Documente Academic
Documente Profesional
Documente Cultură
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Clip Art
Comments
Here is a set of
recurring characters
from Ms Clip Art on
line
Fonts
k!
Graphic Objects
movable objects
hidden clues
embellishments
rotating objects
Form
Controls
Charts
Formulae
=rand()
CommandButton1
Form
Controls
0.939062
0.982222
0
0.902181
0.5233
0.341275
0.6762
0.092827
Scatter
0.14753
0.532249
0.510247
0.6619
0.30606
0.681006
0.589595
0.981191
0.33489
0.763703
0.540465
0.566319
0.37862
0.26335
0.671489
0.458729
0.45857
0.675169
0.586287
0.601321
0.712201
0.248879
0.055411
0.20586
Radar
1
Bar (Column)
Doughnut
Bubble
1
0.9
0.8
0.7
0.6
0.5
0.4
0.3
0.2
0.1
8
0
Radar
Surface (2D)
Row 8
Row 7
Row 6
2
Row 5
Row 4
Row 3
Row 2
Row 1
Bubble
Hyperlinked Button
Coc
Scatter
0.726923
0.129455
0
0.228304
0.260134
0.159051
0.487112
0.675618
0.899731
0.766752
0.40537
0.5765
0.822471
0.36553
0.264819
0.387684
0.77363
0.91186
0.055551
0.924534
0.370694
0.333571
0.472763
0.814925
0.186249
0.496946
0.91488
0.370844
0.125324
0.030617
0.705221
0.575932
Rada
1
Doughnut
Bubble
Radar
Surface (2D)
Bubble
0
0
0
1
Virtual Puppet
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0
0
1
1
3
Layered
Insert
a
graphics:
picture
click & delete
The 'spinner'
control next to me
controls the
animation frames
that appear in what
is actually just a
bar chart.
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Create a series of animation frames using artwork, photos, a. gif animation programme, or other
Create a stacked bar chart corresponding to the above table, with series by rows. The result sh
In the above table, substitute the following formulae in place of the 1s:
0
0
0
0
The pictures will initially disappear as there is a zero value in cell C8. This table uses IF logic to
Right-click the toolbars to bring up the toolbar pulldown menu and active-tick the Control Tool
To finish, get rid of the Legend on the Chart. Drag the Plot Area to fill as much as possible of th
To make the animation fill the entire chart area, click on the image so that the Format Data Ser
on programme, or other animation software. Choose a cell on the spreadsheet to become the LinkedCell for the Scroll Bar, say
by rows. The result should be a column of coloured squares. Use Chart Options to remove the Axes, Gridlines and Legend. D
his table uses IF logic to turn its cell either to either 1 or 0, depending on the value in C8. The table can be as large as is practical
ve-tick the Control Toolbox. Choose the Scroll Bar option. Drag the cursor across the destination for the Scroll Bar. Click on the
s much as possible of the chart. Change the chart area and its plot area to border none and put in whatever background colours
at the Format Data Series menu comes up. Go to options and set Gap width to zero.
for the Scroll Bar, say C8. Create a simple single column table of 1s as below (cells B4..B7) for a 4-frame animation:
Gridlines and Legend. Double click in each coloured square. Click border to none. For area click Fill Effects > Picture an
e as large as is practical (the $ signs allow easy cut & paste additions to the column).
Scroll Bar. Click on the Design Mode triangle. Right-click on the Scroll Bar to bring up Properties. Change the Max to 4 and M
er background colours or photos you need or tick none to leave it transparent against whatever sheet background image you de
me animation:
l Effects > Picture and Select Picture > OK > OK. That picture should now appear instead of the colour. Do this for each of t
nge the Max to 4 and Min to 1, with Small Change = 1. Set the Linked Cell to C8. Exit Properties then exit Design Mode by click
ur. Do this for each of the other data series squares in the chart using the next frame in the animation sequence for the Picture.
An even simpler
method is just to
layer the pictures
and remove them
one by one to
reveal the next
frame
Just
bras
belo
XXVII
0.271757
5
31
XXXI
Ciphers
xun
scorpio
e words below into the adjacent square & see what happens
scorpio
Morse Code
To decode morse
type dot-dash in row 3
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---
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To create morse
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"
.-..-.
$
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$
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+
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-.-
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#N/A #N/A
#N/A #N/A
g
5
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j
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k
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l
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3
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5
1
1
2
Contour Map
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1 b
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k
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p
0.58 0.62
1 0.52 0.8 0.72 0.26 0.18 0.21 0.75 0.55
1
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0.79 0.95 0.27 0.94
1 0.83 0.88 0.2 0.35 0.84 0.62 0.73 0.73 0.65 0.31
#NAME?
