lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 212
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD
|
|
|
| #235: It marks its territory by using its tail like a paintbrush. There|
|
are more than 5,000 different marks.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Sketch
1
Normal
N/A
N/A
|
| Sketch
11
Normal
|
| Sketch
21
Normal
Egg Groups:
|
| Sketch
31
Normal
Ground
|
| Sketch
41
Normal
|
| Sketch
51
Normal
NOTE: Must use Sketch in order |
| Sketch
61
Normal
to learn it again.
|
| Sketch
71
Normal
|
| Sketch
81
Normal
|
| Sketch
91
Normal
|
|
|
| TMs: -|
|
|
| HMs: -|
\________________________________________________________________________/
_____________________________
|236. Tyrogue / 237. Hitmontop|
||
| See Hitmonlee (#106) entry for details on these Pokmon.
|
\________________________________________________________________________/
_____________
|238. Smoochum|
||
| See Jynx (#124) entry for details on this Pokmon.
|
\________________________________________________________________________/
___________
|239. Elekid|
||
| See Electabuzz (#125) entry for details on this Pokmon.
|
\________________________________________________________________________/
__________
|240. Magmy|
||
| See Magmar (#126) entry for details on this Pokmon.
|
\________________________________________________________________________/
____________
|241. Miltank|
||
| Type: Normal -- Ability: Thick Fat, Scrappy
|
|
|
| Height: 3'11" -- Weight: 166.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 209, Route 210
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Moomoo Milk (100%)
|
|
|
| EVs: +2 DEF
|
|
|
| #241: It is said that kids who drink MILTANK's milk grow up to become |
|
hearty, healthy adults.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
Present
Normal
|
| Growl
3
Normal
Reversal
Fighting
|
| Defense Curl
5
Normal
Seismic Toss
Fighting
|
| Stomp
8
Normal
Endure
Normal
|
| Milk Drink
11
Normal
Psych Up
Normal
|
| Bide
15
Normal
Curse
???
|
| Rollout
19
Rock
Helping Hand
Normal
|
| Body Slam
24
Normal
Sleep Talk
Normal
|
| Zen Headbutt
29
Psychic
Dizzy Punch
Normal
|
| Captivate
35
Normal
Hammer Arm
Fighting
|
| Gyro Ball
41
Steel
Double-edge
Normal
|
| Heal Bell
48
Normal
Punishment
Dark
|
| Wake-up Slap
55
Fighting
|
|
Egg Groups:
|
|
Ground
|
|
|
| TMs: 01, 03, 06, 10, 11, 13, 14, 15, 17, 18, 21, 22, 23, 24, 25, 26, 27|
|
30, 31, 32, 34, 37, 39, 42, 43, 44, 45, 52, 56, 68, 73, 74, 76, 77|
|
78, 80, 82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06
|
\________________________________________________________________________/
____________
|242. Blissey|
||
| See Chansey (#113) entry for details on this Pokmon.
|
\________________________________________________________________________/
___________
|243. Raikou|
||
| Type: Electric -- Ability: Pressure
|
|
|
| Height: 6'03" -- Weight: 392.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +2 SPD, +1 SA
|
|
|
| #243: It is said to have fallen with lightning. It can fire
|
|
thunderbolts from the rain clouds on its back.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bite
1
Dark
N/A
N/A
|
| Leer
1
Normal
|
| Thundershock
8
Electric
Egg Groups:
|
| Roar
15
Normal
N/A
|
| Quick Attack
22
Normal
|
| Spark
29
Electric
|
| Reflect
36
Psychic
|
| Crunch
43
Dark
|
| Thunder Fang
50
Electric
|
| Discharge
57
Electric
|
| Extrasensory
64
Psychic
|
| Thunder
71
Electric
|
| Calm Mind
78
Psychic
|
|
|
| TMs: 03, 05, 06, 10, 11, 15, 16, 17, 18, 21, 23, 24, 25, 27, 28, 30, 32|
|
33, 34, 37, 42, 43, 44, 57, 58, 68, 70, 73, 77, 82, 83, 87, 90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
__________
|244. Entei|
||
| Leer
1
Normal
|
| Bubblebeam
8
Water
Egg Groups:
|
| Rain Dance
15
Water
N/A
|
| Gust
22
Flying
|
| Aurora Beam
29
Ice
|
| Mist
36
Ice
|
| Mirror Coat
43
Psychic
|
| Ice Fang
50
Ice
|
| Tailwind
57
Flying
|
| Extrasensory
64
Psychic
|
| Hydro Pump
71
Water
|
| Calm Mind
78
Psychic
|
|
|
| TMs: 03, 04, 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, 23, 27, 28, 30|
|
32, 33, 37, 42, 43, 44, 55, 58, 68, 72, 77, 82, 83, 87, 90
|
|
|
| HMs: 01, 03, 06, 07, 08
|
\________________________________________________________________________/
_____________________________________________
|246. Larvitar / 247. Pupitar / 248. Tyranitar|
||
| Type: Rock, Ground (#246, #247), Dark (#248)
|
|
|
| Ability: Guts (#246), Shed Skin (#247), Sand Stream (#248)
|
|
|
| Height: 2'00" (#246), 3'11" (#247), 6'07" (#248)
|
| Weight: 158.7lbs (#246), 335.1lbs (#247), 445.3lbs (#248)
|
|
|
| Evolution: Larvitar -> Pupitar (Level 30) -> Tyranitar (Level 55)
|
|
|
| Location: Route 207 (Diamond only) (#246)
|
|
Evolve from Larvitar (#247)
|
|
Evolve from Pupitar (#248)
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +1 ATK (#246); +2 ATK (#247); +3 ATK (#248)
|
|
|
| #246: A Pokmon that eats soil. Once it has eaten a large mountain, it |
|
goes to sleep so it can grow.
|
|
|
| #247: Its body is as hard as bedrock. By venting pressurized gas, it |
|
can launch itself like a rocket.
|
|
|
| #248: If it rampages, it knocks down mountains and buries rivers. Maps |
|
must be redrawn afterward.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bite
1/1/1
Dark
Pursuit
Dark
|
| Leer
1/1/1
Normal
Stomp
Normal
|
| Thunder Fang
-/-/1
Electric
Outrage
Dragon
|
| Ice Fang
-/-/1
Ice
Focus Energy
Normal
|
| Fire Fang
-/-/1
Fire
Ancientpower
Rock
|
| Sandstorm
5/5/5
Rock
Dragon Dance
Dragon
|
| Screech
10/10/10 Normal
Curse
???
|
| Rock Slide
14/14/14 Rock
Iron Defense
Steel
|
| Scary Face
19/19/19 Normal
Assurance
Dark
|
| Thrash
23/23/23 Normal
Iron Head
Steel
|
| Dark Pulse
28/28/28 Dark
|
| Payback
32/34/34 Dark
Egg Groups:
|
| Crunch
37/41/41 Dark
Monster
|
| Earthquake
41/47/47 Ground
|
| Stone Edge
46/54/54 Rock
|
| Hyper Beam
50/60/70 Normal
|
|
|
| TMs: 01 (#248), 02 (#248), 03 (#248), 05 (#249), 06, 10, 11, 12,
|
|
13 (#248), 14 (#248), 15, 17, 18, 21, 23 (#248), 24 (#248),
|
|
25 (#248), 26, 27, 28, 31, 32, 34 (#248), 35 (#248), 37, 38 (#248)|
|
39, 40 (#248), 41, 42, 43, 44, 45, 52 (#248), 56 (#248), 58,
|
|
59 (#248), 65 (#248), 66, 68 (#248), 69, 71, 72 (#248), 73 (#248),|
|
76, 78, 79, 80, 82, 83, 87, 90
|
|
|
| HMs: 01 (#248), 03 (#248), 04 (#248), 06, 08 (#248)
|
\________________________________________________________________________/
__________
|249. Lugia|
||
| Type: Psychic, Flying -- Ability: Pressure
|
|
|
| Height: 17'10" -- Weight: 476.2lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 SD
|
|
|
| #249: It sleeps in a deep-sea trench. If it flaps its wings, it is said|
|
to cause a 40-day storm.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Whirlwind
1
Normal
N/A
N/A
|
| Safeguard
9
Normal
|
| Gust
15
Flying
Egg Groups:
|
| Recover
23
Normal
N/A
|
| Hydro Pump
29
Water
|
| Rain Dance
37
Water
|
| Swift
43
Normal
|
| Natural Gift
51
Normal
|
| Ancientpower
57
Rock
|
| Extrasensory
65
Psychic
|
| Punishment
71
Dark
|
| Future Sight
79
Psychic
|
| Aeroblast
85
Flying
|
| Calm Mind
93
Psychic
|
| Sky Attack
99
Flying
|
|
|
| TMs: 03, 04, 05, 06, 07, 10, 11, 13, 14, 15, 16, 17, 18, 19, 20, 21, 23|
|
24, 25, 26, 27, 29, 30, 32, 33, 34, 37, 40, 42, 43, 44, 47, 48, 51|
|
55, 57, 58, 59, 68, 70, 72, 73, 77, 82, 83, 85, 87, 90
|
|
|
| HMs: 02, 03, 04, 05, 06, 07
|
\________________________________________________________________________/
__________
|250. Ho-oh|
||
| Type: Fire, Flying -- Ability: Pressure
|
|
|
| Height: 12'06" -- Weight: 438.7lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0 -- Wild Hold Item: Sacred Ash (100%)
|
|
|
| EVs: +3 SD
|
|
|
| #250: Its feathers are in seven colors. It is said that anyone seeing |
|
it is promised eternal happiness.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Whirlwind
1
Normal
N/A
N/A
|
| Safeguard
9
Normal
|
| Gust
15
Flying
Egg Groups:
|
| Recover
23
Normal
N/A
|
| Fire Blast
29
Fire
|
| Sunny Day
37
Fire
|
| Swift
43
Normal
|
| Natural Gift
51
Normal
|
| Ancientpower
57
Rock
|
| Extrasensory
65
Psychic
|
| Punishment
71
Dark
|
| Future Sight
79
Psychic
|
| Sacred Fire
85
Fire
|
| Calm Mind
93
Psychic
|
| Sky Attack
99
Flying
|
|
|
| TMs: 04, 05, 06, 10, 11, 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27|
|
29, 30, 32, 33, 34, 35, 37, 38, 40, 42, 43, 44, 47, 50, 51, 57, 58|
|
61, 68, 70, 73, 77, 82, 83, 85, 87, 88, 90
|
|
|
| HMs: 02, 04, 05, 06
|
\________________________________________________________________________/
___________
|251. Celebi|
||
| Type: Psychic, Grass -- Ability: Natural Cure
|
|
|
| Height: 2'00" -- Weight: 11.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0 -- Wild Hold Item: Lum Berry (100%)
|
|
|
| EVs: +3 HP
|
|
|
| #251: It has the power to travel across time, but it is said to appear |
|
only in peaceful times.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leech Seed
1
Grass
N/A
N/A
|
| Confusion
1
Psychic
|
| Recover
1
Normal
Egg Groups:
|
| Heal Ball
1
Normal
N/A
|
| Safeguard
10
Normal
|
| Magical Leaf
19
Grass
|
| Ancientpower
28
Rock
|
| Baton Pass
37
Normal
|
| Natural Gift
46
Normal
|
| Heal Block
55
Psychic
|
| Future Sight
64
Psychic
|
| Healing Wish
73
Psychic
|
| Leaf Storm
82
Grass
|
| Perish Song
91
Normal
|
|
|
| TMs: 03, 04, 06, 10, 11, 15, 16, 17, 18, 19, 20, 21, 22, 27, 29, 30, 32|
|
33, 34, 37, 40, 42, 43, 44, 48, 53, 56, 57, 58, 62, 68, 70, 73, 75|
|
76, 77, 82, 83, 85, 86, 87, 89, 90, 92
|
|
|
| HMs: 01
|
\________________________________________________________________________/
___________________________________________
|252. Treecko / 253. Grovyle / 254. Sceptile|
||
| Type: Grass -- Ability: Overgrow
|
|
|
| Height: 1'08" (#252), 2'11" (#253), 5'07" (#254)
|
| Weight: 11.0lbs (#252), 47.6lbs (#253), 115.1lbs (#254)
|
|
|
| Evolution: Treecko -> Grovyle (Level 16) -> Sceptile (Level 36)
|
|
|
| Location: Transfer from Ru/Sa/Emerald games via Pal Park.
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#252); +2 SPD (#253); +3 SPD (#254)
|
|
|
| #252: The soles of its feet are covered by countless tiny spikes,
|
|
enabling it to walk on walls and ceilings.
|
|
|
| #253: It lives in dense jungles. While closing in on its prey, it leaps|
|
from branch to branch.
|
|
|
| #254: The leaves that grow on its arms can slide down thick trees. It |
|
is without peer in jungle combat.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1/1
Normal
Crunch
Dark
|
| Leer
1/1/1
Normal
Mud Sport
Ground
|
| Night Slash
-/-/1
Dark
Endeavor
Normal
|
| Absorb
6/6/6
Grass
Leech Seed
Grass
|
| Quick Attack
11/11/11 Normal
Dragonbreath
Dragon
|
| Pursuit
16/17/17 Dark
Crush Claw
Normal
|
| Fury Cutter
-/16/Bug
Worry Seed
Grass
|
| X-scissor
-/-/16
Bug
Double Kick
Fighting
|
| Screech
21/23/23 Normal
Grasswhistle
Grass
|
| Mega Drain
26/-/Grass
Synthesis
Grass
|
| Leaf Blade
-/29/29 Grass
Magical Leaf
Grass
|
| Agility
31/35/35 Psychic
Leaf Storm
Grass
|
| Slam
36/41/43 Normal
|
| Detect
41/47/51 Fighting
Egg Groups:
|
| Giga Drain
46/-/Grass
Monster, Dragon
|
| False Swipe
-/53/59 Normal
|
| Energy Ball
51/-/Grass
|
| Leaf Storm
-/59/67 Grass
|
|
|
| TMs: 01, 02 (#254), 05 (#254), 06, 09, 10, 11, 15 (#254), 17, 19, 20, |
|
21, 22, 23, 26 (#254), 27, 28, 31, 32, 39, 40, 42, 43, 44, 45,
|
|
52 (#254), 53, 54 (#253, #254), 56, 58, 59 (#254), 60, 68 (#254), |
|
70, 75, 78, 80, 81 (#253, #254), 82, 83, 86, 87, 90
|
|
|
| HMs: 01, 04, 06, 08 (#254)
|
\________________________________________________________________________/
_____________________________________________
|255. Torchic / 256. Combusken / 257. Blaziken|
||
| Type: Fire, Fighting (#256, #257) -- Ability: Blaze
|
|
|
| Height: 1'04" (#255), 2'11" (#256), 6'03" (#257)
|
| Weight: 5.5lbs (#255), 43.0lbs (#256), 114.6lbs (#257)
|
|
|
| Evolution: Torchic -> Combusken (Level 16) -> Blaziken (Level 36)
|
|
|
| Location: Transfer from Ru/Sa/Emerald games via Pal Park.
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#255); +1 ATK, +1 SA (#256); +3 ATK (#257)
|
|
|
| #255: A fire burns inside, so it feels very warm to hug. It launches |
|
fireballs of 1,800 degrees F.
|
|
|
| #256: Its kicking mastery lets it loose 10 kicks per second. It emits |
|
sharp cries to intimidate foes.
|
|
|
| #257: Flames spout from its wrists, enveloping its knuckles. Its
|
|
punches scorch its foes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1/1
Normal
Counter
Fighting
|
| Growl
1/1/1
Normal
Reversal
Fighting
|
| Fire Punch
-/-/1
Fire
Endure
Normal
|
| Focus Energy
7/7/7
Normal
Swagger
Normal
|
| Ember
10/10/10 Fire
Rock Slide
Rock
|
| Double Kick
-/16/16 Fighting
Smellingsalt
Normal
|
| Peck
16/17/17 Flying
Crush Claw
Normal
|
| Sand-attack
19/21/21 Ground
Baton Pass
Normal
|
| Fire Spin
25/-/Fire
Agility
Psychic
|
| Bulk Up
-/28/28 Fighting
Night Slash
Dark
|
| Quick Attack
28/32/32 Normal
Last Resort
Normal
|
| Blaze Kick
-/-/36
Fire
Feint
Normal
|
| Slash
34/39/42 Normal
|
| Mirror Move
37/43/- Flying
Egg Groups:
|
| Flamethrower
43/-/Fire
Ground
|
| Brave Bird
-/-/49
Flying
|
| Sky Uppercut
-/50/59 Fighting
|
| Flare Blitz
-/54/66 Fire
|
|
|
| TMs: 01 (#256, #257), 05 (#257), 06, 08 (#256, #257), 10, 11, 15 (#257)|
|
17, 21, 22 (#257), 26 (#257), 27, 28, 31 (#256, #257), 32, 35, 38,|
|
39, 40, 42, 43, 44, 45, 50, 52 (#256, #257), 56 (#256, #257), 58, |
|
61, 65, 68 (#257), 71 (#257), 75, 78, 80, 82, 83, 84 (#256, #257),|
|
87, 90
|
|
|
| HMs: 01, 04, 06, 08 (#257)
|
\________________________________________________________________________/
____________________________________________
|258. Mudkip / 259. Marshtomp / 260. Swampert|
||
| Type: Water, Ground (#259, #260) -- Ability: Torrent
|
|
|
| Height: 1'04" (#258), 2'04" (#259), 4'11" (#260)
|
| Weight: 16.8lbs (#258), 61.7lbs (#259), 180.6lbs (#260)
|
|
|
| Evolution: Mudkip -> Marshtomp (Level 16) -> Swampert (Level 36)
|
|
|
| Location: Transfer from Ru/Sa/Emerald games via Pal Park.
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#258); +2 ATK (#259); +3 ATK (#260)
|
|
|
| #258: To alert it, the fin on its head senses the flow of water. It has|
|
the strength to heft boulders.
|
|
|
| #259: Its sturdy legs give it sure footing, even in mud. It burrows
|
|
into dirt to sleep.
|
|
|
| #260: It can swim while towing a large ship. It bashes down foes with a|
|
swing of its thick arms.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Refresh
Normal
|
| Growl
1/1/1
Normal
Uproar
Normal
|
| Mud-slap
6/6/6
Ground
Curse
???
|
| Water Gun
10/10/10 Water
Stomp
Normal
|
| Bide
15/15/15 Normal
Ice Ball
Ice
|
| Mud Shot
-/16/16 Ground
Mirror Coat
Psychic
|
| Foresight
19/20/20 Normal
Counter
Fighting
|
| Mud Sport
24/-/Ground
Ancientpower
Rock
|
| Mud Bomb
-/25/25 Ground
Whirlpool
Water
|
| Take Down
28/31/31 Normal
Bite
Dark
|
| Whirlpool
33/-/Water
Double-edge
Normal
|
| Muddy Water
-/37/39 Water
Mud Bomb
Ground
|
| Protect
37/42/46 Normal
|
| Hydro Pump
42/-/Water
Egg Groups:
|
| Earthquake
-/46/52 Ground
Monster, Water 1
|
| Endeavor
46/53/61 Normal
|
| Hammer Arm
-/-/69
Fighting
|
|
|
| TMs: 01 (#260), 03, 05 (#260), 06, 07, 10, 13, 14, 15 (#260), 17, 18, |
|
21, 23, 26 (#259, #260), 27, 28, 31 (#259, #260), 32, 39, 42, 43, |
|
44, 45, 52 (#260), 56 (#259, #260), 58, 68 (#260), 71 (#260),
|
|
72 (#260), 76 (#259, #260), 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06, 07, 08 (#260)
|
\________________________________________________________________________/
_______________________________
|261. Poochyena / 262. Mightyena|
||
| Type: Dark -- Ability: Run Away (#261), Intimidate (#261), Quick Feet |
|
|
| Height: 1'08" (#261), 3'03" (#262)
|
| Weight: 30.0lbs (#261), 81.6lbs (#262)
|
|
|
| Evolution: Poochyena -> Mightyena (Level 18)
|
|
|
| Location: N/A (breed Mightyena) (#261)
|
|
Route 214, Route 215 (Diamond only) (#262)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Pecha Berry (5%)
|
|
|
| EVs: +1 ATK (#261); +2 ATK (#262)
|
|
|
| #261: A Pokmon with a persistent nature, it chases its chosen prey
|
|
until the prey becomes exhausted.
|
|
|
| #262: It chases down prey in a pack. it will never disobey the commands|
|
of a skilled Trainer.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Astonish
Ghost
|
| Howl
5/5
Normal
Poison Fang
Poison
|
| Sand-attack
9/9
Normal
Covet
Normal
|
| Bite
13/13
Dark
Leer
Normal
|
| Odor Sleuth
17/17
Normal
Yawn
Normal
|
| Roar
21/22
Normal
Sucker Punch
Dark
|
| Swagger
25/27
Normal
Ice Fang
Ice
|
| Assurance
29/32
Dark
Fire Fang
Fire
|
| Scary Face
33/37
Normal
Thunder Fang
Electric
|
| Taunt
37/42
Dark
Me First
Normal
|
| Embargo
41/47
Dark
|
| Take Down
45/52
Normal
Egg Groups:
|
| Thief
-/57
Dark
Ground
|
| Sucker Punch
49/62
Dark
|
| Crunch
53/Dark
|
|
|
| TMs: 05, 06, 10, 11, 12, 15 (#262), 17, 18, 21, 23, 27, 28, 30, 32, 41,|
|
42, 43, 44, 45, 46, 49, 58, 63, 66, 68 (#262), 78, 79, 82, 83, 87,|
|
90
|
|
|
| HMs: 04 (#262), 06
|
\________________________________________________________________________/
_____________________________
|263. Zigzagoon / 264. Linoone|
||
| Type: Normal -- Ability: Pickup, Gluttony
|
|
|
| Height: 1'04" (#263), 1'06" (#264)
|
| Weight: 38.6lbs (#263), 71.6lbs (#264)
|
|
|
| Evolution: Zigzagoon -> Linoone (Level 20)
|
|
|
| Location: Route 202 (Swarm) (#263)
|
|
Evolve from Zigzagoon (#264)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Oran Berry (5%), Sitrus Berry
|
|
(5%)|
| EVs: +1 SPD (#263); +2 SPD (#264)
|
|
|
| #263: It walks in zigzag fashion. It is good at finding items in the |
|
grass and even in the ground.
|
|
|
| #264: It charges prey at speeds over 60 mph. However, because it can |
|
only run straight, it often fails.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Charm
Normal
|
| Growl
1/1
Normal
Pursuit
Dark
|
| Switcheroo
-/1
Dark
Substitute
Normal
|
| Tail Whip
5/5
Normal
Tickle
Normal
|
| Headbutt
9/9
Normal
Trick
Psychic
|
| Sand-attack
13/13
Ground
Helping Hand
Normal
|
| Odor Sleuth
17/17
Normal
Mud-slap
Ground
|
| Mud Sport
21/23
Ground
|
| Pin Missile
25/Bug
Egg Groups:
|
| Fury Swipes
-/29
Normal
Ground
|
| Covet
29/35
Normal
|
| Flail
33/Normal
|
| Slash
-/41
Normal
|
| Rest
37/47
Psychic
|
| Belly Drum
41/53
Normal
|
| Fling
45/59
Dark
|
|
|
| TMs: 03, 05 (#264), 06, 10, 11, 13, 14, 15 (#264), 17, 18, 21, 23, 24, |
|
25, 27, 28, 30, 32, 34, 42, 43, 44, 45, 46, 56, 57, 58, 65 (#264),|
|
68 (#264), 73, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: 01, 03, 04 (#264), 06
|
\________________________________________________________________________/
_________________________________________________________________________
|265. Wurmple / 266. Silcoon / 267. Beautifly / 268. Cascoon / 269. Dustox|
||
| Type: Bug, Flying (#267), Poison (#269)
|
|
|
| Ability: Shield Dust (#265, #269), Shed Skin (#266, #268), Swarm (#267)|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Evolution: Wurmple -> Silcoon (Level 7) -> Beautifly (Level 10)
|
-> Cascoon (Level 7) -> Dustox (Level 10)
|
|
Location: Eterna Forest, Sweet Honey Trees (#265)
|
Eterna Forest, Sweet Honey Trees (Diamond only) (#266)
|
Route 224, Route 230, Eterna Forest (Diamond only) (#267)
|
Eterna Forest, Sweet Honey Trees (Pearl only) (#268)
|
Route 224, Route 230, Eterna Forest (Pearl only) (#269)
|
|
Base Happiness: 70 -- Wild Hold Item: Shed Shell (5%) (#267, #269)
|
|
EVs: +1 HP (#265); +2 DEF (#266); +3 SA (#267); +2 DEF (#268); +3 SD |
(#269)|
#265 (D): It loves to eat leaves. If it is attacked by a STARLY, it
|
will defend itself with its spiked rear.
|
|
#265 (P): It spits a white silk that turns sticky when it contacts air.|
It it used to immobilize foes.
|
|
#266 (D): It anchors itself by wrapping twigs with the silk from its |
body. It motionlessly awaits evolution.
|
|
#266 (P): It drinks dew that collects on its silk and waits for
|
evolution. Its hard cocoon repels attacks.
|
|
#267 (D): It has an aggressive nature. It stabs prey with its long,
|
narrow mouth to drain the prey's fluids.
|
|
#267 (P): When flower fields bloom, it flits around, collecting pollen.|
Despite its appearance, it is savage.
|
|
#268 (D): It is hot inside its cocoon. All the cells in its body create|
the energy for it to evolve.
|
|
#268 (P): Encased within its tough cocoon, it endures attacks. It never|
forgets the appearance of its foes.
|
|
#269 (D): A nocturnal Pokmon. Drawn by streetlights, they messily eat |
the leaves of trees lining boulevards.
|
|
#269 (P): It violently flutters its wings to scatter toxic dust when |
attacked. It becomes active after sunset.
|
|
Abilities:
Egg Abilities:
|
Name
Level
Type
Name
Type
|
----------------|
Tackle
1/-/-/-/Normal
N/A
N/A
|
String Shot
-/-/-/-/Bug
|
Poison Sting
5/-/-/-/Poison
Egg Groups:
|
Harden
-/7/-/7/Normal
Bug
|
Absorb
-/-/10/-/Grass
|
Confusion
-/-/-/-/10
Psychic
|
Gust
-/-/13/-/13 Flying
|
Stun Spore
-/-/17/-/Grass
|
Protect
-/-/-/-/17
Normal
|
| Morning Sun
-/-/20/-/Normal
|
| Moonlight
-/-/-/-/20
Normal
|
| Mega Drain
-/-/24/-/Grass
|
| Psybeam
-/-/-/-/24
Psychic
|
| Whirlwind
-/-/27/-/27 Normal
|
| Attract
-/-/31/-/Normal
|
| Light Screen
-/-/-/-/31
Psychic
|
| Silver Wind
-/-/34/-/34 Bug
|
| Giga Drain
-/-/38/-/Grass
|
| Toxic
-/-/-/-/38
Poison
|
| Bug Buzz
-/-/41/-/41 Bug
|
|
|
| TMs (#267, #269 only): 06, 10, 11, 15, 16 (#269), 17, 19, 20 (#267), |
|
21, 22, 27, 29, 30, 32, 36 (#269), 40, 42, 43, |
|
44, 45, 46, 51, 53, 58, 62, 68, 70, 78, 82, 83, |
|
87, 89, 90
|
|
|
| HMs (#267, #269 only): 05
|
\________________________________________________________________________/
________________________________________
|270. Lotad / 271. Lombre / 272. Ludicolo|
||
| Type: Water, Grass -- Ability: Swift Swim, Rain Dish
|
|
|
| Height: 1'08" (#270), 3'11" (#271), 4'11" (#272)
|
| Weight: 5.7lbs (#270), 71.6lbs (#271), 121.3lbs (#272)
|
|
|
| Evolution: Lotad -> Lombre (Level 14) -> Ludicolo (Water Stone)
|
|
|
| Location: Route 203, 204, 205, 212 (Sapphire in GBA slot) (#270)
|
|
Route 212, Route 229 (Sapphire in GBA slot) (#271)
|
|
Evolve from Lombre (#272)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#270); +2 SD (#271); +3 SD (#272)
|
|
|
| #270: It looks like an aquatic plant and serves as a ferry to Pokmon |
|
that can't swim.
|
|
|
| #271: It has a mischievous spirit. If it spots an angler, it will tug |
|
on the fishing line to interfere.
|
|
|
| #272: If it hears festive music, all its muscles fill with energy. It |
|
can't help breaking out into a dance.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Astonish
1/1/1
Ghost
Synthesis
Grass
|
| Growl
3/3/1
Normal
Razor Leaf
Grass
|
| Absorb
5/5/Grass
Sweet Scent
Normal
|
| Nature Power
7/7/1
Normal
Leech Seed
Grass
|
| Mist
11/-/Ice
Flail
Normal
|
| Fake Out
-/11/Normal
Water Gun
Water
|
| Natural Gift
15/-/Normal
Tickle
Normal
|
| Fury Swipes
-/15/Normal
|
| Mega Drain
19/-/1
Grass
Egg Groups:
|
| Water Sport
-/19/Water
Water 1, Plant
|
| Zen Headbutt
27/27/- Psychic
|
| Rain Dance
35/-/Water
|
| Uproar
-/35/Normal
|
| Energy Ball
43/-/Grass
|
| Hydro Pump
-/43/Water
|
|
|
| TMs: 01 (#272), 03, 06, 07, 09, 10, 11, 13, 14, 15 (#272), 17, 18, 19, |
|
21, 22, 27, 31 (#271, #272), 32, 42, 43, 44, 45, 46, 52 (#272), 53|
|
56 (#271, #272), 58, 60 (#271, #272), 68 (#272), 70, 75, 78, 82, |
|
83, 86, 87, 90
|
|
|
| HMs: 03, 04 (#271, #272), 06 (#271, #272), 07 (#271, #272), 08 (#272) |
\________________________________________________________________________/
_________________________________________
|273. Seedot / 274. Nuzleaf / 275. Shiftry|
||
| Type: Grass, Dark (#274, #275) -- Ability: Chlorophyll, Early Bird
|
|
|
| Height: 1'08" (#273), 3'03" (#274), 4'03" (#275)
|
| Weight: 8.8lbs (#273), 61.7lbs (#274), 131.4lbs (#275)
|
|
|
| Evolution: Seedot -> Nuzleaf (Level 14) -> Shiftry (Leaf Stone)
|
|
|
| Location: Route 203, Route 204, Eterna Forest (Ruby in GBA slot (#273) |
|
Route 229 (Ruby in GBA slot) (274)
|
|
Evolve from Nuzleaf (#275)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#273); +2 ATK (#274); +3 ATK (#275)
|
|
|
| #273: When it dangles from a tree branch, it looks just like an acorn. |
|
It enjoys scaring other Pokmon.
|
|
|
| #274: The sound of its grass flute makes its listeners uneasy. It lives|
|
deeps in forests.
|
|
|
| #275: By flapping its leafy fan, it can whip up gusts of 100 ft/second |
|
that can level houses.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bide
1/-/Normal
Leech Seed
Grass
|
| Razor Leaf
-/1/1
Grass
Amnesia
Psychic
|
| Pound
-/1/Normal
Quick Attack
Normal
|
| Whirlwind
-/-/1
Normal
Razor Wind
Normal
|
| Nasty Plot
-/-/1
Dark
Take Down
Normal
|
| Harden
3/3/Normal
False Swipe
Normal
|
| Growth
7/7/Normal
Worry Seed
Grass
|
| Nature Power
13/13/- Normal
Nasty Plot
Dark
|
| Synthesis
21/-/Grass
|
| Fake Out
-/19/Normal
Egg Groups:
|
| Torment
-/25/Dark
Ground, Plant
|
| Faint Attack
-/31/1
Dark
|
| Razor Wind
-/37/Normal
|
| Sunny Day
31/-/Fire
|
| Explosion
43/-/Normal
|
| Swagger
-/43/Normal
|
| Extrasensory
-/49/Psychic
|
| Leaf Storm
-/-/49
Grass
|
|
|
| TMs: 06, 09, 10, 11, 15 (#274, #275), 17, 19, 21, 22, 27, 28, 30,
|
|
31 (#274, #275), 32, 39 (#274, #275), 40 (#275), 41 (#274, #275), |
|
42, 43, 44, 45, 46 (#274, #275), 52 (#275), 53, 56 (#274, #275), |
|
58, 62 (#275), 63 (#274, #275), 64, 66 (#274, #275), 68 (#275), 70|
|
75, 77 (#274, #275), 78, 79 (#274, #275), 80 (#274, #275),
|
|
81 (#275), 82, 83, 86, 87, 90
|
|
|
| HMs: 01 (#274, #275), 04 (#274, #275), 05 (#275), 06
|
\________________________________________________________________________/
___________________________
|276. Taillow / 277. Swellow|
||
| Type: Normal, Flying -- Ability: Guts
|
|
|
| Height: 1'00" (#276), 2'04" (#277)
|
| Weight: 5.1lbs (#276), 43.7lbs (#277)
|
|
|
| Evolution: Taillow -> Swellow (Level 22)
|
|
|
| Location: N/A (breed Swellow) (#276)
|
|
Route 213 (#277)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Charti Berry (5%)
|
|
|
| EVs: +1 SPD (#276); +2 SPD (#277)
|
|
|
| #276: It has a gutsy spirit that makes it bravely take on tough foes. |
|
it flies in search of warm climates.
|
|
|
| #277: It circles the sky in search of prey. When it spots one, it dives|
|
steeply to catch the prey.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1/1
Flying
Pursuit
Dark
|
| Growl
1/1
Normal
Supersonic
Normal
|
| Pluck
-/1
Flying
Refresh
Normal
|
| Focus Energy
4/4
Normal
Mirror Move
Flying
|
| Quick Attack
8/8
Normal
Rage
Normal
|
| Wing Attack
13/13
Flying
Sky Attack
Flying
|
| Double Team
19/19
Normal
Whirlwind
Normal
|
| Endeavor
26/28
Normal
Brave Bird
Flying
|
| Aerial Ace
34/38
Flying
|
| Agility
43/49
Psychic
Egg Groups:
|
| Air Slash
53/61
Flying
Flying
|
|
|
| TMs: 06, 10, 11, 15 (#277), 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46,|
|
47, 51, 58, 68, 78, 82, 83, 87, 88, 89, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
____________________________
|278. Wingull / 279. Pelipper|
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Height: 2'00" (#278), 3'11" (#279)
|
Weight: 20.9lbs (#278), 61.7lbs (#279)
|
|
Evolution: Wingull -> Pelipper (Level 25)
|
|
Location: Route 205, 213, 218, 219, 220, 221, 222, 229, Canalave City, |
Pastoria City, Fuego Ironworks, Valley Windworks, Iron Island|
(use Surf) (#278)
|
|
Route 205, 213, 218, 219, 220, 221, 222, 229, Canalave City, |
Sunyshore City, Pastoria City, Fuego Ironworks, Valley
|
Windworks, Pokmon League, Iron Island (use Surf) (#279)
|
|
Base Happiness: 70
|
|
EVs: +1 SPD (#278); +2 DEF (#279)
|
|
#278 (D): It makes its best on steep sea cliffs. Riding updrafts, it |
soars to great heights.
