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ADVANCED CHARACTER CARDS

ExperiencedplayerscanchoosetoreplaceBlueTeamorRedTeammemberswithspecial
characters.Everygamemustcontainthe"primarycards"(thePresidentandtheBomber).
Characterscanbeselectedpubliclybeforethestartofthegameorbyasingleplayer.Special
charactershavedifferentpowers,allegiances,winobjectives,andstartingconditionsthatcan
drasticallychangetheplayofthegame.Allcharactersandtheirpowersaredescribedbelowin
theCHARACTERSsection.Ifthereareanydiscrepanciesbetweentherulesandacharacter's
description,thedescriptiontextgoverns.
NOTE:inthefinalversion,characterdescriptionswillbeprintedonthecards
[WARNING:thefollowingcharactersarestillintheirprototypestage.Pleasesendall
suggestionsordiscoverederrorstofeedback@TuesdayKnightGames.com]

CHARACTERS

(not all yet available in PnP, stay tuned)

EverygamemustcontainthePresidentandtheBomber.Otherthanthat,thechoiceisyours!

Agent

Agent
privaterevealpower

r/bAgentyouhavetheAGENTpower:onceperround,youmayprivatelyrevealyourcardtoa
playerandforcethatplayertocardsharewithyou.Youmustverballysaytothetargetplayer,
"ImusingmyAGENTpower.YouMUSTrevealyourcardtome."
Note:Ifusedonacharacterthatisunabletocardshare(e.g.hasthe"shy"conditionorisa
Paranoidcharacterthathasalreadycardshared),thepoweriswasted.Thetargetmustprove
theycantcardsharebyverballysaying(evenifcursed)Icantbecause(providespecificand
honest(evenifaDemonreason).
workswellwithHunter,Zombie,Medic,andothercardswithcardsharepowers.
doesn'tworkwellwith10playersorless.

Agoraphobe
greyAgoraphobeyouwinifyouareneversenttoadifferentroombyanyone.
workswellwiththeTraveler.
difficultwiththeBouncerorTentacles.

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Ahab

Moby

greyAhabyouwinifMobygainsthe"dead"conditionandyoudonot.
mustbeplayedwithMoby.StronglyrecommendedtobeplayedwithWifeand
Mistress.
withoutWifeandMistress,RedTeammayhaveanadvantage.

Alchemist

Eggineer*
cardsharepower*recommended

blueAlchemistwhenplayingwiththeAlchemist,theBlueTeamhasthefollowingadditional
wincondition:theKingmustcardsharewiththeAlchemistbeforetheendofthegameorthe
BlueTeamloses.Attheendofthegame,theKingwillbeaskedifhe/shecardsharedwiththe
Alchemist.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:rememberthatiftheKingcharactereverswitchesplayercontrol(perhapsduetotheHot
Potato),thenthenewKingmustcardsharewiththeAlchemist.
workswellwithEggineerandcharacterswithcardsharepowers(e.g.Dr.Boom).
gameswiththeAlchemistandEggineermayleadtoagamewhereallplayerslose.

Alien

Alien
cardsharepower

r/bAlienyouhavetheABDUCTIONpower:youmustkeepthecardofanycharacterthatcard
shareswithyou.Youarenotpermittedtodoanythingwithacquiredcards,includingshowingthe
cardstoothersorusingpowersassociatedwiththecard.Playerswhosecardswerestolen
maintaintheirpowersandallegiance,buthaveobviouslylostallabilitytosharetheircardswith
othersoruseanypowerthatrequiresthemtoprivate,public,colororcardshare.
Note:ifanAliencardshareswiththeotherAlien,thenbothplayerslosetheircardstotheother,
thuslosingtheirABDUCTIONability.
workswell11ormoreplayersandwiththePrivacyPromisevariant.
doesn'tworkwellwithZombieorHotPotato.Canbedifficulttohideallacquired
cards.

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Ambassador

Ambassador

r/bAmbassadorbeforethegamebegins,butaftercharactercardshavebeendealt,youmust
publiclyannounceIamanAmbassador!andkeepyourcardpubliclyrevealedfortherestof
game.Thispublicrevealispermanent.Ambassadorshavetheimmunecondition.Playerswith
the"immune"conditionareimmunetoallpowersandconditionswithoutexception.
Ambassadorscanwalkfreelybetweenthetworooms.Ambassadorscannevertakepartinany
vote(e.g.votingtonominateorusurpaleader).Ambassadorscanneverbepickedbyleaders
tobetransferredintoanotherroom(orbyothercharacterswithsuchpowers)astheyarenever
actuallycountedaspartofaroom'spopulation.
Note:becauseAmbassadorsareneverconsideredapartofaroom'spopulation,theydont
counttowardstheplayercountinthegameandtheydon'tcountfororagainstTeamZombie's
winobjective.Thismeansifyouhave18playersincludingtheAmbassadors,youshouldbe
playinga16playergame.
workswell11ormoreplayers.
theremustbe2Ambassadorsforpropergamebalance.DonotburyAmbassadors.
NotrecommendedwithMadScientists,orZombies.

Amnesiac
pausesgame50

purpAmnesiacthischaractercardcanonlyusedwithaburiedcard.Attheendofthelast
round,beforeallplayersrevealtheircharactercards,youmustdeclarewhichteamyouareon
bysaying,"IrememberwhichteamIamon.Iamonthe_________."YoumustchoosetheRed
Team,theBlueTeam,orneitherteam.Towinyouwanttoguesstheteamallegianceofthe
buriedcard.Ifyouchoosethecorrectteam(theteamoftheburiedcard),butyourteamloses,
youlosetoo.Ifyousay,"Iamonnobody'steam,"andtheburiedcardisnotontheRedTeamor
theBlueTeam,youwin.
workswelltoaddflavorinagamewithfewamountofplayers.
workspoorlywithtoomanygreys,lotsofplayers,Ninjas,andConspirators

Anarchist
greyAnarchistyouwinifyourvotehelpedsuccessfullyusurpaleaderduringamajorityofthe
rounds.Forexample,ina3roundgame,youmusthaveusurpedaleader2ofthe3rounds.
workswellwithBornLeaderandMinion.

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Angel

Angel
condition,acting

r/bAngelyoubeginwiththe"honest"condition.Playerswiththehonestconditionmust
alwaysverballytellthetruth(unlessyou're"seduced","hypnotized",oranyotherconditionthat
mayinfluenceyourabilitytotellthetruth).Thismeansthatyouarepermittedtolieaslongasitis
notverbally.
Note:Ifaplayerwiththe"honest"conditionweretoacquirethe"liar"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithDevil.
getsconfusingwhenpairedwiththeHypnotistandVampire.

Apprentice

Fanatic*
cardsharepower*recommended

blueApprenticeyouarethebackupcharacterfortheAlchemist.IftheAlchemistcardisburied
ortheAlchemistreceivesthedeadconditionbeforetheendofthegame,youmustcarryoutall
responsibilitiesassociatedwiththeAlchemist(cardsharingwiththeKing).
requiresAlchemist.
.

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Beholder
condition

greenBeholderbeforethegamebegins,butaftercharactercardshavebeendealt,youmust
publiclyannounceIamtheBeholder!andkeepyourcardpermanentlypubliclyrevealedforthe
restofgame.Doyourbesttomakesuretherearenoprivateconversations.Youmaytrytobe
asintrusiveaspossible,includinglookingoverplayersshouldersattheircards,andevengetting
onthegroundtoseethebottomsofcardsbeingpassedbetweenplayers.Youcantphysically
manipulateotherplayers,norshouldtheytrytophysicallymanipulateyou.Ifplayingwiththe
PrivacyPromiserulevariant,youignoretherule.
Youhavetheimmunecondition.Playerswiththe"immune"conditionareimmunetoallpowers
andconditionswithoutexception.TheBeholdercanwalkfreelybetweenthetworooms.The
Beholdercannevertakepartinanyvote(e.g.votingtonominateorusurpaleader).The
Beholdercanneverbepickedbyleaderstobetransferredintoanotherroom(orbyother
characterswithsuchpowers)astheyareneveractuallycountedaspartofaroom'spopulation.
WinObjective:ifyouseeanypartofaplayerscardface(colororcharacter),audiblyandloudly
declarewhatyouveseenrightthereandthentowinthegame.Ifyouwin,allotherplayerslose.
Guessingisnotallowed.Ifyoupubliclydeclareacolororcardthatyouveseenandyouare
wrong,thenyouinstantlylose.
Note:becausetheBeholderisneverconsideredapartofaroom'spopulation,theydontcount
towardstheplayercountinthegameandtheydon'tcountfororagainstTeamZombie'swin
objective.Thismeansifyouhave18playersincludingtheBeholder,youshouldbeplayinga15
playergame.
workswellwiththePrivacyPromisevariant.
goodluckplayingwithanycharactersthathaveapublicrevealpower(liketheAmbassador)

TheBlack
colorsharepower

blackBlack,theyourcharactercardiscompletelyblack.Ifanyplayercolorshareswithyou
thenyouwinandallotherplayerslose.
workswellwithSpies,CoyBoys,andagroupthatsharestoomuchinformationtoooften.
pointlesswithfewerthan11players.

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Blind

Blind
condition,acting

r/bBlindyoubeginwiththe"blind"condition.Playerswiththe"blind"conditionmustdotheir
bestbesttoneveropenhisorhereyesduringthegame.Don'tworry,itisashortgame.Note:
Blindplayerscanstillacquireconditionsandhavepowersuseduponthem,buttheyshouldnot
beliedtoaboutit.
workswellwithplayersthataren'tmaniacaldouchebags.
requiressomecoordination.Designersarenotresponsibleforinjuriesduringplay.Using
BlindincombinationwiththeMummycharacterisstronglydiscouraged.

BlueDrone

RedFist

blueBlueDroneyouareaprimarycharacter.TheBlueTeamwinsifyouareinthesame
roomastheRedFistattheendofthegame.Note:TheBlueDroneandRedFistcardsadd
additionalwinconditionstothegame,addingcomplexityandgreatlyalteringthestandardwin
conditions.
mustbeplayedwithRedFist.JudgeorInformantrecommended(notboth).
cancauseaconfusingendgameresult.Thisrolemaybetoocomplexfornewer
players.

BlueFirecracker

RedFoot
bury

blueBlueFirecrackeryouareasecondarycharacter.Youarethebackupcharacterforthe
BlueDrone.IftheBlueDronecardisburiedortheBlueDronereceivesthedeadcondition
beforetheendofthegame,youmustcarryoutallresponsibilitiesassociatedwiththeBlue
Drone.
requiresBlueDrone.
ifburyingacard,considernotburyingtheInformersorJudge.

