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Tour and Coni

(Nintendo?) THE SOURCE FOR NES PLAYERS STRAIGHT FROM THE PROS

Are you ready for the hottest issue

Power

to fly off the presses? This is

of

it.

Nintendo

And

it

may

is your first chance to


about the new hit game, Ninja Gaiden.
an all-new Cinema Display
format. Chapter by exciting chapter, the big
screen story leads you through an action-packed
tale of a young martial arts master out to avenge
the death of his father. Our big five-page CES
Report gives you an insiders tour of all the
exciting new games, accessories and video news

be too hot to hold! This


read

The

all

tale unfolds in

shown

at the recent

Consumer Electronics Show

in

Las Vegas. The feature also includes a chance

to

win a

to

trip to the next CES this June in Chicago


meet the insiders and see the CES booth

displays for yourself. Imagine, you could fly to

Chicago as our guest to report on everything

coming

this Fall for the NES.

off a new Preview


issue of Nintendo Power. Read up
hits of the future - Teenage Mutant
Bayou Billy, Strider and Cobra
The 1988 Nintendo Power Awards
(Nesters) give you a chance to cast your vote
for the titles you think deserve to win a coveted
Nester in eight exciting categories. You could
even win a complete library of the top titles! Go
for it! And while youre comparing the action and
challenge of your favorite games, take your first
look at our new Power Meter rating system.

Were also kicking

section

on four

in this

new

Ninja Turtles,
Ttiangle.

Its

rate.

new way

to see

how

all

your favorite games

Weve heard from Nintendo Power subscribers

that Classified Information is one of your


favorite sections. This issue

has a whopper. Our

make

pros have been working overtime to

this

And
back issues

Classified Information the biggest ever.

now

for the first time, were selling

best video game magazine Nintendo Power, of course. Find out how to
order one or all of the back issues, and also how
of the worlds

hands on the newest, latest, greatest,


book for Super Mario Bros. 2. A
Day article, a huge new game
directory and more surprises await you in the
pages ahead. So hunker down in your favorite
reading spot, and fasten your seat belt for some
powerful news, powerful tips and powerful fun -

to get your

insider tips

special April Fools

only from Nintendo, only in Nintendo Power.


all

the power you need.

Its

FEATURES
...

The Hero

THE ADVENTURE OF LINK

8.

of Hyrule continues his quest in this second installment of our review.

C.E.S. REPORT

15.

Get a Nester-eye-view of the big Vegas show

NINJA GAIDEN
Check out

this action/mystery thriller. It cooks!

20.
We

promise.

HUDSON'S ADVENTURE ISLAND


had

Well,

Master Higgins

is

not a happy camper. Gilligan never

STRIDER
A

sci-fi/detective

of skill

and cunning.

44.

overboard for this speedboat mission. Water you think?

BAYOU

46.

BILLY

Cajun country chaos. "Son of a gun,

we'll

have big fun on the bavou

TEENAGE MUTANT NINJA TURTLES 52.


Your favorite genetically enhanced

reptiles are

heading your way.

COUNSELORS' CORNER
You heard them here

first.

GAME

LINK

56.

tips-straight

from the

Game

Directory*

Here

of all the action available for your NES. Eight pages to help you
choose your next challenge. How does
full listing

your own library of games stack up?


4

NOW

pros.

DIRECTORY

The Complete NES


it is!

31.

quite like this.

41.

game

COBRA TRIANGLE
We went

it

NINTENDO POWER

Strider Poster

Super
lor

Sci-Fi

your

artwork

wall.

1989

MAR-APR
U.S.

STAFF
M. Arakawa

Publisher

HOWARD & NESTER


Nesters book report

is

60.

CLASSIFIED INFORMATION
A

Editor in Chief
Senior Editors

Gail Tilden

Pam

Editors

62.

Brian Taney
Brian Ullrich
Brett

73.

WORLD CUSS TRACK MEET

California

Consultants

NINTENDO POWER AWARDS

Producer

Concept
Editor in Chief

Senior Editor
Editors

annual awards for the best there

Duck Tales * Rescue Rangers * Adventures


Athletic World *

Howard

Lincoln

88
are.

Is

in

Tatsumi Yamashita

Tsutomu Otsuka

Work House. Tokyo


Yukio Yamashita
Ichiro Koike

Fisherman Orimo

Leo Tsukamoto
Pocky Iwase
Tomisan Yazawa
162, Iwamoto
Hiro-Con Nagami

88.
my bow-tie

Cat
Layout

on straight ?

T.

Matsumoto

Hiroshi Ohashi

Minoru Watanabe
Emi Shirasaki
Machi Tsuji
(M Studio, Tokyo)
Illustrators

Cop *

Spoon Kurano

pak
Street

Darrell Peterson

Rob Leingang
Peter Main
Phil Rogers
Juana Tingdale

Publisher

Games * Taboo * NobuCommander

first

Machiko Oehler
Howard Phillips

JAPAN STAFF

* Mappyland * Airwolf * Predator *


Flying Dragon

Smith

Doug Baker
Grilles Advertising

Copy Coodinator

Editorial

||||||||

nagas Ambition * Desert

Proudly presenting The

Lori

Gow

Cover Design
Cover Photography

Game Consulting

DANCE AEROBICS
SUPER TEAM GAMES
VIDEO SHORTS

Phillips

Scott Pelland

George Sinfield
Randy J. Studdard

double-length special filled with fantastic facts.

POWER PAD PARTY

Sather

Howard

due, but he thinks this ones in the Bagu.

Shuji Imai

Orange Nakamura

Disneyland *

Hiro-Con Nagami
Yukio Sawada

Bad Dudes * Super Dodge Ball *

Kazuhiro Kamachi

Guerilla

War * Thundercade * Pinbot * Rollerball * Super

Zen

Kiyoshi

Hiroshi

Sushi Pinball *

and a glut of Gossip Gremlins!


Poster Art

PLAYERS'

Aizawa

Higehige Ohmori
Kazunori Aihara

FORUM

-6.

MAIL BOX
The stacks of mail are beginning to "envelope

us.

TOP 30

70.

Players and pros pick the premiere Paks.

NES JOURNAL

84.

A.F.D. Reality System * Trivia *

A picture puzzle page

* so much more!

VIDEO SPOTLIGHT
Let the Vid-light Special shine

96.
its

everlovin light

NES ACHIEVERS

on you!

98.

Scores and scores of scores and scores.

Nintendo Power is published by Nintendo ol


America Inc. in conjunction with Tokuma
Shoten Publishing Co.. Ltd.

Nintendo Power is published bi-monthly, $21


per year in the U.SA only by Nintendo ol
America Inc., 4820-150 Ave. N.E., Redmond,
Washington 98052.
1989 by Nintendo ol America Inc. All rights
reserved. Nothing that appears in Nintendo
Power may be printed in whole or in part
without express permission from Nintendo of
America Inc., copyright owner. Printed in the

U.SA
Color Separation by Dai Nippon Printing Co.,
Ltd.

NINTENDO IS A REGISTERED TRADEMARK


OF NINTENDO OF AMERICA INC.

MARCH /APRIL

1989

FUN FOR ALL AGES


am 83 years old. bought a Nin-

got an extra great report card.


He pulled all As except for one

Entertainment System
ago. love Nintendo.
presently live at Rose Wood Retirement Home. We play at least
five hours a day and we have a
Nintendo Fun Club. We have six
members in our club and over 43
games. We have completed Super Mario Bros., Metroid, Metal
Gear, Kid Icarus, Double Dragon,
and Super Mario Bros. 2. Our
club has recently subscribed to
Nintendo Power. The message
our club wants to convey is that
youre never too old to play the

tendo

I two years

B+.

We

thought that was fantastic.


have enjoyed the game so

much, we even took it to Yosemite


summer.
My eldest boy was really shy
around the other kids, but since
this past

we

got the

new

of

Ryan Maul and friends


Bakersfield,

CA

We

agree! With a wide variety of


adventure, and sports
games, theres something for
everyone on the NES.

he has

made a lot

with the

first

issue.

am

limiting

My husband, Robert, was invited by the People to People CitiAmbassador Program to go


to China with other Civil Highway
and Bridge Engineers and meet
zen's

with their counterparts over there.

went along on the trip with other


spouses, and thats how we got
photo of an NES being played
on the Great Wall!
I

game

NES.

NES

friends.

really see this as a plus.


Chores and whatever else get
done a lot faster around the
house now. just ordered a Nintendo Power subscription. My five
year old is working on his reading

one hour a day

playing
during the school year. They earn
earning good
grades. can tell you, this was a
to

Game Paks by

this

Carol Stein

great investment, especially with


three boys. Thanks again.

Mount Prospect,

IL

action,

Ruth Garcia

Terrific!

Pomona, CA

TIP

VIDEO INCENTIVE

Good thinking Ruth. While the


NES does provide a lot of enjoy-

tell you
about your game system. had
I not heard of the NES until
Christmas of 1987. My children

ment, there are other things that


must be done as well and the
NES can be an incentive to do
them.

wanted it. talked with sevother parents about the


game. They had a set already.

FARAWAY PLACES

just thought Id write to

really

was

that

the kids didnt do their homework.


was concerned over this so we
I

a rule. promised my boys


would buy it for them if they
stay on the Honor Roll all year.
Needless to say, Honor Roll it
was! My eldest son then was
promised another Game Pak if he

made

SOURCES

ou have great hints for Ninwas


tendo games, but
wondering how
can get
games designed for the
I

hints for

NES by

other

companies?

eral

Their biggest complaint

that

Thanks, Carol.

NINTENDO POWER

teach piano at home and use a


computer in my teaching. SoftI ware and synthesizers have
become almost as much a part of
the lessons as the piano. After the

assigned lessons have been


completed, the students are free
to play any games they choose.
One of their favorites is the NES.

Kevin Nick
Erie,
Youll find that in
er.

PA

Nintendo Pow-

We feature the hottest tips for

games designed both by Nintendo, and by our assorted


licensee companies. Also, our
Game Play Counselors at (206)
885-7529 would love to help you
with hints for

all

games made for

the NES. And, if we dont know


the answers to your toughest

questions
about
licensee
games, wed be happy to let you
know who to contact for more
information, as many of the
licensee companies also now
have game counseling services.

THE ART OF PLAYING

to

spend time together as broth-

ers.

As

said,

am

the artist of the

working with
modeling clay and animating my
clay figures on video. The cover of
the first Nintendo Power interested me very much. So, tried to
make my own Mario with clay. It
was a success. also made a
Mouser, Cobrat, and Pokey.
thought you might like to take a
look at them.
house.

enjoy

am a

15-year-old

grade

9th

student at St. Edwards Upper


have a 13-year-old
I School.
who attends St. Eds
I

We

live

about a
under

mile from school. So, being

take my
custom made golf cart to school
while my brother prefers to get a
the legal

ride from

age

to drive,

Mom.

Wed

thank all of the artists that


send us their interpretations of
scenes and characters from
NES games. There are a lot of
talented Nintendo enthusiasts.
like to

am a high school
My
I

brother

each
is

the athelete

of the house
and am the artist. While he wants
to swim and play basketball, football, and tennis,
would prefer to
I

and

cartridges require

so much more than simply quick


reflexes. Im referring specifically
to The

Legend

of

Zelda and Zelda

IIThe Adventure

of

Link.

The

level of critical thinking and problem solving required make these


games an acceptable challenge
for the son of a school teacher,
and am able to whole-heartedly
defend you against the critics

among my

am

peers.

writing with a suggestion

for the future that

your line

of "thinking

buzz word

you expand
games. The
a
educational

critical thinking is

issue

hot

in

the

Conferences abound on

world.

Teachers and parents


are stressing childrens deeper

this topic.

in

problem solving,

strategic planning, and inductive


and deductive logic. This could
be one of Nintendo's trends for

er, a newspaper columnist, and


I a father of an 11 year old who
received an NES for Christmas.
to compliment you on the

the future.

equipment and
games. He is totally absorbed
and in love with this new toy, as is
every child in the neighborhood
who has taken up secondary
residence on my living room floor.
As an educator am concerned
with video saturation. Ive always
been mildly approving of video
games as long as the cash and

Thanks

Steve Gibbs
Benicia,

He

draw, sculpt,

game

your

of

involvement

English teach-

quality of your

from

other.

because several

CA

want

are very

different

great potential for

offers

being accepted by parents as

Terrific clay figures Trevor!

PROBLEM SOLVED

and

com-

pany

well as children

Trevor Moynihan
Vero Beach, FL

brother

Middle School.

believe your

coordination.

make home

videos,

create.

One thing we do have in common is that we both love the NES!


spend hours playing games

We

on it and eating popcorn in our


spare time. Its a great way for us

involvement was not too


They are fun. play them
myself. However, want my son to
develop more than hand-eye
time

great.

Steve.

for

your

comments

A growing number of NES

games use problem solving,


map making and other activities
makes

that require thought. This

them both challenging and educational.

PLEASE SEND US

YOUR LETTERS!
If

you have a question, or

comment,

write:

NINTENDO POWER-MAILBOX
Box 97033
Redmond, WA 98073-9733
P.O.

MARCH /APRIL

1989

In

the

last Issue

we

followed our hero

Link on his great quest. Many secrets


were revealed In the first four palaces,
but now is the time to go beyond!
Link now makes his way to the Fifth Palace, located on
a storm battered island off the coast of Hyrule. Already
iughts have turned to the hidden Sixth Palace,
item of great importance must first be found,
continues, enemies become meaner and

aces more puzzling. Link must always


and he raises his levels of Life,*4J^yi

pared,

anflagic

at every opportunity.

To gain Attack strength and Power Link!


must earn Experience Points in battle. But
boosting his Life and Magic levels proves
it is a good idea to

Items Link must have


(

easier.

On these maps you can see where Link discovers some helpful items. He knows

[find these Power-Ups as soon as possible, as increased levels of Magic and Life will help him to defeat,
most enemies, which in turn will help him earn the critical Experience Points that he needs to build the
[
} strength of his sword and arm. Just as in his previous adventures, Link knows that half the battle is staying
S alive,

and

in

time both Magic and Life

will

play a role

in his

success.

Important Locations
i
I
f

From a cave in the Tantari Desert


Link will get a statue of a goddess.
With this he returns to the town of
Ruto and speaks to the wise man
ho lives there. He teaches Link

Link makes
sure to pick

up

this

and

other Heart
Containers, as
the extra Life
he will gain

from them

is

invaluable.

In

a patch

of

woods near
the cave,
will

come

upon a

who

fairy

will

restore his

before he
enters the

dark cave.

In the

cave

north of the

Midoro Swamp,
Link finds a
Treasure Bag
200 experience
points.

In a formation
of stones near
a blocked
cave by the

swamplands
he discovers a
small Link
doll,

which

gives him a 1-

Up.

In this forest,

teaming

with pesky Megmats,


Link comes upon a
log cabin and its

owner, Bagu.

To fill up his
Meter before

Life

venturing further, Link


the Fairy near
the bridge.
visits

middle of the
graveyard is the
King's Tomb. Find the
Red Jar in the
graveyard and take it.
In the

With his Magic nearly


spent, Link comes
here to claim the Red
Jar,

which

refills

his

Magic.

MARCH /APRIL

1989

The

Fifth Palace

Off the coast of East Hyrule lies the island of the Fifth Palace. Inside Link

encounters the

and though later he will battle this creature, for now he decides to leave it alone.
Somewhere ahead he will also walk through a wall as in The Legend of Zelda.
Fiery Moa,

Before challenging the Palace,


Link builds up his Attack and

Magic to seven and adds Life


by taking the path over the
sea going
north then

Experience Wanted!!
the room where blocks rain down, Link can greatly increase his
Experience Points. With each shot he can earn 50 or 200 points.
In

inds a hid

den Heart

jp
He waits for all
the blocks to fall.

Ironknuckle seems to
be guarding a blank
presses
on, undeterred.

wall, but Link

When battling Ironknuckle,


Link keeps close, using his
Shield Magic for defense
against the swords he
throws.

Once

Ironknuckle is
defeated, he can pass

through the solid wall


at the back of the room.

10

NINTENDO POWER

Makes a
up

stairway

to the third
block.

Attacks the

Moas

that fly at him.

Keeps

attacking

for the

maximun

points.

the giant troll who swings an iron spiked mace, protects the statue
in which Link must place the fifth crystal. Avoiding his mace by jumping and
dodging, Link then leaps in close and uses his sword when Gooma tires.

Gooma,

Link prepares for battle


using Shield and Jump

by

Even

Gooma

cannot
weapon.

forever swing his

Magic, then stays well

When

back when Gooma swings


mace.

in

he rests, Link ducks


quickly and attacks low!

Links advice: take the


opportunities as they

come; be patient; dart


and dodge back.

in

the heavy

Back

in the Fourth Palace


he learned to use Reflect
against wizards. Here it

might be a waste of time.

Beyond Ironknuckle and the walkthrough wall, he will find keys and an
ancient flute, which is the prize of this
island palace. With the flute, Link can
reach the southeast of Hyrule and Old
Kasuto.

The Sixth Palace-a Dragons Maze.


of Barba the dragon extends seven levels deep with many secrets and pits to
must use the Fairy Magic to continue, and throughout the
battle enemies with his other magical options. It is vital that he keeps his
as he must be ready at every moment to use Reflect or Jump or Shield. Studying the
map below, he plans a route to Barba. He will also make notes as he passes through the maze on where
the pits are located, because a hole may turn out to be bottomless if he is not careful. Since Link has built
up his Attack, Life and Magic back in palace number five, he is ready to begin.

wr

Magic

The home

trap the unwary. In places, Link

maze he must

levels filled,

The key

Magic
the Sixth
its

12

secrets.

NINTENDO POWER

to

success

is

the wise use of magic.

P
}
j

The Battle with Barba!

LINK

Barbas chamber Link comes to three fiery pools from which the
dragon rises in flame breathing horror. He prepares for the battle by
using Jump, Shield, and Reflect, then stands on the middle column.
As soon as Barba appears, Link attacks, then dodges his flames and
In

attacks again

when

the dragon dives back into the pool.

By standing on the middle


column Link is positioned
perfectly to attack

when he

first

Barba

appears.

With the help of Jump Magic


Link can dodge Barba's
blistering breath and counterattack. Timing is critical.

Not

far

away from

the entrance, Link


will

find

less

an endthat

pit

passes

through

four levels of the

maze.

keep
The Cross

will

reveal

hidden foes to Link.

He

will

falling

over

and over through


those four rooms unless he
sails to the right

where

in

the

room he can land on a


ledge and duck through a

third

door.

14

NINTENDO POWER

E.

On Day

(Saturday, January 7)

Nester travelled to Las


his

first

Show

Consumer

Vegas

for

Electronics

Over

(C.E.S.).

100,000

people attend the show, looking


the latest on whats new in
VCRs, stereos and best of
video games. The Nintendo
booth
showcased Nintendos
own games, as well as played
host to its 35 licensees and their
titles. We knew he wouldnt have a
for all

TVs,
all,

problem finding the booth, it was


the biggest one at the show.

Nintendo Power!

found the booth Its


bigger than a football field.
going to cover all
it in only 4 days?
Finally

How am

of

There are so many people.


don't

know where

to start!

Hello everyone!

MARCH /APRIL

1989

15

..

This

On Day 2

incredible!

is

There are so many

games never get to see them all.


as much as can and let Pak Watch

Ill

Ill

tday, January, 8)

cover

pick up

the slack.

CAPCOM
1

10:00

My

SUNSOFT

AM-

11:30

is great!

This

Controller

^
X

10:50 AM-These
games look hot! Mega
2 has mega

Man

graphics.

More

later.

12:00 PM-These guys


are into sports. First,

Bases Loaded and

Terminator
prototype

mi

Mega

is like

mini-

computer.

JALECO

AM-

Saw

first

* report. This

Racket
Attack

Now Hoops

.plays like

Dragons Lair. An
Addams Family game?
come back.

and Goal.

