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Chapter 3: Vector Algebra

3.1 Introduction to Vector Analysis


In the world of engineering, physical quantities can be divided mainly into scalar and vector.
These quantities can be represented by numbers alone (i.e., magnitude only), with the
appropriate units, and they are called scalars. Another physical quantities with magnitude
and direction are called vectors. Scalars and vectors are the underlying elements in vector
analysis.
3.1.1 Scalar vs Vector
Scalar

Example

Unit of quantities
Direction
Symbol/Notation

Vector
Mass;
length; Displacement;
temperature; voltage velocity;
force;
acceleration
kg; m; degree; Volt
m; ms-1; N; ms-1
No
Yes
a ; b ; A ; B ; PQ
a ; b ; OA ; OB ; PQ

3.2 Basic Concept


3.2.1 Properties of vector
(a) Equality of vector
1. Vectors are used to represent quantities that have both a magnitude and a direction.
2. They dont impart any information about where the quantity is applied.
Lets consider force for an example. A force of 5N (i.e., magnitude) that is applied toward
West (i.e. a particular direction) is a vector (Fact 1); and it can be applied at any point in
space as shown in sketch below (Fact 2).

Think: Are a , b , c , d the same vector?


Vector Algebra: Part 1

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In a graphical sense, vectors can be represented by line segments. Length of the segment is
the magnitude and the direction of vector is pointed by the line segment. (Fact 1); Vector
dont impart any information about where the quantity is applied, thus we can said they are
all the same vector (i.e., a = b = c = d ) (Fact 2)
Noted that vector a , b , c , d can be represented by its initial and terminal point: a = OA ,

b = PQ , c = ST , d = UV ; Since a = b = c = d , we get OA = PQ = ST = UV .
From this outcome we can said vector is not determined by its position (Fact 2) i.e., not
determined by its initial point and terminal point. Vectors with two different initial point and
terminal point can be equal.
(b) Negative of vectors
A negative vector is a vector that has the opposite direction to the reference positive direction.
Negative of vector (i.e.,- OA ) has negative sign on its vector. This means the vector has
direction opposite to its reference positive vector OA and has same magnitude with vector
OA .

TS , AO and -OA are same vectors because they are equal. TS and AO are negative

vectors of reference positive vector OA because they have opposite direction to the
reference positive direction of vector OA (i.e., TS = AO = - OA as shown in diagram). They
have same magnitude (i.e., TS = AO = - OA )
Exercise 3.2.1 (b)
(i) Find the vectors which have the same
magnitude.
(ii) Find the vectors which have the same
magnitude and same direction.
(iii) Find the vectors which have the same
magnitude and opposite direction.
(iv) Find the vectors which are not equal.

Vector Algebra: Part 1

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3.2.2 Definition of Vector


(a) The Zero Vector, 0
A zero vector is not the same as zero.
Zero, 0
Zero Vector, 0
It is a number that has magnitude of zero. It - It is a vector that has magnitude of zero
can be used to represent the origin of space.
and no direction.
- The magnitude of zero vector, 0 is zero,
0

(b) Position vector


Let O be the origin and A be any point. From the diagram, it shows point A( x, y, z ) in 3D
Cartesian coordinate system.
- Position vector A , known as OA or a .
- It is vector with initial point at origin O and terminal point A .
- a = OA = ( xi + yj + zk ) or x, y, z for 3D system where i , j and

k are unit vector in x, y, z respectively.


Exercise 3.2.2 (a)
Draw a position vector OB = (5i + 0 j + 7k ) , c = -2,-5,0 and d = 0,1,0 in a 2D and 3D
Cartesian coordinate system.
Position vector vs Coordinate:
Coordinate
Position Vector
Vector/ Arbitrary vector
Show location of a Represents the position of any - Represents the position of
( x, y, z )
point
in point in space in relation to a any point in space.
reference origin O
- Not necessary in relation to a
coordinate system
reference origin O
Example: Point
Example: OA = (3i + 4 j + 8k ) or Example: BC = (3i + 4 j + 8k )
A(3, 4,8)
3, 4,8
or 3, 4,8

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Be careful to distinguish vector notation x, y, z , from the notation we use to represent


coordinates of points ( x, y, z ) . Dont mix the notations up!