|
|
#278 (P): Catching sea winds with its long wings, it soars as if it
|
were a glider. It folds its wings to rest.
|
|
#279 (D): It dips its large bill in the sea, then scoops up numerous |
prey along with water.
|
|
#279 (P): It acts as a delivery service by carrying small Pokmon in |
its bill. It bobs on the waves to rest.
|
|
Abilities:
Egg Abilities:
|
Name
Level
Type
Name
Type
|
----------------|
Water Gun
1/1
Water
Mist
Ice
|
Growl
1/1
Normal
Twister
Dragon
|
Water Sport
-/1
Water
Agility
Psychic
|
Supersonic
6/6
Normal
Gust
Flying
|
Wing Attack
11/11
Flying
Water Sport
Water
|
Mist
16/16
Ice
Aqua Ring
Water
|
Water Pulse
19/19
Water
Knock Off
Dark
|
Quick Attack
24/Normal
|
Payback
-/24
Dark
Egg Groups:
|
Protect
-/25
Normal
Water 1, Flying
|
Roost
29/31
Flying
|
Stockpile
-/38
Normal
|
Swallow
-/38
Normal
|
Spit Up
-/38
Normal
|
Pursuit
34/Dark
|
Agility
37/Psychic
|
Aerial Ace
42/Flying
|
Fling
-/43
Dark
|
Air Slash
47/Flying
|
Tailwind
-/50
Flying
|
Hydro Pump
-/57
Water
|
|
TMs: 03, 06, 07, 10, 13, 14, 15 (#279), 17, 18, 21, 27, 32, 34, 40, 42,|
43, 44, 45, 46, 47, 51, 55, 56 (#279), 58, 66 (#279), 68 (#279), |
78, 82, 83, 87, 88, 89, 90
|
|
| False Swipe
-/-/-/45
Normal
|
| Future Sight
34/39/45/- Psychic
|
| Charm
39/45/-/- Normal
|
| Protect
-/-/-/50
Normal
|
| Captivate
-/-/53/Normal
|
| Close Combat
-/-/-/53
Fighting
|
| Hypnosis
43/50/60/- Psychic
|
| Dream Eater
45/53/65/- Psychic
|
|
|
| TMs: 01 (#475), 04, 06, 08 (#475), 10, 11, 12, 15 (#282, #475), 16, 17,|
|
18, 20, 21, 24, 26 (#475), 27, 29, 30, 31 (#475), 32, 33, 34,
|
|
39 (#475), 40 (#475), 41, 42, 43, 44, 45, 46, 48, 49, 52 (#282), |
|
53 (#282), 54 (#475), 56, 57, 58, 60 (#475), 67, 68 (#282, #475), |
|
70, 71 (#475), 73, 75 (#475), 77, 78, 80 (#475), 81 (#475), 82, |
|
83, 84 (#475), 85, 86, 87, 90, 92
|
|
|
| HMs (#475 only): 01, 04, 06
|
\________________________________________________________________________/
______________________________
|283. Surskit / 284. Masquerain|
||
| Type: Bug, Water (#283), Flying (#284) -- Ability: Swift Swim (#283) |
|
Intimidate (#284) |
|
|
| Height: 1'08" (#283), 2'07" (#284)
|
| Weight: 3.7lbs (#283), 7.9lbs (#284)
|
|
|
| Evolution: Surskit -> Masquerain (Level 22)
|
|
|
| Location: Lake Verity (Swarm) (#283)
|
|
Evolve from Surskit (#284)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: SilverPowder (5%) (#284)
|
|
|
| EVs: +1 SPD (#283); +1 SA, +1 SD (#284)
|
|
|
| #283: It appears as if it is skating on water. It draws prey with a
|
|
sweet scent from the tip of its head.
|
|
|
| #284: Its antennae have eye patterns on them. Its four wings enable it |
|
to hover and fly in any direction.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Ominous Wind
1/1
Ghost
Foresight
Normal
|
| Bubble
1/1
Water
Mud Shot
Ground
|
| Quick Attack
7/7
Normal
Psybeam
Psychic
|
| Sweet Scent
13/13
Normal
Hydro Pump
Water
|
| Water Sport
19/19
Water
Mind Reader
Normal
|
| Gust
-/22
Flying
Signal Beam
Bug
|
| Bubblebeam
25/Water
Bug Bite
Bug
|
| Scary Face
-/26
Normal
|
| Agility
31/Psychic
Egg Groups:
|
| Stun Spore
-/33
Grass
Water 1, Bug
|
| Mist
37/Ice
|
| Haze
37/Ice
|
| Silver Wind
-/40
Bug
|
| Baton Pass
43/Normal
|
| Air Slash
-/47
Flying
|
| Whirlwind
-/54
Normal
|
| Bug Buzz
-/61
Bug
|
|
|
| TMs: 03, 06, 10, 11, 13, 14, 15 (#284), 17, 18, 19, 21, 22, 27, 30, 32,|
|
40 (#284), 42, 43, 44, 45, 46, 51 (#284), 53 (#284), 58, 62 (#284)|
|
68 (#284), 70, 77, 78, 82, 83, 87, 89 (#284), 90
|
|
|
| HMs (#284 only): 05
|
\________________________________________________________________________/
_____________________________
|285. Shroomish / 286. Breloom|
||
| Type: Grass, Fighting (#286) -- Ability: Effect Spore, Poison Heal
|
|
|
| Height: 1'04" (#285), 3'11" (#286)
|
| Weight: 9.9lbs (#285), 86.4lbs (#286)
|
|
|
| Evolution: Shroomish -> Breloom (Level 23)
|
|
|
| Location: Great Marsh (#285)
|
|
Evolve from Shroomish (#286)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Kebia Berry (5%)
|
|
|
| EVs: +1 HP (#285); +2 ATK (#286)
|
|
|
| #285: It spouts poison spores from the top of its head. These spores |
|
cause pain all over if inhaled.
|
|
|
| #286: Its short arms stretch when it throws punches. Its technique is |
|
equal to that of pro boxers.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Absorb
1/1
Grass
Fake Tears
Dark
|
| Tackle
5/5
Normal
Swagger
Normal
|
| Stun Spore
9/9
Grass
Charm
Normal
|
| Leech Seed
13/13
Grass
False Swipe
Normal
|
| Mega Drain
17/17
Grass
Helping Hand
Normal
|
| Headbutt
21/21
Normal
Worry Seed
Grass
|
| Mach Punch
-/23
Fighting
Wake-up Slap
Fighting
|
| Poisonpowder
25/Poison
Seed Bomb
Grass
|
| Counter
-/25
Fighting
|
| Worry Seed
29/Grass
Egg Groups:
|
| Force Palm
-/29
Fighting
Fairy, Plant
|
| Growth
33/Normal
|
| Sky Uppercut
-/33
Fighting
|
| Giga Drain
37/Grass
|
| Mind Reader
-/37
Normal
|
| Seed Bomb
41/41
Grass
|
| Spore
45/Grass
|
| Dynamicpunch
-/45
Fighting
|
|
|
| TMs: 01 (#286), 06, 08 (#286), 09, 10, 11, 15 (#286), 17, 19, 20, 21, |
|
22, 23 (#286), 27, 31 (#286), 32, 36, 39 (#286), 42, 43, 44, 45, |
|
49, 52 (#286), 53, 56 (#286), 58, 60 (#286), 68 (#286), 70,
|
|
71 (#286), 75, 78, 80 (#286), 82, 83, 86, 87, 90
|
|
|
| HMs (#286 only): 01, 04, 06
|
\________________________________________________________________________/
___________________________________________
|287. Slakoth / 288. Vigoroth / 289. Slaking|
||
| Type: Normal -- Ability: Truant (#287, #289), Vital Spirit (#288)
|
|
|
| Height: 2'07" (#287), 4'07" (#288), 6'07" (#289)
|
| Weight: 52.9lbs (#287), 102.5lbs (#288), 287.7lbs (#289)
|
|
|
| Evolution: Slakoth -> Vigoroth (Level 18) -> Slaking (Level 36)
|
|
|
| Location: Eterna Forest (Swarm) (#287)
|
|
Evolve from Slakoth (#288)
|
|
Evolve from Vigoroth (#289)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#287); +2 SPD (#288); +3 HP (#289)
|
|
|
| #287: It spends nearly all its time in a day sprawled out. Just seeing |
|
it makes one drowsy.
|
|
|
| #288: Its heart beats at a tenfold tempo, so it cannot sit still for |
|
even a moment.
|
|
|
| #289: The world's laziest Pokmon. When it is lounging, it is actually |
|
saving energy for striking back.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1/1
Normal
Pursuit
Dark
|
| Yawn
1/1/1
Normal
Slash
Normal
|
| Encore
7/7/7
Normal
Body Slam
Normal
|
| Slack Off
13/-/13 Normal
Snore
Normal
|
| Uproar
-/13/Normal
Crush Claw
Normal
|
| Faint Attack
19/-/19 Dark
Curse
???
|
| Fury Swipes
-/19/Normal
Sleep Talk
Normal
|
| Amnesia
25/-/25 Psychic
Hammer Arm
Fighting
|
| Endure
-/25/Normal
Night Slash
Dark
|
| Covet
31/-/31 Normal
|
| Slash
-/31/Normal
Egg Groups:
|
| Swagger
-/-/36
Normal
Ground
|
| Counter
37/37/37 Fighting
|
| Flail
43/-/43 Normal
|
| Focus Punch
-/43/Fighting
|
| Reversal
-/49/Fighting
|
| Fling
-/-/49
Dark
|
| Punishment
-/-/55
Dark
|
| Hammer Arm
-/-/61
Fighting
|
|
|
| TMs: 01, 03, 05 (#288, #289), 06, 08, 10, 11, 12, 13, 14, 15 (#289), 17|
|
18, 21, 22, 24, 25, 26 (#288, #289), 27, 30, 31, 32, 34, 35, 38, |
|
39, 40, 42, 43, 44, 45, 52 (#288, #289), 56, 58, 65, 68 (#289), 78|
|
80, 82, 83, 87, 90
|
|
|
| HMs: 01, 04, 06, 08 (#288, #289)
|
\________________________________________________________________________/
___________________________________________
|290. Nincada / 291. Ninjask / 292. Shedinja|
||
| Type: Bug, Ground (#290), Flying (#291), Ghost (#292)
|
|
|
| Ability: Compoundeyes (#290), Speed Boost (#291), Wonder Guard (#292) |
|
|
| Height: 1'08" (#290), 2'07" (#291), 2'07" (#292)
|
| Weight: 12.1lbs (#290), 26.5lbs (#291), 2.6lbs (#292)
|
|
|
| Evolution: Nincada -> Ninjask (Level 20)
|
|
-> Shedinja (Level 20, empty slot in current party) |
|
|
| Location: Eterna Forest (#290)
|
|
Evolve from Nincada (#291)
|
|
Evolve from Nincada (#292)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#290); +2 SPD (#291); +2 HP (#292)
|
|
|
| #290: It grows underground, sensing its surroundings using antennae
|
|
instead of its virtually blind eyes.
|
|
|
| #291: Because it moves so quickly, it sometimes becomes unseeable. It |
|
congregates around tree sap.
|
|
|
| #292: A discarded bug shell that came to life. Peering into the crack |
|
on its back is said to steal one's spirit.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1/Normal
Endure
Normal
|
| Harden
1/1/Normal
Faint Attack
Dark
|
| Bug Bite
-/1/Bug
Gust
Flying
|
| Leech Life
5/5/5
Bug
Silver Wind
Bug
|
| Sand-attack
9/9/9
Ground
Bug Buzz
Bug
|
| Fury Swipes
14/14/14 Normal
Night Slash
Dark
|
| Mind Reader
19/19/19 Normal
Bug Bite
Bug
|
| Double Team
-/20/Normal
|
| Fury Cutter
-/20/Bug
Egg Groups:
|
| Screech
-/20/Normal
Bug, Mineral (#292)
|
| False Swipe
25/-/Normal
|
| Swords Dance
-/25/Normal
|
| Spite
-/-/25
Ghost
|
| Mud-slap
31/-/Ground
|
| Slash
-/31/Normal
|
| Confuse Ray
-/-/31
Ghost
|
| Metal Claw
38/-/Steel
|
| Agility
-/38/Psychic
|
| Shadow Sneak
-/-/38
Ghost
|
| Dig
45/-/Ground
|
| Baton Pass
-/45/Normal
|
| Grudge
-/-/45
Ghost
|
| X-scissor
-/52/Bug
|
| Heal Block
-/-/52
Psychic
|
| Shadow Ball
-/-/59
Ghost
|
|
|
| TMs: 06, 10, 11, 15 (#291, #292), 17, 19, 21, 22, 27, 28, 30, 32, 37, |
|
40, 42, 43, 44, 45 (#291), 46 (#291), 51 (#291), 54, 58, 61 (#292)|
|
62 (#291), 65 (#292), 68 (#291, #292), 70, 75 (#291), 78 (#291), |
|
81, 82, 83, 85 (#292), 87, 89 (#291), 90
|
|
|
| HMs: 01, 05 (#291)
|
\________________________________________________________________________/
__________________________________________
|293. Whismur / 294. Loudred / 295. Exploud|
||
| Type: Normal -- Ability: Soundproof
|
|
|
| Height: 2'00" (#293), 3'03" (#294), 4'11" (#295)
|
| Weight: 35.9lbs (#293), 89.3lbs (#294), 185.2lbs (#295)
|
|
|
| Evolution: Whismur -> Loudred (Level 20) -> Exploud (Level 40)
|
|
|
| Location: N/A (breed Loudred) (#293)
|
|
Mt. Coronet Peak (#294)
|
|
Evolve from Loudred (#295)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Chesto Berry (5%)
|
|
|
| EVs: +1 HP (#293); +2 HP (#294); +3 HP (#295)
|
|
|
| #293: Usually, its cries are like quiet murmurs. If frightened, it
|
|
shrieks at the same volume as a jet plane.
|
|
|
| #294: The shock waves from its cries can tip over trucks. It stamps its|
|
feet to power up.
|
|
|
| #295: Its howls can be heard over six miles away. It emits all sorts of|
|
noises from the ports on its body.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1/1
Normal
Take Down
Normal
|
| Ice Fang
-/-/1
Ice
Snore
Normal
|
| Fire Fang
-/-/1
Fire
Swagger
Normal
|
| Thunder Fang
-/-/1
Electric
Extrasensory
Psychic
|
| Uproar
5/5/5
Normal
Smellingsalt
Normal
|
| Astonish
11/11/11 Ghost
Smokescreen
Normal
|
| Howl
15/15/15 Normal
Endeavor
Normal
|
| Bite
-/20/20 Dark
|
| Supersonic
21/23/23 Normal
Egg Groups:
|
| Stomp
25/29/29 Normal
Monster, Ground
|
| Screech
31/37/37 Normal
|
| Crunch
-/-/40
Dark
|
| Roar
35/43/45 Normal
|
| Rest
41/51/55 Psychic
|
| Sleep Talk
41/51/55 Normal
|
| Hyper Voice
45/57/63 Normal
|
| Hyper Beam
-/-/71
Normal
|
|
|
| TMs: 03, 05, 06, 10, 11, 12 (#294, #295), 13, 14, 15 (#295), 17, 18, 21|
|
22, 26 (#294, #295), 27, 30, 31 (#294, #295), 32, 34, 35, 38,
|
|
39 (#294, #295), 41 (#294, #295), 42, 43, 44, 45, 50 (#294, #295),|
|
52 (#295), 56, 58, 68 (#295), 72 (#295), 78, 80 (#294, #295), 82, |
|
83, 87, 90
|
|
|
| HMs: 03 (#295), 04 (#294, #295), 06 (#294, #295), 08 (#295)
|
\________________________________________________________________________/
_____________________________
|296. Makuhita / 297. Hariyama|
||
| Type: Fighting -- Ability: Thick Fat, Guts
|
|
|
| Height: 3'03" (#296), 7'07" (#297)
|
| Weight: 190.5lbs (#296), 559.5lbs (#297)
|
|
|
| Evolution: Makuhita -> Hariyama (Level 24)
|
|
|
| Location: Route 225 (Swarm) (#296)
|
|
Evolve from Makuhita (#297)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: King's Rock (5%) (#297)
|
|
|
| EVs: +1 HP (#296); +2 HP (#297)
|
|
|
| #296: It toughens its body by slamming into thick trees. Many snapped |
|
trees can be found near its nest.
|
|
|
| #297: It loves to match power with big-bodied Pokmon. It can knock a |
|
truck flying with its arm thrusts.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Faint Attack
Dark
|
| Focus Energy
1/1
Normal
Detect
Fighting
|
| Brine
-/1
Water
Foresight
Normal
|
| Sand-attack
4/4
Ground
Helping Hand
Normal
|
| Arm Thrust
7/7
Flying
Cross Chop
Fighting
|
| Vital Throw
10/10
Flying
Revenge
Fighting
|
| Fake Out
13/13
Normal
Dynamicpunch
Fighting
|
| Whirlwind
16/16
Normal
Counter
Fighting
|
| Knock Off
19/19
Dark
Wake-up Slap
Fighting
|
| Smellingsalt
22/22
Normal
Bullet Punch
Steel
|
| Belly Drum
25/27
Normal
|
| Force Palm
28/32
Fighting
Egg Groups:
|
| Seismic Toss
31/37
Fighting
HumanShape
|
| Wake-up Slap
34/42
Fighting
|
| Endure
37/47
Normal
|
| Close Combat
40/52
Fighting
|
| Reversal
43/57
Fighting
|
|
|
| TMs: 01, 06, 08, 10, 11, 15 (#297), 17, 18, 21, 26, 27, 28, 31, 32, 39,|
|
42, 43, 44, 45, 52, 55 (#297), 56, 58, 66 (#297), 68 (#297),
|
|
71 (#297), 78, 80, 82, 83, 84, 87, 90
|
|
|
| HMs: 03, 04, 06, 08
|
\________________________________________________________________________/
____________
|298. Azurill|
||
|
transformed its eyes into gemstones.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leer
1
Normal
Psych Up
Normal
|
| Scratch
1
Normal
Recover
Normal
|
| Foresight
4
Normal
Moonlight
Normal
|
| Night Shade
8
Ghost
Nasty Plot
Dark
|
| Astonish
11
Ghost
Flatter
Dark
|
| Fury Swipes
15
Normal
|
| Fake Out
18
Normal
Egg Groups:
|
| Detect
22
Fighting
HumanShape
|
| Shadow Sneak
25
Ghost
|
| Knock Off
29
Dark
|
| Faint Attack
32
Dark
|
| Punishment
36
Dark
|
| Shadow Claw
39
Ghost
|
| Power Gem
43
Rock
|
| Confuse Ray
46
Ghost
|
| Zen Headbutt
50
Psychic
|
| Shadow Ball
53
Ghost
|
| Mean Look
57
Normal
|
|
|
| TMs: 01, 03, 04, 06, 10, 11, 12, 17, 18, 21, 27, 28, 29, 30, 31, 32, 34|
|
39, 40, 41, 42, 43, 44, 45, 46, 49, 56, 58, 61, 63, 65, 66, 70, 77|
|
78, 79, 82, 83, 84, 85, 87, 90
|
|
|
| HMs: 01, 06
|
\________________________________________________________________________/
___________
|303. Mawile|
||
| Type: Steel -- Ability: Hyper Cutter, Intimidate
|
|
|
| Height: 2'00" -- Weight: 25.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Iron Island (Ruby in GBA slot)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Occa Berry (5%)
|
|
|
| EVs: +1 ATK, +1 DEF
|
|
|
| #303: Attached to its head is a huge set of jaws formed by horns. It |
|
can chew through iron beams.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Astonish
1
Ghost
Swords Dance
Normal
|
| Fake Tears
6
Dark
False Swipe
Normal
|
| Bite
11
Dark
Poison Fang
Poison
|
| Sweet Scent
16
Normal
Psych Up
Normal
|
| Vicegrip
21
Normal
Ancientpower
Rock
|
| Faint Attack
26
Dark
Tickle
Normal
|
| Baton Pass
31
Normal
Sucker Punch
Dark
|
| Crunch
36
Dark
Ice Fang
Ice
|
| Iron Defense
41
Steel
Fire Fang
Fire
|
| Sucker Punch
46
Dark
Thunder Fang
Electric
|
| Stockpile
51
Normal
Punishment
Dark
|
| Swallow
51
Normal
|
| Spit Up
51
Normal
Egg Groups:
|
| Iron Head
56
Steel
Ground, Fairy
|
|
|
| TMs: 01, 06, 10, 11, 12, 13, 15, 17, 18, 21, 22, 27, 30, 31, 32, 35, 36|
|
37, 38, 39, 41, 42, 43, 44, 45, 52, 56, 57, 58, 63, 66, 68, 75, 78|
|
79, 80, 82, 83, 86, 87, 90, 91
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
_____________________________________
|304. Aron / 305. Lairon / 306. Aggron|
||
| Type: Steel, Rock -- Ability: Sturdy, Rock Head
|
|
|
| Height: 1'04" (#304), 2'11" (#305), 6'11" (#306)
|
| Weight: 132.3lbs (#304), 264.6lbs (#305), 793.7lbs (#306)
|
|
|
| Evolution: Aron -> Lairon (Level 32) -> Aggron (Level 42)
|
|
|
| Location: Fuego Ironworks (Diamond only) (#304)
|
|
Evolve from Aron (#305)
|
|
Evolve from Lairon (#306)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Hard Stone (5%)
|
|
|
| EVs: +1 DEF (#304); +2 DEF (#305); +3 DEF (#306)
|
|
|
| #304: It usually lives deep in mountains. However, hunger may drive it |
|
to eat railroad tracks and cars.
|
|
|
| #305: For food, it digs up iron ore. It smashes its steely body against|
|
others to fight over territory.
|
|
|
| #306: While seeking iron for food, it digs tunnels by breaking through |
|
bedrock with its steel horns.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Endeavor
Normal
|
| Harden
4/4/4
Normal
Body Slam
Normal
|
| Mud-slap
8/8/8
Ground
Stomp
Normal
|
| Headbutt
11/11/11 Normal
Smellingsalt
Normal
|
| Metal Claw
15/15/15 Steel
Curse
???
|
| Iron Defense
18/18/18 Steel
Screech
Normal
|
| Roar
22/22/22 Normal
Iron Head
Steel
|
| Take Down
25/25/25 Normal
Dragon Rush
Dragon
|
| Iron Head
29/29/29 Steel
|
| Protect
32/34/34 Normal
Egg Groups:
|
| Metal Sound
36/40/40 Steel
Monster
|
| Iron Tail
39/45/48 Steel
|
| Double-edge
43/51/57 Normal
|
| Metal Burst
46/56/65 Steel
|
|
|
| TMs: 01 (#306), 02 (#306), 03, 05, 06, 10, 11, 12 (#306), 13 (#306), |
|
14 (#306), 15 (#306), 17, 18, 21, 22 (#306), 23, 24 (#306),
|
|
25 (#306), 26, 27, 28, 31 (#306), 32, 34, 35 (#306), 37, 38 (#306)|
|
39, 40, 42, 43, 44, 45, 52 (#306), 56 (#306), 58, 59 (#306), 65, |
|
66 (#306), 68 (#306), 69, 71 (#305, #306), 72 (#306), 73 (#306), |
|
76, 78, 79 (#306), 80, 82, 83, 87, 90, 91 (#306)
|
|
|
| HMs: 01, 03 (#306), 04, 06, 08 (#306)
|
\________________________________________________________________________/
_____________________________
|307. Meditite / 308. Medicham|
||
| Type: Fighting, Psychic -- Ability: Pure Power
|
|
|
| Height: 2'00" (#307), 4'03" (#308)
|
| Weight: 24.7lbs (#307), 69.4lbs (#308)
|
|
|
| Evolution: Meditite -> Medicham (Level 37)
|
|
|
| Location: Route 208, 210, 211, 216, Mt. Coronet Peak (#307)
|
|
Route 217, Mt. Coronet Peak, Lake Acuity, Victory Road (#308)|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#307); +2 SPD (#308)
|
|
|
| #307 (D): It eats just one berry a day. By enduring hunger, its spirit |
|
is tempered and made sharper.
|
|
|
| #307 (P): It never misses its daily yoga workouts, and it heightens its|
|
spiritual power through meditation.
|
|
|
| #308 (D): Through yoga training, it has honed its sixth sense. Its
|
|
movements are elegant.
|
|
|
| #308 (P): Through daily meditation, it hones its spiritual power. It |
|
can sense what others are thinking.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bide
1/1
Normal
Fire Punch
Fire
|
| Fire Punch
-/1
Fire
Thunderpunch
Electric
|
| Thunderpunch
-/1
Electric
Ice Punch
Ice
|
| Ice Punch
-/1
Ice
Foresight
Normal
|
| Meditate
4/4
Psychic
Fake Out
Normal
|
| Confusion
8/8
Psychic
Baton Pass
Normal
|
| Detect
11/11
Fighting
Dynamicpunch
Fighting
|
| Hidden Power
15/15
Normal
Power Swap
Psychic
|
| Mind Reader
18/18
Normal
Guard Swap
Psychic
|
| Feint
22/22
Normal
Psycho Cut
Psychic
|
| Calm Mind
25/25
Psychic
Bullet Punch
Steel
|
| Force Palm
29/29
Fighting
|
| Hi Jump Kick
32/32
Fighting
Egg Groups:
|
| Psych Up
36/36
Normal
HumanShape
|
| Power Trick
39/42
Psychic
|
| Reversal
43/49
Fighting
|
| Recover
46/55
Normal
|
|
|
| TMs: 01, 04, 06, 08, 10, 11, 15 (#308), 16, 17, 18, 21, 27, 29, 30, 31,|
|
32, 33, 39, 42, 43, 44, 45, 52, 53 (#308), 56, 58, 60, 67,
|
|
68 (#308), 70, 77, 78, 80, 82, 83, 84, 85, 86, 87, 90
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
_______________________________
|309. Electrike / 310. Manectric|
||
| Type: Electric -- Ability: Static, Lightningrod
|
|
|
| Height: 2'00" (#309), 4'11" (#310)
|
| Weight: 33.5lbs (#309), 88.6lbs (#310)
|
|
|
| Evolution: Electrike -> Manectric (Level 26)
|
|
|
| Location: Valley Windworks (Swarm) (#309)
|
|
Evolve from Electrike (#310)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#309); +2 SPD (#310)
|
|
|
| #309: Using electricity stored in its fur, it stimulates its muscles to|
|
heighten its reaction speed.
|
|
|
| #310: It discharges electricity from its mane. It creates a
|
|
thundercloud overhead to drop lightning bolts.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Crunch
Dark
|
| Fire Fang
-/1
Fire
Headbutt
Normal
|
| Thunder Wave
4/4
Electric
Uproar
Normal
|
| Leer
9/9
Normal
Curse
???
|
| Howl
12/12
Normal
Swift
Normal
|
| Quick Attack
17/17
Normal
Discharge
Electric
|
| Spark
20/20
Electric
Ice Fang
Ice
|
| Odor Sleuth
25/25
Normal
Fire Fang
Fire
|
| Bite
28/30
Dark
Thunder Fang
Electric
|
| Thunder Fang
33/37
Electric
|
| Roar
36/42
Normal
Egg Groups:
|
| Discharge
41/49
Electric
Ground
|
| Charge
44/54
Electric
|
| Thunder
49/61
Electric
|
|
|
| TMs: 05, 06, 10, 15 (#310), 16, 17, 18, 21, 23, 24, 25, 27, 32, 34, 35,|
|
42, 43, 44, 45, 46, 50 (#310), 57, 58, 68 (#310), 70, 73, 78, 82, |
|
83, 87, 90
|
|
|
| HMs: 04
|
\________________________________________________________________________/
___________
|311. Plusle|
||
| Type: Electric -- Ability: Plus
|
|
|
| Height: 1'04" -- Weight: 9.3lbs
|
|
|
| Evolution: -|
|
|
| Location: Trophy Garden
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD
|
|
|
| #311: It cheers on friends with pom-poms made of sparks. It drains
|
|
power from telephone poles.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1
Normal
Substitute
Normal
|
| Thunder Wave
3
Electric
Wish
Normal
|
| Quick Attack
7
Normal
Sing
Normal
|
| Helping Hand
10
Normal
Sweet Kiss
Electric
|
| Spark
15
Electric
|
| Encore
17
Normal
Egg Groups:
|
| Fake Tears
21
Dark
Fairy
|
| Copycat
24
Normal
|
| Swift
29
Normal
|
| Fake Tears
31
Dark
|
| Charge
35
Electric
|
| Thunder
38
Electric
|
| Baton Pass
42
Normal
|
| Agility
44
Psychic
|
| Last Resort
48
Normal
|
| Nasty Plot
51
Dark
|
|
|
| TMs: 06, 10, 16, 17, 18, 21, 23, 24, 25, 27, 32, 34, 42, 43, 44, 45, 56|
|
57, 58, 70, 73, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
__________
|312. Minun|
||
| Type: Electric -- Ability: Minus
|
|
|
| Height: 1'04" -- Weight: 9.3lbs
|
|
|
| Evolution: -|
|
|
| Location: Trophy Garden
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD
|
|
|
| #312: It cheers on friends. If its friends are losing, its body lets |
|
off more and more sparks.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1
Normal
Substitute
Normal
|
| Thunder Wave
3
Electric
Wish
Normal
|
| Quick Attack
7
Normal
Sing
Normal
|
| Helping Hand
10
Normal
Sweet Kiss
Electric
|
| Spark
15
Electric
|
| Encore
17
Normal
Egg Groups:
|
| Charm
21
Normal
Fairy
|
| Copycat
24
Normal
|
| Swift
29
Normal
|
| Fake Tears
31
Dark
|
| Charge
35
Electric
|
| Thunder
38
Electric
|
| Baton Pass
42
Normal
|
| Agility
44
Psychic
|
| Trump Card
48
Normal
|
| Nasty Plot
51
Dark
|
|
|
| TMs: 06, 10, 16, 17, 18, 21, 23, 24, 25, 27, 32, 34, 42, 43, 44, 45, 56|
|
57, 58, 70, 73, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
____________
|313. Volbeat|
||
| Type: Bug -- Ability: Illuminate, Swarm
|
|
|
| Height: 2'04" -- Weight: 39.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 229
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD
|
|
|
| #313: It communicates with others by lighting up its rear at night. It |
|
loves ILLUMISE's sweet aroma.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Flash
1
Normal
Baton Pass
Normal
|
| Tackle
1
Normal
Silver Wind
Bug
|
| Double Team
5
Normal
Trick
Psychic
|
| Confuse Ray
9
Ghost
Encore
Normal
|
| Moonlight
13
Normal
Bug Buzz
Bug
|
| Quick Attack
17
Normal
|
| Tail Glow
21
Bug
Egg Groups:
|
| Signal Beam
25
Bug
Bug, HumanShape
|
| Protect
29
Normal
|
| Helping Hand
33
Normal
|
| Zen Headbutt
37
Psychic
|
| Bug Buzz
41
Bug
|
| Double-edge
45
Normal
|
|
|
| TMs: 01, 03, 06, 10, 11, 16, 17, 18, 19, 21, 22, 24, 25, 27, 30, 31, 32|
|
34, 40, 42, 43, 44, 45, 46, 51, 56, 57, 58, 62, 70, 73, 77, 78, 82|
|
83, 87, 89, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
_____________
|314. Illumise|
||
| Type: Bug -- Ability: Oblivious, Tinted Lens
|
|
|
| Height: 2'00" -- Weight: 39.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 229
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD
|
|
|
| #314: With its sweet aroma, it guides VOLBEAT to draw signs with light |
|
in the night sky.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
Baton Pass
Normal
|
| Sweet Scent
5
Normal
Silver Wind
Bug
|
| Charm
9
Normal
Trick
Psychic
|
| Moonlight
13
Normal
Encore
Normal
|
| Quick Attack
17
Normal
Bug Buzz
Bug
|
| Wish
21
Normal
|
| Encore
25
Normal
Egg Groups:
|
| Flatter
29
Dark
Bug, HumanShape
|
| Helping Hand
33
Normal
|
| Zen Headbutt
37
Psychic
|
| Bug Buzz
41
Bug
|
| Covet
45
Normal
|
|
|
| TMs: 01, 03, 06, 10, 11, 16, 17, 18, 19, 21, 22, 24, 25, 27, 30, 31, 32|
|
34, 40, 42, 43, 44, 45, 46, 51, 56, 57, 58, 62, 70, 73, 77, 78, 82|
|
83, 87, 89, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
___________________________________________
|(406. Budew) / 315. Roselia / 407. Roserade|
||
| Type: Grass, Poison -- Ability: Natural Cure, Poison Point
|
|
|
| Height: 0'08" (#406), 1'00" (#315), 2'11" (#407)
|
| Weight: 2.6lbs (#406), 4.4lbs (#315), 32.0lbs (#407)
|
|
|
| Evolution: Budew -> Roselia (Happiness > 220; Day) -> Roserade (Shiny |
|
Stone)|
|
|
| Location: Route 204, Route 212, Eterna Forest, Great Marsh (#406)
|
|
Route 212, 221, 224, 225, 229, Trophy Garden, Great Marsh
|
|
Evolve from Roselia (#407)
(#315)|
|
|
|
|
| #319: Its fangs rip through sheet iron. It swims at 75 mph and is known|
|
as "The Bully of the Sea."