Ill

Nintendo showed two new


Zapper games-To the Earth
and Trick Shooting. And, a
really hot

Pinball

ACCLAIM

K0NAMI
4:05

PM-Bayou

Billy is

really wild ... Im

running short on time!

3:50

PM was
I

hoping

Lee Trevino would be


here.

16

NINTENDO POWl

3:30 PMWrestlemanias a big hit here.


I'll cover new title
Ironsword later.

NES

version of the

game, Pinbot!

ULTRA
4:30

PM-TMNT

ULTRA

cool!

is

Out
.

of
.

f (Monday, January,

got a
lot to
lotto

could
so many games.
still not cover every1

10:25 AM-More
Sesame Street

game? Ninja
Taro. Ive

time,

little

spend weeks and


thing.

9)

VIC TOKAI

HI-TECH

$AMMY
10:00 AMAnother Ninja

So

On Day 3

and
muppet

jrtpr-

$r
jgr?

ms* y*
'

madness

t?Eu.
O

-O *Q>x
T

here.

10:40 AM-First

Golgo

now

13,

Kid Kool

Faxanadu is a great adventure game


like Simon's Quest. Good news
Power Pad now sold separately. The
World of Nintendo area has cool stuff.
.

I l
~ =
iriSi
5
^ S e=>o
as
0. W
o E
.

(J,

a>

.fc

Sis!

BRODERBUND

HAL

GOAL
MARCH /APRIL

1989

17

'

On Day 4

Finally

Now

fTuesday, January, TO)

MM

get to spend some time playing.


get the real inside story from

youll

someone whos

there.

Remember Uncle

Fester

from the Addams Family?


Sunsoft sends him on a
adventure
with
bizarre
really

music.

radical
I

like

background

it.

Who Saved
Save

Roger Rabbit?
Toontown yourself.

Theyve got stuff stashed


everywhere. Theres a car
you can drive and you have
to

tell

jokes to keep Roger

out of hot water.

Mega Man 2
This game is incredible. Graphics are huge and detailed.
A major challenge, but the
new

miiiciin

UN
I

want

to share this

news.

exciting

nunc ""

style

Plans

are

works

for

the

in

Back

to

the Future, Beetlejuice,


uiuieuir

Pictionary,

and Punisher!
it!!

love

Worth the
a

Broderbund
U-Force is the future.
Its a controller that
senses the movements of your hands
ever

you

without

touching

it. It

work with

all

doesnt

games

but imagine playing


with

Punch-Out!!
out this

be
$75.

NINTENDO POWER

wait, this

of fun.

issue.

just your

18

lot

Take

it

games

from me,

or read the preview in this

password helps.

fists.

fall,

priced

Due

should
around

jMove

over Michael Jackson. This


will
make you a video

glove

bad!

. I'm bad!!
..I'm baad!!!

superstar.
Called the Power
Glove, this controller by Mattel

should be out by Christmas. It


works when you move your hand
in front of the screen, flexing your
fingers, or by pressing the control
buttons on your wrist. Its super
high-tech, like something out of a
sci-fi

with

movie. Technically,
ultrasound.
The

works

it

games included a

handball
(looked easy) and a tank

demo
game

commander game. The hand on the


screen followed every move you
made-flipping

switches,

pres-

sing buttons, firing the cannon.


Mattel says it should be under
$90. This is amazing! Part Player,
Part Machine, youve got it all.

TO

SUMMER

C.E.S.

IN Chicago

CONTEST RULES

Contest Rules

To

enter, just print your

name

ai

NINTENDO POWER
Summer CES Contest

Who knows
what
in

we'll

Chicago,

maybe
SMB.3!

P.O. Box 97033


Redmond. WA 98073-9733

One entry per person, please. All e


lost, stolen,

or misdirected mall.

will be selected in a random drawing from among all eligible entries received, on or about May 1 5. 1 989.
will be notified by mail. By acceptance of their prize, winners consent to the use of their names, photographs. or other likenesses for purpose of advertising or promotion on behalf of "Nintendo Power" magazine and Ninof America Inc. without further compensation. Chances of winning are determined by the total number of

Winners
Winners
tendo

entries received.
after

May

15.

No substitution

of prizes is permitted. All prizes will

1989 by sending a

Contest not open


This contest

is

to

employees

of

be awarded. A list of winners


addressed envelope to the address listed above.

Nintendo of America

guardian.

The Summer

and

is

Inc., their affiliates,

subject to

all

agencies or

federal, state,

and

will

be

available

thi

local

n 'end0 wil1 arrange air travel


o .. v ..u> .u. me winner
the selected winner is under the age of 1 8. the winner must be accompanied
by
CES Rhnw is AffArtiuA ihmimh Inna fin. i oqq ..ki
. _
.

IZ ihi7ZTh^
h
other of his/her choosing^
ir

self

void where prohibited by law,

ES Sh0W: N

IJS

If

MARCH /APRIL

1989

How you play


is more than a game. Its also a
Cinema Display scenes. But its
action-packed, too. During the Action Scenes
you defeat enemies and find weapons. So the
more Action you clear the more story youll
see.

Ninja Gaiden
tale told in

ys
3

praBH^the

of years Ninjas like

arts of breaking

you must learn these


,

4- Wall

& Means
and

Ryu have
entering.

Cinema

Action Screen: With sword


in hand, Ryu battles his
way forward into a tide of
crass creatures and lowlife, evil Ninja zombies.

push

Start

skills.

and skip ahead

to the Action.

Vertical

+
,

Climb

Climb

Push the Control


Pad away from the

Use Wall-Springs back and


climb chimney
spaces formed between
walls and columns.
forth to

Now

Display: Solve the

riddle of Ryus legacy, or,


youve seen it before,
if

wall,

jump, then

push back toward


the wall quickly.

Wall-Spring

+ Jump

4- Select Options

Push B, and away from the


wall on the Control Pad,
and Ryu springs off the wall
and attacks.

Each time you choose a


new Option it will replace
the previous Option. Take
the best Option for the area.

Power Boost
Ryu needs

to gain

Options. The

items inside streetlights and torches. Hit


the lamp with the sword and an item will
appear. Sometimes it is an Option and at
other times a Power Boost or Bonus.

Jjt

Bonus

I
power so he can use

the*

Red Boost= 1 0 and the Blue=5;

Points

Score big with the Red Bonus worth 1000


points, or the Blue, worth 500 points.

1-Up
Take

this

little

Ninja and

Ryu

will

gain one

extra Life.
j

Time Freeze
Fire

Wheel

Jj
For a limited time the Fire
Wheel revolves around Ryu,

burning

all

his enemies.

Once you
will

claim this hourglass,


freeze for five seconds.

Regain Physical Strength


This item restores up to six damage units
on Ryus Life Meter if he has been

wounded.

TM TECMO

INC

enemies
I
1

all

The Ninja Windmill


Throwing Star
Like a

Jump and

The Ninja Throwing


Star
Ryu never
misses a
throw straight
at the
if

he

enemy

is

range.

within

Fighting

secret of the
old Ninja
schools. Spin
through the air

and your
sword is like a
buzz saw.

The

Art of the

Fire

Wheel

Ryu, like all Ninjas, is a


master of weapons. Perhaps
this is the best. A hot fistful
of flaming rockets shoots
upwards and diagonally at
the enemy.

boomerang,
the Windmill
Star lashes
out then
returns to the

Slash Ninja

Act

Attack Dog man


while crouching.
If you don't beat

Use the WallSpring

Start

Jump

to

get beyond the


store.

Jump

him here, hell


hound you to

to

the platform and


then to the sign.

the end.

Bonn
torching the^
pnze. Ryu
takes it for his

Screens scroll
in a straight

Power

Power

Bonus

Boost

Boost

(Blue)

(Blue)

(Red)

Bonus

Bonus

(Red)

(Blue)

own.

line

Power
Boost

Power
Boost

(Blue)

(Blue)

Art of
the Fire

Power

Fire

Boost

Wheel

Wheel

(Blue)

ClTmt^ifofHh^^

The

sign and hop from


one sign to the
next to avoid
enemies. Ninjas
do not fight
unless they must.

gives

Wheel
Ryu

Fire

but
high as

invincibility",

the cost

is

his Power will


be used up in ai

all

you are playing a


second time, or third
If

like his father

fourth time,

was a master
One night in the
glow of a full moon he met an
evil Ninja who had a secret
purpose and a sword as
sharp as his wits. In anger
and loathing the two master
warriors rushed at each
other across a sea of grass
like rams determined to butt
heads. At the height of the
leap their swords clashed
with a flash of lightning and a

wish

or

you may
opening

to skip the

Cinema

Display.

By

pushing Start you can


launch straight into the
Action.

clap of thunder. Ryus father


smitten by the enemy
Ninja who escaped into the
night. The next morning, Ryu
Hayabusa learned of the
mysterious duel, and he
found a letter, which read
fell,

Spring

Jumps

Leap over this man


and whirl around as
soon as you land.

a row

in

take Ryu
Ryu to
the top and keep
him on the move.
will

He

won't stand a

chance against
such tactics.

Ninjas don't

Power
(Blue)

Area

(Windmill)

fall.

In

llli

Since the Barbarian


waits patiently in the
bar, you must defeat

him here on his own


r3r

..

turf or return to

the

start of the game. Try


to avoid injury before

arriving at Jays.

to win.

Keep your head


when he comes

m,
vm, h
My dear Ryu:

you with his


and crouch
Then use

at

ax,

low.

your sword and

With service like this dont bother


leave a tip. Once you have won,

be

move on

patient.

am

and Ryu vowed to do


whatever was neces-

turn, take the

from

generation

generation,

the

Smith

sary to right the


wrong. In the Ninja
code this meant he

to

and go

U.S.

my

meet

must

There

old

Walter

friend,

Ryu, be brave!

So Ryu

was given
mission
letter

seemed

the

by a
which
to

to the guilty or

ends

is-The South American


Executioner. He is from the dark
reaches of the Amazon and leader
"Malice Four. His mission is

of the

bring
a
message
from
beyond the
realm of the living,

do not reDragon
Sword, the one kept
bytheHayabusaclan
If

to

to the next Act.

about to set out on a


duel.

to

not

Ducking into Jays Bar to l-p


escape the enemies converg- j.
ing outside, Ryu runs into the
Barbarian, who not only owns
the tavern, but has been waiting for this very meeting with
Ryu-a meeting with a dark
purpose. Luckily, the Barbarian is
not as strong as he looks. Attack
low, avoiding his ax, and you cant
fail

hack and

slash; they use skill and


finesse. A stroke too
close or timed poorly will

Ninja
Star

Boost

bring

But

didnt

even

justice

chase them

of the Earth!

he

Ninja,

know why the man had


done such a terrible
Was it for money?
Power? Or something
else that no one could
guess
thing.

in his

to the

heart

he was worried, for


not only didnt he
know the face or

name

of

the

evil

MARCH/APRIL

1189

23

Power
Boost

Power

Bonus

Bonus

Boost

(Red)

(Red)

Bonus
(Red)

(Blue)

(Blue)

Art of

Power

Boost

the Fire

Boost

(Red)

Wheel

(Red)

Power

Power

Jumping

The boxer won't


let up if you let him

is

Ninja
Star
(Windmill)

a key

get the better of


you. Stay low and
wait 'til he's near.

Heres a spot to
try

Jump &

For a quick escape,


use the invincible
Firewheel, but dont
forget it has a time

you are here


with no Ninja
Option, it will be
really hard work.
If

Slash,

but to do so
make sure you
have some Power.

limit.

T
Power

Power

Boost

Boost

(Blue)

(Blue)

Power

Bonus

Boost

(Blue)

(Blue)

Bonus

Bonus

(Red)

(Blue)

a perfect

Power
Boost

Art of

Power

the Fire

Boost

(Blue)

Wheel

(Red)

'feral

When

the action

starts getting too


hot, push forward
and attack each

enemy
24

quickly.

NINTENDO POWER

Here

is

spot to use the Art


of the Firewheel. It

should take you to


the

end

of the area.

After

defeat-

ing the Bar-

barian,

2
Act

woman

is

there. You have nothing to worry about


anymore. You may go now, says Ryu.

must do something before


she answers, pulling out a gun.

Yes, but ...


that,

of

with this,

please!

Waking
son

cell.

up,

Ryu

woman

ap-

tCaK*

him, urging him to take


it.

Still

groggy and confused from the


long ordeal, Ryu takes

I
I

finds himself in a pri-

But the mystery

She jpjaWBWRflj.

pushes a statue toward

Then a shot rings out, and Ryu knows only


the dark void of unconsciousness.

Story

pears and ap-

proaches him.
Run
away

Ilf

mmkd

Ryu

discovers that a mysterious

the
his

statue

way

and

finds

out of the

Knowing nothing

whereabouts, he sets
off to escape from the
Outpost

cell.

of his

Act 2

Area 3

Amuras Altar

Bomberhead, the master of


2, waylays the unwary
with his sickle and chain.

You already know


that the Malice
Four are part of
the plot, but who
is the mysterious
boss, whos

Act

Although he is as mean as a
South Bronx sewer rat, hes
not too tough to beat if you
use all your Ninja tricks.

known as Jaquio?
Stay tuned to Act

you have a rapid fire


equipped controller, Use It
Now! Quickly slice your way
If

to Act 3.

To a trained Ninja,

Bomberhead
lem.

Now

a probon to Act 3.

is not

its

He's New Yorks worst, the Lord of


Evil, the man with an iron fist. He
has the mind of a villain and the
strength to take what he wants.

as confused as ever, Ryu sets out to


meet Walter Smith, his fathers friend and a

Still

well respected archeologist.

But at their

meeting, Smith does not recognize the serious and determined young man. Who are
you?" Smith asks. Then in a rush Ryu

begins to tell Dr. Smith about his trials. He


tells Smith about his dads untimely end
and the letter that he found. He describes
how he has fought his way passed leo --

pards, boxers,

Ninja soldiers,
barbarian

and

York

New
street-

lord

less

and how he met a mysterious namewoman who shot him then gave him a
Smith tells Ryu about

statue. At this point

the

Demon

Statues.

Act 3

The Chase
Crustal Lake

The Eagles Attack

Start

levels of Life,

The Time Freeze


can make the
going easy

and the Eagle


never quits.
Beat it quickly!

through this area,


but fast Ninja
reflexes are best.

takes

away 3

Power

(Red)

(Red)

Sometimes

Art of

Power

Boost

the Fire

Boost

(Red)

Wheel

(Red)

Restore

Bonus

Life

(Blue)

With good timing


you can avoid the

The Eagles might

Eagle, but to take


the Restore Life
will take more

time, so dont

hidden location
gets too hot.

skill.

the end.

it's

best to leave
items
action

when

the

around a

tue is a magical force; one holds


the spirit of Light and the other
holds the Shadow spirit. Ryu
already has the Shadow Statue,
for it was given to him by the
strange woman in Act 2. Finally

he begins to understand some of


what has been happening. His
death was somehow
fathers

linked to the fate of the statues,

and so too is Ryus destiny. But


no sooner does Smith finish his
tale than a stranger appears and
steals the Statue of Shadow.

Area

Act

1.

the butterfly

3.

hides the
items that help

Bonus

Boost

Power

Wi/tum
In

attack at any
let

down your guard


until

you reach

Area 2 = Lizard Mountains


Attack quickly

Leap quickly to
the upper level
and attack the
soldier before
he can fire the
bazooka.

and keep moving.


From the column
leap to the ledge

on the right in one


motion.

Power

Bonus

Boost

(Blue)

(Blue)

Art of

Bonus

Boost

Power
Boost

the Fire

(Blue)

(Red)

(Blue)

Wheel

Power

Ninja
Star
(Windmill)

IBIS pi
....

;,w.

Step down to the


lower ledge.

you

try

Take a breather,
but only for a
moment as the
pursuit is hot on
your trail. Jump

If

jumping

you may end up


on a higher
ledge.

+ The Ninja Arsenal -f


the Ninja are lost

Not
in

thel^Kof time. Some say these


Asian arts were

by Chinese

first

priests

developed

who

lived in

hiding from a despotic emperor.


But others believe the skills of
stealth were used first in Japan
more than 500 years ago by

all

used

of the Ninjas'

in this

finish his

of the

weapons are

game. Ryu must

quest without the aid


or the Water

Rope Ladder

Spider that are part of Ninja

tradition,

Throwing
Star

Makibishi

The Ninja blade

The secret
it

28

,\J.\Ti:.\PO

possible

Sickle

his

stay

power.

in

POWER

and

.Chain

made The most basic A four-pointed thorn"


scattered by the
Ninja weapon.
for the Shogun to
Some are shaped Ninja on the
many enemies and like a cross, some ground to stop

arts of the Ninja

defeat

is

forged of lightweight but


strong alloys and is more
durable than other swords.

Samurai warriors whose lives


were dedicated to the Shogun.

"

have many points. enemies.

'The chain wraps

up the enemys
Nsword and the
fickle is used
close combat.

foi

Time your jump

With Eagles and

to avoid the

bazookas
ganging up on
Ryu its time to
use your Windmill

Eagles and land

when

the

soldier is

from the

Ninja Star.

Bonus

Power

Power

(Red)

Boost

Boost

(Blue)

(Red)

enemy
away

cliff

edge.

Ninja
Star

Bonus
(Blue)

Power

Boost
|

(Red)

(Windmill)

Yomi's Cave
end of Act 3 Ryu

At the

Basaquer was the


agent who stole the
Shadow Statue from
Ryu earlier. He must

encounters Basaquer,

master
a
Chinese
form-changer
and

Doom

for

Malice
attack
rible

at
is

any
not as

his

predecessors.

Ranges

of

being too cruel.

joined

since

easy as

called

organization
Five

cost, but

an

from

expelled

the

be defeated,
he

who was once

Ninja

He has

and

Jaquio

the

Four.
His frightening
technique includes ter-

and

leaps

filling

the room

with bullets.

Block the
bullets with your

sword and stay


'I

Formerly a

near the spot

don't

By darting in to attack Basaquer each


time he jumps near you will defeat him.

Flame
Throwing
Art of

Konoha Gakure
In addition

The

to protective

other simpler

methods may be more

Shown here are

their secret

of the

let up.

rings of

The true Ninja uses his arts sparingly,


for there are times and places where
effective.

member

Ranges of Doom),
Basaquer joined the Malice Four
on the insistance of Jaquio.
F.R.O.D. (Five

shown above.
Be patient and

just

a few

iVs

set

of

techniques.

fire,

truly great
Ninjas can

moun-

...

tains afire

-=

to

; 'SP %
-y'iFjti:!
*
O* \ *
ft
r

Jh
v

,:

art of

ooncealit. A

tiWWtr*- "St

V?

Ninja stirs
l

-ife'lvWfV

escape.

up a
wind

whirlof

which

to

hide.

Scroll

Art of Suiton

long sheet of paper


upon which is writing. It
is the manual all Ninjas

A
JLx

study in the pursuit of their special


arts. Ninja schools even keep false
scrolls in their libraries to

the

enemy.

confuse

The

art of

hiding

beneath the
surface of
lakes or
streams
while
breathing
through a
hollow reed.

Art of

Doton
This

is

the

Ninja's

method

of

hiding

under the
ground to
spy on his
enemies.

MARCH /APRIL

1989

29

Ryu finds himself

deep

the uncharted jungle of

the

Caught
by
Jaquio,
Ryu
plunges into the dungeon
depths through a trap door. He

the

in

ruins of a jungle shrine


in

Amazon. Here he
by the minions

must return

is

beset

of

The

Jaquio, but sensing that the

end

is

pushes

forward

against

Jungle

away he

not so far

valiantly

quickly.

Battle in the

Across the Death Bridge Ryu

the assault.

enters the inner shrine only to


an unexpected foe waiting

Kelbeross:

The

find

guardian of

Once Ryu
the

time,

Foster

finds

statue

the

comes

to

the point of their

for

meeting and he

second

he returns

asks

Ryu

penetrate

only to find that

to

the

South American

been killed by Jaquios men. At that moment,


Ryu is surprised by more strangers who
appear suddenly and command, "Come with
us."
to

meet Mr. Foster

There he learns of the sad circumsDr.