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BlueTeam

RedTeam*
*recommended

blueBlueTeamyouareontheBlueTeam.IfthePresidentdoesnotgainthe"Dead"
condition,youwin.Note:anycharactercardthathasthewhitestaricononitisconsideredtobe
ontheBlueTeam.
workswellforfirsttimeplayers.
canboreexperiencedplayers.

BodySnatcher

BodySnatcher
cardsharepower

r/bBodySnatcheryouhavetheBODYSNATCHERpower:ifanyonecardshareswithyour
BodySnatchercard,theymustgiveyoutheircharactercard.Cardscapturedinthiswayare
consideredyourfacecards.Youmayshowanyfacecardyouwishinfutureprivate,public,
color,andcardsharesaslongasyoustillhaveaBodySnatchercard(evenifitisnotyourown).
However,yougainneithertheallegiancenorthepowersofanyacquiredfacecards,including
anycharacterswithpowersthatactivateduringareveal.Playerswhosecardswerestolen
maintaintheirpowersandallegiance,buthaveobviouslylostallabilitytosharetheircardswith
othersoruseanypowerthatrequiresthemtoprivate,public,colororcardshare.
Note:ifaBodySnatchercardshareswiththeotherBodySnatcher,andbothusedtheirBody
Snatchercardwhendoingso,thenbothplayerslosetheirBodySnatchercardstotheother.
However,bothoftheseplayersmaycontinuetoshowotherplayersthefacecardstheyve
acquired,butneitherplayercancontinuetocollectcards.
Anothermoreconfusingnote:whenusingfacecardsthathavepowers,youshouldnotallow
playerstobelieveyourpowerhasinfluenceoverthem.
Noteaboutprimarycharacters:rememberthatcharactersstillretaintheirabilitiesandpowers.
ThismeansthattheBomberstillprovideseveryonewiththedeadconditionattheendofthe
gamewithorwithouthis/hercard.ThePresidentisstillthePresidentwithorwithouthis/hercard.
workswell11ormoreplayersandwiththePrivacyPromisevariant.
doesn'tworkwellwithZombieorHotPotato.Canbedifficulttohideallacquired
cards.

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Bomber

President

redBomberyouareaprimarycharacter.Everyoneinthesameroomasyouattheendofthe
gamegainsthe"dead"condition.TheRedTeamwinsifthePresidentgainsthe"dead"
condition.Note:itispossiblethattheBomberreceivesthedeadconditionbeforetheendof
thegame.Ifthishappens,thentheBomberdoesnotdetonate,failingtoprovidethedead
conditiontoeveryoneinthesameroomattheendofthegame.
Survivor,Victim,Moby,andAhabareyournaturalgreyallies.

BornLeader
greyBornLeaderyouwinifyouarearoom'sleaderattheendofthegame.
recommendedtoplaywithatleast1otherBornLeader.AlsoAnarchistmakesitinteresting.
3BornLeadersisfun,butdevious.

Bouncer

Bouncer
privaterevealpower,oddplayercount

r/bBounceryouhavetheBOUNCERpower:ifyouareinaroomthathasmoreplayersthan
theotherroom,youmayprivatelyrevealyourcardtoanyplayerandverballytellthem,getout!
Whenyoudo,thatplayermustimmediatelychangerooms.Youmaydothisatanytime
EXCEPTFORTHELASTROUND.Thiscanbedonelimitlessly,butnevertoaroom'sleader.
Note:thiscardshouldonlybeincludedintherolesetifthetworoomsdonothavethesame
numberofplayersinthem.

canleadtothepingpongeffectofcontinuallybouncingaplayerbackandforthuntiltimeruns
out.

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Bully

Bully
colorsharepower

r/bBullyyouhavetheBULLYpower:whenaplayeragreestocolorsharewithyou,private
revealinstead.Theymustprivaterevealtheircardtoo.
Note:TheBullyforcesaprivatereveal,notacardshare.

Butler

Maid

greyButleryouwinifyouareinthesameroomastheMaidandthePresidentattheendof
thegame.
mustbeplayedwithMaid.workswellwithRomeoandJuliet
doesn'tworkwell10playersorfewer.

Capitalist

Socialist*
cardsharepower,cardswap*recommended

blueCapitalistanyplayerthatcardshareswithyoumusttradeintheircharactercardfora
BlueTeamcardbeforethebeginningofthenextroundandbeforerevealing
anypartoftheircardtoanotherplayer.Yourpowerhasnoeffectanyoftheprimarycharacters,
secondarycharacters,oranycharacterthatisnotalignedwitheitherredorblue.
workswellwiththeSocialist.
doesn'tworkwellwithouttheSocialist.

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Centipede

Centipede
cardsharepower

r/bCentipedeyouhavetheCENTIPEDEpower:anyplayerthatcardshareswithyougains
the"attached"condition.Any"attached"playerthatbecomesseparatedfromyou(meaningthey
arenolongerinthesameroomasyou)losestheattachedconditionandreplacesitwiththe
torncondition.Playerswiththetornconditionmustpermanentlypubliclyrevealtheircard
regardlessofanypowersoracquiredconditions.Heck,theymightaswelljuststicktheircard
ontheirforehead.
Note:ifaplayerisnolongertheCentipede(e.g.aftercardsharingwiththeLeprechaun),players
withtheattachedconditionremainattachedtoyou.

doesn'tworkwellwith10playersorfewer

Changer
cardswap

greyChangerwhenplayingwiththeChanger,createa"FunDeck."Takeanynumberof
charactercardsthatarenotbeingusedforthecurrentgameandshufflethemtogethertocreate
a"FunDeck."Atanypointbeforetheendofthegame,you,theChanger,mustchangeyour
cardforarandomcardfromthe"FunDeck."Thiscanonlycanbedoneonce,unlessthe
randomcardselectedisanotherChangercard.Ifyouforgettoexchangeyourcardbytheendof
thegameorifyouareunableto,thenyoufailtowinyourobjective.
Note:thecardretrievedfromtheFunDeckisalwayscleansedwhenitisfirstdrawn,meaningit
hasnoacquiredconditions.
ohman,bestFunDeckeverhasHotPotatoandLeprechaun.
workspoorlywithabroken"FunDeck"ortheMastermind(v1).

Cleaner

Cleaner
cardsharepower

r/bCleaneryouhavetheCLEANSEpower:youcleanseanyplayerthatcardshareswithyou.
Thismeansthatanyplayerthatcardshareswithyouhasalloftheiracquiredconditions
removedfromthem.Forexample,aplayerwhohasbeen"cursed"byaMummywouldno
longerhavethe"cursed"conditionaftercardsharingwithyou.Thisdoesnotmakeyourself
immunetoacquiringconditions,asyoumightneedtofindtheopposingCleaner.
workswellwithcharactersthatcauseconditions.
Uponcardsharing,aCleanerwithacontagiouscondition(seeWerewolfandZombie)
willfirstusetheirCLEANERpower,thenprovidethecontagiouscondition.

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Clone
greyCloneyouwinifthefirstplayerwithwhomyoucardshareorcolorsharewins,
succeedingatalloftheirwinobjectives.
Robotrecommended
.

Clown

Clown
acting

r/bClowndoyourbesttosmileatalltimes.
researchsuggestsitisnearimpossibletosmileandnotbesimultaneouslyhappy.
someplayerscan'tstandbeingthischaracter.

Conspirator

Conspirator
cardsharepower

r/bConspiratoryouhavetheCONSPIRATORpower:anyplayerthatcardshareswithyou
andhastheoppositeteamswinobjective(example:blueConspiratorcardsharingwithared
alignedcharacter)gainsthe"traitor"condition.Aplayerwiththe"traitor"conditionhastheirwin
objectivechangedtothatoftheopposingteam.Forexample,aBlueTeamplayerwiththe
"traitor"conditionwinsifthePresidentgainsthe"dead"condition(whichisthewinobjectiveof
theRedTeam).TheCONSPIRATORpowerdoesnotworkonplayersthatarenotredorblue
aligned,primarycharacters,andsecondarycharacters(e.g.greycharacter,President,Bomber,
President'sDaughter,Martyr,BlueDrone,etc.).
Note:asingleplayercanonlygainasingletraitorcondition.
workswellwithLoyalist,Negotiator,andThug.

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CoyBoy

CoyBoy
condition

r/bCoyBoyyoubeginwiththe"coy"condition.Playerswiththe"coy"conditionmayONLY
colorshareevenwhenacharacter'spowermightforceacardshare.ACoyBoycantcard
share,privatelyreveal,orpubliclyrevealtheircardortheircolor.
Note:"Coy"playerscancardsharetheircardstoPsychologistsafteraPsychologistplayerhas
privatelyrevealedtheircardtothe"coy"player.AnotherNote:Ifaplayerwiththe"foolish"
conditionweretoacquirethe"coy"condition,thetwoconditionswouldcanceloneanother,
leavingtheplayerwithneithercondition.
worksreallywellwiththeSpy.AlsoworkswithNegotiator.
doesn'tworkwellwith10playersorfewerasthisessentiallymakestheCoyBoy
"shy."

Criminal

Criminal
cardsharepower

r/bCriminalyouhavetheCRIMINALpower:anyplayerthatcardshareswithyougainsthe
"shy"condition.Playerswiththe"shy"conditionmaynotrevealanypartoftheircardtoany
player.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithPsychologist,Hunter,Engineer,andDoctor.
doesn'tworkwellwiththePrivateInvestigator,Mastermind,orwith10players.

CultLeader
colorsharepower,cardsharepower,condition,contagious

greyCultLeaderyoubeginwiththe"cultist"condition.Anyplayerthatcardsharesorcolor
shareswithaplayerwiththecultistcondition(i.e.acultist"player)thenalsogainsthe"cultist"
condition.Playerswiththe"cultist"conditionlosethegameiftheCultLeadergainsthedead
condition.Thisisanadditionalwinobjectiveanddoesnotreplaceorchangeaplayersoriginal
wincondition.IftheCultLeadergainsthedeadcondition,sodoallplayerswiththecultist
condition.
Note:Itisimportantforplayerstoindicatethattheyarehavethecultistconditionwhencard
sharingorcolorsharingwithanotherplayer.Thisisusuallydonebywhisperingsomethingalong
thelinesof,"Imacultist.Makesureourleader_______staysalive."
workswiththePrivacyPromisevariant.
almostrequiresthePrivacyPromisevariant.

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Cupid

Eris*
cardsharepower*recommended

redCupidyouhavetheCUPIDpower:oncepergame,youmayprivatelyrevealyourcardto
twoplayers.Youmustverballysaytoyourtargetplayers,"Youareinlovewitheachother."
Thosetwoplayersgainthe"inlove"condition.Playerswiththe"inlove"conditionreplacetheir
originalwinobjectivewiththefollowingwinobjective:beinthesameroomwiththeplayerwith
whomyouareinloveattheendofthegameorfailtowinyourobjective.TheCUPIDpower
cannotbeusedonyourself.
Note:Ifaplayerwiththe"inlove"conditionweretoacquirethe"inhate"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithEris.

