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Initialize engine version: 5.3.

5p3 (4c1fbb057dc3)
Forcing GfxDevice: Null
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is h
armless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (thi
s message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Chil
d Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message
is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll
(this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity
Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this mes
sage is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Dom
ain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message i
s harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this m
essage is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child D
omain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is
harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this
message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child
Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harm
less)

Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se


rver\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is ha
rmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message
is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmle
ss)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this mes
sage is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Dom
ain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this mes
sage is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Dom
ain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message i
s harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this mes
sage is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Dom
ain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harml
ess)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Se
rver\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- Completed reload, in 0.123 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\System.Core.dll (this message is h
armless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\System.dll (this message is harmle
ss)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is ha
rmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message
is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harm

less)
The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is m
issing!
(Filename: Line: 1655)
UnloadTime: 1.471000 ms
2016-07-13T18:27:04 0.041 INF Awake
2016-07-13T18:27:04 0.090 INF Version: Alpha 14.7 (b6) Compatibility Version: Al
pha 14.7, Build: Windows 64 Bit
2016-07-13T18:27:04 0.090 INF System information:
2016-07-13T18:27:04 0.091 INF
OS: Windows 8.1 (6.3.0) 64bit
2016-07-13T18:27:04 0.092 INF
CPU: Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz
(cores: 4)
2016-07-13T18:27:04 0.092 INF
RAM: 20479 MB
2016-07-13T18:27:04 0.092 INF
GPU: Null Device (128 MB)
2016-07-13T18:27:04 0.096 INF
Graphics API: NULL 1.0 [1.0] (shader level 2.0)
2016-07-13T18:27:04 0.107 INF Last played version: Alpha 14.7
2016-07-13T18:27:04 0.108 INF Local UTC offset: 2 hours
2016-07-13T18:27:04 0.109 INF Command line arguments: 7daystodieserver -logfile
7DaysToDieServer_Data\output_log__2016-07-13__18-27-03.txt -quit -batchmode -nog
raphics -configfile=serverconfig.xml -dedicated
2016-07-13T18:27:04 0.116 INF Parsing server configfile: C:/Program Files (x86)/
Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../s
erverconfig.xml
2016-07-13T18:27:05 0.192 INF Parsing server configfile successfully completed
2016-07-13T18:27:05 0.193 INF Starting dedicated server level=Random Gen game na
me=Oakland
2016-07-13T18:27:05 0.193 INF Maximum allowed players: 20
2016-07-13T18:27:05 0.194 INF Game mode: GameModeSurvivalMP
2016-07-13T18:27:05 0.194 INF Dedicated server only build
2016-07-13T18:27:05 0.903 INF Texture quality is set to 3
2016-07-13T18:27:05 0.978 INF NET: InitCallbacks
2016-07-13T18:27:05 0.981 INF [MODS] No mods folder found
2016-07-13T18:27:05 1.045 INF Loading permissions file at 'C:\Users\Administrato
r\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2016-07-13T18:27:05 1.136 INF Loading permissions file done.
UMA Overlay loading took 1394 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
UMA Slot loading took 7 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to defau
lt shader.
WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to d
efault shader.
WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
2016-07-13T18:27:15 10.552 INF WorldStaticData.Init() needed 6.853s
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\System.Configuration.dll (this mes
sage is harmless)
2016-07-13T18:27:15 10.615 INF Awake done
2016-07-13T18:27:16 11.269 INF Atlas reset took 373 ms

2016-07-13T18:27:16 11.269 INF Atlas load took 643 ms


Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die D
edicated Server\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is ha
rmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/c
ommon/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/c
ommon/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/.\libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/c
ommon/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
2016-07-13T18:27:16 11.429 INF NET: Starting server protocols
2016-07-13T18:27:16 11.465 INF NET: Unity NW server started
2016-07-13T18:27:16 11.466 INF [Steamworks.NET] NET: Server started
2016-07-13T18:27:16 11.466 INF StartGame
2016-07-13T18:27:16 11.814 INF Atlas reset took 345 ms
2016-07-13T18:27:16 11.819 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BlockDurabilityModifier = 100
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = True
GamePref.ControlPanelPort = 6291
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 50
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = True
GamePref.EnemyDifficulty = 0
GamePref.EnemySenseMemory = 60
GamePref.EnemySpawnMode = 3
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.FriendlyFire = True
GamePref.GameDifficulty = 3
GamePref.GameMode = GameModeSurvivalMP
GamePref.GameName = Oakland
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 14.7
GamePref.GameWorld = Random Gen
GamePref.JoiningOptions = True
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 3
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 7
GamePref.LastGameResetRevision = 0

GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 60
GamePref.NoGraphicsMode = True
GamePref.OptionsAA = 0
GamePref.OptionsAllowController = False
GamePref.OptionsAmbientVolumeLevel = 0.5
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsBloom = False
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDOF = False
GamePref.OptionsFieldOfView = 50
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGamma = 0.375
GamePref.OptionsGraphicsQuality = 1
GamePref.OptionsGrassDistance = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsImageEffects = False
GamePref.OptionsInvertMouse = False
GamePref.OptionsLODDistance = 0.5
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMotionBlur = 0
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.2
GamePref.OptionsObjectBlur = False
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsReflectedShadows = False
GamePref.OptionsReflectionQuality = 0
GamePref.OptionsResolution = 0
GamePref.OptionsShadowDistance = 0
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsSSAO = False
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSunShafts = False
GamePref.OptionsTempCelsius = False
GamePref.OptionsTextureQuality = 2
GamePref.OptionsTreeQuality = 1
GamePref.OptionsViewDistance = 8
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsVsync = 1
GamePref.OptionsWaterQuality = 0
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId =
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Administrator\AppData\Roaming/7DaysToDie/Save
s
GamePref.SelectionContextMode = 0

GamePref.SelectionOperationMode = 0
GamePref.ServerDescription = A brand new server hosted in Europe
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerMaxPlayerCount = 20
GamePref.ServerName = [EU] No world limit, active staff, 24/7
GamePref.ServerPort = 26900
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetPort = 8081
GamePref.ZombiePlayers = True
GamePref.ZombiesRun = 0
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AnimalCount = 0
GameStat.BlockDurabilityModifier = 1
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 16
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.Difficulty = 2
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySenseMemory = 60
GameStat.EnemySpawnMode = 3
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsFriendlyFire = True
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 7
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True

GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.ZombieHordeMeter = False
2016-07-13T18:27:16 11.848 INF StartAsServer
2016-07-13T18:27:16 11.854 INF createWorld: Random Gen, Oakland, GameModeSurviva
lMP
2016-07-13T18:27:16 11.959 INF Started thread thread_Regenerating
2016-07-13T18:27:16 11.961 INF Started thread WV
2016-07-13T18:27:16 11.966 INF World.Load: Random Gen
2016-07-13T18:27:16 12.014 INF Started thread thread_Pathfinder
2016-07-13T18:27:16 12.027 INF SelectionBoxManager.Instance: SelectionBoxes (Sel
ectionBoxManager)
2016-07-13T18:27:16 12.032 INF Started thread thread_GenerateChunks
2016-07-13T18:27:16 12.059 INF Loading and parsing of generator took 26ms
WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
2016-07-13T18:27:17 12.375 INF createWorld() done
2016-07-13T18:27:17 12.376 INF Loading players.xml
2016-07-13T18:27:17 12.415 INF [EAC] Starting EAC server
2016-07-13T18:27:17 12.460 INF [EAC] Log: [SetLogCallback] Procedure: 0000000028
9C2900 LogLevel: Debug
2016-07-13T18:27:17 12.461 INF [EAC] Log: [SetEACServer] Name: client
2016-07-13T18:27:17 12.461 INF StartGame done
2016-07-13T18:27:17 12.502 INF ************************Weather Packages Created
FROM BIOMES :D ************************
2016-07-13T18:27:17 12.565 INF Load key config check
2016-07-13T18:27:17 12.565 INF Load key config
Setting up 1 worker threads for Enlighten.
Thread -> id: 13e4 -> priority: 1
2016-07-13T18:27:17 12.832 INF [Steamworks.NET] GameServer.Init successful
2016-07-13T18:27:18 14.047 INF [Steamworks.NET] GameServer.LogOn successful
2016-07-13T18:27:24 19.177 INF [NET] PlayerConnected EntityID=-1, PlayerID='', O
wnerID='', PlayerName=''
2016-07-13T18:27:24 19.359 INF PlayerLogin: Lars/Alpha 14.7
2016-07-13T18:27:24 19.360 INF Token length: 1368
2016-07-13T18:27:24 19.362 INF [Steamworks.NET] Auth.AuthenticateUser()
2016-07-13T18:27:24 19.364 INF [Steamworks.NET] Authenticating player: Lars Stea
mId: 76561198041422073 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2016-07-13T18:27:24 19.366 INF [EAC] Registering user: id=76561198041422073, own
er=76561198041422073
2016-07-13T18:27:24 19.367 INF Allowing player with id 76561198041422073
2016-07-13T18:27:24 19.374 INF [EAC] UserStatusHandler callback. Status: UserAut
henticated GUID: 76561198041422073 ReqKick: False Message: EAC Authenticated
2016-07-13T18:27:24 19.754 INF [Steamworks.NET] Authentication callback. ID: 765
61198041422073, owner: 76561198041422073, result: k_EAuthSessionResponseOK
2016-07-13T18:27:24 19.891 INF [NET] PlayerConnected EntityID=-1, PlayerID='', O
wnerID='', PlayerName=''
2016-07-13T18:27:24 20.123 INF RequestToEnterGame: 76561198041422073/Lars
2016-07-13T18:27:24 20.126 INF PPS RequestToEnterGame sending player list with 1
42 player(s)
2016-07-13T18:27:24 20.127 INF
76561198041422073 -> -1
2016-07-13T18:27:24 20.127 INF
76561198078484980 -> -1
2016-07-13T18:27:24 20.128 INF
76561198074238705 -> -1
2016-07-13T18:27:24 20.128 INF
76561198051367541 -> -1
2016-07-13T18:27:24 20.129 INF
76561198212315529 -> -1
2016-07-13T18:27:24 20.129 INF
76561197970828115 -> -1
2016-07-13T18:27:24 20.129 INF
76561197984909839 -> -1

