Documente Academic
Documente Profesional
Documente Cultură
Team Name
Height
Gender
Weight
Power Level
10
Power Points
150
Origin
Age
Hair
Max Attack
10
Max Defense
10
Player
Size
Eyes
Max Save DC
10
Max Toughness
10
Identity
Public ID
Medium
ABILITIES
SKILLS
RANK
MODIFIER
TOTAL
BASE
MISC
Acrobatics*
(+0)
+0
10
10
Bluff
(+0)
Climb
(+0)
Computers*
(+0)
Concentration
(+0)
Craft*
STRENGTH
+0
DEXTERITY
10
10
CONSTITUTION
+0
10
10
INTELLIGENCE
+0
10
10
WISDOM
+0
10
10
+0
CHARISMA
10
+0
TOUGHNESS
BASE
ABILITIES
+0
+0
(+0)
(+0)
(+0)
(+0)
Disguise
(+0)
Drive*
(+0)
Escape Artist
(+0)
MISC
Gather Info
(+0)
+0
Handle Animal
(+0)
Intimidate
(+0)
Investigate*
(+0)
SAVING THROWS
TOTAL
(+0)
Disable Device*
SAVE
(+0)
Diplomacy
10
FORTITUDE
+0
+0
+0
+0
REFLEX
+0
+0
+0
+0
(+0)
WILL
+0
+0
+0
+0
(+0)
Knowledge*
(+0)
(+0)
(+0)
(+0)
(+0)
Knockback: 0 / Flat: 0
Language*
COMBAT
ATTACK
BASE
MELEE
RANGED
+0
+0
+0
Unarmed +0 (Bruise)
Medicine*
(+0)
Notice
(+0)
Perform*
(+0)
TOTAL
+0
DEFENSE
TOTAL
+0
INITIATIVE
BASE
MISC
MODIFIERS
+0
DEX
+0
POWER
+0
+0
+0
FEAT
+0
HERO POINTS
(+0)
SIZE
MODIFIER
(+0)
Pilot*
(+0)
Profession*
(+0)
Ride*
(+0)
Search
(+0)
Sense Motive
(+0)
Sleight of Hand*
(+0)
Stealth
(+0)
Survival
(+0)
Swim
(+0)
FEATS
MOVEMENT
DRAWBACKS
STAGGERED
UNCONSCIOUS
DISABLED
DYING
INJURIES
LIFTING
ROLL
NORMAL
LETHAL
FAIL 4-
BRUISED
+ INJURED
Light: 33 lbs
FAIL 5+
STUNNED + BRUISED
+ INJURED
Med: 66 lbs
+ DISABLED
+ DYING
POWER LEVEL: 10
CONDITIONS
TEAM NAME
Blinded: 50% miss chance, no dodge bonus, -2 DEF, -4 STR & DEX.
Bruised: -1 cumulative Toughness save against nonlethal damage.
City
PERSONAL DETAILS
Real Name
Nationality
Base
Ethnicity
Members
Occupation
Origin
First Appearance
Allegiance
Motivation
APPEARANCE
Gender
Age
TEAM NOTES
Height
Weight
Hair
Eyes
NPCS
EXTRA EFFORT
Check Bonus: +2 STR bonus on a single check.
Increase Carry Capacity: +5 STR carry capacity for one round.
Increase Movement: double movement speed for one round.
Increase Power: +2 ranks to a power.
Gain Power Feat: add power feat until end of encounter.
Willpower: additional Will save with lasting effect.
Surge: gain additional standard or move action.
PERSONALITY
HERO POINTS
Improve Roll: re-roll an action. Minimum 10 + lowest roll.
Improve Defense: +5 Defense for one round.
Heroic Feat: add 1 feat rank per hero point (no Fortune feats).
Dodge: double dodge bonus for one round.
Instant Counter: counter a power used against you.
Recover: shake off staggered, disabled, or fatigue condition.