'

'

'i''

quio

who now

has

the

other
statue,

The strangers take Ryu


of the CIA.

stronghold of Ja-

icT:

HEiB

Smith's

demise

bring
offer

could

and to
back-an
no Ninja

it

refuse.

And so Ryu conThen

tinues his quest.

mill

Help guide

young Master Higgins on

his

grand adventure to find

Princess Leilani.

Evil

has

Adventure Island.

into

you run
an enemy.

Its

When you

Master Higgins

up

to

to

rescue her. Plenty

of

When

Getting hits
not the only
way to lose
energy, so
keep moving.

Witch Doctor
kidnapped the
Princess and is holding her somewhere on

The

cliff

fall off

or platform.

await

challenges

him as he races across the island


and maneuvers through a series
of traps
and obstacles in a

Witch Doctors demented plan.


Will Master Higgins be able to

desperate attempt to

you.

the Evil

foil

find Leilani in time?

Its all

up

Break the eggs and you can find

When

you

run out of
energy.

to

Flower

all

sorts of useful items.


LS-

Skateboard
This

is

Master Higgins

the easiest

weapon

for

be able to

Master

much

Higgins to
find.

Throw

it

pressing the

faster

on the

skateboard, but

by

be unable

This item will double


the amount of
energy Master
Higgins receives
from energy fruits.

will

move
will

to stop.

Button.

Milk
Milk is very

This weapon is
much stronger than
the Stone Axe, as it
can destroy rolling
boulders and rocks

When Honey

on the

invincible.

path.

it

energy

Girl

good

for

growing young boys


like Master Higgins.
Find

Honey

and

fill

up

his

level.

Girl

next to Master
Higgins for a few

flies

seconds he

is

temporarily

31

fP Area

1 Map

of

Round

The adventure begins in a remote forest on the far side of Adventure


Island. Master Higgins is very confident that he will be able to rescue
the Princess easily, but he will soon learn that this island is not the
kind of vacation spot he is used to.

found a
Stone Axe
I

can jump

higher
get a

when

the

first

in

egg.

This Axe works


great against

running start

Sneil.

Honey

Girl 's

appearance

will

help you get


past these cobras/

A Stone Axe
will

bounce

right off

these, so

No weapon

will

destroy this

fire,

be sure
over

to

youll

so

to

jump

have

jump

over them.

it

Find a Hidden Bonus Stage!

If you enter this Bonus Stage you


can collect a bunch of fruit by
leaping from jumping board to
jumping board. You cant be hurt
by falling in the Bonus Stage, so
go all out. (See page 63 for more

32

NINTENDO POWER

direction).

Exiting the Bonus Stage


takes you to Section 4 of
Round 1 letting you skip
all of Section 3.
,

THE LEADING CHARACTERS


<

m
:

g<

At the end of each of


the eight Areas,
Master Higgins will
have to defeat the Big

Kahuna
^

of that

Area to

\
all 8 stages, you must
defeat the dreaded King Quiller.

After finishing

MARCH/APRIL

19S9

33

We'll get back to maps of the rest of Area 1 on the next page, but r
here's a quick look at some of the action from Area 2.

The long road

Area 2
This time

you

start

to Princess Leilani is just begin-

ning, but Master Higgins

she

is

will

not give up until

out of danger.

on the beach.

You wont want


to try and rush
through this

Area. Let the

enemies pass
and then go
by,

on.

lot of Cobras in this


and theyll spit firesnakes at
you dont defeat them

There are a
cave,

you

if

before they get a chance to

spit.

This cave is very tricky because


of the moving platforms. Dont let
them fool you into jumping too
soon.

Well, two Areas down

and only six to go.


hope the Princess will
be all right. This may
I

take

34

NINTENDO POWER

me

awhile.

Round 4 is in one of Adventurc


Islands many forests. This Round
be very difficult if Master Higgins does not have a weapon.

will

Danger Zone

Now
of

let's get back to Area


Rounds 2 through 4.

enemy

easy to

Jump from

Beware

of

attacks.

Danger Zone

Be sure

to

maps

any spots

of

Places where it is
off clouds or ledges.

fall

make your own notes on these


that

you

find difficult.

Hidden eggs.

island to island.

Watch out! This cloud


moves up and down.

Enter the Evil Cave,

if

And

this

and

right.

one moves

the third up

Another up and down

This

cloud.

down cloud so

You must hit


Oct twice.

left

this

is

Watch out

and

Honey

Blue

Jump

Girl is hiding in

this egg.

to avoid Waler,

Or use the Stone Axe.

These 3 descending
clouds can be tricky.

you dare.

Youll

Dont give

/"I

chance

Cobra a

need great timing

to get this Pot.

Find a key and a

sQ

to spit at you.

Bonus Stage

Beware
s'

here.

in this

of the

Eggplant

Egg.

Jump

to avoid this

rolling Boulder.

Watch out

for

Run

the falling

boulder.

Journey deep

Zigmos.

for

all

the

from above.

Running Coyotes are


worth big bonus points.

Proceed slowly or you

quickly to avoid

may

the two coyotes.

Watch out

to avoid the Ice

falling

into the Black Forest.

Jump

for this

falling cloud.

far.

Hit the Kello before


will

jump

at you.

get burned.

it

This forest

is

loaded

with Zigmos.

Even though he is only the first Boss, he can be


more than a match for an inexperienced Master
Higgins.

The Round 4 map


continues

right

here.

Keep your
distance and
wait for a
chance.

waitinS

building.

kkkkkkkkkkkkkkkkk

NEW

TITLES

STRIDER

k
'k

COBRA TRIANGLE Wk
*"

BAYOU

BILLY

TEENAGE MUTANT kk
k
NINJA TURTLES
af

h
k kkkk k k kkkk k kkkkkl*

Starting with this issue, our new Preview column will


provide you with a look at what we think are the best
games to come for the NES. Youll get a glimpse of them
here, and a full feature review in an upcoming issue.

IWBBftKCWfSI

lapcoms Strider

is

an exicting game

and

of

and intrigue within the confines of a powerful


organization. Your friends and foes are
undefined as you move through various difareas attempting to uncover the fiendish
t of the Zain Project. As Hiryu, the strongest
only C" Class Strider in the force, you will
tempt to rescue your lost friend Kain, and save
world from an awesome computer named
lain. "You start onboard the Blue Dragon, your

Kain has

Ion

fcret

:en

irent

been captured by an unknown enemy. With little


go on except bravery, determination and the

to

weapon

you
begin the seemingly impossible task of searching
an entire world for one man. Join Hiryu, in his
single-handed mission to stop the only force that
can threaten even the Striders! Coming soon for
your NES.
incredible Cipher, the

of the Striders,

The Blue Dragon floats Invisibl!


above the atmosphere!

With the Transfer option you will be


able to teleport down to several
locations

on

Use Analyze

to look at

Data Disks you

find in various locations.

It

will

Data Disk per area so you may have to double


for a Data Disk you miss.

check

Data Disk

you stand

in

will allow you to obtain aj


password that will let you continue
Hiryus quest to find his friend IKain!

Watch out

The well guarded Data Files are scattered about


and hidden all over Earth. Youll need to find a
Data Disk in Kazakh to be able to teleport to other
sections of the world. There may be more than one

This option

provide

you with valuable clues.

Earth.

Find the missing data files!

may appear

if

the right place!

A Data

Disk! Return to the

Dragon

to analyze

it

for keys!

As you move about the bases, look for keys.

before.

Watch

for

more

tips in later issues.

Certain characters within

In

Kazakh are doors mar

S2 and S3.

for

find the

clues!

Youll

Bb

Capsule
Energy. There are large and
small sizes worth ten and one,

is for

respectfully.

You need them

to perform

certain tricks.

The bottom

of

these

boots contain powerful

magnets

that allow

to scale iron walls


ceilings!

you
and

Somewhere

Egypt
youll find these boots
that will give you the
power to walk on water.

The boots are all colored


Magnets are red, Aquas
the Attack Boots yellow,
automatically whenever you

in

Attack

With these
will be able to
sliding attack

Boots

narrow space:
handy!

need

matching keys.

H
Capsule

You have two types of capsules. The


large one lets you recover ten Hit
points, the small one only one point.

Y<

come across many doors that you camt op<


unless you have the proper key. You may need
move back to previous areas to try new keys ai
see if they open doors that you could not opi
will

rape pass a v
|Pn of the mo
fose maneuvi
Control Pad
ime is release

Hold Up
you can

seconds, and
Plasma Bullets!

for five
fire

This skill allows you to slide


through small spaces.

Jump

to the wall, then point the

opposite

The first area you go to


sageways,

way and jump

is

again.

Leap while running down a


slope. You will leap further.

is a maze of slanting pasand sword wielding henchmen who

Kazakh. This area

vertical transport tubes,

constantly attack you. Movement through


area is often tricky providing an interesting challenge for even an advanced

tR

player.

enemy overhead with an upward thrust!


can defeat an enemy that is

i
j

pj

IL

this

te fwjL

~
A-

Comman-

Defeat an

If

you find a Data Disk,


head back to the Dragon!

Wheres
der?

Vtou

Back on Blue Dragon you can use

Several men are hidden around


Kazakh. Stationary characters will
often have information for you. Its
very interesting to discover who is
your friend and whos your foe!

lolding

by jumping up and
Up on the Control Pad to

overhead
<eep the

Cipher over

your head.

'b||||||||^. f

the ships massive computers to


analyze the Data Disks. Theres

no telling
what may
be on the

JBnPMnHM
I

j|

the

'

mm f&
9

We

give you thife


preview look at an upcoming
Nintendo speedboat mission. Check it oi
s
pilot the awesome, sleek Cql?r^
Triangle through treacherous waters.

Which path

will

you take?

As you see by the sneak-preview map at right, the


river splits in two directions. The path you choose
will

determine the order

in

which you

will

pro-

gress.

There are no ememies here.


Just Collect Pods"
and Power Up

The

you

them

at

gets on
during the
Stage.

Bonus

To Dispose of Mines, tow


each mine to the disposal site.

control the Cobra Triangle just


you handled the R.C. Pro-Am racing
You will be able to obtain up to
Power-Up Options from which to
choose.
Determine the Power-Up
Youll
like

Option you desire and press the Select


Button when that Option flashes. These

car.

special

five

when

abilities

will

come

in

handy

facing hazardous waters, perilous


obstacles, and fast and fierce enemies.

fiN'S*

e the Power-up Options


more pods you get, the
Power Options youll

lore

pceive, up to a
Youll
,rr,,

maximum

of

be able to choose

rbo, Fire, Speed,

and Force. Select


the desired Option and hold

on

tiaht!

MISSILE: Better
than bullets!

temporary

invincibility.

released.
one's as

A
The bulk
is

a
of

finauMaq, fane

Bayou

Billy

played in these hand-to-hand

stages.

The action never

The

( STIM \1

1 \J(y

fist

scrapes

SW3m P S
played

stops

fights

and

in

the

3re

d S"
'

with

the

horizontal scrolling

method, often providing surprises at the

edges

of the

Bayou

Billy offers

you a contrc

choice between the Zapper or thi


Control Pad at the beginning o
the game.

The
bayou
has
been Billys home
for some time now,
but that still hasnt
taken the danger
out of living there.
and
Gators
quicksand, plus

your

ym

'

***

g...

"v!

C&

Jk

v*\

maze of the swamps themselves provide a


peril. Now that the smugglers
have taken Annabel theres sure to be a boat load
two of bushwackin' tough guys rustling

the
|
t:

*
|

great deal of natural

I,

or

amongst the

cattails for sure! Billy will

have

to

# movevpry carefully as trouble will strike as fast as


$ JH^gry anacondo for anyone who doesnt stay

Heres a look at scenic


St.

Bourbon

which sets the backdrop for

Stage

6.

Who knows what


Watch out

for that guy, hes

no

tourist!

The Boss

has hidden some of his

men all over town just


Billy will make
Since Billy is the
who never gives up, its certain he

waiting to see

kind of guy

if

it.

These thugs appear from


right,

good

all kinds of places,


even straight out of the blue! Watch
tips here in an upcoming issue.

Here

youll

run

into pistol toting

baddies,

knife

wielding nasties,

and one mean


guy with an army
of attack dogs.
If

you

make

it

this far youll

be

Maybe you can

doing pretty good.

find

place

to

Better

Boss Gordons
guarded like Fort Knox!
use your wits!

is

Figuring out
get through
this

may

doing.

how

to

all

of

take

Still

some

good old

persistence and a
few handy tips from
an upcoming issue
of NP will have you
knocking them

something

help?

The screen
walked right
an ambush. You play this
scene from Billys vantage point
and get the choice of using the Zapper or the Control Pad to test your
In this stage, Billys

into

sharpshooting

skills to

the

will

Keep your eyes peeled for


1 -Up to get an extra man.

provide opportu-

nities to gain extra ammunition


and some medical attention if you
need it. But you have to shoot it to

get

Youll find the action in

these stages intense!

it.

The sound

of whirling

rotors warns

limit.

you of a

nearing helicopter?

Men

start popping out of thi


chopper like a swarm of locusts
Look out!

When

using the Control


Pad, this cross will
mark your aim.

0&
<x

no-

! /luot&en. euM&tn/i outride

<foieUut'& Satiate. yet

Gordons
IJ.

Y>

Y0

with

gotten

pRilBli

together

some local gangsters


jump Billy as he

to try to

heads

What

IHBSSfl I

for the Estate.

will

he do?

neady!

There are two lightning fast thug


guarding the gate to the EstaJ
Youll have to be fast to beat them
Well give you more help in thlJ
area later.

_^i"7 jtflff

great feature of Bayou Billy

is

that

w ith
**********

Enemies
pop out
nook and
are

from every 1

How many guys

you can choose to play

or

without the

j
$

cranny!

there?

Watch your ammunition,


,

Zapper!

jy

'

They've got Annabell

Put the pedal to the metal in your


mud spattered 4X4 to catch the
fleeing villains. Its a race down

and

they're getting away. Better

get

this

highway

to danger.

some wheels!

[Enemy vehicles and bomb dropping helicopters surround you.


[it's a high speed challenge as you
[weave your way through them.

Your jeep comes with

fire

power and some dynamite


You'll
i;

When you

K the road,
^will

fill

find

a gas can on

run over

it

and

it

Using the dynamite can be


tricky. Once you get the
game, it will take some

you

can't out run 'em,

out smart 'em.


Your

dynamite

tossin

arm better be warmed up


by now.

practice.

you up and repair

some of
damage

'

If

need to find

some gas somewhere.

"

the
to

your vehicle.

Annabell

to

yo^

LEONARDO

RAPHAEL

No

The

na

wields a kataLeonardo. Disarm

reptile
like

seem-

enemies

those

sai

He

The

but Raphaels speed

is an expert with the


nunchuku, an effective
against enemies in lower locations.

Dons

causes

bo

powerful

inherently

weapon

is

unmatched.

ingly just out of reach.

DONATELLO

MICHAELANGELO

specialist.

sai attack field is limited,

slower,

more

is

but

damage

than any other weapon.

lis

katana

Raphael wields the

is

I \ dangerous.

speedy

sai.

types
When you

zontally. One of the best things about this game is


the superb play control in the Action Scenes and the
super-sharp graphics.

you can see the Turtles from a


and the screen scrolls both horizonthe Action Scenes you see the
from a side view, and the screen scrolls horiare outside,

birds-eye view
tally

and

Turtles

vertically. In

Birds-eye view

down

into

a manhole

Dont get squashed


the steam roller.

get into the action.

Action screen

Use your
jump and

by

ninja skills to

The tougher enemies have

attack in

their

own energy meters

mid-air

ITEMS
BOOMERANG

Pizza: The miracle food


You know that Turtles love pizza
especially T.M.N.T. In fact, the Turtles featured in the

STAR

comic book

hardly eat anything else. Look

This

The Chinese Throwing

for pizza in the Action

effective.

Star

to

weapon is very
Be sure to
catch it when
comes back.

capable of
going through several

it

enemies

you

weapon allows
to

throw three

and can damage


more than one
enemy at a time.
stars

in

keep your energy

Scenes

levels up.

row.

SCROLL

TRIPLE STARS
This

is

-
o 1

Use

this

magic

scroll

send a shock wave


through your enemies.

to
|

A whole

pizza!!!

You can recover


all

of

your

stamina.

single slice

only give you

back 2 boxes
of energy.

will

Heres a quick look at the first stage. Be sure to savi


these maps and look for more detailed information 01
the Turtles and their exploits in future issues of Nil

tendo Power.

MAP

When a Turtle

is injured, switch to a hea


team member. This way you wor
have to start over at the beginning of
stage every time one of the Turtles is caj
tured. Also, be sure to feed any pizza yo
find and feed it to the weaker Turtles.

OF

thier

tf

AREA

1
he Turtles

will

have

*ol

T
^nth-rir
som^

travel in

$c

Most of the tunnels contain valuable wej


and even more valuable pizza.

nels to
places

get to

'

The sound

effects

and music

in

the tunnels and

Can you

find the slice of Pizza pie?

buildings are excellent.

Great graphics and excellent character control in


the Action Scenes make this an exceptional game, y\

Wheres
that bad

guy?

it

All of

instruction

Some

of the

sewers can be incredibly challenging.

these things

hi

earned T.M.N.T. sd
high play-test ratings from
game-testers. (In fact, without

could only

booklet,

make

it

this

to stage

thr)

Heres a sneak peek at Area 2. In this Area, the Turtles


will have to explore underwater caverns and disarm
eight bombs that are set to blow

MAP OF AREA 2

up the dam. You would think that


Turtles would be able to
maneuver well underwater, but this

the
is

not the case. Ever since they

grew to human size, Don, Raph,


Leo and Mike have become lousy
swimmers.

Get on top of the dam.


There are only a few

enemies inside the dam, but the

real

challenge wont start until you


get up to the top. Area 2 features
less combat than Area 1, but
requires speed and the ability to
maneuver the Turtles past various obstacles.

Suddenly, hold your breath-

its Turtle

You can

time!

fight,

One

of the

things that

only a limited

amount

makes Area 2 so challenging


of

time to find and deactivate

all

swim

cant swim.

bombs, and

well,

seaweed can be

really look

but

you sure

theTurtles have

of the

maneuvering
electromagnetic barriers and benumbing

since they lost their ability to

through the

is that

forward

to.

H
H

Sometimes get stuck behind a barrier


do?
with no way out. What should

Bionic

Commando

Rocket Launcher before you go


into Area 6, and steer clear of
Area 7 until youve found the 3Way Gun.
There is a barrier in Neutral
Zone Area 15 that is impassable
unless you use a weapon. Since

Occasionally, you may


enter an area without

being fully equipped


to pass the barriers. If
happens, you can easily

this

leave the section by pressing and


holding the Start Button and

Zones quickly turn into


combat zones when a weapon is
fired, your first instinct will be to
Neutral

pressing the A and B Buttons at


the same time. This will lift you out
onto the main map. This technique also works well if you have

equipped yourself with the

avoid shooting this barrier. In this


case, however, you must. Shoot
the barrier and quickly fight your

wrong

communicator.

Any of the barriers will give way


if

you have the

Make sure

H
H

that

right

you

Unprepared

A and B

weapon.

Once you save Super


he

exactly

will

to

who

you
and
see to

tell

go
to

what the characters say and

how they identify themselves.


characters may offer you
the Machine Gun, but only one
will actually give it to you. Dont let
someone trick you into thinking
In

he is the right person.


Area 17, a character in a
will let you in on the loca-

56

Play Specialists clue you

NINTENDO POWER

find

to a doorway. There
a valuable item.

