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Mahjong Game -
Mahjong (Mah Jong) is a Chinese game of skill, strategy, and calculation. Researchers have found relationship
in form of healing with Mahjong as they believe that playing the game is beneficial for individuals suffering
from dementia, cognitive and memory difficulties.
Mahjong is very similar to Rummy and is played with tiles. The main objective is to build sets with the tiles
through drawing and discarding. The game involves drawing and discarding tiles in order to form different
melds for going out to win the hand. Even though the winner of the hand gets the points or paid from other
players, forming the best melds is as important as winning. Not only is the winning score depends on the
content of the hand but also a losing hand can earn/collect as much or more from the other two losing hands.
In different variants, it has different tiles but four players always play it. There is little uniformity in the way
Mahjong is played in various provinces in China. The same variants occur In the United States as well as
worldwide due to the multi-mixture of migration from all part of China. As in any game, there are no rights or
wrongs, as long as the participants agree and play by the same set of rules.
These write-up documents the traditional Chinese Mahjong played in Hoysun and Hoyping province of
Guangdong. It is played with 144 tiles (including 8 flower/season tiles). The rules documented here are based
upon traditional games played in various oversea Chinatown Family Associations throughout the US, since the
days of the railroad workers, and passed on from earlier generations of players, including some house rules.
The Mahjong images, Chinese characters, some descriptions and verbiages are compiled and copy-n-paste
from online Websites to clarify and to provide visual image examples.
The transliterating of Chinese, sound-a-like, or pinyin is in the Hoysunese, HongKongese, and Mandarin
dialects. The objective of the write-up is to document the traditional ways of scoring and to be use as a
reference. The assumption is made that the reader has basic knowledge of playing Mahjong and knows the
playing procedures listed below:
1. Picking The Seats
2. Creating And Breaking The Wall
3. Dealing The Tiles
4. Drawing The Tiles
5. Using the dice
Wu
Pong
3 open
Pong
3 close
Kong
4 Open
4
2
4
4
4
4
4
8
4
8
8
8
8
8
16
8
16
16
16
16
16
countIng
Kong
2
4 close only
32
16
32
32
32
32
32
Add
wu
Fan
count Comment
2
2
2
1
2
1
Flowers mi ln j joke
All Wu
Counts
Are
Rounded
Up To
Nearest
10 th. Wu
for total Wu.
Plum/Lily/Chrysanthemum/Bamboo
4
4
16
2
2
2
2
Fan
+Fan
wind or
no wind
Basic
Wu
Basic hands
A. Pong & Chow Hand (30 + plus wu count)
4.
5.
6.
3.
Ping
Wu
Bonus
+
Wu
30
30
0
30
1
1
30
30
30
30
30
30
10
10
10
10
2
1
30
30
30
30
30
30
2
4
30
30
0
0
30
5
Max
*House rule
Self
Drawn
60
+4
wu *
60
70
70
70
70
70
70
70
70
80
80
80
2.
Woo Count
1
2
280
280
280
320
640
limit
Discard
player
Other
players
240
280
140
140
560
1920
120
140
70
70
280
960
2000
2000
1000
1000
2000
1
1
3
Max
Max
Max
Max
2000
2000
Terminology:
Pong: Set of 3 identical tiles in the same suit.
Kong: Set of 4 identical tiles in the same suit.
Open: tile face up; Close: tile face down.
Chow: Any sequential set of 3 tiles or a run of the same suit.
Meld: Set of Pong, Kong or Chow.
Eye: A set of two identical tiles of any kind
Dragons: Tile of Red, Green, White, also describe as honor tiles.
Winds: (dng, nn, x, bi,) Tile of East, South, West, North.
Flower: (mi ln j joke) Tile of Plum/Lily/Chrysanthemum/Bamboo:
Seasons: (chn xi qi dng) Tile of Spring/Summer/Autumn/Winter
Wu: Point count based on combinations of tiles within a hand, (see Table above). It is use to determine
the winning amount. The final/total Wu count is always rounded up to the nearest 10 th. Wu
Fan: A Fan is determined by the combinations of tiles within a hand, (see Table above). It is use
To determine the winning amount. Each Fan is calculated exponentially with the base of 2.
Gee More: The winning tile is self drawn from the wall.