TACTICS
GAME INFO
Player
Email
Campaign
GM
Rank
Time
Value
3 seconds
Extended Range
6 seconds
100 ft
1 minute
1,000 ft
5 minutes
10
1 mi
20 minutes
25
5 mi
1 hour
50
20 mi
5 hours
100
200 mi
1 day
250
2,000 mi
BACKGROUND
10 ft
1 week
500
20,000 mi
10
1 month
1000
200,000 mi
11
3 months
2500
2 million mi
12
1 year
5000
20 million mi
13
5 years
10000
200 million mi
14
10 years
25000
2 billion mi
15
50 years
50000
Solar system
16
100 years
100000
Nearby stars
17
500 years
250000
Distant stars
18
1,000 years
500000
Galaxy
19
5,000 years
1000000
Nearby galaxies
20
10,000 years
2500000
Universe
Last Updated
2016-07-12
150
10
10
SAVE
FEATS
10
APPEARANCE
PERSONALITY
BACKGROUND
2016-07-12
Real Name
Team Name
Height
Gender
Weight
Power Level
10
Power Points
150
Origin
Age
Hair
Max Attack
10
Max Defense
10
Player
Size
Eyes
Max Save DC
10
Max Toughness
10
Identity
Public ID
Medium
ABILITIES
SKILLS
RANK
MODIFIER
TOTAL
BASE
MISC
Acrobatics*
(+0)
+0
10
10
Bluff
(+0)
Climb
(+0)
Computers*
(+0)
Concentration
(+0)
Craft*
STRENGTH
+0
DEXTERITY
10
10
CONSTITUTION
+0
10
10
INTELLIGENCE
+0
10
10
(+0)
WISDOM
+0
10
10
(+0)
+0
CHARISMA
10
+0
TOUGHNESS
+0
FORTITUDE
BASE
ABILITIES
+0
+0
+0
+0
(+0)
(+0)
(+0)
Disguise
(+0)
Drive*
(+0)
MISC
Escape Artist
(+0)
+0
Gather Info
(+0)
Handle Animal
(+0)
+0
Intimidate
(+0)
Investigate*
(+0)
Knowledge*
SAVING THROWS
TOTAL
(+0)
Disable Device*
REFLEX
+0
+0
+0
+0
WILL
+0
+0
+0
+0
SAVE
(+0)
Diplomacy
10
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
Knockback: 0 / Flat: 0
(+0)
(+0)
COMBAT
ATTACK
(+0)
BASE
MELEE
RANGED
Language*
+0
+0
+0
Medicine*
(+0)
Notice
(+0)
Unarmed +0 (Bruise)
Perform*
(+0)
TOTAL
+0
DEFENSE
TOTAL
+0
INITIATIVE
BASE
MISC
MODIFIERS
+0
+0
+0
DEX
POWER
FEAT
+0
+0
+0
HERO POINTS
(+0)
SIZE
MODIFIER
(+0)
Pilot*
(+0)
Profession*
(+0)
Ride*
(+0)
Search
(+0)
Sense Motive
(+0)
Sleight of Hand*
(+0)
Stealth
(+0)
Survival
(+0)
Swim
(+0)
LANGUAGES
FEATS
MOVEMENT
DRAWBACKS
STAGGERED
UNCONSCIOUS
DISABLED
DYING
INJURIES
LIFTING
ROLL
NORMAL
LETHAL
FAIL 4-
BRUISED
+ INJURED
Light: 33 lbs
FAIL 5+
STUNNED + BRUISED
+ INJURED
Med: 66 lbs
+ DISABLED
+ DYING
POWER LEVEL: 10
CONDITIONS
TEAM NAME
Blinded: 50% miss chance, no dodge bonus, -2 DEF, -4 STR & DEX.
PERSONAL DETAILS
Real Name
City
Nationality
Base
Ethnicity
Members
Occupation
Origin
First Appearance
Allegiance
Motivation
APPEARANCE
Gender
Age
TEAM NOTES
Height
Weight
Hair
Eyes
NPCS
EXTRA EFFORT
Check Bonus: +2 STR bonus on a single check.
Increase Carry Capacity: +5 STR carry capacity for one round.
Increase Movement: double movement speed for one round.
Increase Power: +2 ranks to a power.
Gain Power Feat: add power feat until end of encounter.
Willpower: additional Will save with lasting effect.
Surge: gain additional standard or move action.
PERSONALITY
HERO POINTS
Improve Roll: re-roll an action. Minimum 10 + lowest roll.
Improve Defense: +5 Defense for one round.
Heroic Feat: add 1 feat rank per hero point (no Fortune feats).
Dodge: double dodge bonus for one round.
Instant Counter: counter a power used against you.
Recover: shake off staggered, disabled, or fatigue condition.