Gun? Where

are

of the

Swing over

room

Game

way

hidden passages.
Hell talk to you from a distance,
but hell only give you the information that you are seeking if you
cross the spiked pit in the room
and meet him directly. With a few
well placed swings of your Bionic
Arm, youll be able to reach him.
After you talk to him, the passages will show on your map.
Youll find the helmet in one of
these passages. This is a valuable item in heavy combat areas.

Many

that

here and youll leave the

is the Machine
the hidden passages?

tions

obtain this important item. When


looking for it, pay close attention
to

Start,

Where

Commando
where

move on? Press

area.

have the

Bionic

Joe,

to

in.

for important info.

youll

0
B
Heart.

How do get to Brahms Mansion?


are the Daggers?
I

Where

There are some spots that look

are holding Draculas

like dead ends but are not. This is


the platform on the right side of
the Camilla Graveyard. From the

on the Subtoward the

graveyard, you wont be able to


reach the platform.

pointing

is

heart, the
If

The ferryman will take


you to Brahms Mansion, but only if you
the arrow

If

Screen

Castlevania

Simons Quest

ferryman

help you.

will

you are not holding the heart, he

across the Dead


River to the town of Alba. The
Count's Heart is hidden somewhere in the Mansion of Lauber.
will

take you

H
0
H
end. Youll

its

The Daggers are use-

weapons

ful

sixteen

How do
third

Nearing the end of


Stage
Three
you
should power-up the
gun to at least half of
strength.

one

tionary.

There are

moving turrets at the end

of this stage.

at

They appear and


a time and after a

become

sta-

You should be able to


two different types of

avoid the

from these opponents.

all

sixteen

appeared,
havent

turns

in

Master

few seconds they

fire

one in the town of Veros. The SilDagger will be given to you by


a stranger when you drop garlic
the Camilla Cemetery. The Golwill be yours when
you defeat the Grim Reaper.
ver

den Dagger

Blaster

maximum

attack

that will

you fight your


way on to the very
be able to buy the first
help

Drop garlic here to meet the character


has the Silver Dagger.

that

yet

the

When

enemies
have
ones that you

defeated

coming back

either you, or they,

to

will
life

remain.

take
until

defeat the

particular item

help you
overcome this
will

barrier.

last

You'll

have to find

another way to get


to the right side
here.

enemies

in

the

and fourth stages?


Close

contact

with

also be avoided. Get out of the


quickly and retaliate if you

dangerous

materials

way

made

the frog at

can.

have

the end of Stage Four


opponent with three

deadly attacks.

When

he lashes

out his stinging tongue, position


yourself just to the left of the
mouth. Since you are holding
your weapon in your right hand,

you should be able to aim directly


mouth and still avoid
the tongue. The shower of fireballs that the frog unleashes next
can be avoided with a quick
dodge. A very large fireball can
for the frogs

Open wide and say

ah. Position yourself

here for valuable hits on the deadly

boss

frog.

MARCH / APRIL

1989

57

fJ

Where

Zelda JE-The

The Wizard got all of


the people of Old Kasuto together.

He

said

There are too many


ghosts here. Go East. They went
East past the three rocks, looked
over their shoulders and saw the
ghosts following them. The towns-

people were smart. They knew that

some ghosts couldnt go through


caves. They went north to a cave
and when they went through they
found a sandy beach and a clump
They built a new town
of trees.

amongst the trees

to hide

them

from other ghosts that might happen by, and have lived there ever
since. Follow the path of the towns-

people

of

Kasuto and use the

Hammerto chop down trees and reveal the location of the hidden town.

Game

is

How do

Adventure of Link

Once you

the Hidden town of Kasuto?


find the Magic Key?

den

Town

youll

discover within the

of

Kasuto

last Magic Cona new spell, and


Magic Key. If you
have seven Magic Containers, youll find someone here that will give
you an eighth container.

town the
tainer,

the

Once

youve reached
magical ex- Use

this level Of

pertise

youll

someone

else

meet

who

the

Hammer

to clear this area in search of the

hldden town.

will
|

teach you a spell. The


spell that he teaches
you, used
the town,

somewhere
will

in

be the key

an item that When you have all of the Use the spell
deadend,
will help you get through Magic Containers, this
man will teach you a
the remaining palaces.
new spell.
to finding

at a

Counselor Profiles; 4 more hotshots!


Rich Lind/Agent 357
Became Game Counselor: January,

Brian Ullrich/Agent 013


Became Game

Counselor: January,

1988

1988
Hobbies: Drag Racing, Video Games,

Hobbies: Writing, Record and Comic

and Computers

Book

Highest Game Score: Mighty Bomb


Jack 27,953,250
Favorite NES Game: Mike Tyson's
Punch-Out!!

Highest

Tony Stanczyk/Agent 257

Tim Dale/Agent 721

Became Game

Counselor: June 6, 1 986


Hobbies: Gaming, Computers, Special

Counselor:
Hobbies: Swimming, Weight

Effects

Sports, Dancing

Highest

Game

Score: Legend of Kage

422,000
Favorite

58

find the Hid-

NINTENDO POWER

Collecting, Basketball

Favorite

Score: Castlevania

NES Game: Mega Man

Became Game

Highest
Favorite

NES Game: Zanac

Game

614,280

May

988

Lifting,

Game Score: Galaga Stage


NES Game: Castlevania II

Simons Quest

76

Zelda IE -The

How do enter the building in Darunia that gives a


Adventure of Link What is the secret to the Churchbell clue in Mido?

One
doors

in

you

give

Theres
hind this door.

unlock or
will

only
of

clue,

someone beway to

Theres no

open the door but you

be. able

building.

the

to

get

inside the

Entering a building can

a limited number
way to enter this
one of the most un-

be done

in

ways, and the

building is

H
H

important

to

pay

close attention to the


color of the trees in this
stage. You'll

begin

in

The trees will be pink


and white. Enter the second door,
then youll be in the Summer with
green trees. Enter the second door
here as well. Next will be the Fall.
The enemies are very tough here.
After you defeat the second group
the Spring.

Im waiting

for your
i

letters.

One

conventional.

of the Spells

your possession

that

you have

will

help you reach this entrance.

in

The same spell will help you in


the Harbor town of Mido. Someone tells you, No one is here but
a Churchbell will ring. This
should point you in the direction
of the Church. Theres an entrance here but youll need certain abilities to reach it.

Mickey
Mou seca pade
its

clue?

closed
Darunia will
the

of

How do

third tree to the right of the gap.


in

seems

the tree. This leads

to

is

locked and there

be no way

How

in.

will

you get inside? Try your Santa


Claus impression.

get through the

of bears, jumpandthrowStarsatthe

door will open

The door

Woods?

at the tree to the right of the Start


sign.

A door will open

lead you on to the

end

here that

will

of the stage.

to the Winter.

Advance
the
til

to

un-

right

the section

wraps around
the

be-

ginning,

then

to

jump and

fire

Shoot the

third tree

away from

the

pit

NINTENDO POWER
Attn: Counselors' Corner
p.

o.

box 97033

Redmond, WA 98073-9733

and an entrance

will

open.

1-(206)885-7529

mmfM

Nintendo

Game Counselors
am to

are on call from 4:00

10:00 pm Pacific Time.

MARCH /APRIL

1989

59

60

NINTENDO POWER

And so our hero

set

knowing only

he had

north

woods

that

on

off

his quest,

to look to the

for help.

North of Saria he crossed a river, then for


a long time wandered about the forest
[until

IU
mf, NESTER

he

lost

sense

all

of direction.

BET YOU'RE LOOKING FOR

CAN CROSS THE

BAGdl SO YOU

BRIDGE IN SARIA.
IVE

GOT GOOP NEWS FOR

YOU.

HE'S IN THE LOG CABIN RIGHT IN 7HE

WOLE OF THESE
WHAT ARE YOU DOING
IN THIS STORY?

WHAT

IS

HERE.

HOOPS.

IU SHOW YOU

jjfihlHE WAY.

HE

DOING IN MY)

STORY ?

OH NO YOU DON'T...

OKAY. OKAY...

you're not going to ruin

MAYBE

IT

THE

WAr YOU

ALWAYS CO.

GOT A

lITTIE.

A UTTLE WRAPPER UR..

EH

MB

II

Hi t IUTTT
]

ARE YOU HOWARRS SISTER.

l/WWRr OUCH. MY

EAR...

Uae YOU LISTENING TO ME ?.


VELW?...

OR ARE YOU
JUST HAVING A BAR PAT?

MARCH /APRIL

1989

61

rj
From

1 3 has only 52 chances to capture the


leader of the evil DREK. Weve developed a
exactly which stage t
start from. This procedure requires a lot of
button pushing on both
Controllers, so you may
need help from a friend. Toward the end of the
demonstration sequence, just after the words
Top Secret Episode appear and fade, you
will see a close-up of Golgo 13s eyes. Press
and release the Start Button on Controller I,
then press and hold Up and the A and B Buttons. On Controller n press and hold Up and
Left and the A and B Buttons. While the buttons on both controllers are being held, press
Start again on Controller I. 00 will appear on
the screen. Change this number by pressing
Up and Down on Controller I. When you get to
the desired stage (see the key below), press
the A Button and be prepared to face the challenges ahead.

Golgo

The Bionic Arm, while slightly difficult to get the


hang of, is an extremely useful apparatus. Midair swings timed just right will help your characmove across wide gaps easily. A freefall
tumble can be saved out of nowhere with a last
chance extended reach. The Bionic Arm can
also be used to grab items that may be too far
away, or too dangerous to run to. A key to your
success in Bionic Commando will be to
master the use of
|

this device.

freefall can be saved by a


chance grab.

last

To prepare for the higher levels, its best to build


up your energy toward the beginning. In the
second section of Area One, there are a few
areas where weak enemies will come down with
great frequency. Each one you defeat will leave
a bullet, and each bullet will contribute to an increase in your energy level. You can build up a
tough fighter in just minutes. One helpful strategy is to collect bullets until you are just one
away from an increase
in
maximum energy
before you go into a difficult area. Then, when
youre almost out of
energy, collect a bullet
and your energy will be
extended and refilled.

way you can choose

Press Start on Controller 1. Hold Up, Left, A and B on


Controller II. Hold Up, A and B on Controller I, and
press Start again.

KEY:

CODE

ACT

00
08
0A

12
Collect bullets and youll have a fighter that
longer when facing the enemy.

62

NINTENDO POWER

can

13

Agent #615

Stage 5elect!

ter

GOLGO

From

Agent #260

Apparatus Applications

last

IE

3
4
5

CODE

ACT

32
38
3B
40
49

7
8
9
10
13

ATM

CLASSIFIED IWORM

From Agent #705

im

It

will,

have defeated the

first floor

demon and have

retrieved the first crystal.

Getting Started
The

tell us that there is Conhowever, only work if you

Intelligence reports

tinue Code.

demon will only make an apyou have purchased the Shrink


and the Spring Shoes. The Spring

first

floor

pearance
Potion

if

Shoes are difficult to find at first. In the first


room, walk along the floor until you come to

Shoot the blocks on the left and


and push on the remaining center block
seconds. When the block moves,

three blocks.
right
for

several

has the

space where the block was. A


appear and youll be able to enter a
buy the Spring Shoes. The shop that
Shrink Potion will be in the second

Shoot the

left

shoot at the

door

will

shop to

right

and

blocks.

Push the remaining

Fire

block.

was.

Defeat the

first floor

demon, and

collect the Crystal to continue,

door. When you have these items, the demon


make his appearance. Once youve
defeated it and possess the crystal, youll be
able to continue by holding Left on the Control
Pad and pressing the Start Button.
will

where the block

door

will

appear.

You can buy the


Spring Shoes here.

From .Agent #706


Bonus Stages on Adventure Island

reap

in

C Bonus Stage and Continue


Code is similar here to the
Secret Castle code. Here, though, you
Bee at the end of Area 1 -1 to

The Continue
Milons

must find the

have the ability to continue.

game

is

over, hold

Then when the

Right and press Start.

will

let

you

a crop of ripe fruit

for extra Life

and

points.

When you

get to the last


two totem poles in Area
1-1,

defeat the

enemy

and wait between the


poles. In a few seconds,
a platform will appear
and take you to this special

stage.

Youll

find

Bonus Stages by
searching for hidden
eggs containing keys
and keeping an eye
other

open

for

upward bound

platforms.
Jump around near the Area
appear that contains the

Bee

-1

goal

that will

and an egg

will

enable you to

Stand between the Totems


and wait for a platform.

Continue.

MARCH /APRIL

1989

63

CLASSIFIED

imMTM

C3 C^D

mv" wc

a o a a co

Agent

Get a car with

Greater Gratitude

Our agents on the

front line

have discovered

alternate endings for this popular combat game.


will
greet you with varying

The president
degrees

of gratitude

prisoners you save

in

depending on how many


the last stage. Your finan-

cial

reward and the size

will

be

larger with

More

survivors
greater reward.

will

The challenge

of the presidents

smile

make

for

all

the extras!

Heres how you can start with the ability to


create Oil Slicks, a Smoke Screen, and launch
Missiles. When the title screen appears, press
and hold the Select Button, the A and B
Buttons, and the center of the Control Pad.

Press Start and your car will be loaded with


the extras. Press Select in order to
from one option to the next.

each prisoner saved.

all

change

a happier president and a

of the last

stage

is

to defeat

all

soldiers and save the


in spite of the proximity of the enemies and the constant attacks. Weve found
a helicopter, if destroyed by a grenade,
will cause a greater radius of explosion than
a helicopter that has been shot down with the
gun. If a helicopter is close to a prisoner, the
prisoner has a better chance for survival if
the helicopter produces less shrapnel.
of the

c^d

m&MW
9 9S99L
#086
From

From Agent #099

enemy tanks and

prisoners

that

From Agent #123


Choose your own
Warp

stage.

expert
instantly!

Reset

on the Control Deck 13 times and press Start


on the Controller. Youll discover that you can
change the stage number on the screen by
pressing Left and Right on the Control Pad!
Choose to Continue and youll start on the
desired stage! Itll only work for the first ten
stages though. Youll have to get to Stages 1
and 12 on your own.
64

NINTENDO POWER

11MW
Vh

From Agent #207

From Agent #015

Bypass
When you
which

way

is

get to the

second

just after the red caves,

to the left until

edge

of the

levitating

Strange Weaponry

the Wizard!

screen.

forest scene,

This trick requires incredible timing, but the

walk all

results

your character

Then

levitate

very quickly by tapping

of the

is at

the

and stop

Up on

the

Pad repeatedly. Your character will go


and appear again on
the scene has
now changed and you will be back to the first
forest. Go to the end of this stage and defeat
the Skull. The princess that you save this time
will be Penelope, the princess that you usually
save at the end of the second forest! Continue
playing, and in a few stages the last princess
Control
off

the screen to the left

the right side. Youll find that

will

are

worth

This

it.

weapons to take on Willy!


the Chintais

In

and leave the

way

Mission
knife

have
drop kick

youll
4,

where

it

falls.

After youve defeated them, wait until the last

and pick up the


something like a

Chintai blinks for the fourth time

weapon.

It

will

transform into

Use this weapon against the Linda, but


near the end of the battle, let one knock out of
your hand. Defeat the enemies and when the last
one blinks for the fourth time pick up the weapon
golf club.

it

again. This time

it

look different.

will

be saved!

Grab

the

weapon when the

fourth time.

Tap Up on the Control

Pad while on

the

left

It

will result in

last

enemy

blinks for the

a strange transformation.

edge.
Heres something else that requires good timing. Youll
be able to pass the wall of cement blocks that pop out
without a scratch most of
the time. Just wait for the
closest top block to come
out two times in a row, and
walk quickly to the right. All
of the other blocks will
miss!

MARCH /APRIL

1989

65

ATM

CLASSIFIED ISFORM

/
|From Agent #113
you happen to be close to an elevator while
encountering an Ironknuckle, you can get on
the elevator, go up slightly and hover just
above the Ironknuckle, then move off just as
the Ironknuckle lunges toward the elevator.
if

Ironknuckle Strategies
The Ironknuckles have always been among
the most fierce opponents in Hyrule. Our team
of experts has studied the Ironknuckles and
have come up with several strategies that will
help you avoid, defeat, and even take advantage of these tough characters.

One

strategy that

we

well in fighting the dui

crouch down and jump


possible. The quicker
the NES Advantage or h
tures

will

help with

thi

The Jump

Spell, can also be used to avoid


some of the stronger enemies. In
cases, especially before your character
has achieved very high levels of experience,
its better to leap over an Ironknuckle.
conflict with

some

At Palace Two and beyond, you can jab at the


visor of the Ironknuckle statue to either produce Red Magic Potion or make the statue
come to life. If the potion appears, you can use
the Life Spell to replenish your Life and then
take the potion to replenish your Magic. If the
statue comes to life, you can defeat the Iron-

knuckle for 100 Experience Points, leave the


Palace and come back. When you return, you
can repeat the same process.

From Agent

#072

Invisible Elevator!
Heres a quick tip. Our agents have found that
the moving platform at the beginning of Berkely Mansion is always in place, but its only
visible when Simon is holding a Crystal. If he
has not selected a Crystal, Simon will not be
able to see the platform.
Note: Weve seen two different endings for this game.

But our agents have not found

determined

66

NINTENDO POWER

yet.

If

how

you have ideas,

the endings are

let

us know.

(immiimmm

ZELDA31
|From Agent #104
he

C Experience

Use

one charadvance the

skills of

acter to

abilities of

others.

mm

Zelda from her long sleep and


now you would like to go through the game
again with another character. With a simple
procedure, youll be able to start this new chaYouve saved

racter with

advanced

abilities

fulfillment of Links

mission

is to

build

enough Experience Points for abilities and the


increased strength that some of the more difficult palaces require. With more experience,
Link will be able to defeat enemies more easily, hell have increased stamina, and spells
will be easier for him to cast. Heres a way to
build experience quickly and easily. If you
have a character that has been through the
entire game, you can use his advanced abiliearn Experience Points
accomplished characters.

ties to

for

your less

and experience.

select the character that has completed


game. This character will start with the
maximum levels of Magic, Life and Attack.
With his advanced skills it will be simple for
him to conquer the lower level palaces, as
each enemy can be defeated with only a few
hits and he will know spells to aid him in his
First

the

journey.

When

the character conquers the First


and places the jewel in the statue, he
be awarded with enough Experience

Palace
will

him up to a total of 9,000. As the


characters Experience Points begin to go up,
press the Start Button to pause the game.
press the A Button and
Up on the Control Pad at the same time. The
game will give you the option to Continue or
Save. Elect to Save and choose another character to play. This new character will begin by
earning the points that were intended for the
other character. Instantly, he will receive thousands of Experience Points and move up several levels on the way.
If you want even more points for this character, you can use the same procedure and have
the more experienced character go through
Points to bring

Then, on Controller n,

the

LU

S8S

Second Palace.

Choose a new, inexperienced character and


watch the points build up! Youll be on the
fourth or

fifth level of

no

time.

MARCH/APRIL

1989

experience

in

67

From Agent #013


Codename; Shred Head
'

O Super Skateboard

There are a few tricky spots in this fast thriller


that our agents have been working on. Theyve
donned their skating helmets and protective
pads and have hit the pavement, so to speak,

Strategy

come up with some tactics that will help you


be the champ of the ramp.

to

The Downhill Event has been

the subject of a large

part of our agents investigation. Theyve deter-

mined that the pipe near the center of the course


can be negotiated for big bonus points. The trick is
getting in and staying in. If you crouch down just
before you enter, stay down, and dont turn while in
the pipe, and youll be successful. Remember, the
more tricks, jumps and turns that you can do
without taking up too much time, the better. Each
extra move will earn you valuable bonus points.

^ ym

straight.

jrBi

going to go, press the A


Button to kick up your
board. This way youll add a
couple of inches to your

jump

height.

Pool Joust is a tough event that can be


mastered with practice. A good strategy is to
stay on the very edge of the pool and watch to
see exactly what your opponent is going to do.
Be careful! If you stay in one place too long it
will be your downfall.

