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Wizard/1

Acolyte

CLASS & LEVEL

Berrian Nailo (Nightbreeze)


CHARACTER NAME

David

BACKGROUND

PLAYER NAME

High Elf

Chaotic Good

RACE

ALIGNMENT

EXPERIENCE POINTS

INSPIRATION

STRENGTH

-1

11
+2

ARMOR
CLASS

PROFICIENCY BONUS

+1

30 feet

INITIATIVE

SPEED

I am tolerant of other faiths


and respect the worship of
other gods.
PERSONALITY TRAITS

-1

Strength

+1

Dexterity

+2

Constitution

+5

Intelligence

+3

Wisdom

+1

Charisma

DEXTERITY

+1
12
CONSTITUTION

Hit Point Maximum 8

Change. We must help bring about the


changes the gods are constantly working in
the world.
CURRENT HIT POINTS

I would die to recover an ancient relic


of my faith that was lost long ago.

SAVING THROWS

TEMPORARY HIT POINTS

+2
14

INTELLIGENCE

+3
16

WISDOM

+1

13
CHARISMA

+1
12

+1

Acrobatics (Dex)

+1

Animal Handling (Wis)

+5

Arcana (Int)

-1

Athletics (Str)

+1

Deception (Cha)

+5

History (Int)

+3

Insight (Wis)

+1

Intimidation (Cha)

+3

Investigation (Int)

+1

Medicine (Wis)

+3

Nature (Int)

+3

Perception (Wis)

+1

Performance (Cha)

+1

Persuasion (Cha)

+5

Religion (Int)

+1

Sleight of Hand (Dex)

+1

Stealth (Dex)

+1

Survival (Wis)

Total

1d6

HIT DICE

NAME

DEATH SAVES

+3

1d4+1/piercing

Spells. See spellbook.

ATTACKS & SPELLCASTING

CP

Proficiencies: Longsword,
shortsword, longbow,
shortbow, dagger, dart, sling,
quarterstaff, light crossbow
Languages: Common,
Elvish, Dwarvish, Draconic,
Sylvan

I am inflexible in my thinking.

SP

EP

GP

PP

FLAWS

ATK BONUS DAMAGE/TYPE

Dagger

PASSIVE WISDOM (PERCEPTION)

OTHER PROFICIENCIES & LANGUAGES

SUCCESSES

BONDS

FAILURES

SKILLS

13

IDEALS

13

A staff, a dagger, a
spellbook, a holy
pendant, a prayer book,
5 sticks incense,
vestments, common
clothes, a belt pouch, a
backpack, a bedroll, a
waterskin, a book of
lore, a bottle of ink, an
ink pen, 10 sheets of
parchment, a little bag
of sand, a small knife.

Arcane Recovery. You can regain


some of your magical energy by
studying your spellbook. Once per day
during a short rest, you can choose to
recover expended spell slots with a
combined level equal to or less than
half your wizard level (rounded up).
Darkvision. You see in dim light
within a 60-foot radius of you as if it
were bright light, and in darkness in
that radius as if it were dim light. You
cant discern color in darkness, only
shades of gray.
Fey Ancestry. You have advantage
on saving throws against being
charmed, and magic cant put you to
sleep.
Trance. Elves dont need to sleep.
They meditate deeply, remaining
semiconscious, for 4 hours a day and
gain the same benefit a human does
from 8 hours of sleep.
Dragon Scholar. You have studied
dragons and their lore for many years.
You can automatically identify
locations built or used by dragons and
can identify dragon eggs and scales by
sight. If you fail an Intelligence check
to recall lore relating to dragons, you
know someone or some book you can
consult for the answer unless the DM
rules that the lore is unknown.

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

150

Berrian Nailo (Nightbreeze)


CHARACTER NAME

AGE

6'

125

HEIGHT

WEIGHT

Violet

Pale

Silver

EYES

SKIN

HAIR

Church of Jergal: Scriveners


of Doom, Companions of the
Pallid Mask
Adventuring Companions:
Yagtsomeht (Dragonborn
Barbarian), Amber (Dwarf
Cleric),

NAME

Jergal

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

I was born to Theren (father)


and Andraste (mother) in
Evereska. My parents and I left
the city when I was 20 to
wander the world. We
encountered a dragon and
were separated. I took shelter
in a crypt, and was discovered
by the Scriveners of Doom,
worshipers of the former death
god, Jergal. They informed me
that they had recorded my
parents deaths at the hands of
the dragon, and hearing this
news, I decided to stay with
them and learn their ways. Due
to my natural magical aptitude,
I have become an apprentice to
the Companions to the Pallid
Mask, who use undead for the
church, and hunt down and
destroy undead not sanctioned
by the church. I have been
researching dragons in hopes
of creating an undead dragon,
purely for the good of the
church, of course.
CHARACTER BACKSTORY

ADDITIONAL FEATURES & TRAITS

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Wizard
SPELLCASTING
CLASS

CANTRIPS

Int

13

+5

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

Chill Touch (PhB 221)

Fire Bolt (PhB 242)


Light (PhB 255)
Mage Hand (PhB 256)

SPELL
LEVEL

SLOTS TOTAL

ED

EPAR

PR

SLOTS EXPENDED

7
SPELL NAME

Burning Hands (Phb 220)

Expeditious Retreat (PhB 238)

False Life (PhB 239)

SPELLS KNOWN

Magic Missile (PhB 257)


Ray of Sickness (PhB 271)

Sleep (PhB 276)

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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