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The Warlocks are working in conjunction with the Skavis, and the Fallen are
here for a ritual and are all "minor" Fallen (Meaning they aren't affiliated
directly with Nicodemus or his wifey)
They can't stop the ritual, but it doesn't do what its supposed todo, it rips
open a few holes in the fabrc of reality and creatures from different universes
a allows a few Mind Flayers, 2 Barghests, a Beholder, a Couatl, a Chain Devil,
a Doppleganger, a Githyanki, one of each Inevitable, a Were-rat, and a Solar
all in random parts of the world.
Connor has the soul of a Shadow Dracolich bound to his body, that gives him
a couple new "spells" and as he uses them, a few other abilities. He starts
with one spell, that costs him "nothing" and feels really good to use. He can
see in mild darkness (dusk/twilight or one burnt out light in a room) normall,
and after he has racked up 20 debt (BWAHAHAHA!) he can see in the dark a
little, and gets better at that the more debt he accrues. He eventually can
teleport from shadow to shadow, and can make an area darker. Around him,
some of Ryan's darkness spells dont work as well as they should (Extra cost
for lesser effect) HE gains some minor necromancy abilities/spells.
Ryan can see some glowing symbols oin the ring, and thinks they spell out a
word. He can try to pronounce it "morovigandlat" and the stored spell is cast,
at "NO" cost (increases corruption of his soul, but neither he nor Kylerial
notice unless the Sight is used). If he uses the command word "Eta" can be
used to absord any harmfull magic cast at him, and that spell is stored in the
ring (double corruption)
Anne's metal finger has spread to completely cover the pinky and is
spreading to the ring finger and the rest of her hadn, and symbols are
starting to appear and she could just SWEAR that they are moving. If the
Sight is used, any part of her that is metal is either not seen, or appears just
the same. Every part of her covered is bullet proof, and acts as armor 3
against magic, and may be able to be shaped if she rolls well enough.
They remember they do have some Skavis to deal with for Maeve, hmmm
shouldn't they do that? The Skavis are holed up in an abandoned movie
theatre. The players will need to call up some spirits and such to find them,
and that will mean deals!!