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WEBUSABILITY:ANEWINTERNATIONALSTANDARD
Introduction
WhatisWebUsability?
WhyWeNeedaStandardforWebUsability?
WhatsintheNewStandard?
The process domain. This domain describes the design process used by the
organisation, such as the one described in
ISO 13407
:1999 Humancentred
designprocessesforinteractivesystems.
The evaluationdomain.This domaincontains the toolsandtechniquesusedto
assessthefinaldesign,suchas
usabilitytesting
.
The design domain. Thisis the domainwithinwhichthedesigner develops the
website.
Theemergingstandardaddressesthedesigndomainonly,sothisisntthe placetogoif
you are interested inusability evaluation ordesignprocess(although it does containa
handy list of references to these other areas). Where it will help is when you are
involvedinthenittygrittyofdesigndecisionsandneedsomeauthoritativeguidance.
Thestandardcontainsdetailedguidanceinfourmainareas:
1. Purpose and strategy.
What is the purpose of the site and how is this
madecleartoitsusers?
2. Content and functionality.
What is the sites conceptual model? How is
content organisedand howshould the site dealwithissuessuchasprivacy
andpersonalisation?
3. Navigation and interaction. How shouldthecontent be organised so that
users cannavigate thesiteeasily? How willuserssearchthecontentofthe
site?
4. Presentation and media design.
How should individual pages be
designed so that people can make use of the information? How should
multimediabeused?
WebUsabilityTesting
Web Usability testing is often used to evaluate a websites user interface (UI),
this method is also invaluable for discovering the best way to present information on
your website. By paying attention to
how people read
, interpret, and access content,
you gain a greater understanding of how to communicate, structure, and format
information.
Thereare
3maincategories
ofusabilitytesting:
Explorative
:Used earlyin productdevelopmentto assesstheeffectivenessand
usabilityofapreliminarydesignorprototype,aswellasusersthoughtprocesses
andconceptualunderstanding.
Assessment
: Used midway in product development or as an overall usability
test for technology evaluation. Evaluates realtime trials of the technology to
determinethesatisfaction,effectiveness,andoverallusability.
Comparative
: Compares two or more instructional technology products or
designsanddistinguishesthestrengthsandweaknessesofeach.
ExampleofUsabilityTestingMethod:KeystrokeLevelModeling
HowtoUseKeystrokeLevelModeling
1. Chooseoneormorerepresentativetaskscenarios.
2. Have the design specified to the point thatkeystrokelevelactions can belisted
forthespecifictaskscenarios.
3. For each task scenario, figure out the best way to do the task, ortheway that
youassumeuserswilldoit.
4. List the keystrokelevel actions and the corresponding physical operators
involvedindoingthetask.
5. If necessary, include operators for when the user must wait for the system to
respond
6. Insertmentaloperatorsforwhenuserhastostopandthink.
7. Lookupthestandardexecutiontimetoeachoperator.
8. Adduptheexecutiontimesfortheoperators.
9. Thetotaloftheoperatortimesistheestimatedtimetocompletethetask
WhatToDoAfterWebsiteUsabilityTestingisComplete
References:
http://www.websitestandards.org/websiteusability.html
https://www.nngroup.com/articles/usability101introductiontousability/
https://blog.crazyegg.com/2013/03/26/principleswebsiteusability/
https://www.w3.org/WAI/intro/usable
http://www.userfocus.co.uk/articles/ISO23973.html
http://usabilitygeek.com/anintroductiontowebsiteusabilitytesting/
https://www.nngroup.com/articles/testingcontentwebsites/
http://www.measuringu.com/predictedtimes.php
http://www.measuringu.com/blog/10uxmethods.php
http://www.usabilitybok.org/klmgoms
http://www.cs.loyola.edu/~lawrie/CS774/S06/homework/klm.pdf
http://www.slideshare.net/WorldUsabilityDayWroclaw/howtousethekeys
trokelevelmodeltocomparetheefficiencyofuserinterfaces