Dealer

Dealer
cardsharepower

r/bDealeryouhavetheDEALERpower:anyplayerthatcardshareswithyougainsthe
"foolish"condition.Playerswiththe"foolish"conditioncanneverturndownanoffertocard
share.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithCriminal.
informationcangetverypublicveryquickly.

Decoy

Sniper

Target

greyDecoyyouwiniftheSnipershootsyouattheendofthelastround.
requirestheSniperandtheTarget.

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Demon

Demon
acting,condition

r/bDemonyoubeginwiththe"liar"condition.Playerswiththeliarconditionmustalways
verballytellthelie(unlessyou're"seduced","hypnotized",oranyotherconditionthatmay
influenceyourabilitytotellthetruth).Thismeansthatyouarepermittedtocommunicatethe
truthaslongasitisnotverbally.Note:Ifaplayerwiththe"honest"conditionweretoacquirethe
"liar"condition,thetwoconditionswouldcanceloneanother,leavingtheplayerwithneither
condition.
workswellwithAngel.
getsconfusingwhenpairedwiththeHypnotistandVampire.Toughtopulloff.

Doctor

Engineer*
cardsharepower*recommended

blueDoctorwhenplayingwiththeDoctor,theBlueTeamhasthefollowingadditionalwin
condition:thePresidentmustcardsharewiththeDoctorbeforetheendofthegameortheBlue
Teamloses.Attheendofthegame,thePresidentwillbeaskedifhe/shecardsharedwiththe
Doctor.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:seeDoctor/Engineersection(insertpage#)formoreclarification.
AnotherNote:rememberthatifthePresidentcharactereverswitchesplayercontrol(perhaps
duetotheHotPotato),thenthenewPresidentmustcardsharewiththeDoctor.
workswellwithEngineerandcharacterswithcardsharepowers(e.g.Dr.Boom).
gameswiththeDoctorandEngineermayleadtoagamewhereallplayerslose.

Dragon

King

redDragonyouareaprimarycharacter.Everyoneinthesameroomasyouattheendofthe
gamegainsthe"toast"condition.TheRedTeamwinsiftheKinggainsthe"dead"condition.
Note:itispossiblethattheDragonreceivesthedeadconditionbeforetheendofthegame.If
thishappens,thentheDragondoesnotbreathe,failingtoprovidethedeadconditionto
everyoneinthesameroomattheendofthegame.
Survivor,Victim,Moby,andAhabareyournaturalgreyallies.

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DragonEgg

FatPrincess
bury

redDragonEggyouareasecondarycharacter.YouarethebackupcharacterfortheDragon.
IftheDragoncardisburiedortheDragonreceivesthetoastconditionbeforetheendofthe
game,youmustcarryoutallresponsibilitiesassociatedwiththeDragon(forexample:ending
thegameinthesameroomastheKing,cardsharingwiththeEggineer).

Dr.Boom

TuesdayKnight*
cardsharepower*recommended

redDr.BoomyouhavetheBOOMpower:ifyoucardsharewiththePresident,thegame
immediatelyends.RedTeamwins.
Note:theBOOMpowerneverworksonthePresidentsDaughter.IfthePresidentisburied,the
BOOMpowerisneverused.
workswellwithEngineerandcharacterswithcardsharepowers.
gamescanlastlessthan30seconds,greatlylimitinggameplaytime.

Drunk
cardswap

purpDrunkthischaractercardrequiresthefollowingsetup:beforecharacterscardsaredealt
butaftertheyareshuffled,randomlyremoveacharactercard.Thisisthesobercharactercard.
Thesobercardneedstobeplacedfacedowninalocationthatiseasilyaccessibletoall
players,regardlessofroomlocations(usuallybetweenthe2playareas).TheDrunkcardisthen
placedintothedeckofcharactercards.Reshufflethecharactercards.Atthebeginningofthe
lastroundofthegame,theDrunkplayershouldreplacetheirDrunkcardwiththesobercard.If
theylosttheirDrunkcharactercard(e.g.theBodySnatcherstoleit),thesobercardshouldstill
beretrieved.Theplayerassumesallpowersandresponsibilitiesassociatedwiththesober
charactercard.
Note:thesobercardisalwayscleansedwhenitisfirstretrieved,meaningithasnoacquired
conditions.

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EasterBunny
pinkEasterBunnythisiscomplicated,butfun.Haveallplayersgatherintoacircle.Spinthe
EasterBunnycardinthecenteroftheplayercircle.TowhicheverplayertheEasterBunnysear
pointsistheEasterBunny.Prepareatypicalgamewithashuffledcharacterdeck.Allplayers,
excepttheEasterBunnyshouldclosetheireyes.TheEasterBunnythenhideshalfofthecards
inoneoftherooms,andtheotherhalfofthecardsintheotherroom,alwaysbeingcarefulto
keepthecardsfacedown.Afterthisisdone,theEasterBunnyrushesbackandjoinsallthe
otherplayers.Atthebeginningofthegame,playersevenlysplitintothetworoomsasperusual.
However,nowplayershavetofindacharactercard.Onceaplayerfindsacharactercard,they
claimthatcardandonlythatcard.Thatistheircharacterforthegame.Ifaplayerfailstofinda
charactercardbytheendofthegame,theylose.TheplayerthatwastheEasterBunnyhasan
additionalwinobjectivebesidestheoneincludedwiththeirnonEasterBunnycharacter.Ifall
playersfindtheircharactercards,thentheEasterBunnyloses.Foreveryplayerthatfailstofind
acard,theEasterBunnyplayermustfindthemissingcards.IftheEasterBunnycantfindthese
lostcards,thentheEasterBunnyloses(becausemanwheretheheckarethosecards?!?)

Eggineer

Alchemist*
cardsharepower*recommended

redEggineerwhenplayingwiththeEggineer,theRedTeamhasthefollowingadditionalwin
condition:theDragonmustcardsharewiththeEggineerbeforetheendofthegameortheRed
Teamloses.Attheendofthegame,theBomberwillbeaskedifhe/shecardsharedwiththe
Eggineer.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:rememberthatiftheDragoncharactereverswitchesplayercontrol(perhapsduetothe
HotPotato),thenthenewDragonmustcardsharewiththeEggineer.
workswellwithDoctorandcharacterswithcardsharepowers(Mummy,Vampire,
etc.).
gameswiththeDoctorandEngineermayleadtoagamewhereallplayerslose.

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Enforcer

Enforcer
privaterevealpower

r/bEnforceryouhavetheENFORCERpower:onceperround,youmayprivatelyrevealyour
cardtotwoplayers.Youmustverballysaytoyourtargetplayers,"Youmustrevealyourcardto
oneanother."Thosetwoplayersmustcardsharetooneanother(nottoyou).Youcannotuse
thispoweronyourself,butanotherEnforcercanusetheirpoweronyou.Note:Ifusedona
characterthatisunabletocardshare(e.g.hasthe"shy"condition),thepoweriswasted.The
targetmustprovetheycantcardsharebyverballysaying(evenifcursed)IcantbecauseI
am(namespecificcondition).
workswellwithHunter,Agent,and11ormoreplayers.
doesn'tworkwellwith10playersorless.

Engineer

Doctor*
cardsharepower*recommended

redEngineerwhenplayingwiththeEngineer,theRedTeamhasthefollowingadditionalwin
condition:theBombermustcardsharewiththeEngineerbeforetheendofthegameortheRed
Teamloses.Attheendofthegame,theBomberwillbeaskedifhe/shecardsharedwiththe
Engineer.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:seeDoctor/Engineersection(insertpage#)formoreclarification.Note:rememberthat
iftheBombercharactereverswitchesplayercontrol(perhapsduetotheHotPotato),thenthe
newBombermustcardsharewiththeEngineer.
workswellwithDoctorandcharacterswithcardsharepowers(Mummy,Vampire,
etc.).
gameswiththeDoctorandEngineermayleadtoagamewhereallplayerslose.

Enlisted

Enlisted
publicrevealpower

r/bEnlistedyouhavetheENLISTpower:duringanyroundbutthelast,youmaypubliclyreveal
yourcardandautomaticallybecomeoneofthehostagesfortheendofthatround.However,
yourcardmustpermanentlyremainpubliclyrevealedfortherestofthegame.Thismeansthat
youcanonlyusethispoweronce.TheEnlistedmustbeahostageduringthesameroundin
whichtheENLISTpowerwasused.If2Enlistedcharactersusetheirpowerinthesameroom
duringthesameroundandthereisonly1hostagepositionavailable,whicheverEnlistedused
theirpowerfirstistobethehostage,theotherEnlistedcharacterwastedtheirENLISTpower.

afterusingtheENLISTpower,traditionalcardsharingandrevealingcantbedone.

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Eris

Cupid*
cardsharepower*recommended

blueErisyouhavetheERISpower:oncepergame,youmayprivatelyrevealyourcardtotwo
players.Youmustverballysaytoyourtargetplayers,"Youhateeachother."Thosetwoplayers
gainthe"inhate"condition.Playerswiththe"inhate"conditionreplacetheiroriginalwin
objectivewiththefollowingwinobjective:beintheoppositeroomoftheplayerwithwhomyou
areinhateattheendofthegameorfailtowinthisobjective.Youcannotusethispoweron
yourself.
Note:Ifaplayerwiththe"inhate"conditionweretoacquirethe"inlove"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
Cupidstronglyrecommended.

Exhibitionist

Exhibitionist
condition

r/bExhibitionistyoubeginwiththe"flashing"condition.Playerswiththe"flashing"condition
mayONLYpubliclyrevealevenwhenacharacter'spowermightforceacardshare.A
Exhibitionistcantcardshareorprivatelyrevealtheircardortheircolor.
ispartoftheparaphiliaset(Voyeur,Frotteur,andPrude)

Fanatic

Apprentice*
bury,cardsharepower*recommended

redFanaticyouarethebackupcharacterfortheEggineer.IftheEggineercardisburiedorthe
Eggineerreceivesthedeadconditionbeforetheendofthegame,youmustcarryoutall
responsibilitiesassociatedwiththeEggineer(cardsharingwiththeDragon).
requirestheEggineer.
.

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Father

Mother*
privaterevealpower*recommended

greyFatheryouhavetheFATHERpower:duringthefirstroundofthegameyoumustprivately
revealyourcardto2playersandverballysaytothese2targetplayers,"Youaremychildren.
Youdonothavetoprivatelyrevealyourcardtobothofthese2targetplayerssimultaneously.
Youwinifthese2targetplayersendinthesameroomasthepresident.
feelthepridethatafathermight.