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leer
1/1
Normal
Hydro Pump
Water
|
| Bite
1/1
Dark
Double-edge
Normal
|
| Rage
6/6
Normal
Thrash
Normal
|
| Focus Energy
8/8
Normal
Ancientpower
Rock
|
| Scary Face
11/11
Normal
|
| Ice Fang
16/16
Ice
Egg Groups:
|
| Screech
18/18
Normal
Water 2
|
| Swagger
21/21
Normal
|
| Assurance
26/26
Dark
|
| Crunch
28/28
Dark
|
| Aqua Jet
31/34
Water
|
| Taunt
-/40
Dark
|
| Agility
36/45
Psychic
|
| Take Down
38/Normal
|
| Skull Bash
-/50
Normal
|
| Night Slash
-/56
Dark
|
|
|
| TMs: 03, 05 (#319), 06, 07, 10, 12, 13, 14, 15 (#319), 17, 18, 21,
|
|
26 (#319), 27, 32, 39 (#319), 41, 42, 43, 44, 45, 46, 55, 58, 66, |
|
68 (#319), 72 (#319), 78, 79, 82, 83, 84 (#319), 87, 90
|
|
|
| HMs: 03, 04 (#319), 06 (#319), 07
|
\________________________________________________________________________/
___________________________
|320. Wailmer / 321. Wailord|
||
| Type: Water -- Ability: Water Veil, Oblivious
|
|
|
| Height: 6'07" (#320), 47'07" (#321)
|
| Weight: 286.6lbs (#320), 877.4lbs (#321)
|
|
|
| Evolution: Wailmer -> Wailord (Level 40)
|
|
|
| Location: Route 223, Route 230 (fish with Super Rod) (#320)
|
|
Route 223, Route 230 (fish with Super Rod) (#321)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#320); +2 HP (#321)
|
|
|
| #320: On sunny days, it lands on beaches to bounce like a ball and
|
|
play. It spouts water from its nose.
|
|
|
| #321: The biggest of all Pokmon. It can dive to a depth of almost
|
|
10,000 feet on only one breath.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/1
Normal
Double-edge
Normal
|
| Growl
4/4
Normal
Thrash
Normal
|
| Water Gun
7/7
Water
Swagger
Normal
|
| Rollout
11/11
Rock
Snore
Normal
|
| Whirlpool
14/14
Water
Sleep Talk
Normal
|
| Astonish
17/17
Ghost
Curse
???
|
| Water Pulse
21/21
Water
Fissure
Ground
|
| Mist
24/24
Ice
Tickle
Normal
|
| Rest
27/27
Psychic
Defense Curl
Normal
|
| Brine
31/31
Water
Body Slam
Normal
|
| Water Spout
34/34
Water
|
| Amnesia
37/37
Psychic
Egg Groups:
|
| Dive
41/46
Water
Ground, Water 2
|
| Bounce
44/54
Flying
|
| Hydro Pump
47/62
Water
|
|
|
| TMs: 03, 05, 06, 07, 10, 13, 14, 15 (#321), 17, 18, 21, 26, 27, 32, 39,|
|
42, 43, 44, 45, 55, 58, 68 (#321), 72, 78, 82, 83, 84, 87, 90
|
|
|
| HMs: 03, 04, 06, 07
|
\________________________________________________________________________/
__________________________
|322. Numel / 323. Camerupt|
||
| Type: Fire, Ground -- Ability: Oblivious, Simple (#322)
|
|
Magma Armor, Solid Rock (#323)
|
|
|
| Height: 2'04" (#322), 6'03" (#323)
|
| Weight: 52.9lbs (#322), 485.0lbs (#323)
|
|
|
| Evolution: Numel -> Camerupt (Level 33)
|
|
|
| Location: Route 227, Stark Mountain (#322)
|
|
Route 227, Stark Mountain (#323)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Rawst Berry (100%)
|
|
|
| EVs: +1 SA (#322); +1 ATK, +1 SA (#323)
|
|
|
| #322: Its humped back stores intensely hot magma. In rain, the magma |
|
cools, slowing its movement.
|
|
|
| #323: It has volcanoes on its back. If magma builds up in its body, it |
|
shudders, then erupts violently.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1/1
Normal
Howl
Normal
|
| Tackle
1/1
Normal
Scary Face
Normal
|
| Ember
5/5
Fire
Body Slam
Normal
|
| Magnitude
11/11
Ground
Rollout
Rock
|
| Focus Energy
15/15
Normal
Defense Curl
Normal
|
| Take Down
21/21
Normal
Stomp
Normal
|
| Amnesia
25/25
Psychic
Yawn
Normal
|
| Lava Plume
31/31
Fire
Ancientpower
Rock
|
| Rock Slide
-/33
Rock
Mud Bomb
Ground
|
| Earth Power
35/39
Ground
Heat Wave
Fire
|
| Earthquake
41/49
Ground
|
| Flamethrower
45/Fire
Egg Groups:
|
| Double-edge
51/Flying
Ground
|
| Eruption
-/57
Water
|
| Fissure
-/67
Water
|
|
|
| TMs: 05 (#323), 06, 10, 11, 15 (#323), 17, 21, 22 (#323), 26, 27, 28, |
|
32, 35, 37, 38, 39, 42, 43, 44, 45, 50, 58, 61, 64 (#323),
|
|
68 (#323), 69 (#323), 71 (#323), 76, 78, 80, 82, 83, 87, 90,
|
|
91 (#323)
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
____________
|324. Torkoal|
||
| Type: Fire -- Ability: White Smoke
|
|
|
| Height: 1'08" -- Weight: 177.2lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 227, Stark Mountain
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 DEF
|
|
|
| #324: It burns coal inside its shell for energy. It blows out black
|
|
soot if it is endangered.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Ember
1
Fire
Eruption
Fire
|
| Smog
4
Poison
Endure
Normal
|
| Withdraw
7
Water
Sleep Talk
Normal
|
| Curse
12
???
Yawn
Normal
|
| Fire Spin
17
Fire
Earthquake
Ground
|
| Smokescreen
20
Normal
Fissure
Ground
|
| Rapid Spin
23
Normal
|
| Flamethrower
28
Fire
Egg Groups:
|
| Body Slam
33
Normal
Ground
|
| Protect
36
Normal
|
| Lava Plume
39
Fire
|
| Iron Defense
44
Steel
|
| Amnesia
49
Psychic
|
| Flail
52
Normal
|
| Heat Wave
55
Fire
|
|
|
| TMs: 06, 10, 11, 15, 17, 21, 22, 23, 26, 27, 32, 35, 36, 38, 39, 42, 43|
|
44, 45, 50, 58, 61, 64, 68, 71, 74, 76, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
__________________________
|325. Spoink / 326. Grumpig|
||
| Type: Psychic -- Ability: Thick Fat, Own Tempo
|
|
|
| Height: 2'04" (#325), 2'11" (#326)
|
| Weight: 67.5lbs (#325), 157.6lbs (#326)
|
|
|
| Evolution: Spoink -> Grumpig (Level 32)
|
|
|
| Location: Route 214 (Swarm) (#325)
|
|
Evolve from Spoink (#326)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Tanga Berry (5%)
|
|
|
| EVs: +1 SD (#325); +2 SD (#326)
|
|
|
| #325: It bounces constantly, using its tail like a spring. The shock of|
|
bouncing keeps its heart beating.
|
|
|
| #326: It uses black pearls to amplify its psycho-power. It does an odd |
|
dance to gain control over foes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/1
Normal
Future Sight
Psychic
|
| Psywave
7/7
Psychic
Extrasensory
Psychic
|
| Odor Sleuth
10/10
Normal
Substitute
Normal
|
| Psybeam
14/14
Psychic
Trick
Psychic
|
| Psych Up
15/15
Normal
Zen Headbutt
Psychic
|
| Confuse Ray
18/18
Ghost
Amnesia
Psychic
|
| Magic Coat
21/21
Psychic
Mirror Coat
Psychic
|
| Zen Headbutt
26/26
Psychic
|
| Rest
29/29
Psychic
Egg Groups:
|
| Snore
29/29
Normal
Ground
|
| Payback
34/37
Dark
|
| Psychic
41/47
Psychic
|
| Power Gem
46/55
Rock
|
| Bounce
48/60
Flying
|
|
|
| TMs: 01 (#326), 04, 06, 10, 11, 12, 15 (#326), 16, 17, 18, 21, 23, 27, |
|
29, 30, 31 (#326), 32, 33, 34, 41, 42, 43, 44, 45, 46, 48, 49,
|
|
52 (#326), 53 (#326), 56 (#326), 57, 58, 60 (#326), 66, 67,
|
|
68 (#326), 70, 73, 77, 78, 82, 83, 85, 86, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
___________
|327. Spinda|
||
| Type: Normal -- Ability: Own Tempo, Tangled Feet
|
|
|
| Height: 3'07" -- Weight: 11.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 227 (Swarm)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Chesto Berry (5%)
|
|
|
| EVs: +1 SA
|
|
|
| #327: No two SPINDA have the same pattern of spots. Its tottering step |
|
fouls the aim of foes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
Encore
Normal
|
| Uproar
5
Normal
Rock Slide
Rock
|
| Copycat
10
Normal
Assist
Normal
|
| Faint Attack
14
Dark
Disable
Normal
|
| Psybeam
19
Psychic
Baton Pass
Normal
|
| Hypnosis
23
Psychic
Wish
Normal
|
| Dizzy Punch
28
Normal
Trick
Psychic
|
| Sucker Punch
32
Dark
Smellingsalt
Normal
|
| Teeter Dance
37
Normal
Fake Out
Normal
|
| Psych Up
41
Normal
Role Play
Psychic
|
| Double-edge
46
Normal
Psycho Cut
Psychic
|
| Flail
50
Normal
|
| Thrash
55
Normal
Egg Groups:
|
|
Ground, HumanShape
|
|
|
| TMs: 01, 03, 04, 06, 10, 11, 17, 18, 20, 21, 27, 28, 29, 30, 31, 32, 34|
|
39, 42, 43, 44, 45, 46, 48, 49, 56, 58, 60, 67, 70, 77, 78, 80, 82|
|
83, 85, 87, 90, 92
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
__________________________________________
|328. Trapinch / 329. Vibrava / 330. Flygon|
||
| Type: Ground, Dragon (#329, #330) -- Ability: Hyper Cutter, Arena Trap |
|
(#328)|
|
Levitate (#329, #330)
|
|
|
| Height: 2'04" (#328), 3'07" (#329), 6'07" (#330)
|
| Weight: 33.1lbs (#328), 33.7lbs (#329), 180.8lbs (#330)
|
|
|
| Evolution: Trapinch -> Vibrava (Level 35) -> Flygon (Level 45)
|
|
|
| Location: Route 228 (#328)
|
|
Route 228 (#329)
|
|
Evolve from Vibrava (#330)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Soft Sand (5%) (#328)
|
|
|
| EVs: +1 ATK (#328); +1 ATK, +1 SPD (#329); +1 ATK, +2 SPD (#330)
|
|
|
| #328: It makes a conical pit in desert sand and lies in wait at the
|
|
bottom for prey to come tumbling down.
|
|
|
| #329: It violently shudders its wings, generating ultrasonic waves to |
|
induce headaches in people.
|
|
|
| #330: It whips up sandstorms with powerful flaps of its wings. It is |
|
known as "The Desert Spirit."
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bite
1/-/Dark
Focus Energy
Normal
|
| Sonicboom
-/1/1
Normal
Quick Attack
Normal
|
| Sand-attack
9/9/9
Ground
Gust
Flying
|
| Faint Attack
17/17/17 Dark
Flail
Normal
|
| Sand Tomb
-/25/25 Ground
Fury Cutter
Bug
|
| Crunch
33/-/Dark
|
| Supersonic
-/33/33 Normal
Egg Groups:
|
| Dragonbreath
-/35/35 Dragon
Bug
|
| Dig
41/-/Ground
|
| Screech
-/41/41 Normal
|
| Dragon Claw
-/-/45
Dragon
|
| Sandstorm
49/49/49 Rock
|
| Hyper Beam
57/57/57 Normal
|
| Earth Power
65/-/Ground
|
| Earthquake
73/-/Ground
|
| Feint
81/-/Normal
|
| Fissure
89/-/Ground
|
|
|
| TMs: 02 (#330), 06, 10, 11, 15, 17, 19, 21, 22, 23 (#330), 26, 27, 28, |
|
32, 35 (#330), 37, 38 (#330), 39, 40 (#330), 42, 43, 44, 45,
|
|
47 (#329, #330), 51 (#329, #330), 58, 59 (#329, #330), 62 (#329, |
|
#330), 68 (#330), 71 (#330), 78, 80, 82, 83, 87, 89 (#329, #330), |
|
90
|
|
|
| HMs: 02 (#329, #330), 04, 05 (#329, #330), 06
|
\________________________________________________________________________/
___________________________
|331. Cacnea / 332. Cacturne|
||
| Type: Grass, Dark (#332) -- Ability: Sand Veil
|
|
|
| Height: 1'04" (#331), 4'03" (#332)
|
| Weight: 113.1lbs (#331), 170.6lbs (#332)
|
|
|
| Evolution: Cacnea -> Cacturne (Level 32)
|
|
|
| Location: Route 228 (#331)
|
|
Route 228 (#332)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Sticky Barb (5%)
|
|
|
| EVs: +1 SA (#331); +1 ATK, +1 SA (#332)
|
|
|
| #331: By storing water in its body, this desert dweller can survive for|
|
30 days without water.
|
|
|
| #332: It becomes active at night, seeking prey that is exhausted from |
|
the day's desert heat.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Poison Sting
1/1
Poison
Grasswhistle
Grass
|
| Leer
1/1
Normal
Acid
Poison
|
| Revenge
-/1
Fighitng
Teeter Dance
Normal
|
| Absorb
5/5
Grass
Dynamicpunch
Fighting
|
| Growth
9/9
Normal
Counter
Fighting
|
| Leech Seed
13/13
Grass
Low Kick
Fighting
|
| Sand-attack
17/17
Ground
Smellingsalt
Normal
|
| Pin Missile
21/21
Bug
Magical Leaf
Grass
|
| Ingrain
25/25
Grass
Seed Bomb
Grass
|
| Faint Attack
29/29
Dark
|
| Spikes
33/35
Ground
Egg Groups:
|
| Sucker Punch
37/41
Dark
Plant, HumanShape
|
| Payback
41/47
Dark
|
| Needle Arm
45/53
Grass
|
| Cotton Spore
49/59
Grass
|
| Sandstorm
53/65
Rock
|
| Destiny Bond
57/71
Ghost
|
|
|
| TMs: 01, 06, 09, 10, 11, 15 (#332), 17, 19, 21, 22, 27, 31, 32, 37, 42,|
|
43, 44, 45, 52 (#332), 53, 56, 58, 60, 63 (#332), 66, 68 (#332), |
|
70, 75, 78, 79, 82, 83, 84, 86, 87, 90
|
|
|
| HMs: 01, 04 (#332)
|
\________________________________________________________________________/
__________________________
|333. Swablu / 334. Altaria|
||
| Type: Normal (#333), Dragon (#334), Flying -- Ability: Natural Cure
|
|
|
| Height: 1'04" (#333), 3'07" (#334)
|
| Weight: 2.6lbs (#333), 45.4lbs (#334)
|
|
|
| Evolution: Swablu -> Altaria (Level 35)
|
|
|
| Location: Route 211 (#333)
|
|
Evolve from Swablu (#334)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SD (#333); +2 SD (#334)
|
|
|
| #333: Its wings are like cotton tufts. If it perches on someone's head,|
|
it looks like a cotton hat.
|
|
|
| #334: It looks like a fluffy cloud when it is in flight. It hums with |
|
its soprano voice.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1/1
Flying
Agility
Psychic
|
| Growl
1/1
Normal
Haze
Ice
|
| Pluck
-/1
Flying
Pursuit
Dark
|
| Astonish
5/5
Ghost
Rage
Normal
|
| Sing
9/9
Normal
Featherdance
Flying
|
| Fury Attack
13/13
Normal
Dragon Rush
Dragon
|
| Safeguard
18/18
Normal
|
| Mist
23/23
Ice
Egg Groups:
|
| Take Down
28/28
Normal
Flying, Dragon
|
| Natural Gift
32/32
Normal
|
| Dragonbreath
-/35
Dragon
|
| Mirror Move
36/Flying
|
| Dragon Dance
-/39
Dragon
|
| Refresh
40/46
Normal
|
| Dragon Pulse
45/54
Dragon
|
| Perish Song
50/62
Normal
|
| Sky Attack
-/70
Flying
|
|
|
| TMs: 02 (#334), 05 (#334), 06, 10, 11, 13, 15 (#334), 17, 18, 20, 21, |
|
22, 23 (#334), 26 (#334), 27, 32, 35 (#334), 38 (#334), 40, 42, 43|
|
44, 45, 46, 47, 51, 58, 59, 68 (#334), 77, 78, 82, 83, 85, 87, 88,|
|
90
|
|
|
| HMs: 02, 06 (#334)
|
\________________________________________________________________________/
_____________
|335. Zangoose|
||
| Type: Normal -- Ability: Immunity
|
|
|
| Height: 4'03" -- Weight: 88.8lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 208 (Ruby in GBA slot)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Quick Claw (5%)
|
|
|
| EVs: +2 ATK
|
|
|
| #335: It has feuded with SEVIPER for many generations. Its sharp claws |
|
are its biggest weapons.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1
Normal
Flail
Normal
|
| Leer
1
Normal
Double Kick
Fighting
|
| Quick Attack
5
Normal
Razor Wind
Normal
|
| Swords Dance
9
Normal
Counter
Fighting
|
| Fury Cutter
14
Bug
Roar
Normal
|
| Slash
18
Normal
Curse
???
|
| Pursuit
22
Dark
Fury Swipes
Normal
|
| Embargo
27
Dark
Night Slash
Dark
|
| Crush Claw
31
Normal
Metal Claw
Steel
|
| Taunt
35
Dark
Double Hit
Normal
|
| Detect
40
Fighting
|
| False Swipe
44
Normal
Egg Groups:
|
| X-scissor
48
Bug
Ground
|
| Close Combat
53
Fighting
|
|
|
| TMs: 01, 03, 05, 06, 10, 11, 12, 13, 14, 17, 18, 19, 21, 22, 23, 24, 25|
|
27, 28, 30, 31, 32, 34, 35, 38, 39, 40, 42, 43, 44, 45, 46, 52, 54|
|
56, 58, 63, 65, 66, 75, 78, 80, 81, 82, 83, 84, 87, 90
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
____________
|336. Seviper|
||
| Type: Poison -- Ability: Shed Skin
|
|
|
| Height: 8'10" -- Weight: 115.7lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 208 (Sapphire in GBA slot)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK, +1 SA
|
|
|
| #336: For many generations, it has feuded with ZANGOOSE. It whets its |
|
bladed tail on rocks for battle.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Wrap
1
Normal
Stockpile
Normal
|
| Lick
7
Ghost
Swallow
Normal
|
| Bite
10
Dark
Spit Up
Normal
|
| Poison Tail
16
Poison
Body Slam
Normal
|
| Screech
19
Normal
Scary Face
Normal
|
| Glare
25
Normal
Assurance
Dark
|
| Crunch
28
Dark
Night Slash
Dark
|
| Poison Fang
34
Poison
|
| Swagger
37
Normal
Egg Groups:
|
| Haze
43
Ice
Ground, Dragon
|
| Night Slash
46
Dark
|
| Poison Jab
52
Poison
|
| Wring Out
55
Normal
|
|
|
| TMs: 06, 10, 11, 12, 17, 18, 19, 21, 23, 26, 27, 28, 32, 35, 36, 42, 43|
|
44, 45, 46, 49, 58, 66, 78, 79, 81, 82, 83, 84, 87, 90
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
_____________
|337. Lunatone|
||
| Type: Rock, Psychic -- Ability: Levitate
|
|
|
| Height: 3'03" -- Weight: 370.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Mt. Coronet, Lake Verity, Lake Acuity, Lake Valor, Spring
|
|
Path, Turnback Cave (Sapphire in GBA slot)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Moon Stone (5%)
|
|
|
| EVs: +2 SA
|
|
|
| #337: Because it turns active on nights of the full moon, it is said to|
|
have some link to the lunar phases.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
N/A
N/A
|
| Harden
1
Normal
|
| Confusion
1
Psychic
Egg Groups:
|
| Rock Throw
9
Rock
Mineral
|
| Hypnosis
12
Psychic
|
| Rock Polish
20
Rock
|
| Psywave
23
Psychic
|
| Embargo
31
Dark
|
| Cosmic Power
34
Psychic
|
| Heal Block
42
Psychic
|
| Psychic
45
Psychic
|
| Future Sight
53
Psychic
|
| Explosion
56
Normal
|
|
|
| TMs: 04, 06, 10, 13, 14, 15, 16, 17, 18, 20, 21, 26, 27, 29, 30, 32, 33|
|
37, 39, 42, 43, 44, 48, 57, 58, 63, 64, 67, 68, 69, 70, 71, 74, 76|
|
77, 80, 82, 83, 85, 86, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
____________
|338. Solrock|
||
| Type: Rock, Psychic -- Ability: Levitate
|
|
|
| Height: 3'11" -- Weight: 339.5lbs
|
|
|
| Evolution: -|
|
|
| Location: Mt. Coronet, Lake Verity, Lake Acuity, Lake Valor, Spring
|
|
Path, Turnback Cave (Ruby in GBA slot)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Sun Stone (5%)
|
|
|
| EVs: +2 ATK
|
|
|
| #338: A new Pokmon species, rumored to be from the sun. It gives off |
|
light while spinning.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
N/A
N/A
|
| Harden
1
Normal
|
| Confusion
1
Psychic
Egg Groups:
|
| Rock Throw
9
Rock
Mineral
|
| Fire Spin
12
Fire
|
| Rock Polish
20
Rock
|
| Psywave
23
Psychic
|
| Embargo
31
Dark
|
| Cosmic Power
34
Psychic
|
| Heal Block
42
Psychic
|
| Rock Slide
45
Rock
|
| Solarbeam
53
Grass
|
| Explosion
56
Normal
|
|
|
| TMs: 04, 06, 10, 11, 15, 16, 17, 20, 21, 22, 26, 27, 29, 30, 32, 33, 35|
|
37, 38, 39, 42, 43, 44, 48, 50, 57, 58, 61, 63, 64, 67, 68, 69, 70|
|
71, 74, 76, 77, 80, 82, 83, 85, 86, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
_____________________________
|339. Barboach / 340. Whiscash|
||
| ----------------|
| Astonish
1/1
Ghost
Barrier
Psychic
|
| Constrict
1/1
Normal
Recover
Normal
|
| Acid
8/8
Poison
Mirror Coat
Psychic
|
| Ingrain
15/15
Grass
Rock Slide
Rock
|
| Confuse Ray
22/22
Ghost
Wring Out
Normal
|
| Amnesia
29/29
Psychic
Tickle
Normal
|
| Gastro Acid
36/46
Poison
|
| Ancientpower
43/36
Rock
Egg Groups:
|
| Energy Ball
50/56
Grass
Water 3
|
| Stockpile
57/66
Normal
|
| Spit Up
57/66
Normal
|
| Swallow
57/66
Normal
|
| Wring Out
64/76
Normal
|
|
|
| TMs: 06, 09, 10, 11, 15 (#346), 17, 19, 21, 22, 26 (#346), 27, 32, 36, |
|
37, 39, 42, 43, 44, 45, 53, 58, 68 (#346), 69, 70, 71 (#346), 75, |
|
76, 78, 80, 82, 83, 86, 87, 90
|
|
|
| HMs (#346 only): 04, 06
|
\________________________________________________________________________/
___________________________
|347. Anorith / 348. Armaldo|
||
| Type: Rock, Bug -- Ability: Battle Armor
|
|
|
| Height: 2'04" (#347), 4'11" (#348)
|
| Weight: 27.6lbs (#347), 150.4lbs (#348)
|
|
|
| Evolution: Anorith -> Armaldo (Level 40)
|
|
|
| Location: N/A (revive from Claw Fossil) (#347)
|
|
Evolve from Anorith (#348)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#347); +2 ATK (#348)
|
|
|
| #347: A Pokmon ancestor that was reanimated from a fossil. It lived in|
|
the sea and hunted with claws.
|
|
|
| #348: It went ashore after evolving. Its entire body is clad in a
|
|
sturdy armor.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Rapid Spin
Normal
|
| Harden
1/1
Normal
Knock Off
Dark
|
| Mud Sport
7/7
Ground
Swords Dance
Normal
|
| Water Gun
13/13
Water
Rock Slide
Rock
|
| Metal Claw
19/19
Steel
Screech
Normal
|
| Protect
25/25
Normal
Sand-attack
Ground
|
| Ancientpower
31/31
Rock
Cross Poison
Poison
|
| Fury Cutter
37/37
Bug
|
| Slash
43/46
Normal
Egg Groups:
|
| Rock Blast
49/55
Rock
Water 3
|
| Crush Claw
55/67
Normal
|
| X-scissor
61/73
Bug
|
|
|
| TMs: 03, 06, 10, 11, 15 (#348), 17, 21, 23 (#348), 26 (#348), 27, 28, |
|
31, 32, 37, 39, 40, 42, 43, 44, 45, 54, 58, 68 (#348), 69,
|
|
71 (#348), 75, 76, 78, 80, 81, 82, 83, 87, 90, 91 (#348)
|
|
|
| HMs: 01, 04 (#348), 06
|
\________________________________________________________________________/
__________________________
|349. Feebas / 350. Milotic|
||
| Type: Water -- Ability: Swift Swim (#349), Marvel Scale (#350)
|
|
|
| Height: 2'00" (#349), 20'04" (#350)
|
| Weight: 16.3lbs (#349), 357.1lbs (#350)
|
|
|
| Evolution: Feebas -> Milotic (level up with maximum Beauty)
|
|
|
| Location: Mt. Coronet (fish with Super Rod, only appears in six random |
|
tiles each day) (#349)
|
|
Evolve from Feebas (#350)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#349); +2 SD (#350)
|
|
|
| #349 (D): It is famous for its shabby appearance. While populous, they |
|
tend to cluster in set locations.
|
|
|
| #349 (P): It eats anything, so it can even live in polluted streams and|
|
lakes. No one pays any attention to it.
|
|
|
| #350 (D): When people bicker, it is said to arise from the depths of |
|
lakes to becalm violent hearts.
|
|
|
| #350 (P): It is the world's most beautiful Pokmon. There are many
|
|
works of art featuring MILOTIC.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/Normal
Mirror Coat
Psychic
|
| Water Gun
-/1
Water
Dragonbreath
Dragon
|
| Wrap
-/1
Normal
Mud Sport
Ground
|
| Water Sport
-/5
Water
Hypnosis
Psychic
|
| Refresh
-/9
Normal
Light Screen
Psychic
|
| Water Pulse
-/13
Water
Confuse Ray
Ghost
|
| Tackle
15/Normal
Mist
Ice
|
| Twister
-/17
Dragon
Haze
Ice
|
| Recover
-/21
Normal
Tickle
Normal
|
| Captivate
-/25
Normal
|
| Aqua Tail
-/29
Water
Egg Groups:
|
| Flail
30/Normal
Water 1, Dragon
|
| Rain Dance
-/33
Water
|
| Hydro Pump
-/37
Water
|
| Attract
-/41
Normal
|
| Safeguard
-/45
Normal
|
| Aqua Ring
-/49
Water
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#350), 17, 18, 20 (#350), 21,
|
|
23 (#350), 27, 32, 42, 43, 44, 45, 58, 59 (#350), 68 (#350),
|
|
72 (#350), 77 (#350), 78, 82, 83, 87, 90
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
_____________
|351. Castform|
||
| NOTE: This Pokmon's appearance changes depending on the weather in the|
|
current environment.
|
|
|
| Type: Normal -- Ability: Forecast
|
|
|
| Height: 1'04" -- Weight: 1.8lbs
|
|
|
| Evolution: -|
|
|
| Location: Trophy Garden
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Mystic Water (100%)
|
|
|
| EVs: +1 HP
|
|
|
| #351: Its appearance changes with the weather. Recently, its molecules |
|
were found to be just like water.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1
Normal
Future Sight
Psychic
|
| Water Gun
10
Water
Psych Up
Normal
|
| Ember
10
Fire
Lucky Chant
Normal
|
| Powder Snow
10
Ice
Disable
Normal
|
| Rain Dance
20
Water
Amnesia
Psychic
|
| Sunny Day
20
Fire
Ominous Wind
Ghost
|
| Hail
20
Ice
|
| Weather Ball
30
Normal
Egg Groups:
|
|
Fairy, Indeterminate
|
|
|
| TMs: 03, 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 24, 25, 27, 30, 32, 34|
|
35, 37, 38, 42, 43, 44, 45, 46, 53, 58, 70, 72, 73, 77, 78, 82, 83|
|
87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
____________
|352. Kecleon|
||
| Type: Normal -- Ability: Color Change
|
|
|
| Height: 3'03" -- Weight: 48.5lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 210 (Diamond only)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Persim Berry (5%)
|
|
|
| EVs: +1 SD
|
|
|
| #352: It can freely change its body's color. The zigzag pattern on its |
|
belly doesn't change, however.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Thief
1
Dark
Disable
Normal
|
| Tail Whip
1
Normal
Magic Coat
Psychic
|
| Astonish
1
Ghost
Trick
Psychic
|
| Lick
1
Ghost
Fake Out
Normal
|
| Scratch
1
Normal
Nasty Plot
Dark
|
| Bind
4
Normal
Dizzy Punch
Normal
|
| Faint Attack
7
Dark
|
| Fury Swipes
10
Normal
Egg Groups:
|
| Psybeam
15
Psychic
Ground
|
| Shadow Sneak
20
Ghost
|
| Slash
25
Normal
|
| Screech
32
Normal
|
| Substitute
39
Normal
|
| Sucker Punch
46
Dark
|
| Shadow Claw
55
Ghost
|
| Ancientpower
64
Rock
|
|
|
| TMs: 01, 03, 06, 10, 11, 13, 14, 17, 18, 21, 22, 23, 24, 25, 27, 28, 30|
|
31, 32, 34, 35, 38, 39, 40, 42, 43, 44, 45, 46, 48, 49, 56, 57, 58|
|
60, 65, 67, 70, 73, 76, 77, 78, 80, 82, 83, 86, 87, 90, 92
|
|
|
| HMs: 01, 04, 06
|
\________________________________________________________________________/
___________________________
|353. Shuppet / 354. Banette|
||
| Type: Ghost -- Ability: Insomnia, Frisk
|
|
|
| Height: 2'00" (#353), 3'07" (#354)
|
| Weight: 5.1lbs (#353), 27.6lbs (#354)
|
|
|
| Evolution: Shuppet -> Banette (Level 37)
|
|
|
| Location: N/A (breed Banette) (#353)
|
|
Route 225, 226, 227, Stark Mountain (Night) (#354)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Spell Tag (5%)
|
|
|
| EVs: +1 ATK (#353); +2 ATK (#354)
|
|
|
| #353: It loves vengeful emotions and hangs in rows under the eaves of |
|
houses where vengeful people live.
|
|
|
| #354: A doll that became a Pokmon over its grudge from being junked. |
|
It seeks the child that disowned it.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Knock Off
1/1
Dark
Disable
Normal
|
| Screech
5/5
Normal
Destiny Bond
Ghost
|
| Night Shade
8/8
Ghost
Foresight
Normal
|
| Curse
13/13
???
