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[RK2_FUS]
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What is Demon Fusion?
This is what happens when you take two normal demons of differing
orders then
fuse them together. You will get a result based on the orders and
base levels
of the demons used. I've listed individual recipes for every demon in
the
Devil Chart section under each demon's entry in that section, but I'll
also
link to the online fusion calculator that info came from, here-It's at: http://apps.evilrobotstuff.com/raidou2/
Some of the names of the demons in that online web app are from
the Japanese
version of the game, however. My own listings correct these to the
proper
English version names.
When you fuse a demon, you will get a gift from one of the demons
after the
fusion takes place if they have Max loyalty. If both have Max loyalty,
one of
the demons will be randomly selected. You will get one item out of
the possible
Pyro
Frost + Skill
Volt + Fury
Wind + Pagan
Frost
Pyro + Pagan
Volt + Wind
Fury + Skill
Volt
Pyro + Wind
Frost + Fury
Wind + Skill
Wind
Pyro + Frost
Fury + Pagan
Pagan + Skill
Fury
Pyro + Volt
Frost + Pagan
Volt + Skill
Pagan
Pyro + Skill
Frost + Volt
Wind + Fury
Skill
Pyro + Fury
Frost + Wind
Volt + Pagan
Evil and Fiend are not created by normal fusion. If you use them as
a fusion
ingredient, Fiends are considered Skill while Evils are considered
Pagan.
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Element Fusion
Erthys
Fury + Fury
Aeros
Wind + Wind
Skill + Skill
Aquans
Frost + Frost
Volt + Volt
Flaemis
Pyro + Pyro
Pagan + Pagan
Sylph
Aeros + Flaemis
Undine
Erthys + Aquans
Erthys
Pyro : - 1
Frost : + 1
Volt : - 1
Wind : + 1
Fury : + 1
Pagan : + 1
Skill : - 1
Aeros
Pyro : + 1
Frost : - 1
Volt : + 1
Wind : + 1
Fury : - 1
Pagan : + 1
Skill : - 1
Aquans
Pyro : - 1
Frost : + 1
Volt : + 1
Wind : - 1
Fury : + 1
Pagan : - 1
Skill : + 1
Flaemis
Pyro : + 1
Frost : - 1
Volt : - 1
Wind : + 1
Fury : + 1
Pagan : - 1
Skill : + 1
Sylph
Pyro : + 1
Frost : + 1
Volt : + 1
Wind : + 2
Fury : - 1
Pagan : + 2
Skill : + 1
Undine
Pyro : + 1
Frost : + 2
Volt : + 1
Wind : - 1
Fury : + 2
Pagan : + 1
Skill : + 1
You cannot rank up and down on Evil and Fiend order demons.
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Mitama/Spirit Fusion
give MA in all
error/oversight in
this game.
other
SMT
games.
Probably
just
small
Mitamas CAN be fused on to Evil and Fiend type demons. That is the
only way
to give them more than their starting and learned skills.
How to make mitamas? Look at this list.
Ara Mitama
Erthys + Sylph
Aeros + Aquans
Aquans + Flaemis
Flaemis + Undine
Nigi Mitama
Erthys + Aeros
Erthys + Flaemis
Aeros + Undine
Aquans + Sylph
Kusi Mitama
Erthys + Undine
Aeros + Sylph
Aquans + Undine
Flaemis + Sylph
Saki Mitama
Sylph + Undine
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Fusion Fevers
Occasionally, you may notice Victor go kind of crazy when you fuse
a demon.
He'll ask you if you consent to the operation and then ask you for
gems if
you do. Here's how it works:
It's based on the Fusion Count you can see while you talk to him.
Remember that you want to get ready to fuse for these when the
counter reads
one BEFORE the target for the fusion type you want. Example: when
it reads 10
for Repeating Digit, or when it reads 6 for Fiend or Evil.
There's three categories of gems. They are each assigned a "point
value" if
you will. When certain point values are met in each of these fusion
types,
something happens. First, I'll list the gems and their values.
1st Gem
Onyx
: 5000
Turqoise : 5000
Amethyst : 7000
2nd Gem
Aquamarine : 10000
Sapphire : 10000
Garnet
: 10000
Topaz
: 15000
Opal
: 20000
3rd Gem
Pearl : 30000
Ruby : 30000
Emerald : 40000
Diamond : 50000
No result
1 to 14999
base.
do
double damage.
Hero's Might 50% chance that any physical attack will
do double damage.
stat
Lucky Capote
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Evil Fever Fusion
This can happen when the fusion count reaches a number divisible
by 7.
7, 14, 21, 28, 35, 42, etc... This is the ONLY way to create the "Evil"
order demons, which those who've played the first Raidou Kuzunoha
game will
easily identify as enemies from that game. Evil fusion can first
occur in
Again, just giving Victor enough gems to qualify for a Red Cape or
machine
gun type Yomi-kugutsu doesn't mean you're guaranteed to get it.
The only
way to force it 100% of the time is to carry all other Evil demons in
your
tubes.
As a side note, you can force the fusion accidents Slime, Blob, and
Black Ooze the same way. In this way you can create a Slime with a
massive
number of passive skills which will cost very little money to
summon from
the Devil Chart and then use it to spread passives around. I
personally had
a slime with every single passive available in the first play by the
end of
my first playthrough registered in my devil chart.
Evil Fusions are considered "accidents" by the game mechanics and
thus no
active skills are inherited by the result. The demon will only have its
default skill set when created.
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Fiend Fever Fusion
This can happen at a New Moon when the fusion count reaches a
number divisible
by 7, just like the Evil fever. This will ONLY happen at New Moon
phase.
0
order
Here are the conditions you must meet to even have a chance to
fuse them.
White Rider Defeat in battle when he shows up at a New Moon in
Chapter 3 or
later or in Case File 5-9 "The Crown of Victory."
Red Rider Defeat in battle when he shows up at a New Moon in
Chapter 4 or
later or in Case File 6-8 "The Sword of War."
Black Rider Defeat in battle when he shows up at a New Moon in
Chapter 5 or
later or in Case File 7-8 "The Scales of Famine."
Pale Rider Defeat in battle when he shows up at a New Moon in
Chapter 6 or
later or in Case File 8-8 "The Seal of Death."
Binbou-gami Defeat him in Chapter 4.
Yakubyou-gami Defeat him in Chapter 4.
Alice Defeat her in Case File 6-10 "One Girl's Happiness." to
receive the
item "Staff of Death" which allows you to fuse her.
And no, the final New Moon Fiend who hounds you in Chapter 7 on
normal or at
any time after you've killed the Riders on King Mode, "Kageboushi,"
cannot be
fused or acquired in any way. He's a doppleganger of sorts.
Fiend Fusions are considered "accidents" by the game mechanics
and thus no
active skills are inherited by the result. The demon will only have its
default skill set when created.