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1.6:
- Fixed modorder not being saved properly
1.5:
- Added 'no info... yet' message when mods/ scan is still in-progress
- Fixed modman.command double-clicking on linux?
- Fixed advanced find tags not honoring start= when greater than match count
- Fixed advanced find tags not honoring limit=
- Fixed hidden files and directories not appearing when finding resources
- Updated log4j2 to 2.0-beta9, fixing a hang when run with Java 1.7.0_25
- Changed FTLDat to allow opening dats in read-only mode
- Changed modman.exe to fail rather than use VirtualStore
- Added modman_admin.exe, which always runs as administrator
- Added a Validate warning for junk files whose names start/end with tilde
- Added a Validate warning for junk files whose names start+end with hash
- Added a Validate warning for junk files named '.dropbox'
- Added a check during patching to skip junk files
- Added an error popup when the jar is double-clicked
- Added rawappend/rawclobber suffixes to preserve whitespace in 'misc.xml'
- Minor optimizations to reduce memory usage
- Added uncaught exception handling for background threads
1.4:
- Cleaned up some dodgy code when initially prompting for FTL's location
- Added another common game location: "C:\Program Files (x86)\FTL"
1.3:
- Added
- Fixed
- Fixed
- Fixed
- Added
- Added
- Fixed
- Added
- Added
- Added
1.2:
- Added a commandline interface
- Incorporated strict-then-sloppy XML parsing into the patch process
- Added special XML tags for advanced appending
- Added XML Sandbox for tinkering with append tags
- Added 'Engi Scrap Advantage' example mod
- Added scrollbars to progress popups to show long error messages
- The main window's geometry is saved on exit
- Added urls in the statusbar when hovering over links
- Added periodic checking for SMM updates
- Added FTL launching on Linux
- Fixed critical bugs in InputStreams returned by FTLDat
1.1:
- Added a button to open the mods/ folder
- Added FTL resource extraction
- Made the mods list resizable (drag the divider)
- Changed modorder saving to occur on exit, instead of after patching
- Added a mod's estimated release date to the "No info" notice
- Added an explanation of encodings to the modder readme
1.0:
- Changed mod list to a table with checkboxes
- Instead of extracting to temp, mod data is transferred directly into dats
- Added a GUI progress bar during patching
- Added a Validate warning for paths with non-ASCII chars
- Added support for windows-1252 ANSI and UTF-16 text in mods
Changes shared with Grognaks Mod Manager 1.8:
- Added periodic updates to the catalog of mod metadata
- Added ini setting: update_catalog
- Added a log warning during patching if a mod gets clobbered
- Added a log warning during patching if a modded file's case doesn't match
- Made the main window resizable
- Changed listbox selection to use double-click
Grognaks Mod Manager 1.7:
- Last official release