TACTICS
GAME INFO
Player
Email
Campaign
GM
Rank
Time
Value
3 seconds
Extended Range
6 seconds
100 ft
1 minute
1,000 ft
5 minutes
10
1 mi
20 minutes
25
5 mi
1 hour
50
20 mi
5 hours
100
200 mi
1 day
250
2,000 mi
BACKGROUND
10 ft
1 week
500
20,000 mi
10
1 month
1000
200,000 mi
11
3 months
2500
2 million mi
12
1 year
5000
20 million mi
13
5 years
10000
200 million mi
14
10 years
25000
2 billion mi
15
50 years
50000
Solar system
16
100 years
100000
Nearby stars
17
500 years
250000
Distant stars
18
1,000 years
500000
Galaxy
19
5,000 years
1000000
Nearby galaxies
20
10,000 years
2500000
Universe
Last Updated
2016-07-12
150
10
10
SAVE
LANGUAGES
FEATS
10
APPEARANCE
PERSONALITY
BACKGROUND
2016-07-12
Real Name
Team Name
Height
Gender
Weight
Power Level
10
Power Points
150
Origin
Age
Hair
Max Attack
10
Max Defense
10
Player
Size
Eyes
Max Save DC
10
Max Toughness
10
Identity
Public ID
Medium
ABILITIES
SKILLS
RANK
MODIFIER
TOTAL
BASE
MISC
Acrobatics*
(+0)
+0
10
10
Bluff
(+0)
Climb
(+0)
Computers*
(+0)
Concentration
(+0)
Craft*
STRENGTH
+0
DEXTERITY
10
10
CONSTITUTION
+0
10
10
INTELLIGENCE
+0
10
10
WISDOM
+0
10
10
+0
CHARISMA
10
+0
TOUGHNESS
BASE
ABILITIES
+0
+0
(+0)
(+0)
(+0)
(+0)
Disguise
(+0)
Drive*
(+0)
Escape Artist
(+0)
MISC
Gather Info
(+0)
+0
Handle Animal
(+0)
Intimidate
(+0)
Investigate*
(+0)
SAVING THROWS
TOTAL
(+0)
Disable Device*
SAVE
(+0)
Diplomacy
10
FORTITUDE
+0
+0
+0
+0
REFLEX
+0
+0
+0
+0
(+0)
WILL
+0
+0
+0
+0
(+0)
Knowledge*
(+0)
(+0)
(+0)
(+0)
(+0)
Knockback: 0 / Flat: 0
Language*
COMBAT
ATTACK
BASE
MELEE
RANGED
+0
+0
+0
Unarmed +0 (Bruise)
Medicine*
(+0)
Notice
(+0)
Perform*
(+0)
TOTAL
+0
DEFENSE
TOTAL
+0
INITIATIVE
BASE
MISC
MODIFIERS
+0
DEX
+0
POWER
+0
+0
+0
FEAT
+0
HERO POINTS
(+0)
SIZE
MODIFIER
(+0)
Pilot*
(+0)
Profession*
(+0)
Ride*
(+0)
Search
(+0)
Sense Motive
(+0)
Sleight of Hand*
(+0)
Stealth
(+0)
Survival
(+0)
Swim
(+0)
FEATS
MOVEMENT
DRAWBACKS
STAGGERED
UNCONSCIOUS
DISABLED
DYING
INJURIES
LIFTING
ROLL
NORMAL
LETHAL
FAIL 4-
BRUISED
+ INJURED
Light: 33 lbs
FAIL 5+
STUNNED + BRUISED
+ INJURED
Med: 66 lbs
+ DISABLED
+ DYING
Skills 2.15
POWER LEVEL: 10
CONDITIONS
TEAM NAME
Blinded: 50% miss chance, no dodge bonus, -2 DEF, -4 STR & DEX.
Bruised: -1 cumulative Toughness save against nonlethal damage.
City
PERSONAL DETAILS
Real Name
Nationality
Base
Ethnicity
Members
Occupation
Origin
First Appearance
Allegiance
Motivation
APPEARANCE
Gender
Age
TEAM NOTES
Height
Weight
Hair
Eyes
EXTRA EFFORT
Check Bonus: +2 STR bonus on a single check.
Increase Carry Capacity: +5 STR carry capacity for one round.
Increase Movement: double movement speed for one round.
Increase Power: +2 ranks to a power.
Gain Power Feat: add power feat until end of encounter.
Willpower: additional Will save with lasting effect.
Surge: gain additional standard or move action.
HERO POINTS
Improve Roll: re-roll an action. Minimum 10 + lowest roll.
Improve Defense: +5 Defense for one round.
Heroic Feat: add 1 feat rank per hero point (no Fortune feats).
Dodge: double dodge bonus for one round.
Instant Counter: counter a power used against you.
Recover: shake off staggered, disabled, or fatigue condition.
Escape Death: stabilizes dying condition.
You can put an image here. It will fit best if it has a 2:3 aspect ratio. For example, 400 pixels
wide by 600 pixels tall. To insert the image, select Insert >> Picture >> From File on the
menu bar. If you need to resize the image, you can drag one corner. Remember to hold down
the SHIFT button so that the aspect ratio of the image is preserved.