(c) Parallel vector vs Normal/Perpendicular/Orthogonal vector


Parallel vector

Normal/Perpendicular/Orthogonal vector

Two nonzero vectors AB and CD are said Two nonzero vectors AB and CD are said
parallel if AB are in same direction perpendicular if AB are 90 normal to CD .
( = 0) or in exactly opposite direction

( = 180) with CD .
AB CD denote vector AB parallel to CD

AB CD denote vector AB normal to CD

Note: We will discuss this further in scalar multiplication and dot product sections.

(d) Unit Vector, u


Unit vector, u is any vector, u with magnitude of 1, i.e., u = 1
Unit vector, u =

u
u

...(1)

(e) Standard Basis Vectors


Unit vector can be used as standard basis vector in a particular direction. What are the
standard basis vector in x , y and z - axis for a 3D space?
Let vectors i , j and k to be standard basis vectors for x , y and z - axis respectively.
In 2D space,

i = 1, 0
In 3D space,

i = 1, 0, 0

there are two standard basis vectors:


j = 0,1

there are three standard basis vectors:


j = 0,1, 0

k = 0,0,1

Note that standard basis vectors are also unit vectors where i =

Vector Algebra: Part 1

1, 0, 0
12 + 02 + 02

= 1, 0, 0

Page 4

Precaution: In actual, vectors can exist in n -dimensional space instead of 2D or 3D space. The
general notation for a n -dimensional space:

v = a1, a 2, a 3,

, a n where a1, a 2, a3,

, a n are the components of the vector.

This study will focus on 2D and 3D cases as it is easier to visualize things in these dimensions
and also more practical.

3.2.3 Vector Algebra/ Vector Arithmetic


(a) Vector addition
Let a and b be two vectors. Then the vector addition is the sum of a and b , denoted by
a + b . The vector addition can be done by using Graphical Method according to the following
laws:

Definition

(i) Triangle Law


If a and b are represented by
two sides of a triangle, then the
vector addition, a + b is at the
3rd sided of the triangle.

(ii) Parallelogram Law


If a and b are represented by
two sides of a parallelogram, then
the vector addition, a + b is at
the diagonal of the parallelogram.

(a + b) = OC = OA+ AC

(a + b) = OC = OA+ OB

Geometric
interpretation

Calculation

Remarks

Where AC = OB
Used head-to-tail method

Head-to-tail method: The sum or resultant of vector addition is a vector drawn from the tail
of the first vector to the head of the last vector. It does not matter in which order you add
them.

Vector Algebra: Part 1

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From the figure below, the n vectors (a1 + a2 + a3 + + an ) together with vector -v form a
closed polygon. Hence, for sums of more than three vectors,

v = (a1 + a2 + a3 +

+ an )

Head -to -tail

Exercise 3.2.3 (a) :


Given points A(3, 4,8) and B(-2,-3,-5) . Find the vector addition between position vector A
and B .

(b) Vector subtraction


Vector subtraction is very similar to vector addition. Let a and b be two vectors. Then the
vector subtraction is denoted by a - b .

Definition

(a) Head-to-tail method


(For vector subtraction)
The sum or resultant of
vector addition is a vector
drawn from the tail of the
first vector to the head of the
last vector.

(b) Parallelogram Law


If a and -b are represented
by
two
sides
of
a
parallelogram,
then
the
vector addition, a + (-b) is at
the
diagonal
of
the
parallelogram.

Geometric
interpretation

Calculation

b + BA
Head -to -tail -vector

Remarks

a
Resultant

(a + (-b)) = a + (-b)
a - b = OA- OB

a - b = BA = OA- OB
Remember that to construct a vector from starting point B to
ending point A , we have to subtract the position vector of
starting point OB from the ending point OA .

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Exercise 3.2.3 (b) :


(i) Compute the vector from point A(2,-7,0) to B(1,-3,-5)

(ii) By using the figure below, find c + f - g + h - d . Express the vector e as the sum of two
and three different vectors separately.

(c) Scalar Multiplication


Let is a scalar and v = v1 , v2 , v3 is a nonzero vector, then any number the scalar
multiplication is:

v = v1 , v2 , v3 = v1 , v2 , v3
It shows that scalar multiplication is the operation where we multiply all the components of
v by the constant .
Exercise 3.2.3 (c) : Graphical interpretation and the effect of scalar multiplication

1
a and -2a . Sketch all four vectors on
2
the same axis system. Discuss the effect of scalar multiplication on the magnitude and
direction of the original vector.

