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Note: In all instances where the Mark of Khorne is stated, this is meant to apply
Furious Charge, Fearless, +1WS, and +1A to the model, which is already shown
in the profile. This is done to show not only the devotion to Khorne and years of
battle experience, but also the psycho-lobotomization procedure that the World
Eaters undergo to become Berserkers.
HQ
A World Eaters army must be led by a Lord of Battle or a Blood Prince, and
only one may be present in the army (meaning you cannot have a Lord of
Battle and a Blood Prince, or two of either).
W
3
I
5
A
4
Ld
10
Sv
3+
Options:
May Take one of the Following:
Combi-weapon:10pts
Twin Linked Bolter: 5pts
May replace Bolt Pistol and Power Weapon with two Lightning Claws for 15pts or
with a Bloodfeeder (Daemon Weapon, see Codex: Chaos Space Marines) for
30pts.
May Take a Personal Icon for 10pts, and Meltabombs for 5pts.
May take one of the following
Jump Pack/Wings: 20pts
Bike for 30pts
Juggernaut of Khorne for 40pts (+1T +1W +1S, still only moves as Infantry)
Ld
10
Sv
3+
Options:
May have wings at +20pts
Kharn the Betrayer: As per codex: Chaos Space Marines. If taken he counts
as the Lord of Battle for the army.
Bloodthirster: As per codex: Chaos Daemons. Must enter play from reserves
following the normal Deep Strike rules.
Elites:
World Eaters Terminator Berserkers : 42pts each
WS BS
S
T
W
I
A
Ld
Sv
5
4
4
4
1
4
3
10
2+
World Eaters Terminator Berserker Skull Champion
WS BS
S
T
W
I
A
Ld
Sv
5
4
4
4
1
4
4
10
2+
Unit Type: Infantry
Number/Squad: 3-16
Wargear:
Terminator Armour
Power Weapon
Twin Linked Bolter.
Special Rules:
Mark of Khorne
Character
Any World Eaters Terminator Berserker may be upgraded to a World Eaters
Terminator Berserker Skull Champion for +10pts.
Options:
Any model may replace its twin linked bolter with a combi-weapon for +5pts
Any model may replace its power weapon with one of the following
Lightning Claw for 10pts
Powerfist for 10pts
Chainfist for 15pts
Any model may replace both its power weapon and Twin Linked Bolter for two
lightning claws for 10pts
One model in the squad may replace its Twin Linked Bolter with one of the
following weapons. For every five members in the squad, they may take one of
the following weapons.
Reaper Autocannon for 25pts
Heavy Flamer for 5pts
The squad may take a Personal Icon for 5pts.
May take a World Eaters Land Raider as a dedicated transport if the squad
numbers 5 models or less.
W
2
I
4
A
3
Ld
10
Sv
3+
Options:
Any model may replace its bolt pistol with a plasma pistol for +10pts.
Any model may replace its power weapon with a powerfist for +15pts
Skullcrushers may not ride aboard a transport unless it is a Superheavy
transport.
W
1
I
4
A
2
Ld
10
Sv
3+
W
1
I
4
A
3
Ld
10
Sv
3+
A
2
Ld
10
Sv
3+
A
3
Ld
10
Sv
3+
Character:
One model may be upgraded to a Possessed World Eater Skull Champion for
10pts. He may take a Personal Icon for 5pts.
To Battle!: Driven by the Bloodletters that possess their bodies, just before
unleashing their rage upon a foe the Possessed World Eaters marines make an
Herculean leap into battle. They count as having the Counter-attack special rule.
Furthermore, once per game they may make use of the Fleet of Foot special rule.
Troops:
Khorne Berserkers: As per codex: Chaos Space Marines.
A World Eaters army must take Khorne Berserkers to satisfy its mandatory
minimum Troops requirements.
0-2 Bloodletters: As per Codex: Chaos Daemons. May only be taken after
mandatory troops selections have been filled by Khorne Berserkers. These enter
play following the rules for Daemonic Summoning as present in Codex: Chaos
Space Marines.
Fast Attack:
Chaos Raptors:
As per Codex: Chaos Space Marines. As Raptors are their own cult and are
usually not typically part of standing World Eaters forces, and are instead
essentially hired mercenaries, they are free to choose whichever Icons they wish.
Heavy Support:
World Eaters Land Raider: As per codex: Chaos Space Marines
Defiler: As per codex: Chaos Space Marines
World Eaters Havocs: As per Codex: Chaos Space Marines with the
following exceptions:
All models have the Mark of Khorne. Each model costs 21pts and must attempt
to charge any enemy unit that comes within 6. The entire squad may be given
meltabombs at +3pts per model. May not take an Icon save for a Personal Icon.