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2016-07-13T18:27:24 20.168 INF


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2016-07-13T18:27:25 20.210 INF [EAC] Log: Back-end connection established.
2016-07-13T18:27:25 20.998 INF [EAC] Log: User status changed: 76561198041422073
. Status: Authenticated Message: N/A
2016-07-13T18:27:28 23.638 INF [EAC] UserStatusHandler callback. Status: UserAut
henticated GUID: 76561198041422073 ReqKick: False Message: N/A
2016-07-13T18:27:28 23.761 INF PlayerLogin: Cold/Alpha 14.7
2016-07-13T18:27:28 23.762 INF Token length: 1368
2016-07-13T18:27:28 23.762 INF [Steamworks.NET] Auth.AuthenticateUser()
2016-07-13T18:27:28 23.763 INF [Steamworks.NET] Authenticating player: Cold Stea
mId: 76561198097769481 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2016-07-13T18:27:28 23.763 INF [EAC] Registering user: id=76561198097769481, own
er=76561198097769481
2016-07-13T18:27:28 23.764 INF Allowing player with id 76561198097769481
2016-07-13T18:27:28 24.156 INF [Steamworks.NET] Authentication callback. ID: 765
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2016-07-13T18:27:29 24.742 INF RequestToEnterGame: 76561198097769481/Cold
2016-07-13T18:27:29 24.743 INF PPS RequestToEnterGame sending player list with 1
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35.388
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INF
INF
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INF
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INF
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INF
INF
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INF
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76561198169191567 -> -1
76561198305375368 -> -1
76561198017172002 -> -1
76561197996759442 -> -1
76561197973848060 -> -1
76561198150652399 -> -1
76561198003498437 -> -1
76561197988721359 -> -1
76561198180446199 -> -1
76561198049751195 -> -1
76561198184962099 -> -1
76561198067274813 -> -1
76561197998947858 -> -1
76561198017737537 -> -1
76561198146660825 -> -1
76561198152380570 -> -1
76561198120658040 -> -1
76561198119459290 -> -1
76561198047969480 -> -1
76561198018000265 -> -1
76561198028362716 -> -1
76561198098084865 -> -1
76561198007926611 -> -1
76561198038959462 -> -1
76561198254845743 -> -1
76561198012937767 -> -1
76561198158237250 -> -1
76561197983293645 -> -1
76561198111127115 -> -1
76561198175493634 -> -1
76561198315318611 -> -1
76561198162617987 -> -1
76561197970333864 -> -1
76561198149528477 -> -1
76561198097769481 -> -1
76561198046467980 -> -1
76561198020777241 -> -1
76561198055807567 -> -1
76561198284060321 -> -1
76561198195048649 -> -1
76561198127776186 -> -1
76561197971495337 -> -1
76561198107074133 -> -1
76561197981932505 -> -1
76561198004546220 -> -1
76561198103436284 -> -1
76561198123632053 -> -1
76561198242521576 -> -1
76561198119791978 -> -1
76561197972314470 -> -1
76561198045353337 -> -1
76561198066463573 -> -1
76561198102311486 -> -1
76561198077303797 -> -1
76561198087535477 -> -1
RequestToSpawnPlayer: 171, Lars, 9
Created player with id=171
PPS logged in player: 76561198041422073 -> 171
Adding observed entity: 1, (-1328.6, 133.1, -18.4

2016-07-13T18:27:40 35.546 INF GMSG: Player 'Lars' joined the game


2016-07-13T18:27:40 35.734 WRN [EAC] Log: [Cerberus] Connection attempt to the b
ack-end failed! Reconnecting in 60 seconds..
2016-07-13T18:27:41 36.647 INF RequestToSpawnPlayer: 64431, Cold, 10
2016-07-13T18:27:41 36.722 INF Created player with id=64431
2016-07-13T18:27:41 36.722 INF PPS logged in player: 76561198097769481 -> 64431
2016-07-13T18:27:41 36.727 INF Adding observed entity: 2, (50.0, 90.0, 1874.8),
10
2016-07-13T18:27:41 36.727 INF GMSG: Player 'Cold' joined the game
2016-07-13T18:27:49 44.963 INF [EAC] Log: User without EAC connection: 765611980
97769481. User status: Disconnected.
2016-07-13T18:28:32 87.986 WRN [EAC] Log: [Cerberus] Connection attempt to the b
ack-end failed! Reconnecting in 60 seconds..
2016-07-13T18:29:48 163.512 WRN [EAC] Log: [Cerberus] Connection attempt to the
back-end failed! Reconnecting in 60 seconds..
2016-07-13T18:31:03 239.066 WRN [EAC] Log: [Cerberus] Connection attempt to the
back-end failed! Reconnecting in 60 seconds..

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