Look into the rockface and you will find the answer
he answer
3D Clue
C
CC
BBB
*
f**
f **
f
f
f
Strategy Game
1
6
1
6
N
S
E
W
3
12
10
5
5
5
10
8
1.25
10
8
8
10
10
N
10
15
2
2
14
13
10
weather
map
12
ground map
0
5
11
10
7
9
0
0
0
0
0
0
0
1
0
0
2
0
0
0
0
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
1248
1000
2000
0
n
Row 3
Row 4
Row 5
Row 6
Row 7
Row 8
Row 9
n
n
n
G Electrode Set
Focus
17
15
13
11
Logic
1
0.496355
0.108707
0.181824
0.604286
0.013105
0.55383
0.22952
0.914538
0.342655
0.742664
0.823043
0.171644
0.148983
0.765403
0.242589
0.319034
0.130584
0.430985
0.79503
0.827172
0.294661
0.503691
0.510932
0.579788
0.752779
0.326417
0.915244
0.516542
0.305503
0.864343
0.400791
0.075226
0.536267
0.94856
0.386907
0.678005
0.492502
0.536797
0.728716
0.655786
0.059525
0.906326
0.957766
0.930245
0.568607
0.305141
0.588408
0.766876
0.117815
0.4764
0.649297
0.944068
0.744485
0.95454
0.936876
0.017291
0.078862
0.301177
0.835802
0.824362
0.468611
0.682463
0.964709
0.507957
0.020917
0.390875
0.028974
0.843768
0.542936
0.010587
0.128246
0.739864
0.766463
0.505466
0.707149
0.508432
0.210308
0.707794
0.066731
0.918535
0.332925
0.032094
0.498301
0.529879
0.950621
0.92784
0.262265
0.007968
0.836832
0.83026
0.49282
0.599767
0.924209
0.796232
0.352007
0.061036
0.574972
0.324999
0.358009
0.170351
0.303284
0.718233
0.938026
0.983762
0.889536
0.988667
0.089904
0.914069
0.648364
0
0.155244
0.836341
0.557534
0.180073
0.305085
0.964767
0.85007
0.825882
0.358224
0.965651
0.513751
0.553067
0.494749
0.274907
0.084931
0.995952
0.276329
0.344892
0.09245
0.348762
0.719062
0.818904
0.250213
0.151621
0.287349
0.48132
0.705614
0.773892
0.284701
0.863463
0.88032
0.950858
0.770178
0.863856
0.192203
0.730894
0.355738
0.247174
0.304983
0.726688
0.204077
0.984046
0.428441
0.950752
0.937103
0.195269
0.814847
0.752655
0.585025
0.399394
0.516422
0.944352
0.147686
0.59058
0.810362
0.666331
0.010997
0.78809
0.09524
0.892873
0.796265
0.455338
0.247111
0.947044
0.87018
0.530838
0.519311
0.289412
0.524149
0.943391
0.088461
0.414916
0.766617
0.698787
0.801248
0.384943
0.370738
0.224449
0.690725
0.577773
0.868528
0.704826
0.445436
0.321007
0.23135
0.849191
0.489221
0.161162
0.450548
0.426191
0.14724
0.657811
0.825578
0.018977
0.980434
0.082058
0.165284
0.427962
0.86284
0.138968
0.763319
0.745841
0.003755
0.266131
0.582371
0.019396
0.447956
0.516188
0.478149
0.333953
0.721124
0.77714
0.169677
0.153737
0.613668
0.887771
0.894238
0.787949
0.293086
0.909619
0.529072
0.471341
0.366235
0.755126
0.901376
0.271188
0.721554
0.856909
0.248379
0.616711
0.081049
0.534261
0.708021
0.989617
0.512431
0.88864
0.620483
0.119389
0.166914
0.979137
0.989398
0.931318
0.382828
0.674633
0.536739
0.693244
0.745423
0.407786
0.269209
0.937896
0.301848
0.459769
0.552507
0.528915
0.552749
0.931533
0.909352
0.049759
0.96291
0.756095
0.792639
0.024145
0.539806
0.983904
0.569425
0.577345
0.781987
0.467844
0.640944
0.908798
0.730847
0.024088
0.343339
0.515247
0.738216
0.243864
0.468208
0.344342
0.480176
0.412545
0.931279
0.431115
0.885517
0.377929
0.335818
0.998774
0.799862
0.915078
0.886135
0.680792
0.002099
0.499211
0.039048
0.748145
0.060725
0.152228
12
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Butto
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Mic 1
ggggg
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Mic 2
Line A
Line B
ggggg
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9809
2000
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W U O ;
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r a k 1
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Camera
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80%
60%
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0%
k
x
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Button
Button
Altitude
20
5
50
0
6000
ButtonN
S
E
W
10
0
#DIV/0!