The

Good

Crouch down, stay down and skate

In the High Jump, if youve


jumped as high as youre

luck!

Jump,

turn

and hot dog

for extra points.

Agent #013 has discovered


a building halfway through
the

an

Jam Event that


obstacle

looks like

but

actually

turns out to be no problem at


all. Just after the first wire
fence, veer sharply to the left

and go

straight

in

one door-

way and out the other to gain


a few precious seconds on
your opponent.

Heres a quick note on The Legend of Zelda. We


have discovered that inside some labyrinths,

where there are rooms that have more than one


kind of enemy, youll be able to avoid defeating
some of the tougher monsters. Simply defeat the
less difficult creatures, so all that remains are the
tough ones. Leave the room, come back, and
sometimes some of the tough enemies will have
changed into easier-to-defeat enemies. Repeat
this procedure and youll be able to breeze by

some

68

challenging areas!

NINTENDO POWER

LEVEL 3
;

iSZ

ffnti
**
111
1

II

_|

&

fcf

J
!

$
Defeat the lesser enemies, leave, come back, and
of your foes will have transformed!

some

From Agent #826


Agents have uncovered alternate routes that
will lead from an early point of a stage to the
Birdo character in that same stage. Here they

Short cuts to

Birdo

are:

Stage 1-1 after you enter the cave where the


is, climb the vine and jump across the
the left with super speed. Youll find
bombs and a break-away wall, with a door on
the other side. Pick up a bomb and drop it down
to the wall as its flashing. If your timing is right,
youll be able to blow open the wall and make it
to the door. The door will lead to an area that
ascends to the left. Jump up to the top and off the
screen. Then move left and soon youll meet up
with Birdo and the end of the stage.
In

waterfall

waterfall to

In Stage 3-1 you can cut some corners. First


go through the door at the beginning. When
you come out, climb the clouds to a magic
carpet and float up to a vine. When you climb
the vine, there will be clouds to the left that you
cant stand on. You will, however be able to put
a mushroom block on the clouds and then
stand on the block. Then advance to the left to
a door. This door will open to an area with two
bombs and a wall. Bomb the wall, and move on
to the left to the Birdo at the end of the Stage.

Heres

one from our desert survival corps.

Stage 6-3, just after you climb


walk to the

left until

up the

In

ladder,

you touch the wall. Let your


sand and when youre

character sink into the

almost covered with sand,

press the

move

Button repeatedly.

to the

You

and
swim

left

will

sand under the wall to the other side.


be a door here that will lead to an area
a mirage: Advance to
and youll see the pyramid entrance to
lair. Youre almost to the end!

through the

There
in

will

the clouds. This is not

the

left

Birdos

Calling all

agents!

Have you ever

come across

playing exploits?

Wed

anything really special in your game


hear about it! Send your tricks to:

like to

Nintendo Power
Classified Information

Box 97033
Redmond, WA 98073-9733
P.O.

MARCH /APRIL

1989

69

Lots of new games. Lots of changes. Lots of great contenders making their move.
Some veterans who refuse to go down for the count. A couple of fiery newcomers
And each one a sure winner! Check the chart to see how your favorites stacked up.

SUPER MARIO BROS.

Use this key to find out how


your favorites are doing.

A
These

titles

are

22,534

new

POINTS

to the Top 30. Keep

all

a close eye on them.

2
in

higher

the time!

Up one

spot from number three,


is still on the rise and hold-

Links star

have jumped up several

ing

second

place.

poll.

iiiil
Favorites

second issue

Number one and climbing

ZELDA II
THE ADVENTURE OF LINK

Games that are really on


the move. These games

places on the

solid lead for the

row.

that

have

THE
LEGEND OF

ZELDA

maintained their popularity

Top

among

the

S'

it

70

Zelda traded places with her sister


Pak and is still maintaining unwaver-

30.

NINTENDO POWER

ing popularity.

/WVA

more PUNCH-OUT!!
Nothing keeps the

4,/4/

Igjif* BASES LOADED


BLASTER MASTER

champ down for


number

very long and hes back up to


four from sixth last month.

CONTRA
Continuing

checks

its

at

in

mega man
Jf

steady climb, Contra

number

five,

CASTLEVANIA

POINTS

TOP GUN

four up

from number nine.

CASTLEVANIA

PO,

II-

SIMONS QUEST

OINTS R-C. PRO-AM


{JjJSi

1,712

points

KID ICARUS

poti
Inis

GOLGO 13

time in the top ten, Simons new


sequel bows in at an impressive
First

number

six.

BIONIC

COMMANDO

Whoa! Check

it out. B. C. is swinging
past the rest at lucky number
seven.

1.350
OINTS

in

BLADES OF STEEL
OINTS

First time
checking

ice

is

in

Top 30 and its


number eight! This

the

in at

HUDSON'S

ADVENTURE

|C| ANn
OLMIVL/

MEGA MAN

II

METAL GEAR

PAPERBOY

definitely hot!

DOUBLE DRAGON

poms

1943
ICE

Back at number nine from two issues


ago, Billy Lee is still holding his
own.

METROID
more than a year in the top ten,
the greatest SciFi mission of all is still

HOCKEY

pS LIFE FORCE
p'S

WIZARDS & WARRIORS

B?s BUBBLE BOBBLE

After

here.

row DOUBLE DRIBBLE


MARCH /APRIL

1989

71

GAME
MIKE TYSON'S PUNCH-OUT!
BASES LOADED

CONTRA

DOUBLE DRAGON
5 CASTLEVANIA
6 BLASTER MASTER
7 ZELDA II-THE ADVENTURE OF LINK
8 BLADES OF STEEL
9 SUPER MARIO BROS. 2
10

RAMPAGE
BIONIC

12

PAPERBOY

COMMANDO

13 KID ICARUS
14 R.C.
15 ICE

2,402

2,212

,920

,863

,683

,564

,562

MEGA MAN

5 CASTLEVANIA II-SIMON
6 METROID

12

849

18

GOLGO

19

GOLGO

725
724

19

655

20

TECMO BOWL
CONTRA
ZANAC
BLADES OF STEEL
SUPER MARIO BROS.
R.C. PRO-AM
THE GUARDIAN LEGEND
BASES LOADED

13

OF ZELDA

13

646

21

617
609
605

22

25 METROID
26 THE GOONIES

591

25

539

26

27 ULTIMA
28 PLATOON
29 SUPER MARIO BROS.

536
522

27 1943

501

30 WIZARDS & WARRIORS

501

29 SIDE POCKET
30 BUBBLE BOBBLE

23

& C SURF DESIGN

24

XENOPHOBE
TOP GUN

IN

THIS CORNER... THE


IS BACK!

CHAMP

What an upset! The Dynamite Kid


comes back from sixth to claim
the

title.

2,301

CONTRA

2,225

6 BUBBLE BOBBLE
7 MIKE TYSON'S PUNCH-OUT!

1,331

CASTLEVANIA
13 METAL GEAR
14 HUDSON'S ADVENTURE ISLAND
15 SOLOMON'S KEY
16 DOUBLE DRAGON
17 WIZARDS & WARRIORS

FORCE
DOUBLE DRIBBLE

22 1943

3,043

TOP GUN
THE LEGEND OF ZELDA

1,541

MILON'S SECRET CASTLE

18

21 T

1,293

1 1

17 LIFE

20 THE LEGEND

3,405

MASTER

10 BLASTER

1,267

971

QUEST

23
24

28

ZELDA TRULY
LEGENDARY!

IS

1,

8 BASES LOADED
9 BIONIC COMMANDO

10 CASTLEVANIA II-SIMON'S QUEST

METROID
HUDSON'S ADVENTURE ISLAND
RAD RACER
ZELDA II-THE ADVENTURE OF LINK

11

875
799

13

780

15 KID ICARUS

723
704

16 R.C.

12
14

17

SO

fc.

PRO-AM
DONKEY KONG CLASSICS

704
552

18

MILON'S SECRET CASTLE

19

GOLF

533

20 DOUBLE

533
456
456
342

21

22
23
24

COBRA COMMAND

342
342

25

MICKEY MOUSECAPADE

1,

lj

1;

970
875

323
323
304
266

DOUBLE DRIBBLE

17

3,424

1,598

1,499

975

SUPER AAARIO BROS. 2


BLADES OF STEEL

3,633

7 BIONIC COMMANDO
8 MIKE TYSON'S PUNCH-OUT!
9 MEGA MAN E

1,559

GAME

PTS

THE LEGEND OF ZELDA

2 SUPER MARIO BROS. 2


3 ZELDA II-THE ADVENTURE OF LINK

2,363

1,001

GAMES

2,361

1.178

PRO-AM
HOCKEY

16 CALIFORNIA

GAME

PTS

11

Pros Picks

Players Picks

DRAGON

METAL GEAR
10- YARD

TOWN

FIGHT
& COUNTRY SURF DESIGN

26 LIFE FORCE
27 EXCITEBIKE
28 1943

29 ICE HOCKEY
30 PINBALL

THE BROS. SEEM TO B


AN UNBEATABLE TEAM?

Theres

some new blood at Nintendo and the Queen of Video


Games has increased her follow-

A runaway

ing of loyal subjects.

for the

favorite

among

de

Super Mario Bros. 2 bounc


with the number one sp
second time in a row-w
over eleven times the number
ers,

away

votes of

number

two!

Go

guys

Hello folks.

The contest begins. New from Nintendo, the Power Pad invites you to

Welcome to the

power Pad Playoffs. I'm Steve


Sportsgui/ and
live

test

your athletic

abilities

along

with your friends or against a video


challenger.

at the

scene

Mike

is

Motormouth.

(f

i||

Motor-

te

mouth?

irf

Thanks Steve. I'm here in Trevor's


living room, the site of today's games, and I think its going to be a
close one. The teams have been

warming up and they're ready to

show

Introducing ...

in red,

their stuff.

the

Power Pros, and wearing


gold, the Nintendo Nuts.
Lets Go!

TM Nintendo

of

America

Inc.

MARCH /APRIL

1989

73

Aerobic exercise

in

the Dance

Aerobics studio is fun and entertaining, as our Aerobics


Superstar, Jeanna, demonst-'
rates.

more^

There's much
Dance Aerobics Tune Up,

Mat

Melodies, and Ditto


test gour musical and
physical

* m

abilities.

SS

SSjT
A

Mat
00 on

pei 'o'"*
M\e\od' eS

TM Nintendo of America Inc.

MARCH /APRIL

1989

75

Our teams trade

victories in

two popular

Summer Camp events. The Power Pros win


the Relay Race and the Nintendo Nuts
claim victory in the Six-Legged Race.
-

The whole group gets into


the action at the Super
Team Games. Good teamwork. is essential here, as
manq of the events require

CAMP NINTENDO

each team member to work


together toward a common
goal.

Danielle turns in a

The Competition was

sturdy performance in
the Obstacle

and wins

tied going in to the

Course

Tug Of War. And the


winner is

easily.

Trevor pushes the Nintendo Nuts to a free

wheeling victory

76

NINTENDO POWER

in

the Skateboard event.

TM

Nintendo

of

America

lit

c.

in Video Shorts,
we go from 1 6th Century feudal
Japan to modern day Mexican
jungles where well do battle with

This time around

a futuristic alien. In between,


be put through our paces in
military strategy and helicopter
action. We will explore the mystic

well

arts of

kung

fu

and

tarot read-

ings. Roll 'em.

CALIFORNIA GAMES

from MILTON BRADLEY


;

be

a state of excitement with the variety of


fun-in-the-sun activities to choose from in California Games. For you free-wheeling types, theres a

Youll

Inc. Licensed

t<

in

Ijffl

treacherous trail biking course, an intense skateboard half-pipe, and a bad obstacle-laden sidewalk
course to challenge the best rollerskaters. Hit the
park for a little foot bag or flying disc toss or board
your board and grab some waves. Cmon, dude,
bring your baby oil and lets catch some rays.

pcpspyj

i 4 if

EpgEi

Lis
fl

Time your jumps


accurately. Remember,
speed isnt always

best.

SKATE

ROLLER

Maneuver your board


near the edge of

BOARDING

the tube for

more

BICYCLING

SKATING

poifit!

The sidewalk is weather worn


and there are some killer

critical turn
requires good height and
precision timing.

Executing a

cracks. t

FOOT BAG

Perform

ii*^

FLYING

many

different kinds of

moves
78

to rack

NINTENDO POWER

up big
scores.

Monitor the inset screen


to judge distance.

DISC

xmxD
VIDEO SHORTS

Ancient folk traditions

meet

state-of-the-art technology! Tarot cards

cards used by fortune tellers to prethe modern day technological version of a


78 cards of the regular Tarot deck (from which
our modern day 52 playing card decks have evolved) have been
incorporated into a Game Pak. Simply input your name, birthdate, sex,
and ask a question about a specific upcoming situation or event. The
electronic Tarot deck is shuffled and one particular card is selected to
represent you, while ten more
the centuries-old traditional

are

the future.

dict

Taboo

cards are laid to


the

is

Tarot reading. All

typical

provide you with

The mystic hand

answer to the question you just


your reading, select a

will

with the quill pen


write your personal information.

asked. After

and lucky numbers will be


displayed. They could be your winning numbers. Taboo even comes
wrapped in a black silky velvet
state

cloak,

the traditional

wrap of a Tarot
To what question do you dare seek an
answer?

0
a

bbb

The deck

is shuffled and a card is displayed to represent the questioner.

I
|

Select a state and get


your lucky numbers.

The Tarot cards are in the positions

forming the Celtic cross.

Taboo

is

curiosity.

intended

No

strictly

other use

as entertainment and as a

is

encouraged or

Taboo deals with a subject matter that


appropriate for

some

implied.

may

not be

players.

MARCH/APRIL

1989

79

from KOEI

TM

"l-comma*
Welcome to

menu

Daimyo many

Koei Corporation

Define the character of your Diamyo with number

amounts

for characteristics.

6th Century feudal Japan, rampant with


is no single ruler or government to

chaos as there

unite the people.

Many Daimyos

(leaders of smaller

sections of the country) attempt conquest and growth


empires and vie for control of the
entire nation. The most notorious of the Daimyos is
his ambition, like the other Daimyos, is total conquest. With a Zelda-like memory,
this game is rich in the flavor of Japans civil war
period, relating the uncertainty and brutality of the
times. Accept the role of one of 50 Diamyos and define his characteristics. Soon youll have an understanding for the problems which face the Diamyos as
of their individual

Oda Nobunaga and

a menu screen with 21 commands appears and you


must make decisions which will determine the future
your followers. If you tax the people, will they revolt?
sell your surplus goods and hire ninja
spies or simply declare war or. ?
of

Should you

_
80

NINTENDO POWER

xm

VIDEO SHORTS

DESERT
we

COMMANDER

enemy fighters coming in


and our reconnaissance team
reports a division of infantry and armored units
to the south,
but theyve left their base
unguarded. Request orders, sir! Over!" Ready
the antiaircraft weaponry, send our fighters
south, and mobilize our bombers to take out
that base! Yesterday, Mister!!! You are in command of your countrys defense. With your
limited budget, select the equipment and personnel that you think will be most effective. The
large overview map will keep you updated as to
the enemys positions and movements. Using
your world renowned combat ingenuity, you
must command your forces to maximize their
effectiveness. You must protect your base and
General,

keep supplies replenished. When your forces


meet the enemy and engage in battle, a split
screen shows the action and keeps track of
and equipment loss. Play against

casualties
the

computer or a fellow general.

from KEMCO-SEIKA

MBTHE

EE ti

F F
F F

got

from the east

kh

TM

Kemko-Seika

Im

rV

b)
Co'm

Challonga

MS

C9| J0L
Graphic,

Determine your needs and set

Place your squadrons

allotments for equipment and

strategic places to gain an

aircraft.

early advantage.

MARCH/ APRIL

tip

in

1989

81

amxmmm
from TAXAN
TM& Namco Ltd.
Heres a bouncy

little

quest to

get your spirits hopping and

move
action.

you to spring into


Mappy, a policeman

mouse on vacation, has some


hurdles to vault. You

Mappy
day.

Its

is

having

Mapp^s

see,

bad

girlfriend,

Mapicos birthday and the


Guchi Gang has stolen and
hidden the presents that
Mappy had bought for her.
Guide Mappy through the
eight areas where the pre-

thinking

and the many

trampolines

available

Get the special items for


or to bump the Guchi Gang.

outmaneuver these
Get the jump
on the gang with availto

rascals.

able

weapons

sents are hidden, while the

works,

Guchi Gang chase you and


try to prevent you from
your treasures. Use

and

like fire-

bowling balls,
Mapicos

fish.

party starts
'

soon and

Grab the brass ring for a happy


escape or to knock over the gang,

from ACCLAIM

TM

of and licensed by Universal Atg Studios,

1984 Universal Atg


is Stringfellow Hawke and you pilotlu^oi^
the worlds fastest, most formidable helicopter. You
and your partner, Dominic Santini, are summoned ocrk

Your name

(code
by Michael Coldsmith Briggs
name: Archangel) of Central Intelligence. Your mission
is to infiltrate enemy bases
and pick up prisoners preof retirement

III

viously thought missing in


action. If possible, take out

enemy

aircraft

towers.

and

control

But beware. The


learned of your

enemy has

mission and will be ready.


However. .vou are in com.

82

NINTENDO POWER

Inc.

Studios, Inc,

VIDEO SHORTS

KW

from ACTIVISION
Predator

title

and characters

1987 Twentieth

Century Fox. Program 1 ) 1988 Activision

Deep

in

the heart of the tropical jungle

is

Major Dutch Schaefer who, along with his


team of commandos, has just completed a
rescue mission. However,
one by one his men have
disappeared, victims of a
savage
alien
with
an

uncanny
flage.

camouone man, a

invisible

Now,

trained

it

is

combat

strategist

against a deadly powerful

and mysterious alien. The


major will have to use ail his
experience and cunning to
defeat this alien foe
enemy soldiers that

and the
still

lurk

about. Soon the hunt will


begin. Inspired by the hit
action

With the
out of

grenade,

make

the stone wall.

stairs

thriller.

Inc,

Announcing a Revolution
On

April

America

will

unveiled

Game

series of

hopes

1989, Nintendo of

1,

Inc.

new

Paks which

become

the

it

latest

craze for its popular Nintendo


Entertainment System (NES).
The new games are all part of
what Nintendo calls the A.F.D.

Game System which


emphasizes activities from everyday life unlike the currently popular fantasy quests and action
games. A Nintendo spokesman
stated that the new games would
be fun, educational, and above all
derived directly from real experiences that any player might one
Reality

day experience.
For instance,

in

the

Home Life
Game Pak

Series of games, the


Muttroid teaches you how to give
the

dog a

bath, clip

its nails,

in

Home Video

Fun!

and
curtains
behind
selves
beneath chairs, and how to transform into an ancient warrior by
using marshmallow cream. If this
sounds a little too real for your
tastes, maybe you would prefer
more domestic games, such as
Mommy Kong, Kid Sisters R Us,
or even Russian Hat Rack which
pits your hat tossing skills against
those of a trained bear named
Sasha. Whatever your preference, the new Nintendo A.F.D.
Reality Game System has a game
to which you can relate, because

now

youre living with power.

By the way, for those of you who


have been wondering what the
A.F.D. stands for,
it

is

it

turns out that

short for April Fools Day.

Gotcha.

and

while
it to fetch your slippers
same time you are beset by
leaky plumbing and visiting relathree Siamese cats.
Kids who got a chance to test the

train

at the

tives with

game said that was just like


it

real

except they didnt get wet.


