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teaching & training teaching & training

Instructional
Design:
Choosing the Proper
Authoring Tool
BY GENE HOLDEN
Senior Member
Silicon Valley Chapter

I
f you’re an instructional designer, you design, develop, and produce
training in a number of media and methods. While training was once
developed only for instructors teaching in a traditional classroom,
today we have to learn new skills and tools to keep up with the increas-
ing popularity of e-learning. According to the American Society for
Training and Development (ASTD), “e-learning covers a wide set of appli-
cations and processes, such as Web-based learning, computer-based learn-
ing, virtual classrooms, and digital collaboration. It includes the delivery of
content via Internet, intranet/extranet (LAN/WAN), audio and videotape,
satellite broadcast, interactive TV, and CD-ROM.” With such a broad scope
to cover, the number of available e-learning tools is extensive. Whatever
kind of e-learning and content delivery your organization prefers, you’ll
need to sort through those tools to find the right one for your training.

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teaching & training

Bear in mind that not all tools are self on the software packages appropri- of training. We can categorize instruc-
appropriate for all training methods. ate for that training. And as you gather tion into four main categories: software
Buying a tool without doing the information, be sure to keep this in and IT application courseware, soft skill
research can be a costly mistake. Author- mind: As long as you base your e-learn- (human resources) courseware, non-sys-
ing and development tools are, gener- ing on good instructional design, the tems technical training, and knowledge-
ally speaking, not cheap. Some of them interactivity that authoring tools are based training.
have extensive learning curves. You may capable of producing can enhance the
find that one tool will not be sufficient. learner’s experience. Types of Tools
Today, many designers or design teams The tools typically used for these types
use a combination of tools such as Flash, Defining Your Context of instruction include software applica-
Dreamweaver, and HTML. Even before you begin evaluating the tion simulation tools, full-service author-
Whichever tool or combination of available tools, you should consider the ing tools, Web-based distance learning
tools you choose, remember that the context of your training—why, how, and tools (virtual classrooms), or PowerPoint
right tool can make you efficient and in what circumstances will it be provided? conversion tools that allow additional e-
productive. The wrong tool could cost Some tools will match this context bet- learning interactivity (such as Macro-
you countless hours on a project and ter than others. Before shelling out the media’s Breeze). This article will focus on
leave you with little or nothing to show money for an expensive training tool, the most widely used types of e-learning
for your effort. consider the factors presented in Table 1. applications: simulation programs and
So how do you choose the right tools? Once you have reviewed your require- full-service authoring tools.
By carefully considering your available ments in detail, you should be able to
resources and the goals of your specific analyze the type of tool(s) you need. Dif- Simulation Programs
learning event, and by educating your- ferent tools work best for different types According to Bryan Chapman, who
hosts the “Ask Bryan” column on the
Table 1. Considerations for Purchasing E-learning Tools BrandonHall.com Web site, “About 75

Training Purpose What training are you providing? If you are teaching people how to use a software program such as Excel or
Photoshop, hands-on training would be appropriate.

Media Requirements What type of media do you intend to use? What file types will you use? Will the tool support the files?

Available Resources Do you have access to graphic artists, writers, subject matter experts, videographers, and narrators? If not,
how will you obtain the media content for your project?

Budget How much money do you have for the project? If you don’t have a team, will you be able to outsource
video, narration, and graphics? What is your budget allocation for the tool?

Time How much time do you have to complete the project? Some of the tools have a steep learning curve. Do
you have the time to become proficient in the tool?

Interactivity How interactive do you need the training to be? There are times when simple “page-turners” may suffice,
but true e-learning includes interactivity as part of the learning process. How much interactivity does the
tool provide?

Delivery Method Do you intend to provide the training on a CD-ROM or over the Web? Although most tools today will pro-
vide training either way, some are better than others at providing Web-based training.

Plug-ins Some tools require plug-ins.This can become an issue: If your customers are unaware of how to download
the plug-ins or are unable to do so, they may not be able to view the training.

Platform Will the training be delivered on PC, MAC, UNIX, or some other platform or combination of platforms?
Will the tool work across platforms?

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teaching & training

percent of all e-learning content covers As much as these tools can enhance
IT or software application topics.” Such the learning environment, most have
training is best served by simulation pro- high learning curves, and some of them
grams, which can capture screenshots require programming knowledge. Table
and then play them back to replicate 3 gives an overview of some of the best-
the behaviors of particular software. known programs for full-service author-
Most of these programs enable you to ing: Authorware, Director, Dreamweaver
set up simulated practice with learner with Coursebuilder, Flash, Lectora, and
feedback. Typically, simulation tools are Toolbook.
inexpensive and easy to learn. Table 2
breaks down the features of three of the Conclusion
most popular programs used for soft- Which tool will best fit your needs
ware simulation programs: Camtasia, depends entirely on your situation. You
FireFly, and RoboDemo. decisions and receive instantaneous feed- must look at each tool and each e-learn-
back about their choices. ing event analytically. What does the tool
Authoring Programs For example, if you need to teach do? What are its capabilities and fea-
Full-service authoring programs pro- someone how to work with chemicals, tures? How will it fit into your e-learning
duce truly interactive e-learning for all the program can be designed to allow program? Take the time to do the
types of training. Unlike most simulation the learner to virtually add, mix, or store research. In the long run, it will save you
tools, many authoring programs can cost chemicals. Different scenarios can play time, energy, and money.
thousands of dollars and require a steep out depending on the learner’s deci- As technology advances, it becomes
learning curve. But if the interactivity will sions. The learner can see what will hap- more difficult to keep up with all the
help your students learn, authoring pro- pen if the wrong chemicals are mixed available tools. One of the best methods
grams can be well worth the money: together or if chemicals are stored inap- of keeping abreast of the changes is to
With these tools, you can create pro- propriately. This learning happens in a log on to Web sites or chat rooms where
grams that provide realistic scenarios safe environment, where the learner can discussions about tools occur. For your
that allow students to learn as they make fail without disastrous results. reference, the Suggested Readings
includes several Web sites.
Table 2. Software Application Simulation Programs