(i) For the position vector a = 2, 4 , compute 3a ,

An application of scalar multiplication to identify parallel vector.


Let a and b are parallel vectors. If they are parallel then there must be a scalar number so
that a = b
Previous example shows that we can create multiple parallel vectors by using the scalar
1
a = 1, 2 -2a = -4,-8
multiplication: a = 2, 4 3a = 6,12
2
Exercise 3.2.3 (c)
(ii) Determine if the sets of vectors are parallel or not.
(a) a = 2, 4, -1 , b = -6,12, -3
Vector Algebra: Part 1

(b) a = 4,10 , b = 2, -9
Page 7

Standard Basis Vectors Revisited (Additional knowledge)


In the previous section we introduced the idea of standard basis vectors without really
discussing why they were important. With the knowledge of scalar multiplication. We can
now do that.

Question: Why an arbitrary vector in a 3D space is defined as

a = a1 , a2 , a3 = a1i + a2 j + a3k ?
Using scalar multiplication, we can get

a = a1 , a2 , a3 = a1 1, 0, 0 + a2 0,1, 0 + a3 0, 0,1
i

This shows that the vector a is the sum of scalar multiplication between the its component
a1 with unit vector i , its component a2 with unit vector j and its component a3 with unit
vector k .
In other words, magnitude in the x-direction (i.e., scalar a1 ) multiply the unit vector along the
x-axis (i.e., unit vector i ) will retrieve the x-component of vector a .
Remarks: Scalar multiplication can be used to find unit vector of an arbitrary vector.
Exercise 3.23 (c)
(iii) Find unit vector that has the same direction as u = -5, 2,1 ,

(d) Basic Properties of Vector Addition and Scalar Multiplication


Let a , b and c be three vectors and let and be a scalar. Then,
(i)
(ii)
(iii)
(iv)
(v)
(vi)

a +b = b +a
(a + b) + c = a + (b + c)
a +0 = a
( a) = (a)
( + )a = a + a
(b + c) = b + c

Vector Algebra: Part 1

(commutative law)
(associative law)

Page 8

Application in Geometry Ratio Formula


Let A and B be two points and C is the point on the line segment AB which divides AB
1
(na + mb) .
into two segments which are in the ratio m : n . Then c =
m+n
Proof: c = OC = ?

AB = OB- OA = b - a

AC =

m
m
AB =
(b - a)
m+n
m+n

AC = OC - OA >>

OC = OA+ AC = a +

m
(b - a)
m+n

m+n
m
m
a+
(b) (a )
m+n
m+n
m+n

n
m
a+
(b)
m+n
m+n

1
(na + mb) -------------------------------------------------------------------(1)
m+n

Remarks: If point C be the mid point of the line segment AB , m : n = 1:1. Then we get
Midpoint formula, OC =

1
( a + b)
2

Exercise 3.2.3 (d)


(i) Let A(1,3,5) and B(4, 6, 2) . Find the point C so that it is located on the line segment
AB which divides AB into two segments which are in the ratio 1: 3 .

Vector Algebra: Part 1

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3.3 Cartesian domain and Polar domain of 2D and 3D vectors


3.3.1 Cartesian coordinates of a vector in 2D space (Plane) and its polar expression
(a) Definition of a 2D vector
Let O be the origin and let Ox and Oy be two mutually perpendicular coordinate axes.
Then, the plane containing Ox and Oy is called the xy-plane or the xy-coordinate system) and
Ox is called the x axis and Oy is y axis.

The vector i is the vector from the origin O to the point


(1, 0) .
The vector j is the vector from the origin O to the point
(0,1) .

Note: i and j are unit vectors and also position vectors.

Any vector v in xy-plane can be represented by v = ai + bj or v = a, b where a and b are


scalars. The scalars a and b are called the components of the vector v with respect to that
coordinate system.
The vector ai and vector bj are called the vector components in the direction of i and j ,
respectively.
Notation:
(i)
The vector v = ai + bj can be denoted by v = a, b
(ii)

The point P at (a, b) can be denoted by (a, b) , P(a, b) or P = (a, b)

(iii)

Note that (a, b)

a, b to avoid confusion. (a, b) represent coordinates of a

point. a, b represent components of a vector.