FatPrincess

DragonEgg
bury

blueFatPrincessyouareasecondarycharacter.YouarethebackupcharacterfortheKing.
IftheKingcardisburiedortheKingreceivesthetoastconditionbeforetheendofthegame,
youmustcarryoutallresponsibilitiesassociatedwiththeKing(forexample:endingthegamein
thesameroomastheKing,cardsharingwiththeAlchemist).
.
.

Firefighter

Pyrotech*
cardsharepower*recommended

blueFirefighteryouhavetheFIREFIGHTERpower:cardsharingwiththePresidentprovides
thePresidentthefireproofcondition.IfthePresidenthasthefireproofcondition,then,atthe
endofthegame,allplayersinthesameroomasthePresidentalsogainthefireproof
condition.Playerswiththefireproofconditiondonotgainthedeadconditionfromthe
firebombcondition.
almostrequiresPyrotech.

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Fool

Fool
condition

r/bFoolyoubeginwiththe"foolish"condition.Playerswiththe"foolish"conditioncannever
turndownanoffertocardshareorcolorshare.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithZombie,NuclearTyrant,andcharacterswithcardsharingpowers.
youareZombiefodder.ShouldneverbeplayedwithHotPotato.

Fugitive

OneArmedMan

Witness

Marshall

cardsharepower

redFugitiveifyoucardsharewiththeOneArmedMan,thegameimmediatelyends.Red
Teamwins.
requiresMarshal,Witness,andOneArmedMan.

Frotteur

Prude

greyFrotteur(AKA:"TheGooser")ifyoudon'ttoucheveryplayerbytheendofthegame,you
lose.IfthePrudegrabsyourwrist,youlose.
requiresPrude.Ispartofthe"paraphilia"set(Voyeur,Exhibitionist).
doesn'tworkwellwith10playersorless.

Gambler
pausegame25

greyGamblerattheendofthelastround(the1minuteround),beforeallplayersrevealtheir
cards,you,theGambler,mustpubliclyannouncewhichteam(RedTeam,BlueTeam,or
neither)youthinkwonthegame.Ifyouarecorrect,youwin.Ifyouareincorrect,youlose.

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Gargoyle

Gargoyle
publicrevealpower

r/bGargoyleyouhavetheGARGOYLEpower:wheneveryouareselectedtoleavearoom(via
hostageselectionoracharacterspower)youmaypubliclyrevealyourcardandverballysay,
Stone,toavoidleavingtheroom.Thismeansthatanycharacterthatattemptstoforceyouto
leavetheroom(includingtheleader)mustimmediatelychooseadifferentplayertoleave.The
GARGOYLEpowercanbeusedrepeatedlyatanytime.
Note:theGARGOYLEpowercantbeusedwhiletheleaderisoutoftheroomduringparlay.
workswellwithUsurper.Gargoyleispartofthe"monster"set.

Gorgon

Gorgon
cardsharepower

r/bGorgonyouhavetheGORGONpower:anyplayerthatcardshareswithyougainsthe
"stoned"condition.Playerswiththestoned"conditionmaynolongervote.Rather,anytimea
voteiscalledfor(e.g.intheinstanceofnominating/usurpingaleader),"stoned"playersmustact
stiffwiththeirarmsstraightdown.
workswellwithRebel.Gorgonispartofthe"monster"set.

GreyTeam
cardswap

greyGreyTeamatsomepointduringthegame,beforetimeexpiresinthefinalround,you
mustexchangeyourcardforaRedTeamcardoraBlueTeamcard(donewiththeextraunused
teamcards).Younowassumetheallegianceoftheteamyouchose.Ifyouforgettoexchange
yourcardbytheendofthegameoriftheyareunableto,thentheyfailtowintheirobjective.
workswellwithSocialistandCapitalist

Hero

Villain*
*recommended

greyHeroyouwinifyouareinthesameroomasthePresidentandBomberattheendofthe
game.Ifyouwin,thebothRedandBlueteamslose.
yougetthechancetosavethePresident!Villainstronglyrecommended
ifyouwin,thePresidentisashamed.
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HotPotato
bury,cardsharepower,colorsharepower

greyHotPotatoyouhavetheHOTPOTATOpower:anyplayerthatcardsharesorevencolor
shareswithyouimmediatelytradescardswithyou.Bothyouandtheotherplayerassumethe
powersandtheallegianceofthenewlyacquiredcards.Attheendofthegame,theHotPotato
loses.Note:charactersthatcaninflictastatusuponothers(e.g.Vampire,HumanCentipede,
Hypnotist,etc.)losetheiridentity,butnotpreviouslyestablishedpoweroverotherswhen
becomingtheHotPotato.Forexample,previously"seduced"playersarestill"seduced"bythe
formerVampireturnedHotPotato.
Note:duetocleanse(seeCleanseruleonpage#),ifthePresidentcard,foranyreason,shifts
toanewplayer,thenewPresident,mustnowcardsharewiththeDoctortowinREGARDLESS
oftheformerPresidentscardsharinghistory.ThisconceptalsoappliestotheBomberand
Engineer.
workswellwithmoreplayersandwiththePrivacyPromisevariant.
Doesn'tworkwellwithcharactersthatcan'trefuseareveal(Fool,NuclearTyrant)
!Rememberthatnewlyacquiredcharactersarecleansed.

Hunter

Hunter
cardsharepower

r/bHuntertakeaplayerscharactercardanytimetheyattempttouseacardsharepoweron
you.You,theHunter,arenotaffectedbythatplayerscardsharepower.Youarenotpermittedto
doanythingwithacquiredcards,includingshowingthecardstoothersorusingpowers
associatedwiththecard.Forexample,ifaVampirecardshareswithyou,theVampirehasno
effectonyou,butyougettokeeptheplayer'sVampirecard.If2Hunterscardshare,nothing
happens.Playerswhosecardswerestolenmaintaintheirpowersandallegiance,buthave
obviouslylostallabilitytosharetheircardswithothers.Note:theClonesCLONEpowerstill
worksevenwhenencounteringtheHunter.
Hunterispartofthe"monster"set.
canbedifficulttohideallacquiredcards.

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Hypnotist

Hypnotist
cardsharepower

r/bHypnotistyouhavetheHYPNOTISTpower:anyplayerthatcardshareswithyougainsthe
"hypnotized"condition."Hypnotized"playersmustactasiftheyarethecharacterthatyou
suggest.Youinitiatehypnotismbysaying,"Youthinkyouarethe________."Youcanonlymake
acharactersuggestionatthetimeofthehypnotism(thecardshare)."Hypnotized"playersdo
notgainnorlosetheirpowerorallegiance.
Note:thisrequiresabitofactingonthepartofthe"hypnotized"playerastheyarenowto
believethattheircharactercardisactuallythecharactercardtheHypnotistsuggests.
workswiththePrivacyPromisevariant.
cangetconfusingforplayersquickly.Thisrolemaybetoocomplexfornewerplayers.

IdentityThief

IdentityThief
cardsharepower,cardswap

r/bIdentityThiefanyplayerthatcardshareswithyoutradescardswithyouandthenacquires
the"shy"condition.Playerswiththe"shy"conditionmaynotrevealanypartoftheircardtoany
player.Theplayerwithwhomyoutradedcardsisnowconsideredthe"ShyIdentityThief"and
assumestheallegianceoftheIdentityThiefcard.You,however,assumethepowers,allegiance,
winobjectives,andallstartingconditionsofthenewlystolencardasifyouweredealtthat
charactercardatthebeginningofthegame.Ifthe2IdentityThiefcharacterscardsharewith
oneanother,theytradecards,bothgaintheshycondition,andbothtradetheirallegiances(red
becomesblueandbluebecomered).
Note:"Shy"playerscancardsharetheircardstopsychologistsafterapsychologistplayerhas
privatelyrevealedtheircardtothe"shy"player.AnotherNote:Ifaplayerwiththe"shy"condition
weretoacquirethe"foolish"condition,thetwoconditionswouldcanceloneanother,leavingthe
playerwithneithercondition.
workswiththePrivacyPromisevariant.
doesn'tworkwellwithPsychologistasthe2playerscaninfinitelyswitch.
!Rememberthatnewlyacquiredcharactersarecleansed.

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Illuminati
cardsharepower

greyIlluminatiyourcharactercardhasaredsideandblueside.Youmayshoweitherside
whencolorsharingorrevealing.Ifanyplayercardshareswithyouthenyouwinandallother
playerslose.
workswellwithSpies,CoyBoys,andagroupthatsharestoomuchinformationtoooften.
thismakesforaverytenseandpotentiallyshortgame.Doesntworkwellwithfoolish
condition(seeFool).

Immunologist

Immunologist
condition

r/bImmunologistyoubeginwiththe"immune"condition.Playerswiththe"immune"condition
areimmunetoallpowersandconditionswithoutexception.
Note:playersshouldneverlieabouthavingtheimmunecondition.Ifthisbecomesaproblem
anImmunologistmighthavetoprovideaprivaterevealtoprovethattheyareindeedimmuneto
apowerorconditionandyoushouldgetbetterfriends.
workswellwithcharactersthathavecardsharepowers.
doesn'tworkwellwithZombie,asTeamZombienowhasahugehandicap.

Informer

Informer

r/bInformerwhenaplayeroftheopposingcolor(i.e.redwhenyoureblue,orbluewhenyoure
onredteam)privatelyrevealstheircardtoyouandverballysays,"Takemycard,"youMUST
takethatplayer'scard.Youarenotpermittedtodoanythingwithacquiredcards,including
showingthecardstoothersorusingpowersassociatedwiththecard.If,attheendofthelast
round,iftheredandblueteamstie(bothwinorbothlose)thenteamwhoseInformerhasmore
cardsloses.Forexample:BoththeRedFistandthePresidentaredestroyedbytheBlueDrone
andtheBomber.TheredInformeracquired3cardsduringthegame.TheblueInformer
acquired2cardsduringthegame.RedTeamloses,BlueTeamwins.
requirescharactersthatmaycauseatiegame(e.g.Doctor,Engineer,BlueDrone,
RedFist,etc.).
incompatiblewithJudge.Shouldnotbeburied.

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Intern

Victim*
*recommended

greyInternyouwinifyouareinthesameroomasthePresidentattheendofthegame.
workswellwiththeRival,Survivor,andVictim.
withouttheVictim,InternmayprovideBlueTeamwithanadvantage.

Interrogator

Interrogator
privaterevealpower

r/bInterrogatoryouhavetheINTERROGATEpower:onceperroundyoumayprivately
revealtoanyplayerintheroomandaskthemasingleyes/noquestiontowhichtheymust
answerhonestly.Iftheysincerelydontknowtheanswertothequestion,thentheyshould
indicatesuch.Answeringdoesnthavetobeverbal(thoughitcanbe).Therecipientofthe
INTERROGATEpowercananswerwithasimplenodofthehead,headshake,orshrugofthe
shoulders.WhenusingtheInterrogateability,youmustverballyannouncetoyourtargetplayer,"I
amusingmyInterrogateability,"asyouprivatelyrevealyourcardtothem.
Note:askingplayersaboutwhattheyplantodointhefutureisawasteofaquestion.Changing
yourplansdoesntmakeyoudishonest.Itmakesyoufickle.
Greatifyouknowwhatayes/noquestionis.
Easytocheatbyusingyourpowermorethanonceperround,sodon't.