Astonish
Ghost
|
| Spite
16/16
Ghost
Imprison
Psychic
|
| Shadow Sneak
20/20
Ghost
Pursuit
Dark
|
| Will-o-wisp
23/23
Fire
Shadow Sneak
Ghost
|
| Faint Attack
28/28
Dark
Payback
Dark
|
| Shadow Ball
31/31
Ghost
Confuse Ray
Ghost
|
| Sucker Punch
35/35
Dark
|
| Embargo
38/42
Dark
Egg Groups:
|
| Snatch
43/51
Dark
Indeterminate
|
| Grudge
46/58
Ghost
|
| Trick
50/66
Psychic
|
|
|
| TMs: 04, 06, 10, 11, 12, 15 (#354), 17, 18, 21, 24, 25, 27, 29, 30, 32,|
|
34, 41, 42, 43, 44, 45, 46, 48, 49, 56 (#354), 57, 58, 61, 63,
|
|
65 (#354), 66, 68 (#354), 70, 73, 77, 78, 79, 82, 83, 85, 87, 90, |
|
92
|
|
|
| HMs: -|
\________________________________________________________________________/
____________________________________________
|355. Duskull / 356. Dusclops / 477. Dusknoir|
||
| Type: Ghost -- Ability: Levitate (#355), Pressure (#356, #477)
|
|
|
| Height: 2'07" (#355), 5'03" (#356), 7'03" (#477)
|
| Weight: 33.1lbs (#355), 67.5lbs (#356), 235.0lbs (#477)
|
|
|
| Evolution: Duskull -> Dusclops (Level 37) -> Dusknoir (trade holding |
|
Reaper Cloth item)
|
|
|
| Location: Route 224 (#355)
|
|
Route 224 (#356)
|
|
Evolve from Dusclops (#477)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Kasib Berry (5%)
|
|
|
| EVs: +1 SD (#355); +1 DEF, +1 SD (#356); +1 DEF, +2 SD (#477)
|
|
|
| #355: It doggedly pursues its prey wherever it goes. However, the chase|
|
is abandoned at sunrise.
|
|
|
| #356: Its body is hollow. It is said that those who look into its body |
|
are sucked into the void.
|
|
|
| #477: The antenna on its head captures radio waves from the world of |
|
spirits that command it to take people there.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leer
1/1/1
Normal
Imprison
Psychic
|
| Night Shade
1/1/1
Ghost
Destiny Bond
Ghost
|
| Fire Punch
-/1/1
Fire
Pain Split
Normal
|
| Ice Punch
-/1/1
Ice
Grudge
Ghost
|
| Thunderpunch
-/1/1
Electric
Memento
Dark
|
| Gravity
-/1/1
Psychic
Faint Attack
Dark
|
| Bind
-/1/1
Normal
Ominous Wind
Ghost
|
| Disable
6/6/6
Normal
|
| Foresight
9/9/9
Normal
Egg Groups:
|
| Astonish
14/14/14 Ghost
Indeterminate
|
| Confuse Ray
17/17/17 Ghost
|
| Shadow Sneak
22/22/22 Ghost
|
| Pursuit
25/25/25 Dark
|
| Curse
30/30/30 ???
|
| Will-o-wisp
33/33/33 Fire
|
| Shadow Punch
-/37/37 Ghost
|
| Mean Look
38/43/43 Normal
|
| Payback
41/51/51 Dark
|
| Future Sight
46/61/61 Psychic
|
|
|
| TMs: 01 (#356, #477), 04, 06, 10, 11, 12, 13, 14, 15 (#356, #477), 17, |
|
18, 21, 26 (#356, #477), 27, 29, 30, 31 (#356, #477), 32,
|
|
39 (#356, #477), 41, 42, 43, 44, 45, 46, 48, 49, 52 (#477), 56, 57|
|
58, 61, 63, 66, 68 (#356, #477), 70, 77, 78, 79, 80 (#356, #477), |
|
82, 83, 85, 87, 90, 92
|
|
|
| HMs (#356, #477 only): 04, 06
|
\________________________________________________________________________/
____________
|357. Tropius|
||
| Type: Grass, Flying -- Ability: Chlorophyll, Solar Power
|
|
|
| Height: 6'07" -- Weight: 220.5lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from Ru/Sa/Emerald via Pal Park
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 HP
|
|
|
| #357: Because it continually ate only its favorite fruit, the fruit
|
|
started growing around its neck.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Leer
1
Normal
Headbutt
Normal
|
| Gust
1
Flying
Slam
Normal
|
| Growth
7
Normal
Razor Wind
Normal
|
| Razor Leaf
11
Grass
Leech Seed
Grass
|
| Stomp
17
Normal
Nature Power
Normal
|
| Sweet Scent
21
Normal
Leaf Storm
Grass
|
| Whirlwind
27
Normal
Synthesis
Grass
|
| Magical Leaf
31
Grass
Curse
???
|
| Body Slam
37
Normal
Leaf Blade
Grass
|
| Synthesis
41
Grass
|
| Air Slash
47
Flying
Egg Groups:
|
| Solarbeam
51
Grass
Monster, Plant
|
| Natural Gift
57
Normal
|
| Leaf Storm
61
Grass
|
|
|
| TMs: 05, 06, 09, 10, 11, 15, 17, 19, 20, 21, 22, 26, 27, 32, 40, 42, 43|
|
44, 45, 47, 51, 53, 58, 62, 68, 70, 75, 78, 82, 83, 86, 87, 90
|
|
|
|
-> Froslass (Dawn Stone, females)
|
|
|
| Location: Route 216, Route 217, Lake Acuity (#361)
|
|
Evolve from Snorunt (#362)
|
|
Evolve from Snorunt (#478)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Babiri Berry (5%)
|
|
|
| EVs: +1 HP (#361); +2 HP (#362); +2 SPD (#478)
|
|
|
| #361: In the snow country, certain folklore says a house will prosper |
|
if a SNORUNT lives there.
|
|
|
| #362: To protect itself, it clads its body in an armor of ice, made by |
|
freezing moisture in the air.
|
|
|
| #478: It freezes foes with an icy breath nearly -60 degrees F. What
|
|
seems to be its body is actually hollow.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Powder Snow
1/1/1
Ice
Block
Normal
|
| Leer
1/1/1
Normal
Spikes
Ground
|
| Double Team
4/4/4
Normal
Rollout
Rock
|
| Bite
10/10/- Dark
Disable
Normal
|
| Astonish
-/-/10
Ghost
Bide
Normal
|
| Icy Wind
13/13/13 Ice
|
| Headbutt
19/19/- Normal
Egg Groups:
|
| Confuse Ray
-/-/19
Ghost
Fairy, Mineral
|
| Protect
22/22/- Normal
|
| Ominous Wind
-/-/22
Ghost
|
| Ice Fang
28/28/- Ice
|
| Wake-up Slap
-/-/28
Fighting
|
| Crunch
31/31/- Dark
|
| Captivate
-/-/31
Normal
|
| Ice Shard
37/-/37 Ice
|
| Ice Beam
-/37/Ice
|
| Hail
40/40/40 Ice
|
| Blizzard
46/51/51 Ice
|
| Sheer Cold
-/59/Ice
|
| Destiny Bond
-/-/59
Ghost
|
|
|
| TMs: 03, 06, 07, 10, 12 (#362, #478), 13, 14, 15 (#362, #478), 16, 17, |
|
18, 20, 21, 24 (#478), 25 (#478), 26 (#362), 27, 29 (#478), 30, 32|
|
34 (#478), 41 (#362, #478), 42, 43, 44, 45, 49 (#478), 56 (#478), |
|
58, 63 (#478), 64 (#362), 66 (#362, #478), 68 (#362, #478), 70, 72|
|
73 (#478), 74 (#362), 77 (#478), 78, 79 (#362), 82, 83, 85 (#478),|
|
87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
________________________________________
|363. Spheal / 364. Sealeo / 365. Walrein|
||
| Type: Ice, Water -- Ability: Thick Fat, Ice Body
|
|
|
| Height: 2'07" (#363), 3'07" (#364), 4'07" (#365)
|
| Weight: 87.1lbs (#363), 193.1lbs (#364), 332.0lbs (#365)
|
|
|
| Evolution: Spheal -> Sealeo (Level 32) -> Walrein (Level 44)
|
|
|
| Location: Route 226, Route 230 (use Surf) (Pearl only) (#363)
|
|
Route 226, Route 230 (use Surf) (Pearl only) (#364)
|
|
Evolve from Sealeo (#365)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#363); +2 HP (#364); +3 HP (#365)
|
|
|
| #363: It rolls across ice floes to reach shore because its body is
|
|
poorly shaped for swimming.
|
|
|
| #364: It habitually spins things on its nose. By doing so, it learns |
|
textures and odors.
|
|
|
| #365: It shatters ice with its big tusks. Its thick blubber repels not |
|
only the cold, but also enemy attacks.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Powder Snow
1/1/1
Ice
Water Sport
Water
|
| Growl
1/1/1
Normal
Stockpile
Normal
|
| Water Gun
1/1/1
Water
Swallow
Normal
|
| Defense Curl
1/-/Normal
Spit Up
Normal
|
| Crunch
-/-/1
Dark
Yawn
Normal
|
| Encore
7/7/7
Normal
Rock Slide
Rock
|
| Ice Ball
13/13/13 Ice
Curse
???
|
| Body Slam
19/19/19 Normal
Fissure
Ground
|
| Aurora Beam
25/25/25 Ice
Signal Beam
Bug
|
| Hail
31/31/31 Ice
|
| Swagger
-/32/32 Normal
Egg Groups:
|
| Rest
37/39/39 Psychic
Water 1, Ground
|
| Snore
37/39/39 Normal
|
| Ice Fang
-/-/44
Ice
|
| Blizzard
43/47/52 Ice
|
| Sheer Cold
49/55/65 Ice
|
|
|
| TMs: 03, 05 (#364, #365), 06, 07, 10, 13, 14, 15 (#365), 17, 18, 21, 23|
|
26, 27, 32, 39, 42, 43, 44, 45, 55, 58, 68 (#365), 72 (#365), 78, |
|
80, 82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06, 07
|
\________________________________________________________________________/
____________________________________________
|366. Clamperl / 367. Huntail / 368. Gorebyss|
||
| Type: Water -- Ability: Shell Armor (#366), Swift Swim (#367, #368)
|
|
|
| Height: 1'04" (#366), 5'07" (#367), 5'11" (#368)
|
| Weight: 115.7lbs (#366), 59.5lbs (#367), 49.8lbs (#368)
|
|
|
| Evolution: Clamperl -> Huntail (trade holding DeepSeaTooth item)
|
|
-> Gorebyss (trade holding DeepSeaScale item)
|
|
|
| Location: Route 219, Route 221 (fish with Super Rod) (#366)
|
|
Evolve from Clamperl (#367)
|
|
Evolve from Clamperl (#367)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Big Pearl (5%) (#366)
|
|
DeepSeaTooth (5%) (#367)
|
|
DeepSeaScale (5%) (#368)
|
|
|
| EVs: +1 DEF (#366); +1 ATK, +1 DEF (#367); +2 SA (#368)
|
|
|
| #366: It makes a single pearl during its lifetime. The pearl is said to|
|
amplify psychic power.
|
|
|
| #367: It lives deep in the sea. With a tail shaped like a small fish, |
|
it attracts unsuspecting prey.
|
|
|
| #368: It lives at the bottom of the sea. In the springtime, its pink |
|
body turns more vivid for some reason.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Clamp
1/-/Water
Refresh
Normal
|
| Water Gun
1/-/Water
Mud Sport
Ground
|
| Iron Defense
1/-/Steel
Body Slam
Normal
|
| Whirlpool
1/1/Water
Supersonic
Normal
|
| Bite
-/6/Dark
Barrier
Psychic
|
| Confusion
-/-/6
Psychic
Confuse Ray
Ghost
|
| Screech
-/10/Normal
Aqua Ring
Water
|
| Agility
-/-/10
Psychic
|
| Water Pulse
-/15/15 Water
Egg Groups:
|
| Scary Face
-/19/Normal
Water 1
|
| Amnesia
-/-/19
Psychic
|
| Ice Fang
-/24/Ice
|
| Aqua Ring
-/-/24
Water
|
| Brine
-/28/Water
|
| Captivate
-/-/28
Normal
|
| Baton Pass
-/33/33 Normal
|
| Dive
-/37/37 Water
|
| Crunch
-/42/Dark
|
| Psychic
-/-/42
Psychic
|
| Aqua Tail
-/46/46 Water
|
| Hydro Pump
-/51/51 Water
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#367, #368), 17, 18, 20 (#368), 21, 27|
|
29 (#368), 30 (#368), 32, 39 (#367), 42, 43, 44, 45, 49 (#367), 55|
|
58, 68 (#367, #368), 77 (#368), 78, 82, 83, 87, 90
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
______________
|369. Relicanth|
||
| Type: Water, Rock -- Ability: Swift Swim, Rock Head
|
|
|
| Height: 3'03" -- Weight: 51.6lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 226 (fish with Super Rod)
|
|
|
| Aqua Ring
37
Water
|
| Captivate
40
Normal
|
| Flail
46
Normal
|
| Safeguard
51
Normal
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 17, 18, 20, 21, 27, 32, 42, 43, 44, 45, 55|
|
58, 77, 78, 82, 83, 87, 90
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
__________________________________________
|371. Bagon / 372. Shelgon / 373. Salamence|
||
| Type: Dragon, Flying (#373) -- Ability: Rock Head (#371, #372)
|
|
Intimidate (#373)
|
|
|
| Height: 2'00" (#371), 3'07" (#372), 4'11" (#373)
|
| Weight: 92.8lbs (#371), 243.6lbs (#372), 226.2lbs (#373)
|
|
|
| Evolution: Bagon -> Shelgon (Level 30) -> Salamence (Level 50)
|
|
|
| Location: Route 210 (Pearl only) (#371)
|
|
Evolve from Bagon (#372)
|
|
Evolve from Shelgon (#373)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Dragon Fang (5%)
|
|
|
| EVs: +1 ATK (#371); +2 DEF (#372); +3 ATK (#373)
|
|
|
| #371: Dreaming of one day flying, it practices by leaping off cliffs |
|
every day.
|
|
|
| #372: Within its rugged shell, its cell have begun changing. The shell |
|
peels off the instant it evolves.
|
|
|
| #373: As a result of its long-held dream of flying, its cellular
|
|
structure changed, and wings grew out.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Rage
1/1/1
Normal
Hydro Pump
Water
|
| Fire Fang
-/-/1
Fire
Thrash
Normal
|
| Thunder Fang
-/-/1
Electric
Dragon Rage
Dragon
|
| Bite
5/5/5
Dark
Twister
Dragon
|
| Leer
10/10/10 Normal
Dragon Dance
Dragon
|
| Headbutt
16/16/16 Normal
Fire Fang
Fire
|
| Focus Energy
20/20/20 Normal
Shadow Claw
Ghost
|
| Ember
25/25/25 Fire
Dragon Rush
Dragon
|
| Protect
-/30/30 Normal
|
| Dragonbreath
31/32/32 Dragon
Egg Groups:
|
| Zen Headbutt
35/37/37 Psychic
Dragon
|
| Scary Face
40/43/43 Normal
|
| Fly
-/-/50
Flying
|
| Crunch
46/50/53 Dark
|
| Dragon Claw
50/55/61 Dragon
|
| Double-edge
55/61/70 Normal
|
|
|
| TMs: 02, 05, 06, 10, 11, 15 (#373), 17, 18, 21, 23 (#373), 26 (#373), |
|
27, 31, 32, 35, 38, 39, 40, 42, 43, 44, 45, 47 (#373), 51 (#373), |
|
58, 59, 65, 68 (#373), 71 (#373), 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 01, 02 (#373), 04, 05 (#373), 06
|
\________________________________________________________________________/
__________________________________________
|374. Beldum / 375. Metang / 376. Metagross|
||
| Type: Steel, Psychic -- Ability: Clear Body
|
|
|
| Height: 2'00" (#374), 3'11" (#375), 5'03" (#376)
|
| Weight: 209.9lbs (#374), 446.4lbs (#375), 1,212.5lbs (#376)
|
|
|
| Evolution: Beldum -> Metang (Level 20) -> Metagross (Level 45)
|
|
|
| Location: Route 228 (Swarm) (#374)
|
|
Evolve from Beldum (#375)
|
|
Evolve from Metang (#376)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Metal Coat (5%)
|
|
|
| EVs: +1 DEF (#374); +2 DEF (#375); +3 DEF (#376)
|
|
|
| #374: It converses with others by using magnetic pulses. In a swarm, |
|
they move in perfect unison.
|
|
|
| #375: It is formed by two BELDUM joining together. Its steel body won't|
|
be scratched if it collides with a jet.
|
|
|
| #376: METANG combined to form it. With four brains, it has the
|
|
intelligence of a supercomputer.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Take Down
1/1/1
Normal
N/A
N/A
|
| Magnet Rise
-/1/1
Electric
|
| Metal Claw
-/20/20 Steel
Egg Groups:
|
| Confusion
-/20/20 Psychic
Mineral
|
| Scary Face
-/24/24 Normal
|
| Pursuit
-/28/28 Dark
|
| Bullet Punch
-/32/32 Steel
|
| Psychic
-/36/36 Psychic
|
| Iron Defense
-/40/40 Steel
|
| Agility
-/44/44 Psychic
|
| Hammer Arm
-/-/45
Fighting
|
| Meteor Mash
-/48/53 Steel
|
| Zen Headbutt
-/52/62 Psychic
|
| Hyper Beam
-/56/71 Normal
|
|
|
| TMs (#375, #376 only): 06, 10, 11, 15, 16, 17, 18, 21, 26, 27, 29, 30, |
|
31, 32, 33, 36, 37, 39, 40, 42, 43, 44, 58, 64, |
|
68 (#376), 69, 70, 74, 76, 77, 80, 82, 83, 86, |
|
87, 90, 91
|
|
|
| HMs (#375, #376 only): 01, 04, 06
|
\________________________________________________________________________/
_____________
|377. Regirock|
||
| Type: Rock -- Ability: Clear Body
|
|
|
| Height: 5'07" -- Weight: 507.1lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +3 DEF
|
|
|
| #377: Its entire body is made of rock. If any part chips off in battle,|
|
it attaches rocks to repair itself.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Explosion
1
Normal
N/A
N/A
|
| Rock Throw
9
Rock
|
| Curse
17
???
Egg Groups:
|
| Superpower
25
Fighting
N/A
|
| Ancientpower
33
Rock
|
| Iron Defense
41
Steel
|
| Charge Beam
49
Electric
|
| Lock-on
57
Normal
|
| Zap Cannon
65
Electric
|
| Stone Edge
73
Rock
|
| Hammer Arm
81
Fighting
|
| Hyper Beam
89
Normal
|
|
|
| TMs: 01, 06, 10, 11, 15, 17, 20, 21, 24, 25, 26, 27, 28, 31, 32, 34, 37|
|
39, 42, 43, 44, 52, 56, 57, 58, 60, 64, 68, 69, 71, 73, 76, 77, 80|
|
82, 83, 87, 90
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
___________
|378. Regice|
||
| Type: Ice -- Ability: Clear Body
|
|
|
| Height: 5'11" -- Weight: 385.8lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +3 SD
|
|
|
| #378: Its body is made of ice from the ice age. It controls frigid air |
|
of -328 degrees Fahrenheit.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Explosion
1
Normal
N/A
N/A
|
| Icy Wind
9
Ice
|
| Curse
17
???
Egg Groups:
|
| Superpower
25
Fighting
N/A
|
| Ancientpower
33
Rock
|
| Amnesia
41
Psychic
|
| Charge Beam
49
Electric
|
| Lock-on
57
Normal
|
| Zap Cannon
65
Electric
|
| Ice Beam
73
Ice
|
| Hammer Arm
81
Fighting
|
| Hyper Beam
89
Normal
|
|
|
| TMs: 01, 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 24, 25, 26, 27, 31, 32|
|
34, 39, 42, 43, 44, 52, 56, 57, 58, 64, 68, 69, 72, 73, 77, 80, 82|
|
83, 87, 90, 91
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
______________
|379. Registeel|
||
| Type: Steel -- Ability: Clear Body
|
|
|
| Height: 6'03" -- Weight: 451.9lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 35
|
|
|
| EVs: +2 DEF, +1 SD
|
|
|
| #379: Tempered by pressure underground over tens of thousands of years,|
|
its body cannot be scratched.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Explosion
1
Normal
N/A
N/A
|
| Metal Claw
9
Steel
|
| Curse
17
???
Egg Groups:
|
| Superpower
25
Fighting
N/A
|
| Ancientpower
33
Rock
|
| Iron Defense
41
Steel
|
| Amnesia
41
Psychic
|
| Charge Beam
49
Electric
|
| Lock-on
57
Normal
|
| Zap Cannon
65
Electric
|
| Iron Head
73
Steel
|
| Flash Cannon
73
Steel
|
| Hammer Arm
81
Fighting
|
| Hyper Beam
89
Normal
|
|
|
| TMs: 01, 06, 10, 11, 15, 17, 18, 20, 21, 24, 25, 26, 27, 31, 32, 34, 37|
|
39, 40, 42, 43, 44, 52, 56, 57, 58, 64, 65, 68, 69, 73, 76, 77, 80|
|
82, 83, 87, 90, 91
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
___________
|380. Latias|
||
| Type: Dragon, Psychic -- Ability: Levitate
|
|
|
| Height: 4'07" -- Weight: 88.2lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 90
|
|
|
| EVs: +3 SD
|
|
|
| #380: Its body is covered with a down that can refract light in such a |
|
way that it becomes invisible.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Psywave
1
Psychic
N/A
N/A
|
| Wish
5
Normal
|
| Helping Hand
10
Normal
Egg Groups:
|
| Safeguard
15
Normal
N/A
|
| Dragonbreath
20
Dragon
|
| Water Sport
25
Water
|
| Refresh
30
Normal
|
| Mist Ball
35
Psychic
|
| Zen Headbutt
40
Psychic
|
| Recover
45
Normal
|
| Psycho Shift
50
Psychic
|
| Charm
55
Normal
|
| Healing Wish
60
Psychic
|
| Psychic
65
Psychic
|
| Dragon Pulse
70
Dragon
|
|
|
| TMs: 02, 03, 04, 05, 06, 10, 11, 13, 15, 16, 17, 18, 20, 21, 22, 24, 25|
|
26, 27, 29, 30, 32, 33, 34, 37, 40, 42, 43, 44, 45, 47, 51, 53, 57|
|
58, 59, 65, 68, 70, 73, 77, 78, 82, 83, 85, 86, 87, 90
|
|
|
| HMs: 01, 02, 03, 05, 07
|
\________________________________________________________________________/
___________
|381. Latios|
||
| Type: Dragon, Psychic -- Ability: Levitate
|
|
|
| Height: 6'07" -- Weight: 132.3lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 90
|
|
|
| EVs: +3 SA
|
|
|
| #381: A highly intelligent Pokmon. By folding back its wings in
|
|
flight, it can overtake jet planes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Psywave
1
Psychic
N/A
N/A
|
| Heal Block
5
Psychic
|
| Helping Hand
10
Normal
Egg Groups:
|
| Safeguard
15
Normal
N/A
|
| Dragonbreath
20
Dragon
|
| Protect
25
Normal
|
| Refresh
30
Normal
|
| Luster Purge
35
Psychic
|
| Zen Headbutt
40
Psychic
|
| Recover
45
Normal
|
| Psycho Shift
50
Psychic
|
| Dragon Dance
55
Dragon
|
| Memento
60
Dark
|
| Psychic
65
Psychic
|
| Dragon Pulse
70
Dragon
|
|
|
| TMs: 02, 03, 04, 05, 06, 10, 11, 13, 15, 16, 17, 18, 20, 21, 22, 24, 25|
|
26, 27, 29, 30, 32, 33, 34, 37, 40, 42, 43, 44, 45, 47, 51, 53, 57|
|
58, 59, 65, 68, 70, 73, 77, 78, 82, 83, 85, 86, 87, 90
|
|
|
| HMs: 01, 02, 03, 05, 07
|
\________________________________________________________________________/
___________
|382. Kyogre|
||
| Type: Water -- Ability: Drizzle
|
|
|
| Height: 14'09" -- Weight: 776.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 SA
|
|
|
| #382: It is said to have widened the seas by causing downpours. It had |
|
been asleep in a marine trench.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Water Pulse
1
Water
N/A
N/A
|
| Scary Face
5
Normal
|
| Ancientpower
15
Rock
Egg Groups:
|
| Body Slam
20
Normal
N/A
|
| Calm Mind
30
Psychic
|
| Ice Beam
35
Ice
|
| Hydro Pump
45
Water
|
| Rest
50
Psychic
|
| Sheer Cold
60
Ice
|
| Double-edge
65
Normal
|
| Aqua Tail
75
Water
|
| Water Spout
80
Water
|
|
|
| TMs: 03, 04, 05, 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 24, 25, 26, 27|
|
31, 32, 34, 39, 42, 43, 44, 55, 58, 68, 72, 73, 77, 80, 82, 83, 87|
|
90
|
|
|
| HMs: 03, 04, 06, 07
|
\________________________________________________________________________/
____________
|383. Groudon|
||
| Type: Ground -- Ability: Drought
|
|
|
| Height: 11'06" -- Weight: 2,094.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 ATK
|
|
|
| #383: It had been asleep in underground magma ever since it fiercely |
|
fought KYOGRE long ago.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Mud Shot
1
Ground
N/A
N/A
|
| Scary Face
5
Normal
|
| Ancientpower
15
Rock
Egg Groups:
|
| Slash
20
Normal
N/A
|
| Bulk Up
30
Fighting
|
| Earthquake
35
Ground
|
| Fire Blast
45
Fire
|
| Rest
50
Psychic
|
| Fissure
60
Ground
|
| Solarbeam
65
Grass
|
| Earth Power
75
Ground
|
| Eruption
80
Fire
|
|
|
| TMs: 02, 05, 06, 08, 10, 11, 15, 17, 20, 21, 22, 23, 24, 25, 26, 27, 28|
|
31, 32, 34, 35, 37, 38, 39, 40, 42, 43, 44, 50, 52, 56, 58, 59, 65|
|
68, 69, 71, 73, 75, 76, 77, 80, 82, 83, 87, 90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
_____________
|384. Rayquaza|
||
| Type: Dragon, Flying -- Ability: Air Lock
|
|
|
| Height: 23'00" -- Weight: 455.2lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +2 ATK, +1 SA
|
|
|
| #384: It lives in the ozone layer far above the clouds and cannot be |
|
seen from the ground.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Twister
1
Dragon
N/A
N/A
|
| Scary Face
5
Normal
|
| Ancientpower
15
Rock
Egg Groups:
|
| Dragon Claw
20
Dragon
N/A
|
| Dragon Dance
30
Dragon
|
| Crunch
35
Dark
|
| Fly
45
Flying
|
| Rest
50
Psychic
|
| Extremespeed
60
Normal
|
| Hyper Beam
65
Normal
|
| Dragon Pulse
75
Dragon
|
| Outrage
80
Dragon
|
|
|
| TMs: 02, 03, 05, 06, 08, 10, 11, 13, 14, 15, 17, 18, 21, 22, 23, 24, 25|
|
26, 27, 31, 32, 34, 35, 37, 38, 39, 40, 42, 43, 44, 50, 52, 53, 56|
|
58, 59, 65, 68, 71, 72, 73, 74, 75, 77, 80, 82, 83, 87, 90
|
|
|
| HMs: 02, 03, 04, 06, 07
|
\________________________________________________________________________/
____________
|385. Jirachi|
||
| Type: Steel, Psychic -- Ability: Serene Grace
|
|
|
| Height: 1'00" -- Weight: 2.4lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 100 -- Wild Hold Item: Star Piece (100%)
|
|
|
| EVs: +3 HP
|
|
|
| #385: It is said to have the ability to grant any wish for just one
|
|
every thousand years.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Wish
1
Normal
N/A
N/A
|
| Confusion
1
Psychic
|
| Rest
5
Psychic
Egg Groups:
|
| Swift
10
Normal
N/A
|
| Helping Hand
15
Normal
|
| Psychic
20
Psychic
|
| Refresh
25
Normal
|
| Rest
30
Psychic
|
| Zen Headbutt
35
Psychic
|
| Double-edge
40
Normal
|
| Gravity
45
Psychic
|
| Healing Wish
50
Psychic
|
| Future Sight
55
Psychic
|
| Cosmic Power
60
Psychic
|
| Last Resort
65
Normal
|
| Doom Desire
70
Steel
|
|
|
| TMs: 03, 04, 06, 10, 11, 15, 16, 17, 18, 20, 21, 24, 25, 27, 29, 30, 32|
|
33, 34, 37, 40, 42, 43, 44, 48, 53, 56, 57, 58, 60, 67, 68, 70, 73|
|
76, 77, 82, 83, 85, 86, 87, 89, 90, 91, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
___________
|386. Deoxys|
||
| Type: Psychic -- Ability: Pressure
|
|
|
| Height: 5'05" -- Weight: 134.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Transfer from GBA games via Pal Park
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +1 ATK, +1 SPD, +1 SA
|
|
|
| #386: An alien virus that fell to earth on a meteor underwent a DNA
|
|
mutation to become this Pokmon.
|
|
|
| Abilities (Normal Form):
Abilities (Attack Form):
|
| Name
Level
Type
Name
Level
Type
|
| --------------------|
| Leer
1
Normal
Leer
1
Normal |
| Wrap
1
Normal
Wrap
1
Normal |
| Night Shade
9
Ghost
Night Shade
9
Ghost |
| Teleport
17
Psychic
Teleport
17
Psychic |
| Knock Off
25
Dark
Taunt
25
Dark
|
| Pursuit
33
Dark
Pursuit
33
Dark
|
| Psychic
41
Psychic
Psychic
41
Psychic |
| Snatch
49
Dark
Superpower
49
Fighting|
| Psycho Shift
57
Psychic
Psycho Shift
57
Psychic |
| Zen Headbutt
65
Psychic
Zen Headbutt
65
Psychic |
| Cosmic Power
73
Psychic
Cosmic Power
73
Psychic |
| Recover
81
Normal
Zap Cannon
81
Electric|
| Psycho Boost
89
Psychic
Psycho Boost
89
Psychic |
| Hyper Beam
97
Normal
Hyper Beam
97
Normal |
|
|
| Abilities (Defense Form):
Abilities (Attack Form):
|
| Name
Level
Type
Name
Level
Type
|
| --------------------|
| Leer
1
Normal
Leer
1
Normal |
| Wrap
1
Normal
Wrap
1
Normal |
| Night Shade
9
Ghost
Night Shade
9
Ghost |
| Teleport
17
Psychic
Double Team
17
Normal |
| Knock Off
25
Dark
Knock Off
25
Dark
|
| Spikes
33
Ground
Pursuit
33
Dark
|
| Psychic
41
Psychic
Psychic
41
Psychic |
| Snatch
49
Dark
Swift
49
Normal |
| Psycho Shift
57
Psychic
Psycho Shift
57
Psychic |
| Zen Headbutt
65
Psychic
Zen Headbutt
65
Psychic |
| Iron Defense
73
Steel
Agility
73
Psychic |
| Amnesia
73
Psychic
Recover
81
Normal |
| Recover
81
Normal
Psycho Boost
89
Psychic |
| Psycho Boost
89
Psychic
Extremespeed
97
Normal |
| Counter
97
Fighting
|
| Mirror Coat
97
Psychic
|
|
|
| Egg Abilities:
|
| Name
Type
|
| ------|
| N/A
N/A
|
|
|
| Egg Groups:
|
| N/A
|
|
|
| TMs: 01, 03, 04, 06, 10, 11, 12, 13, 15, 16, 17, 18, 20, 21, 22, 24, 25|
|
27, 29, 30, 31, 32, 33, 34, 39, 40, 41, 42, 43, 44, 48, 49, 52, 53|
|
56, 57, 58, 60, 67, 68, 70, 72, 73, 76, 77, 80, 82, 83, 84, 85, 86|
|
87, 90, 91, 92
|
|
|
| HMs: 01, 04, 06
|
\________________________________________________________________________/
__________________________________________
|387. Turtwig / 388. Grotle / 389. Torterra|
||
| Type: Grass, Ground (#389) -- Ability: Overgrow
|
|
|
| Height: 1'03" (#387), 3'07" (#388), 7'03" (#389)
|
| Weight: 22.5lbs (#387), 214.0lbs (#388), 683.5lbs (#389)
|
|
|
| Evolution: Turtwig -> Grotle (Level 18) -> Torterra (Level 32)
|
|
|
| Location: Lake Verity (Starter) (#387)
|
|
Evolve from Turtwig (#388)
|
|
Evolve from Grotle (#389)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#387); +1 ATK, +1 DEF (#388); +2 ATK, +1 DEF (#389)
|
|
|
| #387 (D): Made from soil, the shell on its back hardens when it drinks |
|
water. It lives along lakes.
|
|
|
| #387 (P): It undertakes photosynthesis with its body, making oxygen. |
|
The leaf on its head wilts if it is thirsty.
|
|
|
| #388 (D): It lives along water in forests. In the daytime, it leaves |
|
the forest to sunbathe its treed shell.
|
|
|
| #388 (P): The shell is hardened soil. Some Pokmon come to peck the
|
|
berries growing on the trees on its back.
|
|
|
| #389 (D): Small Pokmon occasionally gather on its unmoving back to
|
|
begin building their nests.
|
|
|
| #389 (P): Groups of this Pokmon migrating in search of water have been|
|
mistaken for "moving forests."
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Worry Seed
Grass
|
| Wood Hammer
-/-/1
Grass
Growth
Normal
|
| Withdraw
5/5/5
Water
Tickle
Normal
|
| Absorb
9/9/9
Grass
Body Slam
Normal
|
| Razor Leaf
11/11/11 Grass
Double-edge
Normal
|
| Curse
17/17/17 ???