Kaloon: middle tile of three tiles.
Teng Wu: - A "waiting" or "calling" hand, one tile away from winning.
Sik Wu: - Winning off another player's discard, eat or mahjong.
Gai Wu: ( gai wu) "Chicken Hand"), this is used to describe a winning hand worth zero fn
Ping Wu Hand: A hand consist of 4 chows sets and eye cannot be current wind or dragon.
Deoi Deoi Wu: A hand consists of pong or Kong sets.
Wan Jat Sik: A hand consists of only honor tiles and tiles from one suit.
Ting Jat Sik: A hand consists of all tiles from one suit.
Mon Wu: A winning hand of 5 or more fans or the winning amount reached the maximum set limit.
Sue Wu Me: After paying off each winning hand, unless it was a Mon Wu hand, the other 3 players
total their hands for Wu points and pay each other the difference in Wu points. The dealer pays and
Receives double. To receive payment a hand must have a minimum of 30 Wu. A hand of 20 Wu or less
does not receive any payment. The winning hand is not included in this process.
English
Sequence
Hand
(ping wu) 1
Triplets
Hand
2
(deoi deoi wu)
Mix Pure
Hand
Pure Hand
Pure Honor
Hand
(zi jat sik)
Three
Lesser
Scholars
Three Great
limit Melds of all 3 dragons
Scholars
(daai saam jyun)
Four Small
Blessings
Four Large
Blessings
Thirteen
Orphans
All Kongs
/
/
Hidden
Treasure
Limit
Jade Dragon
Limit
Ruby
Dragon
Pearl
Dragon
All
Terminal
Limit
Limit
Limit
Nine Gates
Hand
Limit
Example
F
n
Cantonese
Description
Example
or
or
or
gyun fung 1
or
or
or
hung zung 1
Seat Wind
mun fung
Prevailing
Wind
Red Dragon
English
Self-Draw
zi mo
Concealed Hand
coeng gong 1
hoi dai
1
lou jyut
The winning tile is either the last tile from the wall or
the last discard
Win on
Replacement Tile
gong
soen hoi faa
Win on double
Replacement Tile
gong
soeng gong
Heavenly Hand
tin wu)
Earthly Hand
dei wu
Example
Penalties
English
9 Pieces
Penalty
12 Pieces
Penalty
Fifth Tile
Penalty
Maximum
Penalty
Cantonese
Description
Discarder pays all losses for enabling winner to go out with Pure Hand
after winner had already melded 3 sets (9 tiles) of the same suit
Winner goes out with Self-Picked Pure Hand after discarder has allowed
them to meld a 4th set of the same suit; Discarder pays all losses
Example
Chip Values: Mahjong is played in a gambling setting. Poker Chips are used for keeping score. In the beginning
of a Mahjong secession, each player is given/buy a fixed amount of chips. The chips are in various
denominations. Chips are use to pay the winner of each hand as well as pay for each player for Wu-Me points.
At the conclusion of the Mahjong secession/rounds, these chips are counted and cash settlements are made.
Since Mahjong is a zero-sum game, if one player loses all their chips, the loser pays cash to buy back the chips
from the winners and the game continues. Before the game starts, all players must agree upon the maximum
payoff (limit) per hand and how much one unit of chips is worth. As an example, lets say, 2000 maximum and
$5.00 per thousand. Each 10 unit of chip is worth $.05. Each player receives a total of 10,000 unit of chips in
denominations as follows: This is basically like the buy-in in a poker game.
Chip
Count
10
9
6
6
Total
Unit/
$ Worth
Denomination Value
10
$ .50
100
$ 4.50
500
$15.00
1,000
$30.00
10,000
$50.00
Mahjong Table: The Mahjong Table is a card-table like with a hard smooth square surface, apx. 34 X 34
. The surface should have a 1/4 raised edge for ease of tile stacking and to prevent tiles from falling onto
the floor. The table surface is small enough for ease-of-reach but big enough to accommodate 144 tile
stacking of 18 double-stack by each player.
The Mahjong Set Consists of the Following Tiles:
Tile Name
Tile image
hong-do
Four Winds:
East (, South (, West (, North (,
Four Seasons:
Spring
Autumn thu, Winter onn