Software Company Cost Information

Camtasia TechSmith $299 Camtasia consists of three tools: Player, Recorder, and Producer.
(www.techsmith.com) You can record, edit, and share video and audio clips.The applica-
tion can record both the activity on your screen and narration.
You can modify videos created by Camtasia with other AVI
(Audio-Video Interleaved) video editors and use AVI files from
any source.You can also edit audio with the software’s Dub-It
module.
No multimedia experience is necessary. Camtasia supports
Flash,Windows Media, QuickTime, and RealMedia. It now comes
bundled with SnagIt, a screen capture program.

FireFly Knowledge Impact No price given; sold as FireFly was designed to generate scenario-based simulations
(www.kimpact.com) single licenses. One with active components, multi-path support, and progressive
source states that a feedback without requiring plug-ins or client software.
license can cost as much No knowledge of programming is necessary.This program
as $10,000 captures the programming “behind the scenes” and enables
learners to explore in a robust simulation environment that
allows multiple correct paths for accomplishing the task.The
learning curve is moderate.

RoboDemo Macromedia From $999 RoboDemo records your actions in any application and creates a
(www.macromedia.com) Flash simulation. RoboDemo is SCORM/AICC compliant and has
quizzing capabilities with scoring, interactivity, and branching
features.The Flash simulations are contained in small files with
high resolution.This program has an easy learning curve and
offers a lot of features to increase interactivity.

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teaching & training
Table 3. Full-service Authoring Programs

Software Company Cost Information

Authorware Macromedia $399–2,999 Authorware is an icon-based authoring system that uses a flow line
(www.macromedia.com) for display types and programming commands.This very powerful
program includes a lot of built-in interactivity. Authorware sup-
ports character-styled text and has an extensive navigation struc-
ture. It is optimal for computer-based training and rapid proto-
typing, and it can also deliver content to the Web.
This program has a high learning curve. Unless you accept the
defaults, you may need some programming know-how to get all
the interactions to function as you want them to.

Director Macromedia $399–1,199 This program, like Authorware, has a high learning curve. However,
(www.macromedia.com) you can easily lay out movies visually and drop the clips onto the
timeline.You can incorporate many media formats, including
DVD-video,Windows Media, RealMedia, QuickTime, and Flash.

Dreamweaver Macromedia $199–399 This program was built for Web-based learning interaction.
with (www.macromedia.com) Because Dreamweaver uses a tab wizard to help you build, create,
Coursebuilder and edit basic interactions, it is an excellent starter tool.When
you use it with Flash and Coursebuilder, you can build interactive
e-learning.The learning curve of this program is moderate. It
offers free extensions and the capability to create animations.

Flash Macromedia From $999 Flash enables you to create animations with small file sizes for
(www.macromedia.com) delivery over the Web. It is good for animations and simulations.
You can build robust drag-and-drop, true/false, multiple choice,
and other questions.You can also develop content for delivery
over personal digital assistants.This program requires scripting
and coding knowledge and has a steep learning curve.

Lectora Trivantis $1,595–2,495 With Lectora, you can create media-rich e-learning sources for
(www.lectora.com) Internet, intranet, CD-ROM, or DVD delivery. Since Lectora uses
drag-and-drop interactions, no programming skill is necessary.
The learning curve is easy to moderate.The user guide contains
a checklist on analysis, design, and development preliminaries.

Toolbook SumTotal $2,999 and $1,495 With Toolbook, you place multimedia objects onto sequential
Instructor (www.sumtotal pages.You can also create multi-faceted simulations.You can create
and Assistant systems.com) interactive content using a catalog of smart objects (virtual objects
that help the learner interact with the program).The learning
curve is medium to high. (Instructor requires programming skills;
Assistant does not.)

ACKNOWLEDGEMENTS threadid=118&MessageID=351#351 Applications.” www.brandonhall.com/


e-Learning Centre. www.e-learningcentre. public/publications/AT2004/index.htm
This work was supported in part by the co.uk/eclipse/vendors/authoring.htm
U.S. Department of Energy under con- University of South Florida Instructional
tract number DE-AC02-76SF00515. E-learning Products. www.e-learningsite. Technology Program’s Resources and
com/links/products.htm Links Design Links. www.coedu.usf.edu/
SUGGESTED READINGS inst_tech/resources/design.html
Multimedia Authoring Systems FAQs.
Books www.faqs.org/faqs/multimedia/authoring- STC’s Instructional Design and Learn-
Allen, Michael. Guide to e-Learning. New systems ing (IDL) Special Interest Group.
York: John Wiley & Sons, Inc., 2003. www.stcsig.org/idl
Multimedia Authoring Tools. lorien
Hall, Brandon. Web-Based Training Cookbook.
.ncl.ac.uk/ming/resources/cal/mmedia.htm Vance’s ESL_Home Authoring Tools.
New York: John Wiley & Sons, Inc., 2003.
www.geocities.com/Athens/Olympus/
Online Resources Nantel, Richard, et. al. “Authoring 4631/authorng.htm
e-Learning Developer’s Forum. Tools 2004: A Buyer’s Guide to the
www.relate.com/forum/thread-view.asp? Best E-Learning Content Development

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