Another favorite test Game Pak

KOMMr

life

came from

the

Series. People

copy

of

Home

Job

Training

who plugged
Ninja

in

Workshop

learned how to scale walls


without the assistance of ladders
or rope, how to conceal them-

84

NINTENDO POWER

KONG
1989 NINTENDO

THE WORLD'S FIRST


many questions
we thought wed answer them here in the NES

Weve had so
lately that

However, rather than


give you the answers
we decided to crequiz to test your
video game comprehension
and to do away with false
rumors. There are no prizes;
just the inner pride of knowing
that you met the challenge of
this grueling ordeal. And your
mother will be so proud.
Journal.
just

straight out,

ate this little

CHOOSE THE BEST ANSWER.


How many Minus Worlds are contained in Super Mario Bros.?
A. Only one: at the end of 1 -2. (Accept no substitutions.)
B. Twelve: in the middle of 4-6.
C. Four hundred and thirty-nine: at the beginning of World 83- 14a.
D. Four minus worlds, three positive demensions, two neutral planes, .and a partridge
How does one get out of the *&%(!!* Minus World at the end of World 1-2?
A. With the Power-Up crowbar.
B. Find the magic scuba gear and warp out to 8-4.

1.

in

a pear

tree.

2.

C.

Go through the warp

D.

You

pipe that leads to Hyrule where Mario will surface and help Link battle Gannon.
don't. You are trapped. No one has ever found a way out. (If you do, send us a picture. We'd love to
see it.)
3. Is Nester the son of Howard Phillips?
A. Yes, Note the family resemblance.
B. No. Nester is Howard's little brother. Note the family resemblance.
C. No. (Though there does seem to be a strong resemblance.)
D. No. Nester is a fictional character created by Howard Phillips. His name means "NES-ter." Though there
is a strong family resemblance.
4. Is there an adapter which allows one to play another video game system's games on the NES?
A. No, nor can you play our games on any other system.
B. Yes, but it requires strong mental powers to operate it.
C. Yes, and it sells for only $20,000,000.95. Donald Trump owns the only one we know of.
D. Oh, sure, and we gave one to. .uh. .the. .Tooth Fairy, yeah, that's it, the Tooth Fairy, yeah. And one to. .uh.
.Santa Claus, yeah, thaf s the ticket, and the Easter Bunny, too, yeah. And we're, .we're sending one to
everybody in the countr. .universe. Yeah, that's it. The entire universe. Yeah.
5. Will a player get free games, money, a trip to Europe, true love, a place in Heaven, etc. if he or she
defeats Gannon, Mike Tyson, Bowser, Wart, the Mother Brain, Medusa, etc.
A. No. Only immortality and a guest shot on ''Letterman.
B. No. Nintendo is not conducting a contest which awards prizes for defeating any specific character in
our games.
C. You mean you haven't got yours yet?
D. No. You only receive an adapter like the one Donald Trump has.
6. Was Nintendo on strike; did it burn down; was it buried in an earthquake; or did any other catastophic
event take place at Nintendo during Christmas of 1987.
A. No, just the giant meteor.
B. No, just that Amityville thing.
C. No, fortunately nothing like that happened; just the usual chaos.
D. Yes, all of it happened. But it was just another typical day here at Nintendo.
7. Is it possible to order games directly from Nintendo?
A. No. We do not sell directly to the public!

We do not sell directly to the public!


We do not sell directly to the public!
Read our lips. We do not sell directly to the public! You should visit your local retailer.
you hold the map of Hyrule up to a mirror, which state does it appear to resemble?
The state of Antartica.
The state of Mars.
C. The state of Washington.
D. The state of confusion.
9. When sending a letter to Nintendo, it is best to include which of the following in the letter and on the
envelope?
A. My full name, address, and zip code.
B. Super Bowl tickets.
B. No.
C. No.
D.

8.

If

A.
B.

C. Very legible handwritten (or preferably typewritten) words.


D. All of the above.
How does one find the Rainbow World on Super Mario Bros.?

10.

A.
B.

C.
D.

11.

You don't. There is no such thing.


By looking through a prism.
By creating a fine mist in front of your video monitor and then shining a
Duck under the lava at the base of the Mother Brain's pedestal.

When does

light

through

it.

Kid Icarus adventure take place?

A. B.C.
B. A.D.

C. A. and B.
D. We're confused.
12. The very best way to get video

game

information, secrets,

and

tips

is.

A. To trade your little brother for them.


B. In institutions of higher learning.
C. To read Nintendo Power.
D. To call Nester.
13. One of the very first video
A.
B.
C.
D.

Super Wheel Bros.


Donkey Saur.
Og's Punch-Out
Pong (or something

Answers:

A;

games was

called.

like that).

2.D.; 3.D.;

4A;

5.B.; 6.C.; 7.D.; 8.C.; 9.C.;

10A;

11

A or

D.; 12.C.;

13.D.

Each question is worth 1 0 points. If you even read this page, give yourself 20 points. Add up your score. If you
scored less than 50, you've led a wasted life. 50 to 60-Power Player to be. 61 to 70 Cooking with a microwave. 71 to 80-Power Player in training. 81 to 90-Powor Player extraordinaire. 91 or more Whoa, get
down!" If you can't figure your score, you're better off. Congratulations to all.

MARCH /APRIL

1989

85

The Former Dallas Star is Tuned


into Nintendo

celebrity Profiles
Shalane McCall

Model, actress and NES


Pro.
This Star has

It

all

started

it all.

back

in

December,

1986. Celebrity teens gathered


together in Beverly Hills to participate in the Super Mario-aThon developed as an event to
help raise funds for the Scott

Newman

Foundation, an anti drug

What started, you


may ask? Shalane McCalls love

organization.

as millions of
us have found a place in our

for Nintendo! Just

hearts and homes for Nintendo,


sixteen year old McCall has as
well. Best known for her five year

as Charlie Wade on the hit TV


McCall has
Dallas,
left the show to pursue
modeling career and has
completed production of a new
home video called Modeling:
What It Takes With Shalane
role

series,

recently

her

McCall.

But this

one

home video is not the only

youll

find

on her shelves;

Nintendo home video games are


stacked up there, too.
Super Mario Bros, is my favorite game, explained McCall. I
learned

how

to play the

while participating

in

game

the Super

Mario-a-Thon and have loved

it

ever since. Im really looking forto Super Mario Bros. 2!

ward

Shalane even has her own how

And, McCall does not experience the fun and excitement of


Nintendo alone. Friends such as
Ahmet Zappa, son of Frank Zappa,
and Ryan Lambert from Kids Inc.
take time out from their busy

to

events and numerous publicity


appearances on television shows.
not traveling, working, on

When

playing Nintendo, McCall likes to


listen to music, especially from
favorite

NINTENDO POWER

groups

such

as

The

Smith, U2, and Janes Addiction.


To her credit, in addition to

and a successful modeling career, McCall has won more


than 1 00 beauty pageant awards
and has received several other
Dallas

awards including Youth


Best

Young Actress

in

in Films

a Daytime

or Nighttime Television Series.

an award for being a hot


video game player follow? Only

Will

time

86

video on modeling.

schedules to challenge McCalls


Nintendo game playing skills. I
often go to a friends house to
play Nintendo, said McCall, and
its fun to see my friend Steve
Dorf on the Double Dragon ads.
Since completing production
of the modeling video, McCall has
been on radio and has made
appearances at various charity

will tell.

Out Of Sight Page!


Here are a couple of eyeball-bending picture puzzles to test your powers of observation. Be thorough
and look carefully at the puzzles, but see how quickly
you can solve them. Time yourself and race a friend!

Mario and

Luigi, lost in the forest, are

being observed by seven forest creatures

who have hidden themselves. See how many animals you can

discover.

Link differences: Cross on shield is upside down. Tree branches are different. Darknuts eyes are different. Letter on bag
P and R. Lanmolas whisker's and body are different. Mario Bros: Lion, pig, squirrel, bird, snake, crocodile, seal and deer.

MARCH/APRIL

1989

87

rv.ooo

C"'

ft

'A

OFFICIAL RULES (No Purchase Necessary)


To enter, just fill out the Nintendo Power Awards '88 ballot. Or, print your name
and address on a plain 3x5 piece of paper and mail to:

NINTENDO POWER Awards

'88

P.O.Box 97062

WA 98073-9762

Redmond,

One
April

88\NINTENDO po\

entry per person please.


1

5, 1

989.

No

All

responsibility

entries
is

must be postmarked no

assumed

for lost, stolen, or

later than
misdirected

Using the postcard below, answer the following questions and your

Nintendo Power Awards 88 drawing. More importantly,


Nesters. Refer to Nester

Awards

article

youll

name

for

Best Graphics and Sound

B.

Best Challenge

C.

Best Theme, Fun

1.

Under 6

D.

Best Play Control

2.

6-11

E.

Best Character

3.

12-14

F.

Best Ending
Best Player

H.

Over

4.

Player

All

list

game

of

15-17

5.

18-24

6.

25

or Older

1.

Male

2.

Female

(1-118) on the next page to answer the following ques-

titles

tions.

K.

What two games would you

L.

What

three

games

M. Please indicate,

in

see reviewed

like to

a future issue of Nintendo Power?

in

are you planning to purchase next?

order of preference, your five favorite games.

Ballot

Name

Tele.

Address

|
I

Zip

State

City

Subscriber

(Fun Club

No

Vote for the Nesters using the


(a-e)
A.
(a-e)
B.
(a-e)
C.
(a-e)
D.

article

on pages

88, 91

Member

No.)

92.
(a-j)

E.

(a-e)
(a-e)

F.

G.

(a-i)

H.

1.

under 6

2.

6-11

3.

12-14

4.

15-17

5.

18-24

6.

25+

J.

1.

Male

K.

Indicate

Numbers 1-118

(list

on next page)

a.

L.

Indicate

Numbers 1-118

(list

on next page)

a.

M.

Indicate

Numbers 1-118

(list

on next page)

a.

d.

I.

2.

our

Sex

J.

Please use the

in

games win the

Flow old are you?

1.

v.s.

be entered

nominees.

A.

G.

will

help us decide which

on pages 88, 91, 92

Female

ME
J-

MAR /APR

ISSUE PLAYERS POLL


34
35
36
37
38

3
4

Commando

Bionic

Blaster Master

39
40

11

Bump

12

California

13
14
15
16
17
18
19

California Raisins

'N

Jump
Games

42
43

Castlevania

Clash at Demonhead

Cobra Command
Cobra Triangle
Contra
Defender of the Crown
Desert Command

66

Operation Wolf

67

Othello

68

Paperboy

69

Pinbot
Platoon
Power Glove
Predator
Pro Basketball
Pro Wrestling
Q*Bert

70

Hockey

Indiana Jones & The


of

Doom

71

72

73

Ironsword
Jackal
Jeopardy,

74

75

Jr.

44
45

John Elways Quarterback

76

Rad Racer

Kid Icarus

77
78
79
80

Rampage

Kid Kool

Knight Rider

48
49

Kung Fu Hero
Legendary Wings

50

Force
Magic Johnsons Fast
Break

81

52
53

Major League Baseball


Mappyland

Marble Madness
Mega Man
Mega Man II
Metroid

Friday the 13th

58

Mickey Mousecapade

91

Ghostbusters

59
60

92

31

Goal

61

Mike Tyson's Punch-Out!!


Monster Party
Ninja Gaiden

32
33

Godzilla

62
63

Ninja Taro

95
96

51

Double Dribble
Dragon Warrior
Dr. Jekyll & Mr. Hyde
Faxanadu
Festers Quest
Flying Dragon

Golgo 13

Life

Nobunagas Ambition

93
94

R.C.

101

102
103
104
105
106
107
108
109
110

Pro-Am

Robo Warrior
Robocop

111

112
113

Rollerball

Rygar

Sesame St 123
vs.

114
115
116
117
118

Spy

Star Soldier
Star Trek

Stealth Eagle

Street

Cop
Dodge

WA

98073-9762

Top Gun
Trick Shooting
Ultima

Vegas Dream
Wheel of Fortune
Wheel of Fortune, Jr.
Who Saved Roger
Wizards & Warriors
World Games
Wrestlemania

Xenophobe
Zelda
of

II

-The Adventure

Link

MORE TO COME!

Here

BOX 97062

To the Earth

Ball

Mario Bros.
Mario Bros. 2
Sushi Pinball
Surf Design

Stamp

Nintendo Power

The Goonies II
The Guardian Legend
The Legend of Kage
The Legend of Zelda
Thundercade

Strider

Super
Super
Super
Super
T & C
Taboo

Place 25 c

Redmond,

Terminator
The Adventure of Bayou

Rabbit?

Skate or Die

Spy

Teenage Mutant Ninja

Billy

P.O.

eTeTTlIiB

Tecmo Bowl
Turtles

99
100

Hudsons Adventure

54
55
56
57

22
23
24
25
26
27
28
29
30

One-on-One

46
47

21

97
98

N.F.L. Football

Island

82
83
84
85
86
87
88
89
90

20

ffl

64
65

Hoops

Ice

U1SJ

LIST

Gyruss

Temple
41

10

GAME

Gun.Smoke

iH'Dauiiaarsu:!:: S

j^gBSEEF
Which

of these

musifc

fi'

gr$pl

brightest

sound

w..
vbf

backgrpu
Cast you
i

DOUBLE DRAGON

SIMON'S

QUEST CASTLEVANIA

II

THE LEGEND OF ZELDA

HUDSON'S ADVENTURE ISLAND

BLASTER MASTER

C
D

SOLOMON'S KEY

D
E

WIZARDS 8 WARRIORS

CASTLEVANIA

METROID

mma
These games
little

all have something


speciaU^ihe storyline mak<

them a
Vote fo/your^fav

again

and agai

BIONIC

COMMANDO

When you

m^^^c^Qj^^like

really

SUPER MARIO BROS. 2

ZELDA II THE ADVENTURE OF

GOLGO

feel like there is

a direct

connection between you and the


movements op^be'NScreen, thats
great pla^^t^^^kect the one
that

youre

SUPER MARIO BROS. 2


LINK

METROID
CASTLEVANIA

13

COMMANDO

BIONIC

SIMON'S QUEST

BLASTER AAASTER

BLADES OF STEEL
BLASTER MASTER

Cast your vote using the postcard on


page 90. You could win a library of the
best games of 88. Twenty Five lucky
get the eight best games of 88 for their own NES collection. (If

Lets Vote!
winners

one

title

will

wins more than one category, the second place

title

will

be

substituted).

MARCH / APRIL

19 89

91

LINK

(Mega Man)

(Metroid)

(Super Mario Bros. 2)

to vote for

DUKE

SIMON BELMONT
|

(Simon's Quest)

COMMANDO
(Bionic

JOE

Commando)

KUROS
&

(Wizard

Warriors)

JASON

MARIO

D
your favorite hero. Which one of
these characters has the most

SAMUS

Nows your chance

(Zeldall)

MEGA MAN

TOGO

(Golgo 13)

(Blaster Master)

MASTER HIGGINS
(Hudson's Adv. Island)

video charisma?

CASTLEVANIA

ZELDA

D
After all is said and done,
which ending made it
most worth all the effort?

SUPER MARIO
BROS. 2

II

BLASTER

MASTER
BIONIC

COMMANDO

Which of these makes it


the most fun to challenge
a friend instead of a

D
E

BLADES OF
STEEL

BASES

LOADED
PRO
WRESTLING

DOUBLE
DRIBBLE

WHEEL OF
FORTUNE

computer opponent?

ZELDA II THE ADVENTURE OF LINK


THE LEGEND OF ZELDA

GOLGO

13

SUPER MARIO BROS. 2

MEGA MAN
These

titles

are

DOUBLE DRAGON

the best of the


best,

cream

of

the crop, top of


the heap.

It

MIKE TYSON'S PUNCH-OUT!

will

be tough to pick
just one all-time

METROID

favorite.

BLASTER MASTER
BIONIC

COMMANDO

Sept/Oct

Issue Playerss Poll

Gary M. Corbin
Heather Wagner

Contest Winners

Henry Kurtz

Grand

Fourth Prize

Prize

Joel Cazzell

Manteca

CA

Second Prize
Andy Butcher
James Lenamond
Marcos Jimenez
Michael

Sharpe
Scott Atwood
T.

Mukwongago

Wl

TX

Carrollton

Sacramento
Englewood
Astoria

CA

OH
OR

Adam Walker
Adam Degener

Louisville

CT
KY

Alex Soran
Andrew L Daugherty

Twin Falls
Elba

AL

Anthony Gallo
Ben M. Kunkel
Brad Cole

Wildwood

NJ

Shiloh

OH

Brian

J.

Tischler

Bubba Davenport
Chris Katzberg
Chris Knauf

Third Prize

Chuck Haber
Aaron Gardiner
Axel Hadida

Bryan Pizzi
Bryan Nielsen
Carolyn Hughes
Dusty Chandler
Jasen Hansen
Joe Middleworth
Michael Randoll
Scott Philemon

Brush Prairie
Miami Beach
Washington
Glendora

WY

Craig Benton

FL

Crystal Wilson

PA

Danny Caropreso
Daniel Mekenclrick

Griffithville

CA
AK

Carthage
Langely AFB

MO

Darrin Bistline

VA

Dennis Lee
Donald Stott
Doug Hazelberg
Erwin Choi

Baltimore

MD

Fowlerville

Ml

Neenah

Wl

Darren Sanders

Wallingford

Bloomington

IL

Woodbury
Greenwood

MN
SC

Hastings

Waukesha
Highland Park
Hutchingson

NE
Wl
IL

MN

St Louis
Mason City

MO

Palmer
St. Charles
Colorado City
Union City

AK

Westerly

IA

MO
A
CA
Rl

Kenosha

Wl

Kingston

NY

T^ojcc cotcCct

NOY/DEC

ID

Philadelphia

Modesto
Waldorf

Mays

Bell

Henerson
Philadelphia

Josh Michelson
Kara Miller

Acton
Nineveh

Kenny Fowler
Kyle Gerhard
Larry Liermann
Lennard Bautista

Virginia

Mathew Stacy
Nicholas Amic
Richard L.J. Hallam

Rob Tudor
Roger Allen

Shane West
Shannon Middleton
Stephen Craig
Stephen Yuen
Stephen Martin

Millersville

Monroe
North Canton
Beach
Rocklama
Los Angeles
Vista

Columbus Grove
Leaghe City
Lake Lure
Glenview
Festus
Denver
Litchfield

Steve Pittman
Stuart Rice

Houston

Tim Lyons
Todd Sprang

Coriville

New

York City

Michell

aextf

Issue Player's Poll Contest

Grand Prize Winner


Mike Lee, Edmonds,

Washington
Langhorne

Hesham Samaan
Jason Lapinski
Jay Mack
Jennifer

Jimmy

Winners

WA

Trip for 4 to Disneyland!