Judge
greyJudgewhenanyplayerprivatelyrevealstheircardtoyouandsays,"Takemycard,"you
MUSTtakethatplayer'scard.Youarenotpermittedtodoanythingwithacquiredcards,including
showingthecardstoothersorusingpowersassociatedwiththecards.Youhavethe
JUDGEMENTpower:attheendofthelastround,ifbothRedandBlueteamswinorlose(atie),
counttheamountofredcardsandbluecardsyouveaccumulated.Theteamthatgaveyou
morecardsoftheircolorwinsthegame.YouwinifyougettouseyourJUDGEMENTpower.
However,ifthegamestillendsinatie(duetohavinganequalnumberofredandbluecards)
youstillwin,butRedandBlueteamsbothlose.
requiresBlueDroneandRedFistorEngineerandDoctor.
doesn'tworkwithInformer.

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Juliet

Romeo

greyJulietyouwinifyouareinthesameroomasRomeoandtheBomberattheendofthe
game.Requires
mustbeplayedwithRomeo.WorkswellwithMaidandButler.
doesn'tworkwell10playersorfewer.

Kangaroo

Kangaroo
publicrevealpower

r/bKangarooyouhavetheSWITCHAROOpower:duringanyroundbutthelast,youmay
publiclyrevealyourcard.Youmustthenimmediatelyleaveyourcurrentroom.Uponentering
theopposingroom,youmustIMMEDIATELYchooseanyplayer,showthemyourpublicly
revealedcardandverballytellthem,Imkickingyouout.Youstay,butyourtargetplayermust
immediatelyleavethecurrentroomandgointotheopposingroom.Afterusingthe
SWITCHAROOpower,yourcardmustremainpermanentlypubliclyrevealedfortherestof
thegame.Thismeansthatyoucanonlyusethispoweronce.Iftheplayeryouchosetoremove
fromtheroomwastheleader,theleadershouldimmediatelyplacetheleadercardonthe
ground.Atthispoint,anewleaderisnominatedinthesamemethodasinthefirstround.
.

King

Dragon

blueKingyouareaprimarycharacter.BlueTeamwinsifyoudonotgainthe"toast"condition.
.

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Leprechaun
cardsharepower,cardswap,colorsharepower,condition

greenLeprechaunyoubeginwiththe"foolish"condition.Playerswiththe"foolish"condition
canneverturndownanoffertocardshareorcolorshare.Note:Ifaplayerwiththe"foolish"
conditionweretoacquirethe"shy"condition,thetwoconditionswouldcanceloneanother,
leavingtheplayerwithneithercondition.YoualsohavetheLEPRECHAUNpower:Anyplayer
thatcardsharesorevencolorshareswithyouimmediatelytradescardswithyou.Bothyouand
theotherplayerassumethepowersandtheallegianceofthenewlyacquiredcards.Attheend
ofthegame,theLeprechaunwins.AsingleplayercanonlyeverbetheLeprechaunonceper
game.IfIplayerisabouttobecometheLeprechauncharacterforthesecondtime,themust
communicatethattheycantreceivetheLeprechauncard.Thiscommunicationcanbedone
verballyornonverbally.Note:charactersthatcaninflictastatusuponothers(e.g.Vampire,
HumanCentipede,Hypnotist,etc.)losetheiridentity,butnotpreviouslyestablishedpowerover
otherswhenbecomingtheHotPotato.Forexample,previously"seduced"playersarestill
"seduced"bytheformerVampireturnedHotPotato.
Note:duetocleanse(seeCleanseruleonpage#),ifthePresidentcard,foranyreason,shifts
toanewplayer,thenewPresident,mustnowcardsharewiththeDoctortowinREGARDLESS
oftheformerPresidentscardsharehistory.ThisconceptalsoappliesfortheBomberand
Engineer.
workswellwithmoreplayersandwiththePrivacyPromisevariant..
Doesn'tworkwellwithcharactersthatcan'trefuseareveal(Fool,NuclearTyrant)
!Rememberthatnewlyacquiredcharactersarecleansed.

Loyalist

Loyalist
cardsharepower,condition

r/bLoyalistyouareimmunetothetraitorcondition.Moreover,ifanyonecardshareswithyou
theylosethetraitorcondition.
requiresConspiratortobeanyuse.
prettyuselesswithouttheConspirator.

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MadScientist

MadScientist
privaterevealpower

r/bMadScientistyouhavetheMADSCIENTISTpower:oncepergame,youmayprivately
revealyourcardtotwoplayers.Youmustverballysaytoyourtargetplayers,"YouMUSTtrade
cards."Thosetwoplayersmusttradecharactercards.Youcannotusethispoweronyourself,
butanotherMadScientistcanusetheirMADSCIENTISTpoweronyou.
Muhahaha!
doesn'tworkwellwith10playersorfewer.
!Rememberthatnewlyacquiredcharactersarecleansed.

Maid

Butler

greyMaidyouwinifyouareinthesameroomastheButlerandthePresidentattheendofthe
game.
mustbeplayedwiththeButler.WorkswellwithRomeoandJuliet.
doesn'tworkwellwith10playersorfewer.

Marshal

Fugitive

OneArmedMan

Witness

cardsharepower

blueMarshalifyoucardsharewiththeFugitive,thegameimmediatelyends.BlueTeamwins.
requiresWitness,Fugitive,andOneArmedMan.

Martyr

PresidentsDaughter
bury

redMartyryouareasecondarycharacter.YouarethebackupcharacterfortheBomber.Ifthe
BombercardisburiedortheBomberreceivesthedeadconditionbeforeactivatingthebomb,
youmustcarryoutallresponsibilitiesassociatedwiththeBomber(forexample:endingthe
gameinthesameroomasthePresident,cardsharingwiththeEngineer).

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Mastermind
pausegame95

greyMastermindyourcharactercardhasaredsideandblueside.Youmayshoweitherside
whencolorsharingorrevealing.Attheendofthelastround(the1minuteround),beforeall
playersrevealtheircards,you,theMastermind,mustpubliclyannouncethecolorofEVERY
player.Traditionally,thisisdonebyhavingtheMastermindpoint,onebyone,toeachplayerand
verballynamingacolorastheydoso(Red,Blue,Grey,Green,orPurple).Ifyouareableto
correctlynamethecolorofeveryplayerscharactercard,thenyouwinandallotherplayers
lose.Ifyougetguessjust1playerscolorwrong,thenyoulosethegame.
winningastheMastermindfeelsamazing.
themoreplayers,themoredifficult.Throwinacharacterthatcanswapidentities
andyoureinanightmare.

Mastermind(version2)
greyMastermind2youwinifyouendthegameasaroomsleaderANDwasaleaderofthe
opposingroomatsomepointduringthegame.

Mayor

Mayor
publicrevealpower

r/bMayorwhenyoupubliclyrevealyourcard,yourvotecountsastwovotes.Thismeansthat
youcanpubliclyrevealyourcardtocountastwopeopleforORAGAINSTthenominationofa
newleader.
workswellwithroomsthathaveanevennumberofplayers.

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Medic

Medic
cardsharepower

r/bMedicyouhavetheMEDICpower:anyplayerthatcardshareswithyouhasallconditions
removed.Forexample,aplayerwhohasbeen"cursed"byaMummywouldnolongerhavethe
"cursed"conditionaftercardsharingwithyou.Thisdoesnotmakeyourselfimmunetoacquiring
conditions,asyoumightneedtofindtheopposingMedic.
workswellwithcharactersthatcauseconditions.
Uponcardsharing,aMedicwithacontagiouscondition(seeWerewolfandZombie)
willfirstusetheirMEDICpower,thenprovidethecontagiouscondition.

MI6
greyMI6youwinifyoucardsharewiththeBomberandthePresidentbeforetheendofthe
game.
workswellwithNuclearTyrantandFool.

Mime

Mime
acting

r/bMimedoyourbesttonotmakeanynoise.
workswellwithMummy.
someplayerscan'tstandbeingthischaracter.

Minion
greyMinionyouwinifaleaderisneverusurpedinthesameroomasyou.
workswellwithBornLeader,Gorgon,andUsurper.
cangetboringifpairedwithastableleader,toughtowinwiththeUsurper.

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Mistress

Wife

greyMistressyouwinifyouareinthesameroomasthePresidentattheendofthegameand
theWifeisnot.
requiresWife.AhabandMobystronglyrecommended.
withoutAhabandMoby,BlueTeammayhaveanadvantage.

Moby

Ahab

greyMobyyouwinifAhabgainsthe"dead"conditionandyoudonot.
requiresAhab.WifeandMistressstronglyrecommended.
withoutWifeandMistress,RedTeammayhaveanadvantage.

Mother

StepMother*
privaterevealpower*recommended

greyMotheryouhavetheMOTHERpower:duringthefirstroundofthegameyoumust
privatelyrevealyourcardto2playersandverballysaytothese2targetplayers,"Youaremy
children.Youdonothavetoprivatelyrevealyourcardtobothofthese2targetplayers
simultaneously.Youwinifthese2targetplayersdonotgainthedeadconditionunless1ofthe
2playersistheBomber.IftheBomberisoneofthe2targetplayers,thenyouonlyneedthe
othertargetplayeryoudeemedasyourchildtonotgainthedeadcondition.
feeltheconcernthatamothermight.

Mummy

Mummy
cardsharepower

r/bMummyyouhavetheMUMMYpower:anyplayerthatcardshareswithyougainsthe
"cursed"condition.Cursedplayersmustfromthenondotheirbesttonotmakeanynoise.
Note:BecauseoftheMUMMYpower,Cursedplayersarepreventedfromusinganypowersor
abilitiesthatrequiresaverbalization(e.g.Agent,Rageaholic,andevenZombie).
workswellwithMime.Mummyispartofthe"monster"set.

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Negotiator

Negotiator
condition

r/bNegotiatoryoubeginwiththe"savvy"condition.Playerswiththe"savvy"conditionmay
onlycardshare.Youmaynotpublicly,privately,orcolorshare.
Note:itispossibleforsavvyplayerstoacquireconditionsthatpreventcardsharing(e.g.
coy).Ifthishappens,thenthesavvyplayercannolongerperformanyofthe4typesof
reveals(cardshare,colorshare,privatereveal,orpublicreveal).
workswellwithShyGuyandCoyBoy.
doesn'tworkwellwith10playersorlessastheNegotiatorroleisredundant.