GAME INFO
Player
Email
Campaign
GM
Rank
Time
Value
3 seconds
Extended Range
10 ft
6 seconds
100 ft
1 minute
1,000 ft
5 minutes
10
1 mi
20 minutes
25
5 mi
1 hour
50
20 mi
5 hours
100
200 mi
1 day
250
2,000 mi
1 week
500
20,000 mi
10
1 month
1000
200,000 mi
11
3 months
2500
2 million mi
12
1 year
5000
20 million mi
13
5 years
10000
200 million mi
14
10 years
25000
2 billion mi
15
50 years
50000
Solar system
16
100 years
100000
Nearby stars
17
500 years
250000
Distant stars
18
1,000 years
500000
Galaxy
19
5,000 years
1000000
Nearby galaxies
20
10,000 years
2500000
Universe
Last Updated
2016-07-12
150
10
10
SAVE
FEATS
Skills 2.15
10
APPEARANCE
put an image here. It will fit best if it has a 2:3 aspect ratio. For example, 400 pixels
y 600 pixels tall. To insert the image, select Insert >> Picture >> From File on the
ar. If you need to resize the image, you can drag one corner. Remember to hold down
the SHIFT button so that the aspect ratio of the image is preserved.
2016-07-12
Real Name
Identity
Public ID
Origin
Player
Team Name
Gender
Age
Size
Medium
Abilities
Modifier
Base
Misc
Strength +0
10
10
Dexterity +0
10
10
Constitut +0
10
10
Intellige
+0
10
10
Wisdom
+0
10
10
Charisma +0
10
10
Saving Throws
Base
Abilities
Misc
Toughnes
+0
+0 +0 +0
Fortitude
+0
+0 +0 +0
Reflex
+0
+0 +0 +0
Will
+0
+0 +0 +0
Acrobatics*
Bluf
Climb
Computers*
Concentration
Craft*
Diplomacy
Disable Device*
Disguise
Drive*
Escape Artist
Gamble*
Gather Info
Handle Animal
Intimidate
Investigate*
Knowledge*
Base
Melee
Ranged
+0
+0
+0
Unarmed +0 (Bruise)
Defens
+0
Total
Initiati +0
Hero Points
Power Points
Max Defense
Max Toughness
150
10
10
Save
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
Language*
Combat
Total
Rnk
10
10
10
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
Knockback: 0 / Flat: 0
Attack
Power Level
Max Attack
Max Save DC
Skills
Total
Total
Height
Weight
Hair
Eyes
Base
Misc
Size
Modifiers Modifiers
Medicine*
Navigate*
Notice
Perform*
+0 +0 +0
Dexterit
y
Power
Feat
+0 +0 +0
1
Drawbacks
Pilot*
Profession*
Ride*
Search
Sense Motive
Sleight of Hand*
Stealth
Survival
Swim
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
(+0)
Feats
Movement
Base Move: 30 ft/60 ft/120
Leaping: 10 ft/5 ft/0 ft
StaggeredUnconscious
Injuries
DISABLED
DYING
Roll
NORMAL
LETHAL
FAIL 4- BRUISED
+ INJURED
FAIL 5+STUNNED + BRUISED
+ INJURED
FAIL 10 STAGGERED + STUNNED + DISABLED
FAIL 15 UNCONSCIOUS
+ DYING
(XP: 150)
Abilities 0 + Skills 0 (0 ranks) + Feats 0 + Powers 0 + Combat
Lifting
Light: 33 lbs
Med: 66 lbs
Heavy: 100 lbs
Max: 200 lbs (500 lbs)
0 + Saves 0 Drawbacks 0 = 0 / 150
Power Level: 10
Conditions
Blinded: 50% miss chance, no dodge bonus, -2 DEF, -4 STR & DE
Bruised: -1 cumulative Toughness save against nonlethal damagCity
Dazed: can take no actions, keeps dodge bonus.
Deafened: cannot hear, -4 Initiative.
Base
Members
Party Name
Personal Details
Real Name
Nationality
Ethnicity
Occupation
Origin
First Appearance
Allegiance
Motivation
Party Notes
Appearance
Gender
Age
Height
Weight
Hair
Eyes
NPCs
Extra Effort
Check Bonus: +2 STR bonus on a single check.
Increase Carry Capacity: +5 STR carry capacity for one round.
Increase Movement: double movement speed for one round.
Increase Power: +2 ranks to a power.
Gain Power Feat: add power feat until end of encounter.
Willpower: additional Will save with lasting efect.