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IX
N
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CLUE
= =
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Toggle
Button1
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5
CLUE
Latitude
5 34.21678
6
1
15
N
10
5
10
10
1
10
N
S
E
W
10
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N
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Planisphere
The heavens are depicted by the circular map.
The Earth is depicted by the oval.
The objects that can be seen at a given date
in the northern evening sky
can be found by rotating the circular sky map
around its polar axis.
Merely click on the circular map and rotate it
with its green 'drag handle', as shown below:
A
50
310
Station A
50
0
0
0
0
0
0
0
0
0
Station B
310
Chart Title
35
30
25
20
15
10
5
0
0
360
340
320
300
280
260
240
220
200
180
160
140
120
100
80
60
40
20
B
0
0
0
0
0
10
0
0
0
250
110
110
250
Station A
Station B
0
360
340
320
300
280
260
240
6.127212
32.64297
23.94871
72.90667
84.95269
460
92.6141
1.018449
44.50545
30.20779
11.62757
60.23063
52.54021
64.12637
X
67.98846
41.20021
86.33651
54.545
49.79551
460
12.84601
80.50022
80.32514
96.89473
67.01498
49.9466
92.12325
66.22673
40
power
220
200
180
160
140
120
100
75
50
30
10
0
Telescope Power
Spearman ra
-2
-7
-6
-3
-4
-5
-1
rank
-1.50
r
#DIV/0!
My Rankings
0
0
0
0
0
0
0
140
4
49
36
9
16
25
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Movie Elements
script
props
sound effects
software
camera
microphone
theme
Impact on Movie
content
OK
real image OK
real sound OK
editing
OK
live footag OK
live audio OK
cohesion OK
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script
props
sound effects
software
camera
microphone
theme
content
real images
real sound
editing
live footage
live audio
cohesion
0 wrong entry
0.579194
0.203795
0.277957
0.571298
0.020048
0.498815
0.756816
Poker
card set
Dungeons powers
War games
probabilities
0.00
-0.20
-0.40
-0.60
rank
-0.80
-1.00
-1.20
-1.40
-1.60
ideal sequence
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Balloon Launch
A self-test exercize using correlation coefficient
The learner enters in cells B16-B21 their rank order for a balloon launch sequence
eg- if they think the first thing to do is check air traffic,
they would enter a 1 beside that row in cell B16
The balloon at right rises according to the accuracy of matching the ideal sequence
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0.33
input
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balloon launch
if haven't checked
if haven't checked
if haven't checked
if haven't checked
if haven't checked
if haven't checked
air traffic
electricity
hose connections
ground rope
data equipment
data transmission
result
collision
fire
fire
escape
fall off
data loss
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fire
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ideal sequence
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Bidding Game
Individuals or teams quote on projects.
The object is to make the lowest bid. However, certain mimimum thresholds such as safety must be met
The winner can be chosen in several ways. As shown below, Bid A is lowest, but Bid D correlates better with the
Try different bid figures in cells D9:J13 to see how the results change.