Ninja

Ninja
publicrevealpower

r/bNinjatheNinjahastheNINJApower:duringanyroundbutthelast,youmaypubliclyreveal
yourcard.Youmustthenimmediatelyleaveyourcurrentroom.Uponenteringtheopposing
room,youmustIMMEDIATELYgrabanyplayeryouchooseinthatroom.Bothyouandthe
chosenplayerareremovedfromthegame(butdoNOTgainthe"dead"condition).Inthecase
wherethechosenplayerisacharacterwhoisunaffectedbypowers(example:the
Immunologist),theNinjaspowerhasbeenwastedandtheNinjaleavesthegamealone.
Removedcharactersstillwinorlosebasedupontheirteamorcharacter'swinobjective.
Backupcharactersbecomeactiveiftheircorrespondingcharactersareremovedfromthegame
(e.g.theNursebecomestheDoctoriftheNinjaremovestheDoctorfromthegame).IftheNinja
usestheNINJApoweronaroomsleader,theleadershouldimmediatelyplacetheleadercard
ontheground.Atthispoint,anewleaderisnominatedinthesamemethodasthefirstround.
Note:ifaprimarycharacter(PresidentorBomber)anditscorrespondingbackupcharacter
(President'sDaughterorMartyr)arebothremovedfromthegame,theopposingteam
automaticallywins.AnotherNote:Iftheleaderofaroomisremoved,theroommustnominatea
newleaderasinthefirstround.Note:becauseNinjasandthetargetsoftheirNINJApowerare
removedfromaroom'spopulation,theplayercountforthesakeofhostagesshouldalwaysbe4
lessthantheamountofstartingplayers.Thismeansifyouhave18playersincludingtheNinjas,
youshouldbeplayinga14playergame.

notrecommendedwithcardswithlinkedcharacters(e.g.FrotteurandPrude).Should
neverbeplayedwiththeAmnesiac.

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NuclearTyrant
condition

greyNuclearTyrantattheendofthegame,youareaskedifyousharedyourcardwithboth
thePresidentandtheBomber.YouwinifthePresidentandtheBomberdonotcardsharewith
youbytheendofthegame.Ifyouwin,allotherplayerslose.TheNuclearTyrantbeginswith
the"foolish"condition.Playerswiththe"foolish"conditioncanneverturndownanoffertocard
share.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithMI6.
doesntmixwellwithcharactersthathavecardswapabilities(e.g.HotPotato,
Leprechaun,etc.)

Nurse

Tinkerer*
cardsharepower,bury*recommended

blueNurseyouarethebackupcharacterfortheDoctor.IftheDoctorcardisburiedorthe
Doctorreceivesthedeadconditionbeforetheendofthegame,youmustcarryoutall
responsibilitiesassociatedwiththeDoctor(cardsharingwiththePresident).
requiresDoctor.
.

OneArmedMan

Witness

Marshal

Fugitive

cardsharepower

blueOneArmedManifyoucardsharewiththeWitness,thegameimmediatelyends.Blue
Teamwins.
requiresMarshal,Fugitive,andWitness.

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Paparazzo

Paparazzo
acting

r/bPaparazzodoyourbesttomakesuretherearenoprivateconversations.Youmusttryto
beasintrusiveaspossible,includinglookingoverplayersshouldersattheircards,andeven
gettingonthegroundtoseethebottomsofcardsbeingpassedbetweenplayers.Youcant
physicallymanipulateotherplayers,thatistoorude.IfplayingwiththePrivacyPromiserule
variant,ignoretheruleaslongasyoupubliclyrevealyourcardtoprovetoothersthatyouare
permittedtobeinvasive.
workswellwiththePrivacyPromisevariant.

Paper

Rock

Scissors

greyPaperyouwinifyouareinthesameroomastheRock,butnotinthesameroomasthe
Scissors.
requiresRockandScissors

Paranoid

Paranoid
condition

r/bParanoidyoubeginwiththe"paranoid"condition.Playerswiththe"paranoid"conditionmay
onlycardshare.Moreover,theymayonlycardshareoncepergame.
workswellwithPsychologist.

Piper

Piper
cardsharepower

r/bPiperyouhavethePIPERpower:anyplayerthatcardshareswithyougainsthe"piped"
condition.Characterswiththe"piped"conditionhaveanadditionalwincondition.Ifplayerswith
thepipedconditionloseiftheyarenotinthesameroomasthePiperplayerthatprovidedthem
withthepipedcondition.
Note:aplayercanonlyhaveasinglepipedcondition.
AnotherNote:itispossiblethatbothPipercharactersgainthepipedcondition.
workswellwithNegotiator,Hunter,Zombie,Medic,andCleaner.
doesn'tworkwellwith10playersorless.

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Pirate

Pirate
publicrevealpower

r/bPirateyouhavethePIRATEpower:youmaypubliclyrevealyourPiratecard,pickanyplayer
intheroom(besidesyourself)andverballyandloudlytellthem,"Argh,walktheplank."However,
yourcardmustpermanentlyremainpubliclyrevealedfortherestofthegame.Thismeansthat
youcanonlyusethispoweronce.Yourtargetplayergainsthe"blasted"condition.Aplayerwith
theblastedconditionmustbeoneofthehostagesexchangedattheendoftheround.Ifthe
PIRATEpowerisusedduringthelastround,thenthatplayeristhesinglehostage.
Note:Ifaplayerwiththe"blasted"conditionweretoacquirethe"tackled"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
playerswillnotlikelyneedtoguesstheotherroomshostage.Recommendthatjustthe
redPiratebeplayedwithjusttheblueSecurity.

President

Bomber

bluePresidentyouareaprimarycharacter.BlueTeamwinsifyoudonotgainthe"dead"
condition.
Rival,Intern,Wife,andMistressareyournaturalallies.

PresidentsDaughter

Martyr
bury

bluePresident'sDaughteryouareasecondarycharacter.Youarethebackupcharacterfor
thePresident.IfthePresidentcardisburiedorthePresidentreceivesthedeadcondition
beforethebombisactivated,youmustcarryoutallresponsibilitiesassociatedwiththe
President(forexample:endingthegameintheoppositeroomastheBomber,cardsharingwith
theDoctor).
requiresPresident.
no,thischaractershouldnotbethe"VicePresident".Shutupalreadyandlaugh.

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PrivateInvestigator
pausegame05

greyPrivateInvestigatorattheendofthelastround,beforeallplayersrevealtheircharacter
cards,youmustpubliclyannouncetheidentityoftheburiedcard.Ifyouarecorrect,youwin.If
youareincorrect,youlose.
Note:ifthePrivateInvestigatorisinplaywithanyothercharactersthathaveaendofgame
publicannouncement(e.g.Amnesiac,Gambler,etc.)thePrivateInvestigatormustannounce
theirguessfirst.
worksgreatwith10playersorless.
PrivateInvestigatordoesn'tworkwellwiththeCriminal,Trader,orChanger.

Professor

Professor
cardsharepower

r/bProfessoranyplayerthatcardshareswithyouacquiresthe"savvy"condition.Players
withthe"savvy"conditionmayonlycardshare.Thesavvyconditionpreventstheuseofprivate
revealandcolorsharepowers.Note:itispossibleforsavvyplayerstoacquireconditionsthat
preventcardsharing(e.g.coy).Ifthishappens,thenthesavvyplayercannolongerperform
anyofthe4typesofreveals(cardshare,colorshare,privatereveal,orpublicreveal).
workswellwithNegotiator,andcharacterswithcardsharepowers.
doesn'tworkwellwiththePrivateInvestigatororwith10players.

Prude

Frotteur

greyPrudeYouwinifyougraboneoftheFrotteur'swristsbytheendofthegame.Youmay
onlygraboneplayerswristduringthegame.Onceyougrabaplayerswrist,youmaynotletgo
untiltheendofthegame.Thisalsomeansthatneitheryou,northeplayerswhosewristyou
grabbedmaybeahostagewithouttheother.Theonlywayoneofthetwoofyoucanleavethe
roomisiftheotherisabletoleaveaswell.
Note:acharacterthatremovesanothercharacterfromthegame(e.g.Ninja,Xenohunter,etc.)
cannotremovethePrudenortheplayerwhosewristtheprudegrabbed.
requiresFrotteur.Partofthe"paraphilia"set.
doesn'tworkwellwith10playersorless.Requirestouching.

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Psychologist

Psychologist
cardsharepower,privaterevealpower

r/bPsychologistwhenyouprivatelyrevealyourcardtoacharacterwiththe"shy"conditionor
thecoycondition,that"shy"orcoycharactermaythenimmediatelycardsharewithyou,the
Psychologist.Ifthisisdone,the"shy"and/orcoyconditionisremoved.Furthermore,if
someonewiththeparanoidconditioncardshareswithyou,theparanoidconditionis
removed.
workswellwithCriminal,ShyGuy,Thug,Paranoid,andCoyBoy.

Pyrotech

Firefighter*
cardsharepower*recommended

redPyrotechyouhavethePYROTECHpower:cardsharingwiththeBomberprovidesthe
firebombcondition.IftheBomberhasthefirebombconditionattheendofthegame,all
playersgainthedeadcondition(regardlessofwhatroomtheyarein).
almostrequiresFirefighter.

Queen

StuntDouble*
*recommended

greyQueenyouwinthePresidentgainsthedeadconditionandyoudont.

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Rageaholic

Rageaholic

r/bRageaholicyouhaveanalternativewinobjective.Ifyou...
1)arearoomsleader
2)havealreadyselectedyourhostages
3)arebetweenrounds(thetimebetweentheendofaroundandthebeginningofthenextround)
4)andarewaitingfortheotherroomsleaderduringparlay
thenyoumaybeginyellingImaragingone!Imaragingtwo!Imaragingthree!...andsoon
untileithertheotherleadershowsupforparlayoryougettoImaragingten!Ifyougettoand
completeyellingImaragingten!thenyouwinandallotherplayerslose(includingthe
opposingRageaholiccharacter).
Note:whenyellingduringparlay,youshouldbeloudenoughthatbothroomscanhearyou.
thisisgreatforannoyingleadersthatdontchoosetheirhostagesquickly.
thischaractersucksifyouarethatannoyingleaderthatdoesntselecthostagesontime.

Rat

Rat
publicrevealpower

r/bRatyouhavetheRATpower:oncepergameyoumaypubliclyrevealyourcardtotheentire
room,thenleavetotheopposingroom.However,yourcardmustpermanentlyremainpublicly
revealedfortherestofthegame.Whileintheotherroom,youhavetheimmunecondition.
Playerswiththe"immune"conditionareimmunetoallpowersandconditionswithoutexception.
WhileintheotherroomRatscannevertakepartinanyvote(e.g.votingtonominateorusurp
aleader)andcanneverbepickedbyleaderstobetransferredintoanotherroom(orbyother
characterswithsuchpowers)astheyareneveractuallycountedaspartofaroom'spopulation.
Youmustreturntoyouroriginalroombeforetheendoftheroundoryouautomaticallylose.
worksgreatonthelastround.
don'tforgettoreturnbeforetheendoftheround!

