Documente Academic
Documente Profesional
Documente Cultură
Reporters:
Malabarbas, Sairah Mae V.
Muana, Phela Marie D.
SOLUTION FLUENCY
This refers to the capacity and creativity in problem solving. It requires whole brain
thinking executed when students define aproblem, design the appropriate solution, and
assess the process and result.
define
Defining the problem means providing a clear and concise definition of
the problem or challenge one is addressing. the purpose is to identify
where we are so we can figure out where we need to go.
dream
This is where you use the knowledge youve gathered to visualize a
creative and appropriate solution. This is a whole-mind process
where we imagine what the solution will appear like as it would in
the future. Instead of asking why we ask why not. The question
of whats the worst that could happen becomes whats the best that could happen.
generating wishes
exploring possibilities
imagining best case scenarios
visualizing time machine visits to a perfect future
design
Starting from the future, next you design the process backwards to the
present to complete the visualized solution in measurable, achievable steps.
where you actually implement the design to complete the solution to the problem in two
separate steps: Produce (actually creating the solution in its working format), and
Publish (applying the product in an effort to solve the problem).
debrief
At the end of the process comes an often-overlooked stepthe Debrief. its a time to
review and analyze the product and process, an identify areas for potential improvement.
Students are not often given the chance to evaluate a learning journey, and this is and
integral part of guiding them towards taking responsibility for their own learning.
sought. The key here is to ask good questions, because thats how you get good answers.
ask skills include:
Analyze
With all the raw data collected, the next step is to navigate through the information to
authenticate, organize, and arrange it all. This stage also involves ascertaining whether
information is true or not, and distinguishing
Apply
Once data is collected and verified, and a solution is created, the knowledge must then be
practically applied within the context of the original purpose for the information quest.
Assess
The final stage is about thoroughly and critically revisiting both the product and the
process. This involves open and lively discussions about how the problem-solving
journey could have been made more efficient, and how the solution created could be
applied to challenges of a similar nature.
COLLABORATION FLUENCY
This refers to the teamwork with virtual or real partners in the online
environment. There is virtual interaction in social networkig and
online gaming domains. Distance has been abridged, such that learning comes to an
exciting potential for partnership in discovery learning. Individual and school to school
partnerships are now possible multi-cultural learning.
establish
This stage begins by selecting and organizing the collective group, establishing the norms
and determining the role each team member would be best suited for, and developing a
group contract.
envision
As
engineer
This stage involves assembling the nuts and bolts of the plan into
something workable and applicable to the problem or challenge the
group was brought together for. Its crucial that everyone works together to synthesize a
execute
In this stage, the group puts the plan into action and manages the process, with each team
member remaining personally accountable for their contribution (this also means devising
a method for ensuring other members are held accountable).
examine
At this final and crucial stage the group studies and reviews both their process and the
end result. The idea is to determine if the challenge was successfully met, and also to gain
insights for areas of constructive improvement.