(b) Vector Algebra of a 2D vector
Let v1 = a1i + b1 j and v2 = a2 i + b2 j be two vectors. Then
(i)

v1 = v2 >>

Then, a1 = a2 ; b1 = b2

(ii)

v1 + v2 >>

Then, (a1 + a2 ) i + (b1 + b2 ) j

(iii)

v1 - v2 >>

Then, (a1 - a2 ) i + (b1 - b2 ) j

(iv)

Let is a scalar, then v1 = (a1 ) i + (b1 ) j

Proof Exercise

Vector Algebra: Part 1

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(c) Theorem of an arbitrary vector in 2D space


Let P and Q be the points (a1 , b1 ) and (a2 , b2 ) respectively. Then, the vector PQ is given
by PQ = OQ- OP = (a2 - a1 ), (b2 - b1 )
Proof:
Let OP = a1 , b1 , OQ = a2 , b2
PQ = OQ- OP = (a2 - a1 ), (b2 - b1 )

(Follow head-to-tail method in section 3.2.3 (a) & (b))

(d) Magnitude & Angle of a vector in 2D space


Let v = ai + bj be a 2D vector.
(i)

The magnitude of v is defined as v = a 2 + b2

(ii)

The angle between v and a line parallel to the x-axis is defined as = tan -1

b
a

Hint: Identify the quadrant; is positive if it is measured in the direction of anti-clockwise;


is negative if it is measured in the direction of clockwise.

(e) Transformation of Cartesian form of a 2D vector to polar form


By using magnitude and angle of a vector, the Cartesian form of a vector (i.e., v = ai + bj ) can
be transformed into polar form (i.e., v =

(cos( ) i + sin( ) j ) )

magnitude

Thus, we have v =

ai + bj
Cartesian domain

angle

angle

= v (cos( ) i + sin( ) j )
Polar domain

Exercise 3.3.1
(i) Let u , v and w be position vectors of the points U (2,3) , V (1,5) and W (3, -4) ,
respectively. Find
(a) z = u - 2v + 3w
(b) the magnitude of z
(c) the angle between z and Ox
(d) transform the vector z from Cartesian domain into Polar domain
(e) compare the result in (a) and (d), explain your finding and relate this in the application
of engineering.

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(ii) Determine the unit vector in the direction of u = 2i - 3 j


(iii) Find the unit vector from the point P(1, 4) to the point Q(3, -5)
(iv) Find a vector of magnitude 3 in the direction of v = -i + 3 j
3.3.2 Cartesian coordinates of a vector in 3D space (Volume) and its polar expression
(a) Definition of a 3D vector
Let O be the origin and let Ox , Oy and Oz be three mutually perpendicular coordinate axes.
Then, the plane containing Ox , Oy and Oz is called the xyz-plane or the xyz-coordinate
system (Follow right hand rule) and Ox is called the x axis, Oy is y axis and Oz is z axis.
The vector i is the vector from the origin O to the
point (1, 0, 0) .
The vector j is the vector from the origin O to the
point (0,1, 0) .
The vector k is the vector from the origin O to the
point (0, 0,1) .
Note: i , j and k are unit vectors and also position
vectors.
Any vector v in xyz-plane can be represented by v = ai + bj + ck or v = a, b, c where a , b
and c are scalars. The scalars a , b and c are called the components of the vector v with
respect to that coordinate system.
The vector ai , vector bj and vector ck are called the vector components in the direction of

i , j and k respectively.
Notation :
(i)
The vector v = ai + bj + ck can be denoted by v = a, b, c
(ii)

The point P at (a, b, c) can be denoted by (a, b, c) , P(a, b, c) or P = (a, b, c)

(iii)

Note that (a, b, c)

a, b, c to avoid confusion. (a, b, c) represent coordinates of

a point. a, b, c represent components of a vector.