RedFist

BlueDrone

redRedFistyouareaprimarycharacter.TheRedTeamwinsifyouarenotinthesameroom
astheBlueDroneattheendofthegame.
mustbeplayedwithBlueDrone.JudgeorInformanrrecommended(notboth).
cancauseaconfusingendgameresult.

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RedFoot

BlueFirecracker*
bury*recommended

redRedFootyouareasecondarycharacter.YouarethebackupcharacterfortheRedFist.If
theRedFistcardisburiedortheRedFistreceivesthedeadconditionbeforethebombis
activated,youmustcarryoutallresponsibilitiesassociatedwiththeRedFist.
requiresRedFist.
ifburyingacard,considernotburyingtheInformersorJudge.

RedTeam

BlueTeam*
*recommended

redRedTeamYouareonRedTeam,ifthePresidentgainsthe"dead"condition,youwin.
Note:anycharactercardthathasthewhitebombicononitisconsideredtobeontheRed
Team.
workswellforfirsttimeplayers.
canboreexperiencedplayers.

Rival

Survivor*
*recommended

greyRivalyouwinifyouareNOTinthesameroomasthePresidentattheendofthegame.
workswellwiththeIntern,Survivor,andVictim.
withouttheSurvivor,RivalmayprovideBlueTeamwithanadvantage.

Robot
greyRobotyouwinifthefirstplayerwithwhomyoucardshareorcolorsharefailstoachieve
alloftheirwinobjectives.Ifyoufailtocardshareorcolorsharewithanyplayers,thenyoulose.
workswellincombinationwiththeClone.

Rock

Paper

Scissors

greyRockyouwinifyouareinthesameroomastheScissors,butnotinthesameroomas
thePaper.
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requiresPaperandScissors

Romeo

Juliet

greyRomeoyouwinifyouareinthesameroomasJulietandtheBomberattheendofthe
game.
workswellwithMaidandButler.
doesn'tworkwell10playersorfewer.

Scissors

Paper

Rock

greyScissorsyouwinifyouareinthesameroomasthePaper,butnotinthesameroomas
theRock.
requiresPaperandRock.

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SecretPolice

SecretPolice

r/bSecretPoliceyouhaveanalternativewinobjective.WhiletheSecretPoliceareinplay,
doinganyactionthatcouldbedeemedgameplaybetweenroundsisstrictlyprohibited.Ifany
playersdiscussgameplayorattempttodoanyformofcardsharingorrevealing,you(theSecret
Police)maypointtotheplayerthatisgameplayingbetweenrounds,publiclyrevealyourcard
(likeitsabadge)andyell,SecretPolice!Youreunderarrest!Aslongas1otherplayerinthe
gamecanverifythatgameplaywasindeedoccurringbetweenrounds,youwinandallother
playerslose(includingtheopposingSecretPolicecharacter).
Note:WhenplayingwiththeSecretPoliceitisimportantthatallplayersunderstandwhena
roundbeginsandwhenitends.Ifplayersarehavingdifficultyunderstandingthis,rememberthat
declaringTheroundisover!isnotconsideredgameplay.
AnotherNote:Betweenroundsisthetimebetweentheendofaroundandthebeginningofthe
nextround.Thisisthetimewhenleadersparlay,swaphostages,andbeginthenextround.
YetanotherNote:Tip:TheeasiestwaytobesurethattheSecretPolicedonotwinistoremain
silentandstillbetweenrounds.
Warning:AleaderselectinghostagesafteraroundstimehasexpiredISCONSIDERED
GAMEPLAY!Leadersshouldbewellprepared.
agreatcharactertouseingroupsthatwasteawholelotoftimebetweenrounds.
someplayersclaimthischaracterismeanandruinsfun.Thisrequiresadisciplinedgroup.

Security

Security
publicrevealpower

r/bSecurityyouhavetheTACKLEpower:youmaypubliclyrevealyourSecuritycard,pickany
playerintheroom(besidesyourself)andverballytellthem,"You'regoingnowhere."However,
yourcardmustpermanentlyremainpubliclyrevealedfortherestofthegame.Thismeansthat
youcanonlyusethispoweronce.IfthetargetofyourTACKLEpowerisnotonthesameteam
asyou,theygainthe"tackled"condition."Tackled"playerscan'tleaveasahostagethisround.
IfSecurityusestheTACKLEpoweronamemberoftheirownteam,thenthatteammateplayer
gainsthetorncondition.Aplayerwiththetornconditionmustpermanentlypubliclyreveal
theircardregardlessofanypowersoracquiredconditions.Thispermanentpublicrevealisa
punishmentforchoosingamemberofthesameteam.
Note:Ifaplayerwiththe"tackled"conditionweretoacquirethe"blasted"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
playerswillnotlikelyneedtoguesstheotherroomshostage.Recommendedthatjustthe
redPiratebeplayedwithjusttheblueSecurity.

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Seer

Seer

r/bSeerbeforethegamebegins,butaftercharactercardshavebeendealt,everyoneisto
closetheireyesandpubliclyrevealtheircardsforabout30seconds.Allplayersaretodothis
regardlessoftheircharactercardsabilities,powers,andstartingconditions.OnlytheSeer
charactersmayopentheireyesandmovefreelythroughouttheplayareas.Seercharacters
beginthegamewiththe"shy"condition.Playerswiththe"shy"conditionmaynotrevealanypart
oftheircardtoanyplayer.
Note:"Shy"playerscancardsharetheircardstopsychologistsafterapsychologistplayerhas
privatelyrevealedtheircardtothe"shy"player.AnotherNote:Ifaplayerwiththe"foolish"
conditionweretoacquirethe"shy"condition,thetwoconditionswouldcanceloneanother,
leavingtheplayerwithneithercondition.
Tip:thebestwaytoaddressSeerplayersgettingtolookatallplayerscardsistohaveall
playersdealttheircharactercardsbeforeseparatingintothe2separaterooms.Thenhavethe
30secondmasspublicreveal,andthenseparateintoseparaterooms.
workswell11ormoreplayers.
theremustbe2Ambassadorsforpropergamebalance.DonotburyAmbassadors.
NotrecommendedwithMadScientists,orZombies.

ShyGuy

ShyGuy
condition

r/bShyGuyyoubeginwiththe"shy"condition.Playerswiththe"shy"conditionmaynotreveal
anypartoftheircardtoanyplayer.Note:"Shy"playerscancardsharetheircardsto
psychologistsafterapsychologistplayerhasprivatelyrevealedtheircardtothe"shy"player.
AnotherNote:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithPsychologistandCriminal.

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Sniper

Target

Decoy

pausegame15

greySniperattheendofthelastround,beforeallplayersrevealtheircharactercards,you
mustpubliclyannouncewhichplayeryouareshooting.Theselectedplayerdoesnothavetobe
inthesameroomasyou.YouwiniftheplayeryouselectedistheTarget.Iftheplayeryou
chooseisnottheTargetortheDecoy,thentheselectedplayergainsthe"dead"condition.
Note:a"dead"Bomberdoesnotdetonate.
requirestheDecoyandtheTarget.

Socialist

Capitalist*
cardsharepower,cardswap*recommended

redSocialistanyplayerthatcardshareswithyoumusttradeintheircharactercardforaRed
Teamcardbeforethebeginningofthenextroundandbeforerevealinganypartoftheircardto
anotherplayer.Yourpowerhasnoeffectonprimarycharacters(President,Bomber,RedFist,
etc.),backupcharactersforprimaries(PresidentsDaughter,Martyr,Firecracker,etc.)orany
characterthatisnotalignedwitheitherredorblue.
workswellwithCapitalist.
doesn'tworkwellwithouttheCapitalist.

Spy

Spy

r/bSpythisisaspecialcharactercardthatisthecoloroftheoppositeteam.Thismeans,for
example,thattheredSpyhasanallegiancetotheRedTeam,buttheircardisblue.
workswellwithCoyBoy.
doesn'treallyworkwellwithouttheCoyBoyorlessthan10players.

StuntDouble

Queen*
*recommended

greyStuntDoubleyouwinifyouendintheoppositeroomasthePresidentandifyougainthe
deadcondition.

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Survivor

Rival*
*recommended

greySurvivoryouwinifyouareNOTinthesameroomastheBomberattheendofthe
game.
workswellwiththeVictim,Rival,andIntern.
withouttheRival,SurvivormayprovideRedTeamwithanadvantage.

Target

Sniper

Decoy

greyTargetyouwiniftheSniperdoesnotshootyouattheendofthelastround.
requirestheDecoyandtheTarget.

Telepath
publicrevealpower

greyTelepathyouwinifyoucorrectlypredicttheplayer(notcharacter)thatwillbethehostage
comingintoyourroomattheendofthelastround.Toformalizeyourprediction,youmust
publiclyrevealyourcardduringthelastroundofthegameandverballyname(oradequately
describe)yourprediction.Note:yourpredictioncantbethehostageleavingyourcurrentroom.
YoumustpredictthehostagethatwillbecomingINTOyourroom.

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Tentaclese

Tentaclese
oddplayercount,publicrevealpower

r/bTentacleseyouhavetheTENTACLEpower:ifyouareinaroomthathasfewerplayers
thantheotherroom,youmayleaveyourcurrentroom.Younevercountasamemberofthe
opposingroomwhileusingtheTENTACLEpower.Uponenteringtheopposingroom,youmust
IMMEDIATELYgrabanyplayerofyourchoosing.Bothyouandthatgrabbedplayerreturntothe
roomfromwhichyoujustleft.Inthecasewherethechosenplayerisacharacterwhois
unaffectedbypowers(example:theImmunologist),Tentaclesespowerhasbeenwastedand
youmustIMMEDIATELYgrabadifferentplayer.IfTentacleseusestheTENTACLEpowerona
roomsleader,theleadershouldimmediatelyplacetheleadercardontheground.Atthispoint,a
newleaderisnominatedinthesamemethodasthefirstround.YoumayusetheTENTACLE
powerduringanytimeEXCEPTFORTHELASTROUND.Thiscanbedonelimitlessly.
Note:thiscardshouldonlybeincludedintherolesetifthetworoomsdonothavethesame
numberofplayersinthem.

cancausetugofwarmatches,especiallywiththeBouncers

Thug

Thug
cardsharepower

r/bThugyouhavetheTHUGpower:anyplayerthatcardshareswithyouacquiresthe"coy"
condition.Playerswiththe"coy"conditionmayonlycolorshareevenwhenacharacter'spower
mightforceacardshare.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"coy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithPsychologist,Spy,Engineer,andDoctor.
doesn'tworkwellwiththePrivateInvestigatororwith10playersorfewer.