Example
Bid A
Admin/ove
Labour
Materials
Travel cost
OH&S/Insu
Bid Scores
Over/Under
Penalty-weighted
Correlation
Difference squared
25
150
100
30
10
315
-75
-60.5
0.96
3475
Bid B
Admin/ove
Labour
Materials
Travel cost
OH&S/Insu
25
160
110
40
3
338
-52
-42.8
0.95
2654
Bid B
Bid C
Admin/ove
Labour
Materials
Travel cost
OH&S/Insu
25
130
300
40
3
498
108
44.2
0.47
49654
Bid C
Bid D
Admin/ove
Labour
Materials
Travel cost
OH&S/Insu
Bid A
Explanation
*There are 2 main ways to determine the Optimal Criteria against which to judge the bids:
Ratings by experts
Mathematical: using a linear programme (Solver) based on known values
There are several ways to score the best fit to the optimum, as shown above
Over or under bid: bid elements must be above a threshold amount. The lowest of these wins the co
Overall fit to the optimal criteria can be measured by correlation or differences squared
25
160
90
40
3
318
-72
-54.8
0.98
2254
Bid D
-75
-60.5
0.98
2254
Bid A
Bid A
Bid D
Bid D
A6entertexthere
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You want me to be
You don't seem qui
What other connec
Surely someone els
Can you think of a
Do you think comin
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9.77406 1.71879
5.99066
0.82898
5.26889
8.80435
4.35704
3.05219
3.21319
1.69362
0.03046
9.33554
1.67002
6.2848
3.43915
5.25253
0.64917
3.45367
6.11944
6.52512
1.02845
7.84054
6.6583
5.32571
0.53493
2.61375
3.23707
2.46522
2.47476
7.89486
0.29549
9.17184
3.66577
1.94884
0.73716
4.13691
3.9645
5.16045
7.16016
3.24616
8.71586
1.98415
2.91218
7.90043
0.81019
0.17188
0.59907
0.0829
0.52689
0.88044
0.4357
0.30522
0.32132
0.16936
0.00305
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0.167
0.62848
0.34392
0.52525
0.06492
0.34537
0.61194
0.65251
0.10284
0.78405
0.66583
0.53257
0.05349
0.26137
0.32371
0.24652
0.24748
0.78949
0.02955
0.91718
0.36658
0.19488
0.07372
0.41369
0.39645
0.51604
0.71602
0.32462
0.87159
0.19842
0.29122
0.79004
0.08102
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2.36283
6.86097
9.18563
4.66729
1.85342
9.77406
9.34495
1.80461
7.89923 1.62273
5.90682
5.91684
3.11262
7.89923
7.96806 0.8133
5.9727
3.0083
1.56953
1.05439
3.86579
1.45331
6.00048
1.60117
1.12412
4.01507
0.72579
5.52852
2.12405
0.63128
4.69507
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6.71121
4.94383
5.85828
1.79215
2.76783
2.09962
5.23272
0.89383
7.59265
6.17869
0.21768
0.19091
0.86179
0.35013
0.65903
0.11126
0.14645
0.76479
0.23628
0.6861
0.91856
0.46673
0.18534
0.97741
0.9345
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0.48322
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0.14051
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0.09072
0.69106
0.26551
0.07891
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0.66699
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0.61798
0.73228
0.22402
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0.65409
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2.29159
7.76429
1.407
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4.77694
1.96229
6.72206
2.12879
6.63607
2.97674
5.76734
7.77031
5.7049
3.03304
4.91773
5.43658
1.636
0.8068
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3.59843
2.30768
5.92165 5.70779
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4.40597
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3.85208
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1.91773
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0.49506
0.86182
0.12934
0.43215
0.45125
0.28645
0.97054
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0.99601
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0.84026
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0.9513
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0.32778
0.41057
0.73433
0.40369
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4.15321
2.21376
4.82235 3.22985
4.2844
3.49823
3.19697
3.26634
3.49464
1.47558
4.79907
2.68907
1.88301
2.30034
3.93991
4.7835
0.73982
1.41177
3.51544
1.53032
4.75915
0.75431
3.7532
4.82235
4.34444
2.7059
3.03639
4.7969
0.0196
0.87906
1.79872
1.93824
3.57152
1.77996
3.08639
2.76019
0.01805
2.97874
2.98165
1.44219
1.63959
2.21412
1.56117
1.08401
4.54574
0.5837
0.70094
1.34083
0.88766
0.6922
0.36896
0.64597
0.85688
0.69965
0.63939
0.65327
0.69893
0.29512
0.95981
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0.3766
0.46007
0.78798
0.9567
0.14796
0.28235
0.70309
0.30606
0.95183
0.15086
0.75064
0.96447
0.86889
0.54118
0.60728
0.95938
0.00392
0.17581
0.35974
0.38765
0.7143
0.35599
0.61728
0.55204
0.00361
0.59575
0.59633
0.28844
0.32792
0.44282
0.31223
0.2168
0.90915
0.11674
0.14019
0.26817
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0.98801
4.58394
1.45198
3.41343
0.51119
2.26119
1.27718
4.12814
0.56611
3.44688
2.24281
4.44418
2.92566
4.19148
2.84692
1.2624
1.1192
3.01338
0.69647
4.56796
3.71975
0.61734
0.54327
1.45028
3.53291
3.50898
1.87443
3.07453
4.61867
4.14126
2.57249
0.1976
0.91679
0.2904
0.68269
0.10224
0.45224
0.25544
0.82563
0.11322
0.68938
0.44856
0.88884
0.58513
0.8383
0.56938
0.25248
0.22384
0.60268
0.13929
0.91359
0.74395
0.12347
0.10865
0.29006
0.70658
0.7018
0.37489
0.61491
0.92373
0.82825
0.5145
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the issue?
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olvement?
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do this to yourself.