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Novice Nook
Dan Heisman
From listening to players of all levels think out loud, I have learned that
one interesting safety idea is that strong players maintain a feel for
which squares are safe. As each move is played, they quickly calculate
how that move affects the safety of each affected square. You can
consider this a mental safety database or subconscious safety table,
where each entry represents an attacked square and the content is the
safety issues for that square.
For example, suppose a strong player knows that a pawn on e5 is safe it
is attacked by a knight, yet guarded by a pawn (see Whites fifth move in
the example below). But then the opponent attacks it again with f6 (see
Blacks ninth move). Now that player would be aware that the pawn is
unsafe attacked twice and only guarded once and would do something
about it.
A Parents Guide
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by Dan Heisman
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6.c3 Nc6
White to play after 6Nc6
Dan e5 is attacked twice and defended
only once, but it is safe for now because
the defender is a pawn and both
attackers are knights. However, d4 is
now attacked twice and defended once,
so it is unsafe.
7.Ne2 Qb6
White to play after 7Qb6
Dan e5 is still safe, d4 is now defended
twice, but attacked three times and not
safe; b2 is now attacked, but also
guarded, so safe. Also, c5 is attacked by
the white pawn, but guarded three times,
so safe. Number of squares in table: e5,
d4, c5, b2, and h7, for a total of five.
8.Nf3 cxd4
White to play after 8cxd4
Dan Capture! White is temporarily
down a pawn. d4 will be safe with a
recapture, but it has to be with the pawn
because a capture with the knight will
leave e5 unsafe! b2 and h7: no change
(safe), c5 no longer attacked.
9.cxd4 f6
White to play after 9f6
Dan d4 now attacked twice and
defended twice (safe) b2 and h7
unchanged (safe), but e5 attacked three
times and defended only twice, so
unsafe. Therefore...
10.exf6 Nxf6