TimeLord

TimeLord
publicrevealpower

r/bTimeLordyouhavetheTIMEpower:publiclyrevealyourcardatanytimeandverbally
announce,Timeisup!Whencallingtheendoftheround,beingsurethatbothroomshearthe
calltoendtheround.However,ifyouevertakelongerthan5minutestocallaround,youlose
yourTIMEpower.
Note:thereisnoneedtokeeptimeinagameiftheTimeLordcharactersareinplayexceptto
provethattheyhaveexceeded5minutesandlosetheirTIMEpower.
.
.
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Tinkerer

Nurse*
bury,cardsharepower*recommended

redTinkereryouarethebackupcharacterfortheEngineer.IftheEngineercardisburiedor
theEngineerreceivesthedeadconditionbeforeactivatingthebomb,youmustcarryoutall
responsibilitiesassociatedwiththeEngineer(cardsharingwiththeBomber).
requirestheEngineer.
.

Trader

Trader
cardswap

r/bTraderyouhavetheTRADEpower:youmaytradeyourcardfortheburiedcard.Youmay
notpeekattheburiedcard,onlytradewithit.Younowassumeallpowersandtheallegianceof
yournewlyacquiredcard.AsingleplayercanonlyusetheTRADEpoweronceperround.This
meansthatevenifaTradertradestheircardfortheotherTradercard,theycantusethe
TRADEpoweragainuntilthenextround.
workswellwithVoyeur.
doesnotworkwellwithPrivateInvestigatororAmnesiac.

Traveler
greyTraveleryouwinifyouaresenttoadifferentroomasahostageattheendofMOST
rounds.Thismeansina5roundgame,youmustchangeroom3timestowin.Ina3round
game,youmustchangeroomstwicetowin.
workswellwithAgoraphobe.
carefulwhenplayingwithZombie.ZombieTravelerhas2winobjectives.

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TuesdayKnight

Dr.Boom*
cardsharepower*recommended

blueTuesdayKnightyouhavetheHUGpower:ifyoucardsharewiththeBomber,thegame
immediatelyends.BlueTeamwins.Note:theHUGpowerneverworksontheMartyr.Ifthe
Bomberisburied,theHUGpowerisneverused.
workswellwithEngineerandcharacterswithcardsharepowers.
gamescanlastlessthan30seconds,greatlylimitinggameplaytime.

Usurper

Usurper
publicrevealpower

r/bUsurperyouhavetheUSURPERpower:duringanyroundbutthelast,youmaypublicly
revealyourcardandautomaticallybecometheleader.However,yourcardmustpermanently
remainpubliclyrevealedfortherestofthegame.Thismeansthatyoucanonlyusethispower
once.TheUsurpercannotbeusurpedduringthesameroundinwhichtheUsurperstole
leadership,notevenbyanotherUsurper.If2Usurpersusetheirpowerinthesameroomduring
thesameround,whicheverUsurperusedtheirpowerfirstremainstheleader,theotherUsurper
wastedtheirpower.

afterusingUSURPERpower,traditionalcardsharingandrevealingcantbedone.

Vampire

Vampire
cardsharepower

r/bVampireYouhavetheSEDUCTIVEpower:anyplayerwhocardshareswithyouthathasa
colornotofyourowngainsthe"seduced"condition.All"seduced"playersmustdoanythingwith
theircardthatyouaskofthemandmustvotefororagainstleadersasyoudo.Thismeansthat
aseducedplayermustcolorsharewithanyoneyouaskthemto,publiclyrevealtheircardif
yourequestthemto,andtheymustevenvotetousurpthecurrentleaderifyoudo.
Vampireispartofthe"monster"set.

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Victim

Intern*
*recommended

greyVictimyouwinifyouareinthesameroomastheBomberattheendofthegame.
workswellwiththeSurvivor,Rival,andIntern
withouttheIntern,VictimmayprovideRedTeamwithanadvantage.

Villain

Hero*
*recommended

greyVillainyouwinifyouareinthesameroomasthePresidentandtheoppositeroomasthe
Bomber.Ifyouwin,thebothRedandBlueteamslose.
yougetthechancetakeoverthepresidency!
ifyouwin,thePresidentisashamed.

Voyeur

Voyeur

r/bVoyeuratanytime,youmaylookattheburiedcard.
Note:VoyeurcharactersshouldnothavetoprovethattheyareaVoyeur.Ifsomeonepeeksat
theburiedcardandtheyarenottheVoyeur,theyarecheatingandshouldbehastilystoned.
ispartoftheparaphiliaset(Exhibitionist,Frotteur,andPrude)

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Werewolf

Werewolf
cardsharepower,colorsharepower,contagious

r/bWerewolfyouareconsideredoneofthe2alphawolvesandyouhavetheWEREWOLF
power:anyplayerthatcardsharesorcolorshareswithyougainsthe"bitten"condition.Any
playerthatcardsharesorcolorshareswitha"bitten"playeristhenalso"bitten."Allbitten
playersmustansweranyquestionEITHERofthealphawolvesaskashonestlyand
informativelyaspossible.
Note:newly"bitten"playersdontreceiveanyspecial"bitten"cardsorindicators.Therefore,itis
importantforplayerstoindicatethattheyare"bitten"whencardorcolorsharingwithanother.
Playersneedtoalsoindicatewhichplayeristheknownalphawolf.Thiswayallanewlybitten
playerknowswhosequestionsmustbeansweredhonestly.Thisisusuallydonebywhispering
somethingalongthelinesof,"I'mbittenandnowsoareyou.Tedisoneofthealphawolves,so
ifheasksyouanyquestions,answerthebestyoucan."
AnotherNote:ifyouhavethebittenconditionandyoubelieveyouarebeingaskedaquestion
byEITHERoftheplayersthattoyourknowledgearealphawolves,youmustdoyourbestto
answerhonestly.Therefore,thereisabenefittonotknowingwhotheotherteamsalphawolfis.
Note:askingplayersaboutwhattheyplantodointhefutureisawasteofaquestion.Changing
yourplansdoesntmakeyoudishonest.Itmakesyoufickle.
partofthe"monster"setandworkswellwiththePrivacyPromisevariant.
getsconfusingwiththeMedicandcharacterswithcardswappingabilities(e.g.Leprechaun).

Wife

Mistress

greyWifeyouwinifyouareinthesameroomasthePresidentattheendofthegameandthe
Mistressisnot.
requiresMistress.AhabandMobyarestronglyrecommended.
withoutAhabandMoby,BlueTeammaygainanadvantage.

Witness

Marshall

Fugitive

OneArmedMan

cardsharepower

redWitnessifyoucardsharewiththeMarshal,thegameimmediatelyends.RedTeamwins.
requiresMarshal,Fugitive,andOneArmedMan.

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Xenohunter

Xenomorph*
publicrevealpower*recommended

blueXenohunteryouhavetheXENOHUNTERpower:afteranymemberoftheblueteam
publiclyrevealstheircardtotheentireroom,youmaygivethemyourXenohuntercard.The
playertowhomyougiveyourXenohuntercardisremovedfromthegamewithyourcard.This
meansthatusingyourXENOHUNTERpowerwillpermanentlyremoveyourcardfromthegame,
notyou.
Xenomorphstronglyrecommendedforgamebalance.
doesnotmixwellwithSpy,Conspirator,Capitalist,orSocialist

Xenomorph

Xenohunter*
cardsharepower,colorsharepower*recommended

redXenomorphyouhavetheXENOMORPHpower:thefirstmemberoftheblueteamthat
colororcardshareswithyougainstheimpregnatedconditionandyoumustgivethemyour
Xenomorphcharactercard.ThismeansthatusingyourXENOMORPHpowerwillpermanently
removeyourcardfromthegame,notyou.Aplayerwiththeimpregnatedconditionmustnotdo
anythingwiththeXenomorphcardtheyhold,includingshowingthecardtoothersorusing
powersassociatedwiththecard.Theyjusthavetoholdontoit.However,aplayerwiththe
impregnatedconditioncanstillusetheirowncardasperusual.Attheendofthegame,
everyoneinthesameroomasblueplayerwiththeimpregnatedconditiongainsthedead
condition.
Xenohunterstronglyrecommendedforgamebalance.
doesnotmixwellwithSpy,Conspirator,Capitalist,orSocialist.

YellowAssassin
cardsharepower,colorsharepower

yellowAssassinyouareontheYellowTeam.IfthePresidentdoesnotgainthe"Dead"
conditionandyouareinthesameroomasthePresidentYellowTeamwins,butBlueTeam
loses.IfthethePresident,Bomber,andyouallendinthesameroom,thentheYellowTeam,
BlueTeam,andevenRedTeamlose.YoualsohaveYELLOWpower.Anyplayerthatcardor
colorshareswithyoujoinstheYellowTeam.NewmembersofYellowTeammaintaintheir
powersandconditions,buttheirallegiance(andthereforewincondition)changestoYellow
Team.However,theYELLOWpowerdoesnotworkonprimarycharacters(e.g.President,
Bomber,RedFist,etc.).
workswellforexperienceplayers.
addsalayerofcomplexity.Mayoftenleadtoalackofwinners.

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YogSothoth
cardsharepower,colorsharepower

greenYogSothothyouwinifanyplayercolororcardshareswithyou.Ifyouwin,allother
playerslose.
keepplayersonthetoeswhenitcometosharinginformation.
notrecommendedwiththeBeholder,Leprechaun,orgameswiththefoolishcondition.

Zombie
cardsharepower,colorsharepower,condition,contagious

greenZombieyoubeginwiththe"zombie"condition.The"zombie"conditionchangesa
playersallegiancetoTeamZombie.TeamZombiewinsifallplayerswithoutthedead
conditionattheendofthegameareonTeamZombie.Anyplayerthatcardsharesorcolor
shareswithamemberofTeamZombiegainsthe"zombie"condition.NewmembersofTeam
Zombiemaintaintheirpowersandconditions,buttheirallegiance(andthereforewincondition)
changestoTeamZombie.Thismeansthatanypreviouswinconditionsforaplayerarereplaced
withtheTeamZombiewincondition.
Note:newlytransformedZombieplayersdonotexchangetheircurrentcharactercardsfor
Zombiecards.Therefore,itisimportantforplayerstoindicatethattheyareonTeamZombie
whencardsharingorcolorsharingwithanotherplayer.Thisisusuallydonebywhispering
somethingalongthelinesof,"I'maZombie,andnowsoareyou.Playitcool,man.Let'swin
thisbiznitch."
workswellwithDoctorandEngineer,ispartofthe"monster"set,andworkswiththe
PrivacyPromisevariant.
getsconfusingwiththeMedic,Cleaner,andHotPotato.Playingwithcharactersthathave
permanentpublicrevealsisdifficultastheycantgainthezombiecondition.

version4.0
51

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