Vector Algebra: Part 1

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(b) Vector Algebra of a 3D vector


Let v1 = a1i + b1 j + c1k and v2 = a2 i + b2 j + c2 k be two vectors. Then
(i)

v1 = v2 >>

Then, a1 = a2 ; b1 = b2 ; c1 = c2

(ii)

v1 + v2 >>

Then, (a1 + a2 ) i + (b1 + b2 ) j + (c1 + c2 )k

(iii)

v1 - v2 >>

Then, (a1 - a2 ) i + (b1 - b2 ) j + (c1 - c2 )k

(iv)

Let is a scalar, then v1 = (a1 ) i + (b1 ) j + (c1 )k

Proof Exercise

(c) Theorem of an arbitrary vector in 3D space


Let P and Q be the points (a1 , b1 , c1 ) and (a2 , b2 , c2 ) respectively. Then, the vector PQ is
given by PQ = OQ- OP = (a2 - a1 ), (b2 - b1 ), (c2 - c1 )

Proof:
Let OP = a1 , b1 , c1 , OQ = a2 , b2 , c2
PQ = OQ- OP = (a2 - a1 ), (b2 - b1 ), (c2 - c1 )

(Follow head-to-tail method in section 3.2.3 (a)


& (b))

(d) Magnitude & Angle of a vector in 3D space


Let v = ai + bj + ck be a 3D vector and let , , and be the direction angles of

v = ai + bj + ck

The magnitude and angle that define vector v can be obtained as following:
(i)

The magnitude of v is defined as v = a 2 + b2 + c 2

Vector Algebra: Part 1

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The angle between v and a line parallel to the x-axis is defined as = cos-1

(ii)

The angle between v and a line parallel to the y-axis is defined as = cos

v
-1 b

The angle between v and a line parallel to the z-axis is defined as = cos-1

v
c
v

;
;
.

(e) Transformation of Cartesian form of a 3D vector to polar form


By using magnitude and angle of a vector, the Cartesian form of a vector v = ai + bj + ck can
be transformed into polar form v = v (cos i + cos j + cos k ).
Thus, we have v = ai + bj + ck = v (cos i + cos j + cos k )
Cartesian Domain

Polar Domain

(f) Important remarks for polar form of a 3D vector


v

(i)

The unit vector v is

(ii)
(iii)
(iv)

Magnitude of a unit vector, v is 1. Thus, we get cos2 + cos2 + cos2 = 1


The direction angles of negative vector, - v are - , - , -
Have a clear definition for the following term:

= (cos i + cos j + cos k ) or cos ,cos ,cos

Direction angles
Direction cosines
Direction ratio
, , and are called cos , cos , and cos are The ratios a : b : c is
the direction angles of v called the direction cosines of called the direction ratio
v
of v
For polar coordinate

v = v (cos i + cos j + cos k )


Additional remarks:
(i)
If cos2 + cos2 + cos2

For Cartesian coordinate


v = ai + bj + ck

1 , then there does exist a unit vector with the direction

cosines cos + cos + cos .


Note: because unit vector has magnitude of 1.
(ii)

(iii)

Two vectors u and v are have the same direction cosines if and only if they have
the same direction.
Note: Different direction cosines shows different directions.
Two vectors u and v are have the same direction ratios if and only if they are
parallel (i.e. u and v are in the same direction or in opposite directions).
Note: As explained by the scalar multiplication and parallel vector.

Vector Algebra: Part 1

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Exercise 3.3.2
Let u , v and w be position vectors of the points U (2,3,1) , V (0, -5,1) and W (-3, 0, 0) ,
respectively. Find
(i) z = u - 2v + 3w
(ii) transform z from Cartesian domain (i.e., ai + bj + ck ) to Polar domain (i.e.,
r (cos i + cos j + cos k ) where r is its magnitude.

(iii) the angle between z and Ox


(iv) direction cosines of z in three direction i , j and k .
(v) unit vector of z
(vi) If given direction angle as following, can you identify whether the vector with the
following direction cosine (cos i + cos j + cos k ) is exist or not?
------ vector m has direction angle , , and of ( / 4, 2 / 3, / 3) .
------ vector n has direction angle , , and of ( / 2, / 3, / 3) .
(vii) Find the direction cosines of negative vector -z . Then find the relationship between the
direction cosines of vector z and -z .
3.4 Applications in geometry: Equations of lines in 2D and 3D spaces
Problems in space (in 2D and 3D space)
1.

Find the equation of a line passing through a given point and parallel to a given vector
(all in 2D & 3D space).

2.