Sand Tomb
Ground
|
| Bite
21/22/22 Dark
Seed Bomb
Grass
|
| Mega Drain
25/27/27 Grass
Thrash
Normal
|
| Earthquake
-/-/32
Ground
Amnesia
Psychic
|
| Leech Seed
29/32/33 Grass
Superpower
Fighting
|
| Synthesis
33/37/39 Grass
|
| Crunch
37/42/45 Dark
Egg Groups:
|
| Giga Drain
41/47/51 Grass
Monster, Plant
|
| Leaf Storm
45/52/57 Grass
|
|
|
| TMs: 05 (#389), 06, 09, 10, 11, 15 (#389), 16, 17, 19, 20, 21, 22, 23, |
|
26 (#389), 27, 32, 33, 37 (#389), 39 (#389), 42, 43, 44, 45, 53, |
|
58, 68 (#389), 69 (#389), 70, 71 (#389), 75, 76, 78, 80 (#389), 82|
|
83, 86, 87, 90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
______________________________________________
|390. Chimchar / 391. Monferno / 392. Infernape|
||
| Type: Fire, Fighting (#391, #392) -- Ability: Blaze
|
|
|
| Height: 1'07" (#390), 2'11" (#391), 3'11" (#392)
|
| Weight: 14.0lbs (#390), 48.5lbs (#391), 121.0lbs (#392)
|
|
|
| Evolution: Chimchar -> Monferno (Level 14) -> Infernape (Level 36)
|
|
|
| Location: Lake Verity (Starter) (#390)
|
|
Evolve from Chimchar (#391)
|
|
Evolve from Monferno (#392)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SPD (#390); +1 SPD, +1 SA (#391); +1 ATK, +1 SPD, +1 SA (#392) |
|
|
| #390 (D): It agilely scales sheer cliffs to live atop craggy mountains.|
|
Its fire is put out when it sleeps.
|
|
|
| #390 (P): Its fiery rear end is fueled by gas made in its belly. Even |
|
rain can't extinguish the fire.
|
|
|
| #391 (D): To intimidate attackers, it stretches the fire on its tail to|
|
make itself appear bigger.
|
|
|
| #391 (P): It uses ceilings and walls to launch aerial attacks. Its
|
|
fiery tail is but one weapon.
|
|
|
| #392 (D): It uses a special kind of martial arts involving all its
|
|
limbs. Its fire never goes out.
|
|
|
| #392 (P): Its crown of fire is indicative of its fiery nature. It is |
|
beaten by none in terms of quickness.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1/1
Normal
Fire Punch
Fire
|
| Leer
1/1/1
Normal
Thunderpunch
Electric
|
| Ember
7/7/7
Fire
Double Kick
Fighting
|
| Taunt
9/9/9
Dark
Encore
Normal
|
| Mach Punch
-/14/14 Fighting
Heat Wave
Fire
|
| Fury Swipes
15/16/17 Normal
Focus Energy
Normal
|
| Flame Wheel
17/19/21 Fire
Helping Hand
Normal
|
| Nasty Plot
23/-/Dark
Fake Out
Normal
|
| Feint
-/26/29 Normal
Blaze Kick
Fire
|
| Torment
25/29/- Dark
Counter
Fighting
|
| Facade
31/-/Normal
|
| Punishment
-/-/33
Dark
Egg Groups:
|
| Close Combat
-/36/41 Fighting
Ground, HumanShape
|
| Fire Spin
33/39/45 Fire
|
| Slack Off
39/46/- Normal
|
| Flamethrower
41/-/Fire
|
| Calm Mind
-/-/53
Psychic
|
| Flare Blitz
-/49/57 Fire
|
|
|
| TMs: 01, 04 (#392), 05 (#392), 06, 08, 10, 11, 12, 15 (#392), 17, 21, |
|
22 (#392), 23, 26 (#392), 27, 28, 31, 32, 35, 38, 39 (#391, #392),|
|
40, 41, 42, 43, 44, 45, 50, 52 (#391, #392), 56, 58, 61, 65,
|
|
68 (#392), 71 (#392), 75, 76, 78, 80, 82, 83, 84 (#391, #392), 86,|
|
87, 89, 90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
___________________________________________
|393. Piplup / 394. Prinplup / 395. Empoleon|
||
| Type: Water, Steel (#395) -- Ability: Torrent
|
|
|
| Height: 1'03" (#393), 2'07" (#394), 5'07" (#395)
|
| Weight: 11.5lbs (#393), 50.8lbs (#394), 186.3lbs (#395)
|
|
|
| Evolution: Piplup -> Prinplup (Level 16) -> Empoleon (Level 36)
|
|
|
| Location: Lake Verity (Starter) (#393)
|
|
Evolve from Piplup (#394)
|
|
Evolve from Prinplup (#395)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 SA (#393); +2 SA (#394); +3 SA (#395)
|
|
|
| #393 (D): Because it is very proud, it hates accepting food from
|
|
people. Its thick down guards it from cold.
|
|
|
| #393 (P): It lives along shores in northern countries. A skilled
|
|
swimmer, it dives for over 10 minutes to hunt.
|
|
|
| #394 (D): It lives alone, away from others. Apparently, every one of |
|
them believes it is the most important.
|
|
|
| #394 (P): Its wings deliver wicked blows that snap even the thickest of|
|
trees. It searches for prey in icy seas.
|
|
|
| #395 (D): The three horns that extend from its beak attest to its
|
|
power. The leader has the biggest horns.
|
|
|
| #395 (P): It swims as fast as a jet boat. The edges of its wings are |
|
sharp and can slice apart drifting ice.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1/1
Normal
Double Hit
Normal
|
| Growl
4/4/4
Normal
Supersonic
Normal
|
| Bubble
8/8/8
Water
Yawn
Normal
|
| Water Sport
11/11/- Water
Mud Sport
Ground
|
| Swords Dance
-/-/11
Normal
Mud-slap
Ground
|
| Peck
15/15/15 Flying
Snore
Normal
|
| Metal Claw
-/16/16 Steel
Flail
Normal
|
| Bide
18/19/- Normal
Agility
Psychic
|
| Swagger
-/-/19
Normal
Aqua Ring
Water
|
| Bubblebeam
22/24/24 Water
Hydro Pump
Water
|
| Fury Attack
25/28/28 Normal
|
| Brine
29/33/33 Water
Egg Groups:
|
| Aqua Jet
-/-/36
Water
Water 1, Ground
|
| Whirlpool
32/37/39 Water
|
| Mist
36/42/46 Ice
|
| Drill Peck
39/46/52 Flying
|
| Hydro Pump
43/51/59 Water
|
|
|
| TMs: 03, 05 (#395), 06, 07, 10, 13, 14, 15 (#395), 17, 18, 21,
|
|
26 (#395), 27, 28, 31, 32, 39, 40, 42, 43, 44, 45, 47 (#395), 55, |
|
56, 58, 65 (#394, #395), 68 (#395), 72 (#395), 75 (#395), 76, 78, |
|
80, 82, 83, 86, 87, 88, 90, 91 (#395)
|
|
|
| HMs: 01, 03, 04 (#394, #395), 05, 06 (#394, #395), 07, 08 (#395)
|
\________________________________________________________________________/
____________________________________________
|396. Starly / 397. Staravia / 398. Staraptor|
||
| Type: Normal, Flying -- Ability: Keen Eye (#396), Intimidate (#397,
|
|
#398)|
| Height: 1'00" (#396), 2'00" (#397), 3'11" (#398)
|
| Weight: 4.4lbs (#396), 34.2lbs (#397), 55.0lbs (#398)
|
|
|
| Evolution: Starly -> Staravia (Level 14) -> Staraptor (Level 34)
|
|
|
| Location: Route 201, 202, 203, 204, 209, 212, Lake Verity (#396)
|
|
Route 209, Route 212, Lake Valor, Trophy Garden, Great Marsh,|
|
Spring Path (#397)
|
|
Evolve from Staravia (#398)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Yache Berry (5%)
|
|
|
| EVs: +1 SPD (#396); +2 SPD (#397); +3 ATK (#398)
|
|
|
| #396 (D): They flock in great numbers. Though small, they flap their |
|
wings with great power.
|
|
|
| #396 (P): Usually with a large flock, it is barely noticeable when
|
|
alone. Its cries are very strident.
|
|
|
| #397 (D): It flies around forests and fields in search of bug Pokmon. |
|
It stays within a huge flock.
|
|
|
| #397 (P): It lives in forests and fields. Squabbles over territory
|
|
occur when flocks collide.
|
|
|
| #398 (D): It has a savage nature. It will courageously challenge foes |
|
that are much larger.
|
|
|
| #398 (P): The muscles in its wings and legs and strong. It can easily |
|
fly while gripping a small Pokmon.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Featherdance
Flying
|
| Growl
1/1/1
Normal
Fury Attack
Normal
|
| Quick Attack
5/5/5
Normal
Pursuit
Dark
|
| Wing Attack
9/9/9
Flying
Astonish
Ghost
|
| Double Team
13/13/13 Normal
Sand-attack
Ground
|
| Endeavor
17/18/18 Normal
Foresight
Normal
|
| Whirlwind
21/23/23 Normal
Double-edge
Normal
|
| Aerial Ace
25/28/28 Flying
|
| Take Down
29/33/33 Normal
Egg Groups:
|
| Close Combat
-/-/34
Fighting
Flying
|
| Agility
33/38/41 Psychic
|
| Brave Bird
37/43/49 Flying
|
|
|
| TMs: 06, 10, 11, 15 (#398), 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46,|
|
47, 51, 58, 68 (#398), 78, 82, 83, 87, 88, 89, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
__________________________
|399. Bidoof / 400. Bibarel|
||
| Type: Normal, Water (#400) -- Ability: Simple, Unaware
|
|
|
| Height: 1'08" (#399), 3'03" (#400)
|
| Weight: 44.0lbs (#399), 69.4lbs (#400)
|
|
|
| Evolution: Bidoof -> Bibarel (Level 15)
|
|
|
| Location: Route 201, 202, 203, 204, 205, 208, 211, Lake Verity, Great |
|
Marsh (#399)
|
|
Route 208, 209, 210, 212, Lake Valor, Lake Acuity, Great
|
|
Marsh, Spring Path (#400)
|
|
|
|
|
| #401 (P): It chats with others using the sounds of its colliding
|
|
antennae. These sounds are fall hallmarks.
|
|
|
| #402 (D): It crosses its knifelike arms in front of its chest when it |
|
cries. It can compose melodies ad lib.
|
|
|
| #402 (P): It signals its emotions with its melodies. Scientists are
|
|
studying these melodic patterns.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1/1
Normal
N/A
N/A
|
| Bide
1/1
Normal
|
| Fury Cutter
-/10
Bug
Egg Groups:
|
| Leech Life
-/14
Bug
Bug
|
| Sing
-/18
Normal
|
| Focus Energy
-/22
Normal
|
| X-scissor
-/26
Bug
|
| Screech
-/30
Normal
|
| Bug Buzz
-/34
Bug
|
| Perish Song
-/38
Normal
|
|
|
| TMs (#402 only): 06, 10, 11, 15, 17, 18, 21, 27, 31, 32, 40, 42, 43, 44|
|
45, 54, 58, 62, 68, 70, 75, 78, 81, 82, 83, 87, 90
|
|
|
| HMs (#402 only): 01, 04, 06
|
\________________________________________________________________________/
_____________________________________
|403. Shinx / 404. Luxio / 405. Luxray|
||
| Type: Electric -- Ability: Rivalry, Intimidate
|
|
|
| Height: 1'08" (#403), 2'11" (#404), 4'07" (#405)
|
| Weight: 21.0lbs (#403), 67.2lbs (#404), 92.6lbs (#405)
|
|
|
| Evolution: Shinx -> Luxio (Level 15) -> Luxray (Level 30)
|
|
|
| Location: Route 202, 203, 204, Fuego Ironworks (#403)
|
|
Fuego Ironworks (#404)
|
|
Evolve from Luxio (#405)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#403); +2 ATK (#404); +3 ATK (#405)
|
|
|
| #403 (D): All of its fur dazzles if danger is sensed. It flees while |
|
the foe is momentarily blinded.
|
|
|
| #403 (P): Its forelegs have a muscle-based system of generating
|
|
electricity. Its body shines if endangered.
|
|
|
| #404 (D): Its claw loose electricity with enough amperage to cause
|
|
fainting. They live in small groups.
|
|
|
| #404 (P): It rests its forelegs on others to communicate with rhythmic |
|
electric pulses from its claws.
|
|
|
| #405 (D): It has eyes that can see through anything. It spots and
|
|
captures prey hiding behind objects.
|
|
|
| #405 (P): When its eyes gleam gold, it can spot hiding prey--even those|
|
taking shelter behind a wall.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Ice Fang
Ice
|
| Leer
5/5/5
Normal
Fire Fang
Fire
|
| Charge
9/9/9
Electric
Thunder Fang
Electric
|
| Bite
13/13/13 Dark
Quick Attack
Normal
|
| Spark
17/18/18 Electric
Howl
Normal
|
| Roar
21/23/23 Normal
Take Down
Normal
|
| Swagger
25/28/28 Normal
|
| Crunch
29/33/35 Dark
Egg Groups:
|
| Thunder Fang
33/38/42 Normal
Ground
|
| Scary Face
37/43/49 Fighting
|
| Discharge
41/48/56 Psychic
|
|
|
| TMs: 05, 06, 10, 15 (#405), 16, 17, 18, 21, 23, 24, 25, 27, 32, 34, 42,|
|
43, 44, 45, 46, 57, 58, 68 (#405), 70, 73, 78, 82, 83, 87, 90
|
|
|
| HMs: 04
|
\________________________________________________________________________/
__________________________
|406. Budew / 407. Roserade|
||
| See Roselia (#315) entry for details on these Pokmon.
|
\________________________________________________________________________/
______________________________
|408. Cranidos / 409. Rampardos|
||
| Type: Rock -- Ability: Mold Breaker
|
|
|
| Height: 2'11" (#408), 5'03" (#409)
|
| Weight: 69.4lbs (#408), 226.0lbs (#409)
|
|
|
| Evolution: Cranidos -> Rampardos (Level 30)
|
|
|
| Location: N/A (revive from Skull Fossil) (Diamond only) (#408)
|
|
Evolve from Cranidos (#409)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#408); +2 ATK (#409)
|
|
|
| #408 (D): It lived in jungles around 100 million years ago. Its skull |
|
is as hard as iron.
|
|
|
| #408 (P): It was resurrected from an iron ball-like fossil. It downs |
|
prey with its head butts.
|
|
|
| #409 (D): Its powerful head butt has enough power to shatter even the |
|
most durable things upon impact.
|
|
|
| #409 (P): Its skull is as hard as iron. It is a brute that tears down |
|
jungle trees while catching prey.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Headbutt
1/1
Normal
Crunch
Dark
|
| Leer
1/1
Normal
Thrash
Normal
|
| Focus Energy
6/6
Normal
Double-edge
Normal
|
| Pursuit
10/10
Dark
Leer
Normal
|
| Take Down
15/15
Normal
Slam
Normal
|
| Scary Face
19/19
Normal
Stomp
Normal
|
| Assurance
24/24
Dark
Whirlwind
Normal
|
| Ancientpower
28/28
Rock
Hammer Arm
Fighting
|
| Endeavor
-/30
Normal
|
| Zen Headbutt
33/36
Psychic
Egg Groups:
|
| Screech
37/43
Normal
Monster
|
| Head Smash
43/52
Rock
|
|
|
| TMs: 01 (#409), 05, 06, 10, 11, 13, 14, 15 (#409), 17, 18, 21, 23, 24, |
|
25, 26, 27, 28, 31 (#409), 32, 34, 35, 37, 38, 39, 42, 43, 44, 45,|
|
46, 52 (#409), 56, 58, 59, 66, 68 (#409), 69, 71, 72 (#409), 75, |
|
76, 78, 80, 82, 83, 87, 90
|
|
|
| HMs: 01 (#409), 03 (#409), 04, 06, 08
|
\________________________________________________________________________/
______________________________
|410. Shieldon / 411. Bastiodon|
||
| Type: Rock, Steel -- Ability: Sturdy
|
|
|
| Height: 1'08" (#410), 4'03" (#411)
|
| Weight: 125.7lbs (#410), 329.6lbs (#411)
|
|
|
| Evolution: Shieldon -> Bastiodon (Level 30)
|
|
|
| Location: N/A (revive from Armor Fossil) (Pearl only) (#410)
|
|
Evolve from Shieldon (#411)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#410); +2 DEF (#411)
|
|
|
| #410 (D): A Pokmon that lived in jungles around 100 million years ago.|
|
Its facial hide is extremely hard.
|
|
|
| #410 (P): It habitually polishes its face by rubbing it against tree |
|
trunks. It is weak to attacks from behind.
|
|
|
| #411 (D): Any frontal attack is repulsed. It is a docile Pokmon that |
|
feeds on grass and berries.
|
|
|
| #411 (P): When attacked, they form a wall with their shieldlike faces |
|
to protect their young.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Headbutt
Normal
|
| Protect
1/1
Normal
Scary Face
Normal
|
| Taunt
6/6
Dark
Focus Energy
Normal
|
| Metal Sound
10/10
Steel
Double-edge
Normal
|
| Take Down
15/15
Normal
Rock Blast
Rock
|
| Iron Defense
19/19
Steel
Body Slam
Normal
|
| Swagger
24/24
Normal
Screech
Normal
|
| Ancientpower
28/28
Rock
Curse
???
|
| Block
-/30
Normal
Fissure
Ground
|
| Endure
33/36
Normal
|
| Metal Burst
37/43
Steel
Egg Groups:
|
| Iron Head
43/52
Steel
Monster
|
|
|
| TMs: 05, 06, 10, 11, 12, 13, 14, 15 (#411), 17, 18, 21, 23, 24, 25, 26,|
|
27, 28, 32, 34, 35, 37, 38, 39, 41, 42, 43, 44, 45, 58, 68 (#411),|
|
69, 71, 72 (#411), 76, 78, 80, 82, 83, 87, 90, 91
|
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
________________________________________
|412. Burmy / 413. Wormadam / 414. Mothim|
||
| Type: Bug, Grass (#413, Plant Cloak), Ground (#413, Sandy Cloak),
|
|
Steel (#413, Trash Cloak), Flying (#414)
|
|
|
| Ability: Shed Skin (#412), Anticipation (#413), Swarm (#414)
|
|
|
| Height: 0'08" (#412), 1'08" (#413), 2'11" (#414)
|
| Weight: 7.5lbs (#412), 14.3lbs (#413), 51.4lbs (#414)
|
|
|
| Evolution: Burmy -> Wormadam (Level 20, females)
|
|
-> Mothim (Level 20, males)
|
|
(NOTE: Burmy's cloak changes depending on environment after |
|
battle. When it evolves, Wormadam keeps the last form|
|
Burmy was in prior to evolution.)
|
|
|
| Location: Sweet Honey Trees (#412)
|
|
Evolve from Burmy (#413)
|
|
Evolve from Burmy (#414)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: SilverPowder (5%) (#413, #414) |
|
|
| EVs: +1 SD (#412); +2 SD (#413); +1 ATK, +1 SA (#414)
|
|
|
| #412 (D): To shelter itself from cold, wintry winds, it covers itself |
|
with a cloak made of twigs and leaves.
|
|
|
| #412 (P): If its cloak is broken in battle, it quickly remakes the
|
|
cloak with materials nearby.
|
|
|
| #413 (D): When BURMY evolved, its cloak became a part of this Pokmon's|
|
body. The cloak is never shed.
|
|
|
| #413 (P): Its appearance changes depending on where it evolved. The
|
|
materials on hand become a part of its body.
|
|
|
| #414 (D): It loves the honey of flowers and steals honey collected by |
|
COMBEE.
|
|
|
| #414 (P): It does not keep a nest. It flies over fields and mountains |
|
in constant search of floral honey.
|
|
|
| Abilities:
Level
|
| Name
Bu / Wo(P) / Wo(S) / Wo(T) / Mo
Type
|
| ------------------------------------|
| Protect
1 / 10 / 10 / 10 / 10
Normal
|
| Tackle
10 / 1
/ 1
/ 1
/ 1
Normal
|
| Hidden Power
20 / 20 / 20 / 20 / 20
Normal
|
| Confusion
- / 23 / 23 / 23 / 23
Psychic
|
| Razor Leaf
- / 26 / / / Grass
|
| Rock Blast
- / / 26 / / Rock
|
| Mirror Shot
- / / / 26 / Steel
|
| Gust
- / / / / 26
Flying
|
| Growth
- / 29 / / / Normal
|
| Harden
- / / 29 / / Normal
|
| Metal Sound
- / / / 29 / Steel
|
| Poisonpowder
- / / / / 29
Poison
|
| Psybeam
- / 32 / 32 / 32 / 32
Psychic
|
| Captivate
- / 35 / 35 / 35 / Normal
|
| Camouflage
- / / / / 35
Normal
|
| Flail
- / 38 / 38 / 38 / Normal
|
| Silver Wind
- / / / / 38
Bug
|
| Attract
- / 41 / 41 / 41 / Normal
|
| Air Slash
- / / / / 41
Flying
|
| Psychic
- / 44 / 44 / 44 / 44
Psychic
|
| Leaf Storm
- / 47 / / / Grass
|
| Fissure
- / / 47 / / Ground
|
| Iron Head
- / / / 47 / Steel
|
| Bug Buzz
- / / / / 47
Bug
|
|
|
| Egg Abilities:
|
| Name
Type
|
| ------|
| N/A
N/A
|
|
|
| Egg Groups:
|
| Bug
|
|
|
| TMs (#412): -|
|
|
| TMs (#413 P): 06, 09, 10, 11, 15, 17, 18, 19, 20, 21, 22, 27, 29, 30, |
|
32, 42, 43, 44, 45, 46, 48, 53, 58, 68, 70, 77, 78, 82, |
|
83, 85, 86, 87, 90
|
|
|
| TMs (#413 S): 06, 10, 11, 15, 17, 18, 20, 21, 26, 27, 28, 29, 30, 32, |
|
37, 39, 42, 43, 44, 45, 46, 48, 58, 68, 70, 77, 78, 82, |
|
83, 85, 87, 90
|
|
|
| TMs (#413 T): 06, 10, 11, 15, 17, 18, 20, 21, 27, 29, 30, 32, 42, 43, |
|
44, 45, 46, 48, 58, 68, 70, 74, 76, 77, 78, 82, 83, 85, |
|
87, 90, 91
|
|
|
| TMs (#414): 06, 10, 11, 15, 17, 18, 19, 20, 21, 22, 27, 29, 30, 32, 40,|
|
42, 43, 44, 45, 46, 48, 51, 53, 58, 62, 68, 70, 77, 78, 82,|
|
83, 85, 87, 89, 90
|
|
|
| HMs (#414 only): 05
|
\________________________________________________________________________/
____________________________
|415. Combee / 416. Vespiquen|
||
| Type: Bug, Flying -- Ability: Honey Gather (#415), Pressure (#416)
|
|
|
| Height: 1'00" (#415), 3'11" (#416)
|
| Weight: 12.1lbs (#415), 84.9lbs (#416)
|
|
|
| Evolution: Combee -> Vespiquen (Level 21, females)
|
|
|
| Location: Sweet Honey Trees (#415)
|
|
Evolve from Combee (#416)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Honey (100%) (#415)
|
|
Poison Barb (5%) (#416)
|
|
|
| EVs: +1 SPD (#415); +1 DEF, +1 SD (#416)
|
|
|
| #415 (D): A Pokmon formed by three others. It busily carries sweet
|
|
floral honey to VESPIQUEN.
|
|
|
| #415 (P): It collects and delivers honey to its colony. At night, they |
|
cluster to form a beehive and sleep.
|
|
|
| #416 (D): Its abdomen is a honeycomb for grubs. It raises its grubs on |
|
honey collected by COMBEE.
|
|
|
| #416 (P): When endangered, grubs from its six-cell honeycomb strike
|
|
back. There is only one in a colony.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Sweet Scent
1/1
Normal
N/A
N/A
|
| Gust
1/1
Flying
|
| Poison Sting
-/3
Poison
Egg Groups:
|
| Confuse Ray
-/7
Ghost
Bug
|
| Fury Cutter
-/9
Bug
|
| Bug Bite
13/Bug
|
| Defend Order
-/13
Bug
|
| Pursuit
-/15
Dark
|
| Fury Swipes
-/19
Normal
|
| Power Gem
-/21
Rock
|
| Heal Order
-/25
Bug
|
| Toxic
-/27
Poison
|
| Slash
-/31
Normal
|
| Captivate
-/33
Normal
|
| Attack Order
-/37
Bug
|
| Swagger
-/39
Normal
|
| Destiny Bond
-/43
Ghost
|
|
|
| TMs (#416 only): 06, 10, 11, 15, 17, 18, 21, 27, 32, 36, 40, 42, 43, 44|
|
45, 46, 51, 56, 58, 62, 68, 70, 78, 81, 82, 83, 87, 89|
|
90
|
|
|
| HMs (#416 only): 01, 05
|
\________________________________________________________________________/
______________
|417. Pachirisu|
||
| Type: Electric -- Ability: Run Away, Pickup
|
|
|
| Height: 1'04" -- Weight: 8.6lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 205, Fuego Ironworks, Valley Windworks
|
|
|
| Base Happiness: 100
|
|
|
| EVs: +1 SPD
|
|
|
| #417 (D): It makes fur balls that crackle with static electricity. It |
|
stores them with berries in tree holes.
|
|
|
| #417 (P): It makes electricity with pouches in its cheeks and shoots |
|
charges from its tail. It lives atop trees.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Growl
1
Normal
Covet
Normal
|
| Bide
1
Normal
Bite
Dark
|
| Quick Attack
5
Normal
Fake Tears
Dark
|
| Charm
9
Normal
Defense Curl
Normal
|
| Spark
13
Electric
Rollout
Rock
|
| Endure
17
Normal
Flatter
Dark
|
| Swift
21
Normal
Flail
Normal
|
| Sweet Kiss
25
Normal
|
| Discharge
29
Electric
Egg Groups:
|
| Super Fang
33
Normal
Ground, Fairy
|
| Last Resort
37
Normal
|
|
|
| TMs: 06, 10, 16, 17, 18, 21, 23, 24, 25, 27, 28, 32, 34, 42, 43, 44, 45|
|
56, 57, 58, 70, 73, 78, 82, 83, 86, 87, 89, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
___________________________
|418. Buizel / 419. Floatzel|
||
| Type: Water -- Ability: Swift Swim
|
|
|
| Height: 2'04" (#418), 3'07" (#419)
|
| Weight: 65.0lbs (#418), 73.9lbs (#419)
|
|
|
| Evolution: Buizel -> Floatzel (Level 26)
|
|
|
| Location: Route 205, 213, 224, Valley Windworks (#418)
|
|
Route 213, 218, 221, 222, 224, 230, Fuego Ironworks, Victory |
|
Road (#419)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Wacan Berry (5%)
|
|
|
| EVs: +1 SPD (#418); +2 SPD (#419)
|
|
|
| #418 (D): It has a flotation sac that is like an inflatable collar. It |
|
floats on water with its head out.
|
|
|
| #418 (P): It swims by rotating its two tails like a screw. When it
|
|
dives, its flotation sac collapses.
|
|
|
| #419 (D): It floats usings its well-developed flotation sac. It assists|
|
in the rescues of drowning people.
|
|
|
| #419 (P): Its flotation sac developed as a result of pursuing aquatic |
|
prey. It can double as a rubber raft.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Sonicboom
1/1
Normal
Mud-slap
Ground
|
| Growl
1/1
Normal
Headbutt
Normal
|
| Water Sport
1/1
Water
Fury Swipes
Normal
|
| Ice Fang
-/1
Ice
Slash
Normal
|
| Quick Attack
3/3
Normal
Odor Sleuth
Normal
|
| Water Gun
6/6
Water
Doubleslap
Normal
|
| Pursuit
10/10
Dark
Fury Cutter
Bug
|
| Swift
15/15
Normal
Baton Pass
Normal
|
| Aqua Jet
21/21
Water
|
| Crunch
-/26
Dark
Egg Groups:
|
| Agility
28/29
Psychic
Water 1, Ground
|
| Whirlpool
36/39
Water
|
| Razor Wind
45/50
Normal
|
|
|
| TMs: 01, 03, 05 (#419), 06, 07, 08, 10, 12 (#419), 13, 14, 15 (#419), |
|
17, 18, 21, 23, 27, 28, 31, 32, 39, 41 (#419), 42, 43, 44, 45,
|
|
52 (#419), 55, 58, 66 (#419), 68 (#419), 78, 82, 83, 87, 90
|
|
|
| HMs: 03, 04, 06, 07
|
\________________________________________________________________________/
___________________________
|420. Cherubi / 421. Cherrim|
||
| Type: Grass -- Ability: Chlorophyll (#420), Flower Gift (#421)
|
|
|
| Height: 1'04" (#420), 1'08" (#421)
|
| Weight: 7.3lbs (#420), 20.5lbs (#421)
|
|
|
| Evolution: Cherubi -> Cherrim (Level 25)
|
|
|
| Location: Sweet Honey Trees (#420)
|
|
Evolve from Cherubi (#421)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Miracle Seed (5%)
|
|
|
| EVs: +1 SA (#420); +2 SA (#421)
|
|
|
| #420 (D): The small ball holds the nutrients needed for evolution.
|
|
Apparently, it is very sweet and tasty.
|
|
|
| #420 (P): Sunlight colors it red. When the small ball is drained of
|
|
nutrients, it shrivels to herald evolution.
|
|
|
| #421 (D): It blooms during times of strong sunlight. It tries to make |
|
up for everything it endured as a bud.
|
|
|
| #421 (P): It is docile as a bud, but turns cheerful when it blooms. It |
|
folds back into a bud if sunlight wanes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Razor Leaf
Grass
|
| Growth
7/7
Normal
Sweet Scent
Normal
|
| Leech Seed
10/10
Grass
Tickle
Normal
|
| Helping Hand
13/13
Normal
Nature Power
Normal
|
| Magical Leaf
19/19
Grass
Grasswhistle
Grass
|
| Sunny Day
22/22
Fire
Aromatherapy
Grass
|
| Petal Dance
-/25
Grass
|
| Worry Seed
28/30
Grass
Egg Groups:
|
| Take Down
31/35
Normal
Fairy, Plant
|
| Solarbeam
37/43
Grass
|
| Lucky Chant
40/48
Normal
|
|
|
| TMs: 06, 09, 10, 11, 15 (#421), 17, 19, 20, 21, 22, 27, 32, 42, 43, 44,|
|
45, 53, 58, 68 (#421), 70, 75, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
_____________________________
|422. Shellos / 423. Gastrodon|
||
| Type: Water, Ground (#423) -- Ability: Sticky Hold, Storm Drain
|
|
|
| Height: 1'00" (#422), 2'11" (#423)
|
| Weight: 13.9lbs (#422), 65.9lbs (#423)
|
|
|
| Evolution: Shellos -> Gastrodon (Level 30)
|
|
|
| Location: Route 205, 213, 218, 221, 224, Fuego Ironworks, Valley
|
|
Windworks (#422)
|
|
Route 213, 218, 221, 222, 224, 230, Fuego Ironworks (#423) |
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#422); +2 HP (#423)
|
|
|
| #422 (D): Its colors and shapes differ from region to region. In the |
|
Sinnoh region, two types are confirmed.
|
|
|
| #422 (P): It lives along bodies of water. Its body shape has changed to|
|
suit its habitat.
|
|
|
| #423 (D): It has a pliable body without any bones. If any part of its |
|
body is torn off, it grows right back.
|
|
|
| #423 (P): It apparently had a huge shell for protection in ancient
|
|
times. It lives in shallow tidal pools.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Mud-slap
1/1
Ground
Counter
Fighting
|
| Mud Sport
2/2
Ground
Mirror Coat
Psychic
|
| Harden
4/4
Normal
Stockpile
Normal
|
| Water Pulse
7/7
Water
Swallow
Normal
|
| Mud Bomb
11/11
Ground
Spit Up
Normal
|
| Hidden Power
16/16
Normal
Yawn
Normal
|
| Rain Dance
22/22
Water
Memento
Dark
|
| Body Slam
29/29
Normal
Curse
???
|
| Muddy Water
37/41
Water
Amnesia
Psychic
|
| Recover
46/54
Normal
Fissure
Ground
|
|
|
|
Egg Groups:
|
|
Water 1, Indeterminate
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#423), 17, 18, 21, 26 (#423), 27,
|
|
28 (#423), 32, 36 (#423), 37 (#423), 39 (#423), 42, 43, 44, 45, 55|
|
58, 68 (#423), 70 (#423), 71 (#423), 78, 80 (#423), 82, 83, 87, 90|
|
|
| HMs: 03, 04 (#423), 06 (#423), 07 (#423)
|
\________________________________________________________________________/
____________
|424. Ambipom|
||
| See Aipom (#190) entry for details on this Pokmon.
|
\________________________________________________________________________/
_____________________________
|425. Drifloon / 426. Drifblim|
||
| Type: Ghost, Flying -- Ability: Aftermath, Unburden
|
|
|
| Height: 1'04" (#425), 3'11" (#426)
|
| Weight: 2.6lbs (#425), 33.1lbs (#426)
|
|
|
| Evolution: Drifloon -> Drifblim (Level 28)
|
|
|
| Location: Valley Windworks (during Day on Friday only) (#425)
|
|
Evolve from Drifloon (#426)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#425); +2 HP (#426)
|
|
|
| #425 (D): A Pokmon formed by the spirits of people and Pokmon. It
|
|
loves damp, humid seasons.
|
|
|
| #425 (P): It tugs on the hands of children to steal them away. However,|
|
it gets pulled around instead.
|
|
|
| #426 (D): It's drowzy in daytime, but flies off in the evening in big |
|
groups. No one knows where they go.
|
|
|
| #426 (P): It carries people and Pokmon when it flies. But since it
|
|
only drifts, it can end up anywhere.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Constrict
1/1
Normal
Memento
Dark
|
| Minimize
1/1
Normal
Body Slam
Normal
|
| Astonish
6/6
Ghost
Destiny Bond
Ghost
|
| Gust
11/11
Flying
Disable
Normal
|
| Focus Energy
14/14
Normal
Haze
Ice
|
| Payback
17/17
Dark
Hypnosis
Psychic
|
| Stockpile
22/22
Normal
|
| Swallow
27/27
Normal
Egg Groups:
|
| Spit Up
27/27
Normal
Indeterminate
|
| Ominous Wind
30/32
Ghost
|
| Baton Pass
33/37
Normal
|
| Shadow Ball
38/44
Ghost
|
| Explosion
43/51
Normal
|
|
|
| TMs: 04, 06, 10, 11, 15 (#426), 17, 18, 21, 24, 25, 27, 29, 30, 32, 34,|
|
42, 43, 44, 45, 46, 48, 57, 58, 61, 62, 63, 64, 66, 67, 68 (#426),|
|
70, 73, 74, 77, 78, 82, 83, 85, 87, 90
|
|
|
| HMs: 01, 02 (#426), 05
|
\________________________________________________________________________/
___________________________
|427. Buneary / 428. Lopunny|
||
| Type: Normal -- Ability: Run Away (#427), Cute Charm (#428), Klutz
|
|
|
| Height: 1'04" (#427), 3'11" (#428)
|
| Weight: 12.1lbs (#427), 73.4lbs (#428)
|
|
|
| Evolution: Buneary -> Lopunny (Happiness > 220)
|
|
|
| Location: Eterna Forest (#427)
|
|
Evolve from Buneary (#428)
|
|
|
| Base Happiness: 0 (#427), 140 (#428) -- Wild Hold Item: Chople Berry |
|
(5%)|
| EVs: +1 SPD (#427); +2 SPD (#428)
|
|
|
| #427 (D): It slams foes by sharply uncoiling its rolled ears. It stings|
|
enough to make a grown-up cry in pain.
|
|
|
| #427 (P): When it senses danger, it perks up its ears. On cold nights, |
|
it sleeps with its head tucked into its fur.
|
|
|
| #428 (D): An extremely cautious Pokmon. It cloaks its body with its |
|
fluffy ear fur when it senses danger.
|
|
|
| #428 (P): It is very conscious of its looks and never fails to groom |
|
its ears. It runs with sprightly jumps.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Splash
1/1
Normal
Fake Tears
Dark
|
| Pound
1/1
Normal
Fake Out
Normal
|
| Defense Curl
1/1
Normal
Encore
Normal
|
| Foresight
1/1
Normal
Sweet Kiss
Normal
|
| Mirror Coat
-/1
Psychic
Double Hit
Normal
|
| Magic Coat
-/1
Psychic
Attract
Normal
|
| Endure
6/6
Normal
Low Kick
Fighting
|
| Frustration
13/Normal
Sky Uppercut
Fighting
|
| Return
-/13
Normal
Switcheroo
Dark
|
| Quick Attack
16/16
Normal
Thunderpunch
Electric
|
| Jump Attack
23/23
Fighting
Ice Punch
Ice
|
| Baton Pass
26/26
Normal
Fire Punch
Fire
|
| Agility
33/33
Psychic
|
| Dizzy Punch
36/36
Normal
Egg Groups:
|
| Charm
43/43
Normal
Ground, HumanShape
|
| Bounce
46/46
Flying
|
| Healing Wish
53/53
Psychic
|
|
|
| TMs: 01, 03, 06, 10, 11, 12, 13, 14 (#428), 15 (#428), 17, 18, 21, 22, |
|
23, 24, 25 (#428), 27, 28, 30, 32, 34, 42, 43, 44, 45, 52 (#428), |
|
56, 57, 58, 60, 68 (#428), 73, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: 01, 04 (#428), 06
|
\________________________________________________________________________/
______________
|429. Mismagius|
||
| See Misdreavus (#200) entry for details on this Pokmon.
|
\________________________________________________________________________/
______________
|430. Honchkrow|
||
| See Murkrow (#198) entry for details on this Pokmon.
|
\________________________________________________________________________/
___________________________
|431. Glameow / 432. Purugly|
||
| Type: Normal -- Ability: Limber (#431), Thick Fat (#432), Own Tempo
|
|
|
| Height: 1'08" (#431), 3'03" (#432)
|
| Weight: 8.6lbs (#431), 96.6lbs (#432)
|
|
|
| Evolution: Glameow -> Purugly (Level 38)
|
|
|
| Location: Route 218, Route 222 (Pearl only) (#431)
|
|
Route 222, Route 229 (Pearl only) (#431)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Cheri Berry (5%)
|
|
|
| EVs: +1 SPD (#431); +2 SPD (#432)
|
|
|
| #431 (D): It claws if displeased and purrs when affectionate. Its
|
|
fickleness is very popular among some.
|
|
|
| #431 (P): With its sharp glare, it puts foes in a mild hypnotic state. |
|
It is a very fickle Pokmon.
|
|
|
| #432 (D): It is a brazen brute that barges its way into another
|
|
Pokmon's nest and claims its as its own.
