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Bard 1

Entertainer

CLASS & LEVEL

CHARACTER NAME

BACKGROUND

Tiefling

Chaotic Good

RACE

ALIGNMENT

Stryker
PLAYER NAME

EXPERIENCE POINTS

INSPIRATION

STRENGTH

14

12
+2

ARMOR
CLASS

PROFICIENCY BONUS

+1

30ft

INITIATIVE

SPEED

I change my mood or my mind as


quickly as I change key in a song.
I get bitter if Im not the center of
attention.
PERSONALITY TRAITS

+2
DEXTERITY

13
+1

+3

Strength

+3

Dexterity

+0

Constitution

+3

Intelligence

-1

Wisdom

+6

Charisma

CONSTITUTION

Hit Point Maximum 8

CURRENT HIT POINTS

TEMPORARY HIT POINTS

10

+3

Acrobatics (Dex)

-1

Animal Handling (Wis)

+3

Arcana (Int)

+4

Athletics (Str)

+6

Deception (Cha)

+5

History (Int)

-1

Insight (Wis)

+4

Intimidation (Cha)

WISDOM

+3

Investigation (Int)

-1

Medicine (Wis)

+3

Nature (Int)

-1

Perception (Wis)

+6

Performance (Cha)

+4

Persuasion (Cha)

+3

Religion (Int)

+1

Sleight of Hand (Dex)

+1

Stealth (Dex)

-1

Survival (Wis)

INTELLIGENCE

16

+3

-1

CHARISMA

18
+4

Total

SUCCESSES

d8

FAILURES

HIT DICE

NAME

1d8+2pier

HandCros

+3

1d6+1pier

You know 3 Cantrips and 4


known first level spells.
You have 2 first level spell
slots
Your spell save DC is 14 and
ability modifier CHA +4
ATTACKS & SPELLCASTING

CP

Languages. Common, Infernal


Light armour, simple
weapons, hand crossbows,
long swords, rapiers, short
swords

SP

EP

GP

119

20 Crossbow Bolts.
Disguise kit, flute,
hand drum, horn,
lute, Rapier, 2x
Handcrossbows,
leather armour, bolt
case, flask of ale

PP

OTHER PROFICIENCIES & LANGUAGES

Ill do anything to win fame


and renown.
FLAWS

ATK BONUS DAMAGE/TYPE

+4

PASSIVE WISDOM (PERCEPTION)

BONDS

DEATH SAVES

Rapier

SKILLS

IDEALS

I want to be famous,
whatever it takes.

SAVING THROWS

+0

Beauty. When I perform, I make the


world better than it was. (Good)

Darkvision. 60ft of vision in dim


lighting, cannot discern colors in
darkness only shades of gray
Hellish Resistance. Resistance to
fire damage
Infernal Legacy. Know the vicious
mockery cantrip, spell ability (cha)
save DC = 14
Feature: By popular demand. You
can always find a place to perform,
usually in an inn or tavern but
possibly with a circus, at a theater,
or even a nobles court. You
receive free lodging and food of a
modest or comfortable standard as
long as you perform each night.
Your performance makes you
something of a local figure. When
strangers recognize you in a town
where you have performed they
typically take a liking to you.
Bardic Inspiration (d6). Use a
bonus action to grant one creature
within 60ft who can hear you 1
Bardic Inspiration die. Once within
the next 10 min, it can roll the die
and add it to one ability check,
attack roll, or saving throw. This
can be used 4 times between long
rests.

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

CHARACTER NAME

25

5'6"

AGE

HEIGHT

80
WEIGHT

Red

Blue

Black

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Bard
SPELLCASTING
CLASS

CANTRIPS

CHA

14

+4

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

Vicious Mockery

Blade Ward
Prestidigitation

SPELL
LEVEL

SLOTS TOTAL

ED

EPAR

PR

SLOTS EXPENDED

7
SPELL NAME

Silent Image

Cure Wounds

Tasha's Hideous Laughter

Detect Magic

SPELLS KNOWN

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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