Determine whether two lines intersect in three dimension space and find the point
of intersection if they intersect.

3.4.1 Definition (Equation of a line in 2D or 3D space)


Let L be a straight line passing through the point A and is parallel to a given vector v (i.e.,

(AR v ). Suppose that R( x, y) or R( x, y, z) is any point on L . Find the vector equation,


parametric equation and Cartesian equation of line L .

Vector Algebra: Part 1

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(a) Vector equation of line


(i)

Let (OA = a and (OR = r be the position vectors of A and R respectively.

(ii)

Since (AR v , then ( AR = tv , where t


.
Note: as t changes, we have all the points on the line L .

(iii)

Now following head-to-tail method, OR = OA+ AR


Then, we get r = a + tv
-----------------------------------------------------------------(1)

This is called the vector equation of the line L .


The vector v is called a direction vector of the line L .
Note: The Eqn. (1) can be applied for problem in 2D or 3D space. Since the computation and
derivation for 2D and 3D space are similar. We will give the example in 3D one for the
demonstration.

(b) Parametric equation of a line in 2D and 3D space


Now, let position vector of an arbitrary point on line L , r = xi + yj + zk , position vector of a
point passing through line L , a = a1i + a2 j + a3k and direction vector parallel to line L
v = v1i + v2 j + v3k

From Eqn. (1) we have

r = a + tv >> x, y, z = a1 , a2 , a3 + t v1 , v2 , v3
>>

x

y
z

a1

a2
a
3

v1

t v2
v
3

Point at time t

Initial Point

Direction Vector

(Matrix form of vector equation of line)

By comparing the components of i , j , and k , we have


r = x, y, z

x = a1 + tv1
y = a2 + tv2 }, t
z = a3 + tv3

(2)

This system of equations (2) is called the parametric equations of the line L .
The variable/scalar t is called the parameter of the system of equations.
Note: The Eqn. (2) can be applied for problem in 2D or 3D space in the same manner.

Vector Algebra: Part 1

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(c) Cartesian equation of a line in 2D and 3D space


By equal the parameter t in the Eq. (2), we have
x - a1 y - a2 z - a3
.....(3)
t=
=
=
v1
v2
v3
The Eqn. (3) is called the Cartesian equation or symmetric form of the line L .
Precaution Zero denominator leads to zero numerator as shown in Eqn. (3).
Proof: From Eqn. (2), if v1 = 0 , then x - a1 = 0 . This also apply to v2 and v3 .

3.4.2 Intersection between a line to a plane or between two lines


(a) Intersection of a line to a plane
If we know the information of a plane and the line equation are given either in format of
Vector Eqn./Parametric Eqn./Cartesian Eqn., for example:
Information of a plane
(i)
The line intersect at a specific plane, i.e., yz-plane at coordinate ( x, y, z) = (0, y, z)

Lets say Parametric Eqn. have been derived from a given information of point A
passing through the line, and the vector direction of the line L , v are given as
x = a1 + tv1
well. Then, we can use Parametric Eqn. y = a2 + tv2 }, t
to solve for t , y and z .
z = a3 + tv3
Then the point of intersection at yz-plane, (0, y, z ) can be obtained.
(ii)

The plane of eqn. of the intersection plane is given, i.e., ax + by + cz = k


The step is similar to procedure above. Given the a , b , c and k , substitute the
Parametric Eqn. into the eqn. of intersection to solve for t . Then, you can get the
point of intersection ( x, y, z ) by substitute t into Parametric Eqn.

Vector Algebra: Part 1

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Precaution: There are three possibilities of the intersection: (i) line intersects the
plane in a point; (ii) line is parallel to the plane (no point of intersection); (iii) line
is in the plane
Note: You will know how to derive the equation of plane after you learn about product of vectors.

(b) Intersection between two lines


Let

us

have

line

L1 :

r1 = x1 , y1 , z1 = a1 , a2 , a3 + t v1 , v2 , v3

and

line

L2 :

r2 = x2 , y2 , z2 = b1 , b2 , b3 + s u1 , u2 , u3 where t and s are the parameters, a = a1 , a2 , a3 ,

b = b1 , b2 , b3 are the position vectors specified at line L1 and L2 respectively. v = v1 , v2 , v3 ,


u = u1 , u2 , u3 are the vectors parallel to line L1 and L2 .