|
|
|
| #432 (P): To make itself appear intimidatingly beefy, it tightly
|
|
cinches its waist with its twin tails.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Fake Out
1/1
Normal
Bite
Dark
|
| Scratch
5/5
Normal
Tail Whip
Normal
|
| Growl
8/8
Normal
Quick Attack
Normal
|
| Hypnosis
13/13
Psychic
Sand-attack
Ground
|
| Faint Attack
17/17
Dark
Fake Tears
Dark
|
| Fury Swipes
20/20
Normal
Assurance
Dark
|
| Charm
25/25
Normal
|
| Assist
29/29
Normal
Egg Groups:
|
| Captivate
32/32
Normal
Ground
|
| Slash
37/37
Normal
|
| Swagger
-/38
Normal
|
| Sucker Punch
41/Dark
|
| Body Slam
-/45
Normal
|
| Attract
45/53
Normal
|
|
|
| TMs: 03, 05 (#432), 06, 10, 11, 12, 15 (#432), 17, 18, 21, 23, 24, 25, |
|
27, 28, 30, 32, 34, 40, 41, 42, 43, 44, 45, 46, 49, 58, 65, 66, |
|
68 (#432), 70, 77, 78, 82, 83, 85, 87, 89, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
______________
|433. Chingling|
||
| See Chimecho (#358) entry for details on this Pokmon.
|
\________________________________________________________________________/
___________________________
|434. Stunky / 435. Skuntank|
||
| Type: Poison, Dark -- Ability: Stench, Aftermath
|
|
|
| Height: 1'04" (#434), 3'03" (#435)
|
| Weight: 42.3lbs (#434), 83.8lbs (#435)
|
|
|
| Evolution: Stunky -> Skuntank (Level 34)
|
|
|
| Location: Route 218, Route 222 (Diamond only) (#434)
|
|
Route 222, Route 229 (Diamond only) (#435)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Pecha Berry (5%)
|
|
|
| EVs: +1 SPD (#434); +2 HP (#435)
|
|
|
| #434 (D): It protects itself by spraying a noxious fluid from its rear.|
|
The stench lingers for 24 hours.
|
|
|
| #434 (P): It sprays a nose-curling, stinky fluid from its rear to repel|
|
attackers.
|
|
|
| #435 (D): It sprays a vile-smelling fluid from the tip of its tail to |
|
attack. Its range is over 160 feet.
|
|
|
| #435 (P): It sprays a stinky fluid from its tail. The fluid smells
|
|
worse the longer it is allowed to fester.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Scratch
1/1
Normal
Pursuit
Dark
|
| Focus Energy
1/1
Normal
Leer
Normal
|
| Poison Gas
4/4
Poison
Smog
Poison
|
| Screech
7/7
Normal
Double-edge
Normal
|
| Fury Swipes
11/11
Normal
Crunch
Dark
|
| Smokescreen
15/15
Normal
Scary Face
Normal
|
| Toxic
20/20
Poison
Astonish
Ghost
|
| Slash
25/25
Normal
Punishment
Dark
|
| Night Slash
31/31
Dark
|
| Flamethrower
-/34
Fire
Egg Groups:
|
| Memento
37/41
Dark
Ground
|
| Explosion
44/52
Normal
|
|
|
| TMs: 05, 06, 10, 11, 12, 15 (#435), 17, 18, 21, 23, 27, 28, 30, 32, 35,|
|
36, 38, 41, 42, 43, 44, 45, 46, 49, 58, 64, 65, 66, 68 (#435), 78,|
|
79, 82, 83, 84 (#435), 87, 90
|
|
|
| HMs: 01, 04 (#435), 05, 06
|
\________________________________________________________________________/
____________________________
|436. Bronzor / 437. Bronzong|
||
| Type: Steel, Psychic -- Ability: Levitate, Heatproof
|
|
|
| Height: 1'08" (#436), 4'03" (#437)
|
| Weight: 133.4lbs (#436), 412.3lbs (#437)
|
|
|
| Evolution: Bronzor -> Bronzong (Level 33)
|
|
|
| Location: Route 206, Wayward Cave, Mt. Coronet, Turnback Cave (#436) |
|
Mt. Coronet, Turnback Cave (#437)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Metal Coat (5%)
|
|
|
| EVs: +1 DEF (#436); +1 DEF, +1 SD (#437)
|
|
|
| #436 (D): Implements shaped like it were discovered in ancient tombs. |
|
It is unknown if they are related.
|
|
|
| #436 (P): X-ray photos were taken to check its body structure. Nothing |
|
appeared, however.
|
|
|
| #437 (D): One caused a news sensation when it was dug up at a
|
|
construction site after a 2,000-year sleep.
|
|
|
| #437 (P): It can summon rain clouds. People long ago revered it as the |
|
bringer of plentiful harvests.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
N/A
N/A
|
| Confusion
1/1
Psychic
|
| Sunny Day
-/1
Fire
Egg Groups:
|
| Rain Dance
-/1
Water
Mineral
|
| Hypnosis
7/7
Psychic
|
| Imprison
12/12
Psychic
|
| Confuse Ray
14/14
Ghost
|
| Extrasensory
19/19
Psychic
|
| Iron Defense
26/26
Steel
|
| Safeguard
30/30
Normal
|
| Block
-/33
Normal
|
| Gyro Ball
35/38
Steel
|
| Future Sight
37/43
Psychic
|
| Faint Attack
41/50
Dark
|
| Payback
49/61
Dark
|
| Heal Block
52/67
Psychic
|
|
|
| TMs: 04, 06, 10, 11, 15 (#437), 16, 17, 18, 20, 21, 22, 26, 27, 29, 30,|
|
32, 33, 37, 39, 42, 43, 44, 48, 57, 58, 64 (#437), 66, 67,
|
|
68 (#437), 69, 70, 74, 76, 77, 80, 82, 83, 85, 86, 87, 90, 91, 92 |
|
|
| HMs (#437 only): 04, 06
|
\________________________________________________________________________/
___________
|438. Bonsly|
||
| See Sudowoodo (#185) entry for details on this Pokmon.
|
\________________________________________________________________________/
_____________
|439. Mime Jr.|
||
| See Mr. Mime (#122) entry for details on this Pokmon.
|
\________________________________________________________________________/
____________
|440. Happiny|
||
| See Chansey (#113) entry for details on this Pokmon.
|
\________________________________________________________________________/
___________
|441. Chatot|
||
| Type: Normal, Flying -- Ability: Keen Eye, Tangled Feet
|
|
|
| Height: 1'08" -- Weight: 4.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Route 222, Route 224 (Morning/Day only)
|
|
|
| Base Happiness: 35 -- Wild Hold Item: Metronome (5%)
|
|
|
| EVs: +1 ATK
|
|
|
| #441 (D): It can learn and speak human words. If they gather, they all |
|
learn the same saying.
|
|
|
| #441 (P): It keeps rhythm by flicking its tail feathers like a
|
|
metronome. It imitates human speech.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Peck
1
Flying
Encore
Normal
|
| Growl
5
Normal
Night Shade
Ghost
|
| Mirror Move
9
Flying
Agility
Psychic
|
| Sing
13
Normal
Nasty Plot
Dark
|
| Fury Attack
17
Normal
Supersonic
Normal
|
| Chatter
21
Flying
|
| Taunt
25
Dark
Egg Groups:
|
| Mimic
29
Normal
Flying
|
| Roost
33
Flying
|
| Uproar
37
Normal
|
| Featherdance
41
Flying
|
| Hyper Voice
45
Normal
|
|
|
| TMs: 06, 10, 11, 12, 17, 18, 21, 27, 32, 40, 41, 42, 43, 44, 45, 46, 47|
|
51, 58, 78, 82, 83, 87, 88, 89, 90
|
|
|
| HMs: 02, 05
|
\________________________________________________________________________/
______________
|442. Spiritomb|
||
| Type: Ghost, Dark -- Ability: Pressure
|
|
|
| Height: 3'03" -- Weight: 238.1lbs
|
|
|
| Evolution: -|
|
|
| Location: Hallowed Tower (Use Odd Keystone item at tower on Route 209 |
|
to reveal the Hallowed Tower. Then, talk to 32|
|
Trainers in the Underground and return to the |
|
tower to fight Spiritomb. As an added note, if|
|
you have a second DS with D/P, you can talk to|
|
the Trainer from that game and reload it 32 |
|
times, talking to that same Trainer repeatedly|
|
to achieve this goal.)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF, +1 SD
|
|
|
| #442 (D): A Pokmon that was formed by 108 spirits. It is bound to a |
|
fissure in an odd keystone.
|
|
|
| #442 (P): It was bound to a fissure in an old keystone as punishment |
|
for misdeeds 500 years ago.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Curse
1
???
Destiny Bond
Ghost
|
| Pursuit
1
Dark
Pain Split
Normal
|
| Confuse Ray
1
Ghost
Smokescreen
Normal
|
| Spite
1
Ghost
Imprison
Psychic
|
| Shadow Sneak
1
Ghost
Grudge
Ghost
|
| Faint Attack
7
Dark
Shadow Sneak
Ghost
|
| Hypnosis
13
Psychic
|
| Dream Eater
19
Psychic
Egg Groups:
|
| Ominous Wind
25
Ghost
Indeterminate
|
| Sucker Punch
31
Dark
|
| Nasty Plot
37
Dark
|
| Memento
43
Dark
|
| Dark Pulse
49
Dark
|
|
|
| TMs: 03, 04, 06, 10, 11, 12, 15, 17, 18, 21, 27, 29, 30, 32, 34, 39, 41|
|
42, 43, 44, 45, 46, 49, 58, 61, 62, 63, 68, 70, 77, 78, 79, 82, 83|
|
85, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
________________________________________
|443. Gible / 444. Gabite / 445. Garchomp|
||
| Type: Dragon, Ground -- Ability: Sand Veil
|
|
|
| Height: 2'04" (#443), 4'07" (#444), 6'03" (#445)
|
| Weight: 45.2lbs (#443), 123.5lbs (#444), 209.4lbs (#445)
|
|
|
| Evolution: Gible -> Gabite (Level 24) -> Garchomp (Level 48)
|
|
|
| Location: Wayward Cave (#443)
|
|
Evolve from Gible (#444)
|
|
Evolve from Gabite (#445)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Haban Berry (5%)
|
|
|
| EVs: +1 ATK (#443); +2 ATK (#444); +3 ATK (#445)
|
|
|
| #443 (D): It nests in small, horizontal holes in cave walls. It pounces|
|
to catch prey that stray too close.
|
|
|
| #443 (P): It once lived in the tropics. To avoid the cold, it lives in |
|
caves warmed by geothermal heat.
|
|
|
| #444 (D): There is a long-held belief that medicine made from its
|
|
scales will heal even incurable illnesses.
|
|
|
| #444 (P): It habitually digs up and hoards gems in its nest. Its loot |
|
is constantly targeted by thieves.
|
|
|
| #445 (D): When it folds up its body and extends its wings, it looks
|
|
like a jet plane. It flies at sonic speed.
|
|
|
| #445 (P): It flies at speeds equal to a jet fighter plane. It never
|
|
allows its prey to escape.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1/1
Normal
Dragonbreath
Dragon
|
| Fire Fang
-/-/1
Fire
Outrage
Dragon
|
| Sand-attack
3/3/3
Ground
Twister
Dragon
|
| Dragon Rage
7/7/7
Dragon
Scary Face
Normal
|
| Sandstorm
13/13/13 Rock
Double-edge
Normal
|
| Take Down
15/15/15 Normal
Thrash
Normal
|
| Sand Tomb
19/19/19 Ground
Metal Claw
Steel
|
| Slash
25/28/28 Normal
Sand Tomb
Ground
|
| Dragon Claw
27/33/33 Dragon
Body Slam
Normal
|
| Dig
31/40/40 Ground
Iron Head
Steel
|
| Crunch
-/-/48
Dark
|
| Dragon Rush
37/49/55 Dragon
Egg Groups:
|
|
Monster, Dragon
|
|
|
| TMs: 02, 05, 06, 10, 11, 15 (#445), 17, 18, 21, 23 (#444, #445), 26, 27|
|
28, 31 (#445), 32, 35, 37 (#444, #445), 38, 39, 40, 42, 43, 44, 45|
|
54 (#445), 56 (#445), 58, 59, 65, 68 (#445), 71, 75 (#445), 76, 78|
|
80, 82, 83, 84 (#445), 87, 90
|
|
|
| HMs: 01, 03 (#445), 04, 06, 08
|
\________________________________________________________________________/
_____________
|446. Munchlax|
||
| See Snorlax (#143) entry for details on this Pokmon.
|
\________________________________________________________________________/
_________________________
|447. Riolu / 448. Lucario|
||
| Type: Fighting, Steel (#448) -- Ability: Steadfast, Inner Focus
|
|
|
| Height: 2'04" (#447), 4'00" (#448)
|
| Weight: 44.5lbs (#447), 119.0lbs (#448)
|
|
|
| Evolution: Riolu -> Lucario (Happiness > 220; Day)
|
|
|
| Location: Iron Island (hatch from Egg found there (#447)
|
|
Evolve from Riolu (#448)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 ATK (#447); +1 ATK, +1 SA (#448)
|
|
|
| #447 (D): The aura that emanates from its body intensifies to alert
|
|
others if it is afraid or sad.
|
|
|
| #447 (P): Its body is lithe yet powerful. It can crest three mountains |
|
and cross two canyons in one night.
|
|
|
| #448 (D): It has the ability to sense the auras of all things. It
|
|
understands human speech.
|
|
|
| #448 (P): By catching the aura emanating from others, it can read their|
|
thoughts and movements.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Quick Attack
1/1
Normal
Cross Chop
Fighting
|
| Foresight
1/1
Normal
Detect
Fighting
|
| Endure
1/Normal
Bite
Dark
|
| Dark Pulse
-/1
Dark
Mind Reader
Normal
|
| Detect
-/1
Fighting
Sky Uppercut
Fighting
|
| Metal Claw
-/1
Steel
Hi Jump Kick
Fighting
|
| Counter
6/6
Fighting
Agility
Psychic
|
| Force Palm
11/11
Fighting
Vacuum Wave
Fighting
|
| Feint
15/15
Normal
Crunch
Fighting
|
| Reversal
19/Fighting
Low Kick
Fighting
|
| Bone Rush
-/19
Ground
Iron Defense
Steel
|
| Screech
24/Normal
Blaze Kick
Fire
|
| Metal Sound
-/24
Steel
Bullet Punch
Steel
|
| Copycat
29/Normal
|
| Me First
-/29
Normal
Egg Groups (#448):
|
| Swords Dance
-/33
Normal
Ground, HumanShape
|
| Aura Sphere
-/37
Fighting
|
| Close Combat
-/42
Fighting
|
| Dragon Pulse
-/47
Dragon
|
| Extremespeed
-/51
Normal
|
|
|
| TMs: 01, 03 (#448), 04 (#448), 05, 06, 08, 10, 11, 15 (#448), 17, 18, |
|
21, 23, 26, 27, 28, 29 (#448), 30 (#448), 31, 32, 39, 42, 43, 44, |
|
45, 52, 56, 58, 59 (#448), 60, 65, 66, 68 (#448), 71 (#448), 75, |
|
78, 79 (#448), 80, 82, 83, 84, 87, 90, 91 (#448)
|
|
|
| HMs: 04, 06, 08 (#448)
|
\________________________________________________________________________/
________________________________
|449. Hippopotas / 450. Hippowdon|
||
| Type: Ground -- Ability: Sand Stream
|
|
|
| Height: 2'07" (#447), 6'07" (#450)
|
| Weight: 109.1lbs (#449), 661.4lbs (#450)
|
|
|
| Evolution: Hippopotas -> Hippowdon (Level 34)
|
|
|
| Location: Ruin Maniac's Cave (#449)
|
|
Route 228 (#450)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 DEF (#449); +2 DEF (#450)
|
|
|
| #449 (D): It lives in arid places. Instead of perspiration, it expels |
|
grainy sand from its body.
|
|
|
| #449 (P): It enshrouds itself with sand to protect itself from germs. |
|
It does not enjoy getting wet.
|
|
|
| #450 (D): It blasts internally stored sand from ports on its body to |
|
create a towering twister for attack.
|
|
|
| #450 (P): Its huge mouth is almost seven feet across. It has enough
|
|
power to completely crush a car.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Tackle
1/1
Normal
Stockpile
Normal
|
| Sand-attack
1/1
Ground
Swallow
Normal
|
| Ice Fang
-/1
Ice
Spit Up
Normal
|
| Fire Fang
-/1
Fire
Curse
???
|
| Thunder Fang
-/1
Electric
Slack Off
Normal
|
| Bite
7/7
Dark
Body Slam
Normal
|
| Yawn
13/13
Normal
Sand Tomb
Ground
|
| Take Down
19/19
Normal
|
| Sand Tomb
25/25
Ground
Egg Groups:
|
| Crunch
31/31
Dark
Ground
|
| Earthquake
37/40
Ground
|
| Double-edge
44/50
Normal
|
| Fissure
50/60
Ground
|
|
|
| TMs: 03, 05, 06, 10, 11, 15 (#450), 17, 21, 23, 26, 27, 32, 37, 39, 42,|
|
43, 44, 45, 58, 68 (#450), 71 (#450), 76, 78, 80, 82, 83, 87, 90 |
|
|
| HMs: 04, 06
|
\________________________________________________________________________/
___________________________
|451. Skorupi / 452. Drapion|
||
| Type: Poison, Bug (#451), Dark (#452) -- Ability: Battle Armor, Sniper |
|
|
| Height: 2'07" (#451), 4'03" (#452)
|
| Weight: 26.5lbs (#451), 135.6lbs (#452)
|
|
|
| Evolution: Skorupi -> Drapion (Level 40)
|
|
|
| Location: Great Marsh (#451)
|
|
Great Marsh (#452)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: Poison Barb (5%)
|
|
|
| EVs: +1 DEF (#451); +2 DEF (#452)
|
|
|
| #451 (D): It grips prey with its tail claws and injects poiosn. It
|
|
tenaciously hangs on until the poison takes.
|
|
|
| #451 (P): It lives in arid lands. It buries itself in sand and lies in |
|
wait for unsuspecting prey.
|
|
|
| #452 (D): It has the power in its clawed arms to make scrap of a car. |
|
The tips of its claws release poison.
|
|
|
| #452 (P): Its body is encased in a sturdy shell. Its head rotates 180 |
|
degrees, eliminating blind spots.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bite
1/1
Dark
Faint Attack
Dark
|
| Poison Sting
1/1
Poison
Screech
Normal
|
| Thunder Fang
-/1
Thunder
Sand-attack
Ground
|
| Ice Fang
-/1
Ice
Slash
Normal
|
| Fire Fang
-/1
Fire
Confuse Ray
Ghost
|
| Leer
6/6
Normal
Whirlwind
Normal
|
| Pin Missile
12/12
Bug
Agility
Psychic
|
| Acupressure
17/17
Normal
Pursuit
Dark
|
| Knock Off
23/23
Dark
Night Slash
Dark
|
| Scary Face
28/28
Normal
|
| Toxic Spikes
34/34
Poison
Egg Groups:
|
| Poison Fang
39/39
Poison
Bug, Water 3
|
| Crunch
45/49
Dark
|
| Cross Poison
50/58
Poison
|
|
|
| TMs: 05 (#452), 06, 10, 11, 12, 15 (#452), 17, 18, 21, 23, 26 (#452), |
|
27, 28, 30, 31, 32, 36, 39, 40, 41, 42, 43, 44, 45, 46, 54, 56, 58|
|
66, 68 (#452), 70, 75, 78, 79, 80 (#452), 81, 82, 83, 84, 87, 90 |
|
|
| HMs: 01, 04, 06, 08 (#452)
|
\________________________________________________________________________/
______________________________
|
|
| Evolution: -|
|
|
| Location: Great Marsh
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +2 ATK
|
|
|
| #455 (D): It attracts prey with its sweet-smelling saliva, then chomps |
|
down. It takes a whole day to eat prey.
|
|
|
| #455 (P): Hanging from branches using its tentacles, it looks like a |
|
plant. It awaits prey, mouth wide open.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bind
1
Normal
Sleep Powder
Grass
|
| Growth
1
Normal
Stun Spore
Grass
|
| Bite
7
Dark
Razor Leaf
Grass
|
| Vine Whip
11
Grass
Slam
Normal
|
| Sweet Scent
17
Normal
Synthesis
Grass
|
| Ingrain
21
Grass
Magical Leaf
Grass
|
| Faint Attack
27
Dark
Leech Seed
Grass
|
| Stockpile
31
Normal
Worry Seed
Grass
|
| Spit Up
31
Normal
|
| Swallow
31
Normal
Egg Groups:
|
| Crunch
37
Dark
Plant
|
| Wring Out
41
Normal
|
| Power Whip
47
Grass
|
|
|
| TMs: 06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 32, 36, 42, 43, 44, 45, 46|
|
53, 56, 58, 66, 68, 70, 75, 78, 82, 83, 86, 87, 90
|
|
|
| HMs: 01
|
\________________________________________________________________________/
____________________________
|456. Finneon / 457. Lumineon|
||
| Type: Water -- Ability: Swift Swim, Storm Drain
|
|
|
| Height: 1'04" (#456), 3'11" (#457)
|
| Weight: 15.4lbs (#456), 53.9lbs (#457)
|
|
|
| Evolution: Finneon -> Lumineon (Level 31)
|
|
|
| Location: Route 205, 218, 219, 220, 221, Fuego Ironworks, Canalave City|
|
Valley Windworks, Iron Island (fish with Good Rod) (#456)
|
|
|
|
Route 205, 218, 219, 220, 221, Fuego Ironworks, Canalave City|
|
Valley Windworks, Iron Island (fish with Super Rod) (#457) |
|
|
| Base Happiness: 70 -- Wild Hold Item: Rindo Berry (5%)
|
|
|
| EVs: +1 SPD (#456); +2 SPD (#457)
|
|
|
| #456 (D): After long exposure to sunlight, the patterns on its tail
|
|
fins shine vividly when darkness arrives.
|
|
|
| #456 (P): The way its two tail fins flutter while it swims has earned |
|
it the nickname "BEAUTIFLY of the Sea."
|
|
|
| #457 (D): It lives on the deep-sea floor. It attracts prey by flashing |
|
the patterns on its four tail fins.
|
|
|
| #457 (P): To avoid detection by predators, it crawls along the seafloor|
|
using the two fins on its chest.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Pound
1/1
Normal
Sweet Kiss
Normal
|
| Water Gun
6/6
Water
Charm
Normal
|
| Attract
10/10
Normal
Flail
Normal
|
| Rain Dance
13/13
Water
Aqua Tail
Water
|
| Gust
17/17
Flying
Splash
Normal
|
| Water Pulse
22/22
Water
Psybeam
Psychic
|
| Captivate
26/26
Normal
Tickle
Normal
|
| Safeguard
29/29
Normal
Agility
Psychic
|
| Aqua Ring
33/35
Water
|
| Whirlpool
38/42
Water
Egg Groups:
|
| U-turn
42/48
Bug
Water 2
|
| Bounce
45/53
Flying
|
| Silver Wind
49/59
Bug
|
|
|
| TMs: 03, 06, 07, 10, 13, 14, 15 (#457), 17, 18, 20, 21, 27, 32, 42, 43,|
|
44, 45, 55, 58, 62, 66, 68 (#457), 70, 77, 78, 82, 83, 87, 89, 90 |
|
|
| HMs: 03, 05, 07
|
\________________________________________________________________________/
____________
|458. Mantyke|
||
| See Mantine (#226) entry for details on this Pokmon.
|
\________________________________________________________________________/
____________________________
|459. Snover / 460. Abomasnow|
||
| Type: Grass, Ice -- Ability: Snow Warning
|
|
|
| Height: 3'03" (#459), 7'03" (#460)
|
| Weight: 111.3lbs (#459), 298.7lbs (#460)
|
|
|
| Evolution: Snover -> Abomasnow (Level 40)
|
|
|
| Location: Route 216, Route 217, Mt. Coronet Peak, Lake Acuity (#459) |
|
Mt. Coronet Peak (#460)
|
|
|
| Base Happiness: 70 -- Wild Hold Item: NeverMeltIce (5%)
|
|
|
| EVs: +1 ATK (#459); +1 ATK, +1 SA (#460)
|
|
|
| #459 (D): It lives on snowy mountains. Having had little contact with |
|
humans, it is boldly inquisitive.
|
|
|
| #459 (P): In the spring, it grows berries with the texture of frozen |
|
treats around its belly.
|
|
|
| #460 (D): It whips up blizzards in mountains that are always buried in |
|
snow. It is the abominable snowman.
|
|
|
| #460 (P): It blankets wide areas in snow by whipping up blizzards. It |
|
is also known as "The Ice Monster."
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Powder Snow
1/1
Ice
Leech Seed
Grass
|
| Leer
1/1
Normal
Magical Leaf
Grass
|
| Ice Punch
-/1
Ice
Seed Bomb
Grass
|
| Razor Leaf
5/5
Grass
Growth
Normal
|
| Icy Wind
9/9
Ice
Double-edge
Normal
|
| Grasswhistle
13/13
Grass
Mist
Ice
|
| Swagger
17/17
Normal
Stomp
Normal
|
| Mist
21/21
Ice
|
| Ice Shard
26/26
Ice
Egg Groups:
|
| Ingrain
31/31
Grass
Monster, Plant
|
| Wood Hammer
36/36
Grass
|
| Blizzard
41/47
Ice
|
| Sheer Cold
46/58
Ice
|
|
|
| TMs: 01 (#460), 03, 06, 07, 09, 10, 13, 14, 15 (#460), 16, 17, 18, 19, |
|
20, 21, 22, 23, 26 (#460), 27, 30, 31 (#460), 32, 39 (#460), 42, |
|
43, 44, 45, 52 (#460), 53, 56 (#460), 58, 68 (#460), 70, 72, 75, |
|
78, 80 (#460), 82, 83, 86, 87, 90
|
|
|
| HMs (#460 only): 04, 06, 08
|
\________________________________________________________________________/
____________
|461. Weavile|
||
| See Sneasel (#215) entry for details on this Pokmon.
|
\________________________________________________________________________/
______________
|462. Magnezone|
||
| See Magnemite (#081) entry for details on this Pokmon.
|
\________________________________________________________________________/
_______________
|463. Lickilicky|
||
| See Lickilicky (#108) entry for details on this Pokmon.
|
\________________________________________________________________________/
______________
|464. Rhyperior|
||
| See Rhyhorn (#111) entry for details on this Pokmon.
|
\________________________________________________________________________/
______________
|465. Tangrowth|
||
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Rest
1
Psychic
N/A
N/A
|
| Imprison
6
Psychic
|
| Protect
16
Normal
Egg Groups:
|
| Confusion
21
Psychic
N/A
|
| Lucky Chant
31
Normal
|
| Future Sight
36
Psychic
|
| Charm
46
Normal
|
| Extrasensory
51
Psychic
|
| Copycat
61
Normal
|
| Natural Gift
66
Normal
|
| Healing Wish
76
Psychic
|
|
|
| TMs: 03, 04, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 23, 24, 25, 27|
|
29, 30, 32, 33, 34, 37, 42, 43, 44, 48, 53, 56, 57, 58, 67, 68, 70|
|
73, 76, 77, 82, 83, 85, 86, 87, 89, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
__________
|482. Azelf|
||
| Type: Psychic -- Ability: Levitate
|
|
|
| Height: 1'00" -- Weight: 0.7lbs
|
|
|
| Evolution: -|
|
|
| Location: Lake Valor
|
|
|
| Base Happiness: 140
|
|
|
| EVs: +2 ATK, +1 SA
|
|
|
| #482 (D): Known as "The Being of Willpower." It sleeps at the bottom of|
|
a lake to keep the world in balance.
|
|
|
| #482 (P): It is thought that UXIE, MESPRIT and AZELF all came from the |
|
same egg.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Rest
1
Psychic
N/A
N/A
|
| Imprison
6
Psychic
|
| Detect
16
Fighting
Egg Groups:
|
| Confusion
21
Psychic
N/A
|
| Uproar
31
Normal
|
| Future Sight
36
Psychic
|
| Nasty Plot
46
Dark
|
| Extrasensory
51
Psychic
|
| Last Resort
61
Normal
|
| Natural Gift
66
Normal
|
| Explosion
76
Normal
|
|
|
| TMs: 03, 04, 06, 10, 11, 12, 15, 16, 17, 18, 20, 21, 23, 24, 25, 27, 29|
|
30, 32, 33, 34, 35, 37, 38, 41, 42, 43, 44, 48, 53, 56, 57, 58, 64|
|
66, 67, 68, 70, 73, 76, 77, 82, 83, 85, 86, 87, 89, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
___________
|483. Dialga|
||
| Type: Steel, Dragon -- Ability: Pressure
|
|
|
| Height: 17'09" -- Weight: 1,505.7lbs
|
|
|
| Evolution: -|
|
|
| Location: Spear Pillar (Diamond only)
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 SA
|
|
|
| #483 (D): It has the power to control time. It appears in Sinnoh-region|
|
myths as an ancient deity.
|
|
|
| #483 (P): A Pokmon spoken of in legend. It is said that time began
|
|
moving when DIALGA was born.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Dragonbreath
1
Dragon
N/A
N/A
|
| Scary Face
1
Normal
|
| Metal Claw
10
Steel
Egg Groups:
|
| Ancientpower
20
Rock
N/A
|
| Dragon Claw
30
Dragon
|
| Roar of Time
40
Dragon
|
| Heal Block
40
Psychic
|
| Earth Power
60
Ground
|
| Slash
70
Normal
|
| Flash Cannon
80
Steel
|
| Aura Sphere
90
Fighting
|
|
|
| TMs: 02, 05, 06, 08, 10, 11, 13, 14, 15, 17, 18, 20, 21, 23, 24, 25, 26|
|
27, 31, 32, 34, 35, 37, 38, 39, 40, 42, 43, 44, 50, 58, 59, 65, 68|
|
70, 71, 73, 76, 77, 80, 82, 83, 87, 90, 91, 92
|
|
|
| HMs: 01, 04, 06
|
\________________________________________________________________________/
___________
|484. Palkia|
||
| Type: Water, Dragon -- Ability: Pressure
|
|
|
| Height: 13'09" -- Weight: 740.8lbs
|
|
|
| Evolution: -|
|
|
| Location: Spear Pillar (Pearl only)
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 SA
|
|
|
| #484 (D): It has the ability to distort space. It is described as a
|
|
deity in Sinnoh-region mythology.
|
|
|
| #484 (P): It is said to live in a gap in the spatial dimension parallel|
|
to ours. It appears in mythology.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Dragonbreath
1
Dragon
N/A
N/A
|
| Scary Face
1
Normal
|
| Water Pulse
10
Water
Egg Groups:
|
| Ancientpower
20
Rock
N/A
|
| Dragon Claw
30
Dragon
|
| Spacial Rend
40
Dragon
|
| Heal Block
40
Psychic
|
| Earth Power
60
Ground
|
| Slash
70
Normal
|
| Aqua Tail
80
Water
|
| Aura Sphere
90
Fighting
|
|
|
| TMs: 01, 02, 03, 05, 06, 07, 08, 10, 11, 13, 14, 15, 17, 18, 20, 21, 24|
|
25, 26, 27, 31, 32, 34, 35, 37, 38, 39, 40, 42, 43, 44, 52, 55, 56|
|
58, 59, 65, 68, 71, 72, 73, 77, 80, 82, 83, 87, 90, 92
|
|
|
| HMs: 01, 03, 04, 06
|
\________________________________________________________________________/
____________
|485. Heatran|
||
| Type: Fire, Steel -- Ability: Flash Fire
|
|
|
| Height: 5'07" -- Weight: 958.0lbs
|
|
|
| Evolution: -|
|
|
| Location: Stark Mountain
|
|
|
| Base Happiness: 100
|
|
|
| EVs: +3 SA
|
|
|
| #485: It dwells in volcanic caves. It digs in with its cross-shaped
|
|
feet to crawl on ceilings and walls.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Ancientpower
1
Rock
N/A
N/A
|
| Leer
9
Normal
|
| Fire Fang
17
Fire
Egg Groups:
|
| Metal Sound
25
Steel
N/A
|
| Crunch
33
Dark
|
| Scary Face
41
Normal
|
| Lava Plume
49
Fire
|
| Fire Spin
57
Fire
|
| Iron Head
65
Steel
|
| Earth Power
73
Ground
|
| Heat Wave
81
Fire
|
| Stone Edge
88
Rock
|
| Magma Storm
96
Fire
|
|
|
| TMs: 05, 06, 10, 11, 12, 15, 17, 21, 22, 26, 27, 28, 32, 35, 38, 39, 41|
|
42, 43, 44, 45, 50, 58, 59, 61, 64, 66, 68, 71, 76, 78, 79, 80, 82|
|
83, 87, 90, 91
|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
______________
|486. Regigigas|
||
| Type: Normal -- Ability: Slow Start
|
|
|
| Height: 12'02" -- Weight: 925.9lbs
|
|
|
| Evolution: -|
|
|
| Location: Snowpoint Temple (must have Regirock, Regice, and Registeel |
|
in current party)
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 ATK
|
|
|
| #486: There is an enduring legend that states this Pokmon towed
|
|
continents with ropes.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Fire Punch
1
Fire
N/A
N/A
|
| Ice Punch
1
Ice
|
| Thunderpunch
1
Electric
Egg Groups:
|
| Mega Punch
1
Normal
N/A
|
| Knock Off
1
Dark
|
| Confuse Ray
1
Ghost
|
| Stomp
1
Normal
|
| Superpower
57
Fire
|
| Zen Headbutt
65
Steel
|
| Crush Grip
75
Normal
|
| Giga Impact
100
Normal
|
|
|
| TMs: 01, 06, 10, 11, 15, 18, 20, 21, 24, 25, 26, 27, 31, 32, 34, 39, 40|
|
42, 43, 52, 56, 58, 60, 68, 69, 71, 72, 73, 77, 80, 82, 83, 87, 90|
|
|
| HMs: 04, 06, 08
|
\________________________________________________________________________/
_____________
|487. Giratina|
||
| Type: Ghost, Dragon -- Ability: Pressure, Levitate
|
|
|
| Height: 14'09" -- Weight: 1,653.5lbs
|
|
|
| Evolution: -|
|
|
| Location: Turnback Cave
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +3 HP
|
|
|
| #487: A Pokmon that is said to live in a world on the reverse side of |
|
ours. It appears in an ancient cemetery.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Dragonbreath
1
Dragon
N/A
N/A
|
| Scary Face
1
Normal
|
| Ominous Wind
10
Ghost
Egg Groups:
|
| Ancientpower
20
Rock
N/A
|
| Dragon Claw
30
Dragon
|
| Shadow Force
40
Ghost
|
| Heal Block
50
Psychic
|
| Earth Power
60
Ground
|
| Slash
70
Normal
|
| Shadow Claw
80
Ghost
|
| Aura Sphere
90
Fighting
|
|
|
| TMs: 02, 04, 05, 06, 10, 11, 15, 17, 18, 20, 21, 23, 24, 25, 26, 27, 29|
|
30, 32, 34, 40, 42, 43, 44, 47, 53, 57, 58, 59, 61, 62, 65, 66, 68|
|
71, 73, 77, 79, 82, 83, 85, 87, 90
|
|
|
| HMs: 01, 02, 04, 05, 06, 08
|
\________________________________________________________________________/
______________
|488. Cresselia|
||
| Type: Psychic -- Ability: Levitate
|
|
|
| Height: 4'11" -- Weight: 188.7lbs
|
|
|
| Evolution: -|
|
|
| Location: Sinnoh (meet it at Full Moon Island, then search the grass |
|
through the world to encounter it)
|
|
|
| Base Happiness: 100
|
|
|
| EVs: +3 SD
|
|
|
| #488: Shiny particles are released from its wings like a veil. It is |
|
said to represent the crescent moon.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Confusion
1
Psychic
N/A
N/A
|
| Double Team
1
Normal
|
| Safeguard
11
Normal
Egg Groups:
|
| Mist
20
Ice
N/A
|
| Aurora Beam
29
Ice
|
| Future Sight
38
Psychic
|
| Slash
47
Normal
|
| Moonlight
57
Normal
|
| Psycho Cut
66
Psychic
|
| Psycho Shift
75
Psychic
|
| Lunar Dance
84
Psychic
|
| Psychic
93
Psychic
|
|
|
| TMs: 04, 06, 10, 11, 13, 15, 16, 17, 18, 20, 21, 22, 27, 29, 30, 32, 33|
|
42, 43, 44, 45, 48, 53, 57, 58, 67, 68, 70, 73, 77, 78, 82, 83, 85|
|
86, 87, 90, 92
|
|
|
| HMs: -|
\________________________________________________________________________/
__________________________
|489. Phione / 490. Manaphy|
||
| Type: Water -- Ability: Hydration
|
|
|
| Height: 1'04" (#489), 1'00" (#490)
|
| Weight: 6.8lbs (#489), 3.1lbs (#490)
|
|
|
| Evolution: -|
|
|
| Location: N/A (breed Manaphy with Ditto) (#489)
|
|
Event Pokmon (transfer Egg received from mission in Pokmon |
|
Ranger game)
|
|
|
| Base Happiness: 70
|
|
|
| EVs: +1 HP (#489); +3 HP (#490)
|
|
|
| #489: A Pokmon that lives in warm seas. It inflates the flotation sac |
|
on its head to drift and search for food.
