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Gandaulf's Magus Staff

Material: Adamantite (+3 hit & damage non-magical)


Quality: Dwarven Flawless Craft (+5 hit & damage, -3 speed non-magical)
Type: Quarterstaff (Wgt: 4 lbs, Size: L, Type: B, Speed: 4, Damage: 1d6/1d6)
Magic Bonus: +6
Spells: The staff possesses the following spell casting abilities, these spells are cast at a level
equal to Gandaulf.
1. Armor: as needed
2. Detect Magic: as needed
3. Identify: 1 per turn
4. Improved Continual Light: as needed
5. Knock: 1 per 3 rounds
6. Gandaulfs Improved Magic Missile: 1 per round
7. Gust of Wind: as needed
8. Fire Ball: 1 per round
9. Lightning Bolt: 1 per round
10. Cone of Cold: 1 per 3 rounds
11. Chain Lightning: 1 per 2 rounds
12. Control Weather: 1 per turn
13. Move Earth: 1 per 3 rounds
14. Part Water: 1 per 3 rounds
15. Delayed Blast Fireball: 1 per round
16. Teleport Without Error: as needed
17. Incendiary Cloud: 1 per turn
18. Meteor Swarm: 1 per turn
19. Time Stop: 1 per 2 turns
Powers:
1. No Charges: This staff does not use charges like normal staves.
2. Enhancement: Gandaulf can cast his spells through the staff gaining 3 levels to the strength
of his staff.
3. Throwing: Can be thrown 180 feet and inflicts x2 damage, returns to thrower.
Total Combined Effect in Gandaulfs Hands
Quarterstaff +8 +6 (Wgt: 9 lbs, Size: L, Type: B, Speed: 0, Damage: 1d6/1d6)
-5-3-1-19 = -28% enchanting penalty
60 x 1,100 = 66,000 earned xp from enchanting
660 days or 22 months rest needed after enchanting.

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