Documente Academic
Documente Profesional
Documente Cultură
Name
Name
Name
Name
Name
PARTY
SKILLS
Appraise
Balance
Climb
Decipher Script
Diplomacy
Disguise
Escape Artist
Gather Information
Handle Animal
Heal
Hide
Intimidate
Listen
Move Silently
Ride
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
LANGUAGES
IL
EV
GO
OD
OD
IL
EV
IL
IL
EV
TI
TI
TI
TI
EV
GO
OD
GO
GO
OD
GO
OD
IL
AO
AO
AO
AO
TI
EV
CH
CH
CH
CH
AO
IL
CH
TI
EV
FU
FU
FU
FU
GO
W
LA
W
LA
W
LA
W
LA
FU
AO
W
LA
FU
CH
ALIGNMENT
W
LA
OD
Common
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
NPC
Class
MALE
EV
TI
C
FEMALE
AO
IL
CH
ABILITIES
Item
Bonus
Ability
Modier
Temp
Bonus
Balance
DEX
DEX
Decipher Script
CON
CON
Disable Device
INT
INT
Disguise
WIS
WIS
EQUIPMENT
Diplomacy
Escape Artist
Forgery
Gather Information
INITIATIVE BONUS
sq
ft
Size
Modier
GRAPPLE BONUS
Base Save
FORTITUDE SAVE
= DEX +
Open Lock
WILL SAVE
Ride
WILL = WIS +
+
+
Evasion
Damage
Critical
Range
Attack Bonus
Damage
Critical
ft
Misc
Temp
Attack Bonus
Damage
Critical
sq
Range
ft
sq
DEFENCE
Armour
& Shield
ARMOUR CLASS
AC
= 10 + DEX +
Size
Modier
Misc
Modier
AC
= 10
AC
EFFECTS
Swim
Tumble
Use Magic Device
Use Rope
Attack Bonus
Survival
INVENTORY
Misc
Sleight of Hand
Spot
Critical
sq
sq
+ STR + x 4 +
Listen
Spellcraft
ft
Temp Speed
REFLEX SAVE
Damage
sq
Range
SPEED
FORT = CON +
Attack Bonus
Misc
INIT = DEX +
Jump
Sense Motive
Properties
Range
ft
SAVING THROWS
Search
hp
ATTACKS
REF
Unconscious
Heal
Move Silently
Properties
COMBAT
BASE ATTACK
ft
Non-lethal
hp
Intimidate
Stable
hp
Misc
Handle Animal
Hide
Properties
Dying
Climb
Concentration
Ranks
Bluff
STR
CHA
+3
Appraise
STR
CHA
HEALTH
HIT POINTS Wounds
Base
Attack
GO
FU
Skill
Ability
Score
CR
SKILLS
W
LA
OD
Race
Level
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Temp AC
AC
= 10 + DEX
/
COMBAT ABILITIES
Rank / Position
Rank / Position
Rank / Position
Rank / Position
Rank / Position
Rank / Position
Rank / Position
Rank / Position
Rank / Position
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
NPC
Rank / Position
NPC
Rank / Position
Rank / Position
NPC
NPC
Rank / Position
NPC
Rank / Position
Rank / Position
NPC
NPC
Rank / Position
NPC
Rank / Position
Rank / Position
NPC
NPC
Rank / Position
NPC
Organisation
Campaign
NPC GROUP
Rank / Position
TI
EV
IL
AO
NPC
OD
FU
GO
W
LA
CH
SKILLS
Appraise
Balance
Climb
Decipher Script
Diplomacy
Disguise
Escape Artist
Gather Information
Handle Animal
Heal
Hide
Intimidate
Listen
Move Silently
Ride
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
LANGUAGES
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.