|
|
|
| #490 (D): Born on a cold seafloor, it will swim great distances to
|
|
return to its birthplace.
|
|
|
| #490 (P): Water makes up 80% of its body. This Pokmon is easily
|
|
affected by its environment.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Bubble
1/1
Water
N/A
N/A
|
| Water Sport
1/1
Water
|
| Tail Glow
-/1
Bug
Egg Groups:
|
| Charm
9/9
Normal
N/A
|
| Supersonic
16/16
Normal
|
| Bubblebeam
24/24
Water
|
| Acid Armor
31/31
Poison
|
| Whirlpool
39/39
Water
|
| Water Pulse
46/46
Water
|
| Aqua Ring
54/54
Water
|
| Dive
61/61
Water
|
| Rain Dance
69/69
Water
|
| Heart Swap
76/76
Psychic
|
|
|
| TMs: 03, 04 (#490), 06, 07, 10, 13, 14, 15 (#490), 16 (#490), 17, 18, |
|
20, 21, 27, 29 (#490), 30 (#490), 32, 33 (#490), 42, 43, 44,
|
|
48 (#490), 53 (#490), 55, 56, 58, 68 (#490), 70 (#490), 77, 82, 83|
|
86, 87, 89, 90
|
|
|
| HMs: 03, 07
|
\________________________________________________________________________/
____________
|491. Darkrai|
||
| Type: Dark -- Ability: Bad Dreams
|
|
|
| Height: 4'11" -- Weight: 111.3lbs
|
|
|
| Evolution: -|
|
|
| Location: New Moon Island
|
|
|
| Base Happiness: 0
|
|
|
| EVs: +1 SPD, +2 SA
|
|
|
| #491 (D): It can lull people to sleep and make them dream. It is active|
|
during nights of the new moon.
|
|
|
| #491 (P): Folklore has it that on moonless nights, this Pokmon will |
|
make people see horrific nightmares.
|
|
|
| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Night Shade
1
Ghost
N/A
N/A
|
| Disable
1
Normal
|
| Quick Attack
11
Normal
Egg Groups:
|
| Hypnosis
20
Psychic
N/A
|
| Pursuit
29
Dark
|
| Nightmare
38
Ghost
|
| Double Team
47
Normal
|
| Haze
57
Ice
|
| Dark Void
66
Dark
|
| Embargo
75
Dark
|
| Dream Eater
84
Psychic
|
| Dark Pulse
93
Dark
|
|
|
| TMs: 01, 04, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 24, 25, 27, 29, 30|
|
31, 32, 34, 36, 39, 40, 41, 42, 43, 44, 46, 49, 52, 56, 57, 58, 60|
|
61, 63, 65, 66, 68, 70, 73, 75, 77, 79, 80, 81, 82, 83, 84, 85, 87|
|
90
|
|
|
| HMs: 01, 04, 06, 08
|
\________________________________________________________________________/
____________
|492. Shaymin|
||
| Type: Grass, Flying (Sky Form) -- Ability: Natural Cure, Serene Grace |
|
|
| Height: 0'08" -- Weight: 4.6lbs
|
|
|
| Evolution: -|
|
|
| Location: Flower Paradise
|
|
|
| Base Happiness: 100 -- Wild Hold Item: Lum Berry (100%)
|
|
|
| EVs: +3 HP
|
|
|
| #492 (D): It lives in flower patches and avoids detection by curling up|
|
to look like a flowering plant.
|
|
|
| #492 (P): It can dissolve toxins in the air to instantly transform
|
|
ruined land into a lush field of flowers.
|
|
|
| Egg Abilities:
|
| Name
Type
|
| ------|
| N/A
N/A
|
|
|
| Egg Groups:
|
| N/A
|
|
|
| Abilities (Land Form):
Abilities (Sky Form):
|
| Name
Level
Type
Name
Level
Type
|
| --------------------|
| Defense Curl
1
Normal
Growth
1
Normal |
| Magical Leaf
10
Grass
Magical Leaf
10
Grass |
| Leech Seed
19
Grass
Leech Seed
19
Grass |
| Synthesis
28
Grass
Quick Attack
28
Normal |
| Sweet Scent
37
Normal
Sweet Scent
37
Normal |
| Natural Gift
46
Normal
Natural Gift
46
Normal |
| Worry Seed
55
Grass
Worry Seed
55
Grass |
| Aromatherapy
64
Grass
Air Slash
64
Flying |
| Energy Ball
73
Grass
Energy Ball
73
Grass |
| Grasswhistle
82
Grass
Sweet Kiss
82
Normal |
| Lucky Chant
91
Normal
Leaf Storm
91
Grass |
| Seed Flare
100
Grass
Seed Flare
100
Grass |
|
|
| TMs: 06, 09, 10, 11, 15, 17, 19, 20, 21, 22, 27, 29, 32, 42, 43, 44, 53|
|
58, 68, 70, 75, 77, 82, 83, 86, 87, 90
|
|
|
| HMs: -|
\________________________________________________________________________/
___________
|493. Arceus|
||
| Type: Normal (type changes depending on the elemental Plate item being |
|
held by Arceus)
|
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|
| Ability: Multitype
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|
| Height: 10'06" -- Weight: 705.5lbs
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| Evolution: -|
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| Location: Hall of Origin
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| Base Happiness: 0
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| EVs: +3 HP
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|
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| #493 (D): It is described in mythology as the Pokmon that shaped the |
|
universe with its 1,000 arms.
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|
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| #493 (P): It is told in mythology that this Pokmon was born before the|
|
universe even existed.
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| Abilities:
Egg Abilities:
|
| Name
Level
Type
Name
Type
|
| ----------------|
| Seismic Toss
1
Fighting
N/A
N/A
|
| Cosmic Power
1
Psychic
|
| Natural Gift
1
Normal
Egg Groups:
|
| Punishment
1
Dark
N/A
|
| Gravity
10
Psychic
|
| Earth Power
20
Ground
|
| Hyper Voice
30
Normal
|
| Extremespeed
40
Normal
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| Refresh
50
Normal
|
| Future Sight
60
Psychic
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| Recover
70
Normal
|
| Hyper Beam
80
Normal
|
| Perish Song
90
Normal
|
| Judgment
100
Normal
|
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| TMs: 02, 03, 04, 05, 06, 07, 09, 10, 11, 13, 14, 15, 16, 17, 18, 19, 20|
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21, 22, 23, 24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38|
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39, 40, 42, 43, 44, 50, 52, 53, 55, 57, 58, 59, 61, 62, 65, 66, 67|
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68, 70, 71, 72, 73, 75, 76, 77, 79, 80, 81, 82, 83, 84, 85, 86, 87|
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90, 91, 92
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| HMs: All
|
\________________________________________________________________________/
______________________________________________________________________________
______________________________________________________________________________
3. Attackdex
ATTD
======
Legend
======
PP
Power
Acc%
Cat
TM/HM
Effect
Contest
Pts
=
=
=
=
=
=
=
=
need quickly.
______________
|???-type Moves|
||
| Curse
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth
Dependent on user Type
Tough
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|
| NOTE: If user is Ghost-type, its max HP is reduced by 50% and the foe |
|
is inflicted by Nightmare. If user is NOT Ghost-type, it raises |
|
user's Atk, Def one level while lowering user's Speed one level. |
\________________________________________________________________________/
______________
|BUG-type Moves|
||
| Attack Order
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 90 100 Phy
High critical hit %
Smart
2
|
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|
| ---------------------------------------------------------------------- |
| Bug Bite
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 60 100 Phy
Eats foe's held Berry
Tough
|
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item if it has one
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|
| ---------------------------------------------------------------------- |
| Bug Buzz
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 90 100 Spc
May lower foe's Sp. Def Beauty
|
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one level
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| ---------------------------------------------------------------------- |
| Defend Order
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth
Raises own Def, Sp. Def Smart
|
|
one level
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|
| ---------------------------------------------------------------------- |
| Fury Cutter
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 10
95 Phy
Power increases with
Cool
2
|
|
successive hits
|
|
|
| ---------------------------------------------------------------------- |
| Heal Order
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth
Recover up to 50% max HP Smart
|
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|
| ---------------------------------------------------------------------- |
| Leech Life
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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Payback
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 50 100 Phy TM66 If attack comes after
Cool
1
foe attacks first, this
attack's power is doubled
---------------------------------------------------------------------Punishment
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
1 100 Phy
The more a foe's stats
Smart
1
have been raised, the
stronger this attack is
---------------------------------------------------------------------Pursuit
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 40 100 Phy
Attack power is doubled Smart
1
if foe is about to be
switched out of battle
---------------------------------------------------------------------Snatch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth TM49 If foe is about to use a Smart
stat-raising move, user
will steal its effect
---------------------------------------------------------------------Sucker Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 80 100 Phy
Allows user to attack
Smart
2
first, only if foe is
also using an attack
---------------------------------------------------------------------Switcheroo
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0 100 Oth
User and foe trade held Cool
items
---------------------------------------------------------------------Taunt
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 100 Oth TM12 Causes foe to use only
Smart
attack moves for next
2-4 turns
---------------------------------------------------------------------Thief
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 40 100 Phy TM46 Attack and steal foe's
Tough
held item in same turn
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| ---------------------------------------------------------------------- |
| Torment
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 0 100 Oth TM41 Prevents foe from using Tough
|
|
same move twice in a row
|
\________________________________________________________________________/
_________________
|DRAGON-type Moves|
||
| Draco Meteor
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 140 90 Spc
Lowers user's Sp. Def
Smart
2
|
|
two levels
|
|
|
| ---------------------------------------------------------------------- |
| Dragon Claw
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 80 100 Phy TM02 N/A
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Dragon Dance
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 0
0
Oth
Raises user's Atk and
Cool
|
|
Speed one level
|
|
|
| ---------------------------------------------------------------------- |
| Dragon Pulse
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 90 100 Spc TM59 N/A
Smart
2
|
|
|
| ---------------------------------------------------------------------- |
| Dragon Rage
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 1 100 Spc
Always causes 40 HP dmg Cool
3
|
|
|
| ---------------------------------------------------------------------- |
| Dragon Rush
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 100 75 Phy
May cause foe to flinch Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Dragonbreath
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 60 100 Spc
May paralyze foe
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Outrage
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 120 100 Phy
User attacks for 2-3
Cool
2
|
|
turns in a row, then
|
|
becomes confused
|
|
|
| ---------------------------------------------------------------------- |
| Roar of Time
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 150 90 Spc
User cannot attack on
Cool
2
|
|
the next turn
|
|
|
| ---------------------------------------------------------------------- |
| Spacial Rend
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 100 95 Spc
High critical rate %
Tough
2
|
|
|
| ---------------------------------------------------------------------- |
| Twister
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 40 100 Spc
May cause foe to flinch; Cool
3
|
|
if foe uses Fly, attack
|
|
power is doubled
|
\________________________________________________________________________/
___________________
|ELECTRIC-type Moves|
||
| Charge
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 0
0
Oth
Raises user's Sp. Def
Smart
|
|
one level, and raises
|
|
attack power of next
|
|
Electric-type attack
|
|
|
| ---------------------------------------------------------------------- |
| Charge Beam
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 50
90 Spc TM57 May raise user's Sp. Atk Beauty
2
|
|
one level
|
|
|
| ---------------------------------------------------------------------- |
| Discharge
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 80 100 Spc
May paralyze foe
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Magnet Rise
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth
Causes user to levitate Cute
2
|
|
for next five turns
|
|
|
| ---------------------------------------------------------------------- |
| Shock Wave
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 60
0
Spc TM34 Attack does not miss
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Spark
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 65 100 Phy
May paralyze foe
Cool
3
|
|
|
| ---------------------------------------------------------------------- |
| Thunder
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 120 70 Spc TM25 May paralyze foe
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Thunder Fang
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 65
95 Phy
May paralyze foe or
Smart
3
|
|
cause foe to flinch
|
|
|
| ---------------------------------------------------------------------- |
| Thunder Wave
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 0 100 Oth TM73 Confuses the foe
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Thunderbolt
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 95 100 Spc TM24 May paralyze foe
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Thunderpunch
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 75 100 Phy
May paralyze foe
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Thundershock
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 40 100 Spc
May paralyze foe
Cool
3
|
|
|
| ---------------------------------------------------------------------- |
| Volt Tackle
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 120 100 Phy
Also damages user
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Zap Cannon
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 120 50 Spc
Paralyzes foe
Cool
2
|
\________________________________________________________________________/
___________________
|FIGHTING-type Moves|
||
| Arm Thrust
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 15 100 Phy
Hits foe 2-5 times
Tough
2
|
|
|
| ---------------------------------------------------------------------- |
| Aura Sphere
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 90
0
Spc
Attack does not miss
Beauty
2
|
|
|
| ---------------------------------------------------------------------- |
| Brick Break
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 75 100 Phy TM31 Breaks barriers (Light
Cool
3
|
|
Screen, Protect, etc.)
|
|
|
| ---------------------------------------------------------------------- |
| Bulk Up
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 0
0
Oth TM08 Raises user's Atk and
Beauty
|
|
Def one level
|
|
|
| ---------------------------------------------------------------------- |
| Close Combat
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 120 100 Phy
Lowers user's Def and
Smart
2
|
|
Sp. Def one level
|
|
|
| ---------------------------------------------------------------------- |
| Counter
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 1 100 Phy
Counter any physical
Tough
2
|
|
attack, causing double
|
|
damage to foe
|
|
|
| ---------------------------------------------------------------------- |
| Cross Chop
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 100 80 Phy
High critical hit %
Cool
2
|
|
|
| ---------------------------------------------------------------------- |
| Detect
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5
0
0
Oth
Lowers accuracy of foe's Cool
|
|
next attack
|
|
|
| ---------------------------------------------------------------------- |
| Double Kick
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 30 100 Phy
Hits foe two times
Cool
2
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---------------------------------------------------------------------Drain Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 60 100 Phy TM60 Drain foe's HP, recovers Beauty
3
up to 50% of own HP taken
---------------------------------------------------------------------Dynamicpunch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 100 50 Phy
Confuses foe
Cool
2
---------------------------------------------------------------------Focus Blast
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 120 70 Spc TM52 May lower foe's Sp. Def Cool
2
one level
---------------------------------------------------------------------Focus Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 150 100 Phy TM01 Attack will fail if user Tough
1
is attacked first
---------------------------------------------------------------------Force Palm
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 60 100 Phy
May paralyze foe
Cool
2
---------------------------------------------------------------------Hammer Arm
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 100 90 Phy
Lowers user's Speed one Cool
2
level
---------------------------------------------------------------------Hi Jump Kick
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 100 90 Phy
User loses 1/8 total HP Cool
3
if attack misses
---------------------------------------------------------------------Jump Kick
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 85
95 Phy
User loses 1/8 total HP Cool
3
if attack misses
---------------------------------------------------------------------Karate Chop
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 50 100 Phy
High critical hit %
Tough
3
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---------------------------------------------------------------------Low Kick
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 1 100 Phy
Attack power increases
Tough
3
depending on foe's weight
---------------------------------------------------------------------Mach Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 40 100 Phy
User always attacks first Cool
2
---------------------------------------------------------------------Revenge
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 60 100 Phy
If the user took damage Tough
2
before attacking, the
attack power is doubled
---------------------------------------------------------------------Reversal
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 1 100 Phy
The lower the user's
Cool
2
current HP, the higher
the attack power
---------------------------------------------------------------------Rock Smash
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 40 100 Phy HM06 May lower foe's Def one Tough
2
level
---------------------------------------------------------------------Rolling Kick
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 60
85 Phy
May cause foe to flinch Cool
3
---------------------------------------------------------------------Seismic Toss
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 1 100 Phy
The amount of damage
Tough
3
caused is same as user's
current level
---------------------------------------------------------------------Sky Uppercut
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 85
90 Phy
Attacks foe even if Fly Cool
2
is currently being used
---------------------------------------------------------------------Submission
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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Contest Pts
------- --Beauty
3
---------------------------------------------------------------------Eruption
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 150 100 Spc
The higher the user's
Beauty
2
current HP, the higher
the attack power (affects
both foes in double battle)
---------------------------------------------------------------------Fire Blast
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 120 85 Spc TM38 May burn foe
Beauty
2
---------------------------------------------------------------------Fire Fang
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 65
95 Phy
May burn foe or cause
Beauty
3
foe to flinch
---------------------------------------------------------------------Fire Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 75 100 Phy
May burn foe
Beauty
2
---------------------------------------------------------------------Fire Spin
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 15
70 Spc
Hits foe 2-5 times
Beauty
---------------------------------------------------------------------Flame Wheel
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 60 100 Phy
May burn foe
Beauty
2
---------------------------------------------------------------------Flamethrower
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 95 100 Spc TM35 May burn foe
Beauty
2
---------------------------------------------------------------------Flare Blitz
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 120 100 Phy
User takes high recoil
Smart
2
damage
---------------------------------------------------------------------Heat Wave
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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Aeroblast
PP Pow Acc% Cat TM/HM Effect
-- --- ---- --- ----- -----5 100 95 Spc
High critical hit %
Contest Pts
------- --Cool
2
---------------------------------------------------------------------Air Cutter
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 55
955 Spc
High critical hit %
Cool
3
---------------------------------------------------------------------Air Slash
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 75 95 Spc
May cause foe to flinch Cool
2
---------------------------------------------------------------------Bounce
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 85
85 Phy
May paralyze foe
Cute
1
---------------------------------------------------------------------Brave Bird
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 120 100 Phy
User takes high recoil
Cute
2
damage
---------------------------------------------------------------------Chatter
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 60 100 Spc
May confuse foe
Smart
1
NOTE: Can only be learned by Chatot (#441). The louders the recorded
voice associated with this move is, the more likely you will
successfully confuse the foe.
---------------------------------------------------------------------Defog
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0
0
Oth HM05 Lowers foe's Evasion
Beauty
2
stat and removes some
barrers (Light Screen,
Spikes, etc.)
---------------------------------------------------------------------Drill Peck
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 80 100 Phy
N/A
Cool
3
---------------------------------------------------------------------Featherdance
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0 100 Oth
Lowers foe's Atk two
Beauty
2
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levels
---------------------------------------------------------------------Fly
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 90
95 Phy HM02 User is protected from
Smart
1
most attacks on first
turn, then attacks on
the second turn
---------------------------------------------------------------------Gust
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --35 40 100 Spc
Can damage foe protected Smart
3
from using Fly
---------------------------------------------------------------------Mirror Move
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
User attacks using the
Smart
2
last move the foe used
against that same foe
---------------------------------------------------------------------Peck
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --35 35 100 Phy
N/A
Cool
3
---------------------------------------------------------------------Pluck
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 60 100 Phy TM88 Eats foe's held Berry
Cute
item if it has one
---------------------------------------------------------------------Roost
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth TM51 Recover up to 50% max HP Cool
---------------------------------------------------------------------Sky Attack
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 140 90 Phy
High critical hit %
Cool
1
---------------------------------------------------------------------Tailwind
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Raises all user's Pokmon Smart
2
Speed for three turns
---------------------------------------------------------------------Wing Attack
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stats one level
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| ---------------------------------------------------------------------- |
| Shadow Ball
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 15 80 100 Spc TM30 May lower foe's Sp. Def Smart
2
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one level
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| ---------------------------------------------------------------------- |
| Shadow Claw
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 70 100 Phy TM65 High critical hit %
Cute
2
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| ---------------------------------------------------------------------- |
| Shadow Force
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 120 100 Phy
User is protected from
Smart
2
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most attacks on first
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turn, then attacks on
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the second turn; hits
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even if foe protects
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against the attack
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| ---------------------------------------------------------------------- |
| Shadow Punch
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 60
0
Phy
Attack does not miss
Smart
2
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| ---------------------------------------------------------------------- |
| Shadow Sneak
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 40 100 Phy
User always attacks first Smart
2
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| ---------------------------------------------------------------------- |
| Spite
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0 100 Oth
The last move the foe
Tough
2
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used loses 2-5 PP
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\________________________________________________________________________/
________________
|GRASS-type Moves|
||
| Absorb
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 25 20 100 Spc
Drain foe's HP, recovers Smart
1
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up to 50% of own HP taken
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| ---------------------------------------------------------------------- |
| Aromatherapy
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5
0
0
Oth
Removes status ailments Smart
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---------------------------------------------------------------------Leaf Blade
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 90 100 Phy
High critical hit %
Cool
2
---------------------------------------------------------------------Leaf Storm
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 140 90 Spc
Lowers user's Sp. Atk
Cute
2
two levels
---------------------------------------------------------------------Leech Seed
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
90 Oth
Drains some HP from foe Smart
each turn and recovers
user's HP with it
---------------------------------------------------------------------Magical Leaf
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 60
0
Spc
Attack does not miss
Beauty
2
---------------------------------------------------------------------Mega Drain
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 40 100 Spc
Drains foe's HP, recovers Smart
1
up to 50% of own HP taken
---------------------------------------------------------------------Needle Arm
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 60 100 Phy
May cause foe to flinch Cool
3
---------------------------------------------------------------------Petal Dance
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 90 100 Spc
User attacks for 2-3
Beauty
turns in a row, then
becomes confused
---------------------------------------------------------------------Power Whip
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 120 85 Phy
N/A
Beauty
3
---------------------------------------------------------------------Razor Leaf
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 55
95 Phy
High critical hit %
Cool
3
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---------------------------------------------------------------------Seed Bomb
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 80 100 Phy
N/A
Smart
3
---------------------------------------------------------------------Seed Flare
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 120 85 Spc
May lower foe's Sp. Def Cool
2
one level
---------------------------------------------------------------------Sleep Powder
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0
75 Oth
Puts foe to sleep
Smart
2
---------------------------------------------------------------------Solarbeam
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 120 100 Spc TM22 User charges up during
Cool
1
first turn, but attacks
on the second turn
---------------------------------------------------------------------Spore
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0 100 Oth
Puts foe to sleep
Beauty
2
---------------------------------------------------------------------Stun Spore
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
75 Oth
Paralyzes foe
Smart
2
---------------------------------------------------------------------Synthesis
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
User recovers up to 50% Smart
total HP depending on
current weather
---------------------------------------------------------------------Vine Whip
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 35 100 Phy
N/A
Cool
3
---------------------------------------------------------------------Wood Hammer
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 120 100 Phy
User takes high recoil
Tough
2
damage
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| ---------------------------------------------------------------------- |
| Worry Seed
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0 100 Oth
User gains Insomnia
Beauty
2
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|
ability
|
\________________________________________________________________________/
_________________
|GROUND-type Moves|
||
| Bone Club
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 65
85 Phy
May cause foe to flinch Tough
3
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|
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| ---------------------------------------------------------------------- |
| Bone Rush
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 25
80 Phy
Hits foe 2-5 times
Tough
2
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|
| ---------------------------------------------------------------------- |
| Bonemerang
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 50
90 Phy
Hits foe two times
Tough
2
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|
| ---------------------------------------------------------------------- |
| Dig
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 80 100 Phy TM28 User burrows underground Smart
1
|
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in first turn, then
|
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attacks in second turn
|
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|
| NOTE: When used outside of battle, it allows you to escape dungeons. |
|
|
| ---------------------------------------------------------------------- |
| Earth Power
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 90 100 Spc
May lower foe's Sp. Def Smart
2
|
|
one level
|
|
|
| ---------------------------------------------------------------------- |
| Earthquake
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 100 100 Phy TM26 Damages all Pokmon in
Tough
2
|
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the current battle, foe
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and user alike
|
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|
| ---------------------------------------------------------------------- |
| Fissure
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5
1
30 Phy
If attack hits, the foe Tough
|
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will faint instantly
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---------------------------------------------------------------------Magnitude
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 1 100 Phy
Attack power depends on Tough
2
random magnitude value;
affects all Pokmon in
current battle
---------------------------------------------------------------------Mud Bomb
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 65
85 Spc
May lower foe's Accuracy Smart
2
one level
---------------------------------------------------------------------Mud Shot
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 55
95 Spc
Lowers foe's Speed one
Tough
2
level
---------------------------------------------------------------------Mud Sport
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0
0
Oth
Lowers the attack power Cute
2
of Electric-type moves
while user is in battle
---------------------------------------------------------------------Mud-slap
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 20 100 Spc
Lowers foe's Accuracy
Cute
3
one level
---------------------------------------------------------------------Sand Tomb
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 15
70 Phy
Traps foe in a sandstorm Smart
for 2-5 turns
---------------------------------------------------------------------Sand-attack
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0 100 Oth
Lowers foe's Accuracy
Cute
2
one level
---------------------------------------------------------------------Spikes
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Damages foe switching
Smart
2
into current battle;
damage depends on how
many times Spikes is used
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\________________________________________________________________________/
______________
|ICE-type Moves|
||
| Aurora Beam
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 65 100 Spc
May lower foe's Atk one Beauty
2
|
|
level
|
|
|
| ---------------------------------------------------------------------- |
| Avalanche
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 60 100 Phy TM72 If attack comes after
Cool
2
|
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foe attacks first, this
|
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attack's power is doubled
|
|
|
| ---------------------------------------------------------------------- |
| Blizzard
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 120 70 Spc TM14 May freeze foe (affects Beauty
2
|
|
both foes in double battle)
|
|
|
| ---------------------------------------------------------------------- |
| Hail
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth TM07 Causes hailstorm for five Beauty
2
|
|
turns, damaging non-Ice
|
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type Pokmon
|
|
|
| ---------------------------------------------------------------------- |
| Haze
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 0
0
Oth
Resets all status of all Beauty
2
|
|
Pokmon in current battle
|
|
|
| ---------------------------------------------------------------------- |
| Ice Ball
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 30
90 Phy
Hits foe for five turns; Beauty
2
|
|
attack power increases
|
|
each turn if attack hits
|
|
|
| ---------------------------------------------------------------------- |
| Ice Beam
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 95 100 Spc TM13 May freeze foe
Beauty
2
|
|
|
| ---------------------------------------------------------------------- |
| Ice Fang
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 65
95 Phy
May freeze foe or cause Cool
3
|
|
foe to flinch
|
|
|
| ---------------------------------------------------------------------- |
| Ice Punch
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 75 100 Phy
May freeze foe
Beauty
2
|
|
|
| ---------------------------------------------------------------------- |
| Ice Shard
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 40 100 Phy
User always attacks first Beauty
2
|
|
|
| ---------------------------------------------------------------------- |
| Icicle Spear
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 10 100 Phy
Hits foe 2-5 times
Beauty
2
|
|
|
| ---------------------------------------------------------------------- |
| Icy Wind
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 55
95 Spc
Lowers foe's Speed one
Beauty
2
|
|
level (affects both
|
|
foes in double battle)
|
|
|
| ---------------------------------------------------------------------- |
| Mist
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 0
0
Oth
Prevents user's stats
Beauty
2
|
|
from being lowered for
|
|
five turns
|
|
|
| ---------------------------------------------------------------------- |
| Powder Snow
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 25 40 100 Spc
May freeze foe
Beauty
3
|
|
|
| ---------------------------------------------------------------------- |
| Sheer Cold
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 5
1
30 Spc
If attack hits, the foe Beauty
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faints instantly
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\________________________________________________________________________/
_________________
|NORMAL-type Moves|
||
| Acupressure
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 30 0
0
Oth
Raises user's random
Cool
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stat two levels
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Assist
PP Pow Acc% Cat TM/HM Effect
-- --- ---- --- ----- -----20 0
0
Oth
Use a random move that
another Pokmon in the
current party knows
Contest Pts
------- --Cute
2
---------------------------------------------------------------------Attract
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0 100 Oth TM45 Makes foe less likely to Cute
2
attack
---------------------------------------------------------------------Barrage
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 15
85 Phy
Hits foe 2-5 times
Tough
2
---------------------------------------------------------------------Baton Pass
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Switches out the user's Cute
current Pokmon, but
gives its statuses to the
entering Pokmon
---------------------------------------------------------------------Belly Drum
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
Maximize user's Atk, but Cute
cuts total HP by 50%
---------------------------------------------------------------------Bide
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 1
0
Phy
User endures foe attacks Tough
2
for two turns, then
attacks for double the
damage taken on third turn
---------------------------------------------------------------------Bind
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 15
75 Phy
Prevents foe from
Tough
switching out for 2-5
turns while taking damage
---------------------------------------------------------------------Block
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
Prevents foe from
Cute
2
escaping battle
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---------------------------------------------------------------------Body Slam
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 85 100 Phy
May paralyze foe
Tough
3
---------------------------------------------------------------------Camouflage
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Changes user's Type
Smart
2
depending on environment
---------------------------------------------------------------------Captivate
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 100 Oth TM78 Lowers foe's Sp. Atk two Beauty
2
levels if opposite gender
---------------------------------------------------------------------Charm
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 100 Oth
Lowers foe's Atk two
Cute
2
levels
---------------------------------------------------------------------Comet Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 18
85 Phy
Hits foe 2-5 times
Tough
2
---------------------------------------------------------------------Constrict
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --35 10 100 Phy
May lower foe's Speed
Tough
one level
---------------------------------------------------------------------Conversion
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Changes user's Type to
Beauty
1
the type of a random move
they already know
---------------------------------------------------------------------Conversion 2
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Changes user's Type to
Beauty
1
a type strong against
foe's last attack
---------------------------------------------------------------------Copycat
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ ---
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20
Oth
Cool
---------------------------------------------------------------------Covet
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 40 100 Phy
Steals foe's held item
Cute
if it has one
---------------------------------------------------------------------Crush Claw
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 75
95 Phy
May lower foe's Def one Cool
3
level
---------------------------------------------------------------------Crush Grip
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
1 100 Phy
The more HP the foe has Tough
2
remaining, the stronger
this attack is
---------------------------------------------------------------------Cut
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 50
95 Phy HM01 N/A
Cool
3
---------------------------------------------------------------------Defense Curl
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Raises user's Def one
Cute
2
level, but will take more
damage if Rollout is used
against it
---------------------------------------------------------------------Disable
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
80 Oth
Prevents foe from using Smart
2
the last move they used
---------------------------------------------------------------------Dizzy Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 70 100 Phy
May confuse foe
Cool
---------------------------------------------------------------------Double Hit
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 35
90 Phy
Hits foe two times
Smart
2
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---------------------------------------------------------------------Double Team
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0
0
Oth TM32 Raises user's Evasion
Cool
2
stat one level
---------------------------------------------------------------------Double-edge
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 120 100 Phy
User takes high recoil
Tough
damage
---------------------------------------------------------------------Doubleslap
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 15
85 Phy
Hits foe 2-5 times
Tough
2
---------------------------------------------------------------------Egg Bomb
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 100 75 Phy
N/A
Tough
3
---------------------------------------------------------------------Encore
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0 100 Oth
Causes foe to use the
Cute
1
last move it used for the
next 3-7 turns
---------------------------------------------------------------------Endeavor
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
1 100 Phy
Changes foe's current HP Tough
2
to equal user's HP; if
user has less HP than foe,
attack power is raised
---------------------------------------------------------------------Endure
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth TM58 Causes user to survive
Tough
2
attack that would cause
it to faint, but move's
Accuracy drops if used
repeatedly
---------------------------------------------------------------------Explosion
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 250 100 Phy TM64 Damages all Pokmon in
Beauty
current battle, but user
faints
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---------------------------------------------------------------------Extremespeed
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 80 100 Phy
User always attacks first Cool
2
---------------------------------------------------------------------Facade
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 70 100 Phy TM42 User's attack power is
Cute
2
doubled if user has burn,
poison, or paralyze status
---------------------------------------------------------------------Fake Out
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 40 100 Phy
Causes foe to flinch,
Cute
2
user always attacks first
---------------------------------------------------------------------False Swipe
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 40 100 Phy TM54 Reduces foe's current HP Cool
to 1 HP
---------------------------------------------------------------------Feint
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 50 100 Phy
Can damage foe protected Beauty
with Protect or Detect,
and nullifies the effects
---------------------------------------------------------------------Flail
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 1 100 Phy
The more HP the user has Cute
2
remaining, the stronger
this attack is
---------------------------------------------------------------------Flash
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 100 Oth TM70 Lowers foe's Accuracy
Beauty
2
one level
---------------------------------------------------------------------Focus Energy
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Raises user's critical
Cool
hit %
----------------------------------------------------------------------
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Follow Me
PP Pow Acc% Cat TM/HM Effect
-- --- ---- --- ----- -----20 0
0
Oth
Causes foes to only
attack user (effective
in double battles)
Contest Pts
------- --Cute
2
---------------------------------------------------------------------Foresight
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Can damage Ghost-type
Smart
1
foe with any attack
---------------------------------------------------------------------Frustration
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 1 100 Phy TM21 The lower the user's
Cute
2
Happiness stat, the
stronger this attack is
---------------------------------------------------------------------Fury Attack
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 15
85 Phy
Hits foe 2-5 times
Cool
2
---------------------------------------------------------------------Fury Swipes
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 18
80 Phy
Hits foe 2-5 times
Tough
2
---------------------------------------------------------------------Giga Imapct
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 150 90 Phy TM68 User cannot attack on
Beauty
2
the next turn
---------------------------------------------------------------------Glare
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
75 Oth
Paralyzes foe
Tough
2
---------------------------------------------------------------------Growl
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0 100 Oth
Lowers foe's Atk one
Cute
2
level (affects both foes
in double battle)
---------------------------------------------------------------------Growth
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Raises user's Sp. Atk
Beauty
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one level
---------------------------------------------------------------------Guillotine
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
1
30 Phy
If attack hits, the foe Cool
faints instantly
---------------------------------------------------------------------Harden
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Raises user's Def one
Tough
2
level
---------------------------------------------------------------------Headbutt
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 70 100 Phy
May cause foe to flinch Tough
3
---------------------------------------------------------------------Heal Bell
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
Removes status ailments Beauty
from all user's Pokmon
---------------------------------------------------------------------Helping Hand
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Raises partner's Atk one Smart
1
level (effective in
double battles)
---------------------------------------------------------------------Hidden Power
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 1 100 Spc TM10 Attack type depends on
Smart
1
user's IVs
---------------------------------------------------------------------Horn Attack
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 65 100 Phy
N/A
Cool
3
---------------------------------------------------------------------Horn Drill
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
1
30 Phy
If attack hits, the foe Cool
faints instantly
---------------------------------------------------------------------Howl
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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------- --Cool
-
---------------------------------------------------------------------Hyper Beam
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 150 90 Spc TM15 User cannot attack on
Cool
2
the next turn
---------------------------------------------------------------------Hyper Fang
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 80
90 Phy
May cause foe to flinch Cool
2
---------------------------------------------------------------------Hyper Voice
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 90 100 Spc
N/A (affects both foes
Cool
3
in double battle)
---------------------------------------------------------------------Judgment
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 100 100 Spc
Attack's Type depends on Smart
2
Plate item currently held
---------------------------------------------------------------------Last Resort
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 130 100 Phy
Can only be used if user Cute
already used all other
moves in current battle
---------------------------------------------------------------------Leer
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0 100 Oth
Lowers foe's Def one
Cool
2
level
---------------------------------------------------------------------Lock-on
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
User's next move will
Smart
2
not miss
---------------------------------------------------------------------Lovely Kiss
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
75 Oth
Puts foe to sleep
Beauty
2
----------------------------------------------------------------------
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Lucky Chant
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Prevents foe from making Cute
2
a critical hit
---------------------------------------------------------------------Me First
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
User steals the move the Cute
2
foe was about to use, and
uses it with higher power
---------------------------------------------------------------------Mean Look
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
Prevents foe from
Beauty
2
escaping battle
---------------------------------------------------------------------Mega Kick
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 120 75 Phy
N/A
Cool
2
---------------------------------------------------------------------Mega Punch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 80
85 Phy
N/A
Tough
2
---------------------------------------------------------------------Metronome
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
User uses a random move Cute
2
NOTE: The following moves will NOT be selected by Metronome: Assist,
Chatter, Copycat, Counter, Covet, Destiny Bond, Detect, Endure,
Feint, Focus Punch, Follow Me, Helping Hand, Me First, Mimic,
Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch,
Struggle, Switcheroo, Thief, Trick
---------------------------------------------------------------------Milk Drink
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
Recover up to 50% max HP Cute
---------------------------------------------------------------------Mimic
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
User repeats the foe's
Cute
last move against them
---------------------------------------------------------------------Mind Reader
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Contest Pts
------- --Smart
1
---------------------------------------------------------------------Minimize
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Raises user's Evasion
Cute
2
stat one level
---------------------------------------------------------------------Moonlight
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
User recovers up to 50% Beauty
total HP depending on
current weather
---------------------------------------------------------------------Morning Sun
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
User recovers up to 50% Beauty
total HP depending on
current weather
---------------------------------------------------------------------Natural Gift
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 1 100 Phy TM83 Attack power and Type
Cool
2
depends on held Berry
---------------------------------------------------------------------Nature Power
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Attack power depends on Cool
current environment
---------------------------------------------------------------------Odor Sleuth
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Can damage Ghost-type
Smart
1
foe with any attack
---------------------------------------------------------------------Pain Split
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
User combines own HP
Smart
2
with foe's HP, then both
receive half total HP
---------------------------------------------------------------------Pay Day
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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40 20
100
Phy
---------------------------------------------------------------------Razor Wind
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 80 100 Spc
High critical hit %
Cool
1
---------------------------------------------------------------------Recover
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
Recover up to 50% max HP Smart
---------------------------------------------------------------------Recycle
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth TM67 Allows user to reuse an Smart
already-used item
---------------------------------------------------------------------Refresh
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Removes burn, poison,
Cute
paralyze status effect
---------------------------------------------------------------------Return
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 1 100 Phy TM27 The higher the user's
Cute
2
Happiness stat, the
stronger this attack is
---------------------------------------------------------------------Roar
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 10
Oth TM05 Scares off foe, forcing Cool
2
a switch (or ends battle
if in wild)
---------------------------------------------------------------------Rock Climb
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 90
85 Phy HM08 May confuse foe
Cool
2
---------------------------------------------------------------------Safeguard
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 0
0
Oth TM20 Prevents user from being Beauty
2
hit with status ailments
---------------------------------------------------------------------Scary Face
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Contest Pts
------- --Tough
2
---------------------------------------------------------------------Scratch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --35 40 100 Phy
N/A
Tough
3
---------------------------------------------------------------------Screech
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
85 Oth
Lowers foe's Def two
Smart
2
levels
---------------------------------------------------------------------Secret Power
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 70 100 Phy TM43 Attack's effects depend Smart
2
on current environment
---------------------------------------------------------------------Selfdestruct
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 200 100 Phy
User damages all Pokmon Beauty
in battle, then faints
---------------------------------------------------------------------Sharpen
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Raises user's Atk one
Cute
level
---------------------------------------------------------------------Sing
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0
55 Oth
Puts foe to sleep
Cute
2
---------------------------------------------------------------------Sketch
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --1
0
0
Oth
User permanently learns Smart
1
the foe's last move,
replacing this one
NOTE: Can only be learned by Smeargle (#235). Chatter and Struggle are
the only moves that can NOT be learned using Sketch. Sketch can
also be relearned via a move relearner in Pastoria City.