Second Prize Winners: Games, games and more games


Aaron McBride. CA, Ahmad Aslomi, GA, Aimee Zucco, Wl, Alan Gibson, CA, Alan Campbell, SC, Alec Taylor, MD, Alex Scott, PA, Alex Kerby, VA, Alex Gard
KS
Allen Ejercito, CA, Allen Yau, TX, Allie Loudermilk, KY, Alonzo Collard, UT, Amy Leavitt, OR, Amy Saragusa, LA, Andrew Law, IL, Andrew Koziol, NJ Andrew
Smith
VA, Andrew Phillips, MN, Andy Lauridsen, Ml, Andy Marshik, MN, Andy Crane, VA, Angelo Stern, WA, Anne Alo, CA, Anthony Brooks. OH, Anthony Rhinehart VA
Anthony Trani, NY, Anthony Leone, KS, Arnell Genodia, HI, Arshad Khan. TX, Asa L. Hiles, KY, B.J. Smith, TN, Ben Harris, OR, Ben Williams, CA, Ben Villarreal, Tx|
Bennamin Holt, TX, Bill Drevojan, HN, Bill Mohr, IL, Billy Cripe, OK, Bob Rosner, CA, Bobby Diehl, NJ, Bonnie Elster, PA, Boris Usztan, Ml, Brad Carson, CO Brad
Kingsburg, NJ, Brad Fike, IN, Brad Klotzshe, IN, Brain Kerr. AL, Brandon Krouse, WA, Brant Ross. IN, Brant Ford, Ml, Brendan O'Riordan, PA, Brent Krekeiberg
MN, Brent Lee, CA, Brian Fitzgerald, VA. Brian Hurguy, CA. Brian Levings, OK, Brian S. McKinstry, IA, Brian Piffer, IA, Brian Hale, OK, Brian Wagner, AR, Brian
Burns, MA, Brian Tomasso, NJ, Brian Hopkinson, Wl, Brian Wilder, OK, Brian Kuehn, ND, Brian Imhoff, ID, Brian Detrick, PA, Brian Emmerich, Wl, Brian Metzgen
NJ, Brian Reese, NY, Brian Sandvall, SD, Brian Tracy, FL, Brian Bainto, HI, Bronwgn Robertson, MA, Bruce Lawler, AL, Bryan Fronczek, IL, Bryton Sampson, UT,
c
J. Del Vecchio Jr, IL, C. Johnson-Reynolds, PA, Cahrles M. Atkins, VA, Casey Brown, IN, Casey Fivecout, OR, Casey S. Yoo, HI, Casey Cane,
CA, Chad Richter Wl
Chad Kane, UT, Chad Orn, ND, Chad Heriaud, IL, Chad Lockhart, IL, Chad Walker, SC, Charles Huckaby, TN, Charlie Brawner, Wl, Chase Maleolm, SD, Chris
Balsom, NO, Chris Meek, IN, Chris Gutierrez, CA, Chris Fiscel, In, Chris Brown, NY, Chris Abbate, MA, Chris Dennis, IA, Chris Marsh, CA, Chris Stevens, GA, Chris
Hieber, GA, Chris Preller, PA, Chris Rauschuber, TX, Christopher Weger, CA, Christopher Bennis, NJ, Christy Wilhelm, NC, Chuck Phillips, AL, Chung
W. Lee, MA,
Chyle McMahon, IL, Cindy Sikora, Ml, Cliff H Bendixen, AK, Clydewylie Jr., LA, Cody Hook, AR, Colin Kreuziger, Wl, Craig McCann, OH, Craig LaFleur, LA, Craig
Milles, AR, Craig Adams, NV, Curtis Grullon, Rl, Dallas Robinette, UT, Dallas Short, DE, Daminic Booker, Ml, Dan Meagley, PA, Dan Marusa, MA,
Dan McDonough
MN, Dan Moffett, IL, Dan McGaffigan, MA, Danial Blackshear, GA, Daniel Lee, CA, Daniel Pineda, VA, Daniel Lindner, WA, Daniel Grubbs, MO, Danny Wintz Ks'
Dante DelaCerna, CA, Darrin Tucker, IN, Darryl Matthews, NY, Dave Walters, CA, Dave Deyoung, IL, Daven King, CA, David Lee, NY, David Chen, PA, David
Bohnert, NJ, David L. Hutton, IN, David Rosch, NC. David Chertow, IL, David Bergmand, WA, David Patterson, MD, David Tacy, NH, David Tappon, WA, David Ezell
DC, David Mikkelson, AZ, David Lee, GA, David Likkngsowrth, AL, David Horner, CA, David Maberry, KS, David Mason, FL, David Goldstein, CA, David Merkel, Tx'
Dennis Fela, PA, Dennis Pettas, NY, Denny Tan, CA, Denver W. Sheriff, AL, Derek Estes, KY, Dermond Thomas, IN, Derrick Paul Boudin, AL, Don Dick, Ml Don
Gowen, CA, Donald McCraney, IA, Donald White, GA, Donald Reed, MS, Donny Lyon, Wl, Doug Ricci, CT, Doug Cook, IN, Doug Craig, WA, Douglas Rozum NJ
Drew Laory, OH, Duane Johnson, MD, Dustin Williams, OK, Dwain Long, AK, Ed Balajadia, TN, Eddie Gerhard, VA, Eddie manning, NJ, Edward Fu CT Edwin Ruiz
NY, Elias Ganzales, CA, Elliott Ropberts, TX, Eric Wilson, CA, Eric Ort, FL, Eric Nicholson, NY, Eric Shinohara, MD, Eric Hyman, GA, Eric Thurston, NY, Eric Scully
Ml. Eric Verruto, NY, Eric Lippert, CA, Eric Bennett, Wl, Eric Rom, NE, Eric Olenslager, OR, Eric Doern, OR, Ernie Ganzales, CA, Erol Karpntll,
CA, Eugene Kurdy
NY, Eve Kosal, CA, Farrukh Sheikh, TX, Forrest Carey, PA, Francisco Castrejon Jr CA, Frank Polizzi, NY, Frankie Berdar, PA, Garner Fritts, TN, Geoff Vandal, FL
Geoff Perray, PA, George Andrus, NJ, Giovanni Bermudez, IL, Glen Carlson, MT, Glenn Rappaport, MA, Gordon Bubolz, Wl, Greg Rademacher, Wl, Greg Anderson, MA, Greg Hover, Wl, Greg Cotton, MO, Greg Schaller, CA, Greg Maynard, OH, Greg Berner, Ml, Gregg Thomas, WA, Gregg Hayford, FL, Gurt Parker, PA,
Holly
Bell, UT, Howard Kiyota, CO, Hua-Qing Chen, NY, Hung Cao, LA, Ian Wilson, MA, Ian Alvernaz, CA, Ian Dorward, WY, Idris
R. Echols, Ml, Inez Stiles, IA, Ivan
Castillo B., CA, Ivan Kilano, Ml, Jack Mooneyham, TN, Jack Russell, SC, Jack Green Jr, GA, Jackie Alms, TX, Jacob B. Mueller. NE, Jacob Hostetler,
OR, Jacob
Cossairt, Ml, Jaime Douglas, PA, Jake Weinstein, MD, James Giddings, OR, James Calise, Rl, James C. Pflngsten, MO, James Issa, CA, James
Hinds, KY, James
Baker III, OK, James Mouton, LA, Jami Kaup, NE, Jamie Curtis. KY, Jamie Cox, VA, Jamie Scott, NY, Jarrod Moore, VA, Jarrod A. Tollett, OK, Jason Reuter, Wl,
Jason Malagutti, CT, Jason Jones, IL, Jason Hulse, LA, Jason Palik, MD, Jason Stoecker, Ml, Jason Thazxton, Ut, Jason M. Kida, MA, Jason Fresia, OK, Jason
Moss, MD, Jason Meyer, MN, Jason Phillips, SD, Jason Krich, IL, Jason Vincent, OK. Jason Golden, DE, Jay M. West, ID, Jayme Brams, Ml, Jeff Sadler, Ml, Jeff
Priebe, MN, Jeff L. Fuller, IN, Jeff Jacobs. AZ, Jeff McCarthy, MA, Jeff Gould, VT, Jeff Grodsky, MD, Jeff Estes, CT, Jeff Hensley, OH, Jeff Arrigo,
NJ, Jeff Whitson
TX, Jeffrey Parsons, OK, Jennifer Walter, OR, Jenny McCord, MD, Jeremy Hull, OR, Jeremy Brock, WA, Jeremy Zirbes, MN, Jerry Truner,
OH, Jerry Haeffel Wl
Jerry Drescher, Wl, Jerry-Liu, CA, Jessica Thompson, UT. Jim Smith, OK, Jim Cooley, IL. Jim Smith, KS, Jimmy Penney, PA, Jimmy Previs, CT, Jimmy Wehrtritz'
MO, JJ Dumont, NH. Joe Meeks, NV, Joe Meeks, NV, Joe Belu, OH, Joe Richardson, PA, Joe Perrone, PA, Joe Ashley. MT, Joe Self, MO, Joe Baker. MD, Joel'
Bradley, KY, Joel Pittaway, Ml, Joey Conway, IL, John Cain, FL, John Robinson, LA, John Moore, GA, John Robert Zentgraf, Ml, John lovacchiro, NJ,
Jojo Cliung,
TX, Jon Turner, IN, Jon Mallari, NM, Jon Woolley, AL, Jon Frost, VA, Jon Van Matre, AZ, Jonathan Shelton, VA, Jonathan Dodd, WV, Jonathan Mead,
PA, Jonathan
DeAngells, MA, Jonathan Pewitt, TN. Joseph Curtis, TN, Joseph Dildred, ME, Joseph Allen, MD, Joseph Parker. AL, Joseph Semana, CA, Josh Conway, IL Josh
Lesmck, TX, Joshua Land, MA, Joshua McLean, CA, Joshua A. Shepard, MA, Joshva Grzegorzewski, NJ, Judd Wolff, MT, Judy Duran, CA, Judy Orr, CA,' Judy
Dakti, Ml, Jules Ryu, MD, Juli Berg, MA, Justin Collins, ME, Justin Brown, IA, Justin Rackley, VA, Jvier Marin, CA, Kafrl DeAngelo, CA, Keith Christoplis Wl
Keith
Bryant, VA, Keith Schulien, IL, Keith Mitsuoka, CA, Keith Wittkopp, Ml, Keith Wall, IN, Ken Uncapher, Ml, Kendall Boyd, OK, Kenneth Friesenhahn, MD,
Kenny

Continue on Page 105

EXPLANATION
To further help you decide which games are right for
you, weve developed the Power Meter Rating System. Every new game introduced for the NES will be
rated on four different characteristics: Graphics &
Sound, Challenge, Play Control and Theme, Fun.

note
Graphic

& Sound

phy

Challenge

We know

Theme, Tun

Control

Our Pros have


teristic

rated each charac-

on a scale of 1 to 5. If you
go for graphics, or love a

especially

and compare with

great challenge, youll find these

note

ratings helpful as

our experts opinions may


not always be the same as your
own. Everyone has different things
that they think are important in a
game. Thats why were giving you
your own Player Meter to fill out
ours.

a quick reference

guide.

Graphics

& Sound

Bright,

sharp graphics and sensational

sound

effects will win

a game high marks

Play Control
When you can
in

this glitzy category.

between your

actually feel the connection


controller

and the screen,

that's Play Control!

Theme, Fun
Make

sure you match your

challenge

a game

94

rating. Youll

is not

NINTENDO POWER

skill level

to the

maximize your fun

too easy or too hard.

if

Who knows

why, but

some games

fun, fun, fun. Well give

with this rating.

are just

you our impression

Back

Issues

Available

Now!

Favorites:
By popular
demand, we are offering Nintendo
Power subscribers only a chance to

Collectible

order these four classics. Chock-full of


in-depth game reviews, tips and tricks.

To collect your full set,


form on page 107.

fill

out the order

NINTENDO^

=POWER1

zeldaE

in this issue: Double


Dragon*Contra*Wheel of Fortune

Also

Also

in this issue: Blaster Master*


*Anticipation*Blades of Steel*Cobra

*Jeopardy*plus foldout map


Second Quest.

of Zelda's

Jul/Aug

Also

Mousecapade*plus

Gear.

Nov/Dec ISSUE
& Tactics
STORY. Here's

what you
evil

need to conquer the


and mysterious Ganon. You'll

discover shortcuts.
to

get information.

ways

Find out

And

102 Pages.

to

BOOKS

how

discover

conquer enemies
and save the Princess! You can
order this booklet for $4.95 by
giving
your VISA/ Master Card
number to >.our Customer Service
Department at 1-800-422-2602.
clever

Jan/Feb
Super Mario

just

Wrestlemania*

Street 1.2.3.*Marble

Madness*Operation Wolf*Metal*

fold

out Blaster Master Poster.

Zelda Tips
SUCCESS

in this issue:

Sesame

Command*Racket Attack*Mickey

ISSUE

ISSUE
Tips

How To Win
STRATEGY

At Super Mario Bros.


GUIDE. Here's just
what you need to find your way
through the exciting worlds and
levels of Super Mario Bros. Find out
how to get past Bowser. Get extra
lives.

Warp

into

new

worlds.

Discover hidden surprises with tips


that

work

like

magic. You can order

this booklet for

$4.95 by giving your

VISA/ Master Card number

to our

Customer Service Department


1-800-422-2602.

112 Pages.

at

VIDEO

The spotlights on you!

jPOTLIGHT
POWER PLAYERS
you are looking for the best
Power Players that exist, you

youll

Bros.

He has completed

Icarus

in five

days and

in

Kid
three

Metroid

in

four days,

one week, Kid Icarus in


1942 in two days, and
I

every possible character and in


can beat the
Double Dribble
third difficulty level as any team
I

are well trained with good reand good hand-eye coor-

(L.A. is

flexes

We have good memoand best of all, we have our


secret weapon which is self-confidence. There is no game in this
whole world that we cant finish or
no princess that we cant rescue.
We are the best, the greatest and
they dont come any better.

think

Commando in two days. beat the


Great Puma in Pro Wrestling with

I have found them. But mean


REAL Power Players (the ones
that are hard to find). Our team is
composed of two brave adventurers called Master K and Master R.

We

We

agree that these players

possess video prowess!

In

my

best).

The Legend

of Zelda,

have

without getting any swords

dination.

won

ries,

except for the Magic Sword. In


Mike Tysons Punch-Out!! can
beat the first four boxers blind-

Please forgive us for not being


modest at all but its just that we
have finished so many games. To
mention just a few, they are Cast-

Commando,

levania,

Contra,

Deadly Towers, Double Dragon,


Ghosts 'N Goblins, Goonies n,
Ikari Warriors, Iron Tank, Kamov,
Kid Icarus, Kung Fu, Metal Gear,

Metroid,
Out!!, etc

Mike Tysons Punch.

Kristian Ferreira

Humacao, PR

y son Kelly has been playing video games since he


was three. He sharpened
his skills and instincts on other
video game systems. Then for his
he
fifth birthday (October 87)
received his NES. In my opinion, a
Power Player was born that day.
Im sure hes one of the youngThe
of Zelda, and it only took
him about six weeks. He beat
Rygar in two nights, Wizards and
Warriors in one day, and he has
scored 9,999,950 on Super Mario

est players to get through

Legend

96

NINTENDO POWER

days he has defeated the Mother


Brain in Metroid. Next up is Super
Mario Bros. 2 and Zelda II-The
Adventure of Link.
Kelly seems to play with a sixth
sense. cant even come close to
his accomplishments. He gets
calls from all the neighborhood
kids on his hot line wanting to
know more information.
His favorite games are Mike
Tysons Punch-Out!!, Goonies II,
and Kid Icarus.
I

Kellys best tip is

when

folded.
I

am still looking for challenges.

hope

to

buy

Ultima,

Double

Dra-

gon, Super Mario Bros. 2, Zelda D


of Link, Dragon
Warrior and Wrestlemania. So,
keep those games coming!

-The Adventure

Josh Zimmerman
Grass Valley, CA

fighting

Twinbellows in Kid Icarus, trap


him in the bottom right corner,
facing away from you. He cant
turn around, and you can blast
him at will.
Thanks!

Vance E. Evans
Salt Lake City, UT
have yet to play a Nintendo
game that has stumped me.
I have beaten The Legend of
Zelda in two weeks (both quests),
Super Mario Bros, in two weeks,
I

Calling
Would you

all

would like to consider


ourselves Power Players.
owning an NES for six
months we have found it to be the
most enjoyable thing weve ever

After

played. Our technique is to have


the person not playing take notes
and guide the other. This way the
person playing only has to con-

Power Players

like to see your name up in lights? Send


us a letter and pictures recounting your own video
achievements (or a friends).
Well profile several Power Players in each issue.

centrate on the screen. Using this


method, we have conquered many
of

the most challenging games.

The

first

game we completed

was Wizards and Warriors. After

Power Player. saved


in Super Mario
can
in one
game. In Major League Baseball,
can beat the computer 122 to
seven. Honest!
can finish The
Legend of Zelda in six games but
my average is about 20 because
goof around a lot. can get to the
25th round on Duck Hunt. am
think Im a

the princess

I Bros, without warping.


beat Contra seven times

purchasing
played

it

it

in

the afternoon

we

the rest of the evening.

In

we had defeated the


and rescued the princess.
Contra was a bit more challenging, taking us a week to reach the
end. We have now defeated Red
hours

six

wizard

only 10 years

Jeremy Hopkins

We completed

My name is Steve and


should be considered a Power Player. have
NES ever since it was
invented. Since then
have
defeated Ganon in The Legend of

of

Zelda

the

a week.

in

Second Quest in the following

weeks. While borrowing Mike


Punch-Out!! for three
weeks from a friend, we managed
to get to Mr. Sandman. Double
Dragon took a mere week to be
two

Tysons

completed.

NES and are


eagerly awaiting many of the new
games especially Zelda DThe

We

love

our

Adventure of Link.

Bradley and David

Messmer

Newport News, VA

Power Player
Age:

16

City:

Rockford, IL

Richardson,

in

Kid Icarus,
in Pro

Puma

My most recent
accomplishment was defeating
Red Falcon six times
Contra and achieving a score
the

in

of

6,553,500.
have too many tips to list, but
here are a few. As your character
is being defeated in Contra, he
I

blinks for a few seconds. At this


he is invincible. You may be
able to use this time wisely to
walk through enemies and bullets
time,

old.

in the same
game. Super Mario Bros, took us
two weeks and we both completed the First Quest of The Legend

Falcon three times

defeated Medusa
and beat Great
Wrestling.

ello!

TX

think

had the

Zelda twice, mastered Kung Fu,


defeated Mother Brain in Metroid,
mastered Spy Hunter, completed
all

the

levels

in

Gyromite, got

999,900 on Duck Hunt staying


about five and a half feet away
from the screen, got 999,000 on
Hogans Alley from five feet away,

my computer

of

me

when achieved my
I

at

my NES

high score

in

Contra.

Steven Zoid Guy


Moorestown, NJ

Profile Brian Michaels


:

Its also a good idea to plan


a strategy. Pause the game when
in a trouble spot, and look
issues of Nintendo
Power. You could also talk to other
players and trade tips.
Other Interests: like to read a lot
of books. Stephen King is my

takes.

you get

Games:

Favorite

Mario Bros. 2.
have to figure

Its

Super
different. You

lot of

like

through

things out.

Outstanding Video Accomplishments:


finished Super Mario

two days, beat Mike


Tyson in Mike Tysons PunchOut!!,
and pinned The Great
Puma in Pro Wrestling.
Strategies: could go on for hours
Bros.

in

favorite author.

about

tips but instead of having

hints

for

advice

is

specific
to

anger and

be

games, my
because

patient,

frustration lead to mis-

like

Eyes

Id

like

of the

Dragon.
Future Games:

to

get

Zelda IIThe Adventure of Link,


Rampage, and Track and Field n.

MARCH/ APRIL

1989

97

ACHIEVERS
Here they are, the hottest scores around! If youd like to share your best scores
with the readers of Nintendo Power, send them in! You could be the next NES
Achiever!

1943

Kristopher Sutton

Dan Vacura^

Bloomington,

MN^

918,200

Binghamton,

NY^

776,740
769,510
746,440
728,370

Douglas Gardner^
Jerry B.