If the line L1 and line L2 intersect each other, then:

r1 = r2
x1 = x2 >> a1 + tv1 = b1 + su1 ----------------------------------------------------------------------------------(a)
y1 = y2 >> a2 + tv2 = b2 + su2 ----------------------------------------------------------------------------------(b)
z1 = z2 >> a3 + tv3 = b3 + su3 -----------------------------------------------------------------------------------(c)
This means that all the three Eqns. (a), (b) and (c) must be satisfied if the two lines L1 and

L1 are intersecting with each other. In the other words, if the parameter t obtained from
Eqn. (a) and parameter s obtained from Eqn. (b) will not satisfy Eqn.(c) if there is no point of
intersection.
It intersection exist, the point of intersection is as following:
( x1 = x2 , y1 = y2 , z1 = z2 ) or ((a1 + tv1 ),(a2 + tv2 ),(a3 + tv3 )) or (b1 + su1 , b2 + su2 , b3 + su3 ) .
Exercise 3.4.1 & 3.4.2
(i)
Find the (a) vector equation, (b) parametric equation and (c) Cartesian equation
for the line L passing through the point P(3,1,-2) and Q(-2,7,-4) .
(ii)

Where does the line L intersect the xy -plane?

(iii)

Where does the line intersect the plane: 2 x +1y + -4 z = 4 if exist? The parametric
eqns. of lines are provided as following:
t
(a) Line T : x = t , y = 2 + 3t ; z = t where
t
(b) Line V : x = 1+ t , y = 4 + 2t ; z = t where
t
(c) Line W : x = t , y = 4 + 2t ; z = t where
(d) Sketch the results obtained in (iii) (a), (b) & (c) and categories them into 3
categories: unique solution; infinite solution & no solution.

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(iv)

Do the following two lines intersect? If so, find the point of intersection.

L1 : r1 = x1 , y1 , z1 = 1, -6, 2 + t 1, 2,1 & L2 : r2 = x2 , y2 , z2 = 0, 4,1 + s 2,1, -3


(v)

Given line L1 passes through the points (5,1, 7) and (6, 0,8) and the line L2
passes through the points (3,1,3) and (-1,3, ) . Find the value of so that the
lines L1 and L2 intersect and then find the point of intersection.

3.4.3 Linear Combination and Linear Dependence


(i) Linear combination
A linear combination of two or more vectors is the vector obtained by adding two or more
vectors (with different directions) which are multiplied by scalar values.

n an
v

1a1
2 a2

3a3

v = 1a1 + 2 a2 + 3a3 +...+ n an

(ii) Linear dependent


Vector are linearly dependent if there is a linear combination of them that equals the zero
vector, without the coefficients of the linear combination being zero.
1a1 + 2 a2 + 3a3 +...+ n an = 0 , where scalar 1 , 2 , 3 ,..., n

Note: The vectors are linearly dependent if the determinant of the matrix is zero, meaning
that the rank of the matrix is less than its full rank.
(Hint: In a matrix system, zero determinant helps to indicate an infinite or no solution system)
a1 + a2 + a3 +... + an = 0 a1 + a2 + a3 +... + an

(iii) Linear independent


Vector are linearly independent if none of them can be expressed as a combination of others
1a1 + 2 a2 + 3a3 +...+ n an = 0 , where scalar 1 , 2 , 3 ,..., n

Note: The vectors are linearly dependent if the determinant of the matrix is non-zero,
meaning that the rank of the matrix is equal to its full rank.
(Hint: In a matrix system, non-zero determinant helps to indicate an unique solution system)

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Exercise 3.4.3
(v)
Determine whether the vectors are linearly dependent or independent:
a1 = 2,3,1 , a2 = 1, 0,1 , a3 = 0,3, -1
(vi)

Express the vector v = 1, 2,3 as a linear combination of a1 = 2,3,1 , a2 = 1, 0,1


and a3 = 0,3, -1

(vii)

Determine whether the vectors are linearly dependent or independent:


a1 = 1,0,1 , a2 = 1,1, 0 , a3 = 0,1,1

(viii)

Express the vector v = 1, 2,3 as a linear combination of a1 = 1,0,1 , a2 = 1,1, 0


and a3 = 0,1,1

Vector Algebra: Part 1

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