---------------------------------------------------------------------Skull Bash
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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---------------------------------------------------------------------Sonicboom
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 1
90 Spc
Always causes 20 HP dmg Cool
3
Will hit Ghost types
---------------------------------------------------------------------Spike Cannon
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 20 100 Phy
Hits foe 2-5 times
Cool
2
---------------------------------------------------------------------Spit Up
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 1 100 Spc
Attack power depends on Tough
2
how much Stockpile was
used before this move
---------------------------------------------------------------------Splash
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
N/A
Cute
---------------------------------------------------------------------Stockpile
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
User stores energy and
Tough
raises Def and Sp. Def
one level (can be used up
to three times)
---------------------------------------------------------------------Stomp
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 65 100 Phy
May cause foe to flinch Tough
3
---------------------------------------------------------------------Strength
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 80 100 Phy HM04 N/A
Tough
3
NOTE: When used outside of battle, it allows you to move boulders.
---------------------------------------------------------------------Struggle
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --1 50
0
Phy
Can only use if all other
moves have 0 PP, but user
also takes damage
---------------------------------------------------------------------Substitute
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---------------------------------------------------------------------Tackle
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --35 35
95 Phy
N/A
Tough
3
---------------------------------------------------------------------Tail Whip
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0 100 Oth
Lowers foe's Def one
Cute
2
level (affects both foes
in double battle)
---------------------------------------------------------------------Take Down
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 90
85 Phy
User takes little recoil Tough
3
damage
---------------------------------------------------------------------Teeter Dance
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 100 Oth
Confuses all Pokmon in Cute
2
current battle
---------------------------------------------------------------------Thrash
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 90 100 Phy
User attacks for 2-3
Tough
2
turns in a row, then
becomes confused
---------------------------------------------------------------------Tickle
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0 100 Oth
Lowers foe's Atk, Def
Cute
2
one level
---------------------------------------------------------------------Transform
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
User transforms into foe Smart
1
and gets their moves/stats
---------------------------------------------------------------------Tri Attack
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 80 100 Spc
May burn, freeze, or
Beauty
3
paralyze foe
---------------------------------------------------------------------Trump Card
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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------- --Cool
-
---------------------------------------------------------------------Uproar
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 50 100 Spc
User attacks foe for 2-5 Cute
2
turns, but cannot sleep
---------------------------------------------------------------------Vicegrip
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 55 100 Phy
N/A
Tough
3
---------------------------------------------------------------------Weather Ball
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 50 100 Spc
Attack power depends on Smart
2
current weather
---------------------------------------------------------------------Whirlwind
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
100 Oth
Scares off foe, forcing Smart
a switch (or ends battle
if in wild)
---------------------------------------------------------------------Wish
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
User cannot act for the Cute
first turn, but recovers
up to 50% max HP next turn
---------------------------------------------------------------------Wrap
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 15
85 Phy
Prevents foe from
Tough
switching out for 2-5
turns while taking damage
---------------------------------------------------------------------Wring Out
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
1 100 Spc
The more HP the foe has Smart
2
remaining, the stronger
this attack is
---------------------------------------------------------------------Yawn
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| Poison Sting
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 35 15 100 Phy
May poison foe
Smart
2
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| ---------------------------------------------------------------------- |
| Poison Tail
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 25 50 100 Phy
High critical hit %, may Smart
2
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poison foe
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| ---------------------------------------------------------------------- |
| Poisonpowder
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 35 0
75 Oth
May poison foe
Smart
2
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| ---------------------------------------------------------------------- |
| Sludge
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 20 65 100 Spc
May poison foe
Tough
2
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| ---------------------------------------------------------------------- |
| Sludge Bomb
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 90 100 Spc TM36 May poison foe
Tough
2
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| ---------------------------------------------------------------------- |
| Smog
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 20
70 Spc
May poison foe
Tough
3
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| ---------------------------------------------------------------------- |
| Toxic
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 10 0
85 Oth TM06 May poison foe, damage
Smart
2
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increases with each turn
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| ---------------------------------------------------------------------- |
| Toxic Spikes
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 20 0
0
Oth
Poisons foe switching
Smart
2
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into current battle
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\________________________________________________________________________/
__________________
|PSYCHIC-type Moves|
||
| Agility
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 30 0
0
Oth
Raises user's Speed two Cool
2
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levels
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---------------------------------------------------------------------Amnesia
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Raises user's Sp. Def
Cute
two levels
---------------------------------------------------------------------Barrier
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 0
0
Oth
Raises user's Def two
Cool
2
levels
---------------------------------------------------------------------Calm Mind
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth TM04 Raises user's Sp. Atk,
Smart
Sp. Def one level
---------------------------------------------------------------------Confusion
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --25 50 100 Spc
May confuse foe
Smart
3
---------------------------------------------------------------------Cosmic Power
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth
Raises user's Sp. Def,
Cool
Def one level
---------------------------------------------------------------------Dream Eater
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 100 100 Spc TM85 Drains sleeping foe's HP Smart
1
and recovers up to 50% of
own HP taken
---------------------------------------------------------------------Extrasensory
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --30 80 100 Spc
May cause foe to flinch Cool
2
---------------------------------------------------------------------Future Sight
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 80
90 Spc
User does nothing for two Smart
2
turns, then attacks foe
---------------------------------------------------------------------Gravity
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5
0
0
Oth
Prevents all Pokmon from Beauty
2
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---------------------------------------------------------------------Lunar Dance
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
User faints, but next
Beauty
Pokmon switched in will
fully recover HP/status
---------------------------------------------------------------------Luster Purge
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 70 100 Spc
May lower foe's Sp. Def Smart
2
one level
---------------------------------------------------------------------Magic Coat
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 0
0
Oth
Reflects foe's moves
Beauty
2
causing status ailments
back onto foe
---------------------------------------------------------------------Meditate
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Raises user's Atk one
Beauty
level
---------------------------------------------------------------------Miracle Eye
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --40 0
0
Oth
Can damage Dark-type foe Cute
1
with any attack
---------------------------------------------------------------------Mirror Coat
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 1 100 Spc
Counter any special
Beauty
2
attack, causing double
damage to foe
---------------------------------------------------------------------Mist Ball
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 70 100 Spc
May lower foe's Sp. Atk Smart
2
one level
---------------------------------------------------------------------Power Swap
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
Switch user's Sp. Atk,
Beauty
Atk stats with foe
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---------------------------------------------------------------------Power Trick
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth
Switch user's Atk and
Cool
Def stats
---------------------------------------------------------------------Psybeam
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 65 100 Spc
May confuse foe
Beauty
2
---------------------------------------------------------------------Psychic
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 90 100 Spc TM29 May lower foe's Sp. Def Smart
2
one level
---------------------------------------------------------------------Psycho Boost
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 140 90 Spc
Lowers user's Sp. Atk
Smart
2
two levels
---------------------------------------------------------------------Psycho Cut
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 70 100 Phy
High critical hit %
Cool
2
---------------------------------------------------------------------Psycho Shift
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
90 Oth
User gives its status
Cool
ailments to foe
---------------------------------------------------------------------Psywave
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 1
80 Spc
Attack power is 100-150% Smart
3
user's current level
---------------------------------------------------------------------Reflect
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth TM33 Cuts damage by physical Smart
2
attacks by 50% for five
turns
---------------------------------------------------------------------Rest
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 0
0
Oth TM44 User sleeps for two
Cute
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turns, fully recovering
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HP/status
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| ---------------------------------------------------------------------- |
| Role Play
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth
User gets the foe's
Cute
1
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Ability
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| ---------------------------------------------------------------------- |
| Skill Swap
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 0
0
Oth TM48 Switch user's Ability
Smart
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with foe's
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| ---------------------------------------------------------------------- |
| Teleport
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 20 0
0
Oth
Allows user to escape
Cool
2
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current battle
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| NOTE: When used outside of battle, it allows you to warp to the last |
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Pokmon Center you visited.
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| ---------------------------------------------------------------------- |
| Trick
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 10 0 100 Oth
Switches user's held
Smart
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item with foe's
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| ---------------------------------------------------------------------- |
| Trick Room
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 5
0
0
Oth TM92 Slower Pokmon gets to
Cute
2
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move first for five turns
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| ---------------------------------------------------------------------- |
| Zen Headbutt
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 15 80
90 Phy
May cause foe to flinch Beauty
2
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\________________________________________________________________________/
_______________
|ROCK-type Moves|
||
| Ancientpower
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| -- --- ---- --- ----- ------------ --|
| 5 60 100 Spc
May raise all of user's Tough
2
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stats one level
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| ---------------------------------------------------------------------- |
| Head Smash
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| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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------- --Tough
2
---------------------------------------------------------------------Power Gem
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 70 100 Spc
N/A
Beauty
3
---------------------------------------------------------------------Rock Blast
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 25
80 Phy
Hits for 2-5 times
Tough
2
---------------------------------------------------------------------Rock Polish
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 0
0
Oth TM69 Raises user's Speed two Tough
2
levels
---------------------------------------------------------------------Rock Slide
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 75
90 Phy TM80 May cause foe to flinch Tough
3
---------------------------------------------------------------------Rock Throw
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --15 50
90 Phy
N/A
Tough
3
---------------------------------------------------------------------Rock Tomb
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --10 50
80 Phy TM39 Lowers foe's Speed one
Smart
2
level
---------------------------------------------------------------------Rock Wrecker
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --5 150 90 Phy
User cannot attack on
Tough
2
the next turn
---------------------------------------------------------------------Rollout
PP Pow Acc% Cat TM/HM Effect
Contest Pts
-- --- ---- --- ----- ------------ --20 30
90 Phy
Hits for for five turns; Tough
2
attack power increases
each turn if attack hits
---------------------------------------------------------------------Sandstorm
PP Pow Acc% Cat TM/HM Effect
Contest Pts
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________________
|WATER-type Moves|
||
| Aqua Jet
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 40 100 Phy
User always attacks first Beauty
2
|
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| ---------------------------------------------------------------------- |
| Aqua Ring
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 0
0
Oth
User recovers some HP
Beauty
|
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each turn
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| ---------------------------------------------------------------------- |
| Aqua Tail
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 90
90 Phy
N/A
Cute
3
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| ---------------------------------------------------------------------- |
| Brine
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 65 100 Spc TM55 If foe has less than 50% Smart
2
|
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total HP remaining, attack
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power is doubled
|
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| ---------------------------------------------------------------------- |
| Bubble
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 30 20 100 Spc
May lower foe's Speed
Cute
2
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one level
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| ---------------------------------------------------------------------- |
| Bubblebeam
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 65 100 Spc
May lower foe's Speed
Beauty
2
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one level
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| ---------------------------------------------------------------------- |
| Clamp
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 35
75 Phy
Traps foe in a shell for Tough
3
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2-5 turns
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| ---------------------------------------------------------------------- |
| Crabhammer
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 10 90
85 Phy
High critical hit %
Tough
2
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| ---------------------------------------------------------------------- |
| Dive
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
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| Water Pulse
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 20 60 100 Spc TM03 May confuse foe
Beauty
2
|
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|
| ---------------------------------------------------------------------- |
| Water Sport
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 0
0
Oth
Lowers the attack power Cute
2
|
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of Fire-type attacks
|
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while user is in battle
|
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|
| ---------------------------------------------------------------------- |
| Water Spout
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 5 150 100 Spc
The lower the user's
Beauty
2
|
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current HP, the weaker
|
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the attack is (affects
|
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both foes in double battle)
|
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|
| ---------------------------------------------------------------------- |
| Waterfall
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 80 100 Phy HM07 May cause foe to flinch Tough
3
|
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|
| NOTE: When used outside of battle, it allows you to climb waterfalls. |
|
|
| ---------------------------------------------------------------------- |
| Whirlpool
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 15 15
70 Spc
Traps foe in a whirlpool Beauty
|
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for 2-5 turns
|
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|
| NOTE: When used outside of battle, it allows you to pass by whirlpools.|
|
|
| ---------------------------------------------------------------------- |
| Withdraw
|
| PP Pow Acc% Cat TM/HM Effect
Contest Pts
|
| -- --- ---- --- ----- ------------ --|
| 40 0
0
Oth
Raises user's DEF one
Cute
2
|
|
level
|
\________________________________________________________________________/
______________________________________________________________________________
______________________________________________________________________________
4. Items
ITMS
a. TMs/HMs
TMHM
--------------------------------------------------------------------------------
a. TMs/HMs
TMHM
-------------------------------------------------------------------------------________________________
|Technical Machines (TMs)|
||
| TM# Attack Name
Type
Pow Acc% Category Location
|
| --- ---------------- ---- -------- -------|
| 01 Focus Punch
Fighting 150 100% Physical Oreburgh Gate
|
| ---------------------------------------------------------------------- |
| 02 Dragon Claw
Dragon
80 100% Physical Mt. Coronet
|
| ---------------------------------------------------------------------- |
| 03 Water Pulse
Water
60 100% Special Ravaged Path
|
| ---------------------------------------------------------------------- |
| 04 Calm Mind
Psychic Other
Battle Zone (48 BP)|
| ---------------------------------------------------------------------- |
| 05 Roar
Normal
100% Other
Route 213
|
| ---------------------------------------------------------------------- |
| 06 Toxic
Poison
85% Other
Battle Zone (32 BP)|
| ---------------------------------------------------------------------- |
| 07 Hail
Ice
Other
Route 217
|
| ---------------------------------------------------------------------- |
| 08 Bulk Up
Fighting Other
Battle Zone (48 BP)|
| ---------------------------------------------------------------------- |
| 09 Bullet Seed
Grass
10 100% Physical Route 204
|
| ---------------------------------------------------------------------- |
| 10 Hidden Power
Normal
??? 100% Special Jubilife City
|
|
Game Corner (6000) |
| NOTE: Attack power depends on user's IVs.
|
| ---------------------------------------------------------------------- |
| 11 Sunny Day
Fire
Other
Route 212
|
| ---------------------------------------------------------------------- |
| 12 Taunt
Dark
100% Other
Route 211
|
| ---------------------------------------------------------------------- |
| 13 Ice Beam
Ice
95 100% Special Route 216
|
|
Game Corner (10000)|
| ---------------------------------------------------------------------- |
| 14 Blizzard
Ice
120 70% Special Veilstone Shop
|
| ---------------------------------------------------------------------- |
| 15 Hyper Beam
Normal
150 90% Special Veilstone Shop
|
| ---------------------------------------------------------------------- |
| 16 Light Screen
Psychic Other
Veilstone Shop
|
| ---------------------------------------------------------------------- |
| 17 Protect
Normal
Other
Veilstone Shop
|
| ---------------------------------------------------------------------- |
| 18 Rain Dance
Water
Other
Route 213
|
| ---------------------------------------------------------------------- |
| 19 Giga Drain
Grass
60 100% Special Route 209
|
| ---------------------------------------------------------------------- |
| 20 Safeguard
Normal
Other
Veilstone Shop
|
| ---------------------------------------------------------------------- |
| 21 Frustration
Normal
??? 100% Physical Galactic HQ
|
| NOTE: Attack power increases as user's happiness decreases.
|
| ---------------------------------------------------------------------- |
| 22 Solarbeam
Grass
120 100% Special Veilstone Shop
|
| ---------------------------------------------------------------------- |
| 23 Iron Tail
Steel
100 75% Physical Iron Island
|
| ---------------------------------------------------------------------- |
| 24 Thunderbolt
Electric 95 100% Special Behind Valley
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Windworks (Surf) |
Game Corner (10000)|
---------------------------------------------------------------------- |
25 Thunder
Electric 120 70% Special Veilstone Shop
|
---------------------------------------------------------------------- |
26 Earthquake
Ground
100 100% Physical Wayward Cave
|
(Hidden Entrance)|
Battle Zone (64 BP)|
---------------------------------------------------------------------- |
27 Return
Normal
??? 100% Physical Lost Tower
|
Game Corner (8000) |
NOTE: Attack power increases as user's happiness increases.
|
---------------------------------------------------------------------- |
28 Dig
Ground
80 100% Physical Route 214
|
---------------------------------------------------------------------- |
29 Psychic
Psychic 90 100% Special Route 211
|
Game Corner (10000)|
---------------------------------------------------------------------- |
30 Shadow Ball
Ghost
80 100% Special Route 210
|
Battle Zone (64 BP)|
---------------------------------------------------------------------- |
31 Brick Break
Fighting 75 100% Physical Battle Zone (40 BP)|
---------------------------------------------------------------------- |
32 Double Team
Normal
Other
Game Corner (4000) |
---------------------------------------------------------------------- |
33 Reflect
Psychic Other
Veilstone Shop
|
---------------------------------------------------------------------- |
34 Shock Wave
Electric 60 100% Special Route 215
|
---------------------------------------------------------------------- |
35 Flamethrower
Fire
95 100% Special Game Corner (10000)|
---------------------------------------------------------------------- |
36 Sludge Bomb
Poison
90 100% Special Galactic HQ
|
Battle Zone (64 BP)|
---------------------------------------------------------------------- |
37 Sandstorm
Rock
Other
Route 228
|
---------------------------------------------------------------------- |
38 Fire Blast
Fire
120 85% Special Lake Verity
|
Veilstone Shop
|
---------------------------------------------------------------------- |
39 Rock Tomb
Rock
50 80% Physical Ravaged Path
|
---------------------------------------------------------------------- |
40 Aerial Ace
Flying
60 100% Physical Route 213
|
Battle Zone (40 BP)|
---------------------------------------------------------------------- |
41 Torment
Dark
100% Other
Victory Road
|
---------------------------------------------------------------------- |
42 Facade
Normal
70 100% Physical Solaceon Gym
|
---------------------------------------------------------------------- |
43 Secret Power
Normal
70 100% Physical Amity Square
|
---------------------------------------------------------------------- |
44 Rest
Psychic Other
Game Corner (6000) |
---------------------------------------------------------------------- |
45 Attract
Normal
100% Other
Amity Square
|
Battle Zone (32 BP)|
---------------------------------------------------------------------- |
46 Thief
Dark
40 100% Physical Eterna City
|
---------------------------------------------------------------------- |
47 Steel Wing
Steel
70 90% Physical Route 209
|
---------------------------------------------------------------------- |
48 Skill Swap
Psychic Other
Canalave City
|
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---------------------------------------------------------------------- |
49 Snatch
Dark
Other
Galactic HQ
|
---------------------------------------------------------------------- |
50 Overheat
Fire
140 90% Special Stark Mountain
|
---------------------------------------------------------------------- |
51 Roost
Flying
Other
Route 210
|
---------------------------------------------------------------------- |
52 Focus Blast
Fighting 120 70% Special Veilstone Shop
|
---------------------------------------------------------------------- |
53 Energy Ball
Grass
80 100% Special Route 226
|
Battle Zone (64 BP)|
---------------------------------------------------------------------- |
54 False Swipe
Normal
40 100% Physical Veilstone Shop
|
---------------------------------------------------------------------- |
55 Brine
Water
65 100% Special Pastoria Gym
|
---------------------------------------------------------------------- |
56 Fling
Dark
??? 100% Physical Route 222
|
NOTE: Attack power depends on item being thrown.
|
---------------------------------------------------------------------- |
57 Charge Beam
Electric 50 90% Special Sunyshore Gym
|
---------------------------------------------------------------------- |
58 Endure
Normal
Other
Game Corner (2000) |
---------------------------------------------------------------------- |
59 Dragon Pulse
Dragon
90 100% Special Victory Road
|
Battle Zone (80 BP)|
---------------------------------------------------------------------- |
60 Drain Punch
Fighting 60 100% Physical Veilstone Gym
|
---------------------------------------------------------------------- |
61 Will-o-wisp
Fire
75% Other
Battle Zone (32 BP)|
---------------------------------------------------------------------- |
62 Silver Wind
Bug
60 100% Special Route 212
|
---------------------------------------------------------------------- |
63 Embargo
Dark
100% Other
Veilstone City
|
---------------------------------------------------------------------- |
64 Explosion
Normal
250 100% Physical Game Corner
|
---------------------------------------------------------------------- |
65 Shadow Claw
Ghost
70 100% Physical Hearthome Gym
|
---------------------------------------------------------------------- |
66 Payback
Dark
50 100% Physical Route 215
|
---------------------------------------------------------------------- |
67 Recycle
Normal
Other
Eterna City
|
---------------------------------------------------------------------- |
68 Giga Impact
Normal
150 90% Physical Game Corner (20000)|
---------------------------------------------------------------------- |
69 Rock Polish
Rock
Other
Mt. Coronet
|
---------------------------------------------------------------------- |
70 Flash
Normal
100% Other
Oreburgh Gate
|
Veilstone Shop
|
---------------------------------------------------------------------- |
71 Stone Edge
Rock
100 80% Physical Victory Road
|
Battle Zone (80 BP)|
---------------------------------------------------------------------- |
72 Avalanche
Ice
60 100% Physical Snowpoint Gym
|
---------------------------------------------------------------------- |
73 Thunder Wave
Electric 100% Other
Battle Zone (32 BP)|
---------------------------------------------------------------------- |
74 Gyro Ball
Steel
??? 100% Physical Game Corner (15000)|
NOTE: Attack power increases if user's Speed is lower than foe's.
|
---------------------------------------------------------------------- |
75 Swords Dance
Normal
Other
Game Corner (4000) |
| ---------------------------------------------------------------------- |
| 76 Stealth Rock
Rock
Other
Oreburgh Gym
|
| ---------------------------------------------------------------------- |
| 77 Psych Up
Normal
Other
Route 211
|
| ---------------------------------------------------------------------- |
| 78 Captivate
Normal
100% Other
Route 204
|
| ---------------------------------------------------------------------- |
| 79 Dark Pulse
Dark
80 100% Special Victory Road
|
| ---------------------------------------------------------------------- |
| 80 Rock Slide
Rock
75 90% Physical Mt. Coronet
|
| ---------------------------------------------------------------------- |
| 81 X-scissor
Bug
80 100% Physical Route 221
|
|
Battle Zone (64 BP)|
| ---------------------------------------------------------------------- |
| 82 Sleep Talk
Normal
??? Other
Eterna Forest
|
| NOTE: Attack power depends on moves randomly generated while asleep. |
| ---------------------------------------------------------------------- |
| 83 Natural Gift
Normal
??? 100% Physical Veilstone Shop
|
| NOTE: Attack power depends on the Berry being thrown.
|
| ---------------------------------------------------------------------- |
| 84 Poison Jab
Poison
80 100% Physical Route 212
|
| ---------------------------------------------------------------------- |
| 85 Dream Eater
Psychic 100 100% Special Lake Valor
|
| ---------------------------------------------------------------------- |
| 86 Grass Knot
Grass
??? 100% Special Eterna Gym
|
| NOTE: Attack power increases as foe's weight increases.
|
| ---------------------------------------------------------------------- |
| 87 Swagger
Normal
90% Other
Pokemon Mansion
|
| ---------------------------------------------------------------------- |
| 88 Pluck
Flying
60 100% Physical Floaroma Town
|
| ---------------------------------------------------------------------- |
| 89 U-turn
Bug
70 100% Physical Canalave City
|
|
Game Corner (6000) |
| ---------------------------------------------------------------------- |
| 90 Substitute
Normal
Other
Game Corner (2000) |
| ---------------------------------------------------------------------- |
| 91 Flash Cannon
Steel
80 100% Special Canalave Gym
|
| ---------------------------------------------------------------------- |
| 92 Trick Room
Psychic Other
Route 213
|
\________________________________________________________________________/
_____________________
|Hidden Machines (HMs)|
||
| HM# Attack Name
Type
Pow Acc% Category Location
|
| --- ---------------- ---- -------- -------|
| 01 Cut
Normal
50 95% Physical Eterna City
|
| ---------------------------------------------------------------------- |
| 02 Fly
Flying
90 95% Physical Galactic HQ
|
| ---------------------------------------------------------------------- |
| 03 Surf
Water
95 100% Special Celestic Town
|
| ---------------------------------------------------------------------- |
| 04 Strength
Normal
80 100% Physical Lost Tower
|
| ---------------------------------------------------------------------- |
| 05 Defog
Flying
Other
Great Marsh(Front) |
| ---------------------------------------------------------------------- |
| 06 Rock Smash
Fighting 40 100% Physical Oreburgh Gate
|
| ---------------------------------------------------------------------- |
| 07 Waterfall
Water
80 100% Physical Sunyshore City
|
| ---------------------------------------------------------------------- |
| 08 Rock Climb
Normal
90 85% Physical Route 217
|
\________________________________________________________________________/
Contact
------Please write in any or all of the following phrases into your email title:
"Pokmon" (with or without accented ),"D/P", "Diamond", or "Pearl". Even though
I do not require it, TRY to put an effort into something that sounds legible. If
English is not your firstlanguage, then I am fine with that, but for all others,
there is no excuse.Everything else will be deleted. For those with contributons
or corrections, please state in the body of your email whether you want to be
credited or listed as Anonymous. In the former case, please list a name to go
under.
At this point in time, only the following types of email will be accepted;
-Emails that need help with sections that have ALREADY BEEN WRITTEN
into the FAQ. Please preferably copy and paste the section of the FAQ
that pertains to the spot you are stuck in, so I can clarify better
the text in the next update. Emails that ask for help in sections that
are as-of-yet unwritten cannot be answered.
-Any type of contribution will be helpful. Because I cannot keep track
of everything, please write in the text of your email what part of the
game that you your contribution can first be used (ie. if a random
NPC character has a sidequest task right after Gym X, state exactly
that), and all details short of an actual walkthrough. While some info
might not be able to be used until later on in our writing process,
it can be stored until I DO get there.
-Emails that state an error in the FAQ are also much appreciated, and
I will especially try to act quickly upon this. Include the proper
corrections if possible.
As I imagine it'll be asked, the reason why I currently have such
stringent email policies is because of the lack of time that I possess in my
life and the vast amount of content in the game both contribute to having very
little time left for anything else.
Having said that, if your email fits any of the above three categories,
here is my email;
darkstar.ripclaw AT gmail DOT com
Credits
------____________________________________________________________________
|
NAME
|
CONTRIBUTION
|
||
|Anonymous
|Spelling errors with the Lake Trio
|
|--------------------------------------------------------------------|
|Alan Xu
|Noting Shinx + Kricketot were available on Route 201 |
|--------------------------------------------------------------------|
|Burnb4nitefall|Noting all of Cowgirl Shelley's Bidoofs know Rollout |
|--------------------------------------------------------------------|
|Dav_strife
|Noting Scientist Frederick's Kadabras both know
|
|
|Thunder Wave
|
|--------------------------------------------------------------------|
|Hameer Abbasi |Pointing out the presence of a Potion on Route 201 |
|--------------------------------------------------------------------|
|Jeffrey Black |Correction of minor item error in the walkthrough
|
|--------------------------------------------------------------------|
|John
|Noting Picnicker Siana's Pachirisu knows Charm
|
|--------------------------------------------------------------------|
|Jordan Glas |Pointing out a few errors with Typing and Abilities |
|
|in the Canalave City Gym
|
|--------------------------------------------------------------------|
|Klarynets_808 |Noting Psyduck could be obtained before Byron battle |
|--------------------------------------------------------------------|
|Matthew
|Pointing out that Lucario is useful to have for Gym |
|Anderson
|7 leader battle vis a vis Riolu from Iron Island
|
|--------------------------------------------------------------------|
|Matt Lynch
|Noting Cynthia's Spiritomb knows Psychic instead of |
|
|Faint Attack
|
|--------------------------------------------------------------------|
|Natsu Chan/ |Sent me the name of a trainer in Hearthome Gym I
|
|Victor Tan
|forgot to record
|
|--------------------------------------------------------------------|
|Ray Hao
|For noting Turtwig could be useful in Canalave's Gym |
|--------------------------------------------------------------------|
|Tony Fu
|Noting an error with TM88 listing in Floaroma Town |
|--------------------------------------------------------------------|
|Xacrom
|Naming error with the move Grass Rope in Eterna Gym |
|--------------------------------------------------------------------|
|xlablaza
|Adding some information on level rates for Pelipper |
--------------------------------------------------------------------
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A Darkstar Ripclaw Production
________________________________________________________________________________
2007-2011 Darkstar Ripclaw, Devin Morgan