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1. System Overview
2. Quick Installation
3. Project Structure
Here you can manage and costumize all the things about first screen. By default there
are two button here which is btnPlay and btnAbout. Each button have their events
on the events sheet and have documented well inside the .capx file. Here
also have a
localstorage object which used to store highscore (more
info refer to Construct 2
manual).
b. Game Layout
This layout is the core of the game. Here you can manage the game story and etc.
Here's the explanation for the main object.
Object
Player
Explanation
Sprite for the player that will appear when gameplay. This
object is pinned to BPlayer.
BPlayer
Particles
PlatformLand
Coin
Ceiling
The limit of player. When player hit this object, game is over.
bgBtn
The limit of player. When player hit this object, game is over.
btnJump
btnLeft
Used to make BPlayer move left when user touch this object.
btnRight
c. End Layout
This layout appear when game is over and ask user to play the game again or back to
start layout.
d. About Layout
Here you can write the detail of your app.
More info for each object are described inside the .capx file.
4. Support
We know this documentation can't cover up all the question in your mind. So, we provide after
sale support which you can find the condition when you buy this product. However, if you want
to get contact with us feel free to reach us from email : gookindonesia@gmail.com.