Documente Academic
Documente Profesional
Documente Cultură
Sub-Topic
UI / Scene Management
Definitions
Transforming Objects
Creating and Modifying Objects
Geometry
Splines
Surface Modeling
Object Cloning
Create Shape, turn off Start New Shape, Create 2nd Shape
Interpolation/Rendering
2D Sub-Object Editing
2D procedural modifiers
Lofting
Compound Objects
3D Procedural Modeling
Sub-Object Tools
Camera
Camera Types
Camera Viewport Controls
Camera Parameters
Lighting
Materials
Material Editor
Shaders
Standard Materials
Animation
Animation
Editing Animation
Preview/Render Animation
Controllers & Constraints
Rendering
(Continued)
Topic
Objective
Topic
Objective
Animation
Materials / Shading
Modeling
Differentiate workflow
Data Management /
Interoperability
Rendering
Differentiate Renderers
Dynamics /
Simulation
Effects
Rigging / Setup
Identify an event
Lighting
UI / Object
Management
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