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PACMATH

Lindsay Medley
First Grade / Mathematics

Common Core Standards:

Add and subtract two-digit numbers with and without regrouping.


Represent commonly used fractions using words and physical models
Model, represent and explain subtraction as comparison, take-away and part-to-whole.
Represent data using objects, picture graphs and bar graphs
Sort and classify objects by attributes, and organize data into categories in a simple table or chart.

Lesson Summary:
This lesson plan is to help students identity number by adding and subtracting while having fun using the
arrows on the keyboard to play PacMath. Also to understand word problems.
Estimated Duration:
Estimated time would be about 25 minutes. I plan on making this lesson plan go on for at least 4 days. I would
also like the students to take their time to write down their final score each day.
Commentary:
What is being challenged is the children have to answer the question correctly before being about be play
PacMath. Students will get hooked on this game because they arent just playing PacMath the entire time.
They have to answer the question first before moving on to the game.

Instructional Procedures:
The instructions for this lesson are answer the question, either a simple adding or subtracting question or a
word problem, when the number of needed answers are answered correctly then you get to play a round of
PacMath. The object of the game is to collect all the dots and try not to get hit by the floating ghost. If you
collect the fruits while collecting the dots the ghost all turn blue and you can then go after them and get extra
points. If a ghost gets you then you die and you go back to answering more questions. To move your PacMath
man you must press the arrows up, down, left, or right on keyboard.

Day 1:
First 10 minutes: Give instructions and demonstrate the game. I will also give students a recording sheet to
record their scores. Students will sit patiently and watch.
20 minutes: I will release students to a computer and walk around to see if anyone needs help. Students will
play game quietly.
Last 5 minutes: Students will stop playing game and write down their high score for the day. I will help
students log off computers and make sure they write down scores.
Day 2:
First 10 minutes: I will give instructions of what the students will be doing today.
20 minutes: I will release students to a computer and walk around to see if anyone needs help. Students will
play game quietly.
Last 5 minutes: Students will stop playing game and write down their high score for the day. I will help
students log off computers and make sure they write down scores.
Day 3:
First 10 minutes: I will give instructions of what the students will be doing today.
20 minutes: I will release students to a computer and walk around to see if anyone needs help. Students will
play game quietly.
Last 5 minutes: Students will stop playing game and write down their high score for the day. I will help
students log off computers and make sure they write down scores.
Day 4:
First 10 minutes: I will give instructions of what the students will be doing today.
15 minutes: I will release students to a computer and walk around to see if anyone needs help. Students will
play game quietly.
Last 20 minutes: Students will stop playing game and write down their high score for the day. I will help
students log off computers and make sure they write down scores. Then once all scores are entered I will
collect the sheets and create a graph on the computer to see which day had the highest score all together. This
graph will help me see how the students processed and grew within the past days. Use link
http://nces.ed.gov/nceskids/graphing/classic/bar_pie_data.asp?ChartType=bar for bar graph.

Pre-Assessment:
A Pre-Assessment I would use a adding and subtracting worksheet pre-assessment. I would use it for a
morning warm up before starting class just to get their brains working and awake.

Scoring Guidelines:
I would collect the pre-assessment, but I wouldnt grade them, I would just look over them and see if
they are understand the material being learned. If they did well Id put a sticker on the sheet.
Post-Assessment:
For a post-assessment, I will give my students a quiz over all the material learned over the last few days.
Scoring Guidelines:
The guidelines for the quiz will be graded with a number score. It will be too see how well they
listened during the week lesson.

Differentiated Instructional Support


How the instructions might be changed for gifted of accelerated students is maybe they can have headphones
in and have the question read to them as the play the game. I could also have them buddy up so the kids that
need extra help have their friends and also me. I might be diffacult for students because they will be using their
fine motor skills to press the arrows on the keyboard to move PacMath man around.
Discuss additional activities you could do to meet the needs of students who might be struggling with the
material:
Additional activities I could do for students with needs is, have all the questions that will be asked on the game
written on paper and then they just answer on the paper and then create their own game to play once they have
completed some questions.

Extension
http://www.abcya.com/first_grade_computers.htm
This website has many different math games for first graders to help understand better.

Homework Options and Home Connections


There wouldnt be any real homework assigned. I would just encourage parents to work with their kids with
adding and subtracting and help them understand word problems better.

Interdisciplinary Connections
How this lesson can be integrated with other content areas is Language Arts and Reading. It can be integrated
because with the word problems the students have to understand what is being asked in the problem therefore
they have to read the question. Also students have to understand the purpose of the prompt and it has to make

sense to them on what it is saying.

Materials and Resources:

For teachers

Computer, Paper, Link to game, Link to graph, Projector Screen, pencil, Students
scores, copy of questions being asked during game.

For students

Computer, recording sheet, Pencil, Link to game

Key Vocabulary
Word Problems, Graph, Recording

Additional Notes

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