Documente Academic
Documente Profesional
Documente Cultură
MIT3663-
CS3334b, #11
2010
Bringing everything together
Course objectives
To be able to identify, describe, and distinguish
core concepts, issues, principles, conceptualizations, and
frameworks
involved in the design of digital games
To learn
the fundamentals of thinking and motivation
To understand
how digital games are related to and engage human thought
processes and motivation
To be able to
design digital games that promote higher-order thinking
Rules
Play
Culture
Final exam
April 17, 7pm (Double-check this)
Covers everything from beginning to end
You are allowed to bring a cheat sheet
Peer evaluation will be done at that time
5 deliverables
proposal,
activity design
digital game
Executable + project files of GameMaker
final report
final PowerPoint presentation