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IMPACT REVIEW (review the list of necessary signatures):

a impact statement attached


b.OTS

a no impact a impact statement attached


c. University Relations

a no impact a impact statement attached

d. Admissions
no impact

a impact statement attached

e.Records
no impact

a impact statement attached

APPROVAL SEQUENCE (review the list ofnecessarv signatures):

B. General Education (for No.7, 8)

C. Final Faculty Review Body Within Each


School (Chair)
D.Oean

E. University Faculty Senate (Chair)

F. University Council (Chair)l


G. Provost and Senior Vice President for
Academic Affairs
i

Jl.-2.

H. President

I. Board of Regents (notification only)

J. Board of Regents (approval)


K. MHEC (notification only)

L. MHEC (approval)

M. Middle States Association notification

Required only if the University's mission is changed by the


action

University Council review (for recommendation to the president or back to the provost) shall be limited to curricular or academic policy issue

that may potentially affect the University's mission and strategic planning, or have a significant impact on the generation or allocation of its
financial resources.

Summer 2010

Ub
SCHOOL:

Document 0: Course and Program Development: SUMMARY PROPOSAL


See Course and Program Development Policy and Procedures (www.ubalt.edu/provost) for instructions.

LAW

CAS

OMSB

OCPA

PHONE: 434.227.1184

CONTACT NAME: Aaron Oldenburg

DATE PREPARED: 8/27/14

DEPARTMENT/DIVISION: Simulation and Digital Entertainment/SlAT


PROPOSED SEMESTER OF IMPLEMENTATION:

fall

spring

YEAR: 2015

ACTION BEING REQUESTED (select one category, either Course Actions or Program Actions):

o COURSE ACTIONS

PROGRAM ACTIONS
Original Program Title:

Original Subject Code/Course Number:

Simulation and Digital Entertainment


Original Course Title:

Select one or multiple actions from one of the lists below (review the list of necessary documents and signatures):

.., . . ,

1. Experimental Course

2. Course Title
3. Course Credits
4. Course Number
5. Course Level
G. Pre- and Co-Requisite_
7. Course Description
I
8. New Course
9. Deactivate Cou rse
22. Other

.. ,

.. .

""

10. Program Requirements

11a. Undergraduate Specialization (24 credits or fewer)

11b. Master's Specialization (12 credits or fewer)

11c. Doctoral Specialization (18 credits or fewer)

12. Minor (add or delete)


i
13. Closed Site Program
I
14. Program Suspension

15. Program Reactivation

16a. Certificate Program (UG/G) exclusively within existing degree program

1Gb. Certificate Program (UG/G) outside of or across degree programs (12 or more credits)

17. Off-Campus Delivery of Existing Programs

183. Undergraduate Concentration (exceeds 24 credits)


!

18b. Master's Concentration (exceeds 12 credits)

18c. Doctoral Concentration (exceeds 18 credits)


!

19. Program Title Change

20. Program Termination

I
21. New Degree Program
22. Other
I

For changes to existing courses:

OLD TinE

SUBJECT CODE/COURSE NO.

CREDITS

NEW TInE

SUBJECT CODE/COURSE NO.

CREDITS

Summer 2010

..

DESCRIBE THE REQUESTED COURSE/PROGRAM ACTION (additional pages may be attached if necessary):

We are modifying a requirement for a content track. Originally, the content track for level Design looked like this:

1)
COSC 370 level Design

COSC 403 Advanced OOP - course changed in April 2013 to COSC 351
COSC 418 Design of Multiplayer Games

COSC 469 Game Development Project I

COSC 470 Game Development Project II

rc

And now we would like it to look like this:

COSC 370 level Design

COSC 351 Object-Oriented Programming or equivalent programming course*

COSC 418 Design of Multiplayer Games

COSC 469 Game Development Project I

COSC 470 Game Development Project II

2)

We are also modifying a requirement for the core. In place of just:

COSC 160 Graphics for Game Design

We would like to give students the opportunity to take CMAT 212 Computer Graphics: Imaging instead, so it should read:

CMAT 212 Computer Graphics: Imaging or COSC 160 Graphics for Game Design**

See a.:thchG:\.

SET FORTH THE RATIONALE FOR THIS PROPOSAL:

*COSC 403 was discontinued by the AIT program and replaced with COSC 351, so we would like our program requirements to
reflect that. We would also like to give our students the option of taking a more advanced programming course if it is offered.
**We have met with SCD to discuss ways that our programs can avoid duplication. COSC 160 and CMAT 212 cover very
similar material, and it is material that is imaging and graphic design-focused, which are strengths of the SCD program. COSC
160 will no longer be regularly offered.

Summer 2010

SOE Program Change Addendum

~/CAhA

For the web page http;//www.ubalt.edu/cas/undenuaduate-majors-and-minors/majors/siroulation


and-diiital-entertainmentJdeifee-requirements.cfm
The part in bold below should be changed, under:
Simulation and Digital Entertainment Program Requirements (48 credits)
Core Courses (33 credits)
Introduction to Game Design (COSC 150)
Internet Technologies: Mastering the Basics (COSC 155)

Computer Graphics: Imaging (CMAT 212) or Graphics for Game Design (COSC 160)
Game Scripting (COSC 250)
Introduction to 3-D Graphics (COSC 260)
Programming for Interactive Design (COSC 315) *
Game Concept and Design (COSC 320)
Designing for Humans (COSC 324)
The Business of Game Development (COSC 405)
History of Video Games (COSC 408)
Frontiers of Game Design (COSC 440)

COSC 403 has already been changed to COSC 351 on the website.

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