Lemler,M.D> Mobile, AL^

Danny Collaring
Ted Gengler^

Slidell,

Denver,

LA^

CO^

CASTLE VANIA
Columbia,
New

Ricky Keegan

MD^

Kensington,

PA

NY^

Bethpage,

999,990
999,990
999,990

COMMANDO
VA^

MN^

Hibbing,

Matt McGee
Kevin Cooked

Midland, VA^
Centereach, NY^

Rob Fuller^

Lubbock, TX^

Zepp^
Wayne Genualdi^

Hornell,
Niles, !!_

NY^

999,950
999,950
999,950
999,950
999,950
999,950
999,950

Shukla^

Clarence Miller^
David Rutledge
Kris

Weaver

Louis Fussner

Fairmont,

Ada,

OK^

Indiana,
II

MN^
OH^

Springfield,

PA^

Richmond, IN^

Ryan Woods

East Dorset, \n>


Boulder, CO^

Scott Gielow^

Vero Beach,

Matt Carney/Darius Desiderio

FL^

6,553,500
6,553,500
6,553,500
6,553,500
6,553,500
6,553,500
6,553,500
6,553,500

DUCK HUNT
Deraid

Brenneman^

Ken Morrison
Richie Stevenson
Jack Pemberton

James Goldmark
Justin Goeres^
Nick Papandria^

Sacremento, CA^
Syracuse, NY^

999,900
999,900
999,900
Lewisville, TX^
999,900
Tempe, AZ^
Briarcliff Manor, NY^ 999,900
999,900
Cedar Falls, IA
999,900
Flemington, NJ^

GALAGA
Gary Marumoto^

Harbor

City,

CA^

258,740

GHOSTN GOBLINS
Joe Borges

98

Waxahachie, TX

Zandt^

Robert Diaz^

John Duff^
Jason Kalayjian^

NINTENDO POWER

-23 49
-23 49

Lorain,

OH^

Kailua,

Hl^

Huntington Beach,

CA^

999,990
999,990

9,918,600
8,759,400

GUN.SMOKE
Frankie

Weag

IV

Worcester, MA^
Union, NJ^

999,990
999,980

HOGAN'S ALLEY
Michael Kirsch^
Brian

Wong^

Clayton,

Orange,

NC^
CA^

999,900
999,900

HUDSON'S ADVENTURE ISLAND


Wayne Costal

CONTRA
Brian

Erik

Nadav EnBer^
Annandale,

Jeff Bovitzl^

Stacy

1,127,600

MA^

GOTCHA
GRADIUS

Tim Trolinger^
David & Mike Kalkstein

Andrew Weyrich^

CA^

Alpine,

GOLF
George Nunes
New Bedford,
Brent Castleman^ Minot, NDK

ARKANOID

Brentwood,

NY^

118,180

IRON TANK
John Phung^

Novato,

CA^

955,500

NJ

1,289,170
1,020,350
1,018,330

JAWS
Josh Huyler^
Brendon Sutton
Mike Friedman

Toms

River,

AL^

Altmore,

Paramus,

NJ^

Brian Richardo^
David John Garozzo^
Scott Steffy^

Atwater,

CA^

Morrisville,

Bend,

PA^

OR^

999,900
999,900
999,600

CA^

2,312,100

KID ICARUS
Wl^

Chris Brickner^

Sheboygan,

David McKee
Frank Radomski^
Rick Hover^
Steven Beckstead
Willy Kinsella^

Granite City, IL^


9,999,999
Mystic Islands, NJ^ 9,999,999
9,999,999
Hornellm, NY^
9,999,999
Havre, MT^
9,999,999
Medfield,

9,999,999

MA^

KID NIKI
Antioch,

KARATE CHAMP

Kacy Kliments

Fond du Lac,

Wl^

549,200

rw
Wl^

Fond du Lac,

Kevin Deteri>

Barry Murphy

Jr>

IL^

Villa Park,

East

Mike & Ronny Whitehead

Ml^

Detroit,

4,987,100
4,146,800

LIFE FORCE
Montauk, NY^
Odessa, TX^

Brennan Stein

Doug Green

Thom Knowles
Philip Murphy^

Woonsocket, Rl^

William Strong

Altoona,

Grand Rapids,

428,000
396,060
385,690
369,590
338,190

Ml^

PA^

ZELDAn-THE ADVENTURE OF LINK


Wardens

Brian

David Halpern^
David Rosner/Corey Chiarelli

David Solomon
E. Dale Pegg^

Bellwood, IL^
Short Hills, NJ^
Point Pleasant, N J
Seguin, TX^
Claremore, OK^
Carson, CA^
Gathersburg,

Phoenix, AZ^
Brooklyn, NY^
Waldorf,
Oxford,
Elizabeth, NJ^

Marinos^

John

Halter

NY^

Tone^

Tom Rivinus & Matt Reynolds

Mirams^

Clive

Ed Dorin^

STAR

Ryan Branch

FL^

MEGA MAN
Morisstown, TX^
Santa Ana, CA^

Lamb^
Vang^

Ching

9,997,900
9,913,100

Jason Castiglione^

Sunrise,

FL^

5,1

30,050

PINBALL
Bob Quinn

PA^
VA^

999,900
911,220
792,680

Wallingford,

Robert Armstorng^

Norfolk,

Linda Papsoderc>

Brooklyn,

NY^

PRO AM

Dan Cudmore^
Thomas Franklin

Wadhwa^

Pankaj
Gary Daugherty

Newhall, CA^
Lockland, OH^
Houston, TX^
Portageville,

405,712
345,381
334.573

MO>

320.574

RENEGADE
Menlo Park,
David Frosts

Iselin,

CA^
965,950

SUPER

9 ,999,990

TRACK &

great scores lately?

them

in

and see

Why

how

against the best


Coast-to-Coast?

not send

they stack-up

players

from

15,524,860
15,016,580

668,800

CA^
NY^

Leesburg, IN^
Brentwood, NY^

Lorain,

OH^

99,592,000
10,610,600

5,575,000
3,358,500

4,153,410

FIELD

Andy Crists

Jonesville,

Grant Doolittle^
Kevin Hegarty^
Kevin Jeu^

Williams,

Ml^

999,999

IA^

New

Lenox, IL^
Harbor City, CA^

999,999

TROJAN
Jonathan Riehl

Falls Church,

Mark Dawnstar^

Patterson,

VA^

1,003,700

CA^

927,900

WIZARDS & WARRIORS


Carol Siverling^

Tony McAllister^
Ross Combs

Kemp^

Lima, OH^
Fontana, CA^

999,999
999,999
999,999
999,999
999,999

Las Cruces, NM
Hooper, UT^
Layton,

in>

ZANAC
Brian

Send your high Score and be


Have you been bragging about your

VA^

WA^

Seattle,

PITFALL

Jeremy Robin Bacon

NY^

Richmond,

Merrick,

Kris

NJ^

Manhasset,

Brian Gatti^

GA^

Ringold,

Los Angeles,

Vance Parker

RUSH'N ATTACK

9,999,950
9,999,950
9,999,950
9,999,950
9,999,950
9,999,950
9,999,950
9,999,950
9,999,950

Michael Sartra^

Tom Campana^

MICKEY MOUSECAPADE

IH>

KS^
Portsmouth, VA^
Riverview, FL^
San Jose, CA^
El Cajon, CA^

Paul Bradford

Gustavo Tapias
Elkins Park,

City,

FORCE

TOP GUN

Clearwater,

Andy Hoffman

R.C.

James Coker
Jeff

346,100

Randy Nakamura

MAGMAX

Lake

Olathe,

SOLOMON'S KEY

PA^

MS^

IL>

Columbus,

Salt

Chicago, IL^
Orlando, FL
Juliusz Kowalczyk^ Dorchester, MA^

Manasquan, NJ^

ID^

Columbia,
Ofallon,

9,999,990
9,999,990

Ramona Wooldridge
Frank DAloia^

STINGER

Ml^

Pocatello,

Matt Rohr

Greg

Evan McMullin^

Finished
Finished
Finished
Finished
Finished
Finished
Finished

Islip,

Taylor,

Marc Frazier^
Marc Terry

Richard Mills

Mike Whalen

OH^
OH^

Miamisburg,

SUPER MARIO BROS.

Ernest Hazelwood

Finished
Finished
Finished
Finished
Finished
Finished
Finished

MD^
MS^

Jimmy Whited
John Breeding

Daryl Bolen

Christpher Leibach

Finished
Finished
Finished

MD^

Ernest Aliens
Giulio Sciorio^
J.

K .AYERS rCRUM

547,500

LEGENDARY WINGS

Burked

Glenville,

GA^

South Windsor,

CT>

99,999,990
47,917,250

Power Player!!

Send your Screen Photos


Nintendo Power

to:

NES ACHIEVERS
P-O. Box 97033
Redmond, WA 98073-9733

MARCH /APRIL

1989

99

WAO

PAK

A LOOK INTO THE FUTURE OF NES GAME PAKS

things happen rapidly in the video game world: New releases, old arcade favorites
adapted for home use, sequels, delays, new equipment and accessories, innovative techniques,
games based on the latest movies, and so much more. And, as always, PAK WATCH is right here with
all of the up-to-the-minute inside info. There are even changes from last time and weve brought you
those, too. But first, a request: Please, PAK WATCHERS, dont write us asking for more information

As you know,

on the games. We will

tell

you everything we can

right

here

in

Nintendo Power just as soon as we can.

Promise.

Capcom

is

continuing their

association

They

with

produced

Disney.

Mickey

Mousecapade by developing three

Game Paks based

on

Disney themes: Duck


Tales, Rescue Rangers, and
Adventures in Disneyland,
based on the different areas
of the

theme

park.

CLASH AT DEMONHEAD

STAR TREK V
we finally managed to nail
down who is that is producing

Well,

it

the

Game Pak based

on Star

\
r

Trek.

Bandai

has announced

Vic Tokai proved that they can


make a terrific video game with
Golgo 1 3 and we're waiting to see
quality will continue with
if the

their Enterprise-ing intentions,

v but so

far, all

we have

brochure.

100

NINTENDO POWER

is

ay

'

this hot new adventure game.


The game has tremendous play
feel and a bit of role playing.

NEW POWER PAD

CHK WATCH

GAMES!

'TREET /^OP
Nintendo Power Pad action/adventure
game. For the first time, utilizing the Nintendo Power Pad,
youll be able to take part in an action mission. Youll be
closer to actually being in the video game as the main character because you will be performing the action in real life
that your video counterpart performs on the screen. When
you turn, the cop turns. When you run, the cop runs. As the
title character, you will chase criminals through the streets
Introducing the

first

and bring them to justice. You will also utilize the regular Controller with the Power Pad to help subdue
once you catch up to them. Look for a

the villains

release of this

one

later

on

this year.

Use your

nightstick on sneaky
criminals hiding behind the trash

cans.

THLETIC

This

is

WcORLD

a one-player version similar to the

Power Pad hit, Super Team Games. The


obstacle course is fairly hard and will challenge even the toughest athletes out there.
Sprinting your way this Spring.

iiBBBaBBBaBBaaBBaaaaaaaBBBaBBaaaBBBaBaBaBaBBBaBaBaBBBajBBaBPBBBaBaBBaBBBBBBBBBBaaaBaBBaEBaBBBaBaaBBBBi

CHESSMASTER
Hi-Tech has
a couple of

announced
new Paks:

is a megahuge-budget moBatman due out this


summer. SunSoft has visited the set
at Pinewood Studios in England and
decided to produce a game
based on the Masked Man-

There

tion picture of

Chessmaster and Remote


Control. The latter is based
on the new hit
seen on MTV.

game show
v

hunter.

iiiiaaaaaaaaaaaiaaaaaaaaaaiaiaaaaaaiiiaiaiiaiaiaBfliiaamiiaEaaBiiiaiaiiin

MARCH! APRIL

1989

01

Arcades have always been a natural source of inspiration for home video games. In development are
four favorites which should convert nicely to the NES. We are delighted to be able to say that all of these
reportedly have two-player simultaneous play! Look for all of them sometime this year.

AD DUDES

Data East is
bringing you

NES

the

ver-

it

'

lives

up to

This

its

but

it

arcade counterpart.

popular

techniques.

Though the

r'"""

release of

storyline of the

revolutionaries

this

Ameri-

can

Sammy

project

arcade version

theme

of

overthrowing

pretty closely with

its

dictatorship.

?
,

fe*

far away, we
understand that it still has the
double motorcycle assault as in

to

the arcade.

WHEEL OF FORTUNE,
JR. and JEOPARDY, JR.

ous offerings, aimed at teens and


younger players. Word has it they
use a new program technique to
help avoid the repetition of boards
offer a more

and questions, and


o random selection.

is

reported

Both of these Paks from Gametek


are junior versions of their previ-

NINTENDO POWER

the schoolyard, Super Dodge Ball


will require a lot of those same

follow the

102

i*

** * k******Vt***

game

by SNK
appears to

'

mmpmmviM

Soakem, Prison Ball, Bean Ball, and Slaughter


Ball. Whatever name you used in

|p HUNDER CADE

LERLLA WAR

military

heard
varia-

called

Bombard .

we hope

(or

tions)

arcade giant.
a,,,,
Were
not
sure what the fascination is for
urban brawls in video games
these days or why this one

became a mega hit,

UFE=DDDEE5ALl

Weve

|j|j||

be

0\K WATCH

PINBALL ALLEY
Before video arcades, there
Pinball.

Now all of you

were

Pinball

machines. A few years back, Nintendo introduced an NES version of


have to make room as three new Pinball Game Paks (including one
always tilted toward a good game of Pinball

Pinball wizards will

from Nintendo) are heading your way. Personally, weve

SUPER SUSHI

(a1(L(L@(k}(DA(L(L>
Nintendos

new

entry

is

pro-

grammed by those whizzes at


and looks exactly like the
arcade Pinball game by Williams.
Rare

This one has two types of games.


In the skyscraper mode, youll be
able to play a regular Pinball

game which

offers several levels

PSNiAILL
name throw you. Other
than a brief sushi history lesson at
Dont

let

the

and includes fourIn the Match

the beginning of the game, this

player capability.

game has

Like the

mode,

arcade, Pinbot talks to you, but

player

which allows for twosimultaneous play, you


and your opponent start with a

This one only has two levels to its


table, but the B Button will allow

It

has a realistic looking perspecof the pinball table and a cool

tive

partial

verticle

especially

we

scroll.

liked

the

little

space slug that tries to eat your


ball.

Look forjts

capability,

digitized

sound
radical
ic

and
graph-

features.

4-player,

tilt

to

table,

its

given

number of

points

them every time a

ball

] you.

and loose
gets past
Its
not

always easy
as there is

you

to

nothing to do with

bump

fish.

the table to give your

ball a little more bounce. But youll


have to watch
Bump it too much
it.

and

youll

tilt

game and

the

loose your

ball.

more than one


ball at all times.

UIIPIIIIHBIIIBBaa | lll8BniRIRSf!81B!lllBIIIIIIIIIIIIllQQIIII3||l||BIIIIIIIII

MONSTER PARTY

Its by Bandai and it could best


be described as a cross between Super Mario Bros, and
Cute funny little
characters in a haunted house-

Castlevania.

type mission.

It

has a good play


feel

and

lots of

drippy

monsters.

MARCH /APRIL

1989

103

I^KMSa302Ea2S333BMB

PAK WATCH
T9.TMfWTvlflE.0f HBS2BE

I NES PLANNER I

Ml

GOSSIP GALORE

Athletic World
California Games

At press time, wed just come back from the Consumer Electronics
Show and so were pretty much buried under tons of information. Next

Dr. Jekyll

MARCH

and Mr. Hyde


North Star

Fist of the

Kung Fu Heroes
Ninja

PAK WATCH promises to be especially exciting and informative.


These games really arent due for release for quite a while, but we knew
youd be interested so we thought wed toss you a few fastballs.
issues

Gaiden

Operation Wolf

Adventure of Lolo
Adventures of Bayou

Billy

Airwolf

APRIL

GODZILLA
Somehow we

always knew someone would come up with a game based


Godzilla and the people at Toho, our newest licensee, are the first.

on

Bad Dudes
Cobra Triangle
Defender of the Crown

Commander

MAY

Desert

JUNE

Dragon Warrior
Faxanadu
Flying Dragon
Guerilla

War

Hydlide Special

Hoops

GOAL
We know
Jaleco
play

is

Mappyland

Mega Man

Monster Party

soccer fans have been clamoring for a new soccer game and
planning to come through with this Pak that will emphasize complex
that

Ninja Taro

Nobunaga's Ambition
Predator

and technical soccer.

Street

Cop

Strider

Super Dodge Ball


Taboo
Teenage Mutant Ninja
To the Earth

VEGAS DREAM
HAL
be a

is

gambling that this Game Pak about playing in the Las Vegas casinos
Weve seen a bit of this one and theres even a little role playing

will

Turtles

Shooting Gallery

hit.

involved.

Adventures

in

Disneyland

Batman
California Raisins

ADVENTURE OF LOLO
Intriguing

little

aspect that

adventure

some

game by HAL.

It

Duck Tales
Festers Quest

has a challenging puzzle room

Goal
Godzilla

will really enjoy.

GAMES

FISHER-PRICE
Good news

for the

wee Power Players in the family. GameTek has announced


on some Fisher-Price games for the younger set.

that they are working

SLATED
FOR THE
FUTURE

Hollywood Squares
Ironsword
Jeopardy, Jr.
John Elwa/s Quarterback
Jordon vs. Bird: One-on-one
Knight Rider
Magic Johnson's Fastbreak

Monster Party

NFL

Football

Nightmare on Elm Street


Pinbot
Pro Basketball

KUNG FU HERO

Rescue Rangers
Robocop
Rollerball

More Kung Fu weirdness from


Dragon. This one isnt as serious

Culture Brain, the people


in

who brought you

theme, however, with

its little

Flying

marshmallowy

heroes.

are everywhere else,

not

in

We always strive to bring you the latest and most accurate information.
We told you about these games in previous issues, they were scheduled to be released relatively soon. But things dont always go quite as
planned and there are always changes in this business. It goes with the
game territory. Anyway, we are blowing the whistle to alert you to

video

. .

DELAY OF GAMES!!

NFL Football, Knight Rider, Hoops, Magic Johnsons Fastbreak, Jordan vs. Bird:
One-On-One, The Guardian Legend, The Legacy of the Wizard, John El ways
Quarterback.

104

NINTENDO POWER

Spy/lsland Caper

Star TrekStealth Eagle

Trick Shooting

why

GRUMBLE, GRUMBLE DEPT.

the

vs.

Super Sushi Pinball


Thundercade
The Guardian Legend
Legacy of the Wizard

CALIFORNIA RAISINS
Why are we not surprised. These little guys
Game Pak from Capcom. Makes sense.

Spy

Vegas Dream
Wheel of Fortune, Jr.
Who Framed Roger Rabbit

NEXT ISSUE

I
M
COMING UP NEXT IN THE MAY/
JUNE ISSUE OF NINTENDO POWER!
TEENAGE MUTANT NINJA TURTLES

Our cover feature next issue will be a wild review of Teenage Mutant
Ninja Turtles. Join us as we pry open the secrets of everyones
favorite mutated quartet
and hide your pizza.
.

NINJA GAIDEN

Concluding our Ninja Gaiden two-parter, well continue with an


intense, action-packed feature of Ryus jungle journey and discovery
Jaquios

lair.

Mega Man H

Be here

for

an advance look

slick preview of

Mega Man

at

II,

a new adventure

Shorts, Classified

Info,

hit, as we present a
Mega Man sequel.
NES Journal, Video

the long-awaited

Plus: Features, Previews, Counselors Corner,

and so much more!

WY

Kristin l
Kris Harris, IN,

Merv Tierney,

NC

um,

MA,
Michael Greene.

mmam
Ikmar. )L.

Vmcf m

MD. William

Backes.

MARCH /APRIL

1989

05

ill

SffV jC\

yjgjjjaa

Have a friend subscribe


to Nintendo Power
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magazine and you

become an Honorary
Member of Team
Power*
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You and your friend fill out this


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Certificate.

Nintendo of America,
P.O.

Inc.

Box'97033

Redmond,

POSTAGE

WA 98073-9733

Kb I'LCblLCLO

4.

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Our goal

ETRoAtoT S,9
i

is to try

6/*V!\c

and preserve

classic

videogame magazines

from years gone by before they are lost forever.

Thanks goes out

From

to all the

people who

the original editors

everyone involved

to

in acquiring

People interested in helping us


Either

by donating

So please,

if

make

out, in

this possible.

writers,

digitizing

these magazines.

whatever way possible.

us at http://www.retromags.com

are only interested in preserving classic magazines


that are at least

We

and

classic magazines, scanning, editing or distributing them,

visit

We

and

5 yeans

have no desire or intention

you come across people

out of print.

to profit

from these

in

any way.

trying to sell these releases, don't support

Thank You and ENJOY!

them!

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