Personality
Hero Points
Improve Roll: re-roll an action. Minimum 10 + lowest roll.
Improve Defense: +5 Defense for one round.
Heroic Feat: add 1 feat rank per hero point (no Fortune feats).
Dodge: double dodge bonus for one round.
Instant Counter: counter a power used against you.
Recover: shake of staggered, disabled, or fatigue condition.
Tactics
Game Info
Player
Email
Campaign
GM
Rank
Time
Value Extended Range
1
3 seconds
1
10 ft
2
6 seconds
2
100 ft
3
1 minute
5
1,000 ft
4
5 minutes
10
1 mi
5
20 minutes
25
5 mi
6
1 hour
50
20 mi
7
5 hours
100
200 mi
8
1 day
250
2,000 mi
9
1 week
500
20,000 mi
10
1 month
1000
200,000 mi
11
3 months
2500
2 million mi
12
1 year
5000
20 million mi
13
5 years
10000
200 million mi
14
10 years
25000
2 billion mi
15
50 years
50000
Solar system
16
100 years
100000
Nearby stars
17
500 years
250000
Distant stars
18
1,000 years 500000
Galaxy
19
5,000 years 1000000 Nearby galaxies
20 10,000 years 2500000
Universe
Background
Last Updated
2016-07-12
150
10
10
Save
Feats
10
Appearance
Personality
Background
2016-07-12
DEVICES
RANK DEVICE NAME
DEVICE NOTES
TOUGH
STR
10
DEX
10
CON
10
INT
10
WIS
10
CHR
10
+0
+0
+0
+0
+0
+0
FORT
REFLEX
WILL
TOUGH
INIT
DEFENSE
+0
+0
+0
+0
+0
+0
ATTACKS
ATTACK
MELEE RANGED
+0
+0
Unarmed +0 (Bruise)
FEATS
SKILLS
Bluff (+0), Climb (+0), Concentration (+0), Diplomacy (+0), Disguise (+0), Escape Artist (+0),
Gather Info (+0), Handle Animal (+0), Intimidate (+0), Language* , Notice (+0), Search (+0), Sense
Motive (+0), Stealth (+0), Survival (+0), Swim (+0)
POWERS
RNK
DESCRIPTION
SAV
RNK
DESCRIPTION
SAV
DRAWBACKS
UNCONSCIOUS
BRUISES
DISABLED
DYING
INJURIES
STR
10
DEX
10
CON
10
INT
10
WIS
10
CHR
10
+0
+0
+0
+0
+0
+0
FORT
REFLEX
WILL
TOUGH
INIT
DEFENSE
+0
+0
+0
+0
+0
+0
ATTACKS
ATTACK
MELEE RANGED
+0
+0
Unarmed +0 (Bruise)
FEATS
SKILLS
Bluff (+0), Climb (+0), Concentration (+0), Diplomacy (+0), Disguise (+0), Escape Artist (+0),
Gather Info (+0), Handle Animal (+0), Intimidate (+0), Language* , Notice (+0), Search (+0), Sense
Motive (+0), Stealth (+0), Survival (+0), Swim (+0)
POWERS
RNK
DESCRIPTION
SAV
DRAWBACKS
UNCONSCIOUS
BRUISES
DISABLED
DYING
INJURIES
NAME:
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
NAME:
EXHAUSTED
UNCONSCIOUS
DYING
NAME:
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
INJURIES
FATIGUED
STAGGERED
DISABLED
INJURIES
FATIGUED
STAGGERED
DISABLED
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
INJURIES
FATIGUED
STAGGERED
DISABLED
INJURIES
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
BRUISES
INJURIES
EXHAUSTED
UNCONSCIOUS
DYING
FATIGUED
STAGGERED
DISABLED
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
NAME:
EXHAUSTED
UNCONSCIOUS
DYING
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
NAME:
EXHAUSTED
UNCONSCIOUS
DYING
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
NAME:
EXHAUSTED
UNCONSCIOUS
DYING
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
NAME:
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
EXHAUSTED
UNCONSCIOUS
DYING
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
NAME:
NAME:
BRUISES
BRUISES
NAME:
NAME:
NAME:
BRUISES
BRUISES
NAME:
NAME:
BRUISES
DISABLED
NAME:
NAME:
BRUISES
STAGGERED
NAME:
NAME:
BRUISES
FATIGUED
NAME:
NAME:
BRUISES
INJURIES
NAME:
EXHAUSTED
UNCONSCIOUS
DYING
NAME:
NAME:
BRUISES
BRUISES
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED
NAME:
BRUISES
INJURIES
FATIGUED
STAGGERED
DISABLED