Documente Academic
Documente Profesional
Documente Cultură
Fugro 2013
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SIDESCAN
APPLICATIONS:
Pipeline Inspection
Site Surveys
Wreck Hunting
Environmental & Sediment Classification
ROV Operations
Rig Move Operations
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Sonar Systems
Sidescan Systems
Interferometric Systems
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OVERVIEW OF TERMS
SONAR
Bottom-tracking
Sidescan data
Altitude
Beam-width
Oscilloscope
Ping
Slant Range
Towfish
Ground Range
Waterfall
Imaging Artifacts
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Introduction to Sonar
SONAR
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Defining a Ping
Each firing of the sonar illuminates an
area on the seafloor - the echoes from
which we record, and call a ping.
The pulse- length and beam-width
define the sonars ability to resolve
items on the ground.
Shorter pulse lengths and narrower
beam patterns give higher resolution.
100% coverage requires that we go
slow, or ping fast, so that no gaps
occur between pings. This implies a
trade- off between survey speed, sonar
range and survey coverage.
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Sonar Placement
Where is the sonar?
Hull mounted or in a Towfish.
Vessel position calculated from a DGPS (hopefully);
and sonar towfish position calculated relative to
vessel, via estimates of offsets, depth, cable-out
and relative bearing to ship (or USBL).
Sidescan towfish
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Next
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Then
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Finally
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In a nutshell
Each ping illuminates an area of the seafloor beneath and perpendicular to the
sensor - the backscatter from which we derive an image of a thin slice of the
seabed. This image is sent to a waterfall display, such as seen in GeoDAS, and
provides a continuous display of pings, forming a scrolling image of the
seafloor.
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Purpose of a Waterfall
What is a waterfall?
The waterfall display is what
appears on the computer
screen via a data acquisition
Software program such as
GeoDAS.
A waterfall display is used
to portray the recorded
sonar pings as a vertically
scrolling image of sequential
scan lines abutted to portray
a continuous image of the
bottom, optionally corrected
for vessel speed.
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Bottom Tracking
What is bottom-tracking?
The process of detecting the arrival time of the first echo from the bottom is known as
bottom-tracking and is mandatory for successful operations.
With an estimate of the sensors height above bottom, or altitude, and the assumption
that the bottom is nominally flat across-track within the coverage of the ping, we can
convert the raw time-domain (slant range) imagery of any target at point P to ground
range images, and represent the actual ground range to the target on the bottom, via
the Pythagoreans Theorem.
GR
SR 2 GR2
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Oscilloscope
Detecting the first return, as shown by the black lines superimposed
on the raw data, gives us the sonars height off seafloor bottom also
know as altitude. GeoDAS uses its own built in oscilloscope to
detect this first return and begin bottom tracking which is important
to properly apply some of the image enhancement routines.
Sonar
echoes
(port and
starboard)
from one
ping
Detection of 1st
return gives alt.
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Bottom Tracking
Given the speed of
sound in water, the
arrival time of each
acoustic backscatter
sample produces a
direct measure of the
range to the reflecting
target. This allows
GeoDAS to track the
seafloor bottom (this
will be discussed
further in the Playback
presentation).
Bottom-tracking is
indicated in GeoDAS
by the red lines in
the bottom-tracking
waterfall and in the
sidescan waterfall.
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Imaging Artifacts
Uniformity of sidescan imagery is dependent on uniformity of illumination.
Major limits on uniformity are:
Spreading Losses:
Intensity (2R) = Intensity (R) / 4
(1 over R squared rule);
approximate, but reasonably close;
often estimated
Fix these with TVG
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REVIEW
SONAR:
Sidescan data:
Beam-width:
Ping:
Towfish:
Waterfall:
Bottom-tracking:
Altitude:
Oscilloscope:
Slant Range:
Ground Range:
Image Artifacts:
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Advantages:
Low cost
large area coverage reduces survey time
Natural visual interpretation
Proven Technology
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Absorption of sound
High Frequency Sound
Vibrating molecules
Viscosity of medium
Chemical
Depends on Frequency of
Sound
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Refraction of Sound
Bending of a sound wave
towards a region of slower
sound speed
Effects on imaging the
bottom
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Reflection of Sound
Deflection of the path of a
sound wave by an object or
by the boundary between
two media
Acoustic properties of the
media boundaries
Similar = less
reflection
Dissimilar = more
reflection
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Scattering of Sound
Scattering affects the
distance sound can travel
Amount of scattering
depends on:
Size of scatter
Wave length of sound
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Noise
Traveling through the sea, an underwater
sound signal becomes delayed, distorted
and weakened, reflecting on boundaries
of underside surface of waves, bottom
and shores, bubbles, suspended
particles and marine life.
Tide, current, temperature variances and
wind also play on a sound's final quality.
Man made noise can also affect the
results
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Time
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Sonar Equation
EL = SL + TS - 2TL
Where EL (echo level) is the
level of the reflectedsound,
SL (source level) is the level
of the incident sound, TS is
target strength, and 2 TL is
two-way transmission loss
due to spreading and
absorption.
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SOURCE LEVEL
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PULSE LENGTH
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BEAM FORMATION
VP/frequency
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VP/frequency
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TOWFISH IMAGE
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CODA SYSTEM
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CODA PIPELINE
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SIDESCAN GEOMETRY
A
C
D
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A
B
A= Surface echo
B = Bottom Echo
C = Target Echo
D = Shadow
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ICEBERG SCOURS
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MOSAIC
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FREQUENCY ALLOCATION
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100kHZ WRECK
SCHOONER
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100kHZ AIRCRAFT
WELLINGTON BOMBER
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500kHZ WRECK
LIGHTSHIP
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PIPELINE CROSSING
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MINE-HUNTING
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ENGINEERING
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BACKGROUND THRESHOLD
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SURFACE INTERFERENCE
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LOWERING TOW-FISH
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NO SURFACE RETURN
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SEA CLUTTER
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TARGET ON BOTTOM
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MULTIPLE ECHOS
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multiple
multiple
Pipeline
Pipeline
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MULTIPLE SEA-BOTTOM
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100kHZ WRECK
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AIR BUBBLES
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PIPELINE SUSPENSION
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FISH
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FISH SHOAL
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WOODEN LADDER
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MISTAKEN WRECK
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CROSSTALK
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SECOND SWEEP
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REFRACTION PROBLEMS
SIDE SCAN SONAR
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REFRACTION IMAGE
Focussing of beams
due to refraction
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REFRACTION
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TOWING PITCH
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TOWING PITCH
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TOWFISH YAW
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TOWFISH YAW
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SWEEPING TURN
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DONT DO THIS !
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Thank You
Fugro 2013
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