Documente Academic
Documente Profesional
Documente Cultură
Universieti i Prishtins
Fakulteti i Inxhinieris Elektrike dhe Kompjuterike
December 2009
Ian Sommerville
Objectives
To explain the advantages and disadvantages of different
distributed systems architectures
To discuss client-server and distributed object architectures
To describe object request brokers and the principles
underlying the CORBA standards
To introduce peer-to-peer and service-oriented architectures
as new models of distributed computing.
December 2009
Ian Sommerville
Topics covered
Multiprocessor architectures
Client-server architectures
Distributed object architectures
Inter-organisational computing
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Distributed systems
Virtually all large computer-based systems are
now distributed systems.
Information processing is distributed over
several computers rather than confined to a
single machine.
Distributed software engineering is therefore
very important for enterprise computing
systems.
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System types
Personal systems that are not distributed and that are
designed to run on a personal computer or workstation.
Embedded systems that run on a single processor or on an
integrated group of processors.
Distributed systems where the system software runs on a
loosely integrated group of cooperating processors linked by a
network.
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Openness
Use of equipment and software from different vendors.
Concurrency
Concurrent processing to enhance performance.
Scalability
Increased throughput by adding new resources.
Fault tolerance
The ability to continue in operation after a fault has occurred.
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Security
More susceptible to external attack.
Manageability
More effort required for system management.
Unpredictability
Unpredictable responses depending on the system organisation and
network load.
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Middleware
Software that manages and supports the different
components of a distributed system. In essence, it sits in the
middle of the system.
Middleware is usually off-the-shelf rather than specially
written software.
Examples
Transaction processing monitors;
Data converters;
Communication controllers.
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Multiprocessor architectures
Simplest distributed system model.
System composed of multiple processes which
may (but need not) execute on different
processors.
Architectural model of many large real-time
systems.
Distribution of process to processor may be
pre-ordered or may be under the control of a
dispatcher.
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Sensor
processor
Sensor
control
process
Traffic flow
processor
Display
process
Light
control
process
Traffic lights
Trafficflowsensorsand
cameras
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Operator consoles
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Client-server architectures
The application is modelled as a set of services
that are provided by servers and a set of
clients that use these services.
Clients know of servers but servers need not
know of clients.
Clients and servers are logical processes
The mapping of processors to processes is not
necessarily 1 : 1.
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A client-server system
c3
c2
c4
c12
c11
s4
s1
c1
Server process
c10
c5
s2
c6
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Client process
s3
c9
c8
c7
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c2
CC2
c3, c4
CC3
Network
s1, s2
s3, s4
SC2
Server
computer
SC1
c5, c6, c7
c8, c9
CC4
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CC5
Client
computer
CC6
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Application layers
Presentation lay er
Application processing
lay er
Data management
lay er
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Fat-client model
In this model, the server is only responsible for
data management. The software on the client
implements the application logic and the
interactions with the system user.
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Data management
Application processing
Client
Presentation
Application processing
Fat-client
model
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Server
Client
Server
Data management
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Account server
Teleprocessing
monitor
Customer
account
database
ATM
ATM
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Three-tier architectures
In a three-tier architecture, each of the
application architecture layers may execute on
a separate processor.
Allows for better performance than a thinclient approach and is simpler to manage than
a fat-client approach.
A more scalable architecture - as demands
increase, extra servers can be added.
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Presentation
Client
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Server
Server
Application
processing
Data
management
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Client
HTTP interaction
Database server
Web server
SQL query
Account service
provision
SQL
Customer
account
database
Client
Client
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Applications
Two-tier C/S
architecture with
thin clients
Two-tier C/S
architecture with
fat clients
Three-tier or
multi-tier C/S
architecture
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o2
o3
o4
S (o1)
S (o2)
S (o3)
S (o4)
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o5
o6
S (o5)
S (o6)
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Database 2
Repor t gen.
Visualiser
Integrator 2
Database 3
Display
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Peer-to-peer architectures
Peer to peer (p2p) systems are decentralised systems where
computations may be carried out by any node in the network.
The overall system is designed to take advantage of the
computational power and storage of a large number of
networked computers.
Most p2p systems have been personal systems but there is
increasing business use of this technology.
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Application architecture
The generic organisation of components making
up a p2p application.
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n4
n6
n8
n7
n2
n13
n12
n3
n13
n10
n9
n1
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n11
n5
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Service-oriented architectures
Based around the notion of externally
provided services (web services).
A web service is a standard approach to
making a reusable component available and
accessible across the web
A tax filing service could provide support for users
to fill in their tax forms and submit these to the
tax authorities.
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A generic service
An act or performance offered by one party to
another. Although the process may be tied to a
physical product, the performance is
essentially intangible and does not normally
result in ownership of any of the factors of
production.
Service provision is therefore independent of
the application using the service.
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Web services
Service
registry
Publish
Find
Service
provider
Service
requestor
service
Bind
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Services standards
Services are based on agreed, XML-based
standards so can be provided on any platform
and written in any programming language.
Key standards
SOAP - Simple Object Access Protocol;
WSDL - Web Services Description Language;
UDDI - Universal Description, Discovery and
Integration.
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Services scenario
An in-car information system provides drivers with
information on weather, road traffic conditions, local
information etc. This is linked to car radio so that information
is delivered as a signal on a specific radio channel.
The car is equipped with GPS receiver to discover its position
and, based on that position, the system accesses a range of
information services. Information may be delivered in the
drivers specified language.
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Automotive system
Road traffic info
Weather
info
gps coord
Facilities
info
Road
locator
gps
coord
gps coord
Info
stream
Collates information
Language
info
Receiver
Receives
informationstream
from services
Traffic
info
Servicediscovery
Finds available
services
command
gps coord
Transmitter
Sendspositionand
informationrequest
to services
Receives request
from user
Radio
Locator
Discovers car
position
In-car software sy stem
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Key points
Distributed systems support resource sharing, openness,
concurrency, scalability, fault tolerance and transparency.
Client-server architectures involve services being delivered by
servers to programs operating on clients.
User interface software always runs on the client and data
management on the server. Application functionality may be
on the client or the server.
In a distributed object architecture, there is no distinction
between clients and servers.
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Key points
Distributed object systems require middleware to
handle object communications and to add and
remove system objects.
Peer to peer architectures are decentralised
architectures where there is no distinction between
clients and servers.
Service-oriented systems are created by linking
software services provided by different service
suppliers.
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